The C64DTV has a large # of Epyx games - a company went under over a decade ago. In the manual it's mentioned that all the Epyx games were there courtesy of some corporation, but it wasn't a name you would have heard of - just a small IP holding company, as far as I could tell.
The remains of Commodore is owned by Tulip ( http://tulip.com ), who had a hand in creating the C64DTV
Unfortunately, the two I purchased had some pretty significant sound issues (I'm not the only one, Jeri herself has acknowledged it) - I returned them to QVC, and might buy them again once the bugs are shaken out. Other than that (and the somewhat wonky joystick), it's a neat gadget.
Heh... I just fired up my 1983-model C64 last night - still works like a charm. The 1541 is a little out of alignment, but not to the point of making disks unreadable.
Well, it's the biggest-selling single computer model of all time (somewhere in the area of 20 million units sold), so obviously a lot of people saw *something* in it.
"My question is, where are you working that $1/hour spend on leisure time is too much?"
It's not an issue of $1/hr being too much. It's the principle of the matter. If I'm a light gamer, why should I have to pay as much per month as the EverCrack addict playing 80+ hours a week?
It will run, but only in software mode. There is a fan patch that allows it to work with 3d acceleration, but it's way too buggy and ugly in my experience.
"The hard drive was used in how many games? Best count I got was 3: the always-mentioned Final Fantasy XI, Resident Evil Outbreak, and SOCOM II. There is a total of one game that requires it: Final Fantasy XI."
And Sony has insured that no more games will take advantage of it, either. Maybe if they weren't so short-sighted, more developers would have been willing to make the HD a must-have accessory.
No, that's pretty accurate from my recollection:) I played it all the way through on a bare-bones system (486DX/33, 8MB RAM, 2x CD-ROM), and the load times were excruciating. But worth it... what a game! One of the only games where I was at the local Babbages before the store opened on the day it was to be released.
The CD version of King's Quest 6 had a lot more than just voice acting - there was some pretty sweet CGI FMV for the time - I watched the opening movie over and over again - hi-res headshots (with lip-sync, no less) and interface, a full-length CD-quality song at the end, etc. A superb early CD-ROM title.
Sorry folks, but he's right. Working at EA isn't a base-level, "gotta have this job to survive" type of work a la McDonalds or Wal-Mart. People choose to work at EA. If you don't like the way things are run, go elsewhere.
Wow - if being able to play a great game the moment it was released (as I was, on 56K no less) makes me a "real loser", then I've seriously underestimated the benefits of being a "loser"
Knowing how many people to expect is not the same as being able to accurately predict how the system will handle under that load. Until you have hundreds of thousands of users simultaneously trying to unlock their copies*, you simply have no way of knowing for sure how the network will handle the load.
*(as well as the morons who thought it would be wise to wait until the day of to start downloading the actual content)
The C64DTV has a large # of Epyx games - a company went under over a decade ago. In the manual it's mentioned that all the Epyx games were there courtesy of some corporation, but it wasn't a name you would have heard of - just a small IP holding company, as far as I could tell.
The remains of Commodore is owned by Tulip ( http://tulip.com ), who had a hand in creating the C64DTV
Only 60K a year? If you were as smart as you claim, you'd be making at least twice that.
Unfortunately, the two I purchased had some pretty significant sound issues (I'm not the only one, Jeri herself has acknowledged it) - I returned them to QVC, and might buy them again once the bugs are shaken out. Other than that (and the somewhat wonky joystick), it's a neat gadget.
Heh... I just fired up my 1983-model C64 last night - still works like a charm. The 1541 is a little out of alignment, but not to the point of making disks unreadable.
Well, it's the biggest-selling single computer model of all time (somewhere in the area of 20 million units sold), so obviously a lot of people saw *something* in it.
"My question is, where are you working that $1/hour spend on leisure time is too much?"
It's not an issue of $1/hr being too much. It's the principle of the matter. If I'm a light gamer, why should I have to pay as much per month as the EverCrack addict playing 80+ hours a week?
I give your post a 3.57
It will run, but only in software mode. There is a fan patch that allows it to work with 3d acceleration, but it's way too buggy and ugly in my experience.
"The hard drive was used in how many games? Best count I got was 3: the always-mentioned Final Fantasy XI, Resident Evil Outbreak, and SOCOM II. There is a total of one game that requires it: Final Fantasy XI."
And Sony has insured that no more games will take advantage of it, either. Maybe if they weren't so short-sighted, more developers would have been willing to make the HD a must-have accessory.
They never gave the hard drive a chance to be a success... how long was it out before Sony chopped it's legs off by announcing the PSTwo?
The concept of loving a corporation is completely beyond me. It goes beyond fanaticism into zealot territory.
Yeah, but Tom Wilson (aka "Biff" from BTTF) was great in his role as Maniac in WC 3-5.
No, that's pretty accurate from my recollection :) I played it all the way through on a bare-bones system (486DX/33, 8MB RAM, 2x CD-ROM), and the load times were excruciating. But worth it... what a game! One of the only games where I was at the local Babbages before the store opened on the day it was to be released.
The CD version of King's Quest 6 had a lot more than just voice acting - there was some pretty sweet CGI FMV for the time - I watched the opening movie over and over again - hi-res headshots (with lip-sync, no less) and interface, a full-length CD-quality song at the end, etc. A superb early CD-ROM title.
King's Quest V may have beat Loom to the punch.
Wing Commander IV came with 6 CDs... Wing Commander III came with either three or four.
Sly Cooper 2 is a very recent title, and an excellent one to boot.
Flamebait? This just as relevant as the parent post's nonsense.
My 32" CRT HDTV is nearly as deep as it is wide. Cutting that in half is a huge improvement.
And your failure does not negate the fact that most people could give a shit whether or not you feel insulted.
Sorry folks, but he's right. Working at EA isn't a base-level, "gotta have this job to survive" type of work a la McDonalds or Wal-Mart. People choose to work at EA. If you don't like the way things are run, go elsewhere.
"By choosing c you tell them "You make good games, but there are reasons why I feel uncomfortable paying you, please change"."
LOLOLOLOLOLOLOLOL111eleventy.
You sir, are a fucking moron.
I think you just described most salaried employees' jobs.
Wow - if being able to play a great game the moment it was released (as I was, on 56K no less) makes me a "real loser", then I've seriously underestimated the benefits of being a "loser"
Knowing how many people to expect is not the same as being able to accurately predict how the system will handle under that load. Until you have hundreds of thousands of users simultaneously trying to unlock their copies*, you simply have no way of knowing for sure how the network will handle the load.
*(as well as the morons who thought it would be wise to wait until the day of to start downloading the actual content)
Give 'em a $50 and say "here, go buy HL2"