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User: MrScience

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Comments · 537

  1. Re:careful... on Gaiman Naming Auction · · Score: 1

    slashdotters? or words?

  2. Re:Good Use for Importing Stationary Objects on Automatic 3D Reconstruction of Scenes · · Score: 1

    as that sleeping fellow showed us

    Since this is demonstrating crime-scene usefulness, I think that guy is, uh, supposed to be dead.

    I've worked some long shifts (24+ hours)... sometimes I've taken a cat-nap on the floor... but that position looks mighty uncomfortable.

  3. Re:Sounds Bogus on Automatic 3D Reconstruction of Scenes · · Score: 1

    You can see the holes in their data gathering demonstration of the cubicle. If you don't take a picture of it, the surface just doesn't get mapped.

  4. Re:first cache? on Is Google Breaking Their Own Rules? · · Score: 1

    And... it didn't work. You were flagged "Funny".:D

    Maybe that's because all of the "linked posts" (responses) will be flagged as you indicated.

    "This post is relavent due to words associated with linking posts. No search terms were found in this post."

  5. Re:No imagination on Having Fun With PowerBook Motion Sensors · · Score: 2, Funny

    Obligatory Dilbert cartoon. I'd link to the original, but can't find it.

  6. Re:The Speed of Dark on Astronomers Find Star-Less Galaxy · · Score: 1

    Ah, yes. Reminds me of the classic TOTSE, The Theory of Dark Suckers

  7. Re:A good Netflix alternative... on Netflix Pioneers Industry To Get Left in the Dust? · · Score: 1

    Sorry, it was actually this guy that figured out Netflix's allocation system.

  8. Re:A good Netflix alternative... on Netflix Pioneers Industry To Get Left in the Dust? · · Score: 1

    This fellow found the proof. And got a letter from Netflix stating that this was their practice.

  9. Movies on What Makes a Good UI? · · Score: 1

    I've been searching for a website that would just show screenshots of "pretty" UI (something like this. Screens from well done semi-futuristic movies, where they spend all their time on UI, would be nice.

  10. All of the tools... on Making the Most of Your Halo 2 RSS Feed · · Score: 2, Interesting

    I've tried to put together a list of all Halo 2 statistics software here, results of research while I wrote one of the most comprehensive tools to date.

  11. Re:Here we go again... on Elektro, the Oldest U.S. Robot · · Score: 1

    I've never heard of this site, and it actually looks pretty good. He does a lot of research, and appears to pull in a lot of sources. Thanks for the link.

  12. Re:Even more conspiracy on Virtual Farming Firsthand · · Score: 1

    I would think getting banned would actually lead to the girl, better grades, and an apartment.

  13. Re:Mini copies on the way? on PC Competition for the Mac mini? · · Score: 1

    And if it doesn't do well, pick one up cheap on EBay.

  14. Re:I for one . . . Nah, no I don't on Intelsat Loses Another Satellite · · Score: 1

    You have been hit in the head by a brick.

    You have died.

    (From the game, of course).

  15. Re:Sounds like... on India's Cops Meet Technology · · Score: 1

    If these were 5.25" disks, you could get away with it (the platter doesn't touch the corners). Though you would need to remove them to reduce friction.

  16. Re:How many movies, MP3s can one possibly use? on Hitachi to Release Half TB Drive Soon · · Score: 1

    For my photography hobby, I created a .5TB RAID-5 array less than 2 years ago out of three 250MB WD drives.

    It's around 2/3 full already. And I'm not scanning negatives (this is mostly just raw CRWs and Photoshop manipulation files).

  17. Re:surviving falls on Closer to Human Flight · · Score: 1

    Arch Deal -- Cypress Gardens, FL: In June of 1975, Arch Deal made a skydive as part of a promotional stunt for Channel 8 News. His parachute failed to open and he fell 3,000 feet into "loose soil" in an orange grove. Spectators found him there alive thirty minutes later. Deal returned to skydiving and has made 4,500 jumps since his accident, many of them as head of the Miller Brewing Company's skydiving team.
    http://www.greenharbor.com/fffolder/unlucky.html
    Better luck than this fellow...
    With his parachute streaming uselessly above him, he hit the ground in a sandy area. He was knocked out for about 45 minutes, but recovered well enough to hike back to the mustering point where the company commander ordered him to do fifty push-ups for arriving late. Cox collapsed and was taken to the emergency room where he was found to have a neck fracture. He recovered and jumped again about six weeks later.

  18. Where can I find the original list? on Things To Do Before You Die · · Score: 1

    Google News doesn't show any article with a link to the original.

  19. Re:Korean has two tenses for certainty on Things To Do Before You Die · · Score: 1

    So, IANAKS, would you be using the former or the latter in your post?

  20. Re:Assisting birth of an animal on Things To Do Before You Die · · Score: 1

    You consequently "moved" out of the rural area, didn't you?

  21. What? on Gaming Naysayers Have Little Context for Criticism · · Score: 1
  22. Spiffy! on Blending Mice and Men · · Score: 1

    In Minnesota, pigs are being born with human blood in their veins.

    I'm not sure I like having an easier path for viruses to migrate.

  23. Re:Peak of eternal light on Ion-Propulsion Craft Reaches The Moon · · Score: 1

    I don't think that little agreement matters anymore...

  24. Re:Prior art - 1983 on Several Publishers Sued for Infringing 3D Patent · · Score: 1

    As another poster pointed out, the patent is held by tectronix.

  25. Re:Game complexity? on No Online/LAN Co-op for Halo 2 · · Score: 1

    Network communications in non-trivial to implement... you can see this if you look at other games, such as Splinter Cell: PT. Notice that the offline experience is much richer and full of detail than the online experience-- and that's only adding four players.

    Keep in mind that the Halo2 Multiplayer will undoubtably take place on smallish, MP-optimized maps, not the in-game full-detailed maps. So it wouldn't necessarily be as easy as flipping a switch: they'd have to recreate the entire single-player game into a reduced-poly co-op game that could handle the network communications at the same time.

    I do believe that they did try, and found that they just didn't have the time, resources, or even space on the disc to implement a LAN-enabled Co-op version.