Seeing as other FPS games were initially called "Doom clones" for many years after Doom's premier, I would say yes. That is indeed a strong achievement that you can be proud of for decades.
it's a bit hard to predict, though. 20 years from now we might be looking at games where the user can heavily modify the environment cooperatively and look back at Minecraft as the game that popularized it - or, it might end up just being a fad. Who knows?
1) Snap up a small team/company/indie that made a great game. Have them sell it at the company, or make a better version. Valve has Alien Swarm, Counter-Strike, Day of Defeat, Team Fortress, etc.
2) Either move the team on to other projects or run it into the ground with bad sequels.
3) Lather, rinse, repeat.
I think the best thing is a mix of the two. Bring in the good works of people from the outside (like how WoW encourages UI mods that can add a lot of value to the game), but also do a lot of work in-house. Sticking to either exclusively doesn't always work well.
Well, Half-Life 2 and each of the episode were tech demos. (Episode 1 introduced HDR, Episode 2 introduced improved particle something-or-other.) Team Fortress 2 premiered Valve's facial manipulation technology (Meet the Heavy was basically 90% tech demo of this stuff). Even so, they're all fantastic games.
(There must be a service somewhere that allows hosting of large encrypted files which can then be made available to all with a key file kinda like the wikileaks thing.)
Sadly, CookedBacon.com is already taken. And that would've been the perfect name!
It's Apple's own fault, really. They should just get a license for Nintendium - it probably would have ended up working better after the fall. (And for those of you too lazy to click the article, it's of a Nintendo Gameboy that was hit by an explosive shell in the Gulf War and still works.
Jason Rohrer is known as much for his eccentric lifestyle as for the brilliant, unusual games he designs.
Doesn't seem so bad.
He lives mostly off the grid in the desert town of Las Cruces, New Mexico.
Admirable and practical.
He doesn’t own a car
No big deal, better for his health and the environment.
or believe in vaccination.
Ding ding ding ding ding, we have ourselves a Grade-A dumbass!
I mean sure, vaccination has only pretty much wiped out smallpox, polio, and a few other diseases, but the scary stuff in the needle is made in a factory and designed by scientists! Surely Mother Earth will provide for us!
I honestly hope his children never get really, truly ill, because he'll have a very hard lesson to learn.. I have the feeling he'll attempt to heal them by mumbling over the carcass of a dead chicken. Morons like him and Jenny McCarthy are doing loads of harm.
It'll be fun, but it wasn't worth the $40 I paid IMO. I got way more mileage out of the $20 I spent on Killing Floor. In fact, I enjoyed it so much that I bought loads of copies for friends to enjoy (especially when it was on sale for a fiver).
I'd reckon Left4Dead being a good value at around $5-10. Right now it's $20. Catch it if it's on sale.
No, not quite. It still makes things challenging, but it adjusts the level of challenge appropriately. And obviously as you play higher levels the director is less forgiving and moreso sadistic.
I imagine a rugby fan would watch MMA and call them a bunch of wussies for it only being 1 on 1. "There's 20 lads in a scrum, this ponce can't even handle one?!"
Indeed, a few pirate organizations are actually militias that want to drive away commercial fishermen from their waters. There's definitely some that are solely in the "steal ships for fun and profit" business, but there's quite a few that are in the "shoot at people so we can start sustaining ourselves again" business.
An example of using gameplay metrics towards something good would be the Director in Left4Dead and Left4Dead2. If you have loads of ammo, it throws more enemies at you. Low on bullets? More ammo spawns. etc. Every playthrough is different.
Because if we do that without any real oversight, it'll be a huge fuckup. We sent food into Somalia during the early 90s and it was just stolen by the warlords as they gunned down starving civilians. It probably wouldn't be that much different in Pakistan or Afghanistan, and we'd end up supplying our enemies instead of the civilian populace.
Seriously though, I think this is the only way they could pull it off.
Just accept the fact that the idea is ridiculous and run with it.
SCENE: a military installation monitoring space-based radar. A silhouette of mysterious signals appears on the radar screen, zigzagging ever closer to earth. Have the radar beep like the actual game. Throw in a joke about the radar being "from way back in the 70s".
Cue Independence-Day like scenes, Fiery clouds over... Omaha, Nebraska. (It's never Nebraska.) Suddenly, big, blocky ships shaped like the invaders appear, advancing ever closer to the planet... zig-zagging and occasionally firing a downward laser pulse at the town.
People run screaming. A tank commander laments the fact that his turret can't shoot straight up.
Finally, the town is evacuated, and many people sit atop a hill roughly a mile away watching in anticipation. The column of ships stop... and turn sideways towards them.
Conversely in Japan, you can pay for most everything through your phone - including train rides. Interestingly enough, credit cards work a bit differently there as well.
Well, once missiles become untenable to use in combat, they won't be fielded as often. At that point, everyone will just be shooting lasers at one another, because it's probably the only weapon aside from bullets (with many advantages and disadvantages) that can't practically be shot down by lasers. Actually, that's pretty awesome.
We might see stuff like the bomb equivalent of grapeshot to thwart lasers... that's a possibility, I think.
Seeing as other FPS games were initially called "Doom clones" for many years after Doom's premier, I would say yes. That is indeed a strong achievement that you can be proud of for decades.
it's a bit hard to predict, though. 20 years from now we might be looking at games where the user can heavily modify the environment cooperatively and look back at Minecraft as the game that popularized it - or, it might end up just being a fad. Who knows?
Well, Portal didn't come out of Valve. It was originally a student game from Digipen.
A lot of publishers have the following cycle:
1) Snap up a small team/company/indie that made a great game. Have them sell it at the company, or make a better version. Valve has Alien Swarm, Counter-Strike, Day of Defeat, Team Fortress, etc.
2) Either move the team on to other projects or run it into the ground with bad sequels.
3) Lather, rinse, repeat.
I think the best thing is a mix of the two. Bring in the good works of people from the outside (like how WoW encourages UI mods that can add a lot of value to the game), but also do a lot of work in-house. Sticking to either exclusively doesn't always work well.
Well, Half-Life 2 and each of the episode were tech demos. (Episode 1 introduced HDR, Episode 2 introduced improved particle something-or-other.) Team Fortress 2 premiered Valve's facial manipulation technology (Meet the Heavy was basically 90% tech demo of this stuff). Even so, they're all fantastic games.
(There must be a service somewhere that allows hosting of large encrypted files which can then be made available to all with a key file kinda like the wikileaks thing.)
Sadly, CookedBacon.com is already taken. And that would've been the perfect name!
Sting's handsome, but not thathandsome. And don't get me started on the other guys.
Google is looking to make Memory Alpha. That would be fantastic. Now all the need to do is merge it with Google Lunar and get it up on the moon.
It's Apple's own fault, really. They should just get a license for Nintendium - it probably would have ended up working better after the fall. (And for those of you too lazy to click the article, it's of a Nintendo Gameboy that was hit by an explosive shell in the Gulf War and still works.
Jason Rohrer is known as much for his eccentric lifestyle as for the brilliant, unusual games he designs.
Doesn't seem so bad.
He lives mostly off the grid in the desert town of Las Cruces, New Mexico.
Admirable and practical.
He doesn’t own a car
No big deal, better for his health and the environment.
or believe in vaccination.
Ding ding ding ding ding, we have ourselves a Grade-A dumbass!
I mean sure, vaccination has only pretty much wiped out smallpox, polio, and a few other diseases, but the scary stuff in the needle is made in a factory and designed by scientists! Surely Mother Earth will provide for us!
I honestly hope his children never get really, truly ill, because he'll have a very hard lesson to learn.. I have the feeling he'll attempt to heal them by mumbling over the carcass of a dead chicken. Morons like him and Jenny McCarthy are doing loads of harm.
It'll be fun, but it wasn't worth the $40 I paid IMO. I got way more mileage out of the $20 I spent on Killing Floor. In fact, I enjoyed it so much that I bought loads of copies for friends to enjoy (especially when it was on sale for a fiver).
I'd reckon Left4Dead being a good value at around $5-10. Right now it's $20. Catch it if it's on sale.
You're under a Homeowners Association? You poor, poor bastard. Those things are the very antithesis of "a man's home is his castle".
No, not quite. It still makes things challenging, but it adjusts the level of challenge appropriately. And obviously as you play higher levels the director is less forgiving and moreso sadistic.
"Man Times" sounds like the sort of magazine timothy would read.
I imagine a rugby fan would watch MMA and call them a bunch of wussies for it only being 1 on 1. "There's 20 lads in a scrum, this ponce can't even handle one?!"
Indeed, a few pirate organizations are actually militias that want to drive away commercial fishermen from their waters. There's definitely some that are solely in the "steal ships for fun and profit" business, but there's quite a few that are in the "shoot at people so we can start sustaining ourselves again" business.
Sent you an e-mail, although not from this address. Thanks for the offer dood!.
So, again... what is the likelihood an expert witness would claim a fire was arson at a trial?
I suppose that depends on how much an expert witness is paid to testify in court.
An example of using gameplay metrics towards something good would be the Director in Left4Dead and Left4Dead2. If you have loads of ammo, it throws more enemies at you. Low on bullets? More ammo spawns. etc. Every playthrough is different.
Two of those blocked sites could pay a mid-level federal agent to exclusively track down child predators for a year.
Because if we do that without any real oversight, it'll be a huge fuckup. We sent food into Somalia during the early 90s and it was just stolen by the warlords as they gunned down starving civilians. It probably wouldn't be that much different in Pakistan or Afghanistan, and we'd end up supplying our enemies instead of the civilian populace.
Oh please, enough of this shit. Practically ever square meter of inhabitable land on this planet was once owned by someone else and stolen.
Seriously though, I think this is the only way they could pull it off.
Just accept the fact that the idea is ridiculous and run with it.
SCENE: a military installation monitoring space-based radar. A silhouette of mysterious signals appears on the radar screen, zigzagging ever closer to earth. Have the radar beep like the actual game. Throw in a joke about the radar being "from way back in the 70s".
Cue Independence-Day like scenes, Fiery clouds over... Omaha, Nebraska. (It's never Nebraska.) Suddenly, big, blocky ships shaped like the invaders appear, advancing ever closer to the planet... zig-zagging and occasionally firing a downward laser pulse at the town.
People run screaming. A tank commander laments the fact that his turret can't shoot straight up.
Finally, the town is evacuated, and many people sit atop a hill roughly a mile away watching in anticipation. The column of ships stop... and turn sideways towards them.
SPACE INVADERS: 3D
Conversely in Japan, you can pay for most everything through your phone - including train rides. Interestingly enough, credit cards work a bit differently there as well.
We've already stolen the most valuable British resources, namely Hugh Laurie and Jude Law.
It'd going to be funny when we hit the point that domestic terrorists start attacking things like the TSA in order to liberate us.
Well, once missiles become untenable to use in combat, they won't be fielded as often. At that point, everyone will just be shooting lasers at one another, because it's probably the only weapon aside from bullets (with many advantages and disadvantages) that can't practically be shot down by lasers. Actually, that's pretty awesome.
We might see stuff like the bomb equivalent of grapeshot to thwart lasers... that's a possibility, I think.