Linux is less vulnerable because there are fewer identically configured machines on the internet.
One of the things about Windows is that there are so many copies out there that are all configured the exact same way, if a flaw is found in anything you have an instant worm possibility.
With Linux there are so many distributions, each with their own initial configurations and setup types that a worm would be hard pressed to find a common exploit.
Not that the internet hasn't been shut down by a UNIX worm in the past, that is...:)
"The portable computing device, which IBM Research will unveil on Feb. 11 at a technology conference in Phoenix, Arizona, includes 128 megabytes of dynamic random access memory, a 10-gigabit hard drive and a microprocessor -- which is the brain of the computer -- that runs at 800 megahertz, or 800 million cycles per second."
- It has two fully programmable 300mhz T&L coprocessors, of which 1 is really usable, the other just supports the main CPU (but can run independently).
- They wonder what people are doing with the 16 pixel pipelines, as if implying that it renders 16 layers or something. The PS2 fills 16 individual textured alpha blended pixels per cycle at 150mhz. In single texture mode the PS2 has far more fillrate than the XB, but scales linearly with extra passes.
- He complains about the 4mb video RAM. After framebuffers and Z buffer, you're left with about 1.5mb, at which point you realize they didn't intend it for actual storage, it's a streaming buffer. The bus bandwidth to transfer 18mb textures/frame at 60hz also helps make that a possibility.
I think people should take a look at the games and decide which platform they would rather play, and quit bickering over meaningless specs. They're both graphics monsters:)
I was born there and although I left for LA when I was 17, it's nice to see acknowledgement of the progressive thinking part of the state as opposed to the backwoods redneck part of the state.;)
I highly recommend Programming Linux Games to anyone who wants to program anything on any platform. Besides, John Hall is a really cool guy and deserves your money.
Nah, the Emotion Engine is the CPU. It has a main RISC processor and two floating point vector coprocessors built into it. The Graphics Synthesizer is the graphics chip. Also, when you make your comparisons between the PS2 and PCs, remember that those coding for the PS2 have -complete- control over the system. In my experience programming console and PC games, this allows you to squeeze an additional 10-20% out of the system.
I have to plug my freeware (source code downloadable) flash card program, it offers yet another "smart learning system" to optimize study time.
e is the latest beta.
It also does pictures and sounds, Unicode, and compiles for Windows, GTK and MacOS X, and is quite popular on download.com.
http://www.wadeb.com/cuecard/beta/CueCardSetup.ex
Looking for Linux / Mac package maintainers btw.
-Wade
Hello, I think you might be missing out on the car references, and the speed implications.
Regards,
Wade
Linux is less vulnerable because there are fewer identically configured machines on the internet.
:)
One of the things about Windows is that there are so many copies out there that are all configured the exact same way, if a flaw is found in anything you have an instant worm possibility.
With Linux there are so many distributions, each with their own initial configurations and setup types that a worm would be hard pressed to find a common exploit.
Not that the internet hasn't been shut down by a UNIX worm in the past, that is...
I love it when not so technical people interview John Carmack :)
I'm guessing he meant Dot3 rendering.
I tried building the 'unix' target and it failed linking against termlib.
Try not bouncing any emails to addresses at yahoo.com, wait a few weeks and they should take you off the list.
-Wade
"The portable computing device, which IBM Research will unveil on Feb. 11 at a technology conference in Phoenix, Arizona, includes 128 megabytes of dynamic random access memory, a 10-gigabit hard drive and a microprocessor -- which is the brain of the computer -- that runs at 800 megahertz, or 800 million cycles per second."
That's 1.25 gigs for the math impaired.
-Wade
- It has two fully programmable 300mhz T&L coprocessors, of which 1 is really usable, the other just supports the main CPU (but can run independently).
:)
- They wonder what people are doing with the 16 pixel pipelines, as if implying that it renders 16 layers or something. The PS2 fills 16 individual textured alpha blended pixels per cycle at 150mhz. In single texture mode the PS2 has far more fillrate than the XB, but scales linearly with extra passes.
- He complains about the 4mb video RAM. After framebuffers and Z buffer, you're left with about 1.5mb, at which point you realize they didn't intend it for actual storage, it's a streaming buffer. The bus bandwidth to transfer 18mb textures/frame at 60hz also helps make that a possibility.
I think people should take a look at the games and decide which platform they would rather play, and quit bickering over meaningless specs. They're both graphics monsters
-Wade
I was born there and although I left for LA when I was 17, it's nice to see acknowledgement of the progressive thinking part of the state as opposed to the backwoods redneck part of the state. ;)
-Wade
I think people are more worried about Smart Tags *adding* content than the ad filters removing it.
Besides, most popup filters give you an option to view the popups, say by Ctrl-clicking or what have you.
-Wade
I highly recommend Programming Linux Games to anyone who wants to program anything on any platform. Besides, John Hall is a really cool guy and deserves your money.
;)
-Wade
PS - John, is that good enough?
I just got a text message from my girlfriend in Brooklyn. She's okay *whew* :)
-Wade
Just wondering if anyone snagged a copy of the CNN or ABC homepages while they still said 'Bush Wins'.. -Wade
Nah, the Emotion Engine is the CPU. It has a main RISC processor and two floating point vector coprocessors built into it. The Graphics Synthesizer is the graphics chip. Also, when you make your comparisons between the PS2 and PCs, remember that those coding for the PS2 have -complete- control over the system. In my experience programming console and PC games, this allows you to squeeze an additional 10-20% out of the system.