Nethack 3.4.1 Released
fatquack writes "Almost a day ago the DevTeam wrote: The NetHack DevTeam is pleased to announce the release of NetHack 3.4.1. NetHack 3.4 is an enhancement to the dungeon exploration game NetHack. It is a distant descendent of Rogue and Hack, and a direct descendent of NetHack 3.3. Get your copy at nethack.org now! (and it fixes the boulder/landmine bug)."
The question is, does this release fix the "DAMN this game is IMPOSSIBLE!!" bug, or the "Holy crap, I keep dying for no reason." Bug?
NetHack is cool because you can play it at work... nobody will notice you're playing a game, it just looks like ascii/binary garbage.. :)
That download was slashdotted.
You feel deathly ill.
(Improperly formatted because of lameness filter)
Try to hack my 31337 firewall!
I was planning to graduate in a couple of years!
Infogrames (UK) could learn a thing or two from these people.
They had a simultaneous world release for Master of Orion 3, er, except for the UK, which gets it 10 days later.
You are lost in a twisty maze of Hack and Rogue versions, all the same. You are likely to be eaten by a grue.
fifth sigma, inc.
it is spelled Wumpus, you fool! WUMPUS! no A!
I figured I won't donwload Nethack. Why? Because I know how damn good it is and I know I'll be lost forever if I start playing it for real.
For the ones who don't know what Nethack is: The GameSpy Hall of Fame has a really good piece on Nethack.
.: Max Romantschuk
Net...hack? Rogue? Sounds suspicious to me. How can I get in touch with John Ashcroft?
I started playing this game a week ago again and now it got an update .. haven't noticed any boulder / landmine bugs though.
But anyway, I can't think of any other game that I have played on and off over the period of 10 years.
I first tried playing Nethack a few years ago, and I couldn't stand it. I'm a huge fan of RPGs and MUDs, but I just couldn't get the whole nethack thing. For those of you who don't like it either, try Falcon's Eye (or another Nethack GUI--there's many!)
I know that this release is going to push my Radeon 8500 hard.
I know I might sound completely moronic when I say this, but I think the title 'NetHack' is almost, but not quite, entirely misleading to the actual theme of the game.
I've stumpled upon NetHack here and there and always thought it to be something along the lines of the ancient Neuromancer Amiga game that I loved so much.
Why don't they call it something like "[insert D&D'ish sounding name]: The legacy of [insert other D&D'ish sounding name]
Example:
Crangrall: the legacy of Wanhall
Forthrall: the legacy of Krilltorr
You can all troll me or flame me to pieces now for not getting it.
naah sig schmig
Funny, I just finished a fun programming assignment here at umich on a limited version of nethack--help Hugo find the stairs!
"The earth is but one country, and mankind its citizens." - Baha'u'llah
I'm serious. I'm a huge computer game buff, but Nethack has always left me cold. The interface is awful, the game is deliberately user-hostile, and you die constantly in ways you can't possibly prevent (boulder trap on level 1, for instance). Most "puzzles" have completely non-logical solutions. (Starving? Pray to your diety! Makes perfect sense!) It feels far too much like playing a paper-and-pencil RPG against an adversarial GM. They thought of everything? Everything but the fun.
PHB: What's that you're doing?
Me: Err... I'm hexediting the new project, just working out a couple of bugs.
<the grid bug bites!>
Me: There's one! Must have got into the system through the power...
<you killed the grid bug!>
PHB: Nice work! I should give you a raise!
Me: How 'bout an office with a door?
PHB: No, people play games if I can't see them working.
Me: I guess that's a good point. I should get back to my work...
Free Java games for your phone: Tontie, Sokoban
I'm a n00b trying to develop my first game. I made a "rough draft" that runs, but it's all scrolling text (like MUDs), just to get a working engine going, but i'm reluctant to release it because the graphics aren't ready yet. But are there a lot of these text-based games around that are fun even though they don't have graphics, or is it pretty much the standard that you need graphics in the game for it to be taken seriously? I never played Nethack but i'm about to check it out. Sounds like a good game. p.s. I'm still working on the graphics, just wondering if I should wait and finish first or release the text-based version to the open source community.
-Look lively. LOOK LIVELY!!! --Mr. Shmallow
At one point, NetHack had everything but the kitchen sink. Then they added the kitchen sink. What more could you want? :-)
1. Bring Nethack to today when it comes to graphics and sound. ...?
:-(
2.
3. Profit!
Right now, *all* graphic ports of Nethack look like a tile based game of the early 90's, which isn't a huge improvement from the ASCII art. When will this game be brought a decade forward in multimedia quality? What I'd like to see is something along the lines of the graphics found in Diablo or Baldur's Gate. And skip this tile based system. Then I'll see if I'm interested. I'm sure a ton of work and polish has went into this game and appreciate RPG's like Baldur's Gate, so I'm no Action RPG freak, but the graphics is simply not immersive enough for me yet.
If these "demands" of mine need Nethack to be some commercial product, so be it. I haven't got a problem with that. If Nethack is as good as I've heard, it could turn out to be a killer game.
Beware: In C++, your friends can see your privates!
The game stands on it's own, but the added graphics don't need to be anywhere near perfect to make the game immensely more usable by non-techies. My six-year-old has played it again and again, and loves it, which never would have happened with the text-only version.
There is a more or less loosely Nethack-based webcomic somewhere out there. Most of the time, the hero gets blown up by the town idiot or other weak creatures. Anyone got an idea where that comic is?
Fight hunger. Filet a politician and send him to a 3rd world country of your choice.
FYI, according to the download site Mac OS X binaries will be releaed "in a few weeks." In the meantime it will run (untested) in classic mode. I think I'll wait... i just hate waiting for Classic to start and the fact that it sucks up so many clock cycles while running...
get out your wumpus-repellant-bat-spray
This is my week.
1. Found out wife is pregnant.
2. Our rental has been sold and we have 42 days find a new place/move out.
3. Starting a new job on Monday
4. New version of nethack released
Oh, the inhumanity of it all...
Never, ever lose a file again. Ever.
I tried building the 'unix' target and it failed linking against termlib.
And I admit, it's nice that the ascii version still works, but the graphic tiles (added in, what, 1992?) make it even nicer, IMO. (Although not quite as safe to play at work, I admit.)
:)
But be careful -- the PHB may not have a clue what all that odd text on your screen really means, but the technical manager probably played it in college himself, and will know at a glance what you're doing. The game has been around for nearly two decades, and in that time, a lot of people you might not expect have probably run across it here or there.
Also, if you're running it on a shared machine, you might want to rename the binary. Any sysadmin who sees "nethack" in a process list will either a) know you're playing games on company time, or b) assume the machine is under attack and panic. Either option may result in effects you may not enjoy....
Er, Nethack is a dumbed version of Diablo?
Troll.
ATI's new 9700 pushes the limits of ASCII gaming
"Almost a day ago..."
Ahh, I remember it like it was yesterday, oh wait...
Chuck Norris: Socialism == a thousand years of darkness.
Anyone know where I can find a playable recording of a successful NetHack game? I want to see a Master play.
Make even shorter URLs - 8LN.org
Assuming mozilla really does add a kitchen sink (which is probably unlikely) it would still only be a silly repeat of a joke already told to perfection by the Nethack dev team. :)
The boulder/landmine bug was a serious problem that was identified with release 3.4.0 a few days after it was released. Unfortunately, the release had already been shipped, and so everyone had to either patch it on their own (which involved a re-compile, something Windows users simply seem to lack the skill for) or wait for 3.4.1.
... these things happen to include boulders that block your path and can be pushed around, as well as rare traps called landmines. When a landmine explodes, it leaves a pit behind. Boulders fill up pit. When you push a boulder onto a landmine, it triggers a panic in the program, which dumps out on you without the possibility of even recovering your saved game.
In the game of Nethack there are many things
If anyone is interested in playing Nethack but you don't want to go through the trouble of setting it up for yourself, you can simply play on my public server. SSH or telnet into fyre.sytes.net with username "yasd", password "yasd". You'll be able to set up a username, preferences, and get started playing Nethack. Good luck with your 'hacking!
Cyde Weys Musings - Scrutinizing the inscrutable
... learn him how to play Nethack.
Try this site.
For a weekend when the moon is new and luck will be bad and the Iraqis will have war brought to their doorstep.
There is a new interface for nethack that plans great graphics/sounds and interface.
at the moment it still only supports tilsets and a fake 3d-ascii view, but it's only on v0.2.
as far as tilesets go it supports all tilesets from other interfaces, from glhack to gnomehack to falcons eye.
check it out : at http://noegnud.sourceforge.net/
Can someone post some screenshots? ;-)
Talking to yourself in your head , sorry I mean "praying", is very easy. If you're so concerned why don't you go and stop saddams republican guards from killing more of his own people. Or is it because actual *practical* solutions are too difficult for people like you and you'd sooner pray to some mythical diety. Why not just pray to Thor while you're at it , maybe he can smite everone with a lightning bolt.
If you don't like the traditional ascii rendering of the game, there is now a complete port of nethack to use a 3D-accellerated, high-resolution display engine which will keep you on the edge of your seat! See screenshot, and drool!
"Oppression and harassment is a small price to pay to live in the land of the free." -- Montgomery Burns.
You find yourself on an empty tile.
Looking northwest you see a large chest.
A grid bug approaches you from southwest.
There's a curved wand 2 squares to the north.
>
I can't wait to check out all the new features.
~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
"The NetHack DevTeam is pleased to announce the release of NetHack 3.4.1. NetHack 3.4 is an enhancement to the dungeon exploration game NetHack. It is a distant descendent of Rogue and Hack, and a direct descendent of NetHack 3.3."
Does anyone know if NetHack 3.5 will be a descendent of NetHack 3.4? Someone told me that it was going to be a spreadsheet application.
I am confused you would not have posted about NetHack or PocketPC's?
I don't like the look of all those Centaurs, still, at least there ain't no Cockatrices.
There is a 128x128 tileset that might suit you better. Haven't tried it myself, but it looks good on the web at least :-).
Installed the Bubblemon yet?
MOO3 is out?!
WHY WASN'T THERE A SLASHDOT STORY?!
Jumpin CowboyNeal on a Pogo Stick! BRB, going to store!
What would be really awesome is a 3D FPS approach to NetHack. Unfortunately, this wouldn't work because the game is turn-based. You'd have to dumb it down severely to allow FPS gaming.
Besides, NH is like the book that's so much better than the movie based on it, because you have imagination.
Escher was the first MC and Giger invented the HR department.
Okay, this post was completely off-topic; not only in a nethack thread, but probably anywhere in /., barring the unlikely event that we see an `ask-slashdot-to-entreat-the-deity-of-their-choice -to-intervene-in -world-events' thread....
Attacking someone's beliefs as `mythical' just because they don't know when and where to post them doesn't impress me, somehow. Call it offtopic and leave it at that.
philcrissman.com.
Come on! Dying in the Sierra games was fun! I used to try to die in every way possible just for the death messages, they were hilarious!
I don't read AC A human right
Criminy! A new Lord of Chaos!
That was the best...
Manipulate the moderator system! Mod someone as "overrated" today.
I have pretty much similar problem with nethack - it's neither textual, nor graphical.
I like MUDs and graphical RPGs (and obviously pen and paper ones), but nethack is just not it.
Gimme art, or let me visualise it from raw text.
magic is obscurity
I tried Diablo, it was vaguely interesting at first, but it doesn't have the depth of tactics that Angband does. Instead it's just a lot of clicking on stuff. Only 4 spell hotkeys was definitely not enough to use any useful tactics, instead I ended up using firebolt, healing, guardian, and charged bolt almost exclusively toward the end (although stone curse was necessary on the last level). But Angband requires you to think about how to handle each situation to survive best. And if you find it getting repetitive, you're probably not deep enough :-) although probably the most annoying thing in Angband is having to scum levels for important supplies before you can start heading down again.
--
I am not a man! I am a free number!
In soviet russia, numbers free YOU!
Nethack. : )
Ok.
News for Nerds. Stuff that matters.
What matters is quite relative, but in the view of nerds I would think computer games would matter to the Slashdot crowd. A
nd as one of the greatest games on all time, NetHack surely deserves some coverage.
Mine too, so I'm gonna upgrade to the 9500 ASC
Preview of 9500 ASC
//FIXME: Bad
Sort of, unless somebody's looking over your shoulder for any length of time. While going to school I had a job doing web development for an administrative department, and when I had little to do I would fool around with nethack, MUDs, etc.
One time I got pretty engrossed with a game of nethack and the lady who sat across from me said "hey, whatcha workin' on?". I mumbled something about "graphical file browser" or something and she didn't say anything else. A lot of the time I had a terminal open so it wasn't THAT suspicious, but I think maybe she suspected that it was some kind of maze on the screen. She was cool, so I wasn't too worried, but it was a reminder for me to keep the nethack under control (at work, anyway).
I can quit nethack any time I want... that's what I keep telling myself.
:q!
Not only don't they notice, they peer in over my shoulder exclaiming,
:o)
"Whow, you guys are always doing such techy stuff, it's amazing..." (spoken with absolute naivety)
And hjkl is why I picked up vi so quickly. So I also describe it as a vi training module.
Xix.
"Everything is adjustable, provided you have the right tools"
But is this just a shameless plug? A lot of stories tend to look like that. : (
Maybe, if they had anything to gain, but with a NetHack plug what are they hoping to gain?
Kids these days. The misleadingness of the name was _deliberate_. Most of the coding on the early versions of Nethack was done at a highschool, which had typical "you're not supposed to play games on the school computer during class time" rules, and the name was meant to imply "Oh, no, sir, we're not playing games, we're hacking on the network, this isn't the gam3rz process you're looking for!"
Bill Stewart
New Fast-Compression-only CPR http://preview.tinyurl.com/dy575ks