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Does Gaming Reduce Productivity?

Scott Taulbee writes "Bob Mandel of AVault has given us his interesting views on why playing games does not reduce productivity, but rather is a stimulating alternative to 'snoozing, daydreaming, overconsuming food and beverages, or sitting like a mindless slug waiting for time to pass.' He suggest that '..compared to other forms of recreational activity that could be enjoyed during work breaks, computer gaming has the greatest chance to hone skills useful for productivity in the workplace.' Should we all take this article to our bosses with requests for installing a GameCube on every desk?"

321 comments

  1. Something to do. by sporty · · Score: 2, Insightful

    Only when you have something to do

    --

    -
    ping -f 255.255.255.255 # if only

  2. Well, by Steveftoth · · Score: 5, Funny

    my employer won't even let me read the article because it's a potential waste of time to go to 'those' websites. So I would say that the time would be much better used on work! I don't but my co-workers do spent a good amount of time playing minesweeper though.

    1. Re:Well, by Gortbusters.org · · Score: 1

      Minesweeper?! Freecall all the way baby.

      Or you can bring your own laptop, chock full of mp3s, games, and all the joys of computing!

      --
      --------
      Free your mind.
    2. Re:Well, by Jedi+Alec · · Score: 1

      Every1 knows Spider Solitaire is the way to go ;-)

      --

      People replying to my sig annoy me. That's why I change it all the time.
    3. Re:Well, by Evil+Adrian · · Score: 1

      "Freecall"?

      You're either dyslexic or you're living proof that the article is a load of baloney!

      --
      evil adrian
    4. Re:Well, by Anonymous Coward · · Score: 0

      Dumbfuck. Dyslexia would never produce "Freecall" out of "Freecell" because there's no "a" to begin with. It doesn't create letters from scratch, only rearranges them. Did I mention that you're a dumbfuck?

    5. Re:Well, by shaitand · · Score: 1

      dear god you work tech support for Sony in fort meyers florida don't you?

    6. Re:Well, by rmjiv · · Score: 1

      But they let you read Slashdot?

      --
      She came sliding down the alleyway like butter dripping off of a hot biscuit.
    7. Re:Well, by Anonymous Coward · · Score: 0

      Dumbfuck. Dyslexia would never produce "Freecall" out of "Freecell" because there's no "a" to begin with. It doesn't create letters from scratch, only rearranges them. Did I mention that you're a dumbfuck?

      oh, I'm a dumbfukc, eh?

    8. Re:Well, by Evil+Adrian · · Score: 1

      Actually, no, you're wrong. Rearrangement is one symptom of dyslexia, but not the only one -- misspelling is also a symptom.

      This lesson brought to you by someone who actually knows what he's talking about.

      --
      evil adrian
    9. Re:Well, by Rubyflame · · Score: 1

      Well, an "a" looks an awful lot like an "e" that's been rotated 180 degrees, so in a sense it is a rearrangement.

      --

      All it takes is nukes and nerves.
    10. Re:Well, by Anonymous Coward · · Score: 0

      you suck. fuck you.

    11. Re:Well, by Evil+Adrian · · Score: 1

      That == pathetic.

      --
      evil adrian
  3. Go for it. by sahala · · Score: 2, Funny
    Be proactive.

    Ask for forgiveness, not permission.

  4. My dream! by borgdows · · Score: 1

    I'd love to have a 'brain slug' like those in Futurama, that I would put on my head whenever I am waiting for time to pass!

    1. Re:My dream! by Mogomra · · Score: 1

      You can get a brain slug here.

  5. Games are no different than other distractions by bathmatt · · Score: 5, Insightful

    People that will waste time with games when they could/should be doing something else will waste time doing something else (posting on slashdot). I don't see having an outlet like a game changing that.

    1. Re:Games are no different than other distractions by gfxguy · · Score: 2, Funny

      But watching TV and reading slashdot will turn you into a brain dead zombie, while playing games will stimulate... something or other.

      --
      Stupid sexy Flanders.
    2. Re:Games are no different than other distractions by XMunkki · · Score: 3, Insightful

      Actually I have found it helpful to play while working. I play those usual office games that everyone knows, such as minesweeper and bejeweled. They usually let me move my focus out of the problem at hand, thus usually solving it much faster than actually staring at a screen full of code.

      Usually when I play those games, my mind tends to go blank and wander around. When someone comes to talk to me, I usually get distracted and must start all over again. Reading slashdot is only a waste of time as it usually stimulates the mind to think about something else.

    3. Re:Games are no different than other distractions by shaitand · · Score: 1

      don't forget the flight simulator built in excel...

    4. Re:Games are no different than other distractions by Mac+Degger · · Score: 1

      Depends on your version...if you're up to date on your MS-tax, you'll have to make due with a 3d version of spy-hunter :)

      --
      -- Waht? Tehr's a preveiw buottn?
    5. Re:Games are no different than other distractions by TopShelf · · Score: 1

      I prefer Nethack, myself - as the lone IS person at the facility, if anybody did happen to see it they'd have no idea what it is...

      --
      Stop by my site where I write about ERP systems & more
    6. Re:Games are no different than other distractions by real_b0fh · · Score: 0

      tetris... tetris is much cooler since it wipes your mind clean, all you can think about is that darned falling blocks.

      --
      "Contrary to popular belief, UNIX is user friendly. It just happens to be selective on who it makes friendship with"
  6. or.. by gspira · · Score: 5, Funny
    but rather is a stimulating alternative to 'snoozing, daydreaming, overconsuming food and beverages, or sitting like a mindless slug waiting for time to pass.'

    Or perhaps, say, actually working?

    1. Re:or.. by deadsaijinx* · · Score: 3, Insightful

      everyone needs a break.

      --
      YOU SUCK BALLS!
    2. Re:or.. by calethix · · Score: 1, Interesting

      "Or perhaps, say, actually working?"

      There's a problem there though.. I used to come up with little projects to work on when my job was kind of slow. One of those was a handy little system to track patches to the various software systems we support and also keep track of modifications we make to it. Once I rewrote a process to be more efficeint when getting data out of our database. It went from running in about 2hrs to 5 minutes. But both of those, along with almost every other thing I worked on in my spare time was ignored by management so I decided to pass the time with a nice game of freecell. I was so happy when I upgraded to XP because I got to play Spider Solitaire too. :)

    3. Re:or.. by kubrick · · Score: 1

      Dear Consumer,

      You have violated Capitalist Orthodoxy #93271. Report to the nearest Re-education Centre for re-processing.

      That is all.

      --
      deus does not exist but if he does
    4. Re:or.. by deadsaijinx* · · Score: 1

      yes big brother, how may i punish myself?

      --
      YOU SUCK BALLS!
    5. Re:or.. by drinkypoo · · Score: 1

      Have you had your break today?(tm)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    6. Re:or.. by orim · · Score: 1

      Yeah, they usually call it "lunch hour."

      --
      "If you could only see what I've seen with your eyes..." - Roy Batty
  7. Bah! by BWJones · · Score: 4, Insightful

    Does gaming reduce productivity? Hell yes it does. I remember those Marathon (bungie) matches before exams as an undergrad. I remember what Deus Ex did to my productivity as a graduate student as well. Come on, be honest here. My most productive hours are usually in the evening and if I am playing games at those hours, I am not writing my dissertation or grants or papers.

    --
    Visit Jonesblog and say hello.
    1. Re:Bah! by BWJones · · Score: 3, Funny

      I should have added that Slashdot also reduces productivity significantly, but at least then hopefully you are thoughtfully responding to posts. :-)

      --
      Visit Jonesblog and say hello.
    2. Re:Bah! by Anonymous Coward · · Score: 0

      As a Mac Gamer, I can certainly attest to the fact that super breakout hones my ability on the keyboard arrow keys!

    3. Re:Bah! by Ryan+Amos · · Score: 1

      Marathon! Hell yeah! That game was awesome :) You're gonna make me bust out my Marathon Infinity CDs...

    4. Re:Bah! by drinkypoo · · Score: 1

      I learn a lot from slashdot. In the long run, it's better if I /. than if I don't /., though I'm sure employers would prefer I did it all from home :D

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  8. ack by Anonymous Coward · · Score: 0

    I read the title and I immediately thought: "If this was Fark, It'd better have an 'obvious' tag next to it."

    1. Re:ack by TrippTDF · · Score: 1

      I thought the same thing. Too bad I blew my mod points already today...

  9. Where I stopped reading by gughunter · · Score: 5, Funny

    "True, some offerings are more draining than others, as, for example, some intense action titles leave me limp."

  10. Apparently my boss disagrees. by GlassUser · · Score: 4, Funny

    Access to this web page is restricted at this time.

    Reason:
    The Websense category "Games" is filtered.

    URL:
    http://www.avault.com/articles/getarticle.asp?name =reducprod

    1. Re:Apparently my boss disagrees. by slyguy420 · · Score: 1

      we have websense too and the most anooying blocks are gaming sites, yet I can access the link.. weird.

      --


      C:\earth\humans\del *.m0ronz
  11. Concentration by mojowantshappy · · Score: 1, Interesting

    I guess it is only specific games though, like more puzzle oriented games, because I know after playing a somehwhat frantic FPS like Quake III or a Half-Life mod my brain feels scattered. Though, that is more playing the game after like an hour, which I wouldn't be doing at work.

    --

    This page was generated by a Barrel of Circus Midgets, and that is the way I like it!!!

    1. Re:Concentration by TrippTDF · · Score: 2, Insightful

      See, this is a big problem with video games- the term is so broad!! We lump any interactive entertainment that's on a computer into the video game catagory, which I don't normally havea problem with, until you get to this issue. This article is pointing to the minesweepers and solitares of the world, not the Quakes and the Half-Lifes (speaking of upcoming time wasters... drool...)

      You would have an easier time convincing me that I'm made out of 100% metal than you would convincing me that EverQuest is on the road to productivity.

  12. Gamecube? by mrpuffypants · · Score: 1

    Bah, I demand an entire arcade installed next to the NOC!

    1. Re:Gamecube? by MyHair · · Score: 1

      Bah, I demand an entire arcade installed next to the NOC!

      We got a foosball table in our NOC after securing a large client account when I worked at a data center company.

      Geeks make great foosball players!

    2. Re:Gamecube? by caeried · · Score: 1

      Heh you guys are lucky. Here in our NOC the rules are:

      1)No placing your coat on the back of your chairs
      2)No reading printed matieral at your workstation
      3)Drinking out of approved spill proof containers only.
      4)No headphones, stereos, or music playing devices of any kind.
      5)No eating in the NOC.
      6)Buisness proffesional dress at all times (even though we are locked in a little room far from anyone who cold see us).
      7)You may only leave the building once during your 10 hour shift.
      8)No outside laptops or computers of any kind are allowed.
      9)No sleeping in the NOC (we all had to sign statements saying we wouldn't do that one).
      10)No propping feet up.

      Anyway you get the point. Our boss would FREAK if we did anything except sit here and stare at the monitors while waiting for something to break. No way in hades he'd let us play games to stay alert. Consider yourselves lucky if you get ANY kind of joy at all in your NOC.

    3. Re:Gamecube? by meta-monkey · · Score: 1

      Damn, that's terrible!

      Just out of curiosity, though, what's a NOC?

      I've never actually worked for somebody else...well, one summer at a movie theater when I was in high school. After that, college, and then self-employment. I love it...I'm a photographer, I only go out to shoot assignments, but then I do all my photoshop work at home, so mostly I sit on my couch with the TV or stereo on. I take breaks for the Xbox anytime I like, and sometimes I like a beer in the middle of the day. I think I'd go psychotic if I had to work under those conditions you describe.

      --
      We don't have a state-run media we have a media-run state.
    4. Re:Gamecube? by SuiteSisterMary · · Score: 1

      NOC: Network Operations Center. Think 'mission control' for a company network, or from this context, a colocation facility, housing the servers of a bunch of companies.

      Try this: Get one of those IP-addressable powerbars. Plug, into this powerbar, your various game consoles and the a/v system. Set your monitoring software, on a hard alert, to order the powerbar to turn itself off.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
    5. Re:Gamecube? by MyHair · · Score: 4, Interesting

      I don't work for that company anymore. They were a 3-year-old data center company, and I hired on in a new location that wasn't profitable yet. I left for a more secure company, and last I heard that data center company was shutting some locations down but selling my old location off, so I guess it was near being profitable.

      But it was fun and enjoyable. It didn't pay as much as I wanted, but the people were cool and you could do pretty much what you wanted as long as you took care of business.

      Among my coworkers, some regularly surfed porn, some played games, and one left p2p software running all shift, which is cool when you have 10Mbit bandwidtch to the internet. (For the NOC; the whole center had much more of course. We were setting up gigabit internet set up for one customer.) My coworkers and I would gather at an exceptional example of porn, but I never surfed it myself. To me, porn and work don't mix. Why do I want to be horny at work? Especially on the weekends by myself for 12 hours. That would be a bad habit to start!

      We did more than just monitor, though; we were remote hands for the customers, we racked equipment and cabled for new customers, we gave data center tours for potential customers, etc.. And we were encouraged to develop new ideas for services to offer customers and services to improve our network.

      I spent my idle time soaking up all the new info...I hadn't worked that closely with that much network equipment before and I was a kid in a candy store. I miss it except for the insecurity and low pay. :-)

      No reading printed material at your workstation? WTF? All of our alerts had loud sounds, emails and pages in addition to the screen flashing. Our more serious alerts (e.g. main switch problem) had the Star Trek red alert sound. Syslog entries from the routers made a "thunk" sound, and we had comprehensive monitoring system that spoke the location and nature of the problem. (Well, the sounds were configurable and we used AT&T's online voice synthesizer to create alerts.) Anything in the data center moving or behaving in a noteworthy fashion made an audible and visual alert, and anything that definitely needed immediate attention would page and email, too. And of course we'd periodically audit and test the alert system.

      The drinking and eating rules are actually kinda smart, but we ate and drank at our stations, anyway, although there were at least 5 other usable stations if I fried mine.

      We mixed our music into the alert speakers for loud entertainment. Plus we had DSS satellite on one of our many monitors.

      I don't recall a dress code, but I usually wore khakis and a patterned button-up cotton blend shirt.

      We couldn't leave the building empty, but we could leave if there were coworkers working. (I worked weekend 12-hour shifts and was by myself the whole time so I couldn't leave.)

      I only brought my personal computer in the weekend before my last day. But that was because our data center hosted WWII Online and it had just released and I wanted to try it, and mucking with a NOC workstation was not something I wanted to do. Plus, how often do you get a chance to play a MMOG with ping times under 20ms?

      Sleeping: We weren't supposed to do that, and I didn't, but I think the midnight guy did. He was the only one who repeadedly had problems like "the phone never rang...I was making a walkthrough check of the building and the phone must've lost connection" when the same phone always rang for everyone else all the time no matter where they were in the building.

      Propping feet up: not a problem.

      But if customers were around we were supposed to have the NOC looking net, of course. We had a fishbowl-type NOC with a glass wall between us and the entry way (cool because the receptionist was gorgeous) and large windows into the data center floor.

      For those tempted to say that our 'slacker' practices are why the company got in trouble, I don't think

  13. Now that you bring it up... by NanoGator · · Score: 5, Interesting

    " Should we all take this article to our bosses with requests for installing a GameCube on every desk?"

    Interesting that you should mention that. I'm a free-lance artist working in 3D. I recently discovered that when I play graphically interesing games on my GameCube (Star Fox Adventures, for example...) I get inspired with a new energy to work in Lightwave. I think I'm in an unusual scenario, though...

    Gaming during work hours is a double-edged sword. It can be used effectively, it can be abused. At my full-time job, I'd occasionally fire up a game of Starcraft and spend about 45 mins or so (part of it during lunch break) playing it. But then when it came time to go home, I was comfortable leaving later. Instead of leaving because it was time to leave, I was leaving because I'd finished what I was working on. I'm not sure if that makes sense or not, but when you have to put off getting off, you look for whatever rational reason you can think of to leave work.

    So yeah, I'd say there's some truth to it. If I could take say an hour during my day to pursue an interest of mine, I'd be less restless.

    --
    "Derp de derp."
    1. Re:Now that you bring it up... by SpaceCadetTrav · · Score: 0, Troll

      Artists have a habit of calling any time-wasting activity "inspirational" and declaring that it improves their so-called "work".

    2. Re:Now that you bring it up... by cruppel · · Score: 1

      Hey, if I can make money saying that then it doesn't bother me that you don't like it.

    3. Re:Now that you bring it up... by NanoGator · · Score: 5, Interesting

      "Artists have a habit of calling any time-wasting activity "inspirational" and declaring that it improves their so-called "work". "

      This is insightful? Have you noticed that a lot of modern games use art these days? Have you noticed that in school, artists study other works of art?

      Creativity is not a scientific process. It's not something that works better just by throwing more hours into it. It's something that comes along when your brain is stimulated. I can't imagine you listening to music and not understanding that concept.

      Interesting note:

      - In the movie Final Fantasy, the scene where the soldiers drop down from a ship and land in a goo like substance to cushion their fall was inspired by a scuba diving trip.

      - In Star Wars, The Phantom Menace, the pod race scene was inspired by a woman walking her two dogs that were nearly dragging her along by the leash.

      - The game Tempest was inspired by a nightmare Jeff Minter had about monsters that'd crawl out of a hole in the ground.

      So yeah, tell me all about how 'time wasting activities' aren't inspirational.

      --
      "Derp de derp."
    4. Re:Now that you bring it up... by Anonvmous+Coward · · Score: 2, Funny
      Artists have a habit of calling any time-wasting activity "inspirational" and declaring that it improves their so-called "work".

      Ignorant comments like that have made my life very difficult. I had one guy try to get me written up claiming that I was playing Quake at work. He didn't know the difference between Lightwave and Quake, even though Quake doesn't have a bunch of buttons labeled as tools surrounding the play area. That guy INSISTED on trying to get me fired even though I met all my deadlines and exceeded their expectations.

      You're name's not Dan, is it?
    5. Re:Now that you bring it up... by IICV · · Score: 1
      - The game Tempest was inspired by a nightmare Jeff Minter had about monsters that'd crawl out of a hole in the ground.

      Psh. Sleep. What a waste of time.

    6. Re:Now that you bring it up... by Anonymous Coward · · Score: 0

      Glad someone had the courage to say what everyone was thinking.

    7. Re:Now that you bring it up... by SpaceCadetTrav · · Score: 1

      None of your "Interesting notes" have anything to do with wasting time at work. These are all common life events that everyone experiences. Imagine the Final Fantasy writer saying "I'm going to go scuba diving because I might get an inspiration about goo".

    8. Re:Now that you bring it up... by NanoGator · · Score: 1

      " Imagine the Final Fantasy writer saying "I'm going to go scuba diving because I might get an inspiration about goo"

      You should watch the 'making of' DVD of Final Fantasy. While you're at it, watch the extras DVD that comes with Monsters Inc about Pixar. Heck, one place I applied to assigned Nerf weapons to all its employees. The places that treat their creative people the best are, coincidentally, the ones that consistently produce compelling content. Square employees (the games division) get a month off after a game's released to rejuvinate themselves. Not exactly something that commonly happens in the engineering world.

      --
      "Derp de derp."
    9. Re:Now that you bring it up... by ArcadeNut · · Score: 2, Informative

      - The game Tempest was inspired by a nightmare Jeff Minter had about monsters that'd crawl out of a hole in the ground.


      Close, but not quite.

      Jeff Minter was not the original programmer for Tempest, it was Dave Theurer (KLOV - Tempest)

      Jeff Minter DID do the Atari Jaguar Tempest 2000 game however. (Jeff Minter

      Jeff "Yak" Minter is probably better known for his "Revenge of the Mutant Camels" and "Llamatron".

      --
      Visit the Arcade Restoration Workshop @ http://www.arcaderestoration.com
    10. Re:Now that you bring it up... by NanoGator · · Score: 1

      "Jeff Minter was not the original programmer for Tempest, it was Dave Theurer (KLOV - Tempest)"

      Ah! Yes you're right, thank you for the correction. :)

      --
      "Derp de derp."
    11. Re:Now that you bring it up... by ahaning · · Score: 1

      What were all those people doing SCUBA diving, dog-walking, and sleeping when they should have been hard at work?!

      --
      Withdrawal before climax is very ineffective and those who try this are usually called "parents."
    12. Re:Now that you bring it up... by Anonymous Coward · · Score: 0

      *ding*

      You've got a new fan.

    13. Re:Now that you bring it up... by NanoGator · · Score: 1

      "You've got a new fan."

      I do? Tell me about it?

      --
      "Derp de derp."
    14. Re:Now that you bring it up... by Kashif+Shaikh · · Score: 1

      At my full-time job, I'd occasionally fire up a game of Starcraft and spend about 45 mins or so (part of it during lunch break) playing it.

      Pick-up style games like starcraft, quake3, etc. are easy to get into and satisfy you for 30 minutes, and then it's easy to stop playing(except if all you co-workers start playing). You find a server, frag some f*cking assholes with no chatting, and then stop. They shouldn't have an impact on productivity.

      Long drenched games OTOH, like Dues Ex and FFX make you want to play "just a little bit more" and keep you potentially hooked longer with the involved story lines and mesmerizing action. These games can have an impact on your productivity...because they cloud what is reality and what is not reality.

    15. Re:Now that you bring it up... by Anonymous Coward · · Score: 0

      "Just as appetite comes by eating, so work brings inspiration, if inspiration is not discernible at the beginning." -- Igor Stravinsky (emphasis mine)

    16. Re:Now that you bring it up... by NanoGator · · Score: 1

      ""Just as appetite comes by eating, so work brings inspiration, if inspiration is not discernible at the beginning." -- Igor Stravinsky (emphasis mine) "

      I'd like to see Stravinsky compose music in a cubicle.

      --
      "Derp de derp."
    17. Re:Now that you bring it up... by jak163 · · Score: 1

      "- In Star Wars, The Phantom Menace, the pod race scene was inspired by a woman walking her two dogs that were nearly dragging her along by the leash."

      Really? I thought it was inspired by the chariot race in Ben Hur. It wouldn't be surprising, since much of Star Wars: Episode IV was inspired by The Searchers.

    18. Re:Now that you bring it up... by NanoGator · · Score: 1

      "Really? I thought it was inspired by the chariot race in Ben Hur."

      Well I phrased that really badly. I meant the vehicle design of the twin engines pulling the pod behind them was inspired by the lady with the dog. The action in the scene was probably inspired by Ben Hur as you suggest.

      Had the right idea in mind, but I didn't express it very well. ;)

      --
      "Derp de derp."
  14. Sure... by ePhil_One · · Score: 4, Insightful
    He suggest that '..compared to other forms of recreational activity that could be enjoyed during work breaks, computer gaming has the greatest chance to hone skills useful for productivity in the workplace.'

    Exactly what useful skills am I honing? Mouse skills? Spatial relations? Ye olde Hand-I co-ordination

    If anything, it increases my odds of going blind, getting carpal tunnel syndrome, and losing social skills, (Thou it might help my 733t h4x0rz r4p).

    --
    You are in a maze of twisted little posts, all alike.
    1. Re:Sure... by antiMStroll · · Score: 1

      You'd be surprised. Not counting how much hard-core gamers learn about hardware and system configuration, watching the dynamics of FPS teamplay can be fascinating. A couple of the behaviours I've seen comfirmed over and over again: after a crushing or unexpected defeat a team loses drive and advances no further than the scene of their last loss, allowing the opposition to simply take the remaining objectives uncontested, and that the team which doesn't rest or stop trying almost always wins. 'Rallying the troops' becomes an experiment in balance between positive and negative reinforcement with direct relevance to anyone in management. Of course, in most companies team killing is strictly forbidden. :)

    2. Re:Sure... by calethix · · Score: 1

      "Exactly what useful skills am I honing? Mouse skills? Spatial relations? Ye olde Hand-I co-ordination"

      Minesweeper is all about logic... something we programmers are supposed to use a lot? ;)

      Or course, we also need practice in socializing so we can communicate better with users. Maybe that makes it ok to flirt with the cute secretary.

    3. Re:Sure... by Anonymous Coward · · Score: 2, Funny

      Exactly what useful skills am I honing?

      Depending on the game:
      Logical reasoning, puzzle solving, improving reflexes and, yes, hand-eye coordination, and social skills a la GTA3.

      OK, that last one might've been a joke.

    4. Re:Sure... by shaitand · · Score: 1

      "in most companies team killing is strictly forbidden. :)"

      Not in my company, burn off the dead wood we say, spark em up.

  15. I am a linux game addict by sneakybilly · · Score: 3, Funny

    I disagree with him, between couterstrike and neverwinter nights I haven't any time to contribute to open source projects. Daaaaammmmnnnn you Transgaming and Bioware.

  16. Very true... by artemis67 · · Score: 5, Funny

    Where I work, we spend most of the day running down ramps, jumping off springboards and collecting gold rings. I guess that's why I never got into Sonic the Hedgehog... it always felt to me like I was back at work. Ah well...

    1. Re:Very true... by epiphani · · Score: 0, Troll

      You were a gymnastic jew thief?

      --
      .
  17. Does gaming reduce productivity? by Moonshadow · · Score: 5, Funny

    I'll let you know right after I beat this level.

    1. Re:Does gaming reduce productivity? by etcpasswd · · Score: 1

      If the game managed to keep you away from slashdot, that's the right step towards productivty ;)

  18. The Slashdot Game.... by Baron_911 · · Score: 1

    ... cuts my productivity WAY down. I think a 5 minute game of Tekken or Ikaruga would be more productive :P

    --
    Polaroid. See what develops!!
  19. Gaming IS productivity by Anonymous Coward · · Score: 0

    When I'm gaming, I'm not spending time hanging out on street corners, stealing, and smoking joints. When I'm not doing those things, I'm not a burden on society. When I'm not a burden on society, resources are not wasted on me, but rather go to productive use.

    Gaming == productivity.

  20. Related article: toys in the workplace. by Mogomra · · Score: 1

    Article here.

  21. No gamecubes.... by moosesocks · · Score: 5, Funny

    Instead of installing a gamecube on your desk, your boss will probably install a small rectangular pink piece of paper on your desk instead.

    --
    -- If you try to fail and succeed, which have you done? - Uli's moose
    1. Re:No gamecubes.... by antiMStroll · · Score: 1

      Not always. I can't find the original reference but once read a tract on 'nerdherding' by a manager that encouraged just this kind of gameplay. Instead of a GameCube he ran a Quake server at pre-arranged times and encouraged his developers to join in and frag each other as a way to blow off the day's tension and create a sense of play between co-workers. This was done during office hours and in conjunction with many other techniques of course (making the entire development team part of the hiring process for example.)

    2. Re:No gamecubes.... by sigs+only · · Score: 1

      both

      --

      sorry - sigs only
  22. While I have found that gaems do not reduce it by Bold+Marauder · · Score: 0, Troll

    They do drastically interfere with moral. Deathmatch grudges tend to get sorted out on the coding floor instead of in the realms of quake.

    Also, since you have to consider the fact that I'd be opening myself up to a discrimination lawsuit for allowing men to 'fragg' but not allowing women to 'IM'; I'd rather just cut the whole deal out.

    So my office is a no-games office. Instead, I try to encourage people to bring in inspirational reading, such as the bible.

    The employees seem to rather like the 'guess which book this verse came from' game that I started up. IT's the one that usually gets picked during our state-mandated ten-minute break periods.

    1. Re:While I have found that gaems do not reduce it by Anonymous Coward · · Score: 0

      WOW, I'm so glad that I don't work with you...

    2. Re:While I have found that gaems do not reduce it by Anonymous Coward · · Score: 0

      Mr. Ashcroft? Is that you?

    3. Re:While I have found that gaems do not reduce it by Bold+Marauder · · Score: 1

      No, but I'd like to think I run as tight of a ship as he does.

    4. Re:While I have found that gaems do not reduce it by dapyx · · Score: 1

      <<
      So my office is a no-games office. Instead, I try to encourage people to bring in inspirational reading, such as the bible.
      The employees seem to rather like the 'guess which book this verse came from' game that I started up.
      >>

      Are you, by any chance, Ned Flanders ?

      --
      I'm sorry, the number you have dialed is an imaginary number. Please rotate your phone 90 degrees and dial again.
  23. Sure...sounds great... by brkello · · Score: 2, Insightful

    But there is always someone who will ruin it by playing games all day instead of working. Then policy will be passed to ban all games from work computers.

    --
    Support a great indie game: http://www.abaddon360.com
    1. Re:Sure...sounds great... by Bold+Marauder · · Score: 0, Troll

      Actually, I've found that 'surprise inspections' tend to do that rather well. Even though they were originally instituted to make sure that people weren't downloading porn, a pleasantly surprising side-benefit seems to be that people are less inclined to waste company time when they know they could get caught at any moment.

      Except for the couple in closet. But two less homosexuals in the work place is a Good Thing[tm] (it's esp satisfying when they both break company policy and prove what I've always said about homos, in one swoop!)

    2. Re:Sure...sounds great... by nanojath · · Score: 1

      Maybe they could do like that 80's era cliche Japanese corporation with the workers doing their daily calisthenic and corporate anthem singing session. Every two hours everyone's computer would open the gaming window for fifteen minutes.

      --

      It Is the Nature of Information to Transgress Artificial Boundaries

  24. Is there any wonder? by InterruptDescriptorT · · Score: 2, Interesting

    Is it any wonder jobs by the thousands are going over to India and the Phillipines? With Western programmers thinking they can play games on the company's clock and attempt to justify it as 'productive', I'm not at all surprised to see big multinationals outsource another 15% of their workforce to a far more motivated populace who won't be sidelined by such ridiculous distractions as games.

    --
    Karma: Excellent Birds (mostly as a result of listening to Laurie Anderson)
    1. Re:Is there any wonder? by Anonymous Coward · · Score: 0

      Ha ha! Those Indian fools actually still think work matters! The only reason you go to work is to get by with as little work as possible, and eventually not have to work at all. Oh, so you say you're working to further technology and innovation? Well, I'm not sure what the all-fired rush is. We're only getting closer to destroying ourselves every day.

    2. Re:Is there any wonder? by benzapp · · Score: 5, Insightful

      I know it. Imagine if we farmed out our development projects to the Chinese prison system. There, they only eat, sleep and write software. Every bug discovered by your manager results in a 100 volt zap to your left nut.

      The problem with western people is they don't understand they are alive to serve their manager, nothing more. Eastern people however... they have a long and elustrious tradition of efficiency. India still has their wonderful caste system, the perfect social system for labor. China just prefers to use "prisoners" for the real dirty work.

      The Americans better realize that you cannot be both free and be productive. If you have to work, you better shut the fuck up and do your job at all times you are conscious and not eating, sleeping, defecating, fucking...

      --
      I don't read or respond to AC posts
    3. Re:Is there any wonder? by Zirnike · · Score: 2, Insightful
      "Is it any wonder jobs by the thousands are going over to India and the Phillipines? With Western programmers thinking they can play games on the company's clock and attempt to justify it as 'productive'"

      The problem with that is that you've completely reversed cause and effect. People aren't motivated, because the company sees people as 'Human Resources'. I was told in my second performance review 'Most people here work more than 40 hours a week. If you want to do well, you have to work over 50.' I imagine a lot of people will look at that and say 'only 50?!'... Well, guess what? That sounds a lot like the company could care less who is shoved into the 'engineer' slot. So why should I care about it's opinion, hmm?

      Lack of consideration is just a two way street, that's all. The companies started it, employees are just going with the flow.

      --
      I'm not shy, I'm stalking my prey
    4. Re:Is there any wonder? by kin_korn_karn · · Score: 1

      Fucking is only allowed if done with the goal of producing more workers to prolong our glorious capitalism. John Ashcroft said so.

    5. Re:Is there any wonder? by TeknoHog · · Score: 2, Insightful
      The Americans better realize that you cannot be both free and be productive.

      I couldn't disagree more. I think the best employees are those who love what they do, and would continue doing that as a hobby even if they weren't being paid to do that. It's been discussed here and elsewhere before: success comes not from following the latest business fad, but simply from doing what you love.

      It's amazing how many people keep dividing their lives between work as something they don't like but they are forced to do, and free time in which they do things they love. How few people have fully grasped the satisfaction from creating new things, which is much more than the apparent pleasures from consuming and following.

      --
      Escher was the first MC and Giger invented the HR department.
    6. Re:Is there any wonder? by kin_korn_karn · · Score: 1

      *zoom* over your head. However, irony doesn't work well in print, so you get a free pass.

    7. Re:Is there any wonder? by epiphani · · Score: 1

      This is a load of crap. While I recognize the asian work ethic (I've seen it first hand), that means nothing when it comes to being 'both free and productive'.

      I get far more work done when I dont have someone watching over my shoulder. I prefer task driven work, not hours. Give me a task, and I'll get it done. Just because I happen to do so on my own schedule does not mean that I'm a bad worker. At my last job, I'd come in at noon and play video games til two or three. Then I'd settle into work and get amazing amounts achieved. I'm not working as a bartender in a computer-based company environment (I work as a bartender as well). You dont need me to work on command, provided I achieve the results you desire by the time you desire it.

      --
      .
    8. Re:Is there any wonder? by cruppel · · Score: 1

      I can see where that might be true, but how does that explain the fact that America, one of the younger countries on this planet, is also one of the most powerful? It looks like somewhere along the line a few or maybe even a lot of Americans figured out how to manage to be free and be productive simultaneously.

      Maybe due to the hard work of our predecessors we are a bit lazier, but I don't see America just having an economic cardiac arrest anytime soon.

    9. Re:Is there any wonder? by longbottle · · Score: 1

      There's a good reason for this:

      We have no choice.

      I know first-hand what's it's like to be a prisoner of the job market. If I didn't work the job I have (I work for a major retail chain) I wouldn't be able to eat or pay the rent. I don't do what I'd love to do because no one will employ me doing that. I'd be very happy to work a technical job, but they simply don't excist here.

      (holds up cuffed hands)

      See?

      --
      I don't suffer from insanity. I enjoy every minute of it!
    10. Re:Is there any wonder? by longbottle · · Score: 1

      How well are they willing to compensate you for working those 50 hours, not including overtime?

      I worked 80 hours one week for a major retailer, for a mere $8.50 and hour. Even with time-and-a-half for everything over 40 hours, it still wasn't a well-paid week.

      50 hours well-paid is not bad.

      From those of us in the really shitty jobs, you guys can either stop complaining, or switch places with us. What'll it be?

      --
      I don't suffer from insanity. I enjoy every minute of it!
    11. Re:Is there any wonder? by Woffle · · Score: 1

      I think the best employees are those who love what they do, and would continue doing that as a hobby even if they weren't being paid to do that.

      Back in university an economics prof of mine said in a lecture about organization of work that it doesn't matter if people are happy or unhappy with their work and working environment, the output is the same. I'm not sure if this applied to all kind of work or was specific to factory work.

  25. Playing with fire by Lasuuco+Tulkas · · Score: 1

    "computer gaming has the greatest chance to hone skills useful for productivity in the workplace" Sure, it may improve on hand eye coordination, or the ability to solve puzzles - but the problem with games is that they are designed to keep you playing, to be addictive (otherwise they arn't fun). You may gain skills, but those skills will simply be wasted on the games anyway - and in the mean time you get really good at those games and subsequently want to do something you are good at.

    1. Re:Playing with fire by cybermint · · Score: 2, Interesting

      That's why I've pretty much given up gaming completely. I've become way more productive and constantly learn new, productive skills. At first I had decided to stop gaming for 3 month to get some work done, but at the end of 3 months I didn't want to go back to playing 2-3 hours of games a day. It really is a huge waste of time.

      The only main point I see in that article is that taking breaks helps productivity. I agree with that completely. I think that taking a break and talking a walk would probably be much more beneficial than taking a video game break. Has everyone already forgotten this article?

      http://cooltech.iafrica.com/science/993832.htm

  26. That depends on your job! by Anonymous Coward · · Score: 0

    Whenever I'm playing Quake3 online, after a few minutes into the game, my adrenaline goes haywire and I feel like my mind is razor sharp.
    Drawback to that is if I start losing, my adrenaline turns to rage.

    Maybe it affects my job, maybe it doesn't.
    and maybe I'm a mail carrier, and maybe I'm not.....

  27. Didn't they try something like this... by Realistic_Dragon · · Score: 2, Insightful

    Didn't they try something like this at all those dot com companies? Oh, look how well it worked for them.

    Let's face it, the only reason anyone does any work at work is because it's marginally less tedious than the alternative activities that you can engage in until 5pm. Excluding the ones in the stationary cuboard with your secretary of course.

    --
    Beep beep.
    1. Re:Didn't they try something like this... by TrekkieGod · · Score: 1
      the only reason anyone does any work at work is because it's marginally less tedious than the alternative activities that you can engage in until 5pm

      That, and deadlines...You stop missing deadlines, whether you're playing games or diligently working 9-5, and you wouldn't have that tedious job to go to.

      Truth is, if you're playing games, but turning in excellent work to your boss on time, he won't care. If you're not wasting your time at all, but you're still not being productive, you're not going to hold on to that job (or at least, you shouldn't). The key is not "whether games increase productivity"...I'm sure it hurts productivity for some, and it helps for others. The important part is finding whatever increases productivity for you and hope your boss sees it that way as well, and won't interfere.

      --

      Warning: Opinions known to be heavily biased.

  28. I was working, really. by cqpalzm · · Score: 1

    I think it's another case of trying to excuse what you'd do naturally and give some reason to try and get away with it. "Oh, you're not wasting company money, you're doing research into the Metroid power jump! My mistake, I should have known!" Like that document claiming that hackers are just doing what they do out of 'curiousity'. Oh, you can't be jailed, you're obviously not guilty of fraud or theft, you were just curious! Silly us!

  29. Reality vs. Your Boss's Fantasy World by Bonker · · Score: 5, Insightful

    Reality:

    You code in the shower in the morning and transcribe your ideas into your IDE. You take long breaks at work to figure out problems. You think best when your hands are occupied or when some other minor task is distracting you slightly. You frequently work late or at home because thats when your mind is working. You are paid based on an avarge number of the lines of code you write per time measured. Big, time-consuming projects are intersperesed with smaller, less intenstive projects.

    Your Boss's Fansty World:

    From 8:00AM to 5:00PM your mind belongs to the company. You are able to transform business ideas into code every minute of that time and can do so without fail, regardless of the problem being presented. You are interchangable with other programmers and need not understand the whole project you're working on at any given time. You are capable of producing bug-free code on the first revision given normal working conditions. Application code is a commodity and is of the same quality, regardless who wrote it. You frequently work late because you are a salary employee and can be demanded to make more application code per work-day. You are paid per workday rather than code per average unit time.

    The result: You sneak goofing off when you're able and end up working more 'off the clock' hours.

    --
    The next Slashdot story will be ready soon, but subscribers can beat the rush and slashdot the links early!
    1. Re:Reality vs. Your Boss's Fantasy World by asr_man · · Score: 1

      This is a long-winded way of saying that effort involved in the artful craft activity we call coding isn't neatly measured by the bureaucratic EN-coding by which we earn paychecks (uniform elapsed time periods). I think you've made a good summary of the frustrating thoughts most programmers have when faced with project management constraints. The frustrations of the business employing you are equally legitimate: to have some ability to forecast demand, budget resources, and predict delivery dates. The company's value to you is that predictable concrete paycheck. Your value to the company is that predictable concrete code output. There is very little else in the contract. In some places it is certainly the dehumanized picture you've painted. Yet I've always found that coding provides both good pay and reasonable opportunity for creative outlet, if you know where to push yourself. Divert in some direction that has real potential to add to your skill set in a way you can leverage in the near future (and is likely to be relevant at your current empoyer). It's a lot easier to justify slacking when it's increasing your future productivity rather than your current high score.

  30. This is frickin' stupid. by Chromodromic · · Score: 0

    Gaming reduces productivity as much as sex leads to pregnancy and cigarettes lead to cancer, which is to say, not always, but frequently enough that you should watch your habits, be honest about your participation and be willing to deal with it.

    Only game industry pundits, who comment on an industry currently over-romanticized in the media and over-in-love-with-itself, would ask itself this question and include with that query the following: "Naturally, part of the question here is how one defines productivity..." Yeah, no duh, nimwit. Let's just call advocacy "advocacy" and not couch it in pseudo-dialectic, 'k? Otherwise let's just all quit this bullshit and go make real money selling cigarettes to kids ...

    --
    Chr0m0Dr0m!C
  31. Gaming on breaks doesn't hurt productivity. by Restil · · Score: 1

    It's gaming when you should be working that hurts productivity. Of course, if you weren't being particularly productive before you started gaming, it might not make much difference.

    -Restil

    --
    Play with my webcams and lights here
  32. One word.... by theLOUDroom · · Score: 1

    Snood

    --
    Life is too short to proofread.
  33. We had our share of worktime gaming going on... by SmirkingRevenge · · Score: 2, Interesting

    I personally found that the game playing helped the day along and provided a good break to long coding sessions (though I vastly prefered my former employers multiple foosball tables), especially when being blocked on waiting for another resource/bit of code/database stuff to be wrapped up by a teammate.

    Unfortunately, management didn't see it that way and put a big kabosh on the whole thing. So now I just troll slashdot instead!

    We're a gaming company (gambling) too, you'd think they'd be more forgiving...oh well.

  34. Productivity and time wasting by ghunza · · Score: 2, Insightful
    I think there is a lot guilt associated with work time and productivity. Let's face it, you can goof of all you like so long as you at least 'look' like you are doing work. Part of this is the, "we are all in it together attitude". It kind of sucks if you have a deadline to meet and everyone around is having a good old fashioned frag fest.

    Likewise, the last thing most bosses want is to be seen with an unproductive team. So even if you are just posting to Slashdot, it appears much more acceptable. Hell I get jumpy when a website has too many pictures on it! (And lets not even talk about the celebrity photos on imdb.)

    Also there is that dangerous line where work is made to feel like home and you just end up hanging around work all the time, being neither really productive or having much of a life.

    How times have changed since the dot.com bubble eh? Gone are the days of playing Tony Hawk on the playstation at work... hell we don't even have a stero at work, much less a playstation!

  35. Abuse potential too high by Torgo's+Pizza · · Score: 4, Interesting
    This is akin to saying that if workers take cocaine to pep them up during the day, it's just like a cup of coffee. This is just asking to be abused. Sure, when was the last time you *only* played 30 minutes of Everquest. Gamecube at my desk? Well, gee, I guess five more minutes of Zelda wouldn't hurt. Ignore that I said that twice already.

    That's not even touching the problem of support. Now I've got to open holes in the firewall so the good strong employee can play Star Wars Galaxies. Oops, looks like Doom 3 just hosed up the graphic drivers on everyone's laptop again. If having Solitaire and Minesweeper on every computer weren't bad enough...

    1. Re:Abuse potential too high by benzapp · · Score: 0, Flamebait

      This is akin to saying that if workers take cocaine to pep them up during the day, it's just like a cup of coffee.

      The fact you would make this rather ridiculous assertion means that you have never tried cocaine and you are ignorant of the history of the drug. The reality is it *is* just like drinking a cup of coffee and was accepted as such for 60 years before it was made prescription only (and indeed can still be legally prescribed). Caffeine was nearly banned at the same time. Read the congressional transcripts for the debate on the Harrison Narcotics Act.

      The problems with the drug today are due to impurities and unknown dosage, nothing more. There is also little need for the drug today as Amphetamine is far longer lasting and more effective (but not as mood altering).

      From Jules Verne, to Mark Twain, Queen Victoria, Winston Churchill, Pope Gregory XIV (IIRC), to Thomas Edison... and millions more in the 19th they all used cocaine, frequently and with no ill effects. The addictive potential of the drug is highly overrated.

      The drug, like other drugs, was banned during the temperance craze which led to prohibition. Alcohol then, as now, was more popular so it was legalized again... but nothing else was.

      Anyway, BAD analogy. I know MANY people who get far more work done using stimulants than not...

      --
      I don't read or respond to AC posts
    2. Re:Abuse potential too high by IIRCAFAIKIANAL · · Score: 1

      If having Solitaire and Minesweeper on every computer weren't bad enough...

      My company removes those games (completely, not just the shortcuts). Mostly I just slack off by reading stuff on the Internet (www) myself. I don't even surf much at home anymore - today being an exception as it is a holiday.

      --
      Robots are everywhere, and they eat old people's medicine for fuel.
    3. Re:Abuse potential too high by Anonymous Coward · · Score: 0

      You read some pro-drug crap that simplified and obfuscated the history of cocaine use and now you think you're an expert. What crap. Go buy some cocaine and throw your life away.

    4. Re:Abuse potential too high by Sebastopol · · Score: 4, Insightful


      The addictive potential of the drug is highly overrated.

      Speaking from years of personal experience, I painfully disagree with your "coke ain't so bad" dismisall. It is a bad, bad, dirty drug.

      I know MANY people who get far more work done using stimulants than not...

      Maybe for a year or two.

      Check back on your superstar buddies in a few years. I've seen both crank and blow destroy MANY people, included ace programmers.

      You're pro-drug bias needs to be reality checked, it sounds like you're probably too young to have witnessed your friends going down hard from drugs... hopefully you won't see that.

      --
      https://www.accountkiller.com/removal-requested
    5. Re:Abuse potential too high by Slurm-V · · Score: 1

      From Jules Verne, to Mark Twain, Queen Victoria, Winston Churchill, Pope Gregory XIV (IIRC), to Thomas Edison... and millions more in the 19th they all used cocaine, frequently ...


      but they could have stopped any time they wanted, right?

      --
      Of course it's going off the rails. How else is it ever going to fly?
    6. Re:Abuse potential too high by bludstone · · Score: 1

      After a year or two it has become a lifestyle problem, not a "drug" problem.

      I, myself, have never tried cocaine. I have had the opportunity to on several occasions, but I dont think speed is my drug-of-choice. Im highstrung enough as it is. I think anything beyond caffiene would drive me nutso. Even those little yellow speed pills that everyone used to pop back in HS gave me the shakes.

      No thanks.

      You have to blame the cocaine usage on the PERSON, not the drug. There are far more people that do cocaine once every year or so then people that do it daily.

      Frankly if you cant resist the "OMFG GOTTA HAVE MORE!" that cocaine thrusts onto your person, you shouldnt be doing it. Yes, it is addictive. But you dont have to succumb to the addiction.

      Same thing with games. Sure I can play videogames for hours and hours on end. You should watch me play Rez. But I have learned how to WALK AWAY from the game. Hell, Ive done it at arcades mid-game because it was time to leave.

      --

      no .sig
    7. Re:Abuse potential too high by benzapp · · Score: 1

      Speaking from years of personal experience, I painfully disagree with your "coke ain't so bad" dismisall. It is a bad, bad, dirty drug.

      Ahh, the old anecdotal evidence. The reason I mentioned so many famous users of the drugs was to counter such an assertion. Perhaps you feel that way, but many of the most influential people in the recent history of mankind were regular users. Who am I going to believe? Winston Churchill or some junkie on slashdot? Cocaine is no different than alcohol, use in moderation.

      Check back on your superstar buddies in a few years. I've seen both crank and blow destroy MANY people, included ace programmers.

      For the record, I have never used cocaine. I have however taken dextroamphetamine regularly for several years. I purchase this product from Walgreens under the brand name of Dexedrine, but junkies call it crank. See, I am actually prescribed this drug by a doctor.

      I take it for months at a time, and notice little more than some fatigue when it wears off.

      You're pro-drug bias needs to be reality checked, it sounds like you're probably too young to have witnessed your friends going down hard from drugs... hopefully you won't see that.

      I never said I was pro drug, but to assert that video game playing is on part with cocaine and thus an impediment to workplace productivity is absurd.

      I am not going to get into a debate about drugs per say, but the fact remains that cocaine use can and is used responsibly in the same fashion as alcohol use. Millions of people use alcohol regularly and perform their jobs well, just as millions play video games and use cocaine.

      And, just to let you know, and I am sure you know this, caffeine is also a stimulant. When I said many people perform effectively using stimulants I was not simply referring to those which are prescription only.

      --
      I don't read or respond to AC posts
    8. Re:Abuse potential too high by Sebastopol · · Score: 1


      I guess my main beef with your first email was how you glibly dismissed coke as not being that addictive, when that's not true at all. Trying to blame it on lifestyle is only part of the problem. Sure, the person made the choice to try the drug based on their lifestyle, but when the addiction kicks in, there is no choice.

      Let me say that again a different way: THERE IS NO WALKING AWAY! Drugs ain't video games. How many people actually succeed quitting smoking? Since you've never tried any of the bad stuff, and there's no reason to, you can't understand how hard it is to stop.

      I think a little experimentation in high school is important, but I've seen too many people carry a little teenage fun into their 40s and now they live in the parent's basements and barely make minumum wage.

      It's sad sad sad, and I find it impossible to dismiss drug addiction as the primary contributor to their declines, regardless of their 'lifestyle choices'.

      --
      https://www.accountkiller.com/removal-requested
    9. Re:Abuse potential too high by benzapp · · Score: 1

      but they could have stopped any time they wanted, right?

      One would presume. None of them exhibited the cycle of addiction which is destructive to life. Especially since many were advocates of Temperence, perhaps they were more aware of addictions dangers. It was merely intended to emphasize the point that cocaine is not necessarily addictive and destructive, like the parent poster is claiming video games are. Certainly, Winston Churchill would have had a hard time organizing the defense of England if he was a real crackhead.

      --
      I don't read or respond to AC posts
    10. Re:Abuse potential too high by benzapp · · Score: 1

      It's sad sad sad, and I find it impossible to dismiss drug addiction as the primary contributor to their declines, regardless of their 'lifestyle choices'.

      Then you are apparently unfamiliar with the mode of action by which drugs work. The argument you are making is the identical one used to further the prohibition of alcohol. Today, it would be the mark of a madman to suggest alcohol use is an inescapable catalyst of decline. Yet, when Congress banned it only 80 years ago it was argued that alcohol is the ONLY catalyst of social decline. It was honestly believed that if you banned alcohol, the slums would disappear.

      We live in a fucked up world, and for many people they choose not to participate in the vast system of control forced upon them (school, consumerism, work). That is their choice, and the drugs simply are one more way to alleviate the emptiness of their lives.

      --
      I don't read or respond to AC posts
    11. Re:Abuse potential too high by Sebastopol · · Score: 1

      Ahh, the old anecdotal evidence. The reason I mentioned so many famous users of the drugs was to counter such an assertion.

      So what is your evidence? Emperical? Quantitative? Hardly. You are choosing anecdotal evidence from more popular people whom you admire, biasing your argument the same way I biased mine.

      I never said I was pro drug

      Not directly, but you're not helping people make informed decisions by dismissing the hazards of drug use.

      I take it for months at a time, and notice little more than some fatigue when it wears off.

      Like you said, purity is part of the problem. And now you're using the FDA to justify your "drug habit", which is effectively what it is. Perscription drugs are a commodotiy now, and makers will push the limit.

      Like you said, Doctors used to prescribe cocaine, but why did they stop? I don't think it was prohibition...

      --
      https://www.accountkiller.com/removal-requested
    12. Re:Abuse potential too high by benzapp · · Score: 1

      Like you said, purity is part of the problem. And now you're using the FDA to justify your "drug habit", which is effectively what it is. Perscription drugs are a commodotiy now, and makers will push the limit.

      It is hardly a habit. It is this ignorance that I sadly encounter frequently and it is offensive. I am no addict, I feel no compulsion to take my prescription medication and go for extend periods of time (even a year) without taking it. Suffice it to say, my prescription is quite legal for a condition well known and documented.

      Amphetamine has over 75 years of history documenting its safety and efficacy in treating ADD, depression, narcolepsy, and asthma. Millions upon millions of people in the US take the drug every day without any ill effects. Most are in fact children.

      Because you cannot fathom any benefits of these drugs does not mean that they do not exist. Also be a little careful out there. Many people out there feel as you do and it gets tiresome explaining to gung ho prohibitionists that amphetamine is in fact a legitimate medication.

      --
      I don't read or respond to AC posts
    13. Re:Abuse potential too high by Sebastopol · · Score: 1


      Amphetamine has over 75 years of history documenting its safety and efficacy in treating ADD, depression, narcolepsy, and asthma. Millions upon millions of people in the US take the drug every day without any ill effects. Most are in fact children.

      Yeah, and 75 years ago Thomas Kellog claimed that circumcision would cure the ills of masturbation. There's a laundry list of medical practices which were considered state-of-the-art decades ago and are now considered pointless and/or barbaric. Bad choice.

      I am curious to see how we regard the (over)medicating of children in a few decades, especially with the downsides of amphetamine just as equally important. Don't forget that there is a HUGE money to be made of medicating everyone, the profit motive absolutely interfers.

      Lets also not forget that ADD is a recent label. I feel something is wrong when we pump kids full of drugs as quick-fix. I'm skeptical that this is giving prozac to babies is smart. ADD is prety much a recent development, and it seems like a money-making scam. Scan the web for a few minutes and you'll see many arguments against medicating kids.

      And I can't believe I was just tagged as a "gung ho prohibitionist".

      Just like you said you never claimed to be pro-drug, I never claimed to be a prohibitionist.

      I simply state that drugs can fuck you up bad, and since they impair your judgement, the individual cannot be the one to make the choice about their affect.

      I feel no compulsion to take my prescription medication and go for extend periods of time (even a year) without taking it.

      So you don't even need your drug, but then you consider yourself an anecdotal source/reference as a drug user and then pass judgement on addicts. That doesn't make sense, it sounds self-righteous.

      Again, this all started from you claiming cocaine addiction was over-hyped. That was my problem. But you keep claiming how you have no problem with your drug, and you've never taken hard drugs, and that addicts are just a corner case who make the choice to keep doing drugs. I've done ritalin and other types of perscription amphetimines... they aren't even remotely close to the street stuff. and that's usually CUT with inert substances, which means it is a mere % of it's strength.

      So if I'm misunderstanding your position on drug addiction, please let me know. I think that arguing that alchohol = crack = perscription drugs is a mistake.

      --
      https://www.accountkiller.com/removal-requested
    14. Re:Abuse potential too high by bludstone · · Score: 1

      I didnt send any emails, and this was my first post to the thread.

      --

      no .sig
  36. Gaming can be good, yes. by MsWillow · · Score: 3, Interesting

    Many moons ago, when I was still able to work, every morning at work I'd run through a game of Freecell, while the others were staggering blindly about groping for coffee. For me, Freecell was like doing mental gymnastics, a great way to warm up my mind and get it ready for the day's onslaught of subtle bugs that were my duty to track down and eliminate.

    However, my PHB saw it as "just" playing games (despite my winning streak of nearly 20 games), and I was told to stop it. My productivity dropped, though it was still better than the rest of the group.

    Nothing I could say would change his mind. His decree was final. :(

    The company was bought out by a smaller competitor, in large part because it was not able to turn out a bug-free product on time and under budget. However, they *were* able to ensure that their best debugger was not "wasting" ten minutes a day playing games.

    --

    Lemon curry?
  37. Lucky... by gfxguy · · Score: 4, Informative

    We have foosball, one of those bar-room basketball games, and a pool table. While they are for clients we are allowed to use them when there are no clients wanting to play (which is usually). Of course you're not supposed to play all day, and if your supervisor happens to walk by when he knows you've got work, then you'll get in trouble.

    I just got done losing in a work sponsored pool tournament, and no, I don't work for some start-up internet company that's about to go under.

    In my specific department we were given a PS2 by a client for research into doing an advertisement for their game, and we still have it hooked up, and the guys bring in games from home for an occasional break.

    No games on company computers, though, and I believe the reasons are valid - we have clients that walk through our work areas and it just doesn't look professional when we are on their time, new equipment is technically only a tax write-off if you don't use them for anything else, and they don't want you to disturb others in your work areas.

    --
    Stupid sexy Flanders.
    1. Re:Lucky... by Anonymous Coward · · Score: 1, Interesting

      We've already worn out two foosball tables. We're allowed to play from noon to 1:00pm, and anytime after 6:00pm. Everybody looks forward to playing, and usually there are about 4 people waiting to play the winning pair of the current game. It's cool when your manager tells you that you have to join him in a game. We even get some of our VP's playing.

      As a result of playing foosball, some good friendships have developed in our workplace. Not to mention it helps develop good hand-to-eye coordination.

  38. What companies should do by einhverfr · · Score: 4, Interesting

    I have been in environments where a break room had a TV and a gaming console. The idea of playing Halo, or other games either single-player or competitively during one's breaks was a good one. It helped relieve stress, helped to build friendships during those 1 on 1 games, etc. I think that it might be a distraction to put a game cube on every desk but one for the department may make sense.

    --

    LedgerSMB: Open source Accounting/ERP
    1. Re:What companies should do by cruppel · · Score: 5, Interesting

      I agree that it does sometimes spark companionship between people that otherwise might have not met. I met a couple people at work through this very manner and I must say it was easier than your usual talk of weather or perhaps a semi-uncomfortable lunch where very little is exchanged until you warm up to someone.

    2. Re:What companies should do by Juanvaldes · · Score: 2, Interesting

      back when SGI was still kicking they got hundreds of hours of work out of my father because I got to play arcade games and didn't push him to go home. I even meet some cool guys and helped them test the N64. Fun for me and the company benefited in the long run.

    3. Re:What companies should do by sigs+only · · Score: 1

      if [ Reply to This | Parent ] {
      $post != "finished\n";
      }

      --

      sorry - sigs only
    4. Re:What companies should do by Anonymous Coward · · Score: 0

      At the start of the tech bust my department manager spent some of the department money on a console and a few games. What a fucking waste of money to see go down the tubes, while at the same time the company was walking people out of the building.

  39. first post! by carpe_noctem · · Score: 2, Funny

    FP! Sorry, I would have gotten around to it sooner, but I got caught up in a wicked game of quake.

    --
    "Quoting famous computer scientists out of context is the root of all evil (or at least most of it) in programming." - K
  40. Depends on the person by hether · · Score: 3, Interesting

    I think this says it all.

    There's huge variation in individual productivity both within and across jobs. Some people can put in very little tangible effort, yet end up producing a tremendous amount of quality output, while others work their tails off all day and produce very little. For this second group, computer gaming poses the greatest threat to continued productivity.

    My take on this is that since not every person who plays games can be as productive as the company expects, bosses choose to ban game playing for everyone. Little do they know that most people need to take breaks during the day so they don't get burned out. I don't think gameplaying automatically indicates you're not productive. On the contrary, if I have time to play games it's because my works all done.

    --

    Most people would die sooner than think; in fact, they do.
  41. Some companies know. by sunilonline · · Score: 4, Interesting

    Back when Informix wasn't part of IBM, their Portland building had a "lego station" on every one of their floors. This was a small enclave near the kitchen with a huge mindstorms kit and about 15 board games. Everytime you went in there, there would be this huge lego creation that was absolutely amazing!

  42. How about wanking? by siskbc · · Score: 0, Troll

    Hell, gaming isn't near as distracting as wanking, and my coworkers don't get nearly as grossed out. That and none of those pesky sexual harassment suits. Or messy stains under the desk.

    --

    -Looking for a job as a materials chemist or multivariat

  43. You HAD to take it somewhere dirty. by burgburgburg · · Score: 2, Funny

    And buy it a drink, and then another. Tell it it's pretty and you want to show it your etchings. Slowly unzip it's ...I'll just be walking away now.

  44. What he's really trying to say... by cavemanf16 · · Score: 5, Insightful

    For those of you who actually RTFA, those who take breaks doing what they want to do during those breaks will be more prepared to tackle the chores in front of them back in "the real world." To which I agree. If I were able to play a little Civ3 here and there throughout the workday, I'd be a much happier camper than how it is now, where I go and BS with my coworkers (who, although I really like 'em, they're not as fun all the time as a non-emotional computer game).

    Of course the obvious ability to abuse such a system exists, but when it is encouraged as a stress reliever for little breaks here and there, rather than discouraged completely, it becomes a VERY USEFUL "tool" in the workplace. IMHO, anyways...

    1. Re:What he's really trying to say... by buck_wild · · Score: 1

      I still say it wound like the .com era, where employees could come and go, play games at work, etc.

      And don't you think it would make it problematic to hire shift workers (Operations, Help Desk, etc.) and even harder to keep them from playing?

      It may work in some environments, but not many that I've worked in.

      --
      If all you have is a hammer, everything looks like a nail.
  45. Games at work... by actor_au · · Score: 5, Funny

    I asked my boss and he said that putting quake 3 on the cash registers didn't sound like a good idea to him.
    Luddite.

    --
    Read Errant Story.
    1. Re:Games at work... by longbottle · · Score: 1

      I feel your pain. I want to hack the PDT's to run Tetris, but no one will approve it. :P

      --
      I don't suffer from insanity. I enjoy every minute of it!
  46. bah! by Viper168 · · Score: 1

    That last statement is completely absurd! Everyone knows a playstation2 would work best at the office :)

  47. Reminds me of... by frodo+from+middle+ea · · Score: 1

    All work and no play makes jack a dull boy
    All work and no play makes jack a dull boy
    All w...

    --
    for the last time people, I am "frodo from middle eaRTH", not "middle eaST".
    1. Re:Reminds me of... by Anonymous Coward · · Score: 0

      All work and no beer makes Homer... something-something.

  48. Nice To See An Unbiased Expert's Opinion by Anonymous Coward · · Score: 0

    For a change. I agree wholeheartedly. My 14 year-old cousin's productivity is enhanced greatly by his daily twelve hour marathon sessions of Unreal Tournament 2003. It really seems to give him the skills and focus needed to take out the trash and unload the dishwasher. With his dedicated gaming, I'm always astounded when his homework somehow does not get done.

  49. Can't Reply, Busy Gaming by handy_vandal · · Score: 1

    "Does Gaming Reduce Productivity?"

    I could answer this question, but first I have to play some Unreal Tournament ....

    --
    -kgj
  50. Give Me More by jetkust · · Score: 5, Funny

    I'm still waiting for the "Sleeping Does Not Reduce Poductivity" and the "Avoiding Work At All Costs Does Not Reduce Productivity" articles to surface. Then we all will be free.

    1. Re:Give Me More by Slurm-V · · Score: 0, Offtopic

      Until we are able to reduce productivity like dogs in the street we will not be free.

      --
      Of course it's going off the rails. How else is it ever going to fly?
  51. I certainly felt more productive in the golden age by Anonymous Coward · · Score: 0

    I know I played a whole lot more in college than I do now (well games that is, now I have two kids so I play with dollies and throw balls and other types of games - but certainly not video games) - anyway, I was way more productive back then and now I find that I just don't have a few hours to toss down the tube...

    Regardless, I would love it if I regularly had a few hours each day I could play (work doesn't count - I am not supposed to play on the job). Then again, I really wouldn't want to sacrifice the time with my wife and kids, so I guess it is a trade off.

    Perhaps straining to catch every stray ball from my two year old will still help to improve my hand eye coordination.

  52. Out of context quote of the day by Anonymous Coward · · Score: 0

    ...but when you have to put off getting off, you look for whatever rational reason you can think of to leave work.

    Amen to that brother! Oh, wait...

  53. Does it reduce productivity? by Anonymous Coward · · Score: 0

    FPS Games are awesome, especially Q3, Half Life, and Unreal Tournament. My roomies and I had some kickin' LAN parties all semester.

    Despite the fact I got three C's, a D, and a D-, I'd have to disagree that gaming hurts productivity.

  54. ok i'll bite... by nih · · Score: 1

    so now games have been added to the list of '123 of how to increase your profit margin'...

    Bill Hicks got it right when he said something like:-

    QUIT PUTTING A DOLLAR SIGN ON EVERYTHING ON THIS FUCKING PLANET!

    ahem

    --
    I'm a rabbit startled by the headlights of life :(
  55. of course it will by McAddress · · Score: 1

    Allowing serious gaming in the workplace will stop people from playing solitare all day. If that were to happen, the company would be able to get rid of all of its now worthless windows machines, greatly enhancing productivity.

  56. I used to like... by sw155kn1f3 · · Score: 2, Funny

    ..to be a blacksmith, but after crafting fucken 1000's of daggers in Ultima Online I gave it up.. ..to be a carpenter, but after crafting 1000's of fucken tables I gave it up... ...to be a programmer, but after... oh, nevermind

    --
    - Arwen, I'm your father, Agent Smith.
    - Well, you're just Smith, but my father is Aerosmith!
  57. Good article. by phillymjs · · Score: 1

    And if a company tried to limit how I could decorate my area, I would not work for them. "Two personal items," what a bunch of crapola. I have so much stuff in my office I have to come in one day on a weekend to hang up all the framed posters and photos and stuff when I start a new job or move to a new space.

    ~Philly

    1. Re:Good article. by Anonymous Coward · · Score: 0

      You know, 15 pieces of flair is not a challenge.

    2. Re:Good article. by Mac+Degger · · Score: 1

      "two personal items"?

      I know what mine would be...a great big, huge, blowup F and an equally great big, blowup U.

      --
      -- Waht? Tehr's a preveiw buottn?
  58. Does gaming reduce productivity? by .com+b4+.storm · · Score: 1

    I used to play NetHack on a Psion handheld in my math classes. Does gaming reduce productivity? Well, just take a look at my math scores and draw your own conclusions... :)

    --
    "Wow, you're like some kind of superhero able to ward off happiness and success at every turn."
    -- Ryan Stiles
  59. Also in the news.... by Anonymous Coward · · Score: 0

    Cigarettes aren't addictive. tobacco industry
    High sugar diets don't cause obesity/diabetes. sugar industry
    Transfats aren't bad for you. margarine, processed foods industries
    Tanning doesn't cause skin cancer. tanning industry

  60. Please by tmark · · Score: 0, Redundant

    If I were an employer, and one of my employees asked me for the opportunity to play games on my dime, arguing that he'd improve his productivity while on his lunch break, I'd generously offer to fire him so that he could spend the entire work day improving his productivity. Why should *I* be the one to limit just how productive this employee can become ?

    What a brain-dead premise. Volleyball courts and gyms, I can see. Computer and video games ? Give me a break.

    1. Re:Please by Davethewaveslave · · Score: 1

      So his lunch break is now "your dime"? Sounds like you've been taking lessons from the sweatshops.

    2. Re:Please by Mac+Degger · · Score: 3, Insightful

      So whats the difference? Sports or computer games...one is physical, the other mental...and you can only see the use for the physical break, above the mental one?

      Anyway, working 9-5 is highly unnatural; it's about time we put all that psychological research to good use by implementing it's findings and changing the workplace to a place where people would actually be more productive while feeling good.

      Burnout rates would drop, saving money right there. Stress would be reduced, making people happier, upping morale. The only reason this doesn't happen at more places is because people tend to stick to traditions, no matter how dumb they are.

      --
      -- Waht? Tehr's a preveiw buottn?
  61. Missing poll option by stardeep · · Score: 1

    "I'm a mindless slug, you insensitive clod!"

    --
    Sentimentality is merely the Bank Holiday of cynicism.
    - Oscar Wilde
  62. Read while at work? by SeanAhern · · Score: 5, Funny

    There's something rather amusing about reading a Slashdot article about gaming increasing productivity while sitting at my desk at work, avoiding writing some annoying error-checking code...

  63. Re:Sure...733t Skillz by borkus · · Score: 2, Insightful

    Actually, most people who game with a keyboard and mouse are better at using a computer in general. I have a friend where I work who does a lot of customer service work, using the mouse and keyboard simultaneously to work in multiple apps. None of the other people on his team are even half as fast as he is.

    So how did he learn to use the mouse and keyboard simultaneously? By playing Quake, Warcraft, and Castle Wolfenstein to name a few.

  64. Stress Relief by Anonymous Coward · · Score: 1, Interesting

    I think gaming is a healthy way to release stress. Instead of smoking cigarettes I would much rather my employees to break out a gameboy and play some golden sun for 15 minutes.

  65. Without a doubt by YllabianBitPipe · · Score: 4, Insightful

    I would say without a doubt obsessive game playing reduces productivity. Every time I get hooked on some new game there's the terrible tendecy to jack in and play for oh, 24 hours straight, during that time, NOTHING gets done. I can't imagine how these people that get hooked on Everquest and TheSims manage to have lives, especially if they're working all day (yeah, I know someone will toss in the inevitable "they have no lives" comment).

    One of the saddest aspects of my college life was meeting these people who were involved in MUDS who literally spent all their time online, in their dorm rooms or holed up in the library sleeping on cots. They would LIVE online, have relationships with people online, and let's just say their "real world" lives suffered. And this was over text-only virtual worlds. I can't imagine what these people do today with realistic games. Probably a one way ticket to the insane asylum.

    Conversly, I think though, used in moderation, games can stimulate productivity. Especaially if you use it to blow off some steam, or get into game creation, hence improving your skills in the real world. But, anything in moderation can be good. I don't think most people have the tendency to get obsessed over games, and if it wasn't a game, it'd be alcohol, heroin or donuts.

    And lastly ... unless you're going into game programming I have yet to find any good reason for putting "Reached level 88 Amazon in Diablo II" on your resume. Gaming has little worth in the real world. I'd go so far as to say it has a negative stigma attached to it ... for anybody over 30.

    1. Re:Without a doubt by IIRCAFAIKIANAL · · Score: 1

      "Reached level 88 Amazon in Diablo II" on your resume.

      If anything, it reveals you have a sense of humour. I may just do something like that if I ever find myself job hunting again, since I prefer to work for people with a sense of humour.

      --
      Robots are everywhere, and they eat old people's medicine for fuel.
    2. Re:Without a doubt by pyrrho · · Score: 1

      regarding text and realism:

      nothing is more realistic than things rendered by your own imagination. Having an immersive world is only more realistic for people with less imagination than it takes to get hooked on MUDs. They're probably still hooked on MUDs.

      --

      -pyrrho

    3. Re:Without a doubt by mrpuffypants · · Score: 1

      You reached level 88? When can you start?

    4. Re:Without a doubt by Anonymous Coward · · Score: 0

      they have no lives

      Oh, wait.

    5. Re:Without a doubt by jstroebele · · Score: 1

      I'd like to know when I can start kicking your ass

    6. Re:Without a doubt by Mark+Bainter · · Score: 1
      One of the saddest aspects of my college life was meeting these people who were involved in MUDS who literally spent all their time online, in their dorm rooms or holed up in the library sleeping on cots. They would LIVE online, have relationships with people online, and let's just say their "real world" lives suffered.

      Suffered how? I know people like that. I myself didn't get into it in college, but I've put more than 2 years of my life into a mud. probably close to 3. My "real life" as you call it, hasn't suffered.

      Yes, some people don't know when to walk away. This is a problem with all kinds of things. I get equally involved in books. It's very difficult to walk away from a good book.

      However, my main problem is your distinction between "real life" and online life. I understand and agree that personal relationships are important. But the people on the other end of that chat line are every bit as real. And relationships online can and do lead to (positive) relationships offline.

      --
      "No nation could preserve its freedom in the midst of continual warfare."
      --James Madison
  66. Games are good for fatigue, too by xtal · · Score: 2, Interesting

    I did some contracts as an undergrad that were very difficult - the professsor that offered them to us probably had no business doing so. We got things running, however the marathon 2 week coding binge was absolutely insane. If you play games for 30 minutes or so, your brain wakes up and you can be productive for another couple hours - then play games for another 30 minutes. This can't go on indefinately, but helps a lot.

    I suspect it's because it gets other areas of your brain working and eliminates eyestrain, as your eyes are moving around constantly.

    My $0.02..

    --
    ..don't panic
    1. Re:Games are good for fatigue, too by sigs+only · · Score: 1

      ...why not? Consider the endless universe, relativity, the non-existance of time, what's the difference? What if I like to panic occasionally? Please mind your own business!

      --

      sorry - sigs only
  67. Okay by Eudial · · Score: 1

    what is the most producive out of
    1. Play UT2k3
    2. write something in [insert-programming-language-here]?

    --
    GAAH! MY PRINTER IS ON FIRE!!! PUT IT OUT! PUT IT OUT!
  68. Concise Guide to Forgetting How Much You Suck by Anonymous Coward · · Score: 1, Funny

    I Bleed For This?

    04.06.94 #009

    Concise Guide to Forgetting How much You Suck
    by Jason Farnon

    "Guh. I suck. Everything sucks. Diediedie!!!sadjkhsaldhj"

    How many times have you said this to yourself? Things just suck, people
    are stupid. You haven't washed in a while and are probably better off dead.
    Once again IBFT comes to the rescue. Here are some methods of passing
    the time until you die. They have been tested and proven to work. No guess
    work involved here. Have fun, and don't eat the brown acid.

    1) Sleep

    Seems pretty obvious right? You'd be amazed how many people overlook
    this. Here is a secret tip for you. Did you know that you don't have to be
    tired or drowsy to sleep? I bet you didn't. Don't stay up thinking
    something cool is going to happen. Don't go hang out with people who suck
    as much as you. You know nothing cool will happen. It never does. But
    you waste your time like a moron going 'out' and coming back with no
    satisfaction whatsoever. Why not just stay home and sleep? Your bed is
    warm, and nobody can bother you. You can't be frustrated with trying to do
    anything cool, because you never attempted anything to begin with.

    Sleep 18 hours a day if you can get away with it. Sleep anywhere where
    you know you will not get sodomized. You know you don't have to be social if
    your eyes are closed. I have learned that if people think you're sleeping,
    they won't try to talk to you. You know how much you hate that interaction
    thing. Plus when you sleep, you'll feel better. For all the hours you've
    wasted doing nothing, you could do something that makes you happy. Just
    accept that you will die a worthless piece of shit having contributed nothing
    worthwhile to this hypocritical shithole society. It makes doing nothing so
    much easier. Plus they don't deserve your brilliance anyway.

    2) Foreign Substances

    Why not put things into your body that will give you a false sense of
    security, superiority, or confidence? I mean as long as you are content, who
    cares what other people think. Remember its all in your mind. No matter
    what they say, no matter where they place you, in the end your demise will be
    your fault and your fault only. If you win in your mind, you can be burning
    to death while maggots chew on your eyes, and still have a sense of
    accomplishment.

    "Don't think you're worth anything. You're just another customer."

    So you have decided to destroy your body with drugs. Good call. Acid
    will make you very happy, as it will make you appreciate things so much more.
    You see people so damn happy, laughing, and you wonder how they can be so
    happy when we are slowly approaching the apocalypse. You aren't at fault.
    They are just morons who are going to burn in hell. But if you want to
    experience what they feel, drop out. Everything will make sense. All of a
    sudden the doorknob you took for granted will fascinate you to no end. Trees
    and lakes will be beautiful again, at least for twelve hours. Do a lot of
    acid. You have nothing to loose. You can only gain insight to the 'others'
    world. No other drug is worth it. Plus acid is very, very cheap. So even
    if it becomes a habit, it won't be one you'll have to sell your body for;
    only your furniture. Fucking up your mind is okay. Having skid marks is
    not. Marijuana is out of the question as it is easily detectable and will
    prevent you from getting your McJob.

    There, I used a Generation-X term. That's all you are. Generation-X.
    You're like a textbook you little Fuck. Don't think you're some superior
    being close to discovering the answers everyone has forgotten. You are
    nothing. You are SHIT. There are so many before you that were worthless and
    confused like you, and there will be so many afterwards. You will make no
    impact on the world, and will scapegoat it to the attribute that no one
    under

  69. Missing the point by batobin · · Score: 1

    I think some people are missing the point. The author doesn't contend that computer gaming in itself increases productivity, but rather that gaming "has the greatest chance to hone skills useful for productivity in the workplace."

    This, however, also doesn't make sense. How often does your boss require you to run around the office killing demons? When have you been in a business meeting and missed the opportunity to be productive because you didn't know the correct way to man the gunner position on a Halo warthog?

    Games also don't teach employees to be more efficient/harder workers. Think about it. The best way for a game to make you work harder would be for it to crash, forcing the gamer back into the real world where bills need to be paid, and jobs need to get done.

    Maybe the motor skills help atheletes...

  70. Whatever works... by Peterus7 · · Score: 2, Interesting
    I have a friend who worked as a programmer for a packaging firm that every friday had lan parties.

    And it was good. Then it changed, and there was much grumbling.

    But having stuff like that, gaming fridays for a few hours, would probably really increase worker morale... Unless they're totally getting fragged all the time. Plus, if you designate a certain time for gaming, they will probably waste less time gaming when they're supposed to be working.

  71. does anyone else need any proof... by circletimessquare · · Score: 1

    that this site is "news for nerds. stuff that matters."?

    if there is an ideology to geekdom, it is found in stories like this, not in "there is no spoon" matrix movies. ;-P

    this story, as read here, has the air of common sense all about it, amazingly enough.

    posted to absolutely any other news site, and this story would presented for news of the weird/ fark-esque laughter eliciting.

    c'mon guys, less blatant wish-fulfillment fantasies please! ;-)

    --
    intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
  72. It depends on the game by iabervon · · Score: 1

    Games are good for productivity if they help you to say relaxed. However, you need games that don't demand that you play them continuously, and that aren't too intellectually challenging. Playing System Shock at work is sure to keep you from doing any work, and playing StarCraft is going to distract you for long periods of time, but playing solitaire is a good way to stay alert while you don't have anything you can work on for a minute or two. Similarly, reading slashdot is good for productivity but reading a novel is not.

    1. Re:It depends on the game by YllabianBitPipe · · Score: 1

      Yeah I was just thinking that. I think games that negatively impact productivity would also include ones that are totally immersive that require your full attention (any twich and shoot, or WarCraft III , or most console games). The ideal workplace distraction is something you can pause and return to inbetween times of work that takes a few seconds. For example, I alternately work and surf the web all day. While a process is running on the work computer I switch to browsing. I don't feel this impacts my work at all (although some might disagree).

      Using this logic, the best types of workplace games would be turn based ones, like Go, Chess or some strategy games.

  73. Oh Yeah! by foo+fighter · · Score: 1

    I'm still waiting for a FPWP.

    (That's First Person Word Processor to the lay-person).

    --
    obviously no deficiencies vs. no obvious deficiencies
    1. Re:Oh Yeah! by Scrab · · Score: 1

      There is one.

      It's a conversion of "House of the Dead" called, oddly enough, "Typing of the Dead".

      You type letters or words to shoot the bad guys, and the faster you type the words, the more the dead things get shot......

      --
      RoseColor red={0, 0xffff, 0x0000, 0x0000};VioletColour blue={0, 0x0000, 0x0000, 0xffff};find / -name *mybase*|chown you
    2. Re:Oh Yeah! by bucky0 · · Score: 1

      I think an old version of Word had this 'feature' (Word 94 I think..) If you hit the right buttons, a 3d game popped up.

      --

      -Bucky
  74. How about... by kaamos · · Score: 1
    ... supplying a nice DP athlon machine to use as a quake3/ut2003/bf1942 server, but only during breaks/lunchtime, so that in between you are productive but gaming is intense gaming? 30 mins of quake is surely more interesting then 3 hours of minesweeper, and the productive time lost is none if the intense gaming is during normal breaktimes? Then again controling what happens on the server out of it's gaming periods would be hard, wouldn't it?

    --
    In Canada, we don't fancy things like socks
    1. Re:How about... by Rosonowski · · Score: 1

      You could just set a cron tab to start the process around lunchtime, then grep for it later, and kill it.

      --
      01101001 01100001 01101101 01101110 01101111 01110100 01100001 01101100 01100001 01110111 01111001 01100101 01110010
    2. Re:How about... by nomadic · · Score: 1

      Or, cron a separate process to kill the first one if it greps and sees it running.

  75. Diminishing Returns by Zen+Mastuh · · Score: 1

    I think that skills are enhanced by gaming, but only to a point. FPSs might be a problem, as an overstimulated employee would probably be too distracted to focus on a low-stimulation project. And besides, what do you do if someone quietly walks into your cubicle and surprises you--whip out a chaingun?

    FWIW, I didn't bother to read the article before posting--I didn't want to decrease my productivity any further!

    --
    "What is the sound of one belly slapping?"
  76. daydreaming? by vistic · · Score: 1

    I'll agree about overconsuming, being a slug, etc...

    But I imagine daydreaming is better than playing a game. Daydreaming is relaxing and creative and doesn't constrain you to a specific task. You might come up with some useful ideas and insights when daydreaming.

  77. That's a good poll idea! by Anonymous Coward · · Score: 1, Funny
    I waste time at work
    • playing games
    • snoozing
    • daydreaming
    • overconsuming food/beverages
    • waiting for time to pass like a mindless slug
    • reading Slashdot
  78. Nap in the office 'increases productivity' by indros13 · · Score: 2, Informative
    A German researcher is claiming 40 winks in the office can give more of a boost to the working day than a dozen cups of coffee.
    His study found even a 20-minute doze could increase concentration and stamina enormously.
    Professor Peter Wippermann says bosses should allow employees to take 'power naps' and also provide comfortable office furniture for a quick snooze.
    Professor Wippermann, from the office research consultancy Trendburo, which is based in Hamburg, said a quick snooze in the office regenerates worn out body cells and improves the ability to think flexibly.
    Story filed: 15:23 Friday 25th May 2001

    link here
    Similar stories here
    and here

    --
    Under capitalism man exploits man. Under communism it's the other way around.
    1. Re:Nap in the office 'increases productivity' by /dev/trash · · Score: 1

      This must be true. The guy who napped at work still has a job after the big layoffs, and me who was in at 6AM every day does not.

    2. Re:Nap in the office 'increases productivity' by sql*kitten · · Score: 1

      A German researcher is claiming 40 winks in the office can give more of a boost to the working day than a dozen cups of coffee.

      Yeah, the Germans get lots of nice perks, 8 weeks paid vacation a year, government-subsidized visits to health spas, the works. It sounds pretty good, but the real cost of it is 12-13% unemployment and rising. Meanwhile in the good ol' US of A, workers don't have so many perks, but a heck of a lot fewer of them are unemployed. I guess you have to jump on a plane and take your choice.

  79. Find a better work environment by BoomerSooner · · Score: 5, Interesting

    I cannot stand places that require
    8-12 at desk
    1-5 at desk

    Why doesn't management understand different people work in different ways? My best friend will come in late but he gets shitloads done after lunch. Before lunch he does next to nothing (tries to wake up). Me I'm a morning person I get more done before 9am than most people do all day. However at my last job, leaving early meant you weren't a team player (nevermind I got there 2 hours before everyone else, where were the fucking team players then?).

    This is why my current job is my last. They are pretty flexible (my boss respects me, and I can come and go as I please).

    Once my company hits the revenue I feel comfortable with I'm going out on my own. I'd rather make 24K/year and be my own boss than make 100k/year and have to put up with bullshit everyday. There is something to be said for Quality of Life.

    My future co-workers will be able to set their own schedules (with the exception of support). I'm not going to be the boss, I'm going to be a co-worker (that can fire people). As long as my teams are achieving their goals persuant to the companies goals I don't care if they work 20 hours a week. Just get the shit done and go live your life. I am also going to require 16 hours of community service a month (2 paid days off to do something the co-workers care about). There was nothing worse at my first job than them riding your ass about not doing shit in the community but turning around and making you work 80+ hours a week and work on weekends. I have no problem with hard work. I just hate hypocrites (which I strive not to be one).

    Fortunately I will be job free in about 6 months if everything works out. And I'll be job free in 6 months if everything doesn't work out. I guess I'm crazy quiting a job that makes over 60k/year in oklahoma, but oh well....

    1. Re:Find a better work environment by IICV · · Score: 2, Insightful
      As long as you have power over the other people, you're never going to be "just another co-worker".

      Not that it matters, really.

    2. Re:Find a better work environment by calethix · · Score: 1

      It seems to me like every day, I become less of a professional employee and more of a robotic assembly line type employee that's just supposed to follow orders and crank out code.

      I assume it's not just where I work and it's more of a general trend in IT. It seems like the job market is saturated with out of work IT employees so management no longer sees a need to pay IT people high salaries and give them special considerations like 'oh, you come in half an hour earlier every day? well I don't ming if you take an extra 15min for lunch then.. so long as you get your work done'

    3. Re:Find a better work environment by badman99 · · Score: 1

      "I'd rather make 24K/year and be my own boss than make 100k/year and have to put up with bullshit everyday."

      Mate I'd have to agree with you 100% on this. I'm seriously contemplating leaving the I.T industry, even though I have a 5year double degree and 8 years of experience. The I.T sector is so dismal here in Queensland Australia. Even if you are lucky enough to get a job, you have to expect to work 80 hour weeks for a crappy 45k Aus salary and put up with terrible working conditions. Last weekend there were 8 I.T jobs advertised in the paper for the whole of Brisbane.

    4. Re:Find a better work environment by Pieroxy · · Score: 3, Insightful

      I'd rather make 24K/year and be my own boss than make 100k/year and have to put up with bullshit everyday.

      You certainly don't have kids or care to have any. 24k/year would never be enough if you care for them.

      There is something to be said for Quality of Life.

      That is true.

      My future co-workers will be able to set their own schedules (with the exception of support).

      If you're looking for a bunch of geeks that walk and code around, that's fine. If you're looking for a team, there should be some common hours where everyone has to be there - would it be only for meetings.

      There's nothing more irritating than coming there in the morning and seeing your mailbox empty when you expected something from a coworker and you don't know what state it's in...

      Don't forget also that rules and standards are what makes a bunch of people a team.

      I'm not going to be the boss

      ??!!?

      I'm going to be a co-worker (that can fire people)

      Ah, ok, you're going to be the boss.

      As long as my teams are achieving their goals persuant to the companies goals I don't care if they work 20 hours a week. Just get the shit done and go live your life.

      Again, a team needs communication and that is not something that comes naturally if you don't do anything to enforce it (even gently). At least in the companies I've worked for.

      I am also going to require 16 hours of community service a month (2 paid days off to do something the co-workers care about). There was nothing worse at my first job than them riding your ass about not doing shit in the community but turning around and making you work 80+ hours a week and work on weekends.

      That's good.

    5. Re:Find a better work environment by Zebbers · · Score: 4, Insightful

      ummm..encourage community service, support it, give incentives. but do NOT require it. In schools or in workplaces. It defeats the fundamental concept at it's very core. If you create an environment where cs is easy and well respected, people will participate. But DO NOT require it. Thats not their job, however ambivalent and idealistic you may be.

    6. Re:Find a better work environment by buck_wild · · Score: 1

      I agree.

      Perhaps he could offer: up to 16 hours pay each month, in addition to their regular salary, for doing community service.

      In traffic court recently, several people god 'community service' instead of jail time. Perhaps this should be specifically excluded from the above policy?

      --
      If all you have is a hammer, everything looks like a nail.
    7. Re:Find a better work environment by BoomerSooner · · Score: 2, Insightful

      I'd rather make 24K/year and be my own boss than make 100k/year and have to put up with bullshit everyday.

      You certainly don't have kids or care to haveany. 24k/year would never be enough if you care for them.

      Not yet, however I own all my cars, I own my house outright and my bills in Oklahoma (very inexpensive to live here) are around $800/mo. I'd be willing to bet I could make it work with kids.

      BTW my mother made 11K/year in the late 80's early 90's in KC, MO and we survived just fine, poor as shit but fine.

      My future coworkers will be able to set their own schedules (with the exception of support).

      If you're looking for a bunch of geeks that walk and code around, that's fine. If you're looking for a team, there should be some common hours where everyone has to be there would it be only for meetings.

      My first job was at Arthur Andersen and I've worked at 4 or 5 (memory?) companies since then. Some private, govt and consulting. I've found one thing in common at all places. You plan together, you implement alone. I've yet to find a keyboard where two people can type at the same time in the same program.

      We would obviously have some core hours 10-12 or 11-1 for short meetings and we would schedule any large ones. Where I work now we never meet (bad) but my parent company is the opposite, ALL they do is have meetings (bad). I'm looking for a middle ground.

      There's nothing more irritating than coming there in the morning and seeing your mailbox empty when you expected something from a coworker and you don't know what state it's in...

      Don't forget also that rules and standards are what makes a bunch of people a team.

      I'm not going to be the boss

      ??!!?

      I'm going to be a co-worker (that can fire people)
      Ah, ok, you're going to be the boss.

      There is a difference. Its the attitude. I guess you've never worked at a place that isn't axe to the grindstone. Until you've worked someplace like what I'm describing it's difficult to describe the difference in workers morale, the amount of work that gets completed and the ability to make deadlines without stress.

      As long as my teams are achieving their goals pursuant to the companies goals I don't care if they work 20 hours a week. Just get the shit done and go live your life.

      Again, a team needs communication and that is not something that comes naturally if you don't do anything to enforce it (even gently). At least in the companies I've worked for.

      So you have never experienced it. I hope your cynicism evaporates over time.

      I am also going to require 16 hours of community service a month (2 paid days off to do something the co-workers care about). There was nothing worse at my first job than them riding your ass about not doing shit in the community but turning around and making you work 80+ hours a week and work on weekends.

      That's good.

      Andersen was the job that busted my balls. However I will say I learned more things there than at all my other jobs combined (cooking the books aside! lol... what a bunch of crap, don't get me started)

      Oh well, I guess it all depends on your attitude. No offense but you're exactly the person I would avoid hiring. If you cannot fathom a positive workplace, you'll be doomed to live in the world you've created for yourself (self fulfilling prophecy). Or at least IMO!

    8. Re:Find a better work environment by Pieroxy · · Score: 1

      Not yet, however I own all my cars, I own my house outright and my bills in Oklahoma (very inexpensive to live here) are around $800/mo. I'd be willing to bet I could make it work with kids.

      BTW my mother made 11K/year in the late 80's early 90's in KC, MO and we survived just fine, poor as shit but fine.


      I'm not saying you can't. Everything is definitively possible, but I'd say when you have kids, you can't help it, you want the best for them. Of course you can't pay the best...

      I've sorked for 4 companies so far. Two were crap, one was probably too big and inhuman and the last one is (at last) good. I'm making $100k/year and I enjoy going to work on the morning. (Well, there is some mornings... but oh well, 100% fun is no fun anymore ;-)

      I guess my point is to demonstrate that there is such companies out there. That's all, just have to look for it - If there is one next to where you live - or start one as you mentionned.

      My first job was at Arthur Andersen and I've worked at 4 or 5 (memory?) companies since then. Some private, govt and consulting. I've found one thing in common at all places. You plan together, you implement alone. I've yet to find a keyboard where two people can type at the same time in the same program.

      We would obviously have some core hours 10-12 or 11-1 for short meetings and we would schedule any large ones. Where I work now we never meet (bad) but my parent company is the opposite, ALL they do is have meetings (bad). I'm looking for a middle ground.


      too many meetings is as bad as too few. The middle ground is definitely the best, as everything else. I remember this famous doctor (I just don't remember who) who had his family write on his grave: "Everything is toxic. Nothing is toxic. It just depends how much you take."

      OTOH, of course, you implement alone. But I can't hardly see how you can implement module A without having at hand the guy that implements module B from time to time...

      There is a difference. Its the attitude. I guess you've never worked at a place that isn't axe to the grindstone. Until you've worked someplace like what I'm describing it's difficult to describe the difference in workers morale, the amount of work that gets completed and the ability to make deadlines without stress.

      I guess we just differ in what we call boss. The ones you call "boss" I call "assholes". And the one you call "coworker that can fire you" I call "boss"...

      OTOH though, I don't think you can define yourself as a coworker if you have the righ to fire anyone. That won't just work... If you have the power, you have the respect/fear/fake smiles associated with it. Don't make this mistake!

      So you have never experienced it. I hope your cynicism evaporates over time.

      If you think an engineering team can build anything without leader (or anyone that gives specific tasks - whatever you call it) and a QA, and ... then just go and try it. But I'm warning you, this is typically the companies that release an excellent/revolutionary/awsome product and can't make one cent out of it.

      I was not trying to criticise your whole idea, just the "peace and love" part. That's what I detected in your first post...

      That won't work IMO, and you need some kind of hierarchy/authority, even if the guys up in the hierarchy are not necessarily assholes!

      No offense but you're exactly the person I would avoid hiring.

      None taken. That's to bad because I'm working in a company very close to what you describe (except the "peace and love" part) and really enjoy it! I'm way more productive and ready to invest myself than in my last "dotcom" where everything was threat or worse.

      I'm certainly working in the best engineering team I've seen so far (I'm not including me in this judgement ;-) and they do a great job, ... because thay have strong directives!

      No offense either, I like your idea very much, and I was just trying to help you out with my $.02 advices, which are worth probably not more that .02...

    9. Re:Find a better work environment by Anonymous Coward · · Score: 0

      Can I write open source software for the community service portion of my sentence?

    10. Re:Find a better work environment by mobileskimo · · Score: 1

      Balance and reasonability. I've worked in both extremes of the environment. Places that gave you complete freedom (from work hours to setting project goals) to complete lockdown. What I've learned is some partial wisdoms of what Pieroxy and BoomerSooner have said

      Salary
      What you sacrifice for paychecks now you get for Quality of Life later (if you've saved and invested and they pay off). Vice versa holds true. Also, to strive financially to provide for your kids and sacrifice on Quality of Life now will affect their perspective on their life and work. You're damned if you do, damned if you don't. It's your choice, so expect the consequences of your choices, which ever way you choose. IMHO, I believe that not only communicating with your kids about it, but also how you communicate it, that makes all the difference. Studies indicate that asset-affluent people raise income-affluent people who raise asset-affluent people, cycling.

      Schedules
      You can indeed have people with differing schedules and shifts and still accomplish a great deal of teamwork (with the exception of those roles that require fixed shifts). As a network engineer it was critical to have staggered schedules so that coverage and support could be coordinated with weekend/late-night cutovers. However in order for this to work management must have periodic regular meetings during which all members can comminucate at the same time. We did this with conference calls and extensive use of e-mail.

      The Boss
      The best management-worker relationships I've seen are at places where the boss works for the team, and not the other way around. And this was at a massive corporation.

      Community Service
      When anyone makes it a requirement or "have to do", people always treat it like a chore. I'd give them the opportunity to to do it or just go on with their work.

      --
      "Last one in is a rotten goblin!" - Kepp
    11. Re:Find a better work environment by neuroticia · · Score: 1

      I used to argue that when I was going to a school that required community service. I still believe that it's wrong for a school (at least, a high school) to require it--because no element of choice is involved.

      However, for a workplace... I'm assuming that the community service requirement is made known upfront. This means that should a prospective employee disagree with the idea, they would be given a chance to turn down the position and look elsewhere. All the community service requirement is, is another type of "filter" for the type of people you want working for you. People who don't have a problem with doing community service tend to share a variety of traits that are desirable in an employee.

      As for the "it's not their job". It *is* their job if the requirement is made known up-front. The employer decides the criteria of the job.. If the criteria of the job is that all programmers must make coffee once a week, and vacuum on tuesdays, then making coffee and vacuuming are part of the job.

      The hours the employee must put into community service will be factored into their decision on whether or not to take the position at this place of employment. If the hours are paid hours, then that will be factored in. If the hours are unpaid hours, then it will bring the average hourly pay down, and the prospective employee must factor this in.

      -Sara

    12. Re:Find a better work environment by Zirnike · · Score: 1
      "they would be given a chance to turn down the position and look elsewhere"

      Not really a choice at all, is it? Just like 'don't smoke pot, or go to jail'. Just like drug tests. Ever think about not taking a job because they can't be bothered to respect your privacy? Guess what... you're not going to work for anyplace aside from retail (maybe). I don't do drugs (because they're illegal... Heinlein: "Most males have an unhealthy tendency to obey laws"), but I got very annoyed every time I was asked to leave a sample.

      Now, add in what is defined as community service. Volunteering at a church might be... or it might not be. Depends on whether they're willing to accept other religious possibilities (If you accept that, how about pro-life rallies sponsored by a church? Probably considered community service by the church, right? Take that a step further, and look up 'Phelps' and see why this might be a problem). And if you're not accepting that, why not?

      I know people who wouldn't donate to the united way because of its abortion support. But it was essentially required where my mother worked if you wanted to get above non-management. Is that a good thing? Of course not.

      Community service, political action, etc. should be separate from work. If some workplace makes all their employees go to a political rally, they'd be killed in the press. And CS is the same sort of thing.

      --
      I'm not shy, I'm stalking my prey
    13. Re:Find a better work environment by EvilBudMan · · Score: 1

      True.

      And then jealously slips in. There is a reason for seemingly stupid rules sometimes. I have a feeling when this guy is the boss, things will not quite work out the way he thinks.

      -no time to spel i'm working.

    14. Re:Find a better work environment by neuroticia · · Score: 1

      Err.

      If I recall, "community service" was not strictly defined by either the parent or grandparent post. It was open ended.

      Strictly defined community service is absolutely a bad thing. A policy requiring monetary donations to a specific group, volunteering for a specific religious entity, etc. is BAD.

      Generic "community service required" is not. Volunteer at the local pound, pick up trash off the highway, visit seniors in the nursing home, join a trail clearing crew for the state forest, do paperwork for a homeless shelter, volunteer at planned parenthoood, volunteer at your particular church, design a website for the local Lions club, participating in the development of an open source project.. A variety of choices, a variety of opportunities, all undisputably "community service". While some of these might be objectionable to certain groups, none of them would be forced on the group as a whole, I would assume? I wouldn't think that any of these things would be enforceable on a group as a whole. The only thing that would be a "problem" is the employer defining what is NOT community service.

      Since "community service" is regularly imposed on people by the judicial system of the United States, I'm assuming that different types of community service can be found for nearly any type of person that the person will not feel is in violation of their religion, beliefs, etc. Unless the person feels that contributing to the community is Not a Good Thing.

      -Sara -Sara

    15. Re:Find a better work environment by Zirnike · · Score: 1
      "If I recall, "community service" was not strictly defined by either the parent or grandparent post. It was open ended."

      Right. That was, after all, my point. Someone, somewhere, will need to define community service. And once you do, the problems begin.

      I'm saying that what happens if you say 'community service required', and someone goes to a pro-life rally. A lot of people will complain, saying that's political, and against the community. If it ends up being allowed (it's a moral issue, so we can't interfere sort of thing) than what's to stop some idiot like Phelps from taking his 'God hates Fags' rallys and calling them community service? As soon as you define it, the problems start, and it has to be defined in some way, otherwise inviting the local kids over for a Mortal Kombat tournament would be CS. Actually, that might be a good idea... but you should be able to see what I mean.

      I believe community service, as a 'punishment', is generally related to the crime. Work in a rehab clinic for a drug conviction, etc., right? Regardless, the courts are defining it... and people have successfully sued to get service changed because it was against their beliefs and the judge wouldn't change it (as I recall, Moore is famous for this).

      --
      I'm not shy, I'm stalking my prey
    16. Re:Find a better work environment by rocket97 · · Score: 0

      hey can I work for you? :-)

      --
      "The two most abundant elements in the universe are hydrogen and stupidity." -Harlan Ellison
  80. Games INCREASE productivity! by commodoresloat · · Score: 1

    At least, they make people more productive at some things. Like FRAGGING!

  81. From my experience, yes by vlad_petric · · Score: 4, Interesting

    Playing a game in an office has the same effect on geeks as opening a nude calendar. The harmful effects are not on the person playing the game, but on the coworkers.

    --

    The Raven

  82. Well, it can . . . by gukin · · Score: 4, Interesting

    In a "don't go home" environment (a la Microsoft) where you are encouraged to spend every possible moment working and being productive gaming, free food, anything you might do at home is gladly provided at work; in the hopes you won't go home and you might be able to squeek out a few more lines of code. Places such as this want to make work a place where you will WANT to be (especially for more than 40 hours/week.)

    For the rest of us who "do the eight & hit the gate", our work is either not on such a tight timetable or is on a stable production environment where EVERYTHING is done carefully and deliberately to avoid downtime, gaming doesn't make sense.

    Don't get me wrong, I read slashdot and do NOT agree with the boss who says "The company is losing MILLIONS OF $$$$ while the slacker trenchers screw around with the internet."

    Work is for work, home is for home and lunch & after hours are for LAN parties (if IT & boss permits.)

  83. Well, ya posted by Faust7 · · Score: 1

    Must not be a terribly secure proxy server they have then.

  84. All Glory to the Hypnotoad by LPetrazickis · · Score: 1

    Yeah, those brainslugs are kinda neat. Wait a sec, someone's ringing my doorbell...

    ALL GLORY TO THE HYPNOTOAD! LPETRAZICKIS IS SAYING THIS OF HIS OWN VOLITION AND NOT BECAUSE THE HYPNOTOAD IS TELLING HIM TO. ALL GLORY OF THE HYPNOTOAD! THE BRAINSLUGS ARE INFERIOR! HAIL HYPNOTOAD!

    Whoa, I don't know what came over me there for a sec. Sorry.;)

    The lameness filter would like me to elaborate on my point so I will. For example, you can behold your Lord and Saviour Hypnotoad here. You can also check out the cybersquatter hypnotoad.org before the Legions of the Faithful destroy them. There's ascoi art of the ONE here. OBEY HYPNOTOAD!;)

    --
    Is this a sigs-optional kind of place? 'Cause I am totally down with that if you know what I mean.
  85. Ummm, Maybe This Is The Key... by reallocate · · Score: 1

    >> ...enjoyed during work breaks.

    Well, that would be the key, wouldn't it, boys and girls?

    Playing games while you're supposed to be working, instead of on a break, would tend to cut into production, wouldn't it?

    Of course, this only applies to lucky drones who actually get breaks.

    --
    -- Slashdot: When Public Access TV Says "No"
  86. If you have time to lean ... by bryanp · · Score: 1

    ... you have time to collect unemployment while I hire somebody else who wants a job.

    Let's make a deal: you game on your time, I won't call you during dinner and ask you about your TPS reports, ok?

    --
    "An unarmed man can only flee from evil, and evil is not overcome by fleeing from it." Col. Jeff Cooper
    1. Re:If you have time to lean ... by Anonymous Coward · · Score: 2, Funny

      >Let's make a deal: you game on your time, I won't call you during dinner and ask you about your TPS reports, ok?

      How about this deal: You keep your nose out of my cubicle, I'll everything you expect of me and more, and still have time to play games at work.

      Don't like that deal? How about this one: Keep your yap shut while I'm playing games, or I'll send your email that I've been logging to your wife, the police, and the SEC.

      steve

    2. Re:If you have time to lean ... by buck_wild · · Score: 1

      Too bad you were AC. That was brilliant!

      --
      If all you have is a hammer, everything looks like a nail.
  87. And what if you are a game developer? by adilsonoliveira · · Score: 4, Funny

    Type memos or use spreadsheets to calculate interest rates just for fun? :)

    --
    Faith can move mountains. I prefer dynamite.
  88. Multitasking Improves Efficiency by heli0 · · Score: 1

    Look at all of the ways that you can multitask with your GeforceFX-5800: CoolingFan_FUN.wmv

    --
    Whenever the offence inspires less horror than the punishment, the rigour of penal law is obliged to give way...
  89. Already Beaten... by bobm17ch · · Score: 1


    I have been reduced to actually looking forward to doing the Times crossword at lunchtime with my cow-orkers.

    In fact, it`s the highlight of our day.

    Save yourselves while you still can.

    --
    \\ Mitch
  90. "sitting like a mindless slug" by Lord+Kestrel · · Score: 1

    But I still do this while waiting for turns to finish in Civ3...

  91. Slave to the game monkey by stdcallsign · · Score: 1

    "Moreover, otherwise carefree and pampered children may become motivated to go out and get a job, thereby contributing to societal productivity, by the prospect of earning money to buy games."

    Jeez yea. I remember when I was in middle and high school my mom would bribe me with sega master system (and eventually genesis) games for getting above a 3.0 average. I took up a paper route as soon as I was able to afford my hourly charges for Gemstone3 on GEnie.
  92. Getting outside by Infonaut · · Score: 1
    It seems quaint, I know. But getting outside even for five minutes usually helps me more than a half an hour gaming, reading Slashdot, or doing any other cubicle-based activity.

    --
    Read the EFF's Fair Use FAQ
  93. What are you comparing it to? by SatanicPuppy · · Score: 2, Interesting


    So, we'll all agree that you can't work 8 hours at a stretch, with zero interruptions. I can get close if deadlines are coming up, but the caffinated beverages get to me eventually, and I start freaking out (The Mouse is talking to me! The Mouse is talking to me!), not including the bathroom breaks.

    So, in a stress environment, I can see putting some sort of game system around to blow off steam every couple hours or so. Of course if you have a bunch of addicts around, you're going to go out of business...

    The thing is, people compare it to PRODUCTIVE time. So, no, compared to actualy PRODUCTIVE time, playing games is a time waster.

    On the other hand, compared to sitting mindlessly and passively in front of the TV, games achieve a level almost approaching productivity! So it depends on what you're doing.

    --
    ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
  94. how about excercise? by primus_sucks · · Score: 2, Insightful

    If you need to take a break at work I think that going for a walk or working out on your lunch hour would be a better break than playing games. Office people do enogh sitting.

  95. I fired someone for this. by pair-a-noyd · · Score: 0

    I pay my people to work, not to play.
    If they want to play, stay home and play.
    If they want to work, come to work, work and get paid for working.

    Bah humbug!

  96. I'll be brief by DeltaSigma · · Score: 1

    I, sir, would like to work for you.

  97. Germans said it best: by Anonymous Coward · · Score: 0

    "ARBEIT MACHT FREI"

  98. Re:Pu Tang by Anonymous Coward · · Score: 0

    I see you haven't gotten any yet.
    Is it because you're so pathetic that no woman would want you?
    Or, is it that you're not really trying?

    It does seems, by the sheer number of these posts, that you may be overcompensating for something.

  99. stimulating the mind by LuxFX · · Score: 2, Informative

    When I have to get up early for a long day of work, or if I hit my afternoon drearies, I always do one of the online crossword apps. I find that kind of puzzle-solving to be very stimulating and raises my level of alertness and clarity. For just a 10-15 minute commitment, I've improved my workflow for hours to come.

    Much better than sogging ever so slowly-but-surely toward that I-Need-a-Nap afternoon lull...

    .

    --
    Punctanym: alternate spelling of words using punctuation or numerals in place of some or all of its letters; see 'leet'
  100. Oh Please! by solarrhino · · Score: 1, Offtopic
    One of my "colleagues" comes in around 12 noon every day, fires up solitaire, and plays until at least 3 pm - then, half the time, leaves at 4 pm supposedly to pick up his daughter (yeah, right).

    Just today, some folks were asking the rest of us why a certain bug has not been fixed yet. Naturally, he was already gone for the day. I slipped while trying to reassure them and said "I'm sure he will leave no card unturned". Naturally, all of us who know what's going on broke out laughing....

    I really hate that guy.

    --
    "Lord, grant that I may always be right, for Thou knowest that I am hard to turn" -- A Scots-Irish prayer
    1. Re:Oh Please! by Anonymous Coward · · Score: 0

      get his lazy ass fired, I hate him too just reading your description

  101. My company bought us.. by Frank+of+Earth · · Score: 2, Interesting

    .. a 27inch TV and a Xbox. We have a ton of games but we mainly just play Halo every day for 1/2 hour around 5pm. I'm not sure about increasing productivity or anything, but a few quick matches of Halo gets me more hyper than 3 cups of coffee.

  102. Rubbish by Anonymous Coward · · Score: 0
    from the article:

    ... Many computer stores have a section explicitly entitled "Productivity Software" that's distinctly separated from the gaming section, which, for all intents and purposes, might as well be labeled "Anti-Productivity Software." Again, the subtle message is that those who are committed to work go to the first section, while those enticed into play go to the second section; many would conclude that a zero-sum relationship exists between the two, where the more you do of one, the less you do of the other.

    This guy sounds like he's trying to justify his hobby. "Productivity" is an activity when something is being produced, not an activity that's putting you "in the mood" to produce. Besides, low-level tech work is task oriented (much like playing video games) while management itself would gain nothing from honing gaming skills. Take a break anyway you want, but don't tell me you're being productive. You're taking a break.

  103. Don't know, but I know one thing for shure... by Qbertino · · Score: 2, Insightful

    The colors of this site definitly reduce my productivity. And make my vision go all blurry. And leave a faint headache behing the eyes.

    --
    We suffer more in our imagination than in reality. - Seneca
    1. Re:Don't know, but I know one thing for shure... by kstumpf · · Score: 1

      I cringe when I see an article I want to read is in the Games section. This gaudy purple theme is absolutely horrendous.

  104. Art as inspriation... by Firefly1 · · Score: 1

    ...and leave us not forget its value as a means by which understanding of its creators might be gleaned.
    Three words for y'all:
    Grand. Admiral. Thrawn.

    --
    - White Knight of the Order of Mihoshi Enthusiasts
  105. Mod this up... by Anonymous Coward · · Score: 0

    because it's so true.

  106. Which games? Which professions? by aricusmaximus · · Score: 1

    Are there certain games that make people more productive than others? Should employers promote solitaire but ban Everquest?

    What about the kind of job being done? Clearly, someone flipping burgers doesn't need time off to rejuvenate their creative side.

    In the end, though, I think game-playing should be taken on a case-by-case basis. You ban gaming, and see what happens to productivity. Then let some gaming in, and check the same.

    And frankly, if people need to waste time, they'll find ways. At least gaming is obvious. What's worse is when people are doing psuedo-productive activities (e.g. "pencil sharpening"), that kill time or contribute nothing to the project, because it's much harder to track them and/or stop them.

  107. Hand-eye co-ordination by zakezuke · · Score: 3, Insightful

    Ok, let me chime in here about the most popular games on the planet. Microsoft Solitare and Microsoft Mine sweeper.

    Typicaly management frowns down on these two games, and it's not unusual for the boss to ask for these to be removed. A careful reminder, before that choice is made is imporant. Both games are excelent for hand-eye co-ordination skills and serve to promote mouse instruction. You may think i'm nuts for saying this, but working with older people who didn't play video games who don't have much in the way of computer experence are not going to be the best at operating a mouse... so bad that often times I see the simple click motion translate into a forward motion, and they ask why the computer isn't doing what it should be doing.

    As far as me personaly, switching from a standard issue mouse to a trackball, I found quake II to be invaluable. This could apply just as easily to solitare.

    So would I say playing solitare on the lunch break improves productivity. I'd say, "YEP, SURE DOES". It teaches inexperenced users how to operate the mouse, it helps users to become familar with the particular choice the work place made on mice.

    --
    There is no sanctuary. There is no sanctuary. SHUT UP! There is no shut up. There is no shut up.
  108. Re: Amen! (But you're fighting a big battle) by King_TJ · · Score: 2

    I've worked for more than one place that initially promised me they "weren't picky about keeping strict hours, as long as you got the work done" -- and each time, reality was a little bit different.

    What happens is this: Your co-workers (and superiors) observe you coming in late or leaving early, or heading out for lunch at a non-typical hour, and they automatically assume the worst.

    Actually, to be more specific about it - your co-workers actually *in* your department, working along-side you, probably *do* understand if you're getting your job done. The problem is everyone else. They're busy doing their own work, so they don't have time to check what you do. All they notice is your presence or absence.

    All it takes to run into "hot water" is an unfounded rumor about your "part-time work habits". Your superiors might not immediately act upon it, but the comments tend to stick in their heads and they'll start looking for reasons to "have a talk with you".

  109. Obviously by Hal+The+Computer · · Score: 1

    You're not me. I can play as long as I want and not hit the broad side of a barn door. Oh well, someone has to help the top person on the other team score kills!

    --

    int main(void){int x=01232;while(malloc(x));return x;}
  110. Re: irony by TeknoHog · · Score: 1

    Thanks for pointing that out, I guess I got confused by the +Insightful mods. My points are still valid for the general topic, though.

    --
    Escher was the first MC and Giger invented the HR department.
  111. Benjamin Franklin said.. by gfody · · Score: 0

    Games lubricate the body and mind

    --

    bite my glorious golden ass.
  112. Depends on the Game by Vegan+Pagan · · Score: 5, Insightful

    Today's video games are too time consuming. Back when arcade games were popular, they'd be a nice break because they only take a few minutes to play and leave, but most of today's console games take over half an hour before you get somewhere satisfying in them. They often space the opportunity to save far apart so if you spend less than half an hour you lose your progress. Simply having to save your progress is a nuisance, because you have to remember where you are after you stop, which means the game stays on your mind after you return to work. Arcade games always let extra players join in at any time, but today's console games force you to restart if you want to change the number of people playing. Startup screens alone now take over a minute. Some Gameboy Advance games are pretty brief, but it's low tech, uncomfortable and only supports one player per unit.

    The sad fact is, today's console and PC games are designed to take over your life, which is just what the boss won't allow on the job.

    1. Re:Depends on the Game by Anonymous Coward · · Score: 0

      That's why I wait until an emulator exists for the platform in question before really getting into some games. These emulators usually have snapshot features, so you can literally pause anywhere. It's also really handy if you suck at most games and need to try the same thing 20 or 30 times before it works.

      So I only beat Super Mario World last year. Ehh, big deal.

    2. Re:Depends on the Game by Cnik70 · · Score: 1

      I agree. I game up video games long ago, right around the time that I finally stopped using my old C64. I miss the games that were simple and didn't require a large textbook in order to play them. These days my gaming is limited to having Stella (2600 emulator) installed on my SuSE box. Now these are real games!

      --
      -Cnik
  113. Re:Try weightlifting by buck_wild · · Score: 1

    I must shoot you now.

    --
    If all you have is a hammer, everything looks like a nail.
  114. Haha by Anonymous Coward · · Score: 0

    You know you loved it!

  115. Walking by choi · · Score: 1

    Ehrm... How about some walking? Ever heard of the joys of _physical_ excercise?

    --
    Browse Slashdot at Funny+5, everything else -5. The only way to sustain it.
  116. weee by null-sRc · · Score: 1

    so...

    i've got exams next week...

    and i need... to study...

    but it would be more productive to play games? OK!

    not that i needed this article to make me ignore studying for games :|

    --
    -judging another only defines yourself
  117. Playing Sports is way better by Anonymous Coward · · Score: 0

    I am in a full time Computer Systems Program, and they made us take Gym in the first semester replacing it with some goal setting class. This made everyone remember how good it was to be in PE play sports and so on, since people wheren't all that good to begin with the wanting to win aspect never got to big.

    However it did make it so everyone got to know eachother much quicker, it also helped out on teamwork. People don't seem to hate eachother so much at school but instead tolerate others more.

    We have gaming too, but for some reason everyone would rather play basketball instead when we have free time (we have basically cycled through every sport).

    What you get from playing sports far exceeds what you would get from playing video games.

  118. Not always such a great thing... by Garridan · · Score: 0, Troll

    Computer game addiction is rampant. During a fit of depression, I spent approximately 2 weeks doing NOTHING at work but play Diablo 2 and hit alt-tab when the boss came around. I didn't mean to, but I had gotten into the habit of doing a Morpheus run first thing in the morning... but when I turned the game off, I got overwhelmed with work, came to slashdot, didn't find any new stories, then went back to diablo. Then when I'd have bad fights with my girlfriend (the reason I was depressed), I'd go to the office at 1 in the morning to play. Bad bad bad. A few weeks after that happened, I realized what I had been doing, and deleted all traces of diablo from my computer. I was still too much of an addict to delete my battle.net characters, but I haven't been back for over 3 months, so I'm comforted to know that I CAN'T go back to that.

    OTOH, nothing breaks the stress in my office on a deadline like a 15-minute round of Unreal Tournament on one of the boards I made in my not-so-busy days. And since I've got the leeway to make levels on those not-so-busy days, I'm grateful, so more willing to stay late and work harder for deadlines.

  119. ummmm by Anonymous Coward · · Score: 0

    YES!!!! Next topic.

  120. Wrong. It's all attitude. by BoomerSooner · · Score: 4, Insightful

    Treat them with respect and they will do the same. Treat them like shit and they will work 1/10th as hard (that's how it is at my current job).

    I guarantee a work slow down every time someone at my job gets bitched out because the boss doesn't know any other way to motivate.

    Granted, people can take advantage. But if you're a good manager and have good managers/workers around you it's less likely some bad seed will slip through.

    1. Re:Wrong. It's all attitude. by linus_vp · · Score: 1

      I agree that boss once he gets the idea that you are a slacker, he will find out ways to make you look bad. I was sometimes at the mall on lunch, and acouple team members paging me for 'fun' told me boss i was shopping. Needless to say, I an no longer working there. Almost 3 years and they say byby to me. It was better off for me in the long run. I had a short term assignment at Pfizer, doing win2k migrations. That led to my contract at my current job in Auburn Hills. I'll probably be moving out to live close to work, at the end of the year.

      --
      My Journal.
    2. Re:Wrong. It's all attitude. by Anonymous Coward · · Score: 0
      Why are so many Mac users homosexual?

      The way I figure it, Mac users fall into the following three categories:

      1. Homosexuals
      2. Girls
      3. Negroes
      In a way, you could lump items 1 and 2 together. Homosexuals think they are girls,
      or at least they want to be one.
  121. The problem is always the excess. by Anonymous Coward · · Score: 0

    Games that you have to play every day and those that you have to read about, if you dont play, every day are tiresome and I doubt that they dont decrease the productivity.

    Mix many games and you cant do much else.

    I DARE YOU, WANNA GIVE A SHOT ? :-))))

  122. Then don't work for me. by BoomerSooner · · Score: 2, Insightful

    I only want people who give a shit about the world around them. If anyone who ever wants to work for me cannot find one thing to contribute to society, then they are worthless to me already.

    This is a good weed out question on interviews as well.

    I am not religious, however a few of the people I've started the company with are. I give them the ability to do activities with their church (as long as they affect people outside their congregation) and I respect their beliefs.

    Requirement stays until I get a good reason someone wouldn't want to help anyone.

    Hell my dad is an evil fucking republican and I guilted him into doing Meals on Wheels for 2+ years. Believe it or not, helping others can help yourself as well.

    Oh btw I work in long term care. Working with elderly people who have no one left in the world can be a eye opener.

    1. Re:Then don't work for me. by Anonymous Coward · · Score: 0

      Here's a good reasons not to help people via your community service requirement:

      Helping people requires socializing with them and socializing with people causes me pain.

      I have crowd phobia, panic attacks in large groups of poeple and other socialization disorders. I've gotten over these conditions enough to function at work, but I will not volunteer for more pain on own time.

      Now if I can write open source software 16 hrs a month for my community service, that's a whore of a different streetcorner.

    2. Re:Then don't work for me. by spruce · · Score: 1

      Perhaps it's possible that people give a shit about the world around them, but don't want their employer to enforce if/how/when they contribute to that world? I get a very nasty feeling from mixing my private ethics with an employer who is paying me to do a job.

      Just my opinion - but you could be missing out on some good people with a policy like that.

  123. Not if I'm the owner. by BoomerSooner · · Score: 1

    What you're describing is 99% of the places I've worked as well.

    It comes from peoples insecurities. Plus, if everyone takes advantage of the situation and no one knows when the hell anyone should be there, they won't worry about appearances. Communication is the key to any relationship, it's no different in a job. Just let people know that respect for everyone is not a option, it's a requirement. If anyone has issues let the manager handle it. However, if a coworker is more concerned about Bob and Sally's time, maybe they need more attention paid to their own performance.

    Top down positive reenforcement makes a world of difference. You've got to talk the talk and be able to walk the walk.

    Personally I don't understand corporations today. For example, my first job at Andersen was in the Audit group (Computer Risk Management to be exact). I'd go on financial audits (surprisingly fun, but long days) and computer related audits (borrrrrring). I'd be on a job on a friday night with a partner and some other people. We'd be there till 10 or however late necessary, every single week. To me it was either we were understaffed for the job (true) and/or they just didn't have any lives (true). By the time you became a partner at Andersen (insert big 5/4 accounting firm here) you'd put in 20+ years of 80+ hours a week. Yeah, you make a shitload of money but where the hell did your life go?

    Being very very very poor puts things in perspective (if I could only convince my wife). Money isn't anything, happiness and living your life to the fullest are everything (although in all likelihood the partner wouldn't change his life for anything! lol, sad really).

  124. Gaming DOES increase productivity! by windowpain · · Score: 2, Funny

    "computer gaming has the greatest chance to hone skills useful for productivity in the workplace"

    Yes it does! Because in my job I often have to use a chain gun, trade with elves and drive 100 mph in urban settings.

    --
    Insert witty sig here.
  125. Lol, thanks but don't be so sure. by BoomerSooner · · Score: 1

    Give it 2+ years and keep an eye on my stupid posts.

    Hopefully my company will be more stable by then. It's making between 60-100k/year right now (in addition to my full time job!). Once it hits ~220k/year avg I'm going full time. Right now I'm working too much but hopefully it will all pay off.

    Hell if not I guess when my rich dad (divorced parents, rich dad/poor mom) moves to Catholic Heaven I'll get some cash assuming he doesn't write me out of his will! Lol, I told him to leave me nothing the other day. My siblings need it more than I do.

    I know it's stupid but the most logical business quote I ever heard was from Scrooge McDuck! lol, cartoons have all the answers. "Work smarter, not harder." Best line ever. My family busts their ass and only my dad makes more than me (actually he makes like 5 times what I make!!!). I'll catch up soon.

    My goal also for my company is to split the payouts as such.
    Semi-annual bonus program
    50% of company after tax earnings go to me.
    30% of company after tax earnings go to r&d, employee perks, new s/w and h/w (as needed), general company needs (operating capital).
    20% bonuses for employees based on time with company (everyone gets a bonus, no waiting periods) and revenue generated by their work (good incentive in my opinion).

    I'll succeed. I may have to alter my plans as things work and don't work. Keeping the ideals of the working man while being the CEO is difficult but attainable IMO!

  126. time vacuum by PudriK · · Score: 1

    I find enough ways to waste time at work as it is without having a good one available. While periodic breaks for personal interests enable me to provide at least a few hours each day of productivity at my mind-numbing job, most of these breaks are not interesting enough to keep my attention for long, and I will get back to work, somewhat recharged, and in the end productive.

    But being able to play games at work would make me completely useless. I can easily pour three hours into a game and not notice the time passing. The good thing about most workplace distactions is, they don't last long.

  127. something to add by heby · · Score: 2, Insightful

    snoozing, daydreaming, overconsuming food and beverages, or sitting like a mindless slug waiting for time to pass.

    add reading slashdot to that list - that's certainly my biggest waste of time while at work.

  128. Game are cool, but... by okizeme · · Score: 1

    Playing video games aren't a problem when it's done during breaks, it's just one of many things people choose to do to relax and enjoy themselves. Watercooler chatting, surfing the internet, and emailing are no more more productive. The real problem with video games is that it's hard to know when to stop because it can be so addictive. Imagine if you spent an average of 3 hours a day playing video games (in and out of work). That's 21 hours a week (almost a day!) Imagine if u had actually put those hours to something more productive like learning a new skill. Playing games is fun, but it's all about moderation.

  129. GAMES ARE FOR IDIOTSz by Anonymous Coward · · Score: 0

    just like the slashdot goobers

  130. Who needs a gamecube ? by _Spirit · · Score: 1

    I'd be happy with a Radeon 9800 for my workstation and some headphones.

    --

    beauty is only a light switch away

  131. Write a novel by yerricde · · Score: 1

    Write a novel.

    Best novel submitted by a team member gets turned into the company's next title, with an extra bonu$$$ to the author.

    --
    Will I retire or break 10K?
  132. Alternative to Caffeine by serutan · · Score: 1

    I am not allowed to play games on my office PC during work hours. However, I once took a really boring week-long class at a hotel where there were some arcade games in the lobby. Taking a brisk walk during breaks didn't do much for me, but I found that spending a couple quarters shooting aliens really woke me up. Without those adrenalin shots I wouldn't have gotten half as much out of the afternoon sessions.

  133. Zelda Wind Waker by horcy · · Score: 1

    When i turned on my Zelda: the Wind Waker filled
    Gamecube on friday evening and turned it off on
    sunday night, I discovered that i didnt do alot of things i should have done.
    And seeing the pile of dirty dishes reaching the ceiling
    was also a big hint. I've been playing console and pc games since pong and I can tell you, it reduced
    my productivity incredibly. But what else can you do.
    Those games are just way too cool and entertaining.

    DARN YOU Shiguero Myamoto!!!

    --
    Check my site: http://pixel.pagina.nl
  134. absolute bullshit by Anonymous Coward · · Score: 0

    I used to be a counter-strike/diversion junkie. It was so bad I ended up with a 1.6 gpa and had to leave the big Uni for a year. The solution was to get rid of my 3d card so I couldn't waste my time with the latest schnazzy games and now I'm back to making a consistent 4.0 for the last two semesters. Of course, now it's summer and I'm reconsidering...

  135. When done in moderation, I agree by Anonymous Coward · · Score: 0

    I think when/if used in moderation, I agree that things like games, or MSN or surfing the net can be more 'productive' then sitting there staring at a clock for ages.

    When I'm at work and get into a slump, if I just sit there, it takes me longer to get back at work, I get bored, unfocused, lose interest in what I'm doing, and it gets harder for me to stay on task.

    Whereas, if I can take a break, chat on MSN for a few mins, read slashdot or a website, or even fire up a game for 5 mins, a: it keeps my mind in a more active state frame of mind, b: I'm more likely to chat for only like, 10 mins, as opposed to sit there twiddling my thumbs up my ass for 20, c: keeps me 'happier' and more productive.

    Now, if your employees are spending 4 hours a day playing a game, then yeah. That needs to be dealt with, but with moderation I do think things like games/email/chat/etc are more 'productive' time killers then just killing time.

    Also, when I usualy take a 'break' from doing work, I usualy end up going to like, codeproject.com or a programming site and read articles/tutorials/etc, learn a few new things which I enjoy, and may be usefull to what I am doing at work.

  136. Yes it does, hence I sold my PS1 ages ago... by Wonderkid · · Score: 1
    I run a business and purchaed a Playstation 1 when it first came out and was blown away by the games. I could not put it down and despite attempts at self control, it ate into my time. I always wanted to have one more go to get past a level. Of course, I was at the time working from home, so the distraction was similar to the well stocked fridge syndrome known to home workers!

    That said, now we have an office, I see no reason to go splash out on a PS2 and/or XBox to enjoy the evenings. But then, can the eyes take constant abuse from looking at a video screen all day at work and then into the evening? Is it not better to go out at night and get involved with real people? Another subject for Slashdot!

    --

    O'WONDERWe're working on it.

  137. What about non-video games by jhines0042 · · Score: 1

    At my last company we had a pool table, a ping-pong table, two fooz ball tables, a dart board, a wide screen TV, DVD player, and sometimes people would bring in movies or hook up a game system.

    Everday at lunch time (lunch was also catered in BTW) the whole company would descend to the lunch room, eat, hang out, and play games.

    Ok, so sometimes the lunch breaks were longer than an hour, but usually it wasn't much longer than that, and you would go back to your desk with a clear mind, an energized body, PLUS you just spent leisure time with your co-workers, so when it comes time to work with them you actually know them and might even like them.

    Yeah, I think playing games is a productivity booster. But only if you don't have to sneak around and only if you do it with co-workers away from your desk.

    --
    42 - So long and thanks for all the fish.
    1. Re:What about non-video games by Da+VinMan · · Score: 1

      At my last company we had a pool table, a ping-pong table, two fooz ball tables, a dart board, a wide screen TV, DVD player, and sometimes people would bring in movies or hook up a game system.

      That kind of says it all doesn't it? Your "last company"? Are they still in business?

      If so, great! I would love for this sort of thing to actually work out. If not, I'm not surprised.

      So, what happened? Did you quit? If so, why quit such a great employer? Were you fired? If so, was it because of a layoff or perhaps from excessive screwing around? :+)

      I agree that your situation sounds like it was pleasant. I just don't see how it was necessarily productive.

      --
      Please mod this post only if you think others should/n't read this. I have enough ego^H^H^Hkarma. Thanks!
    2. Re:What about non-video games by jhines0042 · · Score: 1

      Just in case you read replies to your own messages....

      I left due to a change in my manager and a conflict of opinions as to what kind of work was suitable for my experience. After four years at that company I found myself starting all over again on the advancement ladder because my new manager had no goal other than to meet his metrics today, completely ignoring that the work I was doing would make it easier for him to meet his metrics consistently for the next year and into the future.

      Lack of foresight.

      Yes the company is still in business. I'm still a shareholder, I still have friends there and most of them are still complaining about my former manager.

      Transfers inside of the company were on hold due to the bubble having burst and money being tight.

      I would have love to have stayed. But the stress of my day to day duties and the attitude of my manager made the situation one that was unhappy.

      After I left, and started my new job, my friends immediately noticed the difference in my attitude and were amazed at how depressed I had become and how much happier I was now that I was out of the bad situation.

      --
      42 - So long and thanks for all the fish.
    3. Re:What about non-video games by Da+VinMan · · Score: 1

      Yes, I do read replies; even replies to messages I had forgotten about. ;+)

      It's too bad it happened that way for you. I'm glad to hear that a looser environment like that can work out for a business. If I ever get in the entrepreneurial mood someday, I may give it a try.

      Best of luck!

      --
      Please mod this post only if you think others should/n't read this. I have enough ego^H^H^Hkarma. Thanks!
    4. Re:What about non-video games by jhines0042 · · Score: 1

      The main reasons that that loose environment worked was because of the whole companies culture.

      --They trusted their employees.
      --They fostered an environment of open doors. (I could talk to the CEO whenever I wanted to.)
      --They catered in lunch every day for all employees because it was an inexpensive way for them to boost the productivity of the employees. Because employees didn't have to leave the office to go find lunch. (Though groups of employees did so on occasion).
      --Everyone in the company had a cubical, even the CEO and all the VPs.

      This environment (free lunch, pool table, etc...) made for a very relaxed, enjoyable, lunch hour with one's co-workers where free exchange of ideas could occur and team building happened naturally.

      It was a small price to pay but it worked.

      --
      42 - So long and thanks for all the fish.
  138. Sure, you just influence how it gets done by ianscot · · Score: 2, Interesting

    No chance this sort of thing happens on a big scale in the white collar sweat shop that is US IT right now. During the dot com boom, employers were into the whole Ping-Pong-for-morale idea, but now they've got us by the short hairs.

    But it makes total sense to officially sanction something in a "public" break area or whatever that you think might be a problem for people sitting in their individual veal stall/cube. If it's going to happen, get your spin on how it happens. Use it to make people like their jobs and their coworkers. Can that be bad? Can it be worse than an office of people with their fingers poised on Ctrl-tab to hide minesweeper?

    The alternative is in place here. We've got hidden processes taking "inventory" of our systems, sniffing out potentially illicit activity all the time. They don't find the real abusers, but they succeed in crushing the morale of people who take it casually. Those are the ones who get caught. And of course, the people responsible for monitoring it are the LAN team sorts who know where to hide their own. Pretty much a gulag of a network, complete with the guards knowing how to get contraband through the gates. Let's hear it for authoritarian approaches to social problems...

    --
    "Fundamentalism" isn't about divine morality. It's about human authority.
  139. This didn't work on my parents, either by ianscot · · Score: 1

    "a stimulating alternative to 'snoozing, daydreaming, overconsuming food and beverages, or sitting like a mindless slug waiting for time to pass."

    My parents didn't buy it when I told 'em Intellivision was good for my hand-eye coordination, either. (Honest, "Utopia" is really building my management skills... for use in "Civilization" later on.)

    --
    "Fundamentalism" isn't about divine morality. It's about human authority.
  140. Really Depends on the Game by Anonymous Coward · · Score: 0

    You're overgeneralizing. There are still many arcadish games designed for consoles (is there a current machine that doesn't have Crazy Taxi?) and load times aren't always horrendous. Admittedly, you do have to restart to add players, but I can only recall Gauntlet and the Konami 4-player brawlers not requiring that.

  141. I agree that gaming could increase productivity. by sebastianboethius · · Score: 1

    For example:

    There was a study conducted at a sewing factory as moral and productivity was low. The employees only had 30 minutes lunch break and their shift was over 9 hours long. The managers decided that they would increase the lunch break by 30 minutes. Thus, productivity increased because the workers could relax. They then decided to include coffee breaks, productivity increased. Then they supplied the empolyees fresh muffins during the coffee breaks, as a result productivity increased because workers were happier with the muffins. Finally they removed the muffins, and shortened the lunch break by 15 minutes. Surprisingly, productivity STILL increased. The managers scratched their heads for a long time until they realized what had increased the productivity of their factory employees : CHANGE, and it wasn't increasing their priviliges that stimulated them to work harder beacause it was only an external motivation. We can therefore compare this to the reason why games would increase productivity : not the actual fact that we play games during work hours, but the fact that it lets us experience change.

  142. Good points. by BoomerSooner · · Score: 1

    However, the main one for me is this, I want to control my own job and answer to the client (instead of the boss).

    True you want everthing for your children but I have 3 people I work with who never said no and one of them has a 33 year old that is still being supported, the other one has a 25 year old and a 22 year old that are exactly the same.
    Sometimes it's good for your kids to learn the value of money. Growing up rich (getting the best all the time) tends to make this impossible.

    Thanks for the comments!

  143. See that is the solution. by BoomerSooner · · Score: 1

    You wouldn't necessarily need to "go out". If you have a disability I would be more than accommodating (my wife is has so many medical problems it's really sad).

    You wouldn't even need to come in to work for me if that were your situation. Just come for the big meetings and phone into the rest. This is exactly what I was talking about. Not everyone needs 8-5 with a 1 hour lunch.

    Attitude is everything.

  144. Datek Online by cyranoVR · · Score: 1

    When I went on an interview with Datek Online, they showed me a PC gaming room the President had set up for the employees. Nothing but high-end PCs with keyboards, mice and joysticks ready to go. Something about how the pres wanted to emphasize the connection between online gaming and online stock trading...

    Of course, they got bought out by Ameritrade a few months later :\

  145. 15min quake match by Anonymous Coward · · Score: 0

    That's what I loved about Quake and fast action first person shooters.

    I can be doing homework, studying for a test or preparing for a project, but working for hours straight with no break can make it a unbearable or bad work to come about.

    With quake( II or III), it's usually good when I jump in for a few minutes, limit myself to the amount of frags before I HAVE to log off and go back to work. And since the game's action is so fast paced, it's enough to get my blood pumping and enjoy a few rounds without losing the day.

    Hence why I avoid RPGs and strategies; you'll sometimes reach a point where things start to get interesting and you'll lose track of time.

    I'm sure everyone's read 'how to study' manuals. The 15min match is the reward I give myself for working hours. Sometimes, you'll forget about the reward and continue working; kinda like the way you train a dog.

    A 15min quake match, some time to cool off (another 5 minutes). That constitutes a good break, IMO.

  146. Another "18 cent coin" piece by Anonymous Coward · · Score: 0

    Where can I get one of these researcher jobs? "Gaming increases productivity" sounds like the double-think that put my last company out of business. A small group of us spent our days slaving away to the sounds of the main developers banging away at FoosBall(tm) and N64 games. Three years and we barely had an Alpha product. But the main devs had good "bonding" and were "mentally refreshed" all the time. The managers should have been chewing them out, but they were playing too.

    Yup. Gaming really increased _their_ productivity.

    Don't know why I bother typing this. I'm an AC posting on a story that already has 250+ posts. Noone will read it, but I feel better for venting.

    Anonymous Kev
    Proudly posting as AC since 1997

  147. of course not, look at my dreamcast by clarkc3 · · Score: 1

    Setting up a Dreamcast to run linux is fun and productive. And when we need a break, we could pop in a game or two :)

  148. I disagree. by BoomerSooner · · Score: 1

    Most people want to do good things, they just have difficulty in finding time. I help them to find the time. If I miss out on someone that doesn't want to help their community why would I want to help them (with a job)?

    Being a business leader is itself a community service. Puting your ass on the line, not to mention your money to pay other people to work with you is a risky proposition. In fact, I'm more scared of failure because of the impacts on my employees than I am of the impact on my life.

    1. Re:I disagree. by spruce · · Score: 1

      Most people want to do good things, they just have difficulty in finding time. I help them to find the time.

      You force them to find the time, which is different than giving them an option.


      If I miss out on someone that doesn't want to help their community why would I want to help them (with a job)?


      I don't look at it as you helping me by giving me a job, I look at it as a mutual relationship - my time for your money, end of story. Anything more and you get in a situation like my friend who wants to quit his job but feels guilty and that he owes something to his employer.


      Being a business leader is itself a community service. Puting your ass on the line, not to mention your money to pay other people to work with you is a risky proposition. In fact, I'm more scared of failure because of the impacts on my employees than I am of the impact on my life


      I would't call it a community service just because you give a few people jobs. If you turned over your profits that's another thing.

      Don't get me wrong, I think that's great if you want to do these things, and others want to work for you. I'm just saying you should understand there are a lot of people who might like to come to work to program computers, not talk to old people or plant trees, and I absolutely hate the idea of an employer dictating anything to me other than things pertaining to my job.

  149. Important lessons... by DrCode · · Score: 1

    One can also learn things from gaming. For example, one particularly large chip company encourages a form of interaction called 'constructive confrontation'. The Monkey Island games' "insult dueling" could be excellent practice for this.

  150. supastar by Anonymous Coward · · Score: 0

    w00t w00t that's so cRAZy

  151. Does Gaming Reduce Productivity? by Atrophy71 · · Score: 1

    I'll tell you as soon as I get to the next chapter and level up.

  152. Does Gaming reduce Reproductivity? by shaunak · · Score: 1

    I think so.
    Unless, of course, you're a hermaphrodite.

    --
    -Shaunak.
  153. Re: "money isn't anything" by King_TJ · · Score: 1

    You sound like someone that would be a refreshing change to work for! I hope your business prospers.

    Regarding your comment about being very, very poor putting things into perspective - I can relate to that, to an extent. But at the same time, I find that money *is* very important in my life, at least up to a certain point. My interests, unfortunately, aren't cheap. I'm a computer junkie, for one. I also like things like movies and music, which do cost money. Beyond that, I have to earn enough to pay for my daughter's needs, and keep all the bills paid for the basics.

    I guess what I find frustrating is the seeming lack of a "middle ground" nowdays. It's easy to be poor, as long as your aspirations don't involve many things that cost money. (I see people all the time who get by quite happily on a single $7 or $8 an hour income, for example. They earn a small enough annual income that their insurance needs get covered by state programs. They may even get financial assistance for other basic requirements. They buy what they need at garage sales, flea markets, and from friends/neighbors - and their hobbies usually include the "simple pleasures" like camping, swimming or fishing.)

    It's also very possible to be fairly rich, but the tradeoff, as you pointed out, is the rest of your free time (life). The people making money nowdays, by and large, put in crazy numbers of hours, or at least work all the hours traditionally reserved as "family or personal time".

    The people who have skills/knowledge to rise far above the "near minimum wage" jobs, yet don't want to take on the responsibilities (typically management positions) that earn the "top dollars" are really struggling. There's hardly any room for these folks anymore. They get downsized, laid off, transferred into other areas where they're forced to move into management roles they don't want, etc.

  154. Re:Bah! -- Baloney! by freeze128 · · Score: 1

    Slashdot has less of an effect because you can simply walk away from it at any time, and when you return, pick up right where you left off. In an interactive game, you would be hesitant to just depart, forfeiting any lead or advantage you might have in the game. You would probably say "Just a sec..." as you wait for a break in the action.
    Turn-based games might also elicit pressure from the other players for you to return to the game, rather than actually working.

    I have nothing against games in the workplace... As long as they are text based and time independant single player games. :)

  155. Misread by ciroknight · · Score: 1

    Does Gaming Produce Reproductivity?

    --
    "Victory means exit strategy, and it's important for the President to explain to us what the exit strategy is." G.W.Bush
  156. Gamecube? WTF? What about an XBox?! by boy_afraid · · Score: 1

    Man, f*ck the Gamecube. Give me an XBox instead. I've got one at home, so why not one here at work.

  157. Studies by jak163 · · Score: 1

    "Several independent studies have confirmed that intermittent recreation enhances rather than detracts from worker ability to return and focus on the task at hand." Interesting these studies are not named or cited.

  158. That is just it. by BoomerSooner · · Score: 1

    It would be part of the job you wouldn't get hired then all of a sudden be told "here is a thing you've got to do" that wasn't in the job description.

    Just because no one wants to clean puke when they are a janitor doesn't mean it doesn't get done. Same way with this. If you don't want to be paid to do community service, simply don't take the job because it is a part of it.

    Easy as pie.

  159. Nethack by Woffle · · Score: 1

    With nethack you can always claim it is some sort of archaic debugger. Which it actually is about: debugging dungeons...

  160. on second thought -- Re:Abuse potential too high by Sebastopol · · Score: 1


    I re-read the thread we were having, and I find it difficult to continue supporting my position without taking the extreme as the norm.

    After thinking about your points some more, it's more accurate to say that until people change their lifestyles, they are continually going have a drug problem. Thinking about examples of people who have kicked it -- and except for extreme addiction cases --- people have kicked the habit only by changing their lifestyles permanently. I suppose I could also defend this by pointing out the number of people who have experimented vs. the number of people who really end up addicted.

    Anyway, thanks for enduring the heated talk and changing my opinion.

    --
    https://www.accountkiller.com/removal-requested