Its surprising how technically inept reporters are. They say that the amount of time Shazam takes to load is caused by the network. What? No, thats the phone. I have this app, and it boots up, then you record the song, then it uploads it.
Apple had to weigh the profit of two choices. Lets say T is the total cost of the phone, and P is the number of people who bought it. Apple sold the phone to AT&T for T + X, where X is some additional cost. On the other hand, they could have released it to everyone, and could have gained Y customers. So, some executive looked at the data, and decided (T+X)P > (P+Y)T and thats why its AT&T exclusive.
What this fails to take into account is that throwing more money at a band will not do much to improve their overall album quality. What drives sales is how much people like the songs, not how flawless the sound reverberations are. I would say that you cant increase quality by more than 20% with just money on equipment. So in this case, if you have the extra money, it makes sense to market it.
This argument is fairly basic economics - suppose you have two goods, marketing and development. buying $1 of marketing sells.05 games. Development gets you.1 sales per $1 spent, but for every $100 in development, the sales margin decreases by.01. If I gave you $10 and said get the most money, itd be $10 into development. If I gave you $500, it would be $500 into development. But as soon as development hits $600, the rest goes to marketing, as you sell more games per dollar spent.
Saying this is oversimplified is an understatement, and the margin changes are wrong, but this is how executives look at it.
I went to public school all my life and now attend a top-10 university. It isn't that public school is inherently awful, its that it doesn't make any attempt to foster learning in its students. Those who succeed in public school are those who want to succeed. In private school, they make more of an effort to make you want to succeed. In my opinion, therein lies the difference.
In removing LAN from Starcraft II, did you consider that you would lose the faction of players who are only interested in LAN to pirated copies? If there is no LAN, and they don't care for single player, and they dont/cant use the internet (or just only need LAN) what is going to get these players to buy the game? It seems like you will be losing more than you gain with this strategy. As a blizzard games player since 99, it saddens me to see (misguided) financial decisions affect great games.
Shunning traditional aspects of society?
Check.
On the cutting edge of some new trend?
Check.
Hang out frequently in coffee shops?
Check.
This should have been titled "Mac-Toting Hipsters Eschew Tradition to Look Cool, Again."
As someone who works with people who do this, I can tell you they spend a lot of money on very powerful machines, and then try to place said machines within walking distance of the exchange's computers. I have been told that running a server at the office is too slow, even if its in the same city.
Also, millisecond is the wrong word. Their trading is measured more closely in microseconds.
I feel it would be more effective to write this guide on geek places at normal-people destinations, as some of us cannot gather interest at home to visit a museum about computers. On the other hand, if said museum were in the Carribean, most of us would have little problem convincing a signficant other.
Is this surprising? Boys, especially, fall victim to any peer pressure they feel makes them seem "cool." Troublemaking and breaking the law, especially in young adolescents, is seen as cool. Also, if others are breaking the law and getting away with it, a normally good boy might think he can become more cool without risk of being caught - economically, a great decision.
Same-month sales in videogames is a useless statistic. If there's a new WoW expansion, new Call of Duty, new Valve shooter title, new SSB, new Halo, etc. titles released in one month, its obvious the next year same month will be down, probably 50-80%. They must account for the games released during that time. This past June had no significant releases, so it makes sense sales would be down.
This is not (necessarily) evidence of a recession. More info is needed.
"Similarly, he identified four dangerous type of project managers: the Yes Man, the Micromanager, the Procrastinator, and the Know-It-All"
should read as "Similarly, he identified the four types of project managers: the Yes Man, the Micromanager, the Procrastinator, and the Know-It-All"
Microsoft focusing on developing a browser-based OS is directly opposed to their current business model, which involves forcing users to purchase an operating system. Microsoft's focus has always been on for-pay, offline applications. Taking a precautionary foray into Google's future business model seems to show that they are at the very least wary of Google's future plans.
What you need to understand is that Blizzard doesn't care how much fun you have playing their game, they care that you buy it. Rather than make a 10 game, they make an 8 game with the -2 owing to cripplingly stupid multiplayer restrictions. But guess what? they make more money. Blizzard is now owned by a parent company who cares more about money than great games, and that is going to become more and more apparent.
Bottom line: Blizzard weighed the options of forcing more people to a. buy the game and b. see bnet ads versus people who will not buy the game without lan, and Blizzard decided it was in their best interest to pick the former.
The government is okay with contracting out the restriction of information to a vendor? I hope I don't live to see the day when a company is deciding what I can see and what I can't.
to Tigole:
When testing balance changes for world of warcraft, do you first focus on pvp aspects of skills or do you balance the pve side first?
Do you run any statistical testing, or any AI-automated arena matches, for example, when trying to balance classes?
Finally, when will murlocs become a playable race?
Does this even include internet usage? I would imagine running wireless internet (as most businesspeople who would be in the market for this would) would reduce this figure significantly.
Its surprising how technically inept reporters are. They say that the amount of time Shazam takes to load is caused by the network. What? No, thats the phone. I have this app, and it boots up, then you record the song, then it uploads it.
Reporter fail.
Apple had to weigh the profit of two choices. Lets say T is the total cost of the phone, and P is the number of people who bought it. Apple sold the phone to AT&T for T + X, where X is some additional cost. On the other hand, they could have released it to everyone, and could have gained Y customers. So, some executive looked at the data, and decided (T+X)P > (P+Y)T and thats why its AT&T exclusive.
its refreshing to read an objective view of the world
/sarcasm
.
What this fails to take into account is that throwing more money at a band will not do much to improve their overall album quality. What drives sales is how much people like the songs, not how flawless the sound reverberations are. I would say that you cant increase quality by more than 20% with just money on equipment. So in this case, if you have the extra money, it makes sense to market it. This argument is fairly basic economics - suppose you have two goods, marketing and development. buying $1 of marketing sells .05 games. Development gets you .1 sales per $1 spent, but for every $100 in development, the sales margin decreases by .01. If I gave you $10 and said get the most money, itd be $10 into development. If I gave you $500, it would be $500 into development. But as soon as development hits $600, the rest goes to marketing, as you sell more games per dollar spent.
Saying this is oversimplified is an understatement, and the margin changes are wrong, but this is how executives look at it.
I went to public school all my life and now attend a top-10 university. It isn't that public school is inherently awful, its that it doesn't make any attempt to foster learning in its students. Those who succeed in public school are those who want to succeed. In private school, they make more of an effort to make you want to succeed. In my opinion, therein lies the difference.
Or, you know, by your friend or total strangers who take a picture of you.
I'll believe it when the changes are made. Facebook really doesn't like giving your rights back.
https://addons.mozilla.org/en-US/firefox/addon/6227 Firefox 2 location bar, firefox 3 everything else. Its that simple.
Of starcraft 2 with time travel. game starts, then "nuclear launch detected" with a blinking red light on your command center.
its just a tribute to michael jackson
best comment of the thread.
Trying to get pirates to pay for their media does not succeed.
In removing LAN from Starcraft II, did you consider that you would lose the faction of players who are only interested in LAN to pirated copies? If there is no LAN, and they don't care for single player, and they dont/cant use the internet (or just only need LAN) what is going to get these players to buy the game? It seems like you will be losing more than you gain with this strategy. As a blizzard games player since 99, it saddens me to see (misguided) financial decisions affect great games.
In Soviet Russia, you make supercomputers into Playstation 3!
Shunning traditional aspects of society? Check. On the cutting edge of some new trend? Check. Hang out frequently in coffee shops? Check. This should have been titled "Mac-Toting Hipsters Eschew Tradition to Look Cool, Again."
As someone who works with people who do this, I can tell you they spend a lot of money on very powerful machines, and then try to place said machines within walking distance of the exchange's computers. I have been told that running a server at the office is too slow, even if its in the same city. Also, millisecond is the wrong word. Their trading is measured more closely in microseconds.
I feel it would be more effective to write this guide on geek places at normal-people destinations, as some of us cannot gather interest at home to visit a museum about computers. On the other hand, if said museum were in the Carribean, most of us would have little problem convincing a signficant other.
Is this surprising? Boys, especially, fall victim to any peer pressure they feel makes them seem "cool." Troublemaking and breaking the law, especially in young adolescents, is seen as cool. Also, if others are breaking the law and getting away with it, a normally good boy might think he can become more cool without risk of being caught - economically, a great decision.
Same-month sales in videogames is a useless statistic. If there's a new WoW expansion, new Call of Duty, new Valve shooter title, new SSB, new Halo, etc. titles released in one month, its obvious the next year same month will be down, probably 50-80%. They must account for the games released during that time. This past June had no significant releases, so it makes sense sales would be down. This is not (necessarily) evidence of a recession. More info is needed.
I've wondered: will having an up to date NoScript addon for firefox prevent these attacks? or will this bypass NoScript?
"Similarly, he identified four dangerous type of project managers: the Yes Man, the Micromanager, the Procrastinator, and the Know-It-All" should read as "Similarly, he identified the four types of project managers: the Yes Man, the Micromanager, the Procrastinator, and the Know-It-All"
Microsoft focusing on developing a browser-based OS is directly opposed to their current business model, which involves forcing users to purchase an operating system. Microsoft's focus has always been on for-pay, offline applications. Taking a precautionary foray into Google's future business model seems to show that they are at the very least wary of Google's future plans.
What you need to understand is that Blizzard doesn't care how much fun you have playing their game, they care that you buy it. Rather than make a 10 game, they make an 8 game with the -2 owing to cripplingly stupid multiplayer restrictions. But guess what? they make more money. Blizzard is now owned by a parent company who cares more about money than great games, and that is going to become more and more apparent. Bottom line: Blizzard weighed the options of forcing more people to a. buy the game and b. see bnet ads versus people who will not buy the game without lan, and Blizzard decided it was in their best interest to pick the former.
The government is okay with contracting out the restriction of information to a vendor? I hope I don't live to see the day when a company is deciding what I can see and what I can't.
to Tigole: When testing balance changes for world of warcraft, do you first focus on pvp aspects of skills or do you balance the pve side first? Do you run any statistical testing, or any AI-automated arena matches, for example, when trying to balance classes? Finally, when will murlocs become a playable race?
Does this even include internet usage? I would imagine running wireless internet (as most businesspeople who would be in the market for this would) would reduce this figure significantly.