Now available in North American stores, in a box, labeled 'Uplink: Hacker Elite.' The problem, as always, is that the mass market probably couldn't handle it; 'aim boomstick at bad guy and mash button repeatedly' is about the level of the average NA gamer, these days, unfortunately.
I remember reading in an older Slashdot story about counterfitting with digital copiers a claim that some of the higher end ones, upon noting that they're copying US currency, would simply start spewing out completely black pages.
Oh, and that to get it to stop would require a company rep to come out and reset the unit.
I can only hope you're making a joke, but I think he meant 'functional' as in 'functions properly' rather than 'functional vs procedural vs imperative vs event driven.'
The idea here is that a single fiber, instead of carrying one conversation per line, can now carry one IP stream per line, that stream being made up of N number of VoIP connections.
Excellent parallel; also, try referring to an older black man as 'uncle.'
Anywho, no, it doesn't have to make sense, but it is getting rather stupid. Similarly, I can refer to a male friend, even and old one, as 'guy,' but to refer to a female as 'girl?' Bad.
Then, of course, you get wymmyn, grrls, and so on; political correctness has gotten out of hand, I'm afraid.
Re:Cruel Intentions...
on
Shocking Clothing
·
· Score: 2, Insightful
I once pointed this exact dichotomy out to a mixed group. Most of the guys just nod their heads. Most of the females get indignant.
If you say to a buddy 'Hey, man, on your way out, take out the garbage,' nobody will bat an eye. If you say to a femail friend 'Hey, woman, on your way out, take out the garbage,' you're in trouble.
Why? Both are correct designations for the two sexes, yet one is considered colloquial slang, the other considered directed insult.
I remember reading somewhere that a CIA study on how the world would fare after an apocalypse of some sort indicated that one of the most feared and powerful groups would be the Society for Creative Anachronisms.
For further education, find the book "Game Over: Press Start To Continue."
To make a game for the Nintendo/Super Nintendo, and to a lesser extent the N64, you had to buy a batch of carts from Nintendo. Therefore, if you overestimated your sales, you were stuck with carts; underestimate, and you had to wait several months(!) for the big N to make you some more. Carts were expensive. Oh, and for the Nintendo, at least, big N limited you to five titles per year.
Now, the PS1; cds are dirt cheap to make. Any production house can stamp out hundreds of thousands over the weekend. You didn't need to go through Sony. You could do a small run, or a big run.
Suddenly, it's worth doing a 'niche' title. You have tons of space to play with, instant reproduction, no licensing fees, no dealing with a forced vendor, and no worrying that the price of RAM chips is going to go up, or your order won't be filled any time soon because Dragon Warrior 3 or Final Fantasy 3 is taking up the world's available cart-manufacturing capability.
It was a breakthrough in that it was the first mainstream console to do it; on the PC, you had Myst at the time. You had the CD-I; flop. You had the SegaCD; useless. Oh, and the Saturn; fine. But the PS was originally supposed to be an add-on to the Super Nintendo; it simply got released late.
In terms of gameplay? Hell yes. The N64 had some sweet texture processing capability; if only you could have had a CD full of textures. If only Mario 64 had more than five or six digital sound samples; Conker managed to squeeze an entire game's worth of dialog into a cart, but it was one of the last games out; took them that long to figure out how.
If putting your games on CD isn't a breakthrough when a console does it, perhaps you could explain why the N64 did so poorly, compared to said PS1?
Here's a hint: one of the advertising campagins for Final Fantasy VII said something like 'Somebody take those cartridge guys out back and given them a cigarette.'
Yes, and the docs for that sandbox clearly state that System.Reflection lets you access private members and what not, at the higher security levels, and if you don't want this to happen, don't let the code run at certain security levels.
Your goal: get elected president by a razor-thin margin, and not by popular vote. Roll back civil liberties to an unprecedented level. Start consolidating your power. Start a list of countries, each of which will experience "serious consequences" if they publicly flagrantly are insubordinate to your will. Each law you *successfully* get through congress earns you points based on how unconstitutional it is.
No, Minuteman does, in fact, say that Right makes Might; he's mighty because he's on the side of good and justice.
Now, of course, this is immediately disproven by the hordes of super-powered evildoers he runs up against, but it's still a catchy silver-age style slogan.
Develop a game that has players taking the role of George Washington throwing off the redcoats.
Then, make a big stink about how you can't sell it in Washington, as this law would prevent it, as the redcoats were, at the time, in a legal position of authority and what not.
Aye; the traction control on my beloved Cavalier has come in handy once or twice; between that, the radar systems and night-vision stuff being installed in some vehicles...wow. Soon will we start seeing cars with KITT-style chaser LEDs on the grill?
Sounds similar to modern aircraft control systems, where when you pull the stick back, the computer things to itself 'hmmm, trying to increase pitch, are we?' and figures out if you're allowed to, if you should, if you really really want to, and how to actually accomplish it; nothing so pedestrian as pull stick back = move control surfaces or anything.
Sure, Halo deathmatch is all fun and stuff, but CONKER deathmatch is the SHIZNIT! Playing CTF, hacking somebody's head off with the chainsaw or samurai sword, it's a wonderful thing.
NOC: Network Operations Center. Think 'mission control' for a company network, or from this context, a colocation facility, housing the servers of a bunch of companies.
Try this: Get one of those IP-addressable powerbars. Plug, into this powerbar, your various game consoles and the a/v system. Set your monitoring software, on a hard alert, to order the powerbar to turn itself off.
Runs better, with the no-cd crack, you mean? Like Morrowind did?
For those not in the know, Morrowind for the PC ran, on average, ten to thirty percent faster through the simple addition of a no-cd crack; we're talking real frame rates here. Stupid macrovision CD schemes.
Well, it's either a mistype, or a reference to the last time this was a big deal, ATI was supposedly doing this.
Somebody ran a 'strings' on the ATI drivers, found a reference to 'quake3.exe' and noticed that if he renamed quake3.exe to quack3.exe, the benchmark ran more slowly.
I think he might even have then hex-edited the driver to change quake to quack, and had it work.
The more things change....
How about Uplink?
Now available in North American stores, in a box, labeled 'Uplink: Hacker Elite.' The problem, as always, is that the mass market probably couldn't handle it; 'aim boomstick at bad guy and mash button repeatedly' is about the level of the average NA gamer, these days, unfortunately.
I remember reading in an older Slashdot story about counterfitting with digital copiers a claim that some of the higher end ones, upon noting that they're copying US currency, would simply start spewing out completely black pages.
Oh, and that to get it to stop would require a company rep to come out and reset the unit.
I can only hope you're making a joke, but I think he meant 'functional' as in 'functions properly' rather than 'functional vs procedural vs imperative vs event driven.'
The idea here is that a single fiber, instead of carrying one conversation per line, can now carry one IP stream per line, that stream being made up of N number of VoIP connections.
Excellent parallel; also, try referring to an older black man as 'uncle.'
Anywho, no, it doesn't have to make sense, but it is getting rather stupid. Similarly, I can refer to a male friend, even and old one, as 'guy,' but to refer to a female as 'girl?' Bad.
Then, of course, you get wymmyn, grrls, and so on; political correctness has gotten out of hand, I'm afraid.
I once pointed this exact dichotomy out to a mixed group. Most of the guys just nod their heads. Most of the females get indignant.
If you say to a buddy 'Hey, man, on your way out, take out the garbage,' nobody will bat an eye. If you say to a femail friend 'Hey, woman, on your way out, take out the garbage,' you're in trouble.
Why? Both are correct designations for the two sexes, yet one is considered colloquial slang, the other considered directed insult.
I remember reading somewhere that a CIA study on how the world would fare after an apocalypse of some sort indicated that one of the most feared and powerful groups would be the Society for Creative Anachronisms.
Think about it.
For further education, find the book "Game Over: Press Start To Continue."
To make a game for the Nintendo/Super Nintendo, and to a lesser extent the N64, you had to buy a batch of carts from Nintendo. Therefore, if you overestimated your sales, you were stuck with carts; underestimate, and you had to wait several months(!) for the big N to make you some more. Carts were expensive. Oh, and for the Nintendo, at least, big N limited you to five titles per year.
Now, the PS1; cds are dirt cheap to make. Any production house can stamp out hundreds of thousands over the weekend. You didn't need to go through Sony. You could do a small run, or a big run.
Suddenly, it's worth doing a 'niche' title. You have tons of space to play with, instant reproduction, no licensing fees, no dealing with a forced vendor, and no worrying that the price of RAM chips is going to go up, or your order won't be filled any time soon because Dragon Warrior 3 or Final Fantasy 3 is taking up the world's available cart-manufacturing capability.
It was a breakthrough in that it was the first mainstream console to do it; on the PC, you had Myst at the time. You had the CD-I; flop. You had the SegaCD; useless. Oh, and the Saturn; fine. But the PS was originally supposed to be an add-on to the Super Nintendo; it simply got released late.
In terms of gameplay? Hell yes. The N64 had some sweet texture processing capability; if only you could have had a CD full of textures. If only Mario 64 had more than five or six digital sound samples; Conker managed to squeeze an entire game's worth of dialog into a cart, but it was one of the last games out; took them that long to figure out how.
If putting your games on CD isn't a breakthrough when a console does it, perhaps you could explain why the N64 did so poorly, compared to said PS1?
Here's a hint: one of the advertising campagins for Final Fantasy VII said something like 'Somebody take those cartridge guys out back and given them a cigarette.'
Yes, and the docs for that sandbox clearly state that System.Reflection lets you access private members and what not, at the higher security levels, and if you don't want this to happen, don't let the code run at certain security levels.
http://www.republictherevolution.com
No, Minuteman does, in fact, say that Right makes Might; he's mighty because he's on the side of good and justice.
Now, of course, this is immediately disproven by the hordes of super-powered evildoers he runs up against, but it's still a catchy silver-age style slogan.
Develop a game that has players taking the role of George Washington throwing off the redcoats.
Then, make a big stink about how you can't sell it in Washington, as this law would prevent it, as the redcoats were, at the time, in a legal position of authority and what not.
Sit back and watch the fireworks.
The program thinks, 'I'll just take the data I'm given, as the hardware will pass me a nice error message if it encounters a problem.'
The hardware thinks, 'I'll just pass the data I have, and trust the program to do sanity checking.'
The user thinks, 'Hey, my cup holder ain't working right!'
The aftermarket parts industry, not to mention the amount of, well, 'riced-out' Honda Civics you see on the road says 'yes.'
It will.
Aye; the traction control on my beloved Cavalier has come in handy once or twice; between that, the radar systems and night-vision stuff being installed in some vehicles...wow. Soon will we start seeing cars with KITT-style chaser LEDs on the grill?
Nothing like a good Canadian Moose. Or a Deer. So bad, we have official signs warning drivers of highly-travelled areas.
Sounds similar to modern aircraft control systems, where when you pull the stick back, the computer things to itself 'hmmm, trying to increase pitch, are we?' and figures out if you're allowed to, if you should, if you really really want to, and how to actually accomplish it; nothing so pedestrian as pull stick back = move control surfaces or anything.
Sure, Halo deathmatch is all fun and stuff, but CONKER deathmatch is the SHIZNIT! Playing CTF, hacking somebody's head off with the chainsaw or samurai sword, it's a wonderful thing.
Rare, thank you very much. I'm there.
NOC: Network Operations Center. Think 'mission control' for a company network, or from this context, a colocation facility, housing the servers of a bunch of companies.
Try this: Get one of those IP-addressable powerbars. Plug, into this powerbar, your various game consoles and the a/v system. Set your monitoring software, on a hard alert, to order the powerbar to turn itself off.
Runs better, with the no-cd crack, you mean? Like Morrowind did?
For those not in the know, Morrowind for the PC ran, on average, ten to thirty percent faster through the simple addition of a no-cd crack; we're talking real frame rates here. Stupid macrovision CD schemes.
Ok, take Dead or Alive. Now, compare it to this.
Yes. But it wouldn't have been a complete account of the events.
Major difference.
Well, it's either a mistype, or a reference to the last time this was a big deal, ATI was supposedly doing this.
Somebody ran a 'strings' on the ATI drivers, found a reference to 'quake3.exe' and noticed that if he renamed quake3.exe to quack3.exe, the benchmark ran more slowly.
I think he might even have then hex-edited the driver to change quake to quack, and had it work.