Slashdot Mirror


Several Publishers Sued for Infringing 3D Patent

jok writes "According to a story on GameDaily, law firm McKool Smith is suing several publishers for infringing their patent on a "Method and Apparatus for Spherical Planning", filed in 1988. Among the companies being sued are several big names, such as Square Enix, Electronic Arts, Vivendi Universal, Sega."

358 comments

  1. That's what I was thinking! by ahsile · · Score: 5, Interesting

    I quote:

    "Common sense says it's ridiculous, and from a moral standpoint it's outrageous," anonymous employee at major publisher.

    1. Re:That's what I was thinking! by eln · · Score: 5, Insightful

      This is blatant patent squatting, and it's completely asinine that this sort of thing is legal. The entire purpose is to make money without actually doing anything, and the end result is that it stifles innovation. The patent system in this country needs a major overhaul.

    2. Re:That's what I was thinking! by Dun+Malg · · Score: 1
      And Kerry, having made his fortune being a litigious bastard,

      Actually it's Edwards that did that. Kerry made his money by marrying a rich heiress.

      --
      If a job's not worth doing, it's not worth doing right.
    3. Re:That's what I was thinking! by JAgostoni · · Score: 1

      And his heiress made some deeelicious ketchup. Well, maybe not personally, but you get the joke.

    4. Re:That's what I was thinking! by Raffaello · · Score: 2, Informative

      Kerry was a Prosecutor first. After two years as a prosecutor, he went into private practice, where he won, among other cases, a judgement against a company that used carpet fibers instead of human hair in their "hair" transplants.

      Guess what? The reason there are a lot of law suits is that there are a lot of scumbag businesses out there who will continue to cheat people unless they are sued.

      The answer is not some sort of prohibitive "legal reform." The answer is to turn the Republicans, the party of sleazy scumbag businesses (Enron anybody?) - out of office.

    5. Re:That's what I was thinking! by rainman_bc · · Score: 0

      Woops - wrong one :) was thinking of Edwards...

      --
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
    6. Re:That's what I was thinking! by Anonymous Coward · · Score: 1, Interesting
      Or, to put it another way (quoting the supreme court)

      "It was never the object of those laws to grant a monopoly for every trifling device, every shadow of a shade of an idea, which would naturally and spontaneously occur to any skilled mechanic or operator in the ordinary progress of manufactures. Such an indiscriminate creation of exclusive privileges tends rater to obstruct than to stimulate invention. It creates a class of speculative schemers who make it their business to watch the advancing wave of improvement, and gather its foam in the form of patented monopolies, which enable them to lay a heavy tax upon the industry of the country, without contributing anything to the real advancement of the arts. It embarrasses the honest pursuit of business with fears and apprehensions of concealed liens and unknown liabilities lawsuits and vexatious accountings for profits made in good faith."

      (Atlantic Works v. Brady, 1017 U.S. 192, 200 (1882)).

    7. Re:That's what I was thinking! by rainman_bc · · Score: 0, Redundant

      Oh crap, she's the daughter of the ketchup company? I never knew...

      Damn - way to marry up in the world eh...

      --
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
    8. Re:That's what I was thinking! by Jeremy+Erwin · · Score: 2, Informative

      Not that it's much on topic. but here goes...

      Maria Teresa Thierstein Simoes-Ferreira married John Heinz III in 1966. John Heinz's family owned large shares of the HJ Heinz ketchup company, but his father (Jack Heinz) was the last to play an active role in management. In the late 1980s, the family diversified their assets, and divested themselves of most of their HJ Heinz shares.

      John Heinz entered politics in 1971 when he successfully ran for the House, (as a Republican.) In 1976, he entered the Senate, and served until his death in 1991. Subsequently, Theresa Heinz inherited much of John Heinz's fortune, the remainder devolving to various charitable foundations and family trusts.

      In 1995, Theresa Heinz married Senator John Kerry of Massachusetts.

    9. Re:That's what I was thinking! by Anonymous Coward · · Score: 1, Interesting

      Well political opinions aside... I'm not sure how your example is relevant. Here we have a number of legitimate large companies being sued by a scumbag company. Not a scumbag company being sued.

    10. Re:That's what I was thinking! by cpt+kangarooski · · Score: 1

      No, her former husband was a Heinz. He died and left her a lot of money. Then she married Kerry.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    11. Re:That's what I was thinking! by NeoSkandranon · · Score: 1

      I think the point is to restrict one restricts both.

      --
      If you can't see the value in jet powered ants you should turn in your nerd card. - Dunbal (464142)
    12. Re:That's what I was thinking! by dgatwood · · Score: 3, Insightful
      No, the problem is easy to fix. Upon a case being dismissed by a judge as frivolous (and with some appropriate legal definitions added to define the term explicitly), the defending attorney should be allowed, if he/she decides the behavior of the prosecution's attorney failed to meet reasonable standards of ethics, to file a motion to disbar. From there, the motion to disbar should mostly be handled as any other court case.

      The big difference, though, is that unlike a traditional court case, the lawyer should be presumed guilty by reason of the judge's dismissal with prejudice, and thus the lawyer should be required to prove to a jury of his/her peers (and by this, I mean other trial lawyers) that he/she legitimately felt that there were reasonable grounds to bring the case.

      The first time a lawyer is found to have filed a frivolous suit should result in a two year suspension and a ten year probation, during which time a second offence should result in permanent revocation of that lawyer's right to practice in the state in question.

      The net result, assuming reasonably strong ethical rules to support such a design, would be to force lawyers to take responsibility for their cases and not attempt to sue someone without legitimate grounds. If there are no sleazy lawyers, there will be very few sleazy lawsuits.

      --

      Check out my sci-fi/humor trilogy at PatriotsBooks.

    13. Re:That's what I was thinking! by Anonymous Coward · · Score: 0

      Mmmmmmmmmmmmm. A fugly hebe manhunter.
      Let's get ZOG in the White House!

    14. Re:That's what I was thinking! by mikefe · · Score: 2, Insightful

      This will work great for all the cases you hate and now there will be no lawyer that will represent you.

      Great, just great.

      --
      There: Something at a specific location.
      Their: Owned by someone.
      Please make sure your english compiles.
    15. Re:That's what I was thinking! by Pieroxy · · Score: 2, Interesting

      I think that this is attacking the problem at the wrong place. The problem does not occur when a case is started. The problem is way before that. There are actually two problems:

      1. Submarine patents. A company should be allowed at most x month to file a lawsuit, when a third party infriges. In case it is filed after that delay, the company should prove that it had no "reasonable" way of knowing the patent was infriged before x month prior to the filing of the lawsuit.

      2. Stupid patents with well-known prior art. A company should be liable of "malpractice" (or something else) if it cannot produce proof that they did a thorough research of prior art before filing the patent.

      In clear, the lawyer shouldn't be at risk here, or they would accept to do that only for huge amount of money and little people could not afford them any longer (or less than now). But the client should be held responsible of its actions.

      Letting a well-known infriger base its business on your patent should automatically void him of any threat regarding that patent after 12 or 18 month.

      Filing a patent when you perfectly know there are piles of prior art out there should be made illegal, and thus punished.

    16. Re:That's what I was thinking! by dgatwood · · Score: 1
      Only if the ethics rules under which the lawyers can be disbarred are written well... whoops... Freudian slip. I meant "only if they are not written well". Yeah, that's it.

      --

      Check out my sci-fi/humor trilogy at PatriotsBooks.

  2. Patents Run Out, Right? by lifeblender · · Score: 3, Interesting

    If that was in 1988, how much longer will that patent last?

    --
    Playing pornographics games during the day is evil! Play at night!
    1. Re:Patents Run Out, Right? by SnowDeath · · Score: 1

      How long do elephants live again?

    2. Re:Patents Run Out, Right? by Ironsides · · Score: 2, Informative

      Patents are for 20 years. This one will run out on either April 6, 2007 or March 29, 2008 depending on if it runs out on the filing date or the publishing date. Thats assuming its not renewed for another 20 years.

      --
      Fly me to the moon Let me sing among those stars Let me see what spring is like On jupiter and mars
    3. Re:Patents Run Out, Right? by Dachannien · · Score: 5, Informative

      To quote Wikipedia:

      As TRIPS agreement declares, the term of an issued patent is twenty years from earliest claimed filing date. In the United States, for applications filed prior to June 8, 1995, the patent term is seventeen years from the issue date. For applications filed on or after June 8, 1995, the term is twenty years from the earliest claimed filing date. The rules for patents in force and pending at the transition date (June 8, 1995) are significantly more complicated but grant the patentee whichever term is longer.

    4. Re:Patents Run Out, Right? by Anonymous Coward · · Score: 5, Informative

      US Patents can't be "renewed." 20 years from filing and that's it (it used to be 17 years from issuance, but the law changed in 1995).

      There are "maintenance fees" required to keep it alive during that whole time (due at 3.5, 7.5 and 11.5 years from issuance), but you don't get to "renew" for another 20. At least not in the US. And not anywhere else in the world that I know of, either.

    5. Re:Patents Run Out, Right? by Ironsides · · Score: 1

      but you don't get to "renew" for another 20

      Sorry, my bad. Thought that they courld get renewed for a second period. Must be thinking of copyrights which get automatically renewd.

      --
      Fly me to the moon Let me sing among those stars Let me see what spring is like On jupiter and mars
    6. Re:Patents Run Out, Right? by Anonymous Coward · · Score: 0

      Um, maintenance fees? Never heard of this. Correct one mistake to make another?

    7. Re:Patents Run Out, Right? by adam31 · · Score: 1
      Actually, HEY! It runs out in 2005! Good thing they caught this before the "3D genre" thing caught on.

      Seriously I wonder how long they've been planning this.

    8. Re:Patents Run Out, Right? by Carnildo · · Score: 1

      Patents are for 20 years from the date of filing, and cannot be renewed. Trademarks are ten years from the date of first use, and can be renewed every ten years after that. Copyrights are automatically granted and perpetual.

      --
      "They redundantly repeated themselves over and over again incessantly without end ad infinitum" -- ibid.
    9. Re:Patents Run Out, Right? by Kiryat+Malachi · · Score: 1
      --

      ---
      Mod me down, you fucking twits. Go ahead. I dare you.
      (I read with sigs off.)
    10. Re:Patents Run Out, Right? by rabtech · · Score: 1

      Since Patent law was only changed in 1995 to make it 20 years this patent is only effective for 17 years (which was the previous standard.)

      It expires in 2005.

      --
      Natural != (nontoxic || beneficial)
    11. Re:Patents Run Out, Right? by someguysomewhere · · Score: 1

      It was actually filed on april 6, 1987, that means it should have expired april 6, 2004.

      However this does not mean anything to lawyers, they'll probably claim the infringement was before it expired and sue anyways...

      IANAL so I have no idea if this is possible, but I wouldn't put it past them.

    12. Re:Patents Run Out, Right? by joranbelar · · Score: 1

      In other words, based on the earliest filing date of the patent (April 6, 1987), this patent expired on April 6, 2004. Oops?

    13. Re:Patents Run Out, Right? by joranbelar · · Score: 2, Informative

      Nevermind, I misread. Patents filed before June 8, 1995 go by their issue date, which in this case was March 29, 1988.

      In other words, the suits are quite timely given that the the patent expires on March 29, 2005.

    14. Re:Patents Run Out, Right? by Persnickity · · Score: 3, Insightful

      So then my by math, it expires on March 29, 2005. 17 years after the filing date... That explains why this is happening now. It's a last ditch effort to milk some money.

      --
      - Persnickity
    15. Re:Patents Run Out, Right? by Pantero+Blanco · · Score: 1

      " It was actually filed on april 6, 1987, that means it should have expired april 6, 2004."

      It's a patent (20 years), not a copyright(17 years plus, depending on how rich you are).

    16. Re:Patents Run Out, Right? by Anonymous Coward · · Score: 0

      That's an interesting wrinkle. According to the same schedule maintenance fees can be paid late, even after expiration of the patent itself. In other words, you can never be sure a patent is dead until after it has expired. Whether or not the "maintenance" fee has been paid is immaterial.

      What exactly is being paid for anyways? The patent has already been granted... Looks like you Americans are paying for the right to sue. What a lovely country, America. Exactly what its founding fathers intentioned.

    17. Re:Patents Run Out, Right? by Anonymous Coward · · Score: 0

      Well, I don't know where you are writing from, but many, if not most countries other than the US require annual payments just to keep a patent application alive before it even issues in addition to annual fees after issuance. The US system of patent fees are actually quite cheap by comparison with, say the European or Japanese patent offices.

    18. Re:Patents Run Out, Right? by torokun · · Score: 1

      Even if it's expired, they can get damages for past infringement (while the patent was in force) if they've recently discovered it.

    19. Re:Patents Run Out, Right? by Anonymous Coward · · Score: 1, Informative

      It's not a matter of expiration date, but whether the infringements occurred before the expiration date. Even if the patent had expired by now, they would be free to sue for past infringements.

      And yes, I'd shoot these lawyers.

  3. Yikes! by Average_Joe_Sixpack · · Score: 5, Funny

    Does this mean I'm no longer allowed to play UT??

    1. Re:Yikes! by Kosmos92 · · Score: 1

      Well... lock the CDs in a drawer, you will be allowed to retrieve them in 2007 or 2008

    2. Re:Yikes! by Ibanez · · Score: 2, Interesting

      Imagine how much havoc you could cause on gameing forums if you took this, made up some stuff about this new information making it illegal to play games by these publishers till its sorted out...:D

      Blake

    3. Re:Yikes! by lpontiac · · Score: 1
      Does this mean I'm no longer allowed to play UT??

      Wait and see. Odds are, Epic will indemnify its users from patent lawsuits, whilst slamming id Software and arguing that anyone who runs Doom 3 is a sitting duck for litigation.

    4. Re:Yikes! by Anonymous Coward · · Score: 0

      Vivendi Universal????

      OMG!!! no. noooooooooooooooo

      HALF LIFE 2 !!

  4. Vertical business model by fembots · · Score: 5, Insightful

    Have lawyers finally realized "why sue (and win) for others if we can do the same thing for ourselves"?

    Now the middlemen are selling direct! You own a patent, you file a lawsuit, and you take all the profits^H^H^H^H^H^H^H compensation.

    The article has mentioned enough "common sense" and "ridiculous" so I guess we have get the point.

    What's interesting is why/how did a law firm get this patent? Did it 'invent' 3D on monitor, or did it purchased the patent from a third party? The patent's inventor is "Waller, William G. (Portland, OR)" but McKool Smith is claiming these 12 companies infringed on their (not their client's) patent.

    Either way, it's going to get ugly because this is a law firm, it probably has all the resources and knowledge to do well in court, and we all know owner-operators usually work harder.

    1. Re:Vertical business model by Jeremiah+Cornelius · · Score: 1
      Huh, huh!

      "McKool" What a loser!

      --
      "Flyin' in just a sweet place,
      Never been known to fail..."
    2. Re:Vertical business model by MichaelDelving · · Score: 5, Informative

      >where/how did a law firm get this patent?

      I am the "inventor" of three patents, yet receive no proceeds from them. Well, I did receive a nice salary and some share options...

      It's called work. You sign intellectual property papers, then they start telling you what to do and pay you for it. In the course of your job, you invent things. The company pays for all the lawyering, and processing fees. Sometimes, the company licenses or assigns/sells the rights to other companies. One of those might very well be a law firm.

      When the bubble popped, and I dot-bombed, our intellectual property law firm expressed interest in one of my patents. But it eventually sold to another company for $60k. Which with any other liquidated assets went to the VCs.

      But hey, I'm not bitter or anything!

    3. Re:Vertical business model by DrWho520 · · Score: 2, Interesting

      What's interesting is why/how did a law firm get this patent? Did it 'invent' 3D on monitor, or did it purchased the patent from a third party?

      Just what we need, lawyers with a hobby. I am picturing Matlock in the back room bent over a C64 and a cup of coffee tweaking code at 2:00 AM after studying a stack of leagal briefs.

      I am surprised it has taken so long for a law firm to get into this business. Lawyers have a parasitic relationship with society. Symbiotic relationships do not feel like someone is ripping the host's small intestines out their ear.

      --
      The cancel button is your friend. Do not hesitate to use it.
    4. Re:Vertical business model by Anonymous Coward · · Score: 0

      FWIW, there's nothing wrong or immoral with purchasing a patent with the sole purpose of licensing the patent to others (manufacturers and distributors). This has been done since the invention of the patent system. You take your chances, perhaps the patented mechanism is popular and you make millions, or perhaps it's stupid and nobody wants to buy a license.

      The problems we see these days (as it's been mentioned over and over again) are:

      - The descriptions of many patents are just to broadly worded and cover too much. Escpecially for software patents.

      - Too many orgs are getting into submarine litigations these days: shut up and wait for one of their patented mechanisms to become widely used, then sue the ass off the unsuspecting offenders.

    5. Re:Vertical business model by Anonymous Coward · · Score: 0
      I am surprised it has taken so long for a law firm to get into this business.

      And you know the worst part of a Law firm doing this? You can't even leverage your own IP porfolio to strike up a deal. Most companies save their pattents just to use as ammunition in case they get attacked by a competitor, because someone that sues you is probably in the same business and their products can be compaired to their current pattent holdings. If there is a stale mate then they have to "just get along" and work thing out. A law firm on the other hand has nothing business wise that would overlap with the defendant companies IP. Legal vampires they are!

    6. Re:Vertical business model by cpt+kangarooski · · Score: 1

      Actually, I doubt that the firm just decided to buy the patent. It seems more likely to me that someone had it, couldn't pay their lawyers in cash, and instead got them to accept the patent as payment for their services.

      My uncle is a partner in a small firm, and he's notorious in the family for accepting payment in unusual forms, e.g. food, sports equipment, etc.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    7. Re:Vertical business model by ScrewMaster · · Score: 1

      The solution is to put some of these people into submarines, and then blow large holes in the ballast tanks.

      --
      The higher the technology, the sharper that two-edged sword.
    8. Re:Vertical business model by Halo1 · · Score: 1
      Have lawyers finally realized "why sue (and win) for others if we can do the same thing for ourselves"?
      They're even starting to realize they could just as well get patents to sue eachother.
      --
      Donate free food here
  5. I wish I could buy stock in law firms by four2five · · Score: 3, Funny

    Because they seem to be the largest growth industry as of late. This is ridiculous, just like the Eolas patent.....Ben Franklin's descendants should try and patent electricity, it just might go through in the systems current state.

    --
    -or so you'd think
    1. Re:I wish I could buy stock in law firms by Sexy+Bern · · Score: 2, Funny

      The powers that be would know watt the resistance would be like.

    2. Re:I wish I could buy stock in law firms by Shadow+Wrought · · Score: 1

      Ohm my god that was revolting pun.

      --
      If brevity is the soul of wit, then how does one explain Twitter?
    3. Re:I wish I could buy stock in law firms by Aumaden · · Score: 1

      Ohm my god, but that was revolting!

  6. Snowballing by metlin · · Score: 4, Insightful

    A few more such patents, and this will end up snowballing companies into realizing how futile their patents are.

    Slowly, companies are beginning to realize that although they could make money suing people, they could also get sued by equally greedy asshats.

    It's only a matter of time. You can only be so stupid.

    1. Re:Snowballing by pogle · · Score: 4, Funny

      "You can only be so stupid."

      You're new here arent you?

      --
      http://thechubbyferret.net - Ferret pictures and informative links.
    2. Re:Snowballing by FroBugg · · Score: 1

      That's why the companies with the patents don't actually produce anything. They're just lawyers who buy patents and go around suing. They don't actually do anything that could infringe on patents held by others.

    3. Re:Snowballing by xigxag · · Score: 2, Insightful

      A few more such patents, and this will end up snowballing companies into realizing how futile their patents are.

      Unfortunately, I disagree. The large companies just consider this as a business expense. Eventually they will either settle for an undisclosed sum, license for the agreed terms or litigate the matter into oblivion. Of course, nobody wants to pay unnecessary expenses, but overall, they LIKE this sort of behavior. Why? Because it keeps smaller companies from even coming to the table. It enforces a technological cartel and that means greater profits.

      Even so, it would be interesting to speculate on, if what you say was true, which large company would break ranks first and start to lobby for the abolition of software patents.

      --
      There are two kinds of people: 1) those who start arrays with one and 1) those who start them with zero.
    4. Re:Snowballing by Karma+Farmer · · Score: 1

      Yep. They're just a barrier to entry. No matter how much barriers to entry hurt everone in reality, they are percieved to hurt struggling startups more than established businesses. And, no matter how beneficial competition may be in reality, startups are percieved as hurting established businesses.

      It's important to remember that much legislation with short-term benefits to specific established businesses but long-term damage to all businesses is called "pro-business legislation." Given a hundred existing businesses, ninety-nine of them will lobby to reduce competition in their sector.

    5. Re:Snowballing by IInventedTheInternet · · Score: 1

      "The Very Big Stupid is a thing which breeds by eating The Future. Have you seen it? It sometimes disguises itself as a good-looking quarterly bottom line, derived by closing the R&D department." - Frank Zappa

    6. Re:Snowballing by mrchaotica · · Score: 2, Insightful

      Except that what's actually happening is even worse: Law firms are realizing they can sue with impunity since they don't actually use any patents. So instead of the real industries figuring out that they're hurting themselves and stopping, everybody loses but the lawyers.

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    7. Re:Snowballing by bentcd · · Score: 1

      This is only true so long as developing a patent is difficult to do so that you already have to be "in the industry" to do it. If any old upstart can come along with a show-stopping patent to use against you, you feel the pain.
      This can easily happen with software and business method patents. These are basically idea patents and anyone can have a good idea without necessarily having a large organisation and R&D department behind them.
      Having come up with one such idea, you establish a small one-patent company that doesn't do anything except sue people for violating that one patent. If executed carefully, there is precious little this one-patent company can be counter-sued for and so the entire patent portfolio of the bigger companies is useless.
      Once we get enough leeches like this, the patent system may start falling apart.

      --
      sigs are hazardous to your health
  7. This is why software patents by antifoidulus · · Score: 5, Interesting

    should expire after 5 years. I am generally an advocate of patents for VERY SPECIFIC things that obviously required a lot of R&D, but lets face it, if you can't make money off a patent in 5 years, you are in the wrong industry........

    1. Re:This is why software patents by metlin · · Score: 3, Insightful

      Not necessarily.

      The problem is that some ideas are not quite scaleable, and the technology nor adoption may exist at the time of filing the patent.

      Hence the longer duration given for adoption of a patented technology.

      It's a very valid and nice reason, unfortunately lawyer motherfuckers like these abuse the system.

    2. Re:This is why software patents by eln · · Score: 1

      Even if the patented technology can be built right now, it could take more than 5 years just to find the funding to turn it into a viable business, and even if the funding is found, it could take more than 5 years to turn a profit. I agree with the idea that patents should be granted only for very specific things, but the duration of a patent as it stands is probably about right.

    3. Re:This is why software patents by Ironsides · · Score: 2, Insightful

      Seeing as how one computer generation elapses about every 18 to 24 months, how about 4 or 4.5 years for an experation? And one that also requires you to have a working implementation at time of filing? That way you get people that actually develope something instead of patenting where the market is going.

      --
      Fly me to the moon Let me sing among those stars Let me see what spring is like On jupiter and mars
    4. Re:This is why software patents by operagost · · Score: 5, Funny
      The problem is that some ideas are not quite scaleable, and the technology nor adoption may exist at the time of filing the patent.
      In that case, I'm filing the patent for my antimatter engine now.
      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    5. Re:This is why software patents by Anonymous Coward · · Score: 2, Insightful

      And one that also requires you to have a working implementation at time of filing?

      The problem with this is that it'd discourage individuals from sharing their innovative ideas. Most individuals cannot compete on a monitary scale with the R&D funds available to large corporations. Yet individuals have just as innovative ideas as members of large corporations. These innovative ideas should not be stifled due to lack of funds.

    6. Re:This is why software patents by Paradise+Pete · · Score: 1
      In that case, I'm filing the patent for my antimatter engine now.

      Good luck. I tried filing for a patent on an auntie-matter engine, but my Mother's sister wouldn't go for it.

    7. Re:This is why software patents by CarrionBird · · Score: 1
      How are they not stifled now? They cannot afford the R&D or the lawyers to get and keep a patent themselves. All a company has to do is threaten to sue an individual into the ground unless he takes this generous offer.

      Does it really matter if they have a case or not? Would you risk everything on the gamble that the system might work this time?

      --
      Free Mac Mini Yeah, it's
    8. Re:This is why software patents by Ironsides · · Score: 4, Insightful

      These innovative ideas should not be stifled due to lack of funds.

      The patent system wasn't created to patent objects that never get created. It was made so that people who come up with an idea can create it and sell it with monopoly ownership on that idea for a limited ammount of time. It would be like Eli Whitney filing a patent for a mechanical methode of seperating coton seads from coton without inventing the coton gin.

      Being able to patent an idea without having to have a working implementation stifles work because otherwise people who have the same idea and actually put the work in to develope a working implementation would have to pay money to those that just see where the market is going. Like the company that is saying that anyone who does streaming media owes them money. They saw where the market was going and patented the idea. They didn't make any form of product while other people did. Neither did they try to sell their concept to others. They are just trying to rake in money from liscensing for it.

      Patents were made so that the ideas and knowlege behind something eventually reach the public domain. By not developing the knowlege and only patenting the idea, you are not doing this. You are stifling the system. Hence why there should be a working implementation.

      --
      Fly me to the moon Let me sing among those stars Let me see what spring is like On jupiter and mars
    9. Re:This is why software patents by Anonymous Coward · · Score: 0

      You may laugh, but Lemelson was famous for filing patents on things that hadn't been invented yet, and then later suing the real inventor.

    10. Re:This is why software patents by AsparagusChallenge · · Score: 1

      No. That is why nobody should be allowed to patent generic and trivial stuff. Period. Even 5 years are too much for patenting the generics of 3D projection.

    11. Re:This is why software patents by zurab · · Score: 3, Insightful

      There is no reason why software, business model, design, etc. patents cannot be granted for a shorter period of time than other patents that may take longer time to turn into a product. How the funding is found or what profit is made does not depend only on the length of the patent period; it also depends on the quality of an invention, its industry, state of the economy, management, market demand, the intent of the patent holder, etc, etc, etc. So, you cannot take some average mean for patenting and producing a spacecraft engine and apply that period of time to a patent storing ID cookies on a client for "one-click" shopping.

      On an unrelated note, if a patent applicant does not intend to invest their time and/or money, or seek investors to create and sell or otherwise benefit from the invention, then their patent should be revoked within a reasonable time (maybe 6 months to 1 year for software, longer for some other industries). It doesn't make sense to have purely law firms sitting on 15-19 year old half-vague patents without any intent to accomplish anything, and at the end of the patent period start suing legitimate businesses that actually create products and drive the economy forward.

      IMO, these types of changes are needed for the patent system to "promote science and useful arts(?)" and not just act as a market competition and innovation deterrent, a effective cartel-type defensive mechanism, and a convenient revenue source for "IP" lawyers.

    12. Re:This is why software patents by glorf · · Score: 2, Insightful

      Suppose I come up with some new widget design. I have CAD drawings for my widget and have run it through simulations and all sorts of other stuff, but I don't happen to have the fabrication equipment to actually produce my widget. Under your system, the first machinist I take my design to would get the patent because he is the one who "created" it. If you don't allow patents on things not yet created, then you are limiting patents to those with the capital to buy the machinery.

    13. Re:This is why software patents by PitaBred · · Score: 1
      The patent system wasn't created to patent objects that never get created. It was made so that people who come up with an idea can create it and sell it with monopoly ownership on that idea for a limited ammount of time. It would be like Eli Whitney filing a patent for a mechanical method of seperating cotton seads from cotton without inventing the cotton gin.

      (spelling and grammar fixed)

      Being able to patent an idea without having to have a working implementation stifles work because otherwise people who have the same idea and actually put the work in to develop a working implementation would have to pay money to those that just see where the market is going. Like the company that is saying that anyone who does streaming media owes them money. They saw where the market was going and patented the idea. They didn't make any form of product while other people did. Nor did they try to sell their concept to others. They are just trying to rake in money from liscensing for it.

      Patents were made so that the ideas and knowlege behind something eventually reach the public domain. By not developing the knowlege and only patenting the idea, you are not doing this. You are stifling the system. Hence why there should be a working implementation.

      The problem is that many small inventors are unable to provide the capital to create a working version. This doesn't apply to software, but it does apply to other patentable objects. That's why a working version isn't required.
      And that's what's inherently wrong with being able to patent intellectual property, because of the fact that it is not property (In my, and many other's, humble opinion(s))
    14. Re:This is why software patents by Anonymous Coward · · Score: 0

      The problem is that some ideas are not quite scaleable, and the technology nor adoption may exist at the time of filing the patent.

      Sorry, that's *NOT* a problem.

      Patents are awared for *INVENTIONS*. If you create something that doesn't work (for any reason), then it's not an invention, it's just a piece of junk, and shouldn't qualify for a patent.

    15. Re:This is why software patents by Ironsides · · Score: 1

      I'm willing to consider a CAD drawing a working design. The main problem I've seen is that companies will patent something and literaly do nothing other than patent an idea and not even try building a concept. However, I will say that if the device designed don't work, you don't get a patent. Otherwise I could file a patent for a non-working holodeck. Anyone else would then have to pay me money even if the designs were complete BS. Now lets say someone comes along and has an actual working version. I can screw them over/charge them through the nose. I'm willing to conside the design plans, but would be awfully skeptical.

      --
      Fly me to the moon Let me sing among those stars Let me see what spring is like On jupiter and mars
    16. Re:This is why software patents by Ironsides · · Score: 1

      see respones here
      Although I guess we could have two classes of patents. One for physical objects and one for intangibles like software. In the case of intangibles working code must be provided in order to recieve a patent. Otherwise you can only use "Trade Secret" laws.

      --
      Fly me to the moon Let me sing among those stars Let me see what spring is like On jupiter and mars
    17. Re:This is why software patents by Anonymous Coward · · Score: 0

      I think your comparison would be better had you not used the example of Eli Whitney... he didn't invent the cotton gin, he stole the idea from someone else in Britain, and memorized it before fleeing to North America.

    18. Re:This is why software patents by Anonymous Coward · · Score: 0

      and the technology nor adoption may exist at the time of filing the patent

      Maybe idiots like you are working at the patent office. If the technology isn't here yet for your "invention" odds are your "invention" is nothing more than an idea or words on a piece of paper. You cannot patent that. You need a fuckin prototype at LEAST.

    19. Re:This is why software patents by suckmysav · · Score: 1

      "your "invention" is nothing more than an idea or words on a piece of paper. You cannot patent that. You need a fuckin prototype at LEAST"

      It would make sense if this were true, but I'm afraid that many people have patented many whacky and stupid inventions that have never got off their drawing boards.

      Unless you believe that working prototypes of the Moon Capsule Suit or Instant Face Lift were actually built, of course. ;-)

      --
      "You can't fight in here, this is the war room!"
  8. Any idea what games they're talking about? by Pxtl · · Score: 1

    Molyneux, I'm looking in your direction... but lots of games had spherical texture views of the gameworld, but they were usually just representing a simple rectangular map, like in SimEarth and StarControl II.

    1. Re:Any idea what games they're talking about? by Anonymous Coward · · Score: 1, Informative

      From what I know, the patent in question was purchased by a company called American Video Graphics, whose business model seems to be litigation.

      As I understand it, they claim that any game where you can rotate the camera around your character is covered, so just about any 3rd person game. And any hardware that performs this, so graphics card manufacturers and makers of video game consoles are also being sued. They are sure shooting for the moon on this one.

  9. Imagine a world without lawyers by Anonymous Coward · · Score: 0

    NT

    1. Re:Imagine a world without lawyers by metlin · · Score: 3, Funny

      Imagine a world without lawyers

      Fighting for peace is like screwing for virginity.

      You may draw the analogy ;)

    2. Re:Imagine a world without lawyers by stanmann · · Score: 1

      It is of course a faulty analogy, since when peace is threatened by those with bad intentions, the solution is to resist them not to yeild, hence fighting for freedom. The result of fighting is peace, the result of yielding is fascism(from fasce meaning bundle of sticks derived from latin via italian and refering to the bundle of sticks the emperor used to beat people, ok the last part was a joke, it actually was a symbol of the power of a union).

      --
      Food not Bombs is a nice platitude but it breaks down when you notice that the Bombees are usually well fed
    3. Re:Imagine a world without lawyers by Anonymous Coward · · Score: 0

      And the result of removing the stick buried up your ass is the ability to see the humor in the grandparent. Cheers!

    4. Re:Imagine a world without lawyers by CatLord42 · · Score: 5, Funny

      You may draw the analogy ;)

      But not in 3D!!!

      --
      Meow. Now!
    5. Re:Imagine a world without lawyers by stanmann · · Score: 1

      No, I didn't find the analogy humourous the first 10000 times I saw it, and I continue to fail to be amused. It is patently incorrect and blatently pacifistic, two things which are ultimately impracticable in the real world.

      --
      Food not Bombs is a nice platitude but it breaks down when you notice that the Bombees are usually well fed
    6. Re:Imagine a world without lawyers by Anonymous Coward · · Score: 0

      Fighting for peace is like screwing for virginity.

      And you know of a better method than screwing to make new virgins?

    7. Re:Imagine a world without lawyers by Citizen+of+Earth · · Score: 1

      Oxymoron of the Day: "Democratic Imperialism".

      [We shall bludgeon them with freedom, maim them with rights, and strangle them with prosperity. The streets will flow with rivers of self-determination.]

    8. Re:Imagine a world without lawyers by Anonymous Coward · · Score: 0

      > Fighting for peace is like screwing for virginity.

      "We make war that we may live in peace." -- Aristotle

    9. Re:Imagine a world without lawyers by mikefe · · Score: 1

      But all patents are incorect, right? ;)

      Yes, I agree with you. Anyone who has been confronted with physical or verbal attacks with no consequences to the attacker will just be attacked again.

      The key is to have a measured response that takes into account the variables in the situation. I'm not sure that has been done with the US and Iraq.

      --
      There: Something at a specific location.
      Their: Owned by someone.
      Please make sure your english compiles.
    10. Re:Imagine a world without lawyers by stanmann · · Score: 1

      neither am I, but unfortunately when dealing with an unreasonable attacker, a measured response must be ruthless and even brutal, but what it must NOT be is careless or angry. And that is my only concern.

      --
      Food not Bombs is a nice platitude but it breaks down when you notice that the Bombees are usually well fed
  10. patent on spherical planning by stanmann · · Score: 5, Funny

    So is this patent on Pi? or just on a technique for simulating depth, for prior art, do I need to pull up van gogh or dali? or just mario 1?

    --
    Food not Bombs is a nice platitude but it breaks down when you notice that the Bombees are usually well fed
    1. Re:patent on spherical planning by Anonymous Coward · · Score: 0

      Mmmmmm..... Patent Pie...

    2. Re:patent on spherical planning by Anonymous Coward · · Score: 0

      Don't worry about it. You should be okay of you just use 3. If you feel like taking chances, use 3.1 or 22/7, although the courts haven't ruled on that yet.

    3. Re:patent on spherical planning by Guppy06 · · Score: 2, Interesting

      Personally, I think it goes back to at least Newton and Leibniz (though there's been recent arguments that Archimedes beat them both) when it comes to approximating a smooth curve/surface/whatever with a large number of small lines/planes/whatever. It's called "integration."

      Maybe they should go after those folks who still publish paper integration tables. Have we all paid the proper fees to solve the double integral of [n d(theta) d(phi)]?

  11. San Andreas by uggis · · Score: 1

    Oh, no. No I don't dare to play more of GTA: San Andreas

    1. Re:San Andreas by MalaclypseTheYounger · · Score: 1

      Silly me, here I am thinking the next time I see the words "Game" and "Sue" would be over Rockstar Games' new Grand Theft Auto: San Andreas.

      Wrong again...

      --
      Check out the best P2P sharing website: MEDIACHEST.COM
    2. Re:San Andreas by Drishmung · · Score: 1

      I hear the series is to be renamed "Grand Theft IP: ..."

      --
      Protoplasm. Quiet Protoplasm. I like quiet protoplasm.
  12. uspto by Coneasfast · · Score: 4, Informative
    --
    Marge, get me your address book, 4 beers, and my conversation hat.
    1. Re:uspto by MORB · · Score: 1

      The claims are very broad.

      They include representing 3d data by defining an orientation, a distance from the viewer, a projection type and so on, as well as manipulating the orientation using three angles, by transforming the data from a space to another...
      This is very basic and covers roughly anything displaying interactive 3d on a 2d screen...

      I'm pretty sure that there's some prior art.

    2. Re:uspto by prgrmr · · Score: 1

      This is very basic and covers roughly anything displaying interactive 3d on a 2d screen...

      Makes you wonder why they aren't suing any CAD hardware or software vendors.

    3. Re:uspto by thrillseeker · · Score: 2, Insightful
      This is very basic and covers roughly anything displaying interactive 3d on a 2d screen...

      Makes you wonder why they aren't suing any CAD hardware or software vendors.

      or Euclid...
    4. Re:uspto by tsm_sf · · Score: 1

      Or maybe here.
      Here's a snip: "The first Computer-Aided Design programs used simple algorithms to display patterns of lines at first in two dimensions, and then in 3-D. Early work in this direction had been produced by Prof. Charles Eastman at Carnegie-Mellon University, the Building Description System is a library of several hundred thousands architectural elements, which can be assembled and drawn on screen into a complete design concept."

      I'll leave determining the whole fucking point of modeling an object in 3D as an exercise for the reader.

      --
      Literalism isn't a form of humor, it's you being irritating.
    5. Re:uspto by Carnildo · · Score: 2, Informative

      The mathematical perspective transforms weren't well-understood until about the 17th century. Euclid wouldn't have had a clue about this stuff.

      --
      "They redundantly repeated themselves over and over again incessantly without end ad infinitum" -- ibid.
    6. Re:uspto by Anonymous Coward · · Score: 0

      The games companies should file a class action against the USPTO and the patent holders should also file suit if their patent is declared invalid. If the USPTO aren't going to be accept liability, they have no right issuing patents.

      The thing with the patent office is that there's no indemnification.

    7. Re:uspto by julesh · · Score: 1

      The patent was originally filed in 1984, and refiled in 87. This means it predates both of the games you quote; there's nothing specific in the last article that suggests anybody was doing the same thing previously, which is effectively storing a 3d transformed world and calculating the differences when you move the viewpoint... everything previously mentioned _might_ have been recalculating from scratch with every frame.

  13. News Flash: Duke Nukem Forever Delayed by fembots · · Score: 5, Funny

    Due to pending lawsuit.

    1. Re:News Flash: Duke Nukem Forever Delayed by Short+Circuit · · Score: 1

      Duke Nukem? Forever delayed?

      Sorry...but it already came out. And Apogee made damn good game of it. (I remember beating it on my 386. That, and Jill of the Jungle, which still has one of my favorite music soundtracks of all time.)

    2. Re:News Flash: Duke Nukem Forever Delayed by rainman_bc · · Score: 1

      Don't forget about Commander Keen!

      --
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
    3. Re:News Flash: Duke Nukem Forever Delayed by Anonymous Coward · · Score: 0

      My parser is apparently working today. I read that as 'Duke Nukem - Forever Delayed'

    4. Re:News Flash: Duke Nukem Forever Delayed by Anonymous Coward · · Score: 0

      At first I parsed this as [Duke Nukem] [Forever Delayed]. Then I realized it should be [Duke Nukem Forever] [Delayed].
      Don't mind me, my brain isn't functioning properly this week. I have written "out of order" on my forehead in hopes of warning people speaking to me, but this proved quite useless once I turned on the computer or picked up the phone.

    5. Re:News Flash: Duke Nukem Forever Delayed by niteice · · Score: 1

      You must be new here.

      --
      ROMANES EUNT DOMUS
    6. Re:News Flash: Duke Nukem Forever Delayed by famebait · · Score: 1

      Could we please have some more posts about how the title can be misread? I find that really interesting, and would like to read it again.

      --
      sudo ergo sum
  14. ILM could be next by Anonymous Coward · · Score: 1, Interesting

    "...a method that uses a moving plane to show 3-D image..."

    Sounds like the 2 1/2 D methods pioneered by ILM and used by nearly every compositing/post house on the planet.

    Ruh-roh.

  15. Lucky for Duke Nukem Forever by Anonymous Coward · · Score: 5, Funny

    By the time it comes out the patent will be expired!

    1. Re:Lucky for Duke Nukem Forever by Elm+Tree · · Score: 1

      What do you mean? I pre-ordered it three years ago. I'm fully expecting it to come out any day now.

    2. Re:Lucky for Duke Nukem Forever by morganjharvey · · Score: 1

      I think it's more of a case that by the time it comes out I'll be expired.

  16. Sound familiar? by Anonymous Coward · · Score: 0

    This sounds very similar to this.

  17. Higher Prices for Videogames : Here we come by mzkhadir · · Score: 1

    Because of this litigation, we might see higher prices for video games. Video Games don't sell well for $50, they sell great for $20 dollars. Why am I willing to pay 50+ for a video game because of this lawsuit.

    1. Re:Higher Prices for Videogames : Here we come by ahsile · · Score: 1
      It's almost gaurunteed that you will see higher prices from the smaller firms since the tactic seems to be:

      "McKool Smith is financing their major litigation against the 12 publishers by threatening smaller companies and then getting them to settle," the employee continued.


      This is especially sad since most smaller firms are already charging more for games since the cost of production and smaller printing runs cost more. Then tag on the cost of lawsuit settlements because of a stupid patent like this...

      Say bye bye to innovation from the little guys!
  18. The Patent. by Anonymous Coward · · Score: 0, Redundant
    1. Re:The Patent. by Anonymous Coward · · Score: 0

      Thank you, that's a perfect reason to "go full steam".

      For FUCKSAKE, it's matrix multiplication, of the kind that's pretty obvious to any competent undergrad (and even more-than-a-few brilliant 14-year-olds...). Nothing more, nothing less (oh, wait; actually: it's matrix multiplication ... wait for it ... on the CLIENT side, with transformation information coming from the server).

      Which makes me wonder, now that the rage has passed: for video game companies to be infringing on this, there must be a pretty damned liberal definition of "client" and "server". Basically, the `novelty' of this is that pan information from the server is sent to the client for matrix operations. In most video games, isn't the gfx processing all done in the primary engine/libraries anyway? This would only be useful for specific kinds of 3-D user terminals, where bandwidth is really limited; think VNC for a hypothetical 3-d GUI. Which is, of course, why the patent is assigned to Tektronix.

    2. Re:The Patent. by mikael · · Score: 1

      It's nothing more complex than a C++ Camera class, comprising a centre point and radius, projection and rotation matrices.

      This is covered in the first edition of Computer Graphics: Principles and Practise (the one with SunStone animation ) on the front cover. And that must have been back in 1978. Chris Crawford was writing 3D programming articles for the Atari home computer back in the early 1980's. Not forgetting all the different BYTE magazine articles.

      Even earlier, and you have Evans and Sutherland doing the VR research in the 1960's.

      --
      Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
  19. What's next, a suit by Dewey Cheatum and Howe? by MooseByte · · Score: 4, Funny

    "The patent is ridiculously broad. It's purely McKool Smith trying to make money. It's an abuse of the legal system"

    McKool Smith? WTF kind of name is that for a law firm? Sounds like a shakedown scam operation from GTA:San Andreas.

    1. Re:What's next, a suit by Dewey Cheatum and Howe? by mistersooreams · · Score: 1
      McKool Smith? WTF kind of name is that for a law firm?

      I'm sure I ordered a McKool Smith in McDonald's the other day. Tasted of bullshit.

    2. Re:What's next, a suit by Dewey Cheatum and Howe? by gotem · · Score: 1

      lucky they are not a charity organization
      imagine the name McKool aid.

    3. Re:What's next, a suit by Dewey Cheatum and Howe? by prgrmr · · Score: 2

      McKool Smith? He's the agent from the Matrix that never talked, just stood in the back and observed very, very carefully.

    4. Re:What's next, a suit by Dewey Cheatum and Howe? by DrCode · · Score: 1

      I thought it was the name of a LucasArts game, like "Zak McCracken".

    5. Re:What's next, a suit by Dewey Cheatum and Howe? by Anonymous Coward · · Score: 0

      Fortunately it fits, since law firms ARE like a shakedown scam operation.

    6. Re:What's next, a suit by Dewey Cheatum and Howe? by Snowmit · · Score: 1

      What's next is a lawfirm called Mofo.

      --
      I have a lot of opinions about Cyborgs and Architects
  20. Some day, lawyers will be gone by Electric+Eye · · Score: 2, Interesting

    And I hope that day comes sooner rather than later. This is about as asinine as suing others over "patenting" online coupons or graphical images. With every day I live, the more I despise lawyers. Vioxx lawsuits, personal injury attorneys, bogus technology patent lawsuits... It never ends. It's next to impossible to do business in this country anymore. Please, lord, make it stop!!

    1. Re:Some day, lawyers will be gone by itsnotthenetwork · · Score: 1

      Do you know how to save a drowning lawyer?
      Take your foot off his head.

    2. Re:Some day, lawyers will be gone by Loco3KGT · · Score: 1

      You're not voting for Kerry/*Edwards* then, I assume?

      --
      Blessed be he who reads this post, Cursed be he who tells my boss.
    3. Re:Some day, lawyers will be gone by JDevers · · Score: 1

      Have you actually compared Edwards' record to what the NeoCon goofballs are saying, or are you just spouting their talking points?

      Comparing lawyers who sue over online coupons to personal injury lawyers in the first place is stupid. Some personal injury lawyers really are the scum of the Earth (read that as ambulance chasers), but some serve a definite place in society. Remember your stance on personal injury lawyers the next time you are hit hard by a drunk driver, spend some time in the hospital, find out the other driver doesn't have insurance and due to some stupid clause in your insurance clause they aren't going to cover it either...even though you had uninsured driver coverage. You know who you call? a personal injury lawyer to sue both your own insurance agency and the other person. How about you go to see a doctor to have a simple operation, but the surgeon is actually intoxicated/drugged at the time (doesn't happen often, but DOES happen) and ends up messing up badly. Do you just accept that you were dealt bad cards or do you sue the hospital and doctor?

    4. Re:Some day, lawyers will be gone by Ibanez · · Score: 2

      And one day, after they're gone, you'll need one.

      Just because there are bad lawyers does not mean lawyers are bad. Your view is very naive. You really should think about it before you try to get yourself modded up.

      Blake

    5. Re:Some day, lawyers will be gone by Loco3KGT · · Score: 1

      Or maybe it was just a joke my ill-tempered and humor lacking friend?

      --
      Blessed be he who reads this post, Cursed be he who tells my boss.
    6. Re:Some day, lawyers will be gone by JDevers · · Score: 1

      Sorry...I had just had a very similiar argument with someone who WASN'T joking and my anger carried over :/

    7. Re:Some day, lawyers will be gone by Loco3KGT · · Score: 1

      No need to apologize. I didn't vote for Edwards nor do I really have any regard for other peoples' opinion so I wasn't offended.

      --
      Blessed be he who reads this post, Cursed be he who tells my boss.
  21. quick!! by xutopia · · Score: 1

    1) read slashdot story on "Method and Apparatus for Spherical Planning" 2) patent "Method and Apparatus for Cubic Planning" 3) wait 16 years 4) profit!!!

  22. Panning, not Planning by LordKronos · · Score: 4, Informative

    According to the filing, the patent is "Method and apparatus for spherical panning".

    1. Re:Panning, not Planning by AndroidCat · · Score: 2, Funny

      In this case, they're obviously panning for gold.

      --
      One line blog. I hear that they're called Twitters now.
    2. Re:Panning, not Planning by BESTouff · · Score: 2, Funny

      You can't blame /. for it's not really a website for the technical people ...

    3. Re:Panning, not Planning by CyberKnet · · Score: 1

      See, I would have sworn they were goldmining panners...

      I guess that goes to show you can never be too sure.

      --
      Video meliora proboque deteriora sequor - Ovidius
    4. Re:Panning, not Planning by AndroidCat · · Score: 1

      They think it's gold, but they're just a bunch of Fe-cking pyrates!

      --
      One line blog. I hear that they're called Twitters now.
    5. Re:Panning, not Planning by LordKronos · · Score: 1

      Well, the real reason I can't blame this is because the article that was linked to was the one with the mistake...slashdot just replicated it. I noticed it because I've done a lot of 3D work, and planning just didn't make sense to me. I actually thought it was supposed to be "planing", like maybe to project a sphere into plane or something.

  23. Just make a game... by Ionizer7 · · Score: 1

    That doesn't use spheres. Sports games can just use a cube shaped ball.

    1. Re:Just make a game... by dubdays · · Score: 1

      YES!!!! Bring back our PONG!!!!!!!!

  24. 6 am by Jaysyn · · Score: 0, Offtopic

    My submission at 6am EST had more links & info.

    Jaysyn

    --
    There is a war going on for your mind.
    1. Re:6 am by Andr0s · · Score: 1

      And my lawyers had the patent on 'posts regarding lawyer companies suing professional companies for infringement of ridiculous and vague patents'. Thus, expect to hear from my lawyers about your attempt to infringe.

      --
      '...computers in the future may have only 1000 vacuum tubes and perhaps weigh 1.5 tons...' Popular Mechanics, 03/49'
  25. Patent link by Anonymous Coward · · Score: 0
  26. Blame the patent system by Underholdning · · Score: 5, Insightful

    "The patent is ridiculously broad. It's purely McKool Smith trying to make money"
    Actually, I don't want to waste my breath calling McKool Smith names. The big perpetrator here is the patent system and the patent offices who allows these general patents.

    1. Re:Blame the patent system by yeremein · · Score: 1
      "The patent is ridiculously broad. It's purely McKool Smith trying to make money"

      Actually, I don't want to waste my breath calling McKool Smith names. The big perpetrator here is the patent system and the patent offices who allows these general patents.

      Just because it's legal to abuse the patent system like this, that doesn't make it ethical. I think napalm is too light a punishment for parasite companies like McKool Smith.
  27. High Tech Gold indeed by erick99 · · Score: 5, Insightful
    Here is an article that discusses how Kool, Smith uses data mining techniques to find patent violations. This is apparently the focus of their practice and the article mentions some of their clients.

    To give you an idea of where they are coming from, and it's purely money, here is the title of another article featuring McKool, Smith: Patent field yields high-tech gold"

    I think that tells us that we will see more and more of this.

    --
    http://www.busyweather.com/
    1. Re:High Tech Gold indeed by AndroidCat · · Score: 2, Funny

      1. find someone with a stupid patent on those data mining techniques.
      2. sue McKool, Smith.
      3. profit!

      --
      One line blog. I hear that they're called Twitters now.
    2. Re:High Tech Gold indeed by Doobie+Dan · · Score: 1

      Good link. Here's a telling quote from that article... "This is one of the rare instances where we not only protect our clients' innovations, but also help them realize new revenue streams by finding other applications for existing patents." Seems like the "other applications" are frivilous lawsuits, "revenue streams" are huge cash settlements or jury awards... :\

    3. Re:High Tech Gold indeed by Lehk228 · · Score: 1

      I hope they get T-Boned by a tractor trailer, i really do, just so long as the truck driver gets out ok.

      --
      Snowden and Manning are heroes.
    4. Re:High Tech Gold indeed by bleckywelcky · · Score: 1

      You know, I think in order to claim damages, or to even have a court hear their case, the holder of the patent needs to show that they either a) intend to use the patent or b) used the patent but were unable to succeed due to other companies or people using their patent. They had to have produced something and failed. They can't just say "oh, we wanted to try and develop our idea but decided it was pointless because other people had similar ideas already implemented, so instead we'll sue them". The whole idea of an IP company is complete horseshit. If you're not working to make something out of the patents, you should be stripped of them. You don't own an idea, you are provided with the privelege of using that idea without competition for a certain time period. If the law firm wants to develop 3D software, fine. But if they're just sitting on the patent, they don't deserve a thing.

    5. Re:High Tech Gold indeed by owlstead · · Score: 1

      If these techniques are as foolproof as that deployed by the RIAA, we'll be laughing our ass off in no-time.

      Unfortunately, before sueing anybody, they have probably looked into the matter. Problem is of course the low cost and high possible return rate of these kind of lawsuits. Kinda like spam. Hmmm nice analogy.

  28. Good riddance! by Anonymous Coward · · Score: 0

    Does this mean the end of all those overused Matrix-style shots? I sure hope so.

  29. Not sued by McKool by GuyZero · · Score: 4, Informative

    For those who find it odd that a law firm would own such a patent, they don't. The editors managed to munge this somehow... a quick trip to the patent database here shows that th epatent is currently assigned to Tektronix, which makes a bit more sense. As an old, slowly dying company, Tektronix is doing what many companies do and seeking to "monetize their intellectual property assets", which unfortunately involves suing the living bejezus out of everyone in sight.

    1. Re:Not sued by McKool by prgrmr · · Score: 1

      which unfortunately involves suing the living bejezus out of everyone in sight.

      I have a living bejezus in me?

      So what you are really saying is that they aren't just lawyers, they're exorsits?

    2. Re:Not sued by McKool by advocate_one · · Score: 1

      Tektronix... ah how low the once mighty have fallen... Reminds me of a phrase writ upon a pedestal ... "My name is Ozymandias, King of Kings: Look upon my works, ye Mighty, and despair!"

      --
      Donald 'Duck' Dunn: We had a band powerful enough to turn goat piss into gasoline.
    3. Re:Not sued by McKool by Zukix · · Score: 1
      "monetize their intellectual property assets"

      Only in America. The word 'monetize' that is.

    4. Re:Not sued by McKool by Tim+Browse · · Score: 2, Funny
      So what you are really saying is that they aren't just lawyers, they're exorsits?

      No, they're definitely not missiles.

    5. Re:Not sued by McKool by tepples · · Score: 1

      And you think British firms don't 'monetise' their royal monopolies as well?

    6. Re:Not sued by McKool by happyfrogcow · · Score: 1

      involves suing the living bejezus out of everyone in sight

      Sounds like we need a new weapon in 3d shooters. A "living bejezus" gun.

    7. Re:Not sued by McKool by NivenHuH · · Score: 1

      Ahh.. much like SCO?

      --
      Just when you make it idiotproof, some idiot builds a better idiot.
    8. Re:Not sued by McKool by Tablizer · · Score: 1

      As an old, slowly dying company, Tektronix is doing what many companies do and seeking to "monetize their intellectual property assets", which unfortunately involves suing the living bejezus out of everyone in sight.

      If this becomes common enough, then investors will start dumping shrinking companies who go into Lawsuit Mode. It will become the symbol of desperatness, like a star turning red and swowlen.

    9. Re:Not sued by McKool by jay95 · · Score: 1

      Slowly dying? With $1B+ in revenues and $100M+ in profits, I'd hardly say they are dying.

      TEK Yahoo Chart

      Compared to SCO

  30. I always thought... by Anonymous Coward · · Score: 0
    3D games would be the death of the game industry.

    But more because of the tradition of letting the greenest coder figure out the camera positioning and 3D collision algorithms than because of patents.

    Hopefully Fred J. McAwesome, Esq. will show up with some prior art on this.

  31. This is (mainstream) newsworthy by DarkGamer · · Score: 1

    Perhaps this will be what finally makes the general public take notice and demand patent reform. One-click shopping was just an inconvenience for web developers and offended only the well-informed. If they try and mess with the largest developers of neo-hollywood, to mess with the new supply of games to the general public... This could potentially get media attention, and a lot of it.

  32. CAD programs by Anonymous Coward · · Score: 0

    Haven't CAD programs like Autocad been out for years? I know Autodesk has been in business for over 20 years. Isn't this prior art?

  33. Wow, one employee's opinion... by balaam's+ass · · Score: 2

    Not to troll, but, couldn't this journalist have done a little more than just quote from one anonymous employee of a major publisher?

  34. Minor typo and some more info on the patent by Zocalo · · Score: 1
    Typo first; the patent is actually for a "Method and apparatus for spherical panning", not "planning" (GameDAILY got this wrong too) and appears to have originally been assigned to Tektronix, perhaps best known for making printers and, IIRC, UNIX Terminals.

    To quote the abstract from the USPTO page: "A graphics display terminal performs a pan operation with respect to a view motion center to effectuate spherical panning, thereby providing perspective and non-perspective views. Three dimensional instructions stored in terminal memory are re-transformed in accordance with a panned direction. Also a zoom feature is provided so that displayed images may be magnified as desired." Which makes it totally clear... NOT!

    --
    UNIX? They're not even circumcised! Savages!
    1. Re:Minor typo and some more info on the patent by Anonymous Coward · · Score: 0

      I believe that the real plaintiff is not Tektronix, but rather purchased the patent from them.

      They seem to think that it covers any game where you can rotate the camera around a character, so just about any third person game. And they don't consider the patent limited to software. Companies that make graphics cards that enable this technique are targets as well.

    2. Re:Minor typo and some more info on the patent by stanmann · · Score: 1

      Which makes much more sense(than planning) and means that it potentially covers anything with dynamic perspective and a moving camera. IOW, if they are using the specific technique described, I'm assuming there are formulae and possibly algorithms then the infringing companies should pay up.

      --
      Food not Bombs is a nice platitude but it breaks down when you notice that the Bombees are usually well fed
    3. Re:Minor typo and some more info on the patent by 91degrees · · Score: 1

      IANAL, howeever, it looks like this is a patent on panning around a sphere as opposed to along a plane (e.g. external views on a flight sim). The rest of it looks like quite well established means of transforming and projecting an object, which is quite thorughly discussed in the referenced texts, and has been used quite substantially in the games industry since Elite.

      If I'm right, then I'm not sure whether there is any prior art to this. It's not possible to determine whether the camera is being moved or the object is being rotated. OTOH, it's difficult to determine whether anyone else actually violates this for much the same reason.

  35. From the patent by claytongulick · · Score: 5, Informative

    What is claimed is:

    1. A three-dimensional panning method comprising the steps of:

    storing applied graphic information representing a three-dimensional object in a first three-dimensional coordinate modeling space;

    defining a second three-dimensional coordinate space as a viewing space from which the object may be viewed, the viewing space being movable at a selected radial distance around a selected reference point in the modeling space;

    inputting and storing further information including panning information specifying a position from which to view the object;

    moving the viewing space to the specified position in response to the panning information, effecting a transform of the coordinates of the object to the viewing space and to a two-dimensional coordinate screen space; and

    displaying a two-dimensional image of the transformed coordinates, providing a view of the object from the panned-to-position.

    2. The method of claim 1 where the step of moving the viewing space includes the step of orienting said viewing space with respect to the object, by varying at least one of pitch, yaw, and roll attitudes of said viewing space.

    3. The method of claim 1 where the step of inputting further information includes the step of identifying a center of projection relative to the specified view position.

    4. The method of claim 1 where the step of inputting further information includes the step of specifying a radial distance at which the object may be viewed.

    5. The method of claim 1 where the step of inputting further information includes the step of specifying viewing window size as a degree of magnification of the displayed image.

    6. The method of claim 1 where the step of inputting further information includes the step of specifying one of parallel and perspective transforms.

    7. Apparatus for performing a three-dimensional panning operation, comprising:

    memory means for storing entered information including applied graphic and panning information and a control program, the graphic information representing a three-dimensional object in a first three-dimensional coodinate modeling space;

    input means for entering information including panning information for panning to a selected position from which to view the object;

    processing means coupled to the input and memory means, and responsive to the panning information and execution of the program, for defining a second three-dimensional coordinate space as a viewing space from which the object may be observed, and for moving the viewing space, a selected radial distance around a selected reference point in the modeling space, to the selected position, effecting a transform of the coordinates of the object to the viewing space and to a two-dimensional coordinate screen space; and

    means for displaying a two-dimensional image of the transformed coordinates, providing a view of the object from the panned-to position.

    8. The apparatus of claim 7 wherein the processing means includes a means for orienting the viewing space with respect to the object, by varying at least one of pitch, yaw, and roll attitudes of said viewing space.

    9. The apparatus of claim 7 wherein the input means includes a means for identifying a center of projection relative to the selected view position.

    10. The apparatus of claim 7 wherein the input mean includes a means for specifying a radial distance at which the object may be viewed.

    11. The apparatus of claim 7 wherein the input means includes a means for specifying a view window size as a degree of magnification of the displayed image.

    12. The apparatus of claim 7 wherein the input means includes a means for specifying one of parallel and perspective transforms.

    --
    Drinking habits can be dangerous. You can choke on the cloth and the nuns will wonder where their clothes are.
    1. Re:From the patent by KiloByte · · Score: 2, Interesting

      Don't be ridiculous.

      When I've read an article about BSP as an early high-school kid, I invented what this patent does without any outside help, using just school-level math (a math profile class, but still). And I'm not anywhere even close to a genius.

      What they have patented is just the basic perspective and rotation.

      --
      The creatures outside looked from Alt-Right to Antifa; but already it was impossible to say which was which.
    2. Re:From the patent by LSD-OBS · · Score: 5, Insightful

      My brain got sore from reading that after the first few sentences, but in effect what they're saying is they've patented the multiplying of two 4x4 matrices, or the multiplying of a 3 or 4 component vector by a 3x4 or 4x4 component matrix -- which gives you your object space -> world space, or world space -> camera space transform (or the concatenation thereof).

      Hello, this has been around since the fucking dawn of Cartesian math!

      --
      Today's weirdness is tomorrow's reason why. -- Hunter S. Thompson
    3. Re:From the patent by Anonymous Coward · · Score: 0

      It seems like the patent does describe a type of system, not software, for the purpose of displaying 3D images. If that's true fair enough, they should have built one. Even in that case, it seems they should be suing 3D hardware manufacturers, not content developers.

    4. Re:From the patent by cjmnews · · Score: 1

      You insensitive clod! I've been told by my legal department that I can't read patents as they may accidentally be included in patents I write.

      Here I am reading yet another flame war on the patent process, and here there is a patent on Slashdot!

      I'm not really upset with you, just a bit surprised to see the text of a patent here.

      On a side note, the language the lawyers translate the actual information into is awful! Why must they make it unreadable? I hate reviewing patents after the lawyers get a hold of them. They're barely recognizable.

      --
      You can lose something that is loose, so tighten the loose item so you don't lose it.
    5. Re:From the patent by KiloByte · · Score: 1
      Found the thing.

      It's too primitive to even bother looking at, but it's at least a proof I'm not talking out of my ass :p

      --
      The creatures outside looked from Alt-Right to Antifa; but already it was impossible to say which was which.
    6. Re:From the patent by owlstead · · Score: 1

      Strange. I've got the feel that they are describing something really, really obvious. I still haven't got a clue what it means though. How the hell can you be sure not to break a patent this way? I believe someone tried to get a patent on the wheel by this means ... didn't he succeed?

    7. Re:From the patent by MagikSlinger · · Score: 1

      It seems more like Character-centered cameras ala Tomb Raider. But looking at the patent, it looks like they patented linear transformations.

      --
      The bitter lessons of a veteran coder: http://bitterprogrammer.blogspot.com
    8. Re:From the patent by Creepy · · Score: 1

      I'm not positive, but it looks vague enough to also cover quaternion math (4 dimensional math that does basically the same thing as the matrix math you describe, but in less operations), which explains why just about every manufacturer is in violation. There really isn't much matrix math in commercial engines these days, at least not in the rendering code (which this patent is for).

      Patent reading hurts the brain. Mine is swollen.

    9. Re:From the patent by Anonymous Coward · · Score: 0

      I believe someone tried to get a patent on the wheel by this means ... didn't he succeed?

      Yes, he did. He was just trying to point out the flaws in Australia's patent system, though, and not attempting to extort money with a BS patent.

    10. Re:From the patent by Anonymous Coward · · Score: 0

      What? How is this any different from the matrix transformations specified in such classics as Foley & van Dam's "Computer Graphics: Principles and Practice", which was first published in 1984, and revised in 1990? Hell, in the patent they even *cite* a 1982 version of Foley and van Dam and another work for the math, and I don't see where, other than deciding which keys to assign to which motions on a particular terminal display, there is any uniqueness to this particular implementation of this VERY general, previously-published algorithm.

      Can someone with actual expertise in 3D graphics comment on the details of the application? Am I missing something?

    11. Re:From the patent by LSD-OBS · · Score: 1

      To be more specific, and this is by no means a complete or fully correct definition, a quaternion is a generalised, unambiguous and succinct way of representing and interpolating rotation about a set of axes, the path of the rotation appearing as the shortest route between two points on the surface of a higher dimension sphere, thus also avoiding Gimbal lock. Or some such crap, I can't remember exactly :)

      It looks like they've patented the implementation of the math to represent these basic 3D transforms, but not the math itself. So whether you used quaternions to animate your movement, or Euler angles, or whatever, I *think* it's the displayed visual result they're after. Like everyone's saying though, they're really being a bit too vague to tell exactly!

      Btw, just a quick correction: there's more matrix math in 3D engines these days than ever before (part of my job is to write these things) but that's only because there are many more new algorithms and data sets than before. Quaternions are only particularly useful for compressing and easily representing rotation (think 'joints') animation.

      --
      Today's weirdness is tomorrow's reason why. -- Hunter S. Thompson
    12. Re:From the patent by Anonymous Coward · · Score: 0

      That's a brilliant idea, we should patent Cartesian math!

      Nobody remembers that old stuff.

    13. Re:From the patent by Pulse_Instance · · Score: 1

      I am new to programming in DirectX but from what I gather they could be going at the big fish that allows people to do this. I am of course talking about Microsoft. The way that all of these publishers do this stuff is using DirectX, after only 1 short lesson on Direct3d programming I know how to violate this patent and all the teachers did was point us in the right direction.

    14. Re:From the patent by Anonymous Coward · · Score: 0
      Hello, this has been around since the ... dawn of Cartesian math!

      Applications of Linear Algebra 2nd ed.
      Chris Rorres and Howard Anton
      Copyright (c) 1977, 1979 by John Wiley & Sons
      ISBN 0-471-05337-6

      Chapter 10 Computer Graphics

      The first sentence of the chapter: "Let us suppose we want to visualize a three-dimensional object by displaying various views of it on a video screen."

      ..."We first introduce an xyz-coordinate system in which to embed the object."

      "...the projection of the object onto the xy-plane is displayed."

      (sections on scaling and translation follow)

      "Rotations about the three coordinate axes may be combined to give oblique views of an object."

      An example of a stereoscopic pair of images is also given.

      This book was what I used when I was writing my own 3D graphics package (complete with multiple windows and viewpoints) in the late 80's/early 90's. At the time, the patent office was adamantly denying that software could be patented, and I had a creepy feeling that a goldrush was going on behind the scenes.

      If I can find prior art on something as fundamental and far reaching as this by walking 10 feet to my bookshelf, and the patent office can't, something is very, very wrong here.

      If they can't get this patent laughed out of court then I don't know what to say.

      Shame on all of them.

  36. To a first approximation.... by BitwizeGHC · · Score: 2

    a cube IS a sphere. There'll be a way for lawyers to wrest patent infringement out of cubes, too. I suppose Plato could claim prior art on his solids, though...

    --
    N4st0r, trixx0r h0bb1tz0rz! Th3y st0l3 0ur pr3c10uzz!
  37. Patenting the pastels by Andr0s · · Score: 3, Insightful

    This is ridiculous.

    I find the fact they're trying to claim the feasibility of patenting a, for computer graphics, very basic concept, nearly as amusing as the fact that they were allowed to patent it in the first place.

    Having checked US Patent Database for the description of the said patent, I think I'll go ahead and patent... oh... 'Method of creating secondary colors by combining the three primary colors' ? The matter adressed by this patent is, IMVHO, not unique intelectual property - it describes a potential approach to a certain problem on an abstract plane, without describing practical solutions?

    Disclaimer: I lack sufficient knowledge of legalese, so I might have missread and missinterpreted the patent description. However, my modesty prevents me from admitting I might be wrong.

    --
    '...computers in the future may have only 1000 vacuum tubes and perhaps weigh 1.5 tons...' Popular Mechanics, 03/49'
  38. Wow by Anonymous Coward · · Score: 0

    His last name is McKool and he's not a public awareness figure!?

  39. I should get a Patent on suing people... by Cutting_Crew · · Score: 1

    i would make BILLIONS! is there a patent on thinking yet?

    1. Re:I should get a Patent on suing people... by UWC · · Score: 1

      is there a patent on thinking yet?

      Yes, and patent officials don't want to pay the licensing fees to do it.

    2. Re:I should get a Patent on suing people... by rainman_bc · · Score: 0

      Why make Billions when you can make... Millions?

      --
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
    3. Re:I should get a Patent on suing people... by Anonymous Coward · · Score: 0

      Mod parent up! HAH!

  40. Why only game publishers? by nz_mincemeat · · Score: 2, Interesting

    If that patent really has a leg to stand on, why not sue 3d app makers like Alias as well? Surely there's more profit that way...

    Or are they counting on the game companies to simply settle?

    1. Re:Why only game publishers? by Random+Guru+42 · · Score: 1

      I believe that in the article, they stated that they planned to go after the app developers next. Or that could have just been something I picked up on our thread about it at GDNet, can't recall...

      --
      Christopher S. 'coldacid' Charabaruk -- coldacid.net
  41. Get 'm where it hurts by Alwin+Henseler · · Score: 1
    From the article: "McKool Smith is financing their major litigation against the 12 publishers by threatening smaller companies and then getting them to settle"

    So they threaten some smaller companies, some of those could give in, and settlements provide the ammo for going after bigger fish (sounds very much SCO tactics to me).

    Maybe some of those big boys should step in and help with legal support for the small guys (eg. in a legal defense fund), so that this McKool firm has a hard time getting any settlements. That could also decrease the funds available to McKool to battle those big boys later on.

    1. Re:Get 'm where it hurts by NoMercy · · Score: 1

      SCO Went after IBM, doesn't sound like going after the small fry, but the SCO were talking copyright infringement not patent infringment, and there's a whole world of diference there.

      You can violate patents even if you were locked in a room and have no contact with society for 20 years.

  42. it it only were for "planning"... by geg81 · · Score: 1
    A patent on "spherical planning" (maybe something related to planning sequences of viewpoints under contraints) might have had some novelty in the 1980's.

    This patent seems to be on being able to "spherically pan", i.e., change the direction you are looking into, in a 3D graphics system. The claimed novelty, such as it is, isn't even that, it seems to be that the 3D models are "downloaded" and that the user can manipulate them "locally" within the 3D graphics "terminal".

    The problems with this patent claim?
    • It shouldn't even have been granted in 1988.
    • Even if it were valid, the hardware manufacturers, not the game authors, would be infringing it.
    • Modern 3D graphics systems have a completely different structure. In fact, they have just the structure that the patent derides as "inefficient".


    But, I think it is great when the "McKool Smith's" of this world go out and start sueing everybody in sight. As long as the patent system only harms the little inventor and small companies, nothing is going to happen. But when the big boys get inconvenienced by lawsuits, maybe things will change.
  43. Another failure of the 'obviousness' test by ThosLives · · Score: 5, Informative
    I actually read the patent and it's basically a patent on using matrix transforms to set up a model space and a viewer. Considering I wrote something that does this in about 2 hours about 2 weeks ago, does that mean I'm infringing upon this patent? I used simple coordinate transforms that I learned in geometry. Should it be possible to patent mathematical processes? (IMHO, no, since you should be the discoverer of something - but discovery is not the same as ownership!)

    The thing we ought to, as responsible slashdotters, push on the USPTO is not even "prior art" as most of the crowd pushes on, but the "unobvious to one skilled in the art" clause. Anyone who deals with coordinate transforms - in physics, graphics, or whatever, would have come up with the use of matrix manipulations to view graphics information based on viewer position. The other half of this "invention" is manipulating the viewpoints in a manner which emulates reality - basically it's a patent for an interface which is the same as you or I walking around an object to get a different vantage point.

    That aside, there is the issue that 3D graphics have been out in the mainstream for over 10 years and nobody brought this patent up. I hope they're going to lose on statute of limitations.

    Perhaps we should draft and file a Friend of the Court brief?

    --
    "There are a dozen opinions on a matter until you know the truth. Then there is only one." - CS Lewis (paraprhase)
    1. Re:Another failure of the 'obviousness' test by Flying+Purple+Wombat · · Score: 1

      it's basically a patent on using matrix transforms to set up a model space and a viewer

      I learned those methods as a Computer Science student in the mid 1980's.

      --
      If God had meant for man to see the sunrise, He would have scheduled it later in the day.
    2. Re:Another failure of the 'obviousness' test by Fgarb · · Score: 1

      And, if I read it right, it uses Euler angles to do the transforms, not angle/axis or quaternions. It's obviously flawed! Actually, the patent might stand up on Hardware issues. While the method of transforms is basic matrix math (and has been around pretty much since Descartes invented the Cartesian plane), the idea of putting a "graphics card" into a computer was, IIRC, revolutionary in 1988. I remember that you had to change your whole monitor if you wanted to go from EGA to VGA, but the beige box was untouched.

    3. Re:Another failure of the 'obviousness' test by Random+Hacker · · Score: 2, Informative

      The "prior art" here comes from the Rennaissance, when cartesian coordinates were introduced and classical Greek geometry was reworked as algebra. It is obscene that the PO allows this sort of thing to be patented, but we all know that there are hundreds more like these. And Congress won't do a damn thing to fix it.

    4. Re:Another failure of the 'obviousness' test by flyboy974 · · Score: 2, Informative
      The matrix equations for this complete patent were invented in 1843. It seems that applying this to an 8086 computer is what they are trying to say is unique about the patent.

      Although I believe there are some books written in the 1970's (and referred to in the parent application) that refer to the fundamentals of computer graphics. I would bet money that they detail the matrix functions in one of those books. BTW, when did Microprose first start on FlightSim 1.0? Let alone any cad program used by Boeing or some other aviation/military firm.

      From the Google answers:

      So, to the shortcut. It turns out when all the dust settles that the multiplication among rotations is isomorphic to multiplication of unit quaternions. Quaternions, in case you've not seen them before, are a kind of four-dimensional generalization of complex numbers. They were "invented" by William Hamilton in 1843:
      Sir William Rowan Hamilton
      Google Answers article on 3d Math
    5. Re:Another failure of the 'obviousness' test by red+floyd · · Score: 2, Interesting

      Bzzzt! And thank you for playing. Here's your lovely parting gift.

      The concept of the "graphics" card has been around since at least 1981.
      The original IBM PC had no on-board graphics, and you could choose between an MDA (text only, monochrome), or a CGA (640x200x2 or 320x240x4, or text: 8 color). It may predate the PC, but IIRC, it was considered revolutionary at the time.

      Your last sentence is also wrong. You had to change both your monitor and graphics card to go from EGA to VGA.

      EGA used a 9-pin connector with digital level outputs. VGA used a 15-pin connector with analog level outputs. Thus the need to swap monitors -- unless you were using something like a NEC MultiSync, in which case, you kept the monitor and opened your system unit and swapped the graphics card.

      --
      The only reason we have the rights we have is that people just like us died to gain those rights. -- Cheerio Boy
    6. Re:Another failure of the 'obviousness' test by Anonymous Coward · · Score: 0

      I know it sounds asinine, but when I was 14 I figured out from scratch how to map 3-d cooridinates to a 2-d plane adjusting for perspective.. yea.. its an insanely simple transform once you know it, but I was much more of an applied computing geek then a math one, so it was a pretty tough challenge having no knowledge/books/clue.

      The other reinvent the wheel pointlessly difficult thing I ever figured out on my own was the movement of a body attached to a rigid spring in a 2-d universe. Having zero knowledge about such modeling such things made it a really weird endeavor. Ugh, I actually spent -weeks- experimenting and scribbling ideas in class before I figured out the totally simple concept that the force is directly proportional to deviation from the resting state.

      If I remember, my implementation never solved the numerical instability rounding issue, where slight roundings on each calculation made it possible for the spring to feed itself energy and stretch to infinity. I did the cheesy thing of just dampening the spring to prevent that from happening, which wasn't really the effect I wanted. I also never even remotely came close to polygonal collision detection on the edges of springs on my own. It was so totally beyond me, and I still didn't have internet access. Years later when I did get internet access, the solutions to those kinds of problems utterly blew me away.

      Both problems were cool because many of the failed experiments yielded many weird demo-esque warping effects.

    7. Re:Another failure of the 'obviousness' test by Anonymous Coward · · Score: 0

      Your argument would never hold in a court of law. It's called hindsight reasoning. Yes, it might be obvious today, but was it obvious before 1984?

      Furthermore, you can't merely allege something was obvious, especially to something so old. There is a legal standard, you know for demonstrating what exactly is obvious to one of ordinary skill in the art.

      You need to find art thats older than 1984 to invalidate the patent. This is what will prevent future litigation of submarine patents. this and not the rantings of a nerd website that screams everytime something like this happens but does nothing about it.

    8. Re:Another failure of the 'obviousness' test by tAnkEmspAnkEm · · Score: 0
      After skimming the patent, I don't think the intention was to patent the matrix math you speak of. In fact, they cite the venerable reference by Foley and Van Dam(1983) and others as the source for alot of the 3d math.

      I think what they wanted dibs on was spherical panning where (I think) the user specifies a radial distance between the view camera and the object origin, along with a pan attribute (known nowadays as a translation).

      If you were to think about it, this is just a specific application of the world view/perspective matrix model that is used in open gl/directx. Also, there are many ways to mathematically get the equivalent camera postions without specifying a radius/pan parameter (quaternions for example) so I don't know how they could enforce this patent without source code/fishing.

    9. Re:Another failure of the 'obviousness' test by gnuman99 · · Score: 1
      They were "invented" by William Hamilton in 1843

      So who invented the real numbers? I mean, quaternions are just numbers.

      ie. please stop using "invent" when talking about math. Math is not invented, it is deduced.

    10. Re:Another failure of the 'obviousness' test by tepples · · Score: 1

      So who invented the real numbers?

      That would be Georg Cantor, in 1891. Apparently, undefinable real numbers did not exist among mathematicians until Cantor offered his diagonalization proof.

      Math is not invented, it is deduced.

      Likewise, "drug formulas are not invented, they are deduced."

    11. Re:Another failure of the 'obviousness' test by torokun · · Score: 1

      Obviousness is a very tricky doctrine. You have to be aware that it can't be applied in hindsight... What seems obvious to you today is obvious because you're aware of the state of the art today. But the state of the art was completely different in 1988 when this patent was filed. That's why there are specific requirements to show basically how and why a patent was obvious at the time of invention.

      As to the issue of them 'sitting on their rights', you may not be aware of the doctrine of laches. A plaintiff in a patent case has to bring suit basically within a reasonable time of discovering the infringement, or they lose the damages for past infringement. In this case, since the patent is SO old, there's even a presumption of laches on the plaintiff, so the burden is initially on the plaintiff to show that they didn't unreasonably or inexcusably delay their suit.

      Suits have been thrown out on summary judgment for laches and equitable estoppel...

  44. Bullet Time by marktaw.com · · Score: 1

    A graphics display terminal performs a pan operation with respect to a view motion center to effectuate spherical panning, thereby providing perspective and non-perspective views. Three dimensional instructions stored in terminal memory are re-transformed in accordance with a panned direction. Also a zoom feature is provided so that displayed images may be magnified as desired.

    Is it me, or does it sound like they patented Bullet Time?

    Also, can someone tell me exactly what this means?:

    This is a continuation of application Ser. No. 633,156, filed July 20, 1984 and now abandoned.

    In any case, if I were the judge I would throw this out. People have been panning like this for decades using mechanical cranes, circular railway tracks, and so forth. It's only natural that they would want to do this in a digital medium as well.

    1. Re:Bullet Time by JustNiz · · Score: 1

      effectuate?
      Is that even a word?
      It makes the patent sound like it was written by George Bush.

  45. Looks like someone already knew about this... by Sensible+Clod · · Score: 1

    Among the companies being sued...Square Enix

    Does anybody besides me think maybe Uematsu-san broke up with them for this reason?

    Just a thought.

    --

    The difference between spam and poop is that you don't have to dig through septic tanks looking for real food. -- Me
    1. Re:Looks like someone already knew about this... by Anonymous Coward · · Score: 0

      Uh...

      No.

  46. Prior art by CokoBWare · · Score: 2, Insightful

    Atari ST, Amiga, and even C64 had some games that all had 3-D rendered environments... before 1989... All someone needs to do is dig up these games (I can't remember their names) and show the prior art. I think these lawyers will eventually lose their stupid patent infringement bullshit crap and they'll get beat up on by some other large nasty lawyers who are good at beating up stupid lawyers.

    1. Re:Prior art by Anonymous Coward · · Score: 0

      Battlezone (Arcade Version) or any other vertex-based system in the eighties.

      For PC, Arctic Fox, F-117, M1 Abrams and that's just off the top of my head.

      Think early simulators......

    2. Re:Prior art by Random+Guru+42 · · Score: 1

      Of course, back then it took one person about three months to do all the programming for a game. It's possible that much of those games fall after the patent if they're late 88.

      --
      Christopher S. 'coldacid' Charabaruk -- coldacid.net
    3. Re:Prior art by j9k · · Score: 1

      what about battlezone from atari?

    4. Re:Prior art by narcc · · Score: 1

      One of my favorites: I, Robot (Atari, 1983) Absolutly amazing for its time. You have to see it to believe it.

  47. The patent by northcat · · Score: 1

    The patent.

  48. Get ready for the ultimate submarine attack by Progman3K · · Score: 5, Interesting

    It's only a matter of time before China finishes off the rest of the lot.

    China's economy is booming precisely because they don't have any of this ridiculous patenting.

    Once China has the upper hand, it could turn around, rifle through the patents, scoop up all the ones owned by anyone willing to sell them and launch an attack against the remaining copmanies with them.

    Forget missles, baby! Here come the patent-wars!

    --
    I don't know the meaning of the word 'don't' - J
    1. Re:Get ready for the ultimate submarine attack by CustomDesigned · · Score: 1
      If true, and China does scap their missiles, that is good news. For all the complaints about Japan cleaning our clocks in manufacturing for a few decades, it sure beat fighting them hand to hand on pacific islands. If only all wars could be waged economically.

      Unfortunantly, I don't see any signs of China toning down their military ambitions. What with North Korea and U.S., I don't blame them, but I wish they'd leave Taiwan alone.

    2. Re:Get ready for the ultimate submarine attack by Anonymous Coward · · Score: 0

      if only we could forget this stupid war idea and money idea and work to better the life of everybody, hell every thing on this soon to be barren rock.

    3. Re:Get ready for the ultimate submarine attack by Anonymous Coward · · Score: 0

      With all the US debt they own, the US can't do anything about Tiawan anymore. If the US does get in a squabble with China, they own enough of the debt to jack the interest rates up to 15% or higher or collapse the US by 20%

    4. Re:Get ready for the ultimate submarine attack by suckmysav · · Score: 1

      If the US got into a shooting war with China, the last thing they would be concerned with is the interest rates on their Chinese debt, I assure you.

      Who the hell repays cash debts to a country they are currently at war with? And you'd better believe that China would hurt real bad too if Western countries stopped buying their stuff.

      If China were to maliciously hike up their US debt interest rates, you can bet your bottom dollar that the US would embargo China, or at the very least tax Chinese imports through the roof.

      --
      "You can't fight in here, this is the war room!"
  49. prior art... Movies? by Anonymous Coward · · Score: 0

    the patent itself details a method of panning which I have seen in movies long before the patent was filed. I would really like to see some prior art, but frankly I'm too lazy to search it out.

    This patent is in fact majestic in my oppinion. It's written in such jibberish that I can't possibly imagine that the patent office let this one pass without further defination of terminology. The wording itself was chosen to work as a tremendous blanket.

    From what I can read of the patent (I'm not a lawyer and I haven't had the time to completely review the patent in detail) it appears that they're describing a means for which a 3d model can be stored in memory (not clarifying format or volitile/non-volitile storage) and reprent the model from the perspective of a camera view. Controls may or may not be provided to allow interaction between the user and the camera and may/may not provide zooming.

    Their patent literally covers nothing more than a wire frame viewer with yaw/pitch/roll/zoom controls. This is what I can read at least.

    Now, I know for a fact that when I was in the 7th grade in 1988, I was already typing in a program that I found in the magazine Compute! which did exactly what this patent describes. I believe the article might have been as much as a year old, so if anyone has an archive of these magazines, I am sure tha prior art could be found there.

    Also, I don't know whether or not a concept patent can be beaten with graphics from movies, but I have to assume that a person rotating a 3d model (on a 2d screen not a hologram, star wars doesn't count) was used as a special effect.

    Anyone who can think of anything should help to present the prior art on this one. The claim itself is worse than ridiculos.

    1. Re:prior art... Movies? by spockman · · Score: 0

      I knew I should not have let my wife talk me into throwing away all those old magazines. I am such a pack rat, I had stuff back to 1978 from Atari, etc. Probably had what you were looking for.

  50. McCool Smith is yet to learn the golden rule... by Weaselmancer · · Score: 1

    ...whoever has the gold, makes the rules.

    Patent fishing never works if you are too ambitious and go after the big bucks right out of the gate. How many examples of this have we seen here on /.?

    Sue a couple of small fish. Get favorable court time first. Then go for the gold.

    It's like the Vikings have said for ages - pillage first, then burn!

    --
    Weaselmancer
    rediculous.
  51. It's about time by stratjakt · · Score: 0, Troll

    These thieves have been stealing others hard work for years. Crush them and liberate the indy game business

    Go go lunix yoda doll

    --
    I don't need no instructions to know how to rock!!!!
  52. Waiting 16 years is ridiculous by d_jedi · · Score: 2, Interesting

    The patent itself seems legitimate enough (there's actually technical detail, there.. and I'm not certain how much was known or "obvious" about 3D graphics in the late '80s).. but waiting 16 years to file suit is simply ridiculous.

    Isn't there some provision that says the patent holder must try to minimize damages? Or am I thinking of something else (trademark?)

    --
    I am the maverick of Slashdot
    1. Re:Waiting 16 years is ridiculous by Anonymous Coward · · Score: 0

      ive heard it isnt very legit even in 1988 but that is besides the point.

      unfortunately there is no requirement to minimize damage and the patent system actively encourages people to allow for the adoption of "their" patent before suing.

      that should be a requirement that they have to take enforcement methods or lose it. also a timelimit on software patents (or ideally make them not patentable, but that wont hapen) the time limit should follow the tech world's fast pace, ie 5 years maybe.

    2. Re:Waiting 16 years is ridiculous by black+mariah · · Score: 1, Informative

      You're thinking of trademarks. Patents aren't like that. You don't have to try to defend patents unless you really want to. THAT is what should be changed about patent law. You should be forced to defend it the same as you are with trademarks. That would keep things like this from happening, without totally fucking up the patent system.

      --
      'Standards' in computing only impress those who are impressed by things like 'standards'.
    3. Re:Waiting 16 years is ridiculous by stratjakt · · Score: 1

      The math behind it was obvious centuries ago.

      The patent covers collapsing 3D coordinates onto a 2D plane and applying different transformation matrices to change the viewpoint.

      This is all HS freshmen level cartesian mathematics.

      --
      I don't need no instructions to know how to rock!!!!
    4. Re:Waiting 16 years is ridiculous by Anonymous Coward · · Score: 0

      I don't know about the rest of the graphics industry, but I took a graphics seminar in '81 or '82 which taught this exact technique for coordinate transforms.

      As to modelling this with a view plan tangential to a sphere, that just seems like one of any number of obvious ways to do it.

      I fail to see what is non-obvious in this patent (yes, I did read it).

    5. Re:Waiting 16 years is ridiculous by blether · · Score: 1

      Evans and Sutherland were selling military flight simulators with 3D graphics in the mid 1970s. They did their research in the 1960s.

      By the late 1980s the techniques were so widely known that teenage hobbyists (like me) were coding this stuff.

      If the games companies don't settle, this should fail on prior art.

    6. Re:Waiting 16 years is ridiculous by Schweg · · Score: 2, Interesting

      I started using Silicon Graphics workstations in 1986. At that point, their 3d graphics library GL (not OpenGL) was already well defined, and provided tools to easily manipulate transforms between different coordinate spaces. The contents of this patent seem to be covered by the functionality of that library, as far as I can tell.

  53. Prior art - 1983 by Anonymous Coward · · Score: 5, Informative

    Bowyer, A. & Woodwark, J.R. (1983) A Programmer's Geometry Butterworths ISBN 0-408-01242-0

    Toward the end of the book - the entire first claim is provided - all subroutines necessary for panning.

    Hell - I even did my first 3d movie in tectronix 4010 escape sequences using them (moving around a cube - it looked like the cube was rotating except for the offset center).

    1. Re:Prior art - 1983 by StudyOfEfficiency · · Score: 3, Informative

      Color me surprised. This book actually exists. Thanks AC!

    2. Re:Prior art - 1983 by Anonymous Coward · · Score: 1, Informative

      Funny. Tectronix is the actual owner of the patent we're discussing.

    3. Re:Prior art - 1983 by Anonymous Coward · · Score: 0

      Assuming that every element of the patent claim is covered, that would do it. It's earlier than the April 6, 1987 filing date. If any elements of the claim are not covered, it's a start. Just means more prior art is required to cover those elements, if possible.

    4. Re:Prior art - 1983 by Anonymous Coward · · Score: 2, Informative

      Prior art: 1974

      Spinning high-dimensional data clouds has been popular in Statistics since the 1970's. I wrote a program to do this in 1982 on a character terminal. (fortran on a microvax).

      FISHERKELLER, M. A., FRIEDMAN, J. H. and TUKEY, J. W. (1974a). PRIM-9, an interactive multidimensional data display and analysis sy stem, 1974. Sound film, 25 minutes. Bin-88 Productions, Stanford Linear Accelerator Center. Video tape available through the ASA Video Library.

    5. Re:Prior art - 1983 by EvilGrin666 · · Score: 1

      I think Brabens Elite blows everything else in the patent out the water too.

    6. Re:Prior art - 1983 by MrScience · · Score: 1

      As another poster pointed out, the patent is held by tectronix.

      --

      You quitting proves that the karma kap worked. The most annoying of the whores shut up. --CmdrTaco

    7. Re:Prior art - 1983 by Anonymous Coward · · Score: 0

      Back when it was call Dr. Dobbs Journal of Computer Calisthenics and Orthodontia: Running light without overbyte they published an article that should negate this patent. Article was published in 1978-1980 time frame.

    8. Re:Prior art - 1983 by kansas1051 · · Score: 1
      The patent in question (4,734,690) claims priority back to July 20, 1984, so the 1983 publication might not be prior art under 35 USC 102.

      However, your reference is not cited on the face of the patent, which means it was not considered during the prosecution of the patent.

      If you have a copy of the refernece, you should submit a citation of prior art under 37 CFR 1.501. Here is a link which explains what you can do:

      http://www.uspto.gov/web/offices/pac/mpep/document s/2200_2205.htm

      Or send a copy of your refernece [or its citation] to the people being suid.

  54. Have to find my 1988 graphics course textbook by onebitcpu · · Score: 1

    I'm pretty sure that it described a number of ways of doing 3d-graphics, and I'm pretty sure it included software methods that match what their patent for a graphics terminal claims as a wonderful new idea.

  55. "a master’s degree in electrical engineering" by marktaw.com · · Score: 1, Flamebait

    http://www.mckoolsmith.com/pr_071603.html
    To meet the growing demand for intellectual property work, the article notes that many litigation law firms hired patent specialists. In 2000, McKool Smith jumped ahead of the curve with the hiring of Gordon White, a 24-year veteran of intellectual property law who also holds a master's degree in electrical engineering. The Statesman describes Mr. White as "one of the godfathers of IP legal practice in Texas."

    An EE? At a law firm? Does he read slashdot? Doesn't he know IP is evil?

  56. There should be prior art by n2rjt · · Score: 1

    I myself wrote software to do exactly what the patent describes, as early as 1982. Due to slower computers and graphics interfaces available at the time, I wasn't able to manipulate complex views such as video games have, but the principle was the same. My software displayed a perspective view of a 3 dimensional function, allowing panning, etc. It was unbearably slow if over 100 points were used.
    I don't think any evidence of my old program still exists today, but surely somebody did and documented something similar in the early '80s, when we were first getting excited about computer graphics.

  57. Prior art by artemis67 · · Score: 1

    3D patent?

    I think God already has the prior art on creating three dimensional objects.

  58. Agree, however the USPTO pendency is about 5 years by jbs0902 · · Score: 2, Insightful

    I agree with the 5 year duration.

    However, the USPTO pedency for softwrae cases is about 4-5 years. So, 99% of your patent time will be wasted in the PTO fighting for your patent.

    Changing software patents to 5 years after issue, just leads to submarine patents.

    In either case, you have the difficulty of defining what is a software patent and what isn't. How much hardware can be in a software claim before it isn't software anymore?
    Because if we have a "one drop" rule, I am always adding some peice of HW to the claim, which will at least allow me to litigate the issue of SW claim.

    So, just shortening the time period doesn't solve the problem.

  59. McKool Smith by j0nb0y · · Score: 2, Insightful

    I for one am glad that McKool Smith is aggressively pursuing those that would rip off McKool Smith's innovative technologies just to make a buck. Without this patent, McKool Smith would have never been able to develop innovative games such as... what? There are no games developed by McKool Smith? Surely with such an innovative technology McKool Smith would have been able to make *great* games. Alas, there are none, because McKool Smith is just a lawyer, not a game developer. This is good for McKool Smith, however, for a number of reasons. The first is that lawyers are the most powerful lobby in Congress. It's practically impossible to pass legislation that would cut down on dear McKool's profits. It's partially because of this that Litigation is the fastest growing industry in the United States. An industry with no product. An industry that lives by leeching from other industries. An industry whose growth, if left unchecked, will cripple our economy. An industry whose growth will remain unchecked, because of a virtual stranglehold on the political process in this country.

    --
    If you had super powers, would you use them for good, or for awesome?
  60. Actually, it is relevant to modern 3d by MORB · · Score: 1

    Well, actually, reading the claims, what they call "spherical panning" (it's not planning btw, there's an error in the article) is simply the fact of defining a camera position, relative to an object, using three angles, a distance, and a projection type.
    They say it is done by going from one space to another. Well, it's called transformation, it's done by multiplying matrices. In fact, what they describe are the minimum math needed to display 3d on a computer screen.

    It's way too broad. It's almost like they're patenting basic 3d math.

    There are a some games that were released before 1988, like starglider and elite, that displayed wireframe 3d, and that had to apply what's claimed in the patent.

    In fact, by 1988, a lot of things had already been done in the field of 3d computer graphics... And this patent is trying to protect the basic stuff that all these things had to do at some point to be able to render 3d stuff.

  61. Remind me again by iminplaya · · Score: 1

    just how society benefits from IP??? Lawyers and their support systems don't count

    --
    What?
  62. Good by Anonymous Coward · · Score: 0

    The more this happens to big companies, the more they might be inclined to seek changes to the software patent system.

  63. Quite strange... by LSD-OBS · · Score: 2, Interesting

    ... that Id Software is missing from the list.

    And also any of the companies that develop the really serious quantum / particle physics and medical scan 3D data visualization software.

    It's obvious that these guys just want to make a big scene.

    --
    Today's weirdness is tomorrow's reason why. -- Hunter S. Thompson
  64. sat next to lawyer defending square enix by Anonymous Coward · · Score: 0

    I was on a flight and sat next to a lawyer defending square enix. He was extremely tight lipped about it, but the fu**ing law firm that is suing Square Enix, bought that patent with the intention of suing for profit. They only recently purchased that patent. I nosily saw that he was trying to find 3D games that existed in the early 80's. What our society is missing are arena death sports like the Roman's, Aztecs, etc. had. Good for cleaning out the gene pool.

  65. Favorite quote from patent. by bleckywelcky · · Score: 1

    Favorite quote from the patent:

    "A graphics display terminal performs a pan operation with respect to a view motion center to effectuate spherical panning, thereby providing perspective and non-perspective views."

    Now I see why they call it an 'abstract'.

  66. prior art by Anonymous Coward · · Score: 0

    I have duke nukem 3d at home and that must be prior to their patent, or why didn't they enforce it sooner?

    (A.C. and embarassed by it)

  67. Just wait... by TheHonestTruth · · Score: 1
    With every day I live, the more I despise lawyers

    A) nice blanket statement. Becuase all lawyers are exactly the same. B) Just wait till you're accused of a crime you didn't commit. Murder, drug possession, hell, even speeding. Then we'll see who thinks lawyers suck.

    There are bad lawyers like there are bad doctors, bad postmen, and bad engineers. Just because the bad ones are more visible does not mean they make up even a noticable minority. Do you hate all Palenstinians because a few choose to blow themselves up everyday?

    -truth

    --

    I had a steady B+ in my AI class until I failed the Turing test...

  68. But its legal if you use AMD! by StarsAreAlsoFire · · Score: 1
    Referring to the drawings and particularly to FIG. 1, illustrating a terminal according to the present invention in block diagram form, keyboard 14 and a host computer are coupled to processor 16 which may comprise a type 8086 microprocessor manufactured by Intel Corporation. The processor 16 is connected to a processor bus to which a memory 18 is also connected. The microprocessor further includes a ROM (read only memory) in which firmware is stored. The host computer, or keyboard 14, sends original instructions, describing the displayed image, to processor 16, and these original instructions are stored in memory 18. In accordance with the present invention, the instructions stored may describe a 3D image utilizing vectors defined by X, Y and Z coordinates and directions.

    Or if you use an LCD screen:
    A video display memory 24, which stores information in the form of a pixel bit map, receives the graphics data ultimately used for controlling the image on the CRT 28 during a raster scan.

    Now wouldn't that be a bitch of an EULA:

    By using this software you agree that you Computer System contains one or more of the following:

    An AMD Central Processing Unit

    A Non-CRT Monitor ;~)

    1. Re:But its legal if you use AMD! by TheHonestTruth · · Score: 3, Informative
      Dear sir or madam: you obviously have no grasp of patent law. Everything you quoted is completely irrelevant. The part you want to look at is:

      1. A three-dimensional panning method comprising the steps of:

      • storing applied graphic information representing a three-dimensional object in a first three-dimensional coordinate modeling space;
      • defining a second three-dimensional coordinate space as a viewing space from which the object may be viewed, the viewing space being movable at a selected radial distance around a selected reference point in the modeling space;
      • inputting and storing further information including panning information specifying a position from which to view the object;
      • moving the viewing space to the specified position in response to the panning information, effecting a transform of the coordinates of the object to the viewing space and to a two-dimensional coordinate screen space; and
      • displaying a two-dimensional image of the transformed coordinates, providing a view of the object from the panned-to-position.

      That is a claim. That is what determines if you are infringing or not. Forget the sepcification since that is just telling you of one way of practicing the invention. Note that the claim does not mention who makes your CPU or what display technology you are using. Therefore, it isn't "legal" if you use and AMD processor.

      -truth

      --

      I had a steady B+ in my AI class until I failed the Turing test...

    2. Re:But its legal if you use AMD! by StarsAreAlsoFire · · Score: 1

      Dir sir or madam: You obviously have no grasp of satire.

    3. Re:But its legal if you use AMD! by TheHonestTruth · · Score: 1
      Satire n. - Irony, (nope) sarcasm (nope), or caustic wit (nope) used to attack (wrong target) or expose folly, vice, or stupidity.

      Sorry, no irony or sarcasm or caustic wit in your post and you attacked the specification, which means nothing in terms of infringement. Attacking the claims would have been another matter. Apparently it is you who has no grasp of satire since satire only works if you are mocking what is important.

      -truth

      --

      I had a steady B+ in my AI class until I failed the Turing test...

  69. That's what everybody is thinking. by WebCowboy · · Score: 4, Insightful

    My first thought was "why the hell would a LAW FIRM file patent relating to digital image processing"? My second thought was "why would they wait over 16 YEARS to defend their patent"?

    Not only is the patent itself flimsy at best, the way it is being used is obviously exploitation. Have we all lost sight of why patents were established in the first place? I don't recall the intention was to STIFLE innovation and provide an avenue to generate a sudden, large revenue stream for the patent holder.

    Was not the original intent of the patent system to provide incentive for inventors to develop and produce their invention? Wasn't the idea to provide a temporary period of protection to the inventor to establish himself in the market for his invention without getting ripped off by an unscrupulous competitor?

    I think that if I am right then the patent system should be overhauled and be more restrictive--especially since it was built around the invention of physical devices. Not just in what is patented, but how patents are granted.

    If there already isn't such a provision in place, the patent applicant should be required to demonstrate his intent to USE the information in his patent. Before a patent is granted, I think there must be an "invention sponsor"--either an organisation set up by the inventor himself or an initial licensee--that submits a business plan or similar evidence that the invention will be used and marketed. The patent then could be provisionally granted for a short term (5 years maybe?) and at the end of this term, if there is no progress then the patent is expired and cannot be renewed (though an inventor could start the filing process from scratch).

    I think that even if this sounds harsh, lawyers and unscrupulous businessmen have demonstrated they cannot be trusted with an overly permissive patent system. It is an obvious perversion of the system when the patent holder is obviously not in a business related to the patent and has gone for years with no licensee or partner to apply the invention. If patent holders want a high-level of protection for their ideas, I don't think it is too much to ask for them to provide a high-level of detail as to their intent in applying the patent.

    1. Re:That's what everybody is thinking. by op51n · · Score: 1

      Was not the original intent of the patent system to provide incentive for inventors to develop and produce their invention? Wasn't the idea to provide a temporary period of protection to the inventor to establish himself in the market for his invention without getting ripped off by an unscrupulous competitor?

      Exactly, but similarly, copyright was originally there to do the same for IP. Greed has turned that into a way of hoarding money too.

    2. Re:That's what everybody is thinking. by Cryptnotic · · Score: 2, Informative


      My first thought was "why the hell would a LAW FIRM file patent relating to digital image processing"?


      They probably bought a bunch of patents with the intention of filing infringment lawsuits.

      My second thought was "why would they wait over 16 YEARS to defend their patent"?


      They had to wait until someone was making money off of something similar enough to be the target of a lawsuit. You can sue anyone for anything, but lawyers are smart enough to know that there's no point in suing someone who doesn't have enough money to pay to settle or to pay a judgement.

      --
      My other first post is car post.
    3. Re:That's what everybody is thinking. by Fallen_Knight · · Score: 1

      Doesn't sound to harsh, it just makes to much sense and when it comes to goverment it can't make sense!!

    4. Re:That's what everybody is thinking. by leabre · · Score: 3, Insightful

      My first thought was "why the hell would a LAW FIRM file patent relating to digital image processing"? My second thought was "why would they wait over 16 YEARS to defend their patent"?

      Obviously we're talking about an inventor that really wants his idea to succeed and not be stolen by people who actually produce something, rather than sit on the luerals. ...Have we all lost sight of why patents were established in the first place?

      No, this is why they were established, so we can sue the unfortunate chap that was second inline to file for a patent application on the idea, er, invention I mean.

      I don't recall the intention was to STIFLE innovation and provide an avenue to generate a sudden, large revenue stream for the patent holder.

      Of course it is, don't you know, the incentive to patent something is so you can wait until the market is dependant on something that you patented and then sue them when there's no turning back. Its called long-term investment. Why try to bring it to market NOW when everyone else will in 16 years and then you can sue them for "damages"...?

      Was not the original intent of the patent system to provide incentive for inventors to develop and produce their invention? Wasn't the idea to provide a temporary period of protection to the inventor to establish himself in the market for his invention without getting ripped off by an unscrupulous competitor?

      Not really, because that would be too benificial to society and anit-capitalist.

      I think that if I am right then the patent system should be overhauled and be more restrictive

      Good thing it isn't up to you.

      especially since it was built around the invention of physical devices. Not just in what is patented, but how patents are granted.

      Our days have changed, we live in an intellectual society. That way we can lay off all or local workers and re-hire many more in some other country who can do the same work for cheaper and good quality. Good thing we don't have to actually produce something anymore, instead, we just need to "think" of it and voila... instant riches.

      If there already isn't such a provision in place, the patent applicant should be required to demonstrate his intent to USE the information in his patent

      Again, how would such a provision benefits all of our bought-and-paid-for congress-criters? Or the corporations?

      The patent then could be provisionally granted for a short term (5 years maybe?) and at the end of this term, if there is no progress then the patent is expired and cannot be renewed (though an inventor could start the filing process from scratch).

      This isn't in the best interest of a modern, capitalistic society. This would be a step backwards towards "progress" or more closely akin to Americas "developing" years. Why would we want that?

      I'm done now..

    5. Re:That's what everybody is thinking. by Anonymous Coward · · Score: 0

      The thing is, if you don't practice your invention, and you aren't diligent in enforcing your patent, you can lose your rights to the patent.

      Other posters are right, this is just an attempt to extort other companies.

      I can't see a judge/jury/appeals court allowing this to stand. The question is, will it cost more to defend against than the vigorish?

  70. going after the wrong people by nattt · · Score: 2

    Reading the patent, which is obviously a bad patent as a) not inventive, b) it's obvious, c) it's trivial, d) it's too broad, e) plenty of prior art, but it describes a system of the camera moving around an object in a spherical fashion, which is the exact oposite of what happens in a game. If they had the guts, they should go after SGI, and anyone else who has written 3d modelling software, not games companies.

    Not only should the patent be removed, but the companies involved should be fined for filing a bogus patent, and the law company disbarred for filing frivolous law suits.

    Alternatively, they should win their cases, and this should me more evidence of the evil of software patents, and all software patents should therefore be removed. Rant over...

    --
    -- oldthinkers unbellyfeel ingsoc
  71. amiga juggler prior art? by ajrs · · Score: 1

    wasn't 88 about when ray tracing was just getting going? It took in the neighboorhood of 4 hours to render a single frame. 'Panning' was just repositioning the 'camera' between frames.

  72. 1988?? by AltaMannen · · Score: 5, Informative

    So what about the hundreds of 3D Amiga demos (and ST, c64, etc.) that used exactly that technology before 1988? There is a lot of published source code (and how-to guides) for those around. The patent is essentially an obvious re-implementation of something that already existed in published form way before the patent was applied for.

    1. Re:1988?? by RobbieGee · · Score: 1

      I admit I haven't read the patent, but I would think this is more a patent on a mathematical equation. Equations has been ruled to be unpatentable, probably since it really was invented several billion years ago (depending on your beliefs), we merely rediscover them.

      --
      If you get this, we're 10 of a kind.
  73. Law firm... by JustNiz · · Score: 1

    This whole notion of being able to patent something entirely for trapping the unwary should be made illegal.

    I mean what the hell is a law firm doing with such a patent? Its blatant; they obviously don't have the technical expertise or desire to actually produce a product that uses this algorithm.

    A law should be passed that if you patent something then don't actually market a product based on it within (say) 1 year, your patent gets revoked.

    The US patent office (USPO) is killing innovation (and therefore the economy) in the US. Because of their failure to deny sweeping open-ended patents, nearly every possible new invention has already been stifled by some weaselly-worded patent by some lawyer with no intention to ever actually market a product.

    Furthermore, because many existing patent-holders lock up ideas just stop other people innovating, the whole of American society is being held-back from technical advancement.

    The rest of the world are not stupid enough to shoot themselves in the foot in the same way, so are gaining market share over the US by bringing more innovative products to market better/faster than US companies can.

  74. Re:"a master’s degree in electrical engineeri by Anonymous Coward · · Score: 1, Insightful

    There are tons of EE's at law firms (how do you think EE patents get written? You have to have a science degree to take the patent bar). And yes, some of us read /.. And no, we don't "know" IP is evil. It's not evil, per se. Just some uses of it are. Are knives "evil?" Are hollow point bullets "evil?" No. They, like IP, are tools. They may be bad or good depending on the wielder. Just because _you_ disagree that IP benefits society does not mean that it doesn't.

  75. Sublogic Flight Simulator or Stellar 7 by Anonymous Coward · · Score: 1, Informative

    It seems that either one of these would be prior art to this patent. In Stellar 7, I seems to remember that if yoy died, there would be a replay from the outside of your tank blowing up. That would take care of the two separate coordinates the patent is talking about.

    Also, more obviously, with FlightSim, when the view is taken outside the Plane with the camera pointed at the plane. I don't think this was in the first few Flight Simulators, but I'm pretty sure it was before 1988. Flight Simulator started in 1979.

    http://simflight.com/~fshistory/fsh/index.htm

  76. Tron came out in 1982 by muck1969 · · Score: 1

    I can't think of a better example of prior art.

    --
    m.mmm..myyy ... sssissxxxtthh bbboottle offf mmmmmoouunnnttain ddeeewww.. in thhe pppassst ffffif
  77. Planning or Planing? by fitten · · Score: 1

    The article talks about displaying 3D objects on a plane. Did they patent the planning or the planing part?

  78. Jeeze, fire up the wayback machine already... by NeuroManson · · Score: 1

    There's been 3D CG work in movies as far back as 1976, well over a decade before 1988. I'm pretty sure that static 3D imagery was around far sooner than that.

    --
    Just because you can mod me down, doesn't mean you're right. Shoes for industry!
  79. How long has this been going on? by JadeRabbit · · Score: 1

    How long has this supposed "patent infrigement" been going on? Its not like the games from these publishers that use 3-D are hidden from the public or anything. Why now?

  80. What does this patent really cover? by mr3038 · · Score: 1
    Unsurprisingly, the patent text has been obfuscated beyond all understanding, but if it has something to do with controlling an object or the camera from viewspace or screenspace, I'd guess Virtual Trackball by SGI would count as prior art. It has been open source since 1993.

    Anyway, software patents have two big problems. The first one is that about 20 years is way too long time for a patent in information technology field. Another big problem is that software patents have to be obfuscated. Otherwise the patent would cover just one implementation. As a result, nobody can even explain what a patent really does or what it covers because a thorough explanation could also be an implementation of said patent. Especially, one cannot explain the patent with any machine readable language. Or it that's allowed, no open source developer never needs to mind about software patents. Because then we're just distributing the description of the patent and patents do not cover use of patent for personal use -- like using the description to build/compile the software, for example.

    However... IANAL, obviously, and I do live in a country that doesn't yet have software patents, so what do I know?

    Patent Law -- a system desigened by lawyers, for the lawyers.

    --
    _________________________
    Spelling and grammar mistakes left as an exercise for the reader.
    1. Re:What does this patent really cover? by /dev/trash · · Score: 1

      1993 is greater than 1988.

    2. Re:What does this patent really cover? by Teancum · · Score: 1

      If you have the chance to lobby to members of your government to stop software patents before they are even started in the first place, please do so. Let your political representatives know how you feel on this issue, and read up on the damage that it is doing to the software industry in the USA. While not "THE" issue that is destroying software developers, it certainly is a major factor and IMHO a major reason to why I have personally had difficulty in the past couple of years trying to find work. I fear that I need a Juris Doctorate just to be able to program effectively. that should not be the case.

      I also think 20 years is too long for a software copyright. I mean, should the original software developed for the ENIAC in 1947 by Adm. Grace Hooper still be under copyright in 2067? By the Bern Convention and U.S. Copyright law that is currently the case. The earliest that any computer software will enter the public domain due to copyright expiration will be 2022, unless you count the software developed by Ada Lovelace. And even that could still be questioned.

  81. Hello, this has been around since Cartesian math! by AzraelKans · · Score: 1

    If we could prove that in court, I think it would void their patent since they are NOT the inventors of the patented math method.

    Actually they could be counter-sued for plagiarism!

    --
    Go ahead MOD my day!
    More opinions here
  82. Patent Law Of The People's Republic of China by westlake · · Score: 3, Informative
    Patent Law Of The People's Republic of China

    It's an interesting read that demolishes Slashdot myths. Successful world traders tend to share certain values. You'll find english language links here to the Chinese law of copyright, trademark, etc.

  83. Microsoft Longhaul is it delayed again? by Anonymous Coward · · Score: 0

    Is direct X in breach? Is opengl in breach?

    We could have a big problem all versions of microsoft windows could be breached. At least X11 does not depend on opengl to work ie longhaul does depend on direct X.

    Question how big will the bill be for the infringment. Can microsoft take it. Linux can reason even if all extisting companys a nuked it can reform.

  84. Obligatory Simpsons quote AND VIDEO! by The+Hobo · · Score: 2, Funny

    If there's one thing America needs, it's more lawyers. Can you imagine a world without lawyers?
    -Lionel Hutz, "Marge In Chains"

    Video clip of this

    --
    There is another kind of evil which we must fear most, and that is the indifference of good men. -- Boondock Saints
  85. My Sister is an attorney with McKool Smith ! by Anonymous Coward · · Score: 0

    Hey my sister is an attorney with McKool Smith... I'll have to call her and get the scoop.

    Interesting factoid:
    You might ask yourself, "what kind of name is McKool anyway?" It's not Irish, its Lebonese!

    When he came to America years ago as a young man the immigration official spelled his name wrong... so he used the new spelling instead.

    1. Re:My Sister is an attorney with McKool Smith ! by Pantero+Blanco · · Score: 1

      There's an Irish name with the same pronunciation...Mac Cumhal/McCumhal/McCool.

  86. SPAM and lawsuits... by gnuman99 · · Score: 2, Interesting

    Hi all,

    Just got this spam about two days ago.. Maybe it is related..

    ------------------

    Dear Business Professional,
    You were referred you to me by an online listing about 3D graphic accelerators and I contacted you for a well-paid part-time consulting opportunity as an "Expert Witness".

    In behalf of my client, I am looking for people who ideally have a Ph.D. and that are interested to assist as "Expert Witnesses" for a prestigious litigation case to possibly set precedence in the graphic processor industry. It is required to work on this case for up to 100 hours in the next 8 months. This would be a great way for you to create an extra source of income. Here are the details...

    Demonstrated at least 10-15 years of successful experience in the 3D graphic accelerator industry
    Knows how to valuate technology in this area
    Ideally, has published articles about 3D graphic accelerators
    Participated in at least one litigation case related to the software and hardware industry.
    Excellent communications capability for written, verbal, and one-on-one persuasion

    The goal is to consult our client as an equal partner and evaluate the case as an expert witness. The candidates will possibly meet executive teams of well know companies, partners of law firms and other interesting people beneficial to further advance their career. The candidate can be located anywhere in the US to fulfill this consulting agreement.

    Please provide quantified examples of your success, resume, references and your relevant experience matching the above requirements ASAP. The project start date would be immediately after selection of the consultant.

    If you know other experts that might also be interested in this consulting opportunity, feel free to forward this announcement, and let your friends know about it. The selection process of consultants to be interviewed will be based on the responses you provide with your reply email. The start date for the interviews will follow immediately after selection of the most appropriate consultants.

    We are on a short timeline and honor a quick response on this message.

    Thanks again and I look forward to hearing from you.

    Sincerely,
    Jorg Huser

    CEO / Founder
    Micro Survivor, Inc.
    Phone +1-408-690-2464
    Fax +1-408-516-9814
    Email jorg@microsurvivor.com

    Enabling Emerging Business
    http://www.microsurvivor.com

  87. Mod parent up!! by plupster · · Score: 1, Interesting

    My thougths exactly. If you don't understand that matrices part you migth want to read http://en.wikipedia.org/wiki/3D_projection.

  88. Perpetual copyright? Say it ain't so! by boffy_b · · Score: 1

    Copyright is not perpetual anywhere, and this is laid down in the US in the constitution IIRC.

    In theory they last until 30/50/90 years after the author's death, although with extensions pushed through every time Steamboat Willie or That's All Right looks in danger of entering the public domain, the current limit is effectively forever -1day

    --
    Windows is only $500 if your time is worthless.
    1. Re:Perpetual copyright? Say it ain't so! by Maffy · · Score: 1

      "Copyright is not perpetual anywhere..."

      The cynical among us would point out that copyright is perpetual as long as it's possible for corporations to bribe politicians into extending copyright terms.

  89. The scary thing is you might not by Alan+Cox · · Score: 1

    That is you can choose to play it, but you've heard about the claim so you know and decided to continue using it without having your attorney and a qualified patent lawyer review the claim. Thats triple damages for intentional infringement. You could of course write to the law firm and ask for a patent license or go get some IP violation insurance for all this dangerous proprietary software.

    Unfortunately it's probably only a matter of time before these kind of patent law companies adopt all the tricks that have been developed in a certain well known IBM case.

    Alan

    1. Re:The scary thing is you might not by mrchaotica · · Score: 1

      It's also probably only a matter of time before they actually start going after individual infringers as you suggest, like a certain music industry group.

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

  90. Blame the patent system-Robin Hood. by Anonymous Coward · · Score: 0

    "Just because it's legal to abuse the patent system like this, that doesn't make it ethical. I think napalm is too light a punishment for parasite companies like McKool Smith."

    We abuse the legal system as well when we try "Robin Hood" techniques against legitimate copyright holders (1).

    (1) Make note that the law doesn't require that we like them, but simply that we follow the letter, if not the spirit of the law. It also gives us a legitimate way of changing the parts we don't like.

  91. Patent 5,019,809 by Anonymous Coward · · Score: 0

    Inverse Sin has been patented, cease and decist doing trig homework.

    "
    The axis of rotation is obtained from Equation 1 but rotated by .omega. degrees about the Y axis: ##EQU1## where OP is the distance between the center O of the circle and the start point P of the vector D, OR is the radius of the circle 11, and f(x) is a monotonically increasing function that satisfies the following conditions:

    f(x)=0.degree. if x=0 (Equation 3)

    f(x)=90.degree. if x=1

    By way of specific example, f(x) can be:

    f(x)=90*x (Equation 4)

    The function f(x) is an interpolating function that allows the axis of rotation to lie on an arbitrary plane which intersects the Y axis. In essence, the function f(x) defines how the top hemisphere of a 3-D trackball is flattened into the reference circle C relative to the location of the axis of rotation. The function f(x) is analogous to projection mapping that a cartographer would use to map features of the earth onto a map.
    "

  92. Evnes adn Sutherland did this in the 70's by cdn-programmer · · Score: 1

    I have a book on Interactive Computer Graphics, written by Newman and dated about 1973 and these techniques are described there.

    The ISBN number is: 0-07-046337-9

    That should provide sufficient prior art.

  93. Descartes by tepples · · Score: 2, Informative

    Euclid didn't work with analytic geometry, which associates numbers to points in space. You'd have to look to the Descartes estate for that.

    And they're not suing CAD vendors because CAD vendors have a chance of being large enough to win by exhaustion.

  94. prior art - rejected :) by kumachan · · Score: 1

    Aww i posted that story like a whole 45mins before zonk :) 3D video game patent 2004-11-03 8:34 Rejected I claim prior art!

  95. This is why software patents-Arbitrary Constants. by Anonymous Coward · · Score: 0

    "should expire after 5 years. I am generally an advocate of patents for VERY SPECIFIC things that obviously required a lot of R&D, but lets face it, if you can't make money off a patent in 5 years, you are in the wrong industry........"

    1) What specific things and why those specific things? How does change affect the choice?

    2) Why a lot of R&D? What about a little? Were do you draw the line? Did the telephone, or telegraph take enough R&D to satisfy you?

    3) Movies can take many years from idea to final product. Why does the idea that patents doen't always fit an arbitrary time frame bother you so?
    What about other "takes a long time" industries?

  96. Patents should be like Trademarks. by Kaenneth · · Score: 1

    The owner of a Trademark is required to enforce it in a timely manner, and if it's not defended, it is lost. The plantiff has a legal responsability to mitigate the damages.

    As an example, you you cut yourself on the hand on a sharp object in a store, but then don't take care of the wound, and it gets infected, and they end up having to amputate your hand, the store is not responsible for the loss of your hand.

    The defendants should be able to point out to the Judge that the holder of a Patent took absolutly no action to prevent their so-call 'damages', were not dilligent in protecting their assets, did not notify the defendants in any way that they were potentially infringing, and therefore are wholly responsible for the result.

    A preceedent exists in Common Law, called an 'easement'. For example, if a neighbors driveway cut across the corner of your property for the last 20 years, and it's the only way to their garage, you cannot build a fence to stop them from accessing their own property. If you allow someone to access your property long enough, you lose the right to bar them from it.

    If the Plainiffs can show that they atteptment to enforce the patent prior to this then they should have a case, if not, it is clearly their own negligence that lead to their loss of property, and their own stockholders should sue them for not following their fiduciary responsability.

    1. Re:Patents should be like Trademarks. by TheHonestTruth · · Score: 1
      Trademarks may also be renewed indefinitely as long as you can prove you are still using it. Would you like to add that in too?

      -truth

      --

      I had a steady B+ in my AI class until I failed the Turing test...

  97. This patent has already been defeated by Autodesk by Anonymous Coward · · Score: 0

    According to these links

    http://www.fr.com/directory/directory.cfm?aid=49 &l it=1
    http://www.stoel.com/Resources/Cases/patentc ases.p df

  98. We can't blame them for trying... by AzraelKans · · Score: 1

    Ok 2 points here:

    1.-The process they claim to have "patented" is not just used in 3d games is also commonly used in about every 3d engine (including apis like directx and opengl) and is also used in the hardware of "new" t&d capable 3d cards (nvidia, ati, matrox) . So basically any aplication that uses 3d (maya, 3dsmax, word, corel, etc) is in "infringement". (they could save a lot of time and just sue every single graphics software/hardware company in the world!)

    2.-As stated in a previous thread by an slashdot member, this method existed LONG before computers where invented. It is used in carthesian math to create 3d-2d projections and therefore they DID NOT invented it! (if that can be proved the "patent" could be considered void)

    Next case.

    --
    Go ahead MOD my day!
    More opinions here
  99. Bush did not approve this message by tepples · · Score: 1

    [Use of the word "effectuate" whose dictionary status is disputed] makes the patent sound like it was written by George Bush.

    If so, then our President would be right, as respected dictionaries confirm that to "effectuate" means to "bring about".


    I did not vote for Kerry.
  100. Laches by tepples · · Score: 1

    There does exist a doctrine of laches in patent law. A patent holder who harms an alleged infringer by delaying legal action cannot collect damages for infringements committed prior to serving the cease-and-desist notice.

  101. :Another failure of the [hindsight] test by Anonymous Coward · · Score: 0

    "The thing we ought to, as responsible slashdotters, push on the USPTO is not even "prior art" as most of the crowd pushes on, but the "unobvious to one skilled in the art" clause. Anyone who deals with coordinate transforms - in physics, graphics, or whatever, would have come up with the use of matrix manipulations to view graphics information based on viewer position. The other half of this "invention" is manipulating the viewpoints in a manner which emulates reality - basically it's a patent for an interface which is the same as you or I walking around an object to get a different vantage point."

    Obvious to whom? A lot of patents are multidiscipline affairs, and the person to whom something is "obvious" isn't even on your team.

    Also things can be "obvious in hindsight" but not so at the time. Is the telegraph obvious? What about the telephone? The light bulb? The motor car?

  102. To quote the Patent by ratboy666 · · Score: 1

    "Other systems are available that recalculate a graphics image for each viewing frame, allowing considerable flexibility in movement of the image, but these systems are complex and expensive. "

    Now, these systems are not so expensive! But... this statement implies that there is prior art.

    --
    Just another "Cubible(sic) Joe" 2 17 3061
  103. Implementation, not idea by dark_requiem · · Score: 1

    When will people (i.e. workers at the patent office) realize that you CANNOT patent an idea, you can only patent an IMPLEMENTATION of an idea. As applied to situations like this, it means you can patent a SPECIFIC ALGORITHM, not the idea behind the algorithm. This is the same problem we've been seing with other ridiculous patent claims lately.

    1. Re:Implementation, not idea by DarkKnightRadick · · Score: 1

      What I really dislike is that they've waited almost 10 years before suing for infringement. Did they just crawl out from under a rock or was this purposeful? There has to be something that says if you don't vigorously enforce your patent from day one and 10 years pass, poo on you. You can only enforce your patent from the day you come out saying "Hey, this is infringing my patent which I filed 10 years ago."

      Granted the game companies are equally bad for not checking to see if 3d had been patented (no matter how bad of a patent it is).

      --
      "There is a way that seems right to a man, but its end is the way of death." Proverbs 16:25 (NKJV)
  104. Call to action by KrackHouse · · Score: 1

    Go HERE and tell the attorneys to leave our games alone. Maybe they'll back off if they hear some alternative points of view.

    --
    What if Digg added local news and a Slashdot inspired comment karma system? ---
    http://houndwire.com
  105. More prior art, 1984 Byte article by DBA_01123 · · Score: 1

    Sept 1984 issue of Byte magazine was themed COMPUTER GRAPHICS. One article was titled "REAL-TIME 3-D GRAPHICS FOR MICROCOMPUTERS" by Marcus Newton. A simplified drawing algorithm coded in assembly language permits 3-D animation in real time. Has full source code for use with CPM-86. Does spherical projection and full movement of the viewer and view direction.

  106. Hey where can I get one of these? by Anonymous Coward · · Score: 0

    Where do I get a McKool Video Card? Or how about a McKool video game? Or just a McKool demo?

    Oh yeah, that's right - those fuckers didn't actually invent anything.

    Let me update my list. Moving McKool to above SCO on list of people first against the wall when the revolution comes. At least SCO (even Caldera) actually published software.

  107. Terminal stupidity by phorm · · Score: 1

    I think there is a principal of terminal stupidity. At some point, too great a stupidity factor is probably going to lead to death (a Darwin award, if you will).

    Thus, death=Luck-Stupidity, except really you've got another outside factor which can be fuzzy:

    death=Luck-stupidity +/- stupidity-of-other-people (depending on whether the stupidity of others offsets or enhances your own stupidity).

    Oh, and death here doesn't necessarily mean physical, it could be the death of a corporation, where cumulative stupidity is only offset by blind luck and the idiocy of their consumers...

  108. Re:Agree, however the USPTO pendency is about 5 ye by thogard · · Score: 1

    The solution is simple. You must publish at application. Then there are no submarine patents.

  109. Typo in Article? by dubstar · · Score: 2, Informative

    From the link provided by parent - 'Method and apparatus for spherical PANNING'. Not PLANNING.

  110. Patent Stupidity by Anonymous Coward · · Score: 0

    I uh... invented the circle shape. Im going to get me some money from all those schools that are using my invention as a teaching aid, then I m going after the kids.

  111. prior art by Anonymous Coward · · Score: 0

    http://games.slashdot.org/article.pl?sid=04/10/29/ 2316227&tid=204&tid=10

    i think Maze Wars can be considered prior art to nullify their claim dont you think?

  112. It seems pretty clear cut to me... by TiggertheMad · · Score: 1

    3d Algorithim == math. As we all know, you aren't allowed to patent math. But what would I know, I'm only an amature 3d programmer.

    The patent should be summarily tossed out, and rabid weasles attached to the crotches of all involved. This isn't even close to being a legitimate patent in my book. Software not being math is a silly stand to take, and that looks like a lucid argument compaired to this.

    --

    HA! I just wasted some of your bandwidth with a frivolous sig!
  113. No Microsoft? by __int64 · · Score: 1

    Hmm, that's kinda funny; I don't seem Microsoft on their list...methinks their waiting to build up a larger legal precedent first before trying to taking on the last boss.

    But still, even if they do manage to get all the way up to level 10 and square off against the giant 500 lb Gorilla himself...I don't seem them winning. If governments have trouble smacking it up, I really don't see these guys posing much of a threat to it.

    I could be wrong, but this might be one of the few times where Microsoft is actually going to stand up for the industry...

    Unless McKool Smith entered in the 30 life code....then were all b0rked!!

  114. Here's an idea by Anonymous Coward · · Score: 0

    Why doesn't someone patent spyware? Then they can sue the pants off all the spyware makers. Vigilante Patent Justice.

  115. Mercator by HermanAB · · Score: 1

    and his famous projection of the spherical earth on a plane is prior art?

    --
    Oh well, what the hell...
  116. Patent on Geometry by UniDyne · · Score: 1
    Has anyone bothered to go to USPTO and read the actual text of the patent? I laughed so hard, I nearly dropped my laptop!

    The patent (particularly the last part, where the meat of it is) is constructed to cover pretty much any electronic representation of three dimensional geometry... basic geometric equations included!

    Much of this stuff was most definitely in existence before 1988. I know without a doubt that the math was. Representing and manipulating it electronically is an obvious evolution (and I would have to say it was being done in the research community before this patent was filed).

    Just a sampling (sounds like it came out of a graphics textbook):


    The routine ViewingTransform calculates the viewing-transform homogeneous matrix from the following input:

    (1) view-reference-point (VRP): A point in the 3D XYZ modelling space specifying the origin of the left-handed UVW viewing space.

    (2) view-plane-normal (VPN): A nonzero vector from the view-reference-point (in XYZ space) specifying the direction of the w axis of the UVW coordinate system.

    (3) view-up (VUP): A nonzero vector from the view-reference-point (in XYZ space) which is not collinear with view-plane-normal. The projection of view-up on the UV-plane (i.e. the w=0 plane defines the direction of the v axis.

    (4) UV-window: The lower-left and upper-right corners of a rectangular region parallel to the u and v axes and lying in the UV-plane. Neither the width nor the height of the UV-window can be zero.

    (5) EyePosition: (Also called the Center-of-Projection) A vector specified in the UVW coordinate system, which gives the position of the "viewing eye" with respect to the center of the UV window. In persective projection, the image is projected onto the UV plane along rays that converge at the EyePosition. In parallel projection, the image is projected onto the UV plane along rays that are parallel to the line from the EyePosition to the center of the UV-window.

    (6) ProjectionType:

    1. if the viewing-transform homogeneous matrix is to be calculated for a parallel projection.

    2. if the viewing-transform homogeneous matrix is to be calculated for a perspective projection. (The formulas for the viewing-transform matrix for these two cases is given in Foley and Van Dam.)

    (7) screen-viewport: The lower-left and upper-right corners of a horizontally-aligned rectangular region of the screen of the terminal. That portion of the projected image contained in the UV-window is scaled and positioned so that it fully occupies the screen-viewport. Neither the width nor the height of the screen-viewport may be zero.

    (8) front-distance: Any image whose perpendicular distance to the UV-pane is less than front-distance will not be displayed.

    (9) back-distance: Any image whose perpendicular distance to the UV-pane is greater than back-distance will not be displayed.

    The last input value is NOT used to calculate the viewing-transform matrix:

    (10) view-motion-radius: The radius of a sphere, the surface of which defines a convenient 2D coordinate system so that the observer can locally pan about the center of the sphere with two thumbwheels. The center of the sphere is called the View-Motion-Center (VMC).
  117. how to fix patents by jonwil · · Score: 1

    1.to get a patent, you should be required to demonstrate what you are trying to patent (i.e. a prototype, working model or failing that complete blueprints). In the case of software patents, you would need to demonstrate working code for whatever it is (e.g. if its a compression algorithim, you would need to demonstrate an implementation that can compress/uncompress data)

    This would eliminate a fair chunk of the "overbroad" patents that can be twisted to apply to many different things.

    2.Do more to find Prior Art (and make it easier for anyone to submit prior art for an existing patent to get it invalidated). Also, have bigger penalties for patents that get invalidated by prior art (something sliding so big companies get hit much harder than backyard inventors)

    3.give the USPTO more money so that they can do their job properly and remove the system where its finantially benifical to them to pass a patent vs failing it.

    Together these 3 should get rid of most of the stupid patents...

  118. Is she hot? by Anonymous Coward · · Score: 0

    Post photos, man!

  119. I plan to get a patent on a electronic rosary by Anonymous Coward · · Score: 0

    This instead of beads, uses a display and reminds
    the believer of his duty to pray. I am also planning
    one for use with Muslim believers. Together the patents will get me most of the religious people.
    Thinking about one for Hindu believers too.
    Any comments ?

  120. Patent indemnification? by julesh · · Score: 1

    I've just read the patent, and it seems that for most of these companies (except Sega), the code that performs the patented process would be found in Microsoft's DirectX libraries.

    Does these mean that Microsoft will indemnify them against any potential losses? I mean, Ballmer was going on about the need for users of open source technologies to acquire IP indemnification insurance, so presumably as MS users these people will be protected by MS, otherwise they'd need insurance too and Ballmer wuld have been takling crap, which is unimaginable, isn't it? Isn't it? Hello?

  121. They probably might have more success by fr0dicus · · Score: 1

    If they went after someone other than EA in the first round.

  122. et all by Anonymous Coward · · Score: 0

    Firstly, many of you write too much. If you have so much to say, then write a white paper and provide a link.

    My comment on the lawsuit is that it is silly and reminds me of SCO. If you get worked up about it, then you are just as silly.

  123. Prior Art by johnnyoxford · · Score: 1

    Based upon a cursory look at the patent, I believe there is significant prior art dating back to the 60's when Ivan Sutherland was doing his work with HMDs and started Evans and Sutherland for flight simulation - and if that isn't a user at the center of a sphere, viewing out a virtual window, I don't know what is. Also the Atari Star Wars and Battlezone games (early 80s) and even my own game The Colony (1986-87) mentioned by The Register here: . Frankly, I am surprised that the USPTO granted this patent then. They were still somewhat reasonable and actually required proof of uniqueness, unlike today. If I were EA at al, I would not cave to this.

  124. McKool Smith? by funkspiel · · Score: 1

    McKool Smith? Didn't I waste him last night in GTA?

  125. Render unto Caesar by Anonymous Coward · · Score: 0
    I think spheres (and just about everything else) were rendered by this thing WINSOM

    You have to be inventive for a patent to stand up.

  126. Re:No, I'm New Here by Anonymous Coward · · Score: 0

    Someone please explain to me how the above is Troll? Off topic or redundant maybe, but troll? Really now.

  127. Re:No, I'm New Here by Anonymous Coward · · Score: 0

    A look at his posting history makes it clear that this is all he ever posts, and almost certainly the reason he signed up with that user name. While his intent probably was to get some funny-mods when he started, at the moment he's just annoying people/moderators who are aware of him. Since he doesn't stop doing it, but keeps annoying people and does nothing else, that would make him a troll.