So this thing updates every 2 seconds [with a 100x one in the works]... compared to typical games running at 30-60 times per second? But another interesting question-- exclusive of processing power, is the refresh rate limited by size, or can it scale up pretty much indefinitely?...and CAN it be large? The image makes it look like it's difficult to maintain.
When accounting only for mass, gravity, and altitude, the equation is: U = mgh, where U is the potential energy of the object relative to its being on the Earth's surface, m is the mass of the object, g is the acceleration due to gravity, and h is the altitude of the object. If m is expressed in kilograms, g in meters per second squared and h in meters then U will be calculated in joules.
U = 1kg*9.81m/s^2*2.0*10^6 = 19620000j / 3000000j/kg = 6.54kg of gunpowder.
From wiki.answers.com:
The densities of modern powders vary from something a bit over 0.07 grams per cubic centimeter to something over 0.16 grams per cubic centimeter.
So lets say we're using something on the denser side--
6540g/0.16g/cc = 40875/cc
So, to blow off his head and put it in orbit, you need to put about 41 liters or 11 gallons force worth of gunpowder into pushing that empty skull straight into the atmosphere.
A few games work like that-- Gunbound had most of the items purchasable for game-currency or real money, though a few were limited to real money or game-currency only .
Alternatively, Kingdom of Loathing, mentioned a few posts up, operates on a real money->Generic Trade Item->Item of the Month system, for which you may spend/earn game currency by trading the GTI around. For those with limited real money, you can save up game-currency to buy them.
I suppose this might fit into the "Content" category, but how about Guild Wars? I suppose GW is more episodic, but it doesn't quite fit within the description you've presented.
Specifically, you pay once, at approximate new-retail-game price, for each "episode" (with one exception, which is effectively a bridge for GW2) that is a stand-alone storyline that does not require the presence of the other episodes (though it's recommended, as there are cross-synergies).
"The sponge extracts silicic acid from seawater and converts it into silica, then forms it into an elaborate skeleton of glass fibers." Sounds like that's a better place to start engineering something to eat/reform/etc. fiberglass.
Actually, my reading of the DIY title took it to an even further extreme-- building an iPod Touch from parts available on the market for significantly less...
I can't recall if it was Huxley or Heinlein that tackled this one, but their answer was art. Nobody had to work for anything, but artists did because they wanted to. If you liked an artist's work and wanted to encourage their production, you paid them. It was an economy where the flow of capital centered around artistic pursuits.
I recall a similar case with somebody high up in Stardock (Sins of a Solar Empire)... effectively, what they said was something like, "There'll always be people pirating our stuff but those people aren't are target market. Our target market consists of paying customers. And we produce stuff that sells by listening to our target customers. The people who'll pay for our stuff."
Rather than crippling their games, they just don't allow you to register (and receive patches, access to the forums, etc.) without a valid key.
I'd expect McDonald's to be ranked very high based on importance to the diets of people around the world while the importance of, say, filet mignon to be comparatively negligible. There are times where a popularity contest works: "Hey, people are getting fat. What food should we make healthier? Well, people seem to be eating a lot of hamburgers, so lets see if we can make those leaner!"
"The effect is that low velocity impacts are passed through easily but high velocity impact causes the surface tension to rapidly increase and prevents entry."
That sounds remarkably like a Holtzman shield, courtesy of Dune.
So this thing updates every 2 seconds [with a 100x one in the works]... compared to typical games running at 30-60 times per second? But another interesting question-- exclusive of processing power, is the refresh rate limited by size, or can it scale up pretty much indefinitely?...and CAN it be large? The image makes it look like it's difficult to maintain.
How about building your own gun? I think I could've pulled that off as a minor. Would've wanted to wear a flak vest while using it though.
I've run into that, but subverted... he actually taped the box to his pants and there was an actual gift inside...
More from Wikipedia...
When accounting only for mass, gravity, and altitude, the equation is: U = mgh, where U is the potential energy of the object relative to its being on the Earth's surface, m is the mass of the object, g is the acceleration due to gravity, and h is the altitude of the object. If m is expressed in kilograms, g in meters per second squared and h in meters then U will be calculated in joules.
U = 1kg*9.81m/s^2*2.0*10^6 = 19620000j / 3000000j/kg = 6.54kg of gunpowder.
From wiki.answers.com:
The densities of modern powders vary from something a bit over 0.07 grams per cubic centimeter to something over 0.16 grams per cubic centimeter.
So lets say we're using something on the denser side--
6540g/0.16g/cc = 40875/cc
So, to blow off his head and put it in orbit, you need to put about 41 liters or 11 gallons force worth of gunpowder into pushing that empty skull straight into the atmosphere.
A few games work like that-- Gunbound had most of the items purchasable for game-currency or real money, though a few were limited to real money or game-currency only .
Alternatively, Kingdom of Loathing, mentioned a few posts up, operates on a real money->Generic Trade Item->Item of the Month system, for which you may spend/earn game currency by trading the GTI around. For those with limited real money, you can save up game-currency to buy them.
I suppose this might fit into the "Content" category, but how about Guild Wars? I suppose GW is more episodic, but it doesn't quite fit within the description you've presented.
Specifically, you pay once, at approximate new-retail-game price, for each "episode" (with one exception, which is effectively a bridge for GW2) that is a stand-alone storyline that does not require the presence of the other episodes (though it's recommended, as there are cross-synergies).
Is that why circuit boards are traditionally green?
How about the Venus' Flower Basket?
"The sponge extracts silicic acid from seawater and converts it into silica, then forms it into an elaborate skeleton of glass fibers." Sounds like that's a better place to start engineering something to eat/reform/etc. fiberglass.
My old 128mb PNY Attaché had one. (As in the old model; I think it was removed in the newer designs.)
I thought he was tall.
Or pigeons with envelopes full of DVDs on their legs in a fully loaded 1968 Chevy Caprice?
New sensationalist headline: Working in US Worse than Outsourced Sweatshops.
Also, philosophies aren't religions.
Actually, my reading of the DIY title took it to an even further extreme-- building an iPod Touch from parts available on the market for significantly less...
I had an 11 hour delay at a train station where I was switching trains before.
Evidently, the inbound train I was supposed to board derailed some five states over.
Actually, it means you're a Slashdotter.
I'm sorry, for some reason, I just read that as 'Slashdottir', as though we were all Scandinavian...
Do they lose common carrier status If they OFFER "family safe filtering" or if they FORCE some kind of filtering?
Simple: Insert one into a similarly sized cavity within reach of the cord. I recommend a nostril.
So it seems that Microsoft has gotten a LOT of press over this... Sony is picking it up now... how have survival rates been for the Wii?
I can't recall if it was Huxley or Heinlein that tackled this one, but their answer was art. Nobody had to work for anything, but artists did because they wanted to. If you liked an artist's work and wanted to encourage their production, you paid them. It was an economy where the flow of capital centered around artistic pursuits.
I recall a similar case with somebody high up in Stardock (Sins of a Solar Empire)... effectively, what they said was something like, "There'll always be people pirating our stuff but those people aren't are target market. Our target market consists of paying customers. And we produce stuff that sells by listening to our target customers. The people who'll pay for our stuff."
Rather than crippling their games, they just don't allow you to register (and receive patches, access to the forums, etc.) without a valid key.
In their defense, the sun is already in the process of blowing up and probably will continue to be for quite a while!
I'd expect McDonald's to be ranked very high based on importance to the diets of people around the world while the importance of, say, filet mignon to be comparatively negligible. There are times where a popularity contest works: "Hey, people are getting fat. What food should we make healthier? Well, people seem to be eating a lot of hamburgers, so lets see if we can make those leaner!"
Good lord, that would make for the most boring home videos ever. "And here I am, driving to work for the 857th time..."
"The effect is that low velocity impacts are passed through easily but high velocity impact causes the surface tension to rapidly increase and prevents entry."
That sounds remarkably like a Holtzman shield, courtesy of Dune.