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A College Guide to EA

DesiVideoGamer writes "With all the recent news about EA, one of the professors at Carnegie Mellon University is giving a talk about EA after he visited the company for a semester. He also published a white paper about EA and what college grads should know about it. (pdf format) The paper talks a lot about the culture at EA and could indirectly explain the previous stories covered by Slashdot."

464 comments

  1. Hmm EA has been getting alot of bad press here by Billly+Gates · · Score: 2, Insightful

    Its one company I would never work from the sounds of management over there.

    1. Re:Hmm EA has been getting alot of bad press here by Anonymous Coward · · Score: 4, Interesting

      well .. i think, based on timing and wild speculation, that it's possible that the whole spouse story could have been engineered by the attorneys trying to file a class action lawsuit against EA. The ensuing negative publicity would serve as "encouragement" to make EA try to settle the lawsuit.

      I am not saying it was a planned strategic move .. I'm just saying it's possible and we shouldnt be lemmings and believe stuff just cause it "feels better" to trust something without looking at it in a skeptical manner as well.

    2. Re:Hmm EA has been getting alot of bad press here by Anonymous Coward · · Score: 0

      Or you could be a retarded asshat, and ignore the hundreds of responses by other EA employees in the original ea_spouse post.

    3. Re:Hmm EA has been getting alot of bad press here by HiThere · · Score: 2, Insightful

      Umnh... purported EA employees.

      I'll still agree that the perponderance of the evidence is against EA, and their lack of response is troubling. But notice that IBM hasn't been vocal in it's responses to SCO rants. So that's not proof.

      --

      I think we've pushed this "anyone can grow up to be president" thing too far.
    4. Re:Hmm EA has been getting alot of bad press here by mink · · Score: 1

      IBM has not but others have.
      Also even not haveing 1337 programing skills I can see the BS and lies SCO puts out. MY favorite was the complaint about SMP. SCO gave Allen Cox the hardware and help to develop Linux SMP. They even (months after the lawsuit) still had web pages up braging about the things they did to help Linux development.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  2. EA Sports... by ral315 · · Score: 4, Insightful

    The saddest part is, nothing's gonna change anytime soon. The same people that boycott Nike and Walmart won't buy, but nobody else will give a damn.

    1. Re:EA Sports... by Monkelectric · · Score: 3, Interesting
      Yep, I hardly ever goto walmart. Rarely see movies, buy films. Buy mostly indie music ... I buy my groceries at Vons and Stater Brothers and pay more then at walmart... I stopped buying from buy.com because they outsource their call centers. I did buy a HP laptop even though I swore I'd quit with their products after their president said the problem with highly skilled american tech workers was they weren't willing to work for minimum wage.

      But I don't feel like Im saving the world or even making a dent in any of these companies :)

      --

      Religion is a gateway psychosis. -- Dave Foley

    2. Re:EA Sports... by the_mad_poster · · Score: 1

      Better idea: don't boycott Wal Mart, only purchase "loss leaders".

      A loss leader is a product they put out at an outrageously low price. Then, when you get into the department selling it, it's near stuff you're more likely to want which is usually NOT the best possible price.

      Watch their ads for those "too good to be true" products, then go in and buy them and nothing else. Oh yea, and pay in cash so they can't penalize you for doing it later.

      I buy stuff at Wal Mart like this - I got a pretty good A/C unit this past summer for around $70 that way. They actually lost money on my purchase.

      --
      Alito: A vote for Alito is a punch in the eye to put that bitch back in her place!
    3. Re:EA Sports... by the_mad_poster · · Score: 1

      Did something similar to Blizzard. I wanted Warcraft III, but I didn't want to help support the company that decided not to let me choose how to play my game if I wanted to use bnetd. So, I didn't buy it when it first came out. Waited for a little while until the price dropped and new games came out, then purchased it at Electronics Boutique used. I paid less and Blizzard got no extra money.

      --
      Alito: A vote for Alito is a punch in the eye to put that bitch back in her place!
    4. Re:EA Sports... by UserGoogol · · Score: 2, Insightful

      The problem is that with Walmart it's hard to tell what's a loss leader, and what's something they got to squeeze a few more pennies out of from the distributor. Also, going there increases their market share, if not their immediate profits.

      --
      "Never attribute to malice that which can be adequately explained by stupidity." -- Hanlon's Razor
    5. Re:EA Sports... by HiThere · · Score: 1

      Don't do it because you wish to injure those who do evil, but rather because you wish to support those who do good (or at least avoid doing evil).

      OTOH, my boycott of the MPAA has saved me from having to see many movies that I am just as glad to have skipped. (Whenever I DO see a movie, however, I donate twice the admission price to the EFF or some analogous agency. I figure that cost into the price, and if I want to see it anyway, then I do so. So I can see any movies I particularly want to see.)

      To whom should one donate if one wished to purchase an EA game?

      --

      I think we've pushed this "anyone can grow up to be president" thing too far.
    6. Re:EA Sports... by Anonymous Coward · · Score: 0

      The saddest part is, nothing's gonna change anytime soon. The same people that boycott Nike and Walmart won't buy, but nobody else will give a damn.

      Yeah! Go apathy!

      [/sarcasm]

    7. Re:EA Sports... by Anonymous Coward · · Score: 0

      FWIW, I think you're saving the world or even making a dent! I get really depressed by what most Slashdotters say (pirate, buy loss leaders, scam, etc.) and it makes me feel powerless. Knowing that somebody does the right thing makes me stronger.

    8. Re:EA Sports... by Omestes · · Score: 1

      As stated, that is really silly. I decided to boycott EA a long time ago, for their crap support, and shoddy products that may or may not work, and have never even considered buying ANY game made or distributed by them. I think that a boycott should be full hearted, not some oppurtunistic "stick it to 'em" thing. Its like boycotting walmart, but then asking your freinds to pick up things there for you.

      Appearently you didn't really want to boycott Bliz either, being that you use battlenet, increasing their usage stats. And by playing WarcraftIII, you admit the fact that they have a desirable product, that is worth playing.

      Though, as an aside, I support Blizzard, and buy their games religiously. They are one of a dying breed of companies that produce good, high quality, games. Though I will not be buying Ghost to protest console exclutivity.

      --
      A patriot must always be ready to defend his country against his government. -edward abbey
    9. Re:EA Sports... by the_mad_poster · · Score: 1

      Uh... you can boycott a company on grounds other than them having a shoddy product. I think Blizzard makes great games, actually. I have a problem with their treatment of the bnetd team, and, actually, I still won't play on b.net because of it.

      If I didn't think they had a desirable product I wouldn't need to boycott because I wouldn't buy it anyway.

      --
      Alito: A vote for Alito is a punch in the eye to put that bitch back in her place!
    10. Re:EA Sports... by DerWulf · · Score: 1

      why should I boykott EA Games or Walmart? As long as there are no gang of thugs herding slave labor into stores/buildings of those companies, I don't see why I should buy more expensive products or ones that I don't like as much, just because they are made by a different company. I'm sorry, I'm not going to hurt myself by avoiding Battlefield 2 just because someones bitchie wife doesn't get screwed enough. The bottom line is this: EA could fire its dev staff tomorrow and the next day, they'd have their offices full with specialists from all fields of software development. Sure, they wouldn't be as productive at first, but they'll more than make up for it with the enthusiasm that comes with working in your dream job. All people doing the 'cool' stuff, pushing the frontier and so forth, must work hard because virtually everyone would love to do too.

      --

      ___
      No power in the 'verse can stop me
    11. Re:EA Sports... by the_mad_poster · · Score: 0, Flamebait

      Your grasp of economic issues and the problems caused within a free market by predatory businesses like Wal Mart is truly awe inspiring. In addition, based on your largely ignorant response, I'm going to make a few likely assumptions about you:

      1. You are male, between the ages of 15 and 23.
      2. You are in high school or college.
      3. Your entire education will be paid for by people who aren't you.
      4. You've likely never held a permanent "real" job. Assuming you've ever had a job rather than sponging off your parents, it was in the services industry and you spent most of your time standing around jerking off in the storeroom rather than working.

      I find it unlikely you're capable of grasping the concepts involved in such a complicated matter as, based on your response, you are almost certainly an ignorant whelp sponging off your parents or society as a whole. When you've actually spent a little bit of time in the real world - which does not include sitting around on your ever widening ass doing homework at your own pace on your own schedule in between attending 15 hours of class each week - come back and review the situation here and see if you can figure out why this sort of behavior on the part of a corporation is bad for salaried employees in general, not just the people being abused.

      If you're truly so staggeringly ignorant that you can't follow the basic processes behind Wal Mart's behavior and figure out why buying low priced junk from them is going to cause you and everybody else more harm than good in the long run, please simply take a shotgun, insert it into the back of your throat, and pull the trigger. It's not that complicated of a concept, and if you really are so lacking in the most basic economic skills that you can't figure it out, you'd really do us all a favor if you just killed yourself.

      --
      Alito: A vote for Alito is a punch in the eye to put that bitch back in her place!
    12. Re:EA Sports... by DerWulf · · Score: 1

      Nice try, sport. I don't see how your feeling of being more mature than me came about, seeing how your post consists of nothing but quite elogant insults. The sophistication of your writing aside, the content is on par with what five year olds to to each other all the time. To my person that you see fit to attack without the slightest clue:

      1. You are male, between the ages of 15 and 23.

      Yes, I am male (heh, this is /.). 15-23 is a rather broad spectrum, don't you think? anyways, yes, as the majority here, I am in that range, though rahter at the end of it, being born 1st of August 1981 in East (socialist) Germany. Among other exchange programs, I went to the US (seattle) and stayed there a year.

      2. You are in high school or college.

      Nope. I graduated, from what you might call a technical college almost 3 years ago (www.dv-schulen.de/schulen/bfsIt/schPu.html). I have a 'degree' in computer science, specialised for software development. I worked long and hard. And, most importantly as soon as legally possible. I started cutting cartons in the garage of my step fathers company, during the holidays. Later I worked there as cleaner, weekly, after school. I went on to do low level technical work (taking PCs apart, installing Windows/Linux/OS), also in that company, on all holidays. (www.km-systems.de). Once, I worked the whole summer break (6 weeks) in the dish-kitchen of a major funiture store, doing all the nasty cleaning, polishing, scrubbing (www.neubert.de). Finally, after coming back from the states, I spend the 3 months until my futher education started doing web-sites and tech support, also for my step dads company. During my 'college' years (three years, 8-4 school), I earned the biggest part of my money by working as a bartender, sometimes as much as 5 nights a week (www.cu-wuerzburg.de). The years since my graduation, I spend working as java developer/consultant in the southern part of germany.

      3. Your entire education will be paid for by people who aren't you.

      My education was 'sponsered' by the state, as here, public schools are the norm whereas private schools are looked down upon as being elitist (sadly). Needless to say, my parents do spend most of the time working to pay their taxes, so I guess you are right. As for the implications, that my parents are filthily rich and don't know to spend it better then to blow it all on their son, thats wrong. All major financial contributions (my first car etc.) past the age of 18 where made as loans and I had to ask really nice for it too.

      4. You've likely never held a permanent "real" job. Assuming you've ever had a job rather than sponging off your parents, it was in the services industry and you spent most of your time standing around jerking off in the storeroom rather than working.

      Hahahaha! I've probably did things you don't even know needed doing. See response to two.

      If you're truly so staggeringly ignorant that you can't follow the basic processes behind Wal Mart's behavior and figure out why buying low priced junk from them is going to cause you and everybody else more harm than good in the long run, please simply take a shotgun, insert it into the back of your throat, and pull the trigger. It's not that complicated of a concept, and if you really are so lacking in the most basic economic skills that you can't figure it out, you'd really do us all a favor if you just killed yourself.

      Up until now, you are the one that displayed ignorance. Well, you couldn't know better and it's just as well to make ad hoc assumptions that fit your world view best.
      See, the point is not that wal-mart is selling junk, as far as I know they haven't even been accused of that (and from my experience, it certaintly doesn't hold true here in germany). It sells the same stuff, basically cheaper. Now, if you think I'm brain-dead for wanting to pay as little as possible for the things I buy, something is seriously wron

      --

      ___
      No power in the 'verse can stop me
    13. Re:EA Sports... by the_mad_poster · · Score: 1

      In other words, you're a male between the ages of 15 and 23 - which is not a broad range in the least, it's a grouping that's actually somewhat narrow for more than a few purposes - you're education was paid for by people who aren't you, and you've held nothing but the mindless grunt-work service jobs reserved for the young and/or uneducated for the extreme majority of your working life.

      Yet, you sit there and dismiss the legitimate complaints of individuals who were working real full time jobs before your mommy squeezed you out from between her legs as if you had something worthwhile to say when, in fact, you are attempting to write the entire concern off as rambling nonsense from a woman who would be well served by a dildo.

      Or, to wrap your entire post up into the four words that you should have posted as a response:

      "Yes, you are right."

      Indeed, you are brain dead for wanting to pay as little as possible. What you fail to realize is this very simple concept in economics: products can only get so cheap before they can't be any cheaper without losing money. As such, by buying at Wal Mart you encourage their behavior of artificially forcing prices below costs which forces employers to pay less and/or cut jobs. In return for a higher unemployment rate and lower incomes, the only thing you get is a savings of a couple bucks right now so that, in the future, the only place you can purchase the product is at Wal Mart. Riddle me this, child. If the only place you can buy the product is at the single store that the producer can (barely) afford to sell to, what do you think is going to happen to the prices on that product?

      It's this simple concept of economics that you clearly didn't learn about in your community "college": by encouraging huge corporations to eliminate competition through abusive practices targeted at distributors, you ensure only one thing: monopolization of the sector. Guess what happens to prices and business practice in monopolies? Hmmm.... I wonder...

      --
      Alito: A vote for Alito is a punch in the eye to put that bitch back in her place!
    14. Re:EA Sports... by pnutjam · · Score: 1

      People like you seem to assume Wal-Mart exists in a vacuum. A society cannot cannabalize itself. We could be conquored and cannabalized by a different society, but the problems you worry about have been around for ages, people work them out. If somebody cannot afford to sell their item in Wal-Mart, they will stop selling it in Wal-Mart.

    15. Re:EA Sports... by the_mad_poster · · Score: 1

      And since Wal Mart has effectively killed all the other general shops, who are they going to sell to? I can't walk down to my local mom and pop store to pick up a basic frying pan because - oops, Wal Mart put it out of business. I can't walk down to my local electronics store and buy a DVD player because - oops, Best Buy put it out of business.

      Society can most certainly cannibalize itself, that's what capitalism is all about. How do you think middle classes disappear entirely, by magic? No, because the stupid middle class, in a vain attempt to "save money" in their quest to become upper class let's the upper class abuse it beyond all logic until it becomes lower class.

      Keep it up, and the distributors won't stop selling to Wal Mart because Wal Mart won't have competition to sell to. You do realize, I assume, that it took the government trust busters to break up all that shit about a hundred years ago, don't you? The situation with coal, oil, railroads, etc. was too far gone by then for capitalism to sort it out. Nobody would/could buy their oil from anyone but Rockefeller, and it was so tightly packed by then that any competitor that managed to squeak itself into the sector was immediately smashed because Standard Oil could afford to easily undercut the enemy until it disappeared.

      Not only CAN it happen, it HAS happened and it IS happening.

      --
      Alito: A vote for Alito is a punch in the eye to put that bitch back in her place!
    16. Re:EA Sports... by DerWulf · · Score: 1



      In other words, you're a male between the ages of 15 and 23 - which is not a broad range in the least, it's a grouping that's actually somewhat narrow for more than a few purposes - you're education was paid for by people who aren't you, and you've held nothing but the mindless grunt-work service jobs reserved for the young and/or uneducated for the extreme majority of your working life.

      Your are the spinnster. You started out complaining about me being offspring to well-off parents and so sheltered having little experience with real life. Now you tread on me for doing 'grunt-work' all the while ignoring the facts that a) I've worked longer, more and more stressing conditions than most adults my age and even some that are older and b) that I have progressed upwards and been employed as software developer for 3 years now. 'I'm right' doesn't cut it quite, don't you think? I mean, you implied I was a parasite in your original post. And I'll tell you what else: the range 15-23 is broad, because this is where the most changes in a persons life. Maybe you are so rusty that you have forgotten, but between 15 and 23 the following take place: puberty, sexual adulthood, first sex, legal adulthood, first intimate relationship (love), higher education, standing on ones own feet, graduation, entering the work force etc. But no matter, you, of course are still RIGHT!

      blablabla rant you could have saved yourself had you actually listened in econ 101 ...

      No, you are mistaken. The progression towards every more material wealth was always marked by drastic deflation (broad decrease in price or increase in quality for products, for the econ impaired). As an example: there used to be men whos work it was to manually push goods, raw material etc on little boats down stream. Obviously, had the transport industry not became a whole lot more efficient you would be paying quite a bit more for everything. Those poor buggers became unemployed once the steam engine caught on. Suprisingly, looking back, nobody would claim that we are worse of because the economy does not employ those handlers anymore. Look, the cycle always goes like this: new product -> manufacturing through manual labor (which are always deemed working at the 'cutting edge') -> automatisation (or better process) -> price decrease -> mass market availabilty. Now, of course in your little dandy world, there would be no machines, no progress and nothing would ever become cheaper. The processes would always stay the same, if not become more bloated to let more people into the boat. In short, your world is the world of government and mine is the free market. I can only wonder at how you fail to comprehend that only one of those ways leads to more wealth. Now on to your belitteling question: Wal-mart doesn't sell below profit. They don't sell at loss, at least not for all products combined. The reason is simple: It is more harmful for Wal-mart to sell at a loss than it is for mom and pop stores, simply because Wal-mart sells way more units. If you loose a cent for each of a million you sell, quite a lot of money adds up. It adds up faster if you are bigger, see how that works? Well, you won't go for this, you'll just say: eek, wal-mart the cooperate whore has millions of bucks so they can afford this. Well, where does the money come from? Investors! What do they want? Earnings! So, instead of going on this huge expansive rampage that you fear, namly, pricing 'predatorly', so earning a loss AND, at the same time, buying estate and building stores, which also is not cheap I offer you this: Wal-mart sells more cheaply because they buy larger numbers. The distribution of stores and the gathering of 'demand' data for and from a single entity provides the market which much needed stableness. This translates into money. This is quite obvious, even if one suffers from fetal alcohol syndrom like yourself. Btw, you are not the one to decide what price is the right price. This is a question buyers

      --

      ___
      No power in the 'verse can stop me
    17. Re:EA Sports... by the_mad_poster · · Score: 1

      No, I'm stomping all over you because you're commenting on something you have almost no experience with as if you had something worthwhile to say.

      Second point: you go on to use the tried and true arrgument of Slashdot economics: "buggywhip". Unfortunately for you and all the stammering morons on Slashdot who keep using it, you're not using it right. If this were a matter of replacing outdated models of business with better, more efficient ones, you'd have a point. However, it's not - at some point the price of a product can no longer drop without lowering the profits when distributors are being squeezed to artificially cut costs. Guess who pays when profits drop? Workers. So, riddle me this oh wise one of the free markets: how does a company with no more costs to cut on the production of the product lower its prices without hurting the employees?

      Wal-mart sells more cheaply because they buy larger numbers.

      THAT statement truly highlights your ignorance on the subject. While Wal Mart gets better prices than mom and pop because it buys bulk, it gets its best prices by squeezing distributors with threats: cut the price, or I won't buy it, and you know you can't afford to not sell it here. This is a rather well known practice of theirs and the fact that you didn't appear to know it only bolsters my opinion of you as an arrogant punk shooting off at the mouth about things he doesn't understand.

      Finally, nobody actually uses the term monopoly to mean that the company is the only producer, it's the only significant producer. Microsoft, for all intents and purposes, has no viable competition in the desktop market - hence the use of the term monopoly in reference to Microsoft. If you have to start resorting to dictionary-strict pendanticism to back up your point, you need to reconsider your position.

      --
      Alito: A vote for Alito is a punch in the eye to put that bitch back in her place!
    18. Re:EA Sports... by DerWulf · · Score: 1



      No, I'm stomping all over you because you're commenting on something you have almost no experience with as if you had something worthwhile to say.

      Nothing worthwile to say? Except that working in the video game industry is seen as a priviledge by many? I AM a software developer, I can't stress this enough, partly because I'm not sure about your comprehension skills. So, I'm part of the unwashed masses who could do the work in question. I think this is quite relevant. It is also quite relevant that I'd spend a year learning about the direct x api, open Gl and the mathematics underlying graphics and AI IF I had the gurantee that EA would hire me for those condition: 12 hour work day, food, some entertainment (obviously not much time for that ;) and a place to life (something like a boarding school would do). So, I'm a wage dumper, obviously. I and people like me create the condition those developers 'suffer'. It's a job many would do even if they didn't get payed much more than subsidence. I think this is pretty relevant. Also, its obviously true that most people ARE most concerned with their own well being, I'll just stand up and say so, instead of pretending to be so much 'holier-than-thou'. Self-interesst is the only force at work within humans.

      Maybe you don't realize this, but you are a slashdotter yourself. Your account makes it so, so don't set yourself artificially apart. Yeah, the 'buggywhip' model, as you seem to call it, might be tried and true. And I did use it right. You, on the other hand made a slashdot typical mistake. You don't realize that labour is a capital good. You can't hurt your workers, not in the USA. You can renegotiate contracts, driving down the price. It is still (and should always be) within the employees power to accept a offer or to abstain. The same goes for suppliers, businesses that suddenly turn victim in your strange world. IF walmart demands lower prices from you, you still have a choice. And walmart has too, just as you needn't buy from EA games if you so choose, walmart has not to buy from supplier X. And just as you don't have to work a MC-Job for 5$, walmart doesn't HAVE to offer you a position 10$. So, to go to the econ part of this. A decrease in price signals over abundance, if you can't or don't want to produce at that price (be that labor or toys) you shouldn't because someone else does it better.

      Finally, nobody actually uses the term monopoly to mean that the company is the only producer, it's the only significant producer. Microsoft, for all intents and purposes, has no viable competition in the desktop market - hence the use of the term monopoly in reference to Microsoft. If you have to start resorting to dictionary-strict pendanticism to back up your point, you need to reconsider your position.

      We don't get to make up what words mean. Not even the DOJ does. Mono means one. It will mean that until the end of time. Your usage just indicates the slippery slope of anti-trust. First, action is taken against serious offending monopols, the ones that might be using real black mail (stop competing or else we burn down your shop), which is okay because they violated someones property or other inalienable rights. Then, maybe to punish those that are not engaged in politics enough (read, lacking donations) we fight monopolies that are so good, no one can compete in price or quality (American Alluminum comes to mind), then we go after any firm we don't like much, even if they are not a monopoly at all (like microsoft, which btw up to that point employed no lobbists and made no party donations), its no problem though, we just give the word a new meaning. The first step was enough. Read this. It's from the Cato Institute, a biased source I'll say but maybe it is convincing.

      --

      ___
      No power in the 'verse can stop me
    19. Re:EA Sports... by Anonymous Coward · · Score: 0

      Yes. Workers do have a choice. They can work in inhumane conditions (12 hour days seven days a week for no extra compensation) or they can make a lot less money working in another industry or another part of the industry they WANT to work in. Sorry, but you're all wet fucker. A job should be a guarantee of a living wage that doesn't take your life away from you. You should be able to spend time in your life doing the more valuable things and the job should take a back seat. But it should provide a decent living and a humane work environment. If a person is employed in that kind of job, they will be happy. It's the workers and the customers who come first and the business dead last. Why don't you get a fucking heart you piece of shit?

    20. Re:EA Sports... by pnutjam · · Score: 1

      That government breaking up the monopoly thing is what I mean when I say they don't exist in a vaccum. Something will stop them. Plus I've lived in two different midwest states (wal-mart bastion) in the last few years. One medium sized city and one large city. Both had independent retailers for groceries, electronics, and just about everything else. One of them in particular was a total crook, but most of the competitors were a good place to shop. I think your a little excitable.

    21. Re:EA Sports... by DerWulf · · Score: 1

      The only entitlement anyone has is to use his body and ability as s/he wishes. There is no guaranty that you will not die tomorrow, from sickness, starvation or an accident. It just won't work any other way. Picture yourself on a desolate island. Hunting and gathering is tough work and it won't afford you a 'living wage'. So where is that wage to come from? I'm sorry, this is the real world and not candy-land. No one should be made to support you involuntariely, and by extention, no one should pay an employee more than s/he wants to pay. If the conditions of employment are so inhumane, go to the bank, present your business plan and start a company where you can then work as you please.

      I have a heard. This is why I pitty the most productive members of society, entrepreneurs, that get the shit beaten out of them daily, even though they are the ones bringing wealth and work to the masses since 1750.

      --

      ___
      No power in the 'verse can stop me
    22. Re:EA Sports... by Anonymous Coward · · Score: 0

      OK. You are just an asshole. You might claim to live by this supposed "law of the jungle" code but I hardly think you'd last a minute if you were thrown to the lions. Be content to live in your fucking fantasy world because you offer nothing to human society. People like me are trying to make sure that future generations DON'T have to live with the law of the jungle. It's called evolution, you should try it sometime you fucking subhuman. Yeah, in the wild world without civilization it is the law of the jungle. If you think that's the way it should still be, then you've missed out entirely on why intelligent and eveolved humans try to better themselves. It's not because we want to make things better for ourselves, it's because we want to make things better for those who follow. If you can't understand that line of reasoning, then you're just a dead line in the development of humanity. Good riddance. We don't need detritus like you. You are a goddamned stupid piece of shit.

    23. Re:EA Sports... by DerWulf · · Score: 1

      the betterment of humanity is not served by hurling insulting slurs (as an AC I might add) at differing opinions. I didn't call you out as the communist/fashist constuctionist piece of shit I recognized you as, preciesly because this is no way to argue. Now you nailed it quite nicely: You and your pals are such good-doers that you could somehow 'save the world' if it wasn't for people like me who refuse to recognize your wisdom. How do we get around this while staying civil? Well easy, just take away my status as 'human' and you are good too go. Now you can rationalize throwing me in labour camps or plainly executing me. Your type of rethoric has been used exclusivly by authoritarian tyrants. The butchers of history. The ones starting genocides, world wars or let their people simply starve to death.
      Better tomorrow? Well, come see for yourself, we have plenty of ex-concentration camps where the nazis tried to make sure that capitalistic thinking really was a dead line. And btw if your call my ideal of liberty, of people striving for their own betterment, working for their own benefit 'law of the jungle', what term does the alternative deserve? The opposite of self-determination is slavery, the opposite of liberty is confinment, the opposite of 'I' is mindlessnes. You stand for those opposites so I suggest you come up with a catchy term, oh wait 'socialism' - yeah, sounds about right. Guess what, your convictions are not so new after all. Death toll so far: 100 million people, you just keep going, you hear.

      --

      ___
      No power in the 'verse can stop me
    24. Re:EA Sports... by Anonymous Coward · · Score: 0

      Let's go the route of selfish thinking that you propose. You know where that ends up? With a narrow group of those "I" people being the ones running the fascist state. That's what happened with communism and it's happening with capitalism right now. Just because some kid doesn't have the chops to make it through school and become a scientist doesn't mean he deserves to shovel shit for the rest of his life. Conversely, just because some know-it-all rich boy was able to attend an esteemed school but probably knows less about life doesn't mean he should be president of the United States. You really are fucking clueless about the life. Why don't you get out of the gated community for a while and join the rest of us in the real world where we DO work hard but we get little in return. Or are you too busy cowering in fear knowing that if you truly are someone who is one of the elite, you realize that you don't have our numbers. Yes. That's right. There will always be more workers and poor people than there will little trust fund babies. And eventually we get pissed as a group and nasty things happen. It's unfortunate, but it WOULDN'T have to happen if you thought about other people for a change you stupid bastard.

    25. Re:EA Sports... by DerWulf · · Score: 1

      you should read the posts that you reply too sometimes, you know. Also, it sometimes doesn't hurt too much reading the whole thread. I went through great lengths at explaining how I'm exactly not rich. In the interesst of full disclosoure, I'll also tell you that I make little less than 30000 a year. That is far from affording me a gated community or an extravagant life style. I share a house with my brother, drive to work 30 minutes a day and work between 40 and 60 hours depending on whats necessary to get the job done. I'm not rich. I'm not the elite. I haven't even gone to university. So there you have it, I'm a 'worker' (white-colour, I'd say) jsut like the people you claim to love so much. Well, in your mind you will just chalk this up as me being corrupted by the capitalist class suppressing me. How do I know? Because I read marx, who among other things calls for violence against 'workers' like me that would defend the 'bourgoise'.

      The difference between me an you is that I realize that wealth has increased across the spectrum in capitalist countries while in societies that employ a different system always the same conditions reign: 99% of the people live in abject poverty while the ruling thugs bath in luxuries. I do agree with you on one point though, especially in democratic countries it happens that rich people (which I don't regard to be bad, btw) essentially buy influence in the democratic process, often to cement their positions or to futher their goal by ie. having regulations imposed on competitors. The key to this problem is not to abolish the rich, but to abolish that part of politics that can be perverted to those ends.

      --

      ___
      No power in the 'verse can stop me
    26. Re:EA Sports... by Anonymous Coward · · Score: 0

      And you being the fool assume I'm a communist. I'm not. I believe that capitalism can work, but you need to temper it otherwise it becomes just as corrupt and horrible as any other system. You can't let people run around uncontrolled or they do terrible things to each other to get their way. INstead you need to soften the system to enforce some fairness. If you don't you get the robber barons of the industrial age on steroids. Which is exactly where we are headed. Life is not about work. It's about making things easier for everyone concerned. You really need to undestand that.

  3. I don't get the hostility by Anonymous Coward · · Score: 0, Troll

    EA is there to make money, not take care of people. If they are treating their employees poorly who cares? If the game is good I'll buy it, if it's not I won't.

    If the employees are treated poorly they should quit. That's how capitalism works, if all the good employees quit, or start demanding more and more money to make up for the poor working environment then EA will see that it's policies are not best for the bottom line and they will change. But why is everyone else up in arms? Let the employees and their employer deal with it as they should.

    1. Re:I don't get the hostility by Anonymous Coward · · Score: 0, Funny
      I fully agree with you.

      And then some people wonder why IT is being outsourced. Get off your asses, fuckers. Who told you to set up a family or have a social life? I don't. I have a job and I make lots of money and I like my work.

    2. Re:I don't get the hostility by Eberlin · · Score: 4, Insightful

      "EA will see that it's policies are not best for the bottom line and they will change"

      Perhaps this is how it SHOULD work. However, many people are martyred without result. Companies still have poor work environments -- they just go through the slave traders more. Does it hurt their pockets having to shuffle through employees? Sure. Does it hurt enough to admit they're wrong? I'm assuming you don't make it that far up in the corporate ladder without a boatload of pride...and it's a giant pill to swallow to admit being wrong.

      Capitalism (read GREED) has its place...but the well-being of its peons are rarely in its best interest.

    3. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      I don't get the hostility

      If they are treating their employees poorly who cares?


      Well, the employees likely care. They are a large employer, and so should anyone considering employment at EA should know how employees feel (both good and bad).

      I once had a job offer (executive management, not a programmer) from EA, but turned them down due to the obvious employee unhappiness. (It sucks to be responsible for making people miserable.)

      So although you may not care, it's good to know what some people have to live with. Maybe you don't care right now, but it's always smart to compare your current employment situation with others'. After all, you have to look after yourself.

    4. Re:I don't get the hostility by damiangerous · · Score: 4, Interesting
      But why is everyone else up in arms?

      Well, you answered your own question. That's how capitalism works. If the marketplace starts demanding employer-friendly companies, that's what EA's going to have to do.

    5. Re:I don't get the hostility by Anonymous Coward · · Score: 1, Insightful

      Your being upset with people expressing their views seems Soviet. If you were a true capitalist, you'd understand how public opinion functions as a lever in corporate behavior. If these stories prove true, EA may feel some heat from investors unhappy with their practices.

      Chalk it up to the market.

    6. Re:I don't get the hostility by mszeto · · Score: 1

      See I've heard the exact opposite, though I'm not the one who sees the coin. I heard they actually get quarterly bonuses, which is pretty amazing considering the status quo.

    7. Re:I don't get the hostility by Anonymous Coward · · Score: 1, Insightful

      Capitalism is not greed. You would work for more money if you could too wouldnt you? Do you donate 100% of what you make (above a certain amount so u can pay rent and eat) to charity ?

      It's simple. DO NOT WORK FOR A COMPANY THAT TREATS YOU LIKE SHIT.

      If you are unemployed because of it, that's your choice. EA isn't obligated to hire someone. If they didnt exist the job wouldnt be there in the first place.
      If there is someone willing to work in the shitty conditions .. the unemployed state is obviously shittier to them. So EA is actually giving them an IMPROVEMENT over their existing chances (being broke, not having ANY health insurance, being unable to feed kids ..how about THOSE conditions?).

      It's called choice, freedom etc. If EA was deliberately lying or preventing employees from leaving against their will .. then you'd have a point. But these are people making a free choice.

    8. Re:I don't get the hostility by exp(pi*sqrt(163)) · · Score: 1, Interesting

      Treating employees badly is one thing. Breaking the law is another. EA's attitude to overtime isn't strictly legal, though it's no different from many other companies.

      --
      Doesn't it make you feel good to know that our freedoms are protected by politicans, lawyers and journalists.
    9. Re:I don't get the hostility by Lewisham · · Score: 2, Insightful

      It would appear you have never had to look for a job in an industry that's outsourcing its workers during a global economic downturn.

      How is you new job in burger-flipping going for you? I understand you had no trouble switching from salting the fries at that chicken joint.

    10. Re:I don't get the hostility by bigbigbison · · Score: 3, Insightful

      Well, mostly from what I've seen it is the employees and the family of employees that I have seen complaining.

      However, there are cases where the customers do care, and in those cases, I imagine that the customers want both a good product and the people who make it to be treated well. They don't care if EA makes money or not. I know that an individual company's profits or lack thereof don't concern me at all (sure in the larger sense, in which I want a healthy economy and game industry they do, but on an individual company by company level they don't).

      I don't really care if a company is making money or not. I want a good product at a low price, and I want it made under decent working conditions. Those things are hard to do and still stay in buisness? Too bad. No one ever said the demands of a customer are reasonable.

      I mean, on a flamebait level I could say something like, "Boy those Nazis sure make good stuff. I heard they kill lots of people, but hey, that's not my concern," but that comparison does bring up the old point of "Do the ends justify the means?" Everyone has their own line that they think company practices may or may not cross and it is up to each of us to decide where that line is.

      --
      http://www.popularculturegaming.com -- my blog about the culture of videogame players
    11. Re:I don't get the hostility by Ford+Prefect · · Score: 5, Insightful

      EA is there to make money, not take care of people. If they are treating their employees poorly who cares? If the game is good I'll buy it, if it's not I won't.

      Somehow, I think many Slashdotters would love the policies of Margaret Thatcher. Hell, she's not quite dead yet, and she's newly widowed - why not marry the wizened old bastard?

      Electronic Arts, like all other companies, is comprised of people. If their creation can behave in an utterly inhumane manner, operating only to increase some arbitrary numbers in a computer system somewhere, then what's the point? Why bother with any niceties whatsoever, as nobody else seems to do? Kick the employees when they're down, exploit their enthusiasm and just hope the latest product gets finished before they burn out and find some sort of work elsewhere. And, if they start demanding more reasonable hours, or even paid overtime, then just sack them or outsource the work to some even more badly exploited sods the other side of the world...

      Screw the welfare state. If workers want to live, they should work for it. Screw free healthcare, screw any kind of regulation on how employers treat their employees - if they're so unhappy, they can go elsewhere, even if conditions there are just as bad - all brought on by the unending, mindless competition and lower costs demanded by the holy, almighty dollar. No need to be decent people, no need for random acts of kindness - after all, there's no such thing as society. All that counts is money.

      Why should a company treat its employees well? Because it is an institution created by human beings.

      --
      Tedious Bloggy Stuff - hooray?
    12. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      Oops, you misspelled "I'm a pizza-faced fat fuck who has no hope of getting ever laid aside from prostitutes due to the stench emanating from my sweaty ass crack."

    13. Re:I don't get the hostility by entrigant · · Score: 2, Insightful

      You are just naive if you think it is that simple. In an ideal world it would be, but as anybody knows, this is not an ideal world. Quiting a job is not just something you can do in a whim. You must make sure you have something to fallback on. Of course looking for another job between the 80 hour work week is no small task. EA also tends to employree fresh out of college kids with no experience, and when you are in that situation finding a job is more difficult than if you have experience in the field. Do you honestly think that every single mistreated employee there wants to stick around? Obviously there are other factors involved in how easy it is just just quit than if you want to.

      Anyways, the reason this is an issue is EA is taking advantage of the fact that its employees have nowhere else to go, and are making it harder for them to find other jobs. EA realizes that for a lot of its employees it's either EA's way or no paycheck. This in and of itself is not neccessarily bad. There are many job markets that are saturated. The bad part is EA is exploiting this situation to treat the employees very poorly.

      Capitalism is not perfect. The human factor remains, and treating people like slaves to make a few extra dollars is not ethical and in many situations not legal. It is our job as a society for all our sakes to make sure this kind of abuse does not happen.

    14. Re:I don't get the hostility by MillionthMonkey · · Score: 5, Insightful

      EA is there to make money, not take care of people. If they are treating their employees poorly who cares?

      Maybe you don't give a flying fuck as you push your cart around in Wal-Mart, but as someone who works in a technical industry I find this highly interesting. The labor market for educated and technical people is in the process of a major deterioration in this country and this is just one more symptom of America's slide toward the kind of economic system that existed in India- where you have a few rich people, and everyone else is poor and destitute. (They have a small middle class now, which grows at the expense of our own.)

      If the game is good I'll buy it, if it's not I won't.

      If the game is good I'll buy it, unless I see it was made by Electronic Arts. The leverage afforded to workers is mostly gone, and the only force affecting EA anymore is the power of consumers- which is largely ineffective anyway.

      If the employees are treated poorly they should quit. That's how capitalism works, if all the good employees quit, or start demanding more and more money to make up for the poor working environment then EA will see that it's policies are not best for the bottom line and they will change.

      Take off your rose colored glasses. Capitalism works that way only under certain conditions which are largely disappearing- labor and management need to have equity. If one gets an upper hand this idealized scenario breaks down.

      Now that several billion desperate people have been dumped into our labor markets (added to the millions of geeks who have always wanted to program games), if the employees of EA quit for being worked 80 hours a week for X dollars they'll be replaced instantly by more desperate geeks worked 120 hours a week for X>>1 dollars. Or better yet, Chinese prisoners. It's getting to the point where almost everything I have was made in a Chinese prison.

    15. Re:I don't get the hostility by EchoMirage · · Score: 5, Insightful

      EA is there to make money, not take care of people. If they are treating their employees poorly who cares? If the game is good I'll buy it, if it's not I won't.

      Regular life in the real world disagrees with you. EA does have an ethical imperative to treat their workers fairly, humanely, and to put the lives of the employees before business. Only libertarians and high school juniors think that capitalism means, "Do whatever it takes to get money, and let the course of business take its toll." (Libertarianism is, by the way, the carrying out of fascism by other means; the one thing libertarianism precisely does not grant is liberty.)

      The employees shouldn't have to quit if they're being if they're being treated poorly; government agencies, unions, and consumers should take proactive measures to stop the poor treatment. That may involve monetary fines, forced arbitration between an employees' union and the company, and if warranted criminal proceedings being taken against the company's officers. No, that isn't very laissez faire, but neither is real life.

    16. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      Yep, that's how pure capititalism works, but is that really the best way of doing things? The though that you can just simply leave/or not take a job because you don't like the working standards is IMO most likely not going to be an effective detterant for a company to stop abusing it's employees. Aspecially not when it comes to companies like EA, during theese times when the job market for IT staff could be a heck of a lot rosier.

    17. Re:I don't get the hostility by reflective+recursion · · Score: 1

      There are no guarantees in life, and especially not in a specific job market in a specific country (probably doing a specific job in a specific niche area too). The lack of a job or getting laid-off is a wake-up call.

      Want to be a slave to economic and management forces? Work for someone. Want independence? Become an entrepreneur. It really is that simple.

      The only problem I see is certain people needing a crutch in life and crying when things turn sour. You should be thankful you had a steady hand-holding position for so long. Many people are not that fortunate.

      --
      Dijkstra Considered Dead
    18. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      As a consumer I don't expect you to care. As a human being I expect you to care. And as any software professional will testify EA is not doing things that are in their long-term best interest. It hurts them financially, but the management is poor at quantifying the costs associated with their short-term practices so they act like they don't exist. I'm here to say that they do.

      The problem is not that EA wants to make money. I want EA to do well. I'm saying that EA management is not properly identifying costs.

      The number one cost that they under-estimate is the cost of hiring new people. New people suck time away from existing developers. The effect is well documented in "The Mythical Man-Month."

      The second biggest cost they underestimate is losing people because of the long-hours and no vacations. Many good developers just up and leave the company. In general, the ones that get burned out are the ones you'd like to keep. They get burned out because they care about the project and are working hard but they just can't balance it with the rest of their life. With them goes training, knowledge of the code, and experience on the job. The average college grad will not immediately be able to fill that void and are a crapshoot anyway. The continual cycle is just pissing money away.

      Third, no time is allocated for quality assurance by the developers. Yes, there are two days allocated for debugging before milestone, and alpha is all bug fixes which lasts a month. But, management refuses to allocate time for code-cleaning, writing unit-tests, and more intensive code reviews as tasks during milestone. It hurts, and long hours is not a good solution. Given that most of the sports games that EA makes are released every year, don't you think there should be some system in place that verifies that basic functionality that exists year after year should be verified with reasonable certainty and automatically? Especially since the longer a defect exists the costs of fixing it rise exponentially. EA will not allocate time for developers to make their lives easier.

      I want EA to do well, and individuals quiting is like death by a thousand paper-cuts. If we could pull management's head from their asses to see what they are doing is killing the company so much the better. I'm happy that this is happening. Maybe with enough people shouting at them they will realise steps to take to fix their process. Individuals quitting and the market telling them doesn't seem to get the message across.

      My biggest fear is that EA will just see this as a PR problem and parade a bunch of employees out saying how great it is to work there instead of enacting changes in process. In truth all of this, the fact that it has to go this far for things to change, is just a shame.

    19. Re:I don't get the hostility by jlar · · Score: 1

      "If the employees are treated poorly they should quit. That's how capitalism works, if all the good employees quit, or start demanding more and more money to make up for the poor working environment then EA will see that it's policies are not best for the bottom line and they will change."

      Maybe you don't understand that EA is trying to "cheat" the market forces by lying about what they expect from their employees (you can see my previous post for details). If you define capitalism by the absence of regulation, then maybe this is capitalism. If that is your definition of capitalism, then I would argue that this is not a system which ensures optimal economic growth.

      We all know that capitalism has a number of flaws that need to be corrected by legislation (for example anti-trust laws). I consider it a flaw in the system when employees are not well informed about the expectations in their work - this can be corrected through legislation (just like it is not legal to lie about products that we buy).

      An effective market economy relies on well informed citizens and corporations, whether this is information about products or jobs.

    20. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      Spoken like someone that wasn't a valuable employee.

    21. Re:I don't get the hostility by 0racle · · Score: 1

      Except the market hasn't demanded worker friendly environment, and shows no signs of going that way. EA doesn't have to worry about doing anything. A few people whining about it do not make a 'market influence.'

      --
      "I use a Mac because I'm just better than you are."
    22. Re:I don't get the hostility by nwbvt · · Score: 2, Insightful
      "Companies still have poor work environments -- they just go through the slave traders more."

      Please, comparing having to work long hours in front of a computer screen in order to get a large paycheck to forced labor in the form of slavery is just absurd and insulting. You don't like your job, there is nothing stopping you from quitting and looking for a new job. That is not the case with slavery. Learn to appreciate the freedoms you have instead of whining everytime your boss asks you to sit at a desk for a few hours.

      An overpaid job requiring short hours and virtually no manual labor is not a right of yours.

      --
      Mathematics is made of 50 percent formulas, 50 percent proofs, and 50 percent imagination.
    23. Re:I don't get the hostility by damiangerous · · Score: 1

      I didn't say they did. I said if they did. And that's what's happening here. Some people care and hence are "up in arms" trying to get enough other people to care to influence the market.

    24. Re:I don't get the hostility by nwbvt · · Score: 1
      What does the fact that there are numerous qualified competitors for your job have to do with anything?

      Or are you one of those people who feels the fact that you were born to a middle class American family gives you a right to a 6 digit salary?

      --
      Mathematics is made of 50 percent formulas, 50 percent proofs, and 50 percent imagination.
    25. Re:I don't get the hostility by zorander · · Score: 1

      You belie your own point through your comparison to martyrdom--martyrdom is by its nature voluntary. Martyr's die because they choose to stick to their beliefs/goals against the society they're in. Likewise, non-martyrs choose otherwise. The emphasis in on choice. No one *has* to work at EA. There are plenty of lower-stress jobs out there.

    26. Re:I don't get the hostility by bob+beta · · Score: 1, Troll

      Only libertarians and high school juniors think. . .

      Libertarianism is, by the way, the carrying out of fascism by other means

      Wow. I guess now we know what only socialists and college freshmen think.

    27. Re:I don't get the hostility by MurphyZero · · Score: 1
      EA is there to make money, not take care of people. If they are treating their employees poorly who cares? If the game is good I'll buy it, if it's not I won't. If the employees are treated poorly they should quit. That's how capitalism works, if all the good employees quit, or start demanding more and more money to make up for the poor working environment then EA will see that it's policies are not best for the bottom line and they will change. But why is everyone else up in arms? Let the employees and their employer deal with it as they should.

      Well following your logic, who cares if all of their products are pirated? If I can copy it why shouldn't it? EA should build in better protection or lower prices to where its better for me to just buy the item instead of costs of copying myself/take the risk of copyright infringement. That's how capitalism works. People are there to take care of their own money, not EA. It's only illegal if you're caught/investigated. Just look at all the comments about how their (EA) practices border on the illegal (what is illegal is determined by the jury/judge/federal agency--just ask ABC re: Saving Private Ryan and Howard Stern). What goes for individuals holds true for companies in this case. Companies just have more money for brib...I mean compaign contributions.

      Also this does impact people here. If EA is working their employees into the ground, it is very likely to affect the quality of their work. If I am going to drop 50 on a game, I don't want to worry if I am going to be frustrated due to bugs. So even if folks don't really care that they use slave labor, they may not drop their money on an EA product. And while that doesn't mean anything to you, it ought to mean something to EA. But maybe it won't if they feel the consumer really doesn't care.

      --
      Our founding fathers removed the guys in charge. Be American. Vote incumbents out.
    28. Re:I don't get the hostility by 0racle · · Score: 1

      I didnt mean to imply that you had. I was just adding to it.

      --
      "I use a Mac because I'm just better than you are."
    29. Re:I don't get the hostility by gNukkekAalosj · · Score: 1
      EA is there to make money, not take care of people.

      True
      If they are treating their employees poorly who cares? If the game is good I'll buy it, if it's not I won't.

      If your budget only allows you to purchase a finite number of games chances are that,

      given the choice between game A, produced by workers who are treated humanly and Game B produced by starving Bangladeshi children chained to their computers,

      you would choose, et Ceteris Paribus, product A.

      Assuming limmited budget among the game consumer(1), we can start to imagine scenarios where you do not buy the game eventhough it is good, because you buy one that is just as good, but produced by under humane conditions.
      Let the employees and their employer deal with it as they should.

      What your rather rudimentary analysis of capitalism fail to grasp is that shareholders usually appoint managers to make decisions on their behalf, and these decisions are taken with the managers interests in mind. These are not necessarily equal to those of the shareholders, nor the wider society of which both you and I are part. Which is why those of us who think things through are up in arms (more or less).

      (1) A reasonable assumption in most cases
    30. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      thats because you have no life.

    31. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      Treating employees badly is one thing. Breaking the law is another.

      And as an employee, I can say with confidence that I don't want to work for a company that treats me badly OR that breaks the law.

    32. Re:I don't get the hostility by silentbozo · · Score: 1

      Take off your rose colored glasses. Capitalism works that way only under certain conditions which are largely disappearing- labor and management need to have equity. If one gets an upper hand this idealized scenario breaks down.

      But just as equally, the conditions upon which traditional labor and management structures are built upon are changing. There's a lot more competition in today's global marketplace, and a lot more market to be had. Technology frees the worker from having to be chained to one location (ie, a factory), working at a piece of capital-intensive equipments (such as a 200lb sheet metal press.) Today, you can have programmers and artists in far flung places, collaborating on projects without a surplus of management bozos.

      If you're sick of working for a place like EA, and you have the drive, you can start your own company. I'm sure you can find some greedy bastard VCs who want a part of that 2.8 billion dollar market that EA has. Provide better perks and more reasonable hours than EA, deliver your product on time and in better shape, and set a new model of how the games industry should be.

    33. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      Actually, the "choice" isn't nearly as clear as you make it.

      The gaming industry is a very close-knit one, if you've been working at EA for a number of years and suddenly decide to quite, your prospective employers will want to know why. Good luck getting a recommendation from the manager whose "voluntary slavery" you refused to succumb to.

    34. Re:I don't get the hostility by MillionthMonkey · · Score: 1

      If you're sick of working for a place like EA, and you have the drive, you can start your own company.

      s/drive/lawyers

    35. Re:I don't get the hostility by Average_Joe_Sixpack · · Score: 1

      TThat may involve monetary fines, forced arbitration between an employees' union and the company, and if warranted criminal proceedings being taken against the company's officers. No, that isn't very laissez faire, but neither is real life.

      Imposing those kinds of fines and regulations in this global economy will just cause the corporation to setup shop elsewhere.

    36. Re:I don't get the hostility by Chilles · · Score: 1

      So child labor is not a problem with you as long as the resulting product is good?

      Both child labor and forcing people to work insane hours of unpaid overtime are against the law. The law is there to protect the weak (i.e. children and programmers with a family to support and a mortgage to pay) against the bullying of third- and first- world sweatshop owners.

      In the first world laws against Child labor were enacted just a few short decades before laws against unpaid forced overtime were. Think about that before you accuse me of making a false comparison.

    37. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      If you're sick of working for a place like EA, and you have the drive, you can start your own company. [...snip...] Provide better perks and more reasonable hours than EA, deliver your product on time and in better shape, and set a new model of how the games industry should be.

      You can't treat your employees better than everyone else does. Shorter work weeks for salaried employees translates into higher wages. This will obviously hurt your ability to compete. (Compare this to the outsourcing situation.)

      The fact that companies lose money in the long term by treating employees like crap, does not enter the equation, because the next quarter is what counts.

    38. Re:I don't get the hostility by HiThere · · Score: 1

      That's fair...PROVIDED they know what they're getting into.

      Probably.

      I'm not really certain it's fair even then.

      OTOH, hagiography is well known for creatively editing the experience of "martyrs". There's good evidence that many of them didn't voluntarily choose to be such, or know that they were getting into that situation. (There's also good evidence that some were just putting a good face on a bad situation. And that some really DID seek martyrdom.)

      I don't think well of someone just because he's a martyr. A also don't think poorly of him for that reason. I look at the wider environment, and what his choices were.

      If people are being deceptively put into abusive situations, anyone who intentionally cooperates in that is vile and evil. That's not free choice.

      If people are being taken advantage of without concern for their well being, even if voluntarily, then the best I can say for their "seductors" is that they are amoral. And that's the best.

      If people are being abused in their work environment, then those abusing them are (probably) unconvicted felons, and have no more morals or ethics than any other gangster. Just less fear of the police. The laws have been written specifically to make the crimes they are engaging in difficult to prove, and DAs are usually (nearly always) loathe to begin investigation.

      --

      I think we've pushed this "anyone can grow up to be president" thing too far.
    39. Re:I don't get the hostility by kcbrown · · Score: 1
      Capitalism is not greed.

      Like hell it's not! Greed is the desire to get as much as you can regardless of how much you need or even how much is reasonable -- a cornerstone of capitalism. This is obviously a subjective term, in that you have to define "need" and "reasonable", but few people in the world would argue that anyone "needs" millions of dollars a year, and most people would label someone who makes millions a year but who wants even more as "greedy". Whether millions of dollars a year is "reasonable" depends on how it's acquired, and that is very relevant in the case of EA -- the people who are bringing in millions of dollars a year in EA are doing so at the expense of the health and well-being of everyone who is forced to work these "crunch time" periods.

      What EA is doing isn't just greed, it's evil. Don't believe me? One of the definitions is "Causing ruin, injury, or pain; harmful". That exactly fits what's happening to the people EA overworks, and EA is doing so intentionally. And the reason? So that their executives can enjoy more of their million-dollar-plus compensation packages. Hmm...intentionally causing harm to others (the coders, in this case) in order to bring benefit to oneself? That's the very essence of evil.

      It's simple. DO NOT WORK FOR A COMPANY THAT TREATS YOU LIKE SHIT.

      If you are unemployed because of it, that's your choice.

      I see. So you believe that the choice between working for a company that treats you like shit and having your whole family starve (due to being unemployed) is a reasonable one to have to make? What, are you one of the managers who works for EA or something? Because you have to be quite heartless to believe that such a choice is a reasonable one to have to make. All I can say is that if you really do believe that then I hope you wind up in that kind of position some day, just to teach you a lesson that you badly need to learn -- that the well-being of people matters, a lot, and to ignore that is to make things worse for everyone. I'd love to hear you try to explain to your wife that it's perfectly okay to be in a position of either working for a shit company where you don't see her and your kids for days or weeks at a time or starving. I'm sure she'll understand, right? If she's smart she'll divorce you for being a dumbass.

      EA isn't obligated to hire someone. If they didnt exist the job wouldnt be there in the first place.

      Well, so much for your understanding of capitalism, then. EA supplies something the market wants. If EA didn't exist then there would be a vacuum for that supply, and someone else would come in to fill it. In other words, the job would be there even if EA didn't exist. It doesn't automatically follow that this replacement company would treat their employees like slaves, either. They wouldn't have to -- EA chooses to, for whatever reasons (I happen to think that EA's executives are probably like you appear to be: evil, not giving a damn about anyone but themselves and willing to sacrifice everyone else around them to get what they want).

      There's a difference between being obligated to hire someone (nobody is) and being obligated to treat them fairly and with respect once you hire them. You're not obligated to do the former, but you are obligated to do the latter. It's worse for almost everyone if you don't do the latter, so society at large has a big interest in making sure you do.

      You ultimately have to decide who society should serve. Should it serve the few, wealthiest individuals within it at the expense of the rest, or should it serve everyone within it? Most reasonable people will say the latter. You obviously believe the former. If that's the case, then leave. The rest of us have no use for the likes of you.

      Of course, in Real Life you might be quite a nice person and everything. But your words suggest otherwise.

      --
      Use 'slashdot stuff' in the subject line in any email you send me if you want to get past the spam filter.
    40. Re:I don't get the hostility by Bull999999 · · Score: 1

      No one *has* to work at EA. There are plenty of lower-stress jobs out there.

      Only problem is that many people want high paying AND low-stress jobs. I guess you don't have to be a mega-corp to be greedy.

      --
      1f u c4n r34d th1s u r34lly n33d t0 g37 l41d
    41. Re:I don't get the hostility by Lewisham · · Score: 1

      It means that I wouldn't be looking to give it up any time soon, so I could do things like feed my family.

    42. Re:I don't get the hostility by Anonymous Coward · · Score: 0
      Just because you can choose which company to work for under abusive conditions doesn't mean that it isn't slavery. Some slaves were given the opportunity to choose between picking cotton and picking tobacco....

    43. Re:I don't get the hostility by DeusExMalex · · Score: 1

      the difference between working for a company that treats you like shit and not working at all is the difference between eating ramen for dinner and not eating dinner - or perhaps this will get across better - it's also the difference between being able to browse the 'net (ie read slashdot) and sitting in the dark in front of a cardboard box.

    44. Re:I don't get the hostility by DeusExMalex · · Score: 1
      are you implying that coding is an underpaid job? whereas ceo's have the right to abuse the people who work under them so that said ceo's can buy another mansion?

      but you're right - there is nothing stopping you from quitting your job if you don't like it. there is, however, something keeping you from getting a new job and thus being able to pay your bills - this something is called a shitty economy. maybe you've heard of it?

    45. Re:I don't get the hostility by UserGoogol · · Score: 1

      Well... the answer lies somewhere in the middle.

      Concentrated power is dangerous, because power corrupts. Libertarians chose to address this issue by preventing the government from yielding too much power. But under capitalism, power might pool together in the hands of corporations, because power may be used to acquire more power. Of course, libertarians argue that the really bad stuff (murder, fraud, assault) would still be prevented by the government, so it would be okay. Furthermore, they argue that power isn't going to collect all that much, because at some point people are going to "go to another store" or something. Socialists, to contrast, aren't so sure.

      --
      "Never attribute to malice that which can be adequately explained by stupidity." -- Hanlon's Razor
    46. Re:I don't get the hostility by nwbvt · · Score: 1
      " are you implying that coding is an underpaid job?"

      Nearly 50 grand right out of college to sit at a computer typing code? Actually I was saying (as opposed to implying) it is overpaid, not underpaid.

      "there is, however, something keeping you from getting a new job and thus being able to pay your bills - this something is called a shitty economy. maybe you've heard of it?"

      Are you saying that one of the lowest unemployment rates of all time (the fact that it is higher than during the .com boom means nothing) is a shitty economy?

      --
      Mathematics is made of 50 percent formulas, 50 percent proofs, and 50 percent imagination.
    47. Re:I don't get the hostility by nwbvt · · Score: 1
      Well golly gee, you may actually have to move to a different industry that can support more diverse opportunities for employment.

      If you really want to spend your life writing computer games that contribute virtually nothing to society, you are going to have to put up with the fact that you may not get as many benefits as you would get if you were more flexible with your demands.

      --
      Mathematics is made of 50 percent formulas, 50 percent proofs, and 50 percent imagination.
    48. Re:I don't get the hostility by cubicledrone · · Score: 1

      EA is there to make money, not take care of people.

      EA has a responsibility to the community where it does business. Corporations, especially ones with eleven-figure market capitalizations should be good citizens, and part of that means providing the community with employment opportunities as well as quality products.

      Nobody owes anybody a living, but they DO OWE everyone an opportunity to make a living.

      If they are treating their employees poorly who cares?

      Everyone should. When people lose jobs they lose their homes and savings. They lose their ability to raise families. Neighborhoods are damaged, which in turn damages the local economy, schools, tax revenues, government services, roads, utilities, retail businesses, vendors, construction companies and professional businesses.

      Corporations aren't just about the shareholders.

      --
      Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
    49. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      Learn to appreciate the freedoms you have instead of whining everytime your boss asks you to sit at a desk for a few hours.

      Look up "straw man."

      An overpaid job requiring short hours and virtually no manual labor is not a right of yours.

      Look up "reductio ad absurdum."

    50. Re:I don't get the hostility by dfarcanjo · · Score: 1

      If the game is good I'll buy it, unless I see it was made by Electronic Arts. The leverage afforded to workers is mostly gone, and the only force affecting EA anymore is the power of consumers- which is largely ineffective anyway.

      You just have to be kidding, seriously. You really think what we read here reaches the slightest fraction of the general public? Even if it did, do you think people would really not buy the next Madden? The whole Nike issue went big on news channels all over the globe, yet no one stopped buying.
      And how can power of consumers be ineffective? They're the ones bringing in the money!

      Take off your rose colored glasses.

      Mmm, there's definitely some subtlety here, but your view seems to be the tainted one. The goal is money, revenue, and the only thing stopping companies from doing whatever it takes to reduce product cost is law. No ethics, no human rights, not even religion. Now if EA manages to avoid being caught in their nastiness, the only thing an employee can do is quit. If working there is such slavery, then there must be some other better place. If there is not, well, fit in or go do something else. They will only change when they begin losing money. If Chinese prisons are doing it cheaply and legally, nothing wrong there.

      The labor market for educated and technical people is in the process of a major deterioration (...)

      True, and guess what, you're to blame. That's what happens when too many people get jiggy about IT startups, with their high paychecks and wonderland workplaces, and think there'll be room for everybody. Hit the history books, you'll see there's always some industry segment overcrowded.

      It always boils down to what you can do. If you dislike their methods and can't find work elsewhere, either become someone they'd have to treat better, or go learn something else. Remember, even if government action were fast enough, they fund your government and will probably get far more politician support than you.

    51. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      EA isn't obligated to hire someone.

      Fine. The citizens aren't obligated to allow EA to do business in our neighborhood.

      EA is actually giving them an IMPROVEMENT over their existing chances

      Starvation or pain. Sounds great.

      If EA was deliberately lying

      Like not mentioning the 80-hour work weeks?

    52. Re:I don't get the hostility by NevermindPhreak · · Score: 1

      so, video games contribute nothing to society? as opposed to movies, music, pictures, entertainment, art? personally, i wouldnt want to live in a world where my only motivation factor is money; i enjoy other things in life.

    53. Re:I don't get the hostility by cubicledrone · · Score: 1

      The only problem I see is certain people needing a crutch in life

      Oh, so now working two full-time jobs for one paycheck is a crutch? Ever notice business is ALWAYS BLAMELESS?

      You should be thankful you had a steady hand-holding position for so long.

      Oh, I'll see if I can make time to grovel before management next week.

      --
      Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
    54. Re:I don't get the hostility by cubicledrone · · Score: 1

      Or are you one of those people who feels the fact that you were born to a middle class American family gives you a right to a 6 digit salary?

      Or how about those who feel the fact they were hired in upper management gives them the right to take careers away from middle class families?

      --
      Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
    55. Re:I don't get the hostility by nwbvt · · Score: 1

      I know what both phrases mean, do you? Considering you seem to think "reductio ad absurdum" (also known as a "proof by contradictio"n) is a fallacy of some sort, it seems you don't.

      --
      Mathematics is made of 50 percent formulas, 50 percent proofs, and 50 percent imagination.
    56. Re:I don't get the hostility by Citizen+of+Earth · · Score: 1

      Does it hurt enough to admit they're wrong? I'm assuming you don't make it that far up in the corporate ladder without a boatload of pride...and it's a giant pill to swallow to admit being wrong.

      But what if they're not wrong? What if what they are doing is best for the bottom line? What if these employees are expendable? Would your head implode if the real world doesn't match your ideals?

    57. Re:I don't get the hostility by nwbvt · · Score: 1
      I would argue most of the arts contributes more than most games. But those are other industries in which it is difficult to get a good job.

      But hey, you are free to have motivating factors other than money. Thats the beauty of capitalism, you can choose to place other factors at a higher priority. But then don't whine when you realize the tradeoffs.

      --
      Mathematics is made of 50 percent formulas, 50 percent proofs, and 50 percent imagination.
    58. Re:I don't get the hostility by NevermindPhreak · · Score: 1

      isnt the unemployment rate calculated by those people who are recieving unemployment checks? they cut the length you can recieve those checks recently, down to something like 4 or 6 months. i know this because my father was laid off from his company, and spent about a year finding a new job. the last 6 months of that were without unemployment checks. cant say he was lazy about it either, as hes the most hardworking personi know of. went in to dozens of interviews, tried everything possible to get his unemployment extended. my point im asking, though, is are those numbers skewed now because they essentially cut those people who can recieve unemployment in half? ill have to look on the internet further, but i swear i saw that somewhere.

    59. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      Imposing those kinds of fines and regulations in this global economy will just cause the corporation to setup shop elsewhere.

      Until the tarriffs.

    60. Re:I don't get the hostility by DeusExMalex · · Score: 1
      "it is overpaid, not underpaid"

      eh... typo... : $
      maybe you've never spent 16 solid hours coding, but i'd certainly ask for $50k to do that on a regular basis.

      this may be the lowesty unemployment rate of all time - i don't know that for certain. what i do know, however is that it's fucking hard to get a job right now. i also know that the unemplyment rate is next to meaningless. the unemployment rate only counts those people who are actively searching for jobs and don't have them as unemployed. how many people have said "fuck it" and are living on social security? from the looks of my hometown - a buttload. the unemployment rate also does not reflect those people who work "under the table". my brother worked at a german restraunt that payed him in cash ever day so they didn't have to have another employee on the books.

      the point of all this? don't spout the unemployment rate as a way to summarize the job market - it's not a good representation.

    61. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      Nothing disgusts me more than people who seem to feel that when capitalism enters the equation, ethics are no longer important. Tell you what. Why don't you and I my fellow AC go stand on the median on the freeway. I'll push you out in to traffic and you know what? If you don't like it, why don't you move to another country? Not a reasonable comparison? No not really. But making good choices is making good choices. If I treated people in this manner, I would expect to be publicly ostracized...as I should be. If EA is guilty of what has been said, I hope they go bankrupt. I myself was looking at several EA games today that I would usually snatch right up. But not today. I won't support companies who expect people to live in a unhealthy manner...regardless of how much I like their product because I care about people more than I do games. If that is mushy....fuck it. I don't care. And most of all FUCK YOU EA!

    62. Re:I don't get the hostility by nwbvt · · Score: 1
      "but i'd certainly ask for $50k to do that on a regular basis."

      That means you are spoiled, not that you are underpaid. People do much harder work for much less money in this world.

      "this may be the lowesty unemployment rate of all time"

      Actually my phrase was "one of", not "the".

      "what i do know, however is that it's fucking hard to get a job right now"

      Should have tried it back when around 1/10th of those in the workforce.

      "how many people have said "fuck it" and are living on social security?"

      That generally requires someone to be eligible for ss first.
      Also factor in how many more people are eligible to compete in the workforce now. It used to be women couldn't work, distance was a huge barrier, and those old people you mentioned would be lucky to live long enough and be healthy enough to still be working.

      "the unemployment rate also does not reflect those people who work "under the table"."

      How is that even remotely relevant?

      Yes, the job market is competitive, but saying it is shitty is just plain ignorant.

      --
      Mathematics is made of 50 percent formulas, 50 percent proofs, and 50 percent imagination.
    63. Re:I don't get the hostility by Buran · · Score: 2

      Just because something will make you more money, it's not not always morally right, and it's not always legal. Either one of those things is going to cost you in bad morale, worker resentment, and bad press. Firing somebody for being too slow or whatever is one thing, fucking them over like ea_spouse wrote is another.

      And from your logic and a lot of other peoples' logic, you seem to be saying that this is OK. It's not OK for a company to abuse people. It should either not hire them, it should fire them in a fair and efficient manner with full disclosure (after giving the person an explanation and a chance to fix the problems), and it should do its best to help people rather than screw them, or try to get a better idea of who it is hiring.

      No, it's not OK. Would your head implode if you realized that sometimes, people do have legitimate gripes, never mind how desirable the job is? You hire somebody, you gotta be fair to 'em.

    64. Re:I don't get the hostility by reflective+recursion · · Score: 1

      I think you should learn a little about this free market we have going. Not everyone who holds an MBA or enjoys business is out to get you. They only get ahead of you because you're too ignorant to realize how they do it and YOU LET THEM. Or you're so brainwashed into thinking business is a "necessary evil" that you wish to take no part in your own future. The only involvment you want to have with a business is when you pick up your paycheck.

      You think it's bad that EA hires fresh-faced grads eager to become slaves? I don't. If people are willing to become slaves then they deserve all that comes their way. Again, there is no "right" granted to you that guarantees your satisfaction (stable high-paying job) in life.

      The Declaration of Independence says "the pursuit of Happiness" for a reason. I would never want my life planned from birth as many of you seem to want. Go to school, go to college, and get a stable high-paying job. Where is the pursuit in that? That arrangement has never been a guarantee; nor should it.

      --
      Dijkstra Considered Dead
    65. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      Now that several billion desperate people have been dumped into our labor markets (added to the millions of geeks who have always wanted to program games), if the employees of EA quit for being worked 80 hours a week for X dollars they'll be replaced instantly by more desperate geeks worked 120 hours a week for X>>1 dollars. Or better yet, Chinese prisoners. It's getting to the point where almost everything I have was made in a Chinese prison.

      LOL.

      You really are dumb. Ever been to China ? Didn't think so.. the place is very much improved over the last ten years. I mean by an order of magnitude.

      Labor conditions are improving there by leaps and bounds because the middle class has more education and money ...and money talks.

      Eventually as people all over the world improve their economic condition there'll be robust global trade of goods and services and overall quality of life will improve (think about all the stuff you can have for cheap). If you believe that there is only a fixed number of goods and services to be provided to people in the world you're nuts. With all the outsourcing and all that ..quality of life has still not declind in the US (look at the election exit polls). If you think that all possible goods and services have been provided to every able bodied person ..you're even more nuts.

      I'm sorry you're pissed off that people who would have starved otherwise took your birthright "job". I guess you'll have to go work at the burger place .. oh yeah that's right you're way too good for that. :)

    66. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      LOL.

      You really are dumb. A job isnt created just cause there is market need. Think about it .. people wanted to fly airplanes .. had it not been for the Wright brothers .. nobody would have known how to build it and the entire aircraft industry would be non-existent. But people will still have the desire to fly.

      Jobs are created by those who innovate and also by those who work to provide resources for the rest of us. There is a market need for food in Africa,m yet unfortunately people starve. Cause there is nobody able to provide and distribute food for dirt cheap there.

      Anyway, labor conditions are improving in India (though somewhat held back by internal ethnic racism unfortunately) and especially China by leaps and bounds because the middle class has more education and money ...and money talks.

      Eventually as people all over the world improve their economic condition there'll be robust global trade of goods and services and overall quality of life will improve (think about all the stuff you can have for cheap). If you believe that there is only a fixed number of goods and services to be provided to people in the world you're nuts. With all the outsourcing and all that ..quality of life has still not declind in the US (look at the election exit polls). If you think that all possible goods and services have been provided to every able bodied person ..you're even more nuts.

      And here is a news flash .. NO ABLE BODIED PERSON IN THE USA HAS AN EXCUSE FOR BEING UNEMPLOYED.

      I'm sorry you're pissed off that people who would have starved otherwise took your birthright "job". I guess you'll have to go work at the burger place .. oh yeah that's right you're way too good for that. :)

    67. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      Well thats coz this is how the system works.
      In a theroretical capitalist system the gap between hurtful working environments and experienced workers leaving is filled by magic.

      What we are seeing are the guts of this change taking place in real life.
      My two cents.

    68. Re:I don't get the hostility by Tackhead · · Score: 1
      > Electronic Arts, like all other companies, is comprised of people. If their creation can behave in an utterly inhumane manner, operating only to increase some arbitrary numbers in a computer system somewhere, then what's the point?

      I'm sorry, I didn't quite catch that. Had to deploy a mutagenic virus against six worlds in order to get the 10,000,000 point "massive overkill" bonus and the special ending video. You were saying?

      "Business is a good game -- lots of competition and minimum of rules. You keep score with money"
      - Nolan Bushnell, founder of Atari.

    69. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      I know what both phrases mean, do you?

      Yep. Took two years of predicate calculus and symbolic logic. Not only do I know the definitions, but I can plot and solve the equations that prove both are logical fallacies.

      Considering you seem to think "reductio ad absurdum" (also known as a "proof by contradictio"n) is a fallacy of some sort, it seems you don't.

      There is no such thing as proof by contradiction, but thanks for looking it up in the Wikipedia. Proof by contradiction is a colloquialism used by people who do not understand the principles of predicate logic. There are several books written on this subject by people with more degrees than an Arizona parking lot in July, so I won't be redundant.

      The logical principle Reductio ad Absurdum, however, originated over 2500 years ago and is a sound, valid, absolute and logically irrefutable factual flaw in reasoning. Your two statements contain five straw men and the second reduces the original statement to the absurd in a failed attempt to refute it.

      Straw men and reductio ad absurdum are both illogical reasoning, and therefore invalid.

    70. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      Nearly 50 grand right out of college to sit at a computer typing code?

      Chicken shit money. EA spends more than that on paper cups for the coffee room.

      Are you saying that one of the lowest unemployment rates of all time (the fact that it is higher than during the .com boom means nothing) is a shitty economy?

      Yes. The unemployment rate only measures people on unemployment.

    71. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      It *does* give them the right. They have the job, they have the power. Not everyone is out to screw you over. Most managers who aren't complete sadistic bastards never want to cause harm to anyone. If the going gets rough, however, they *must* cut from the bottom. It is impossible to cut managerial positions in most cases. Serious restructuring has to occur, but before you can let management go you must get rid of the people *below* the management level. It's simple common sense.

    72. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      People do much harder work for much less money in this world.

      So let's all suck shit together.

      How is that even remotely relevant?

      Uh, it saves the employer about a third off the top since they don't have to pay taxes, Social Security, Medicare, minimum wage, insurance or workman's comp.

      Yes, the job market is competitive

      The job market sucks rancid sweaty crusted monkey ass scabs through a five horsepower shitblower.

    73. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      Well golly gee, you may actually have to move to a different industry that can support more diverse opportunities for employment.

      Such as? Out of the top ten fastest growing job categories, only three require a college degree and the average hourly wage among all ten is less than $11.

      Architects, attorneys, radiologists and M.D.s are being outsourced. Should they retrain and acquire more marketable skills too?

    74. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      and especially China by leaps and bounds because the middle class has more education and money ...and money talks

      $0.87 an hour doesn't talk very loud. Garment workers make even less: around $0.12 an hour. 16 hours a day, seven days a week.

      NO ABLE BODIED PERSON IN THE USA HAS AN EXCUSE FOR BEING UNEMPLOYED

      Horse.

      Shit.

      Take someone age 30, college educated. They can't find work in their field (all jobs outsourced). They can't get a McJob because employers expect they'll leave the moment something better comes along, yet at the same time those employers won't offer guaranteed employment.

      The technical term is "unemployable."

    75. Re:I don't get the hostility by Anonymous Coward · · Score: 0
      Everyone should. When people lose jobs they lose their homes and savings.
      You're a socialist, right?

      Seriously, your user name is quite fitting. You seem to have a chip on your shoulder. I suggest you quit your job and move to something that doesn't make you such a cynic. Not one person owes anyone else anything in life. You get what you work for, so stop being so cynical and learn to live in this world. People die every year trying to make it to the US, just for the hope that they can make a better life for themselves. And many of them do, because they can remember what real pain is like.
    76. Re:I don't get the hostility by cubicledrone · · Score: 1

      he only involvment you want to have with a business is when you pick up your paycheck.

      Oh, I might be willing to buy a product from time to time. I could do with about 99.999999999% less advertising too.

      You think it's bad that EA hires fresh-faced grads eager to become slaves?

      No. I think it's bad when businesses expect to fill their plates three and four times at the free market buffet, then leave a dollar tip and take a nice thick shit on the new tablecloth before they leave.

      See, we all live here. Just because I own a house doesn't give me the right to pile rhinoceros shit as high as possible in my front yard. Now I could argue I can do anything I want with my property, but the other people who live there also have the right not to have to walk past a buzzing mountain of shit every day.

      Go to school, go to college, and get a stable high-paying job.

      That's the "social agreement" we all made. It's why parents work four jobs to send their kids to college. We kept our part of the bargain. Businesses didn't. Ours is the first generation to have a worse standard of living than our parents.

      That arrangement has never been a guarantee; nor should it.

      Yeah, it should. If someone goes to medical school, or law school, or becomes an engineer, society should reward them. Otherwise we are making education worthless.

      --
      Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
    77. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      It *does* give them the right.

      Funny, ain't it? Business got all the rights. Employees got no rights.

    78. Re:I don't get the hostility by MillionthMonkey · · Score: 1

      You really are dumb. Ever been to China ? Didn't think so.. the place is very much improved over the last ten years. I mean by an order of magnitude.

      That is true. China has undergone a boom at least partially fueled by its habit of providing slave labor in prisons to multinational corporations. If you don't trust newsmax (although I suspect you do) another link is here. They even stick factories in the middle of schools and have schoolkids make cheap stuff like fireworks.

      I'm sorry you're pissed off that people who would have starved otherwise took your birthright "job". I guess you'll have to go work at the burger place .. oh yeah that's right you're way too good for that. :)

      What do you have against people who work for a living?

    79. Re:I don't get the hostility by reflective+recursion · · Score: 1

      Education is worthless itself. You have to put it to use. Maybe you're bitter that you have some fancy doctorate degree or something and it's not helping you obtain a steady career. There is no "social agreement" and you are incredibly ignorant of the way this society works. There are no hand-outs.

      The thing that makes the US a great place to live is the one thing you are complaining about: freedom. Not everyone is going to please everyone else.

      Advertising is crucial. Selling products is crucial. Welcome to capitalism.

      --
      Dijkstra Considered Dead
    80. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      He who has the gold makes the rules. Risk your own gold in the market and you can make the rules as well.

    81. Re:I don't get the hostility by silentbozo · · Score: 1

      You can't treat your employees better than everyone else does. Shorter work weeks for salaried employees translates into higher wages. This will obviously hurt your ability to compete. (Compare this to the outsourcing situation.)

      Your chain of reasoning appears sound, but the foundation is shaky. You're assuming that you can get more work for the same amount of money if you work your developers more - ie, that it is a linear relationship. By your logic, if you can prevent your employees from sleeping, eating, or going to the bathroom, you can get even more productivity out of them.

      People are NOT machines. And even machines need downtime for maintenance or otherwise you're setting up disasters waiting to happen (as mechanics in the airline and train industries can attest).

      My belief is that treating creative employees like machines isn't going to increase your profits in the long run, and is a questionable tactic even in the short run (like booking orders early to qualify them as sales for this quarter.) The cost of turnover is a major one, as you lose valued knowledge and experience, and you handicap the people left behind by forcing them to take time out of their schedules to bring new hires up to speed. This is how projects fall behind and get majorly fubared, and why documentation ends up being totally inadequate to deal with the situation.

      Am I right? Until there's a major development house that can compete with EA on equal terms with a different way of staffing, I guess the jury is out.

    82. Re:I don't get the hostility by cubicledrone · · Score: 1

      Education is worthless itself.

      Well, there you go. Can't argue with that.

      Maybe you're bitter that you have some fancy doctorate degree or something and it's not helping you obtain a steady career.

      Wow, a fancy doctorate degree? Is that like a fancy pair of shoes? Most of the people I know, including myself, have long since given up on a steady career.

      No. I'm wondering exactly what the paragons of business plan on replacing education with, since they are so quick to replace everything else, including their neighbors. I suppose it will be very easy to advertise to people who can't read.

      There is no "social agreement" and you are incredibly ignorant of the way this society works.

      If there were no social agreement, there would be no education. Nobody has any reason to get an education at all if there is no social value to it. Right now, there is very little social value to education, which explains why 50% of the people in L.A. county, for example, are illiterate.

      And I know exactly how this society works: tall dollars are all that matters.

      --
      Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
    83. Re:I don't get the hostility by reflective+recursion · · Score: 1

      Continue with that attitude. I guarantee you won't enjoy life one bit more.

      I tire of your emotional hand-waving. I'm only going to say one more thing: you are the change you want to see in the world. You need to learn that you control your position in life. Not some arrogant boss who hates his job just as much as you seem to hate yours.

      --
      Dijkstra Considered Dead
    84. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      Uh... who cares about getting laid? Thank god I don't have to bother myself with that. I am asexual.

      You wouldn't say that if you were actually likely to get any :-P

    85. Re:I don't get the hostility by Dogtanian · · Score: 1

      Serious restructuring has to occur, but before you can let management go you must get rid of the people *below* the management level. It's simple common sense.

      Common sense is the collection of prejudices acquired by age eighteen.
      -- Albert Einstein

      Seriously; why is it "common sense" to assume that you *must* get rid of the people below management level before you can restructure management?

      It would be more "common sense" to assume that the reason high-level managerial positions aren't cut is because turkeys don't vote for Christmas.

      --
      "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
    86. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      Simple. If you get rid of management, where do the people who worked for that manager go? They are sitting idle and a burden to everyone at that point.

      And the fact that you cut a single job that is quite important to the business (despite what the common Slashdot groupthink is) and left many worker bees is completely pointless to cutting back in the first place.

      Managers are damn important to a business. I can't make /.'ers see through their bias, so I give up. Go back to reading Dilbert and purchasing "anti-establishment" t-shirts and posters.

    87. Re:I don't get the hostility by SansTinfoilHat · · Score: 1

      If the game is good I'll buy it, unless I see it was made by Electronic Arts.

      It's a good thing you are ignorant of the conditions at every other developer...

    88. Re:I don't get the hostility by danila · · Score: 1

      Not everyone is heartless. Personally, I don't want a single person suffer from inhumane working conditions, I don't want people collapsing from stress, having heart attacks, losing loved ones because they don't have time for a relationship, only for me to receive another shiny game. If that's the price, I'd rather go outside and play frisbee, capitalism be damned. Who's with me?

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    89. Re:I don't get the hostility by nwbvt · · Score: 1

      I took a number of logic classes along with plenty of mathematics classes (as one would expect from a math major with a minor in philosophy) and unlike you I actually paid attention in those classes. Your inability to identify logical arguments and fallacies makes your claims at the top of that post laughable.

      --
      Mathematics is made of 50 percent formulas, 50 percent proofs, and 50 percent imagination.
    90. Re:I don't get the hostility by MillionthMonkey · · Score: 1

      Oh I agree, they all suck. But you can't boycott 100 companies at once, and expect to exert any pressure on any of them to stop abusing employees. But if you restrict your boycotting to the smaller subset of game companies which get press attention for employee abuse, you can at least exert some pressure on all of them to avoid press attention for abusing employees.

    91. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      Well said!

    92. Re:I don't get the hostility by DerWulf · · Score: 1



      No. I think it's bad when businesses expect to fill their plates three and four times at the free market buffet, then leave a dollar tip and take a nice thick shit on the new tablecloth before they leave.

      What has EA taken from you, or anyone else that wouldn't enter into contract with them? What? Have they stolen your wallet? Did an EA bulldozer run over your house? What have they taken from 'the buffet' which you claim to take share in (yourself or by proxie)? Nothing. Zip. They borrowed, or otherwise aquired funds in a legal (read: voluntary way), employed people who, every day, reaffirm their agreement with the terms of employment and churned out products that enrich peoples lifes. So, lets see: they made millions of customers happy and gave lots of people 'the dream job' and provided their families with income. How much have you done? Are you equally useful, by your own standards? I doubt it.

      --

      ___
      No power in the 'verse can stop me
    93. Re:I don't get the hostility by nwbvt · · Score: 1
      "So let's all suck shit together."

      Thats life. If you are so much of a spoiled brat to think otherwise, sorry.

      "Uh, it saves the employer about a third off the top since they don't have to pay taxes, Social Security, Medicare, minimum wage, insurance or workman's comp."

      I meant how is that relevant to the unemployment rate genius.

      --
      Mathematics is made of 50 percent formulas, 50 percent proofs, and 50 percent imagination.
    94. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      No Burnout3 on the Gamecube.

    95. Re:I don't get the hostility by Anonymous Coward · · Score: 0

      Remind me to kick you when you are down and out, because I shur as hell wouldnt piss on someone like you if you were on fire.

    96. Re:I don't get the hostility by Rico_Suave · · Score: 1

      Sorry folks, but he's right. Working at EA isn't a base-level, "gotta have this job to survive" type of work a la McDonalds or Wal-Mart. People choose to work at EA. If you don't like the way things are run, go elsewhere.

  4. In related news, EA sues Carnegie Mellon, etc., by Anonymous Coward · · Score: 0

    ...blah blah blah. You know it's going to happen. The only question is whether SCO's legal counsel be heading up the lawsuit.

  5. DesiVideoGamer by Anonymous Coward · · Score: 0

    hmmm.. how many Desis are in EA?

  6. So much bad press about EA by Sir+Homer · · Score: 2, Insightful

    I'm shocked they haven't responded yet.

    1. Re:So much bad press about EA by Anonymous Coward · · Score: 0

      "I'm shocked they haven't responded yet."

      of course they've responded, this pdf document was vetted by EA before publication.

      i'm personally surprised it happened this quickly.

    2. Re:So much bad press about EA by gorbachev · · Score: 1

      That paper was published way before the current PR trouble.

      --
      In Soviet Russia, I ruled you
    3. Re:So much bad press about EA by cubicledrone · · Score: 1

      I'm shocked they haven't responded yet.

      They're probably still having meetings.

      --
      Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
    4. Re:So much bad press about EA by CAIMLAS · · Score: 1

      It's probably the case that they're ignoring it intentionally. "If we don't acknowledge it, it'll go away."

      That, and it's one of those things that simply can't be refuted, so it's twice in their interest to not acknowledge it, so as to not give it more attention than it's already gotten. If EA makes a refutal, then it's likely to get in the mainstream media, resulting in many of their paying customers hearing about it, etc.

      --
      ~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
    5. Re:So much bad press about EA by AltaMannen · · Score: 1

      I figure it is more like: This relates to a class action lawsuit against us, so maybe we should not make a public statement on this issue.

    6. Re:So much bad press about EA by 10100 · · Score: 0

      Dear Slashdot Readers,

      I am shocked at your views on EA Games' recent lawsuit, considering the number of well-loved games we have produced over the past years. We assure you that these claims against us are false, and hope that you will continue to support us in the future.

      Sincerely,

      The CEO of EA Games

  7. Re:Editors, we get it by ral315 · · Score: 0, Funny

    And there's also an E and an A in Flamebait!

  8. We're talking about Electronic Arts, right? by Eberlin · · Score: 2, Insightful

    I suppose colleges are getting funky with their subject matter -- as there are topics covered that make little sense to me. A course in American Idol, for one. At least it's a just a talk and not an entire course.

    On the other hand, it may be a decent business-oriented class to follow a relatively successful biz to see the things they got right/wrong along the way. Like a case-study in business...and people can even choose which ones they wish to follow with courses in EA, IBM, MS, GOOG, and maybe one that Aaron Spelling dude.

    1. Re:We're talking about Electronic Arts, right? by brilinux · · Score: 4, Funny

      Well, I go to Carnegie Mellon, and from what I have seen, this is not a class, but a lacture, which, from a student's standpoint, probably means that there will be free food in Baker Hall soon ... perhaps I will drop by and see what they have to say.

  9. Yeah...that'll work... by Anonymous Coward · · Score: 3, Insightful

    Let the corporate bosses with their lawyers and cash reserves slug it out with the plebs with their...uh...

  10. The word that's missing in the account by Anonymous Coward · · Score: 2, Insightful

    Salary.... That's a big word and it's not there.

    1. Re:The word that's missing in the account by cuteseal · · Score: 1
      Working for a company that's had a pay freeze for the past 2.5 years, I totally agree with you. We have had so many people leave that I'm now surrounded by contractors.

      Benefits can only go so far, but the bottom line - salary still drives and retains people.

    2. Re:The word that's missing in the account by Anonymous Coward · · Score: 0

      Game industry salaries are not that great, especially for new grads.

      So scenario is: Bend your education to meet EA's requirements.

      Get worked to death for mediocre salary.

      Burn out after three years.

      Hope you can remember the names of your classmates who got the jobs at Citibank or Dullsville Steel, and see if they will walk your resume around.

      Wonder why you bothered.

  11. The article summary could use work by Anonymous Coward · · Score: 3, Funny

    As a typical slashdot poster, I'm not supposed to have to even read the primary link before I spout off in the comments section. The submitter does the readin', I do the commentin'. That's tradition. Ergo I find it very disturbing when I can't even fathom what the summary's about without following secondary links. That's just unacceptable, pardner.

  12. EA is off topic in an a discussion on EA? by Anonymous Coward · · Score: 0

    Gotta love moderators.

  13. I can see why EA approved this document... by Akki · · Score: 5, Insightful
    It paints EA and its practices in the best possible light.

    "We grind employees until they quit" becomes "mediocre performers are not tolerated".

    "We force everyone to work insane hours whether they like it or not" becomes "employees work long hours because they love the company".

    1. Re:I can see why EA approved this document... by Anonymous Coward · · Score: 0

      You are 100% correct sir.

      This is by far the rosiest assesment of EA i've ever read... and it certainly doesnt match my day to day experiences there.

      Oh and incase you're wondering, IM THERE RIGHT NOW!

      Kill me please.

    2. Re:I can see why EA approved this document... by Southpaw018 · · Score: 2, Insightful

      Hah. Same arguments Hitler used in the Holocaust. One to his own people, and one when he wanted to try to convince the world he was doing good (during the Berlin Olympics, etc).

      --
      ACs are modded -6. I don't read you, I don't mod you, I don't see you. Don't like it? Don't be a coward.
    3. Re:I can see why EA approved this document... by Quattro+Vezina · · Score: 1

      "We force everyone to work insane hours whether they like it or not" becomes "employees work long hours because they love the company".

      Wow, that sounds so much like the propaganda of a communist country, it's scary. EA really reminds me of the USSR and North Korea here...

      --
      I support the Center for Consumer Freedom
    4. Re:I can see why EA approved this document... by poena.dare · · Score: 1
      Summary
      The Studios at Electronic Arts (EA) have future staffing needs for more than 1,000 new hires each year, and EA would like to fill 75% of these positions with university graduates.
      ... of which 75% will be 'disposed' of when the projects they are working on are completed.

      Welcome to the new coal mines, boys.

    5. Re:I can see why EA approved this document... by dutchct · · Score: 0

      me too

    6. Re:I can see why EA approved this document... by Anonymous Coward · · Score: 0

      This point can't be emphasized enough...this "article" just promotes EA's bullshit practices.

      I bet the guy at CMU got paid off by EA to write this shit, because there's no other way to explain the blatant astroturfing..

    7. Re:I can see why EA approved this document... by bob+beta · · Score: 1

      Except in the USSR or North Korea, the employees are not allowed to quit and move on to a new job.

      Also, we wouldn't be able to have this discussion in an open, public forum, in said countries.

    8. Re:I can see why EA approved this document... by __aajqwr7439 · · Score: 1

      Damn! Thanks, Akki, for actually RTFA rather than just posting anecdotes.

      Despite the slant given by the story's poster ('the paper...could indirectly explain the previous stories covered by Slashdot'), this paper was obviously going to be slanted favorably towards EA ('meritocracy', long hours resulting from 'great passion', etc.); he's making recommendations on curriculum for students who want to work there. There wouldn't be much point to say that the place is a sweatshop; never mind about what courses you might need to work there, because you don't don't want to...

      xox,
      Dead Nancy

    9. Re:I can see why EA approved this document... by Anonymous Coward · · Score: 0
      ... of which 75% will be 'disposed' of when the projects they are working on are completed.
      Hiring, orienting, and training a young technical employee is an expensive investment. If you fire them after their first project, you've basically invested in the competition. That, or the employees really are just replaceable cogs.
    10. Re:I can see why EA approved this document... by pipingguy · · Score: 1


      This reminds me of a manager (in an un-related field) I once knew whose stated philosophy was, "drive them until they are almost dead, then give them an injection of hope."

      WTF?

    11. Re:I can see why EA approved this document... by Anonymous Coward · · Score: 0
      Except in the USSR or North Korea, the employees are not allowed to quit and move on to a new job.

      In the current economy, this may be true here in the States as well.

    12. Re:I can see why EA approved this document... by Fishstick · · Score: 1

      while what you say is true, it does not change the fact that the language is striking similar to that used by oppressive regimes.

      --

      There is much cruelty in the universe, John.
      Yeah, we seem to have the tour map.

    13. Re:I can see why EA approved this document... by shigelojoe · · Score: 1

      By "hope" I think he means "a mixture of cocaine, caffeine, and just enough vitamins and minerals so they don't die of scurvy or something like that".

    14. Re:I can see why EA approved this document... by ronfar · · Score: 0, Redundant
      Yeah, it reminds me of a Babylon 5 comic I once read that was done as a PsiCorps recruiting guide.

      The main thing I noticed about it is the "brutally honest culture" whereas the stories that have been coming out of EA for years are that dishonesty is the order of the day. I think that it can only be one or the other, I tend to believe that it is a brutally dishonest, corporate backstabbing culture, much like Office Space or Angel's Wolfram and Hart. (I can imagine Bill Lumberg (Gary Cole) doing well as a manager at EA, can't you? "Yeah, I'm gonna need you to come in this Sunday, we're behind in the project and we need to play catch up.")

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    15. Re:I can see why EA approved this document... by Tar+Markvar · · Score: 1

      "Brutally honest?" When I left the company (yes, EA), I had an exit interview. In the interview, on advice of my supervisor, I specifically said that my salary wasn't good enough (because it wasn't... A game magazine beat the salary for an associate editor job, and magazines pay crap). I watched as the HR rep wrote down, "The salary was good." I had to stop the interview and correct her, and I am convinced my comments still didn't make it in. When you quit EA, you might as well just say, "It's all good, no problem, this was such an awesome place to work," because those brain-dead HR drones would never let anything else reach management's ears.

    16. Re:I can see why EA approved this document... by ronfar · · Score: 1

      Right, I think in this case "brutally honest" is Newspeak for "withering criticism and belittling of employees," but that the professor who wrote the report couldn't say that because he's trying to encourage people to work for EA. In this case, the only people allowed to be brutal would be managers, and honesty doesn't really enter into the equation.

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    17. Re:I can see why EA approved this document... by 24-bit+Voxel · · Score: 1
      I currently attend the Academy of Art College in San Francisco studying video games. A few weeks ago, we had a field trip to the EA offices in Redwood City, nearby. The goal of this fieldtrip was to give us an idea of what we could expect when we go out into the field here, especially at the big name houses. We pull up the main loop in these old crappy black school busses and the PR person comes out looking a bit wideeyed at the number of us.

      We enter the main building and immediately to our right is the EA 'store' where you can buy PC games for like 10 bucks and PS2 games for 20 or so. You enter the main foyer and on the wall to the right down a long hallway are the original games that made EA what it is. Bard's Tale was one of the first on the wall. I fondly remembered how lost I was when i first played that game. I also recalled trying to search the buildings from the start location, an action that got me killed almost immediately. Boy those were the days. I don't remember a thing she said as I looked at all the old releases that I had played since even Commodore 64 days.

      She's giving us the standard prepackaged tour, we see the game room, the basketball courts, some nerds playing card games. We see their kick ass arcade complete with 4 sound proof rooms with anything you could imagine. They had a game library that literally has every game from every company you ever heard of. All in all, the beginning was quite literally, awesome.

      We head outside to go to the building that contains the auditorium where a member of HR is going to come in a talk to us about the kinda of things they want to see on our reels and blah blah blah. I look up at the windows that I could see through and see more cubicles in a row than I have ever seen. Clark Kent, eat your heart out the Daily Planet was nothing compared to this place. And that was just 1 of 3 or more floors or workers.

      Enter the auditorium. We sit, the HR guy is late, real late. The PR lady is starting to get sick of us, the prepacked tour she has memorized so well is over, and now she has kinda make it up as she goes. You can tell she's not into this. One of the first things she mentions is that they are going to be opening a 'location' in China very soon. The silence is deafening. Sensing over 50 glares in her direction, she quickly starts talking about the work environment at this EA location. She tells us about the big projects like Lord of the Rings, that had 170 people on it. She tells us of the smaller projects like Sims2 that had up to 30 or so people on it. She immediately begins to describe crunch time. She explains that one thing you have to remember while working at EA is that there is always at least 2 other people who want your job. I'm starting to sense that FUD is the main motivator at EA, the primary reason that the employees work as they do. She even explains that sometimes you have to work from 8 am to 10 pm.

      We were definately running out of material to cover. At this point my teacher asks her if she will critique some of the students demo reels. You can tell she doesnt want to, but she does anyway. One thing the people at EA stressed was not to mix too many jobs into one reel. In the world of game at big companies, generally you break the development up into chunks, so a modeling person only does models, etc. At smaller companies people generally do more tasks because you have to. Large companies on the other hand in a way operate like a fast food chain, if you lose a matte painter, you just plug another one in.

      The thing I learned most from this trip is that fear is the main motivator at EA. If the PR lady is telling us about a new location in China, I can only imagine the emotions and feelings goin on inside the place as the artists basically throw their lives away for 2 years until they are dried up. Average job lasts 2 years in the game world, as you don't really get raises internally. You make your money by leaving to a higher paying job, then coming back

    18. Re:I can see why EA approved this document... by mink · · Score: 1

      Sounds like working for Mr. Swan at Death Records.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
    19. Re:I can see why EA approved this document... by ronfar · · Score: 1
      Hmm, my previous post was moderated as redundant:

      Yeah, it reminds me of a Babylon 5 comic I once read that was done as a PsiCorps recruiting guide.

      The main thing I noticed about it is the "brutally honest culture" whereas the stories that have been coming out of EA for years are that dishonesty is the order of the day. I think that it can only be one or the other, I tend to believe that it is a brutally dishonest, corporate backstabbing culture, much like Office Space or Angel's Wolfram and Hart. (I can imagine Bill Lumberg (Gary Cole) doing well as a manager at EA, can't you? "Yeah, I'm gonna need you to come in this Sunday, we're behind in the project and we need to play catch up.")

      Maybe one of these days I'll actually get down to the cap?
      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
  14. I thought I'd surf at -1... by Anonymous Coward · · Score: 4, Insightful

    What a fucking mistake. Back to filtering out the 0-level AC's and trolls. Has anyone actually read the fucking article? Has anyone read the first fucking page of the fucking article? What do I see in the first fucking 20 posts? EA had it coming and /. has something against EA! The fucking article, if you had even skimmed the first page, is relatively positive towards EA; saying in essence that:
    1, they are huge and run a tight ship
    2. most people there are pretty enthused about their job
    and 3. EA fucking approved the goddamn article.

    Read, you motherfuckers, READ!!!!!!!!!

    1. Re:I thought I'd surf at -1... by Anonymous Coward · · Score: 2, Funny

      I... I can't read!

    2. Re:I thought I'd surf at -1... by Anonymous Coward · · Score: 0

      Actually, take into account the source.

      Interesting to note about CMU is the fact that they treat their students like EA treats their employees.

      I've been told it's because CMU (as an institution) has an inferiority complex, comparing itself to other tech schools. To make up for this, they push their students to the brink.

      Before you flame me, I'm a student here. Personally, I think the school is a microcosm of the entire "work em till they drop" corporate american ethos, and personally it disgusts me. I'm all for working hard and rising to a challenge, but CMU takes things to an extreme.

      That, to me, explains this prof's attitude towards EA.

    3. Re:I thought I'd surf at -1... by Anonymous Coward · · Score: 0

      ...you insensive clod!

    4. Re:I thought I'd surf at -1... by nwbvt · · Score: 1

      Yeah, the paper is more or less positive, but the /. summary still finds a way to bash them. Thats what most of the "/. has something against EA" comments are concerned with.

      --
      Mathematics is made of 50 percent formulas, 50 percent proofs, and 50 percent imagination.
    5. Re:I thought I'd surf at -1... by SirDaShadow · · Score: 1

      if only slashcode could be modified so only people who actually clicked on the article are allowed to post...

    6. Re:I thought I'd surf at -1... by Anonymous Coward · · Score: 0

      CMU has the number 1 ranked PhD program in computer science, tied with Berkeley, MIT and Stanford.

      Nothing to be ashamed of.

    7. Re:I thought I'd surf at -1... by HiThere · · Score: 1

      I don't know about MIT, but neither UCB nor Stanford have a "Work'em 'til they drop" mentality (or at least they didn't 20 years ago).

      So if CMU does, then perhaps they DO have something to be ashamed of.

      --

      I think we've pushed this "anyone can grow up to be president" thing too far.
    8. Re:I thought I'd surf at -1... by Anonymous Coward · · Score: 0

      What?! If you browsed at -1 you'd realize that GNAA has taken over EA! That's big news. I can't believe it's not on the front page.

    9. Re:I thought I'd surf at -1... by Anonymous Coward · · Score: 0

      Yep, I was an art student there and I can tell you, it's not just the tech people. The whole university is about drowning you in your own "passion" and conformity. They are churning out automatons at the factory.

    10. Re:I thought I'd surf at -1... by Buran · · Score: 1

      What the fuck is with the fucking goddamn fucking cursing!?

    11. Re:I thought I'd surf at -1... by Anonymous Coward · · Score: 0

      I read it and agree this article is positive towards EA

    12. Re:I thought I'd surf at -1... by Anonymous Coward · · Score: 0

      Well, if you haven't noticed, we aren't really discussing about the article here.
      The news simply provide some context as an excuse for starting the more or less offtopic ranting / jokes / thoughts which make slashdot slashdot.

    13. Re:I thought I'd surf at -1... by Poeir · · Score: 1

      You can't read. Right! Sit down! Sit! Sit! Sit down! Are you sitting comfortably?!? All right! Ethel the Aardvark was trotting down the lane one lovely summer day, when she saw a nice quantity surveyer...

      --
      Sigs are like bumper stickers.
  15. EA management stylings by Anonymous Coward · · Score: 0

    I don't know about EA personally but I know when the company I worked for hired management from there things went down the tubes big time. Instead of having crunch at the end of the project they schedule monthly "little" crunches. The future of the project rides on blah blah blah we're not shipping for 2 years but crunch now anyhow blah blah blah.

  16. 75% fresh meat? by Fulcrum+of+Evil · · Score: 1

    So, the paper says that EA is going to staff itself with 75% new grads - that figures, as nobody else will work there, what with the current situation.

    Some of the statemetns are laughable, though - rigid meritocracy? EA is strong in its management of people? People work long hours out of dedication? And here I thought it'd be an expose, or at least somewhat cynical...

    --
    "We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
    1. Re:75% fresh meat? by Anonymous Coward · · Score: 1, Informative

      no, the paper said that 75% of the new hire would eb college grads, which doesn't mean new grads, jsut people with degrees. and elsewhere is says that they prefer not to hire those with no experience

    2. Re:75% fresh meat? by Anonymous Coward · · Score: 0
      ...rigid meritocracy?

      You're right, it is totally laughable. EA internal politics are messed up. I've seen *very* talented people get passed over and treated like crap because they don't "play the game." There's also idiots who don't do *anything*, but are good ass-suckers, and get great treatment from management, even though other people on the team are forced to pick up *their* slack; because, of course, if deadlines slip, you can kiss your project bonus goodbye, which is the only way you have a chance of making anything even close to like what you should be.

    3. Re:75% fresh meat? by OverflowingBitBucket · · Score: 1

      And here I thought it'd be an expose, or at least somewhat cynical...

      I think it's damage control.

    4. Re:75% fresh meat? by Fulcrum+of+Evil · · Score: 1

      no, the paper said that 75% of the new hire would eb college grads, which doesn't mean new grads, jsut people with degrees.

      What, you think only 10% of EA employees have degrees? They're talking about 75% from campus recruiting.

      --
      "We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
    5. Re:75% fresh meat? by xenocide2 · · Score: 1

      Given the hours they work and the length of crunch time, I'd have to say his statements are accurate. No other company could possibly do this without armed revolts. And yet EA does it time and again, even does okay introducing it to the companies it buys. They're slave drivers, but they're extraordinarily good at it.

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

  17. Telling Quote by Lord_Dweomer · · Score: 5, Interesting
    *note to mods
    I have mod points to spare, so I'd rather have your discussion than your points.

    I think one of the most insightful quotes in the whole read (which was absolutely fascinating by the way because of how neutral it tried to be) was this:

    The video game business is very time sensitive; many titles are timed to ship in time for Christmas sales, sports titles are tied to the season opening of sports, and movie titles must release in time frames corresponding to the movies. Making an outstanding game, but delivering it late, is not as profitable as making an acceptable quality game on time. EAers talk about "maximum on-time quality."

    I think that about sums up the business of making video games. Remember guys, they'd love a great game, but in the end, they don't really care as long as they get it out on time. Another interesting quote was:

    "EA veterans say that the major reason games ship late is due to a lack of focus in the design vision: "games are usually late because the development team doesn't know what it is building."

    While I'm all for encouraging small game developers and publishers to grow because more competition is good, I think this illustrates that there is a point when you become too large as a company to effectively produce games.

    --
    Buy Steampunk Clothing Online!
    1. Re:Telling Quote by porksickle · · Score: 1
      I think this illustrates that there is a point when you become too large as a company to effectively produce games.
      I disagree. "Lack of focus in the design vision" is a universal problem that can affect any company or team regardless of size. How about Nihilistic's StarCraft: Ghost (ship date still unknown after many years) or even Valve's Half-Life 2 (was supposed to ship over a year ago)?
    2. Re:Telling Quote by Anonymous Coward · · Score: 0

      Christmas IS crucial

      1. Work your employees to death and make buckets and buckets of money
      2. Hire more employees so that everyone enjoys their lives and make buckets and buckets of money. Maybe one less bucket, or maybe just as many buckets because the game ends up being that much better.

      Which would you choose?

    3. Re:Telling Quote by Guppy06 · · Score: 1

      "Remember guys, they'd love a great game, but in the end, they don't really care as long as they get it out on time."

      "A delayed game is eventually good, a bad game is bad forever." It also seems like Valve knew about Miyamoto's wisdom during September of last year.

    4. Re:Telling Quote by pVoid · · Score: 1
      It's a boon for any software operation, and because this jack-ass of an academic doesn't know his ass from a door knob, he couldn't tell...

      The fact that WinFS isn't out yet is because of this.

    5. Re:Telling Quote by gid-goo · · Score: 1

      Nihilist is never going to be shipping Ghost. They were pulled and Swingin Ape is doing it now. Its really Blizzards game. They're just paying another studio to do it.

  18. I've got enough Karma for now by jomas1 · · Score: 3

    I'm one of those people who boycott Nike and Walmart and I'll probably boycott EA too.

    In fact, you've almost convinced me to start pirating EA's games.

    1. Re:I've got enough Karma for now by MrResistor · · Score: 3, Insightful

      If you actually want to hurt EA, _DON'T_ pirate their games. Play their competitors games instead.

      People who think they can hurt software companies through piracy are stupid. All you're doing is expanding their marketshare for them, increasing the popularity of their product, and that increases their sales and profits.

      Use your head. Boycott, don't pirate.

      --
      Under capitalism man exploits man. Under communism it's the other way around.
    2. Re:I've got enough Karma for now by HiThere · · Score: 1

      Pirating their software is making an ethical judgement that what has been heard is in fact truth. And given thier lack of response, I accept that it probably is.

      It's also accepting a level of legal risk that I deem unwise.

      --

      I think we've pushed this "anyone can grow up to be president" thing too far.
    3. Re:I've got enough Karma for now by EvilAlien · · Score: 1
      For hockey fans, the only excuse to choose EA over ESPN's NHL title for consoles is the very annoyed Franchise bug that will sting you if you play franchise mode with injuries turned on. That aside, the gameplay and realism of ESPN's NHL 2K5 game is much much better than EA Sport's NHL 2005. I'm not sure about the other titles, but I have copies of EA's FIFA and Madden being shipped to me.

      Obviously, I'm not going to boycot EA. I like some of their products. IMO, if people don't like working there then they should quit. If EA doesn't have the talent to produce the games then their business fails. The abused employees need to do their part to affect the system, my responsibility as a consumer is to make choices based on merit displayed by the products and customer service.

      As a note, EA's customer service for their PC version of NHL 2004 was awful, and I haven't bought their hockey titles for either Xbox or PC for a couple years.

      --
      perl -e 'print $i=pack(c5, (41*2), sqrt(7056), (unpack(c,H)-2), oct(115), 10)'
    4. Re:I've got enough Karma for now by Wooky_linuxer · · Score: 1

      So, this kind of means pirating is actually good for software companies? I can't wait to tell Mr. Gates that one... he hasn't heard it yet, right?

      --
      Where is that guy who'd die defending what I had to say when I need him?
    5. Re:I've got enough Karma for now by danila · · Score: 1

      What are you, a moron?

      Not buying a game means not contributing to the market at all. EA's marketshare change only when someone buys a game - if it's their game, the market expands, their sales increase and their share increases. If it's their competitor's game, the market expands, their sales stay constant and their share decreases.

      When someone pirates a game, the market stays constant, EA's sales stay constant, their marketshare doesn't change.

      You really are an idiot for thinking that their sales and profits increases when someone pirates their games.

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    6. Re:I've got enough Karma for now by MrResistor · · Score: 1

      Of course he has, and he's understood it too, unlike the morons in the RIAA.

      Windows wouldn't be where it is today if so many people couldn't get it "for free".

      --
      Under capitalism man exploits man. Under communism it's the other way around.
    7. Re:I've got enough Karma for now by MrResistor · · Score: 1

      Why don't you take a step out of Econ 101 for a moment and take a look at the real world.

      A lot of people buy things because "that's what everyone else is using". That might not be the definition of marketshare, but that is it's meaning.

      --
      Under capitalism man exploits man. Under communism it's the other way around.
    8. Re:I've got enough Karma for now by MrResistor · · Score: 1

      I don't care if you do or not, I just get tired of the morons who say "I'm not just going to boycott, I'm going to pirate!" as if that hurts them more.

      You don't boycott a company by using their product. That's just stupid.

      --
      Under capitalism man exploits man. Under communism it's the other way around.
    9. Re:I've got enough Karma for now by Wooky_linuxer · · Score: 1

      I am always astonished when people fail to understand that I'm being cynical. Oh well. ;)

      --
      Where is that guy who'd die defending what I had to say when I need him?
    10. Re:I've got enough Karma for now by danila · · Score: 1

      Sorry, but if you use this meaning, you need to stop making conclusions about sales from this "marketshare". It doesn't logically follow that Microsoft has huge sales of its office software in Russia from the fact that MS Office has a 90% "marketshare" there and almost every computer has some office software.

      You should use the term "mindshare" to avoid confusion. If we stop buying EA games and start pirating them, the products will continue to be popular but they will stop bringing EA money. And as much as they may enjoy the amazing popularity of their games, ultimately they care more about money, so pirating its games is a valid tactic for harming Electronic Arts.

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    11. Re:I've got enough Karma for now by MrResistor · · Score: 1

      No it isn't, because popularity brings money. The only valid tactic for harming EA is to at least not use their products, and even better, to use the products of their competitors. Marketshare is almost totally dependent on mindshare.

      Microsoft may not make a lot of money in Russia now, but they certainly make some. Even more importantly, though, they retain their position of market dominance. In Russia's current economy that is largely because of piracy, but when the economy improves I have no doubt MS will find some way to cash in on it.

      You don't need to take my word for it though. Go ahead and ask any marketer wether they'd rather have a consumer pirate their product or use a competitors.

      --
      Under capitalism man exploits man. Under communism it's the other way around.
    12. Re:I've got enough Karma for now by MrResistor · · Score: 1

      Sarcasm doesn't transmit well over the internet. There's just too many idiots, you don't have the luxury of being able to assume the person you're conversing with isn't one.

      --
      Under capitalism man exploits man. Under communism it's the other way around.
    13. Re:I've got enough Karma for now by danila · · Score: 1

      It should have been obvious, but I'll say it. There are four basic strategies:
      a) Buy EA games
      b) Don't get any games
      c) Pirate EA games
      d) Buy competitor's games

      For EA, a > c > b > d
      Any strategy other than a is possible to use to send EA a message. Of course, d would be the most effective, but c is effective too.

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    14. Re:I've got enough Karma for now by MrResistor · · Score: 1

      Wrong. c sends them the message that people like what their doing, they just need to find a way to get more of them to hand over money. Only b and d send them the message that they're doing something wrong.

      It really is quite obvious. It's shocking to me that you still don't get it.

      --
      Under capitalism man exploits man. Under communism it's the other way around.
    15. Re:I've got enough Karma for now by danila · · Score: 1

      It you who don't get it. By choosing b or d you mostly send EA the message "I don't like your games, they are shit". This says nothing to them about your dislike for their treatment of the programmers. By choosing c you tell them "You make good games, but there are reasons why I feel uncomfortable paying you, please change".

      If you chose b or d, they might think that their games are not good enough and need more features. This might in turn lead to 90 hour weeks and would harm the programmers even more. Choose responsibly. Chose piracy.

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    16. Re:I've got enough Karma for now by MrResistor · · Score: 1

      You're either an idiot or a troll. Either way, I'm done with this.

      --
      Under capitalism man exploits man. Under communism it's the other way around.
    17. Re:I've got enough Karma for now by EvilAlien · · Score: 1

      No, but you do deprive them of compensation for a product which you do value. It is no less impactful than not purchasing and not using, since both (not purchase, use) and (not purchase, do not use) deprive them of the compensation. I think you are implying (or maybe you said it explicitly earlier) that using the product without paying for it still benefits them in some way... I think they deserve at least that if the product is still valued, even if the way they treat staff is awful ;)

      --
      perl -e 'print $i=pack(c5, (41*2), sqrt(7056), (unpack(c,H)-2), oct(115), 10)'
    18. Re:I've got enough Karma for now by Rico_Suave · · Score: 1

      "By choosing c you tell them "You make good games, but there are reasons why I feel uncomfortable paying you, please change"."

      LOLOLOLOLOLOLOLOL111eleventy.

      You sir, are a fucking moron.

  19. Join a Union! by felonius+maximus · · Score: 5, Insightful
    If the employees are treated poorly they should quit. That's how capitalism works

    Yeah, that is how capitalism works, and poor treatment of workers shouldn't be tolerated (by the consumers, or by the workers). But if you need a job, and jobs are hard to find, what do you do?

    Back in the Old Days(TM) there were groups called Unions, groups of workers who decided they had been fucked by the bosses for long enough, and it was time to get some fairness.

    People in my country fought and died for a fair go in the workplace, but recent government policy involving workplace agreements and enterprise bargaining have severely damaged the rights of workers.

    If they are treating their employees poorly who cares?

    That kind of attitude is exactly why those in power are able to continue exploiting people in the third world (and the second, and the first).

    1. Re:Join a Union! by lightknight · · Score: 1

      Create your own company, show them how it's done (by them out, at a later date, and clip the golden parachutes). You are not another brick in the wall, you are not limited to your current skillset, and no one can make you stay down but yourself.

      So you're an IT worker, and you got layed off. Get another job or start your own company. Don't know how? Learn, thousands of people do each year.

      Nothing in this life is garaunteed, but if you are willing to "think", as opposed to simply occupying space and resources, you can come out ahead.

      --
      I am John Hurt.
    2. Re:Join a Union! by Tim+C · · Score: 1

      But if you need a job, and jobs are hard to find, what do you do?

      Precisely. That's the free market at work right there. What most people advocating the "the market will correct all ills" approach forget is that conditions are also controlled by the market.

      Right now, the market (in jobs) is such that EA can afford to act like this. Thus the market cannot correct the behaviour, as it is the market itself that allows it to continue.

    3. Re:Join a Union! by Anonymous Coward · · Score: 0

      You obviously have no concept of how difficult it is to get a game published if you're nobody development shop.

    4. Re:Join a Union! by HolyCoitus · · Score: 1

      It's a cycle. Join a union and then more work goes overseas except in industries that require a lot of thought going into them such as vehicles. Most people don't care about made in China, so if the Americans are too expensive they'll go someplace else. It's a rather crazy system that hasn't nearly settled down as more and more countries join in the market.

      I agree with you though, a union is the best choice currently. I just think that it's a scary thing for people to think about in the current environment for every reason it was before and many new ones.

      You're right. It's the consumers that allow the exploitation. It all boils down to who is purchasing what. If you can't sell it because of X you quickly stop doing X. It's people who live in their own little world that let others suffer. They don't see it, so who cares?

      --
      That's scary.
  20. Go set up your own company. by Anonymous Coward · · Score: 0, Funny

    Hire only single, no-life, no-experience kids, who still believe that having more money than anybody else is the be-all-and-end-all of existence and will get them laid whenever they feel like it. Work yourselves into an early grave (with a very expensive funeral, with all the best trimmings).

    Otherwise just shut the fuck up.

    1. Re:Go set up your own company. by Anonymous Coward · · Score: 0
      Sure. As soon as it's legal to turn down a job application because the applicant has a family and refuses to sign a contract that stipulates there he/she's not having a child in the next five years.

      Work yourselves into an early grave

      If you're so stressed about your job, how about trying to find a job that's not a job but feels like hobby - something you could do day and night - at least that's the way I feel about my job.

      Again, if you're not willing to work for it, don't complain about outsourcing. If it weren't for the damn unions and crap like that, there'd be plenty of people like me ready to take over your jobs over here in the USA.

    2. Re:Go set up your own company. by Anonymous Coward · · Score: 0

      ...if you're not willing to work for it, don't complain about outsourcing.

      Dude, are you fucking serious? Do you really believe we should all accept third-world living and working standards just for the privilege of having a job!?

      You're 19 years old, right? And I bet your folks are wealthy.

    3. Re:Go set up your own company. by Anonymous Coward · · Score: 0
      Do you really believe we should all accept third-world living and working standards just for the privilege of having a job!? How bad do you want to have a job?

      I like my work, do practically nothing but it and get a decent wage. What else would I want? It's you who are spoiled.

    4. Re:Go set up your own company. by Anonymous Coward · · Score: 0

      HAHAHAHAHAHAHAAAAA! Okay, I admit, that was well done. I have been trolled, I have lost. Good for you.

    5. Re:Go set up your own company. by Anonymous Coward · · Score: 1, Funny

      Hehe. Gotcha! ;)

    6. Re:Go set up your own company. by Anonymous Coward · · Score: 0

      "One day....I swear...Right to the moon...!"

  21. EA interview story.... by KillerCow · · Score: 5, Interesting

    Just a recent EA story from me.

    I've been looking for work, and I ended up at the EA website. I'm available for the next year, and they had a one year contract position in my area of expertise, so I applied. I didn't hear back from them for about a month. Then I got a call from EA for a "phone interview." We start going throught the questions, and they don't apply to the position that I applied for. They were all, "what part of the game do you want to make," and my response was "I didn't apply for a game development job" every time (I also provided answers that were related to what I really applied for). I eventually asked if she was calling in response to the job that I applied to. She said that EA was calling all "new grads" to find out about them, and that she didn't know about the job that I had applied to. Thanks for wasting my time EA, I'm obviously not a serious candidate to you.

    1. Re:EA interview story.... by Anonymous Coward · · Score: 0

      EA go for young guys because they tend not to have a life or family. You'll be expected to work 80 hours a week, for the basic wage. Been there, done that. It's just not worth it in the long run.

  22. Factually False... by myrdred · · Score: 5, Informative

    The article states, on the first page, that EA is a huge company, bigger than Apple and Pixar combined. Then procceeds to give numbers, anual revenues of $3 Billion and Market Cap of 15 Billion. Uh-uh. Apple has an annual revenue of over 10 Billion, and market cap of 21 Billion.

    See: http://finance.yahoo.com/q?s=AAPL

    Considering the blatant lack of facts in such easy to check information, I'd take what the rest of the article says with a big grain of salt.

    1. Re:Factually False... by DoctaWatson · · Score: 4, Insightful

      Perhaps a company can have lower revenue and market cap and still be "bigger"? It's a pretty broad term. Perhaps it's used in the wrong context, but I don't think it's necessarily a factual error.

    2. Re:Factually False... by elysian1 · · Score: 5, Informative

      Not exactly. Apple's stock price has gone up considerably over the past six months. It's stock price closed at $55.50 on Friday but six onths ago, it was $27-28. If we consider that the article was written during spring semester of 2004, the lastest that would be would be late May to early June, 2004 which is about 6 months ago. At that time, Apple was probably worth $11-12 billion. Another intersting note, EA's stock has gone down a bit since six months ago. It's worth around $14.5 billion now.

    3. Re:Factually False... by gorbachev · · Score: 1

      Might have something to do with the fact that the article took financial data from the Q1 2004. EA has stayed put since, Apple has more than doubled: comparison chart

      --
      In Soviet Russia, I ruled you
    4. Re:Factually False... by cheekyboy · · Score: 1

      calculating company value by stock price * stocks isnt the BEST way, thats its "stock value", you should calc its BOOK VALUE, its real true value, if you had to liquidate, ie all assets - debts.

      You could also perhaps use an overall midway/average stock price over 12months to get its nominal stock value. Taking a 'today' snapshot is 100% amaturish, I am not expecting 4 year grad economics minds in articles, but sometimes 15 mins of googling will make you a little more of a parttime expert.

      --
      Liberty freedom are no1, not dicks in suits.
    5. Re:Factually False... by justins · · Score: 1
      Perhaps a company can have lower revenue and market cap and still be "bigger"? It's a pretty broad term. Perhaps it's used in the wrong context, but I don't think it's necessarily a factual error.

      What criteria would you use to show EA as being bigger than Apple, then?
      --
      Now before I get modded down, I be to remind whoever might read this that what I am saying is FACT. - bogaboga
    6. Re:Factually False... by Ohreally_factor · · Score: 1

      The programmers are fatter? Uh, I mean, bigger boned. =)

      --
      It's not offtopic, dumbass. It's orthogonal.
    7. Re:Factually False... by pVoid · · Score: 1
      I think EA has a larger parking lot.

      Reminds me of the simpsons episode where they show the Epcot center with a ginourmous empty parking lot and a guy at the ticket booth.

    8. Re:Factually False... by DoctaWatson · · Score: 1

      Number of customers, number of employees/facilities, number of units sold or produced per fiscal year, etc.

      It's a stretch, yeah, but I was just pointing out that it's not a factual error unless he said "EA is bigger BECAUSE of it's greater revenues". He just said "EA is bigger and here's their revenue numbers."

  23. Slashdot crowd sets reading record by pb9494 · · Score: 5, Funny

    Article gets posted at 3.57 PM. Half an hour later, already 40 posts... Come on guys, it's a 26 page article.

    1. Re:Slashdot crowd sets reading record by Anonymous Coward · · Score: 0

      Article gets posted at 3.57 PM. Half an hour later, already 40 posts... Come on guys, it's a 26 page article.

      Who says we have to post about the article??
      The general topic is EA .. thats what we post about.

    2. Re:Slashdot crowd sets reading record by Anonymous Coward · · Score: 0

      I just finished reading it...

    3. Re:Slashdot crowd sets reading record by zx75 · · Score: 1

      Yeah? And I read it in 10 minutes. Half an hour leaves 20 minutes to read and compose posts. Besides, if you had read the article, you'd know that only pages 3 through about 15 contain any interesting information about EA, the rest is recommendations for curriculem's related to game programming.

      --
      This is not a sig.
    4. Re:Slashdot crowd sets reading record by pVoid · · Score: 1
      Yeah, but when you find an article titled "First Fusion Reactor Built by Raelians", and you start skimming through the article and see things like "Alchemy", and "perpetual motion", it doesn't take long to realize it's horse shit.

      Said Alchemy: People at EA work long hours, in large part because of their great passion for making games

      No serious programmer, or manager, would argue that long hours are part of a regular schedule.

      Everything exposed so far about EA points to the fact that it's a local sweat shop, one step above actually outsourcing to India. And this academic 'prof' is just proof that they're paying someone to recruit more 'children' to work for pennies.

  24. BitTorrent, just in case: by Lowca · · Score: 1, Informative
    1. Re:BitTorrent, just in case: by Jerf · · Score: 2, Interesting

      You need to learn more about how BitTorrent works. There isn't much point in BitTorrenting a 288,930 byte file; just mirror it. Tracker overhead will eat any advantage you think you're gaining.

  25. You don't get the hostility? by fluxrad · · Score: 3, Insightful

    If they are treating their employees poorly who cares?

    Mmmmmm....libertarianism at it's best.

    How about the fact that they are breaking the law by improperly classifying employees as exempt and therefore not paying them their due overtime? Is that acceptable to you?

    How about the fact that this is getting so much press because in the free market - people also have free speech. No one's talking about burning down EA's headquarters - but we are talking about taking action. Boycotts, Letters to editors, Letters to company chiefs. It always pains me to see someone give the free market argument yet completely miss the free speech one.

    You say if the company is treating their employees poorly that their employees should act. It appears that that's exactly what's happening.

    --
    "It is seldom that liberty of any kind is lost all at once." -David Hume
    1. Re:You don't get the hostility? by bob+beta · · Score: 2, Informative
      How about the fact that they are breaking the law by improperly classifying employees as exempt and therefore not paying them their due overtime?

      . . .

      but we are talking about taking action. Boycotts, Letters to editors, Letters to company chiefs.


      If they are breaking the law, why are you advocating 'underground' fighting methods. Get them prosecuted.

      Then the issue can be resolved, i.e. the laws can be repealed, or enforced. Why go to mob-rule tactics immediately?

      Or are they not breaking the law, and that was just an excercise in rhetoric?
    2. Re:You don't get the hostility? by nwbvt · · Score: 1
      "You say if the company is treating their employees poorly that their employees should act."

      And no one is stopping them. But why should that effect anyone's buying habits (other than the fact that if they cannot keep quality employees, the quality of their products will fall)? Why should the /. community (most of whom are not current, past, or future employees of EA) obsess about it?

      In short, why should I as a consumer care whether or not the guy who made my product likes all aspects of his job?

      --
      Mathematics is made of 50 percent formulas, 50 percent proofs, and 50 percent imagination.
    3. Re:You don't get the hostility? by MillionthMonkey · · Score: 1

      If they are breaking the law, why are you advocating 'underground' fighting methods. Get them prosecuted.
      Then the issue can be resolved, i.e. the laws can be repealed, or enforced. Why go to mob-rule tactics immediately?
      Or are they not breaking the law, and that was just an excercise in rhetoric?

      When the laws were written by your industry's own lobbyists, it's unlikely that you've broken them at all.

    4. Re:You don't get the hostility? by bob+beta · · Score: 1

      So it was just an excercise in rhetoric?

    5. Re:You don't get the hostility? by HolyCoitus · · Score: 1

      I'd suggest you check the current lawsuit. The issue is if they are able to skate around that law because of a technicality. While they're skating, I sure as hell wouldn't mind taking a baseball bat upside their skull to be sure regardless of the outcome that they know they have to stop.

      Mob rule tactics? What do you think capitalism and representative rule government is? What do you think anything is? If a single person or entity pisses off everyone else, the group stops them. Mob rule tactics? I'm just amazed that you can take such a negative outlook on capitalism while somewhat obviously supporting a free market. Are you just some kind of masochist that wants everything controlled without any protection for the people, and just protected corporations so their brands are stronger? That's what I've gathered from your positions.

      --
      That's scary.
    6. Re:You don't get the hostility? by MillionthMonkey · · Score: 1

      So it was just an excercise in rhetoric?

      Wow, is that really your final argument? We stole democracy so nyaah nyaah?

    7. Re:You don't get the hostility? by HiThere · · Score: 1

      Many of the laws that they have appearantly broken can only be addressed by a DA. Employees can only file civil actions.

      It seems pretty clear that if the conditions are as alleged, then multiple laws have been violated. This doesn't translate into a case that a DA would want to handle, however. Only SOME DAs would want to go after a large company in their jurisdiction. Not many. And if the DA isn't interested, the employees don't have much in the way of recourse.

      I'm fairly sure it's technically illegal. That's to make it easy for small players to be prosecuted.

      --

      I think we've pushed this "anyone can grow up to be president" thing too far.
    8. Re:You don't get the hostility? by HiThere · · Score: 1

      Well, it's affected mine.

      "Should"? Perhaps if you carefully define the word I'll tell you why it should affect people's buying patterns. As it is, the word has so vague a definition that it can be used to justify anything and nothing.

      It HAS affected my buying patterns. Past tense denoting a change extending into the future as a static condition.

      Should seems to be some kind of modal tense constructed off of shall, and that would seem to imply future action, but the action for me has been a state change completed in the past.

      I can't imagine why anyone would any longer choose to purchase EA game or other products. OTOH, I also can't imagine why anyone would choose to shop at WalMart, and yet I know that many do. That's their choice, but I can't defend it, as I find it unintelligible. Similarly I can't defend anyone chooseing to purchase anything from EA except out of ignorance.

      --

      I think we've pushed this "anyone can grow up to be president" thing too far.
    9. Re:You don't get the hostility? by Anonymous Coward · · Score: 0

      So you havent had a job yet have you? You think the govt agencies are going to take the case? Laws and regulations are great and all, but only if the govt pays someone to enforce them or you can find a private lawyer to take your case as they are expensive to bring because of discovery rules. I can tell you as someone who is currently in law school and working an employment clinic that the rewards are so small that most lawyers will not take such a case. Unions lawyers used to help fill this void, but you dont have to be a scholar to know what is happening there.

    10. Re:You don't get the hostility? by MacroMegaMan · · Score: 1

      I have three questions for you:
      What is the purpose of the emotion called empathy?
      What are it's advantages for evolution?
      Why do most creatures capable of some coherent thought have this emotion?

    11. Re:You don't get the hostility? by Anonymous Coward · · Score: 0

      You should care if you work for an employer, because if EA benefits from abusing its workers, then other companies will imitate them to get the same benefits. This imitation happens across different industries, and if abusing workers becomes standard business practice then you yourself will be abused (unless you're self employed). You care about that if you have any rational self interest.

  26. Creative industries often suck by Anonymous Coward · · Score: 0

    I know a lot of girls that work in the fashion industry. Fashion is a lot like games: considered very cool and desirable industry to work in, no matter how crappy the working conditions or salary are. There will always be a new crop of suckers to hire for shit wages and to squeeze free overtime from.

  27. NewSpeak by felonius+maximus · · Score: 5, Funny
    You have a double-plus-good grasp of NewSpeak.

    Do you work for EA's Ministry of Truth?

  28. Pausch or Personnel by Anonymous Coward · · Score: 2, Interesting

    Personally after reading Pausch's document, it reads like he hasn't personally experienced working at EA, although under a residency, he doesn't seem to have experienced the same working conditions as the staff have mentioned (also as the class action might suggest). Although Pausch refers to the fact some staff are well rewarded and are 'vested', so do not have to work for the money, I think he wrongly jumps to the conclusion that all staff can reach this stage.

    It is likely the staff are all paid on various levels and this is probably a large influence on them being vested and also to the level they are rewarded (this is quite obvious and its a shame Pausch overlooked this). Although he notes that "Anyone who has been at EA long enough and in a high enough capacity probably
    doesn't need to work for the money, and they are called, "volunteers."", he concludes that people who stay there are still passionate about making games, yet doesn't expand on rewards to developers who are not in a "high enough capacity".

    Although Pausch draws attention to the deadline issue repeatedly, he does not expand upon this and its naegative effects, I can only imagine the employees were presented to his as driven individuals and he himself did not match his working hours to experience the same kind of culture. Also I believe he did not look closely into the hours/length of time spent by staff. Nor did he look too closely at rewards based on overtime. This may have been negligence on his part (on behalf of his students) or EA may have misinformed him.

    Personally i'd rather read stuff that comes from EA, even if its not people that really are EA. It at least sounds more honest, rather than PC stuff.

    Wonder if he gets a finders fee per student.

    IANAEAD

    1. Re:Pausch or Personnel by Anonymous Coward · · Score: 0

      # Wonder if he gets a finders fee per student

      He sure does. People pay good money to enter his masters' program. Being able to say that 99% of his students all had a job at EA since the day they applied to his school makes it easier for him to recruit tuition paying masters students.

    2. Re:Pausch or Personnel by cheekyboy · · Score: 1

      Because we know all university oldies work from 9am to 5pm with a perfect 60minute lunch. Crunch times or deadlines? whats that for unis (besides exams)

      --
      Liberty freedom are no1, not dicks in suits.
    3. Re:Pausch or Personnel by Anonymous Coward · · Score: 0

      Let's just say I'm a friend of a graduate of the ETC program, and from what I've heard, the ETC does get kick backs from some of the companies that hire their students. I don't believe this is the case with company that hires their students, but I do know that the ETC has a strict policy of not giving any sort of financial aid to their students. Pausch and Marinelli (the co-directors of the program) believe that if students are willing to pay the $50,000 for their program, it must be worth it! And if a student does get some sort of intern or co-op, they will often be unpaid internships -or rather they are paid in the form of school credits. Take note though that the students are still required to pay the full $50,000 tuition. Either way, the ETC directly financially benefits from its students getting hired to do work.

      Big business tactics of making the rich get richer seem to have even worked their way into our high education policies. Further evidence of this in the ETC can be seen by simply viewing the size of the graduating classes on the ETC's website. Each year since the program's inception, the class size has drastically increased while the number of faculty has only slightly increased. I cannot directly say if all the people on the faculty page actually work at the ETC, but I remember my friend mentioning, there were new faculty members popping up on the faculty page that not one of the students had ever seen. When the program directors were asked about this, the response was "Don't ask." If I had to guess, I'd say that there are less than 10 actual faculty members that have any sort of interaction with the 85 or so current students.

      In all fairness though, I have heard reports that the ETC has improved a great deal in the few years that it's been around. Although, I don't believe that Don and Randy's ambitions for glory and money have abated any. I've personally met them both, and they are pretty much total scum bags. They may even think that what their doing is all fair and good as they look around and see what other companies are requiring of their people. It's a shame really. And the worst part of it is that employees and students alike let the people with the money and the power walk all over them.

      To get back to your pondering "Wonder if he gets a finders fee per student" the program directors certainly have a very strong incentive to making EA look good. Right now EA is the biggest sole employer of ETC students and as long as the ETC can boast a strong relationship with game companies, they will be able to continue to attract ever increasing amounts of tuition from future students.

    4. Re:Pausch or Personnel by Anonymous Coward · · Score: 0

      wtf? You better be being sarcastic.

  29. Hmm, what a coincidence by Anonymous Coward · · Score: 1, Insightful

    "Ea has stated the goal of filling up to 75% of open positions directly from universities"

    Hmm, in wake of the recent outburst of events, I think the motivation for this move is clear.

    That prof will be really happy to know how they used him (as naive as he appears) to lure people into their company to fuel their venture for more profit by cutting the amount of experienced workers who would actually have a leaverage on them.

    1. Re:Hmm, what a coincidence by cheekyboy · · Score: 1

      A perfect mafia scam

      1. dont make education free, make em pay $20k/year for it and place em in MASSIVE DEBT.
      2. work em hard during uni, have no social life or wife/kids.
      3. hire em out at low rates to big corporates for low pay to barely pay for the big debts or have any life to find a gf/wife.
      4. work em to exhaustion so by the time they gather enough experience to earn MORE pay, they are forced to leave to make room for new cheap grads.
      5. only people who are rich are the ones with tonnes of shares, or have daddies as managers for big corporates. Yes a few people sneak in and make a buck on their own by stepping on other peoples toes :)

      I know first hand how people that may have been your friends and boss at the same time, eventually end up making millions then sacking you to reduce costs then rehiring grads to replace you. Its all about money and most people will fuck anyone over to get their millions.

      --
      Liberty freedom are no1, not dicks in suits.
  30. Re:Def Jam Vendetta by Anonymous Coward · · Score: 0, Offtopic

    some real morons have got mod points tonight

  31. Why EA? by dshaw858 · · Score: 5, Insightful

    I know that EA is not exactly one of the nicest companies to work for (as we've all seen with all the bad press), but why is everyone focusing on EA? Rather than seeing this movement as a gateway to have discussions about all of the hundreds of companies that act the same way, people are just attacking EA. I think it's important to note that EA isn't the only company that acts like this- in fact, I think it summarizes a good percentage of the corporate world.

    - dshaw

    1. Re:Why EA? by bob+beta · · Score: 1

      This is just the 'boycott Nestle' movement from the 70's repeating itself. There isn't enough room on a lapel button to explain a whole corporate conspiracy. And issues have to be kept simple, or the rabble (the people at the rally chanting) might start thinking about more complex issues, and then they won't be chanting.

    2. Re:Why EA? by Anonymous Coward · · Score: 0

      Because they are by far the biggest game producer and publisher in the world. They are the Walmart of video games and as the report says they have a market capitalization greater than Apple and Pixar combined.

    3. Re:Why EA? by MillionthMonkey · · Score: 1

      Because boycotting is only effective when it's concentrated on one company at a time. You can't spread a boycott across 1000 companies and expect to change anyone's behavior.

    4. Re:Why EA? by Anonymous Coward · · Score: 0

      In the video game business EA is the biggest player among the companies only doing video game and related stuff, right next to Nintendo.

    5. Re:Why EA? by MillionthMonkey · · Score: 1

      This is just the 'boycott Nestle' movement from the 70's repeating itself.

      The Nestle boycott ended in 1981 because it actually worked. It had to be restarted recently because Nestle reverted to its old habits after figuring the boycott was over. We are still boycotting Nestle at my house.

    6. Re:Why EA? by bob+beta · · Score: 0, Flamebait

      The dog that chases a car down the street thinks he chased away the car, too.

    7. Re:Why EA? by ronfar · · Score: 1
      Well, because a couple (there may be more) of corporate insiders have been willing to spill the beans on EA. That's combined with years of bad press that came out, oh, everytime EA would take over an established brand like Origin or Westwood and gut them. Lots of people seem to have good reasons to have a particular grudge against EA, that doesn't extend to other big game labels. It may be that every other company is tainted too, but they don't have the class action lawsuits and anonymous, and not so anonymous, whistle-blowers getting attention.

      Personally, I think EA is probably especially bad, and that is magnified even more by their position as industry leader.

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    8. Re:Why EA? by glesga_kiss · · Score: 1
      I know that EA is not exactly one of the nicest companies to work for (as we've all seen with all the bad press), but why is everyone focusing on EA?

      Self-gratification. We collectively feel outraged and have a target to vent our anger over. Then, in a few months, we can all forget about it and move onto the next thing, as it will sorted itself out like the rainforests, global warming, Nike slave labor, Nestle "drug-dealer tactics" and so on.

      You see, we all love the illusion of "making a difference". EA is currently the one proxying our collective fears.

    9. Re:Why EA? by bob+beta · · Score: 1

      The Nestle boycott ended in 1981 because it actually worked.

      The dog that chases a car down the street thinks he chased away the car, too.

  32. ea sucks by alatesystems · · Score: 4, Insightful

    The only game I like by them is Burnout 3. That game kicks ass. All of their "churn-out-another-copy" games each year suck ass!!

    I am so sick of hearing "Challenge Everything" when I start up B3. They only thing they know how to challenge is the paradigm of game making. And by challenge, I mean ruin.

    When I read stories about how they treat their employees, who are fellow software developers, it makes me glad I am "evaluating" Burnout 3.

    1. Re:ea sucks by Anonymous Coward · · Score: 0

      bahh wrong. EA does make some good games


      SSX and SSX Tricky are very good snowboarding games. The Sims and the Sims 2 are other examples. They also have Command and Conquer for the war fanatic. So they do have some good games.

    2. Re:ea sucks by Igmuth · · Score: 1

      So, let me get this straight. You like one of their games. You feel sorry for your fellow developers, who are working for EA. And yet, you are "evaluating" (read: pirating) said game. Does that make sense to anyone?

    3. Re:ea sucks by rainer_d · · Score: 1

      > The only game I like by them is Burnout 3.

      I hear the employees play it all...
      Oh-wait - nevermind

      Rainer

      --
      Windows 2000 - from the guys who brought us edlin
    4. Re:ea sucks by themoodykid · · Score: 1

      I'm sure he'll destroy his copy after the end of his 24-hour "evaluation" process. :-)

    5. Re:ea sucks by ockegheim · · Score: 1

      All of their "churn-out-another-copy" games each year suck ass!!

      Maxis haven't been too badly digested by EA yet? The Sims 2 seems good. Anyway, as a Mac user I have until next May to make up my mind (it looks like Aspyr doesn't crunch like EA).

      --
      I’m old enough to remember 16K of memory being described as “whopping”
    6. Re:ea sucks by captaincucumber · · Score: 1

      Man, I am so sick of that "challenge everything" at the beginning of Burnout 3 too. Challenge Everything? By making a racing game? Challenge everything is a motto more worthy of Google or Mozilla.

      Also, while we're talking about Burnout 3, awesome game, but doesn't it feel like it could have used about an extra week of polishing? There's just all these tiny annoyances in how you select courses, etc, that drive me nuts. At least they let you play music you've ripped to your Xbox, unlike SSX3.

  33. Who's telling the truth? by cmason · · Score: 4, Insightful
    penny-arcade.com:

    • In other news EA grinds up babies to make their games. Well maybe they aren't that bad but they do totally fuck over their employees.

    Randy Pausch:

    • One of EA's major strengths is in management of people and process.
    • The largest sin at EA is not delivering your game on time.
    • EA has a very young, energetic work force.
    • People at EA work long hours, in large part because of their great passion for making games.

    Who's telling the truth? You decide.

    Personally, I think Randy Pausch is a putz, and I'm speaking both as someone who has seen him lecture at CMU and who has friends that were advised by him.

    -c

    --
    "If you are an idealist it doesn't matter what you do or what goes on around you, because it isn't real anyway."-R.P.W.
    1. Re:Who's telling the truth? by stevarooski · · Score: 3, Interesting
      I too have seen Randy Pausch lecture and met with him when deciding on which phd program to attend. In his defense:
      • He is an excellent speaker; I can see why he gets tapped to give recruitment talks.
      • The students (mostly undergrad) I chatted with around his lab liked him a lot and his classes on virtual worlds, etc seem to be popular; while I was there the interactions I saw with students were pretty positive.
      • He runs a program geared entirely towards (and I would bet at least partially funded by) the high-tech entertainment industry, of which EA is a huge part. Obviously he needs to maintain good relations with them, especially in light of recent court cases, etc.

      Do I think this is a valuable document? Hell no. Its basically free and highly valuable advertising for EA on how to make more cogs for their machine. It might also be an attempt to address the disturbing questions being asked by potential hires in light of all this newfound bad publicity.

      I happen to have interned at EA as an dev a few years ago and I know exactly what goes on there. The reasons for increasing college hires are obvious and have been mentioned already: why hire older folk with wives and lives when you can get smart, young, exploitable, eager-beaver new grads who will work until their eyeballs bleed for a spot on the credits? The fact that Randy and profs like him are trying to tailor academic programs towards what EA wants is icing on the cake and (to me) a disturbing trend. Many departments get donations from industrial affiliates; I would bet that EA's donatations to his program are handsome.
      --

      - - - - - - - -
      Don't worry, being eaten by a crocodile is just like going to sleep in a giant blender.
    2. Re:Who's telling the truth? by gorbachev · · Score: 1

      I think people are trying to interpret Professor Pausch's paper as some sort of a pro-EA propaganda, when the intent of the paper was not to write a "review on EA", but to enhance the educational programs they have at CMU by learning more about how EA does things.

      I think the paper is extremely good and thought out given its intended goal.

      --
      In Soviet Russia, I ruled you
    3. Re:Who's telling the truth? by Anonymous Coward · · Score: 0

      Do you notice that both statements are not even contradicting each other? Randy Pausch basically described the ideal circumstances for exploitation to happen effectively and in a planned way without anyone complaining about it. That is until now.

    4. Re:Who's telling the truth? by Anonymous Coward · · Score: 0

      Pausch's document makes him sound kinda like a weasel, actually. I would find it hard to take anything he says very seriously after reading that little PDF advertisement.

    5. Re:Who's telling the truth? by Anonymous Coward · · Score: 0

      PT Barnum was also an excellent and persuasive speaker.

      It's pretty damn sad that this is considered a high qualification for an academic post in which the futures of students can be affected and/or misdirected into something as pathetic as a boot-camp job prep course masquerading as a master's degree program.

    6. Re:Who's telling the truth? by Anonymous Coward · · Score: 0

      Funny, I met Pausch once and thought he was a pompous ass---kind of the opposite of the way he's being painted here. He seemed genuinely contemptuous of everything in his environment, hardly the attitude I'd expect from a "weasel."

      OTOH, maybe "weasels" are only "weasels" when there's a powerful company around to suck up to, turning pompous when surrounded by inferiors.

    7. Re:Who's telling the truth? by Desiderata · · Score: 2, Insightful

      "The work in residence was done under full NDA, but this document has been cleared by Electronic Arts for public distribution." Well, what do you expect? He's managed to make even frightening things sound good, i.e. : "This is a company that is so honest that its previous goal statement of 'Be the #1 People Company' was amended to 'Be the #1 Company for High Performing Individuals and Teams.'" It's an informative document, but you have to be willing to get past the euphemisms. Which there are entirely too many of. He does talk about why EA want's younger people, and his reasons are pretty much the ones you've stated- only in a slightly nicer way.

    8. Re:Who's telling the truth? by SparkyB · · Score: 1

      People are reading this wrong. It isn't really directed at students as advertising, it is directed at professors, academics, to explain the fundametal different between the ivory tower, research world they live in and the games industry. How can you teach students to go off and get jobs in the game industry if you don't understand it?

      As far as tailoring programs towards game companies, it isn't evil at all, it is what the students want. I don't pay $30,000 a year to not get a job afterwards. I want a graduate program that knows how to help me get the jobs I want. Whatever you think about EA personally or based on what you've read, they are a place that makes games and hires people. For my friends who /do/ have a passion for getting into making games, this is a good thing, even if it isn't ideal.

  34. Let's buy from chinese child workers in stead by Anonymous Coward · · Score: 0

    I mean, why do people care about textile industry giants (ab)using child workers - it's their job to make money, whether or not a couple of slaves die in the process is not of their concern, after all they can just quit ... starving to death is not a concern, at least you don't die from paint in your lungs..

    Bah!

  35. I feel that the professor let his students down. by Thagg · · Score: 4, Interesting

    How could the professor not enlighten his students about the work schedule at EA, that from the previous two articles here is rather different than what might be expected? Several times, and in different ways, he states that you have to "work hard" and that EA is a "meritocracy" and that mediocre results will not be tolerated. That's all good, but your average CMU student is substantially brighter than most students (just an observation, I didn't go there) and probably feels that he would be able to excel at EA by working a normal, or maybe somewhat extended workweek.

    I can well imagine that the student arriving at EA to the expectation that he will work 12/6 would feel blindsided. He does mention that there are "crunch times" before deadlines, but I would think that a little more elaboration on that topic would be appropriate for his students. The facts that crunch times seem to be scheduled even when projects are on track, that the extra hours are uncompensated by overtime pay, and that the ratio of "crunch time" to "down time" seems to be greater than one (based on admittedly biased, but believable comments here so far.)

    It's got to be tough to be in his position -- appropriate jobs are hard to find for even the most qualified new graduates -- but presenting a balanced picture would be a good thing to do, IMHO.

    Thad Beier

    --
    I love Mondays. On a Monday, anything is possible.
  36. EA's shitty games by Anonymous Coward · · Score: 0
    "Making an outstanding game, but delivering it late, is not as profitable as making an acceptable quality game on time."

    That is exactly why I'm not interested in working for them.

    1. Re:EA's shitty games by reflective+recursion · · Score: 3, Insightful

      Perfectionism and idealism does more harm than good. You're only hurting yourself with that attitude.

      --
      Dijkstra Considered Dead
    2. Re:EA's shitty games by Anonymous Coward · · Score: 0

      "Perfectionism and idealism" together are plural so they must "*do* more...etc".
      You should try applying perfectionism to your grammar:-)

    3. Re:EA's shitty games by reflective+recursion · · Score: 1

      petty.

      --
      Dijkstra Considered Dead
    4. Re:EA's shitty games by cheekyboy · · Score: 1

      No, in the age of computers, slashdot should have a grammer checker option.

      I suppose you sit there at the pub after work with your friends drinking 3 rounds of beers and say

      "Bob, your grammer is non perfect , please get your act fixed"

      2mins later the rest of the staff leave the pub and never invite you to their drinks again.

      --
      Liberty freedom are no1, not dicks in suits.
    5. Re:EA's shitty games by Pecisk · · Score: 1

      Perfectionism and idealism, if you are *selfrightous*, will do harm indeed - especially to yourself. But if you apply common sence and what and how you feel the world, fairness, it is the best mix you can have in you.

      It requires lot of work with yourself - learing from your mistakes, live in this cruel world with arms wide open. Of coarse, you can get many hits and you can hit back. But emotional honesty is always that somehting pays back.

      --
      user@ubuntubox:~$ stfu This server is going down for shutdown NOW!
    6. Re:EA's shitty games by reflective+recursion · · Score: 1

      Idealism is striving for an ideal. It is that simple, really. At some point you will realize that "good enough" is all you will ever achieve and that idealism is best left to your favorite deity. Any other "feeling" or "common sense" (which it's not) you have indicates that you're not an idealist or perfectionist to begin with. You only care if something is "good enough."

      There is no room in business for either idealism or perfectionism. Both lead to arrogance and dictatorship-like organizations.

      Of course, you seem to be bending or inferring a different notion, that is completely different from any known and accepted definition of either word all to put in your own two cents. Or perhaps you are really an idealist who is strugging with the notion that there actually is no ideal to be had at the end of the day and that everything you believe in is turning into a false hope; a mirage.

      In any case, idealism and perfectionism are not the same as having standards. The latter I can empathize with; the former, there is no use for.

      --
      Dijkstra Considered Dead
  37. Funny thing... You should know... by EntrancedX · · Score: 1

    ...that here at UCF, the EA is going to visit You!

    Almost like the Sovier Russia joke, but not really.
    In recent news from school and local paper: EA and the state of FL are dumping quite large amount of money to create new degree and faciltate training for the future "sweatshop personel". I wonder how is that going to work out for UCF since all the juicy news about EA popping up all over the place.

    1. Re:Funny thing... You should know... by Anonymous Coward · · Score: 0

      Anyone else find those new gaming industry related degrees and programs highly suspect? Exactly what academic results are they expecting to get from training sweatshop personel? Is Sim 3 better than a cure for cancer?

      If you think it's ok to spend academic resources on games then why not have degrees and programs for entering the porn industry? I'd rather have a 100 phds working on the ultimate girl on girl action than on madden 3000.

    2. Re:Funny thing... You should know... by Anonymous Coward · · Score: 0

      Must be some massive tax scam.

    3. Re:Funny thing... You should know... by gellenburg · · Score: 1

      So, are you part of the "U-Can-Finish" or "U-Can't-Finish" crowd? :-)

      (Speaking as someone who used to attend UCF.)

    4. Re:Funny thing... You should know... by Siul1979 · · Score: 1

      Lol, UCF always gets a bad rap =)

    5. Re:Funny thing... You should know... by MasterOfMagic · · Score: 1

      If you want to learn about game development, the UCF SIGGRAPH chapter is going to be sending developers to GDC and is working on a video game. Why not help us out?

    6. Re:Funny thing... You should know... by kliment · · Score: 1

      some current and former people in the sex industry have degrees in sexology. Look up Carol Queen's book "Exhibitionism for the Shy" or just check out sexuality.org

  38. Screw this, I'm off to work in fashion, darlings.. by Anonymous Coward · · Score: 0

    Solution; work in the fashion industry. The money will still be shit, but you'll be surrounded by cute girls.

    Converse isn't very desirable, sadly; black t-shirts with metal band/futurama cartoons and a beer-belly aren't what a refugee from the fashion industry would be looking for, I'd guess.

  39. That's why so many countries hate America by Anonymous Coward · · Score: 0

    A lot of americans think that Americans can use workers around the world, treat they poorly, and say "That's how capitalism work :)". (False smile)

    1. Re:That's why so many countries hate America by Anonymous Coward · · Score: 0

      A lot of Americans still believe that the rest of the world is just some quaint, funny little theme park, with quaint, funny little people, wearing quaint, funny looking clothes and speaking quaint, funny-sounding languages. And they believe it was created for their own personal amusement. Yet they also treat it like a retarded child, scolding it, and sometimes punishing it, when it doesn't do as they wish it to.

      That this quaint, funny little world of six billion quaint, funny little people happens to view the United States of America as an overgrown, yet mentally-retarded child, which is prone to tantrums and breaking or stealing other kid's toys, utterly escapes them.

  40. Slave labour by felonius+maximus · · Score: 5, Interesting
    It's getting to the point where almost everything I have was made in a Chinese prison

    I have exactly the same problem. Although I am not a poor man, I still cannot afford to spend $100 on a shirt made here in Australia under Australian working conditions. That is, if I could even find such a piece of apparel.

    That's not even counting the toaster, the modem, the TV ... the list goes on.

    1. Re:Slave labour by cheekyboy · · Score: 2, Interesting

      The thing is, they can make $19 tshirts in OZ. But because of too many middle men, and a 'who cares what it costs to transport' attitude, it ends up at a major chain store at $39.95 because they have to cover the cost of their mistakes.

      Now if they had a small factory in a cheap location, and didnt care that it took 3 days to transport (why do they work those truckies so hard) and if the REALESTATE market wasnt so high then the rents would be lower then they could afford to sell for $19.95 with a $12 profit.

      I bet you any $100 tshirt will have a $80 margin on it, but that $27 tshirt will have a $15 margin. I doubt the retailer will sell a TOP quality shirt for $35, even though the margin is the same as a basic shirt. Which means that good stuff doesnt have to be highly priced. Just need the volume thats all.

      So... do you sell only ONLINE as some smart shops? to avoid high retail costs? but lower numbers?

      I tell you the biggest contributor to high prices is the feed back effect from high realestate prices which trickle down to higher rents, higher wages, higher margins. This massive bouble of property speculators pouring billions in is taking money away from other stuff that could do with the $$$ investments. Just because of this pyramid style scheme its sucking up all the money like a massive black hole until a supernova happens.

      I think it stinks that a cupboard installer with 2years max training can earn $100k because of heavy work loads 60hr/week. But techy programmers with 10years+ exp find it hard to even get those average jobs for $45k.

      Any way, most of the australian industry is really RESOURCES+FOOD+FINANCIALSERVICES+PROPERTY

      those add up to most of the GDP, IT is but a $20b blip in the $800b economy.

      --
      Liberty freedom are no1, not dicks in suits.
    2. Re:Slave labour by Gentlewhisper · · Score: 1

      Just because of this pyramid style scheme its sucking up all the money like a massive black hole until a supernova happens.

      Yeap, noticed it happening. Speak the truth, I'm SO looking forward to that supernova!

      Then property will be like worthless, muahaha.. burst bubbles are always good.

  41. This paper is a concentrated piece of PR by Muhammar · · Score: 5, Insightful

    This paper reminds me very much the Navy/Army recruitment pitch.

    The guy wants to teach a master-level course tailored so that the graduates can go and apply for EA positions right away. So, this guy goes to EA and 'studies' its management culture for half a year. Then he writes a paper how tough-but-fair the company is.

    If there is something fishy you will not learn it from this propaganda - quite opposite, it would make you think that the *real* reason why you end up hating your rude slave-driving overlords is that you are not talented and focused enough to measure up to the highest standards of this "ruthless meritocracy".

    The value of this white paper should increase - if they print it on a soft foldable sheets.

    --
    I doubt that we will ever figure out - and I suspect that even if we did figure out we couldn't do much about it
    1. Re:This paper is a concentrated piece of PR by ConceptJunkie · · Score: 1

      Gee, sounds like a good example the Double-Bind ("You're damned if you do, and you're damned if you don't."), which is a tactic used effectively by cults.

      EA is hyped so much, but so much is required of the employees that they are stuck. If stay, you are worked until you drop, if you quit, you're a quitter who couldn't cut, and won't succeed in the game industry.

      I'm sure they don't brainwash people like the cults do, but it's still definitely an environment I would never want to be in.

      --
      You are in a maze of twisty little passages, all alike.
    2. Re:This paper is a concentrated piece of PR by Zip+In+The+Wire · · Score: 2, Interesting

      This is exactly what it is. I worked as a slave for the notorious Church of Scientology when I was "just out of college" and swore I'd never do that kind of thing again because I was just being used by the higher ups to make themselves rich.

      The same exploitation exists at EA with the difference that you get paid, however, outside of that it is the same manipulation, backstabbing, and diabolical exploitation of suckers who will work endless hours without additional pay because they believe in the cause.

      I greatly respect true paragons in their field, but I despise cheaters. Richard Nixon won his election by cheating. EA gets its massive profits by cheating also. Any corporation that worked its employees twice as long for the same pay is not really productive. It's cheating.

      The reason laws are necessary to prevent this sort of thing is because it gives bad management a way to "seem" good. Instead of using ingenuity (the American way) to increase production, they use pur brute force. This is pathetic, especially from a technology company.

      Limiting people to working 8 hours a day by law basically says, "If you cannot be profitable with people working 8 hours a day, don't go into business in the first place". This would require entrepreneurs to structure their ventures appropriately.

      Can you get productive work out of people after they have worked a full 8 hours? Ask yourself this, "Would you want a surgeon operating on you after he'd just performed an 8 hour surgery before yours?

    3. Re:This paper is a concentrated piece of PR by ConceptJunkie · · Score: 1

      I worked as a slave for the notorious Church of Scientology when I was "just out of college" and swore I'd never do that kind of thing again because I was just being used by the higher ups to make themselves rich.

      I imagine that in this case there was plenty of psychological manipulation going on. However, in a free market, it takes two to exploit. One to exploit, and to allow himself to be exploited. Clearly you figured this out and got out of that awful situation.

      I greatly respect true paragons in their field, but I despise cheaters. Richard Nixon won his election by cheating.

      Yeah, but it's also generally accepted that he lost in 1960 because of cheating.

      EA gets its massive profits by cheating also. Any corporation that worked its employees twice as long for the same pay is not really productive. It's cheating.

      It's stupid. It's unhealthy in the long run. But I don't understand how it's cheating. You are free to quit and they are breaking laws, so I'm not sure how you can call it cheating.


      The reason laws are necessary to prevent this sort of thing is because it gives bad management a way to "seem" good. Instead of using ingenuity (the American way) to increase production, they use pur brute force. This is pathetic, especially from a technology company.


      You've never worked for a startup have you? The fact of the matter is, if you are working for a startup with only a frew people, you usually need both ingenuity and brute force. That's just the way it is. Of course, the potential payoff is much higher, too.


      Limiting people to working 8 hours a day by law basically says, "If you cannot be profitable with people working 8 hours a day, don't go into business in the first place". This would require entrepreneurs to structure their ventures appropriately.


      This is idiotic. "Whoops! Sorry, I can't finish this heart surgery because it's 5 o'clock and I started at 8 (with my government alloted hour for lunch). The night shift is here, but you'll die before I explain exactly what I've done and what I haven't. Good luck."

      This would be the stupidest law passed since prohibition. First off, a lot of people want to work more than 8 hours. When I'm really into what I'm doing, I often work more than 8 hours without realizing it. Your law would probably put every family farm and half the startup companies in the country out of business and raise prices significantly for all of us. I'm a family guy, and do not want to work to the point where I don't see my kids and wife or not have much time with them, but I am more than happy to pull some 12- or 16-hour days once in a while when necessary. Working for a startup, I pulled a few 60 hour or so weeks in a row back in the late spring to help get some software out the door. I can tell you I've earned plenty of sweat equity and my boss's gratitude. However, I've told every employer I've ever worked for that I am willing to do overtime when necessary (every good employee is), as long as it's the exception, not the rule. No one forces you to work for EA. If enough people refused to do what they require, then they will have to find another solution. It doesn't take laws to change this, just a working free market. You can't legislate people to have a spine.

      Can you get productive work out of people after they have worked a full 8 hours?

      Absolutely. I'm good for 12-16 hours on most days. I don't like to work this way, and I wouldn't be able to do it for weeks on end, but with some Mountain Dew, a pile of good tunes and a stack of MST3K tapes, I can code well for a really long time. Over a long weekend or work week, I've done that kind of thing several times.


      Ask yourself this, "Would you want a surgeon operating on you after he'd just perform

      --
      You are in a maze of twisty little passages, all alike.
  42. Pass that Kool-Aid baby!!! by nolsen · · Score: 2, Funny

    Jesus Christ, that guy has his nose so far up EA's ass he knows what all the execs had for dinner last night. WTF is going on here? Man I thought my univerisity had some clueless corporate tools on staff. Can you say sellout? CMU should be ashamed. Preparing students is one thing, but they should be prepared for success, not being eaten alive. Notice how he doesn't actually talk about the work he did there? Something tells he spent his residency bullshitting with execs, not writing code 12 hours a day.

    1. Re:Pass that Kool-Aid baby!!! by Anonymous Coward · · Score: 0

      He is the king of slavedrivers himself. Ask anyone who took his building virtual worlds class.

    2. Re:Pass that Kool-Aid baby!!! by cheekyboy · · Score: 1

      He spent 6months writing an 18page paper? What hours? 10am to 4pm with a 2hr lunch? Getting paid by EA and the UNI at the same time?

      Thats what? a page a week?

      --
      Liberty freedom are no1, not dicks in suits.
  43. Ooo! oooo! ooo! Pick me! by coopaq · · Score: 0
    I know the answer to this one. It's been running all week!

    ./ Answer: "If you don't like EA or the work environment then just quit!"

    I can't remember the other answer. Some blathering about human rights.

  44. Re:Coralisedm just in case by Anonymous Coward · · Score: 2, Funny
  45. yeah, not quite by Anonymous Coward · · Score: 1

    I worked at EA for longer than this guy, and this is an absurdly positive spin on the environment there. There is a tremendous amount of cynicism due to layoffs, lots of dumb/underperforming people, bureaucracy/infighting/disrespect for management/etc.

    I did not enjoy it.

    1. Re:yeah, not quite by Anonymous Coward · · Score: 0

      EA just gave a university (USC) MANY MILLIONS OF DOLLARS (I think 8 million) to start up a center. Do you think this guy, who is in another academic institution, would dare say anything negative about them with such a tantalizing carrot dangling in front of him?

  46. Extreme Workforce Makeovers by corby · · Score: 5, Interesting

    Most of this rah-rah article can be disregarded. Its content had to be specifically approved by EA, and the author uses it primarily to promote his own curriculum.

    But clearly the most telling piece is that Electronic Arts wishes to increase their hiring rate of college graduates from 10% to 75% of all open positions.

    On page 14, the reasons given for this radical makeover of the workforce are that the college grads are more "malleable" and "idealistic". These grads also "draw lower salaries", and continuously replacing older workers with young ones means they do not have to "invest heavily in contuing education."

    I think most of us reading this can decide if hiring 75% of your workforce with no previous job expierience is an attempt to:

    a) Improve the quality of your products while promoting a family-friendly corporate culture; or

    b) Find fresh meat that doesn't have the prior experience to understand that they are being mistreated, and that they do not deserve it.

    1. Re:Extreme Workforce Makeovers by Anonymous Coward · · Score: 0

      You got it. Why do you think the draft was aimed at 18 year olds vs. 35 year olds? One of them is a helluvalot more likely to be motivated to charge a machine gun nest by having someone scream at him than the other.

    2. Re:Extreme Workforce Makeovers by Anonymous Coward · · Score: 0

      b) Find fresh meat that doesn't have the prior experience to understand that they are being mistreated, and that they do not deserve it.

      Replacing older employees with newer employees also reduces the quantity of people for whom the company must pay retirement and age-related benefits.

    3. Re:Extreme Workforce Makeovers by Anonymous Coward · · Score: 0

      It's not jsut that, read the article carefully and you get this scary message:
      "EA will abuse you, however if you can't take it then you're simply not good enough."

      In other words, if you quit then you're worthless.

  47. EA has a.. by Nomeko · · Score: 1

    EA has a very young energetic workforce..

    In other words, turnoverrates are very high?

    Allways found it interesting how the consulting firms made bad things sound like good ones while they introdused themselves to us (UNI grads)..

  48. Too much complaining and it's off to India by RancidPickle · · Score: 4, Insightful
    After EA is done grinding through all the folks who are desparate for a job or just graduated, and enough word is out that EA is not a place to make a career, they'll just begin to outsource the work to India or Asia. They'll keep some of the folks who generate the hot-selling game ideas (and treat them well) while outsourcing the code jockey work. Keep a small and well-treated group to fix the problems, and you'll have lots of profits.

    The only other way for them to start treating their employees in a reasonable manner is to start buying their competitors products and just stick to getting EA games off of Usenet.

    Eventually, there will be enough of the old EA gurus around to pool together resources and start their own game company, then beat EA at their own game (pun intended).

    --
    "First things first, but not necessarily in that order."
    - Doctor Who
    1. Re:Too much complaining and it's off to India by MillionthMonkey · · Score: 1

      Eventually, there will be enough of the old EA gurus around to pool together resources and start their own game company, then beat EA at their own game (pun intended).

      Assuming they don't run into a wall of software patents and non-compete agreements.

    2. Re:Too much complaining and it's off to India by geekoid · · Score: 1

      "...they'll just begin to outsource the work to India or Asia."

      All your base are belong to us...

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    3. Re:Too much complaining and it's off to India by cheekyboy · · Score: 1

      Most games use commercial engines like RENDERWARE, so a game is really 100% idea, no patents.

      Pay your 250k, do your graphics/maps/objects, get your music done or licenced. done.

      --
      Liberty freedom are no1, not dicks in suits.
  49. Two Words by Anonymous Coward · · Score: 0

    Prisoner's Dilemma

  50. Re:I feel that the professor let his students down by Anonymous Coward · · Score: 1, Insightful

    I do attend Carnegie Mellon University and I can provide some response to your argument. I am an Electrical and Computer Engineering major with a minor in Computer Science. The culture at CMU can be compared to the corporate culture at EA: this school is TOUGH. Most students here overload after their first semester and find themselves taking up to 16 to 19 credits per semester. Over half of the current undergraduate ECE class will continue their education to recieve a master's in five years (an integrated program here). Computer Science majors find themselves working just as hard. This university has a tradition of conducting research that applies to industry and business. In turn, the culture here is just as competitive as a major corporation's. Most students I know have little time to do anything but finish their work. Working at a company like EA is just an extension of that. While I do not necessarily ascribe to the stigma of CMU, I watch my colleagues ascribe and thrive in it. The professor not telling his students of the "culture of EA" isn't a bad thing: it's normal here.

  51. I'm surprised no one has said this yet by Anonymous Coward · · Score: 5, Interesting

    Professor Randy Pausch at CMU is himself known as somewhat of a slavedriver, among his graduate students. He's also among the most abrasive, "my way or the highway" professors at CMU (who, on average, are very competitive but also reasonable and laid back -- the department even has an official "reasonable person policy"). I'm not really surprised that it's he who is writing this kind of one-sided defense of EA's culture article.

    It's obviously another valuable perspective, but it should be interpreted with an eye to the rather extreme personality of the guy writing it. He's not your average academic (or average corporate manager, for that matter). He's closer to Philip Greenspun in personality, for those of you who know him.

    Posted as AC, but I'm someone with firsthand experience working with Professor Pausch.

    1. Re:I'm surprised no one has said this yet by Anonymous Coward · · Score: 1, Insightful

      Ditto on all these points, including experience working with Professor Pausch.

      Interestingly enough, the "conclusion" he draws (i.e. his specific recommendations) are all part of the way his own Entertainment Technology Center works. Why did he waste a whole semester at EA if his recommendations are to do what his center does already? Couldn't he have written this document without it?

    2. Re:I'm surprised no one has said this yet by Anonymous Coward · · Score: 0

      It's called validation.

    3. Re:I'm surprised no one has said this yet by Anonymous Coward · · Score: 1, Interesting

      That would explain why he is so enthusastic to introduce many of the aspects of the EA workplace into his CMU master's program. The perspective is interesting, but primarily when you read through the lines.

      It's sad that CMU would have such a short sighted program. Masters programs are typically set up around well established fields. Even in a changing field like computer science, we can expect that at least half of the material will still be relevant in ten years. Furthermore, most of the masters program will be either gaining depth in the fundamentials or breadth in the fundamentials of other parts of the field. Spending all your time studing to perform one specific type of job is not a very good or lasting education.

      The Greenspun analagy is quite approprate. If I remember correctly, Greenspun teaches a course on rapid web development, where the point is to be able to do it quickly rather than develop significant fundamential knowledge. Industry might care about it, because at least during the dot com boom those skills were in demand. However, from a research standpoint, the CS problems addressed have been solved and are not challeging. The difference in knowledge obtained is part of what is neccessary to be a technical leader rather than just doing the same thing as the rest of the herd does.

    4. Re:I'm surprised no one has said this yet by Anonymous Coward · · Score: 0

      and amazingly they were 100% spot-on

    5. Re:I'm surprised no one has said this yet by Ge10 · · Score: 2, Insightful

      In light of this comment, maybe he's not being as wilfully deceptive as other posters have made out. "my way or the highway" people tend to see only what fits in with their pre-conceived notions, and I would also bet that his interaction with EA employees was heavily chaperoned. He also seems to miss the fact that as a "special guest" of upper management, a lot of employees would have been quite reluctant to be completely candid with him.

    6. Re:I'm surprised no one has said this yet by winwar · · Score: 2, Insightful

      "Professor Randy Pausch at CMU is himself known as somewhat of a slavedriver, among his graduate students."

      Not to defend the professor, but this statement can be said about virtually ANY "successful" (however you want to term this) professor with graduate students. Graduate students tend to be driven already. Couple that with a driven professor....

      I have also noticed there is a difference (even with the same prof.) depending upon whether the student is a MS or PhD student. Of course, it is hardly a surprise when you encounter these professors-their reputations as "slave-drivers" are NOT hidden. It is only a surprise to the student when they find that, yes, they are no different than anyone else-if everyone else worked like a dog for him/her, you will too. Remember, professors look out for themselves first, their students second, just like everywhere else (employer/employee relationship at work for instance)-it just so happens that many times those interests tend to be the same.

      I am just amazed at the students (who should have known better/claimed to know better) who get screwed or feel they get screwed in this arrangement. The same ones who had ample warning that it was going to happen but did it anyway. My advisor wasn't a "slave-driver" but I had problems in other ways and I dealt with them-no point in whining about it (excessively)-do something about it, do something to prevent it in the future, or just shut up. The same thing applies in work environments.

      "the department even has an official "reasonable person policy""

      Question: Is it enforced? Or more importantly, do those with no power (grad students) feel they can take complaints to the department and something will happen AND they won't get screwed. If not, then the department really has no policy. My department had lots of rules but we all knew which ones were enforced (depended greatly on your advisor) and which weren't (hint: does it help the department). The only real recourse would have been to burn the department chair and graduate chair-sure you would have won the battle but lost the war.... Otherwise you play the game and imply you might, and document in case you HAVE to nuke the bridges....

      "He's not your average academic...."

      Oh, I would say he is VERY close to your average academic. Maybe not in funding or OUTWARD demeanor but you don't become tenured faculty without having a rather large ego. Some are just better at concealing it.

    7. Re:I'm surprised no one has said this yet by chialea · · Score: 1

      >Not to defend the professor, but this statement can be said about virtually ANY "successful" (however you want to term this) professor with graduate students. Graduate students tend to be driven already. Couple that with a driven professor....

      Errr... no. In the CS Department at CMU, which I have to say is quite a decent school, there are several extremely sucessful professors who don't drive their students; if you're one of their students, you will have to drive yourself. For some of us, this isn't an issue, but not all. Everyone has a different working style, and how much driving you get depends on the advisor's personality.

      And as for the reasonable person policy, it is very much a real policy. In fact, it's pretty much the only rule in the department. The department is, in general, very focused on making students' lives easier, and letting them do research. I won't name names, but quite a few people I know have gone to the department and said "I don't believe this is reasonable". The department will give a talking-to to the advisor, if this is in fact the case. They also have a several-day-long meeting every semester called "black friday" where they talk about every student, and how they are progressing and what they can do to help out students with problems. I hear tell (students do not attend) about certain professors that have gotten pretty reamed. I haven't heard of any retaliation at all for using these resources; the department wants happy, productive students.

      Lea

    8. Re:I'm surprised no one has said this yet by Anonymous Coward · · Score: 0

      It's sad that CMU would have such a short sighted program.

      If you knew anything about the program, you probably wouldn't say that. It's main focus is working in a collabrative environment - I don't see how that ever becomes irrelevent.

      It's a shame he tied himself to one of Slashdot's forbidden fruits, EA, so everyone has to put on the tinfoil hats, villianize him and refuse to think about him in a rational manner anymore.

    9. Re:I'm surprised no one has said this yet by Anonymous Coward · · Score: 0
      Or more importantly, do those with no power (grad students) feel they can take complaints to the department and something will happen AND they won't get screwed. If not, then the department really has no policy.


      One year early on in the development of the ETC, the students were allowed to fill out Faculty Course Evaluations for both of the codirectors as well as all of the other faculty members at the ETC. Don and Randy were universally given abysmally low marks and many students overfilled the comments section on these forms. I guess the codirectors didn't like the feed back they got, because the semester, no such Facutly Course Evaluations were made officially available to the students -they had to go get their own and fill them out to give directly to the dastardly duo. Those comments probably went immediately into the circular filing bin though.

      It seems that the ETC does not fall under the same rules and policy of the rest of the university (they even have their own seperate building now)
  52. How to turn off the intro video by Anonymous Coward · · Score: 1, Informative

    Not sure if this works for Burnout 3, but for Battlefield 1942 I got rid of the intro video by rnaming its .bik file in the Movies directory. It's pretty annoying that they don't provide any hotkey or setting to get rid of it.

    I agree that most of EA's games are just clones of previous titles. What I don't understand is, why do they have such serious cruncing among programmers if they are essentially creating a new copy of something they had before? The whole point of software development is that once you create something, you never have to create it again. I could understand burnout among artists, testers or game designers, but the developers are just rehashing the same old code, and have the experience from hundreds of big titles in similar genres at their disposal; they should have the easiest job.

    1. Re:How to turn off the intro video by Starsmore · · Score: 1

      They crunch their dev teams so they can get a product out the door in 8 months, when it should really take 16. Granted, those aren't the real numbers, but that's what they are trying to do. Put everyone on 24-7 crunch, and you'll get the product out in less time.

      --
      "If Common Sense was so common, it wouldn't be such a valued trait."
    2. Re:How to turn off the intro video by JasonAsbahr · · Score: 1

      Plus the only technology reuse happens in EA Sports, everyone else insists on reinventing the wheel...every time.

  53. Hmmm... by felonius+maximus · · Score: 1
    I agree with you to a certain extent, there are always other jobs to go to (maybe it involves maintaining sparkling ceramic fecal depositories, or driving other people around in a yellow vehicle and charging by the mile), but for many (I suspect most) people, starting a company is NOT an option.

    The vast majority of business startups fail within the first 5 years. If you have just mortgaged your house on that bet - what do you do next?

    Starting a business involves a lot more than having the skill and the will (you still gotta pay the bills).

    1. Re:Hmmm... by Anonymous Coward · · Score: 0

      perhaps because there are lots of people who want to break into the game industry- specifically into EA even?

      if you look at what the etc program (which mr. pausch co-directs: www.etc.cmu.edu) really does in terms of projects (virtual puppets, animatronic characters, hazmat simulators, even co-maintaining an open source game engine originally from Disney) the program turns out to be a bit more well rounded than this article and discussion thread might imply.

      the fact of the matter is- ea hires a lot of people, they make good money, AND they are looking to continue investing their money in academic programs. why wouldn't a program like the cmu's etc court them?

    2. Re:Hmmm... by lightknight · · Score: 1

      Understandable. But the option remains.

      What is horrible about the society we live in is that you go to college, learn a specific skillset, and if your industry starts dying or goes through a recession, it's useless.

      What you need more than anything is a broad education and a specialized skillset. If your speciality fails, as least you have a start with the broad set.

      If your job fails, look elsewhere. The problem with businesses failing is that most people do not start them until they are layed off. And they lack the broad set that they should have been sharpening or otherwise maintaing.

      No skills in business + layed off trying to start a company usually ends in failure.

      --
      I am John Hurt.
  54. Overtime by waterford0069 · · Score: 3, Interesting
    Oddly enought, Manitoba (Canada) just had a labour board ruling that said (roughly) that all employees (salaried or not) are entitled to Overtime Pay (or time off in lieu of) for any hours worked over and above 40 hours per week. And it doesn't matter if the contract you signed says otherwise.

    I know the concept is that as a sallaried position; your lean times are supposed to make up for your fat time. But that's not the case. If there is a lean time big enough to compensate for the over time, then the company is already in trouble.

    The last sallaried position I had, part of my compenstation was supposed to be proffit sharing (at the discression of the manager/owner). Those proffits didn't even come close to what I could have earned working a minimum wage job for the overtime I put in.

  55. Don't you just HATE... by Anonymous Coward · · Score: 0

    ...these pasty, skinny, zit-faced little white boys who think tattoos and a foul-mouth is "tough"? And what's with the hands? There are lots of doctors who specialize in arthritis...they're in the phone book...why don't they call them?!

  56. Actually you're right by rsilvergun · · Score: 1

    He pushed hard to weaken protection for employees and their right to recieve overtime pay. Plus his policies encourage outsourcing with tax breaks weakening the software industry as a whole. So, to an extent, it _is_ Bush's fault.

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
  57. They still get money.... by rsilvergun · · Score: 1

    just indirectly. When you buy used, you take a used copy out of the market, raising the value of both used and new copies of the game. If you really don't want to support them, pirate it.

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
    1. Re:They still get money.... by Justus · · Score: 2, Insightful

      No, if you really don't want to support them, don't buy it and don't play it.

      You look like nothing more than an opportunistic thief if you're willing to break the law and then justify it by saying "I'm trying to stick it to the man! If Blizzard wasn't such a bastard company, I would've bought the game instead of pirating it!" The bottom line is that if you don't want to support a company whose practices you don't approve of, don't use their products (which means, gasp, you have to suffer a bit because you don't have them).

      I know I'm not going to be buying another EA game soon, but it's not hard for me because I don't like sports games and I've got more than enough versions of SimCity kicking around.

    2. Re:They still get money.... by OverflowingBitBucket · · Score: 1

      Assuming EA is deserving of the wrath by which so many speak, I imagine a combination of the two approaches might be effective. Don't buy or play it as the parent says, but if you find anyone who plans to buy it, talk them out of it. If _that_ doesn't work, point them to a "pirate" copy as the grandparent suggests.

      An organisation that shows blatant legal and moral disregard for their employees shouldn't expect to be shown regard by their customers in return. And conversely, if an organisation treats its customers and employees well, make damn sure that you support them. Weed out the exploiters and reward the ones with social responsibility.

  58. Saw it coming in the eighties by AndroidCat · · Score: 2, Insightful

    I might still have the jacket and flyer for EA's pinball construction set. It talked about how they were going to treat game programmers like rock stars, their names on boxes, household words, blah blah blah... I could just see the cycling from prima-donnas to peons waiting to happen.

    --
    One line blog. I hear that they're called Twitters now.
  59. Coders != Management by bill_mcgonigle · · Score: 1

    if all the good employees quit ... Let the employees and their employer deal with it as they should.

    Assuming it's the leaf node employees who are getting the shaft, they have a problem.

    If you imagine all of them quitting on Day N and moving across the street to NiceCo where they'll work 40-hour weeks or get comp. time then NiceCo becomes the new dominant game company.

    Trouble is, the leaf node employees need skills besides coding to run a company. So they can't all leave en-mass, they have to trickle out and try to find jobs elswhere, relocate, etc.

    A savvy entrepreneur would do just this - setup shop in the same town with some VC's behind them and start the big suck. It would take a couple years to get established in the market but I bet there are some awesome game ideas inside EA that have been shot down by management.

    --
    My God, it's Full of Source!
    OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
  60. This guy's impartiality seems rather suspect by jyoull · · Score: 1

    I'm not posting as AC... i just don't see how this can be read as anything but a puff piece. He's looking for support for his project and daggone if it doesn't sound like they're trying to structure a masters program that suits the needs of CA more than the needs of the students.

    A masters program at a serious university is not supposed to be a pre-employment technology program. Hmm, this is really weird.

  61. What the fuck is EA by Anonymous Coward · · Score: 0

    What the fuck is EA? Is this supposed to be common knowledge or something?

    1. Re:What the fuck is EA by Anonymous Coward · · Score: 0

      If you'd bothered to read the article or click either of the two links to previous articles, you would know.

  62. Re:Editors, we get it by uberleet · · Score: 1

    Didn't you mean democrat?

  63. You don't get it by Kohath · · Score: 1

    You don't get it.

    These other people care more than you do. They know it. They also know they're smarter than you. They're so smart, they have it all figured out. Because they're better than you, they have the perogative to straighten out problems -- problems in other peoples' lives -- problems no one asked them to fix.

    You just do what you're told. You're lucky your betters haven't put you in jail yet. Maybe tomorrow they will; today is self-admiration day.

  64. Globalism kills Unions by rsilvergun · · Score: 1

    and I don't see why people haven't realized this. Unions don't work when the employeer has the entire population of Earth to pick and choose scabs from. All it takes is the mere threat of moving away (a threat that can easily be backed up) to get your workers back in line. Modern building and transportation systems make dumping your workforce cheap and easy. Plus our society is increasingly modifing itself to streamline the process. How else do you think steel made in Korea and shipped to America can be that much cheaper?

    The really scary part is, in the past people struggling for better working conditions generated a lot of press. People died for the 40 hour work week. Now, the employeer just leaves. No loud protests, no beatings or deaths. Just a lot of poor, starving idiots. Marx predicted this would happen, but all anyone can remember about him is that Mao and Stalin used his books for rhetoric.

    If you really want change, stop supplying capitalism with cannon fodder: Stop breeding you dumb asses! I know, this is /., so this doesn't apply to most :), but seriously, the problem isn't that we can't feed everyone, it's that we won't. People need to stop bringing children into a world they already know is an awful place. There's no excuse for that.

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
    1. Re:Globalism kills Unions by cbr2702 · · Score: 1
      So do you think this is a bad thing? If so, what should be done? You mention Marx predicting this. Would you then be in favor of implementing his ideals as policies?

      I don't see how voluntary birth-restriction would work, so would you favor a China-style one family one child?

      Ask youself: is your solution really going to be better than the present?

      --


      This post written under Gentoo-linux with an SCO IP license.
  65. Re:Editors, we get it by Anonymous Coward · · Score: 0

    Don't forget Democrat and Libertarian

  66. Hmmm... by Anonymous Coward · · Score: 0

    Is anyone else wondering why CMU seems to have a program tailored to making future EA employees?

  67. You haven't been around much, have ya.... by Anonymous Coward · · Score: 0

    I've worked at several "dot.coms" with inexperienced and/or inflexible management. In each case, they rode the company into the ground "Slim Pickens style" rather than change their business model. The company that changes to benefit their long-term good vs ride people into the ground to make next quarter's numbers are vanishingly small.

    Cheers,

  68. What I have suspected.. by DarkDigger · · Score: 1, Insightful

    An accurate bug database is crucial to the success of a game. One title I learned about had a 14,000 bug database entry; it is not uncommon to have thousands of "known shippable" bugs on a title, which are mostly obscure and unlikely to be seen by typical consumers.

    That sounds about right. Of the few games I've installed from EA, they have been riddled with bugs. And this idea of "unlikely to be seen by typical consumers" is totally bogus. It seems more like it's likely to be tolerated by consumers. sad.

  69. Sad but true. by felonius+maximus · · Score: 1
    Globalism kills Unions

    How I wish it were not so. Gobalism seems good at killing all kinds of things.

    I'm not certain that breeding restrictions are the only/best way to combat this problem, but it probably wouldn't hurt. I work in a poor suburb in my town, and I see more children with with their own children than anywhere else in the metro area. People bring far too many children into exactly the kind of life that doesn't need more children.

  70. why is Crunch Time even part of the project budget by SpecialAgentXXX · · Score: 1

    This makes no sense. I work in IT for only 40 hour/week and make damn good money.

    We organize all projects based on EIGHT HOUR work days and also pad project timelines by a couple of weeks. There have only been a couple of times where management came back and insisted on an earlier release date so that meant either working on a Saturday or doing 10-hour days that week (Mon - Fri).

    How can a legitimate IT shop even put "Crunch Time" into the project plan? If those programmers are working 80 hours/week, then that means that the shop needs to double its staff ASAP. And why would anyone even want to work in a place like that? There are other IT jobs out there that pay the same salary. Think of it this way - by working 80 hour/weeks, their HOURLY rate is HALF of their stated salary. Talk about the "I live to work" syndrome.

    Besides, the last EA game I bought was American McGee's Alice. Once they stopped releasing Rated M games, I stopped buying their crap.

  71. Maddox - Best page in the universe by Anonymous Coward · · Score: 0

    If people think this is funny, check out more at:

    maddox.xmission.com

  72. Re:I feel that the professor let his students down by captaineo · · Score: 1

    Perhaps it is just too hard to find another stable and successful game company that doesn't have such an intense work schedule? EA sounds like par for the industry from what I've heard. (although an "average" game company isn't as consistently successful as EA - maybe that means something...)

    Perhaps game companies exploit the strong desire of young employees to stay in the industry by working the heck out of them? i.e. it's just supply and demand?

    Might be an interesting experiment for a game company to enforce a more standard business schedule... Joel Spolsky (joelonsoftware.com) did this for his software company - I think they lock the employees out after 6PM (?). Joel found you can be just as productive on a "normal" schedule because the reduced hours are compensated by increased focus and alertness. Plus you don't burn people out and raise the ire of government regulators. (Pixar does the same thing too)

  73. Did anyone notice... by Caedar · · Score: 1

    That a lot of the 'facts' in the beginning aren't really facts? "One of EA's major strengths is in the management of people and process." "EA has a very young, energetic workforce." Don't these sounds more like..Opinions, perhaps?

  74. Grads are "malleable" by upside · · Score: 3, Insightful

    So they want university grads because they can shape them easily and they don't have dangerous ideas like unionization. Great. And this prof is out there to produce fresh meat for the grinder.

    --
    I'm sorry if I haven't offended anyone
  75. Null by parkanoid · · Score: 1

    Challenge Everything, indeed.

  76. UNIVERSITIES: A WASTE OF TIME by Anonymous Coward · · Score: 0

    This guy in his paper only talks about how to prepare guys to work at EA, just a question, weren't universities created to guide the people to exploit their potiential for their benefit?, since when you put people through college to be virtually slaved by other guys?, geez things have changed from the 60's a lot don't you think.

    For me EA can go to hell, if consumers don't give them power they will have to surrend. I still remember those first EA's games that USED to be entertaining now is the same sport/driving games year after year and people keep buying them, really I have to congratulate EA for using the "upgrade" model Microsoft have used over time.

    Stop bitching about EA, stop buying their products instead.

  77. Electronic Arts == University by Anonymous Coward · · Score: 0

    Universities use their graduate student in the exact same manner. Consumable parts.

    It's considered OK for a university to adopt this philosophy, and they are all just a business like every other business out there. I see absolutely no reason why EA should work any different. Or AOL. Or Microsoft. Or SCO. Or Walmart. Or Best Buy. Or MGM. Or the CIA. Or the NSA. Or the Mafia.

    Drink it, bitch. Drink it or I'll chuck your ass out and find someone who will.

  78. Re:I feel that the professor let his students down by cheekyboy · · Score: 1

    I bet you the prof gets $5k per student 'referred' which is a damn good saving compared to paying recruiters a 30% salary fee (.3*50k) $15000 finders fee.

    --
    Liberty freedom are no1, not dicks in suits.
  79. Elsewhere on the net... by BigDumbSpaceApe · · Score: 1
    Read this link earlier on Plastic, supposedly from the spouse of an EA employee. I don't know if it's authentic, but its pretty compelling. Since you're such a reader, I thought you might like.

    Enjoy...

    --
    WWJD? JWRTFM.
  80. The heart of the problem by petrus4 · · Score: 3, Insightful

    (From the PDF)

    "Probably the most surprising thing I learned about EA is that its leaders, including its creative leaders, describe it as a packaged goods company like Proctor and Gamble or Nabisco."

    This, in a nutshell, with extreme eloquence sums up EA's fundamental problem...and from the sounds of things it is very fundamental to them. There is no possible way that a company with this mentality can hope to run an MMORPG in particular...because a boxed product is the direct opposite of what an MMORPG is. A more appropriate conventional metaphor, or one which boomers would at least be more comfortable with, would be to think of an MMORPG as a virtual theme park or wildlife reserve. Expansion packs therefore, rather than being end products in themselves, should be thought of as visitor passes to previously roped off/undeveloped areas of the park. This analogy actually works very well with UO in particular...as using a client older than Age of Shadows for example after AoS's release meant that a person could not go to Malas or Ilshenar, for example.

    If EA want to really break into the MMORPG space, (and they haven't substantially yet; UO is going downhill at a rate of knots, and The Sims Online is still well below target population) they're going to have to stop thinking purely in terms of being box-sellers, and start thinking in terms of being virtual park rangers. (or in the case of The Sims Online, even a virtual government)

    An MMORPG is NOT something you can put in a box, throw out the door, and then heave a big sigh of relief because it's finished. They need continual maintenance, and if they are to do well they need continual maintenance by someone who actually has a clue about how to do it.

    Even for single-player games however, this type of thinking is creatively barren and disastrously toxic. It might work fine for the annual regurgitation of a football game, (like Madden, and what Unreal Tournament sadly seems to be in danger of becoming) since football does not fundamentally change over time, (although on that score UT has absolutely no excuse) but with virtually any other genre, all it will ensure is that rehashes and regurgitations of the same tired old formulas get trucked out the door every year...Innovation comes to a standstill. I truly hope that for EA's sake they have in mind to change this philosophy, because they're signing their own commercial death certificate if they don't. Sure, it makes good commercial sense to go with the tried and true, (at least for maybe the first couple of sequels as far as games go) but there should I think be a dual approach. While you're assuring that the bills get paid today, you should also be focussed on staking out as much new creative territory as possible...because that's the only way to make sure that the bills also get paid tomorrow. Trying to get EA to put an emphasis on creativity is futile...They're a company, and their primary interest is to generate as high a margin as possible. But I wish we could encourage the company somehow to at least be halfway intelligent and forward-thinking when it comes to making money as well.

    1. Re:The heart of the problem by Anonymous Coward · · Score: 0
      But I wish we could encourage the company somehow to at least be halfway intelligent and forward-thinking when it comes to making money as well.
      The funny thing is, that paper says that almost every EA game has its own custom production pipeline. Competent businessmen would have McDonaldized that long ago: a standard set of databases and tools, with a standard scripting layer for the customizations. To me, a margin-scraping company not obsessively refining their processes screams "opportunity".
    2. Re:The heart of the problem by Fool_Errant · · Score: 1

      I agree with your statements, and yet I feel that some of them are a bit misleading. Epic Games makes UT and they left their publisher for essentially the reason you describe. Whenever any game does not innovate, there is no reason to play it over an earlier version, and the market makes it a loss. Even games like Madden must innovate. Madden of today is a vastly different game than the original. However, the essential feeling captured by the sequel must remain the same as the feeling the original game's.

    3. Re:The heart of the problem by ErikZ · · Score: 1

      Geez! Please stop giving EA good advice! Do you WANT them to stick around longer?

      --
      Democrats or Republicans. They are both taking us to the same place and they are not afraid of us anymore.
  81. A lot of people seem to be missing something... by still_sick · · Score: 4, Insightful

    EVERY SINGLE PERSON who works at EA is working at EA because at one point in time, they wanted to.

    I'm a CS grad, and most of my fellow CS grads, including myself, originally got into progtamming / CS because we wanted to do games.

    Along the way there, EVERYONE knew that game developers worked long hours for little pay. Most of my friends then chose to follow another path. I wound up going into the Power Industry.

    Even in spite of all the bad press EA has been getting (even though it's deserved), there are still tens of thousands of people who would sell their souls to work on an EA game.

    No, that does not excuse the employee's mistreatment entirely. But you can't ignore that fact.

    I've got one friend who ended up going into the Games Industry anyways, in spite of all the stories. Every once in a while we'll all get together and play the latest game he worked on. He gets bragging rights that none of the rest of us do. Everyone else writes business or industrial Apps. Nobody WE talk to gives a squirt of piss to see our latest creations, but everyone can't wait to see the newest game he churned out.

    So in the end, I don't think it's fair to look at EA as this huge monolithic beast that's 100% evil, and all the poor poor employees as 100% victims. They knew what they were getting into when they applied (or at least they SHOULD'VE done their research). And now they're just getting what they should've expected.

    Not everyone gets paid a huge salary and mega-benefits to work their dream jobs.

    --
    ...Also, I didn't know Buggalo could fly.
    1. Re:A lot of people seem to be missing something... by Anonymous Coward · · Score: 2, Interesting

      I agree with your point that EA's employees (from what I've seen) generally know what they're getting into.

      I work at EA's Orlando studio (Tiburon) and I currently have no complaints about how I'm treated. It was made clear to me that milestones and the end of a cycle will probably be "crunch time" at the time of my hiring. It's also been made clear to me throughout my time at EA that EVERYONE KNOWS crunch time is bad. No one's doing it on purpose. Management does not enjoy high turnover, for obvious reasons that many people have undoubtedly stated above.

      Crunching at the end of a cycle usually lasts about 6 weeks, and only goes to 7 days a week if we're in serious trouble.

      In exchange for my crunching, I get a week off as soon as we ship, on top of my normal vacation. I get a great health plan, 401k, stock options, stock purchase program. I get to not show up until 10am. I get to watch TV and play games at my desk without getting any flack (unless I were to do so ALL day). I get to work with some ridiculously smart people on a great team that wants to do something new and cool every year. And as I've always wanted, I get to work on video games.

      Maybe it's just the way I'm put together, but I'll take ten and a half months of great perks and great coworkers in exchange for really pouring in the hours for the last 6 weeks. I may not *always* enjoy this -- once I have kids I may not be willing to put in these kinds of hours, but for now the scale is balanced for me. I've had several coworkers who were hired, worked a couple of months, and realized it wasn't for them. I've had coworkers who have done it for several years and then decided to try something less stressful. In all cases, there's been no ill will.

      Admittedly, things at my studio seem to be better than at some in EA, and I believe my team is the best at my studio. But this is largely because we've had enormous communication with our managers about how to improve the production process and reduce crunch. It's not easy to change the accepted "way of doing things" at a company as big as EA, but we're slowly improving our processes.

      And one more thing for some of you commenters out there: you can't have it both ways. You can either say EA employees are useless dumbasses who can't make a good game to save their life, or you can say they're good people trying their best under the thumb of evil management. But saying "those poor employees" out of one side of your mouth and "those crappy games" out of the other is just hypocritical.
      Not that I agree with either sentiment, clearly.

    2. Re:A lot of people seem to be missing something... by OoSync · · Score: 1

      AC,

      Did you perhaps attend Full Sail? I'm thinking of applying there and attending their Game Development program. Even if you're not an alumni, could you give me any pointers about their graduates that you've met in "the field"?

      --

      I always get the shakes before a drop.
    3. Re:A lot of people seem to be missing something... by Anonymous Coward · · Score: 0

      And one more thing for some of you commenters out there: you can't have it both ways.

      Sure you can. He who controls the development of a game assumes primary responsibility for its failings. Namely: the manager.

    4. Re:A lot of people seem to be missing something... by Jussi+K.+Kojootti · · Score: 3, Insightful

      You've got a good point there, but I just wanted to point out that if a six week crunch is customary, then 'everyone' definitely does not know that crunch time is bad... A missed deadline once in a while is perfectly understandable, but missing DLs on every project means that they were actually planned that way. Don't fool yourself.

    5. Re:A lot of people seem to be missing something... by Anonymous Coward · · Score: 0

      The end-of-cycle crunch isn't a missed deadline -- it's the 'alpha' bugfixing time. If we still have thousands of bugs remaining, and at our average rate we won't be done in time, then we go to longer hours and six (or seven if things are totally screwed) days. Clearly since we always crunch we need more bugfix time allocated up front, but that's where it's difficult to negotiate with the higher-ups.

      If we convince the execs to add two more weeks of alpha time up front (thus sacrificing two weeks of features) and then we don't NEED that time, we've killed features for no reason. This is the viewpoint of WWStudio management.

      Since executives can't accept common sense (like "more debug time per milestone will equal fewer bugs overall in alpha") without extensive figures to back it up, those of us down in the trenches have to effect incremental changes to the processes and show that these changes are successful.

      I feel like a broken record, but once again I end up with the fact that EA is big, and changing the "habits" of a big company is difficult. It's almost impossible to make sweeping changes without serious momentum behind them. And overall EA *is* working on improving our processes to 'solve' this as much as is possible. The fact that crunch happens EVERYWHERE in the industry doesn't bode well for our eliminating it, but we can certainly lessen and minimize it.

    6. Re:A lot of people seem to be missing something... by Anonymous Coward · · Score: 0

      Having known several people who worked at large game studios--and having gone through the application process in a few myself--I can dispute your claim. EA, and most of these companies, give their prospective employees contracts that lay out an 8-hour work week with generous vacation time. They then demand 12 and 14 hour days and strongly discourage taking any vacation time. So they are not only not telling you what you're getting into, they are outright promising something else in some cases.

    7. Re:A lot of people seem to be missing something... by LeRedBaron · · Score: 1

      I agree with you on some points. I look back to when I was in college and I wanted nothing more than to work on games. And I had read some of the posts saying how it wasn't all rosey and wonderful. And that it was hard work. And I went into the industry expecting to work a lot, but work on things I loved.

      And for the most part, that was true. And most places in the industry have long hours for parts of the project. Some projects it's worse than others.

      But EA is like a whole other place. They are in a different league. And getting worse by the minute.

      When I left EA, it seemed to me that their strategy was to take young talent, run it into the ground and then get rid of it as a problem. Only to replace them with new young talent.

      In my opinion, they really are a heartless machine. Their only concern is profit. They do not seem to care at all about their employees and finding ways to work with them. People who work for EA are for the most part nameless cogs. Resources that they will pay when they are useful, and discard once they have sucked them dry. And believe me, they will suck you dry. Some faster than others. But everyone ends up dust eventually.

      And that is why I disagree when you say EA isn't 100% evil. Imagine someone who tells you to walk and throws you some cash for every step. They keep telling you to walk until your legs are tired, your feet blistered, your throat parched. And then when they see you can't walk as fast as you used to, they leave you with hardly a glance to make sure you won't collapse.

      They get you on board by promising all of these things and dangling carrots in front of you and throwing stocks your way. Which is a big part of why they have a constant stream of new hires coming in oblivious to how things really are. It's hard to turn that down when you are straight out of college. Plus you have this image of EA as the pristine maker of amazing games. So you never think it's going to be nearly as terrible as people describe it.

      Most game companies are probably like 50% evil. Some long hours as a trade off for working on things you enjoy. With fun people you enjoy working with.

      We all talk about working at EA like selling your soul. A temporary place to go. Something to make you a little extra cash. Perhaps a little extra stability in the form of a huge company amidst a sea of smaller ones in a volatile industry. I don't know a single person that truly WANTS to work for EA. Not one that's been there for more than a year anyway. Most of them just don't know how to escape.

    8. Re:A lot of people seem to be missing something... by Rico_Suave · · Score: 1

      I think you just described most salaried employees' jobs.

  82. One EA worker's spouse by whovian · · Score: 1
    has this blog entry on the conditions working for EA.

    Excerpt:
    Now, it seems, is the "real" crunch, the one that the producers of this title so wisely prepared their team for by running them into the ground ahead of time. The current mandatory hours are 9am to 10pm -- seven days a week -- with the occasional Saturday evening off for good behavior (at 6:30pm). This averages out to an eighty-five hour work week. Complaints that these once more extended hours combined with the team's existing fatigue would result in a greater number of mistakes made and an even greater amount of wasted energy were ignored.
    --
    To-do List: Receive telemarketing call during a tornado warning. Check.
    1. Re:One EA worker's spouse by whovian · · Score: 1

      sorry for the duplicate. It's late for me today.

      --
      To-do List: Receive telemarketing call during a tornado warning. Check.
  83. New EA branch opening in Germany. by Zip+In+The+Wire · · Score: 2, Funny

    I got a snapshot of it: The Front Gate Oh yes. Their motto here is "Work will make you free". Marvelous.

    1. Re:New EA branch opening in Germany. by Greg_D · · Score: 2, Funny

      That was a mistranslation, cuz the motto on the front gate of the US offices is: "Here you work for free."

  84. RE: not real big on the "Union!" solution by King_TJ · · Score: 1

    The idea of joining a union sounds great on the surface, but honestly - it hasn't worked so well for most people.

    Think about it... When unions got started, it was in labor-heavy industries predominantly employing the physically tough, though not necessarily high I.Q.

    When you get a bunch of big guys real upset with how they're being treated, and they're not statistically the most likely bunch to sit down and listen to reason - you've got a real problem on your hands. Therefore, their "collective bargaining power" was significant.

    Look at what the unions have done for others, though, such as grocery store workers. Many times, after paying their union dues, they're coming out not so far from min. wage pay. Sure, if they stick with their dead-end job long enough, there's some sort of reward for them (maybe $12 to even $18/hr. or so for cashiers?). But what would these folks be earning if, instead, they treated these jobs as the dead-ends they really are, got more of an education, and tried for higher-paying jobs elsewhere? The grocery store workers went on strike around here not that long ago, and it seems to me - all they really got was stores installing more "self-checkout" lanes so they could get by with fewer employees.

    I see the same thing happening if, say, software developers formed a union. You'd have a bunch of intelligent but relatively non-threatening people demanding pay that the industry wouldn't want to give out. The immigrants, younger folks who just want their first "real job" and other such people would take the positions, and the "union developers" would be sitting around unemployed or underemployed most of the time.

  85. Ugh...more of the same. by fluxrad · · Score: 1

    If they are breaking the law, why are you advocating 'underground' fighting methods. Get them prosecuted.

    A class-action lawsuit is a civil procedure. One that is being taken by the employees of EA. Currently they're in the process of certifying the class.

    Why go to mob-rule tactics immediately?

    What kind of mob rule tactics are you speaking of? Do you consider informed purchasing decisions and letters to C's "mob rule"?

    Then the issue can be resolved, i.e. the laws can be repealed, or enforced. Why go to mob-rule tactics immediately?

    Dicarding the use of the term "mob-rule", why can't both tacks be taken simultaneously? The agenda here is to force EA to change their labor practices. As far as I'm concerned, any action that expedites EA's return to those standards should be used.

    --
    "It is seldom that liberty of any kind is lost all at once." -David Hume
  86. Nope by nwbvt · · Score: 1
    http://www.bls.gov/cps/cps_faq.htm#Ques5/

    Don't believe everything you read. I once saw something saying Bush caused the Cubs to lose to the Marlins last year so that the oil companies could invade France (here is the source if you don't believe me).

    --
    Mathematics is made of 50 percent formulas, 50 percent proofs, and 50 percent imagination.
  87. Yes and no by rsilvergun · · Score: 2, Interesting

    I said what needs to be done, not what is going to be done. We're doomed. Get used to it. People are too selfish, greedy and dumb for there to be any hope. Maybe if it was two out of the three...

    And, yes, reducing the number of people who have no place in society will improve society. People are most dangerous when they're poor, desparate and have nothing to do with themselves. This is where you get guys willing to crash planes into buildings from.

    I'd love to see Chinese style forced birth control, but it's not going to happen. Capitalists aren't stupid. They want plenty of fodder for their factories. Remember WWII? Things sucked for workers until after it, and the only real reason things got better was we killed so many healthy, young males that there weren't enough to go around. Well, you can thank the Baby Boomers for fucking their way back to a surplus population, and the Capitalist Pigs are primed to take advantage of this.

    Do I want Marxism? Hell no. You're never gonna get past the dictatorship of the Proles. Russia didn't, China didn't, and we won't. What I want are lots of individuals who consider the long term, broad based impact of their decisions. Or at least a few with the power and willingness to force the dumb to stop being so dumb. Instead, I get Vatican approved Sex manuals trying to encourage poor dumb fucks to have lots of kids. Thanks Jesus.

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
  88. The way to hurt EA? by StarTux · · Score: 4, Interesting

    My thought on this is to write letters not to EA, but to the sports bodies that license their names for EA.

    If the likes of the NBA, NFL etc cancelled their contracts with EA over this I am sure EA would have to make drastic changes.

    StarTux

    1. Re:The way to hurt EA? by Anonymous Coward · · Score: 0

      Dear NBA and NFL,

      I will never buy games you licensed to EA again, if you don't stop abusing your employees.

      StarTux

      In reply:

      Dear StarTux,

      Our employees at the NBA and NFL are millionaires with plenty of time off during off season. Regarding NHL, we, the management, cannot afford to pay hockey players millions like we used to. This is why we're locking them out this season or as long as it takes. Please kindly ask them why they deserve the millions in salary, while we can't afford to pay them.

      The NBA, NFL, and NHL

    2. Re:The way to hurt EA? by c0dedude · · Score: 2, Informative

      They use damn child labor and sweatshops for their garments, you think this'll bug them?

      --
      Since when has this country used intellectual elite as a pejorative term?
  89. Re:Screw this, I'm off to work in fashion, darling by Anonymous Coward · · Score: 0

    you'll get the same male:female ratio in public relations or advertising.

    the only men left in these industries are spineless or homos.

  90. Excerpt from the article by ComputerSherpa · · Score: 1
    EA deeply wants to be viewed as an entertainment company, not a software/technology company. They believe this would increase the value of their stock because, by the standards of entertainment companies, EA produces revenue very reliably. Moreover, there is a nagging sense of frustration that EA is not given enough respect by either Wall Street or the man on the street: companies like Pixar and Apple have much greater name recognition amongst those over 40, but in fact, EA is substantially bigger in market cap than Pixar and Apple combined!

    That's because people over 40 don't play games. Duh. They buy computers and they watch movies, but they don't play games. That's not a law, but it is a trend.

    --
    Information wants to be anthropomorphized!
  91. Re:I feel that the professor let his students down by paranoidia · · Score: 2, Informative

    I just wanted to let you in on a little insight about the professor who wrote this article, since I know him personally.

    He teaches a class at CMU called Building Virtual Worlds, which I'm in. The class is a boot camp for the ETC (Entertainment Technology Center) majors to get them to learn how to work in groups under extreme time requirements. Students put easily 40-60, and usually up to 80 hours into this single class. When EA came, many of the students were talking about the crazy time requirements for there and how it was just like the BVW class.

    But the Prof never really talks about EA in class or during discussions and doesn't try to influence anyone at all. It's more of a real world experience thing for him than a 'this is how it should be'. Even though the class is also really time intensive.

    But this prof is also a brilliant guy for his ability to get people to really want to work really hard to create something. Grades don't really matter to him, just creating something new, different, and that pushes the limits of what's has never been done before.

  92. Re:I feel that the professor let his students down by Anonymous Coward · · Score: 0

    "Grades don't really matter to him, just creating something new, different, and that pushes the limits of what's has never been done before. "

    Believe me, you don't know him well enough.

  93. Hmm, I wonder why? by xenocide2 · · Score: 1

    22 percent of the workforce is female. This is both an accomplishment and a hinderance. Its pretty obvious that EA's policy is family unfriendly. Why else would they move toward new college grads, with a stated quota? I wonder what happens to a member of the 22 percent who becomes pregnant.

    --
    I Browse at +4 Flamebait

    Open Source Sysadmin

  94. Re:I feel that the professor let his students down by Anonymous Coward · · Score: 0

    Sounds like exactly the kinda of snake oil that has no place at CMU, if CMU still wants to be taken seriously.

    We kicked the last "corporate prep 'boot camp'" out of my school a couple of years ago. Utter bullshit. think again.

  95. Inaccurate Retail Income by Karr · · Score: 3, Interesting

    In his "Basic Facts about Video Games" section he states that retailers keep $17 of a $49 game, with the caveat that this is an "approximate breakdown." As a retailer, I can assure you that this is "approximately" DOUBLE the actual average amount a retailer receives, including co-op marketing funds. That said, there's a pretty big slice of pie missing--I wonder who ate it?

  96. This pattern is not just the gaming industry... by constantnormal · · Score: 1

    ... pretty much every industry on the planet operates this way. So long as people continue to make price the highest criteria on their purchases, quantity will ALWAYS beat quality.

    And that's what drives this kind of thing -- producing the most product for the least cost. So long as John Q. Public is willing to purchase a suboptimal product for $9.99 over an outstanding product for $12.00, this will be the state of affairs.

    It's why Microsoft truly fears any sort of rational examination of Open Source software. If it were to be recognized by a significant fraction of the customer space that it is possible to perform the same function that they spend $$$ to do with Microsoft products, the party's over.

    Ultimately this is what's driving the exodus of high-paying jobs to countries with replacement skills. The relative qualities of the workers doesn't really matter.

    All that counts is where can a working product be delivered cheaper. And if the folks making the decisions can get a better product for less $$$, that's nice, BUT IT REALLY DOESN'T MATTER.

    And all this IS simply a matter of free choice by the almost-sentient dominant species of this world. If we chose to make our purchases using ANY other criteria than price as the overwhelming driver, then the free market capitalistic system (I think I've covered all the bases) would home in on a different behavior.

    You can make a case that our current economic systems result in banana republic style of governments, with 99% of the wealth concentrated in 1% of the population. The only reason nations have developed middle classes is that early on, the economic development was driven more by exploiting natural resources than by exploiting people, and there were sufficient natural resources to allow a middle class to thrive.

    One could almost say that the development of human societies must go through an initial stage where people are exploited to collect resources, until a viable machine technology allows people to exploit natural resources with less effort, until finally intellectual activity is the high-cost component, and it is ruthlessly exploited.

    Wonder how the top 1% will manage to exploit AI's?

    1. Re:This pattern is not just the gaming industry... by Anonymous Coward · · Score: 0

      It's why Microsoft truly fears any sort of rational examination of Open Source software. If it were to be recognized by a significant fraction of the customer space that it is possible to perform the same function that they spend $$$ to do with Microsoft products, the party's over.

      This is mostly false. Please leave the MS hate at the door. I have been 'trying' the open source versions of MS products lately. Simply because I am being cheap right now. In some cases open source wins. But most of the time MS has a MUCH better polished product on its hands. Most open source looks like a bad remake of a MS product. If I had the 400 bucks for Office I would buy it instead of even dicking around with openoffice. Why because I *KNOW* it works. Openoffice is still an unknown quantity and I have already crashed it twice (in two hours of use). I have not crashed ms office in probably 7 years.

      It is is my ONE irk with open source. *IF* MS is such a bad company why does EVERYONE try to copy them? Even down to swiping the default icons that show on desktops and toolbars...

      Take the IE browser. For a LONG time it was *THE* browser to have. Everyone wanted a port to their system. Why would people want something that is now considered 'buggy' on their system? Because compaired to what else was out there at the time it ROCKED. Now it is not as good anymore. As MS made one bad move. They stopped inovating. They did not listen to their mantra of inovate or die. It is QUITE ingrained there btw.

      I have seen MS's source code (mfc atl crt...) and guess what it is not THAT bad. Now some open source projects you are lucky if you can actually figure out what the hell they are doing.

      Now I am not saying open source is bad. I am saying I have seen projects where the dude must have been drunk when he was coding it as he is lucky it works. There are other projects out there where MS needs to watch them if they want to compete with them...

    2. Re:This pattern is not just the gaming industry... by Colazar · · Score: 1
      Actually, most retail industries have room for two successful strategies:

      Lowest price, low quality is a winner as you said

      Higher price, highest (perceived) quality is also a winner.

      If you are in between those two (average price, average quality), you are either doomed, or will end up moving towards one of those models.

      I could give lots of examples, but the first one that comes to mind is computer hardware manufacturers. The two companies that consistently make a profit are Dell (which follows the first model) and Apple (which follows the second).

      As for whether one strategy is more successful than the other, the results tend to be mixed. But, high price, high quality seems to be the more stable of the two *if* you can manage to convince your customers of your quality in the first place, because it tends to be harder for competitors to move into that space.

      --
      He decided to just watch the government, and kind of scale it down to size, and run his life that way. --Laurie Anderson
  97. Re:I feel that the professor let his students down by Guppy06 · · Score: 1

    "How could the professor not enlighten his students..."

    "Please, Fry, I don't know how to teach! I'm a professor!"

    Seriously, his job isn't to teach, it's to accumulate tenure. Who cares what the paper is about or the point of view it takes so long as it's a paper and his name is on it?

  98. Where did the second world go? by Anonymous Coward · · Score: 0


    I agree, exactly the same has happened in my country during the industrial and post-industrial era. But I can't resist to nitpick.

    Currently, there is no "second world" left, since that term was used to describe the communist part of the world. Yes, it can be argued that China is still left as a the forefront of communism, but anyone who has ever visited or researched China since 1990 realize that for all practical purposes, China is ultra-capitalistic. Also, when using the term third world as in "moving jobs to the third world", it usually implies jobs which are moved to... Right, China.

  99. I go to college specifically for Game Design by Beowulf_Boy · · Score: 1

    I'm currently enrolled at Shawnee State, and my degree title is something along the lines of "Game Design and Engineering Technology"

    Its a degree specifically designed to make me look better to game companies. Truthfully, I don't want to work at one, but its some damn interesting classes, and hopefully I'll find a job in a industry similar to game design.

    My courses consist of alot of CS classes, with a spattling of art, such as 3d animation, drawing classes, things like that. I have to take alot of physics classes (I would assume for writing physics engines and what not).

    I am enjoying it very much, I actually switched to this major from Computer Engineering because I really disliked Electronics and similar classes, it just wasn't what I wanted to do with my life.

    Hopefully I will be able to get a job doing what I want, preferably a tech job at a small company as a sysadmin, and with my art classes, I shouldn't be a half bad web designer and what not as well, as well as being able to write the occasional needed custom application.

  100. yvan... by Anonymous Coward · · Score: 0
    This paper reminds me very much the Navy/Army recruitment pitch.

    Yvan eht nioj!

  101. Re:why is Crunch Time even part of the project bud by Maul · · Score: 1

    There are, unfortunately, tons of young CS grads and similarly skilled young people who would kill for the chance to work in the video game industry. This is why EA and many other game studios continue their practices of working their staff to death for less than stellar pay.

    --

    "You spoony bard!" -Tellah

  102. Can't agree more... by pVoid · · Score: 2, Interesting
    One of EA's major strengths is in management of people and process.

    No matter what the behaviour of the previous slashdotters might have been, and I do mean whatever - they might has well have set their boss' office on fire - management and HR failed when they blatently lied to him and said everything was ok up until he got yanked in for his 'last straw'. (c.f. previous slashdot post which I am too lazy to get a link for)

    People at EA work long hours, in large part because of their great passion for making games.

    Also, I just *have* to add to this comment. Nobody... *Nobody* works long hours because they have great passion for making games. In fact, a great passion for should be officially added to the dot-com buzz word dictionary. Any programmer who has a smidgen of real world experience - and this generally rules out most academics - knows that working overtime and long hours is a guaranteed way of killing any passion and productivity you might possess.

    Any hours of sleep you skip are hours of sleep you borrow. They're not free. ever.

    This academic reminds me of why I hate academia... complete lack of understanding of what real programming is. And a complete ass licking of major industry players to get a pay-cheque, contributing to the perspective that students are always wrong... I am sure he went in there, like a prof looking at his 'lowly' students, looking at these people getting reemed and thought to himself that they deserved it. Not giving any consideration to the fact that these are professional adults who do this for a living.

    The arrogance of academia never ceases to amaze me.

    Djikstra himself said it so well: "Computer science is as much about Computers as Astronomy is about telescopes".

    The inverse corolary to that is: software engineering doesn't have much to do with algorithmics and pretty much any discipline tought in university. And unfortunately, academics are in no position to judge this.

    1. Re:Can't agree more... by samael · · Score: 1

      Depends what you mean by 'long hours' - my brother works for a games company, and while crunch time sucked, he _normally_ works 10-11 hour days, purely because he wants to help produce great games and _loves_ his job.

  103. Why would they? by ishmaelflood · · Score: 1

    EA's objective is to sell games and make profits. IF their profits increased by promoting the names of the designers then I'm sure they'd do it.

    My guess is that they tried it, got zero benefit, and decided to devote that marketing budget to something that worked.

    Let's face it, there are very very few game designers who have any mass following. To build up a following would require time, not something that is likely to be tolerated in a publicly quoted company these days.

    As for peons. Um, well, I guess that is the truth. Working with brains and keyboards, instead of muscles and ploughs, does not, by definition, change your status. If your job involves working on someone else's ideas, with their tools, to their timeframe, then objectively aren't you a peon? Damn, am I?

    1. Re:Why would they? by Anonymous Coward · · Score: 0

      Peons? kekekekekke

    2. Re:Why would they? by AndroidCat · · Score: 1

      One problem with building up names is that unless you lock them in with binding contracts, they can always go elsewhere and take that value with them. At the time, the new EA was trying to attract the names from other companies.

      --
      One line blog. I hear that they're called Twitters now.
  104. "They can't find work in their field" by ishmaelflood · · Score: 1

    They can't find work in their field (all jobs outsourced)

    Why not?

    For that to be true there would have to be ZERO jobs in that field (however you define that) in the country.

    Usually when people claim this they mean they would have to move, or take lower pay than they think they're worth, else they aren't qualified (in a general sense) to work in that field anyway.

    FWIW every new job I have ever had has involved me moving, from a minimum of 200 miles, to a maximum of 10000

  105. Re:why is Crunch Time even part of the project bud by LordWill · · Score: 1

    I'm doing little more than guessing, but the game industry probably lives on the deadline. If they have to announce that a game will be late, they might miss the Christmas buying season and terrible things happen to your company stock when the next cash cow is stuck in the stall.

    So, they'd rather pay for crunch time than have the game ship late.

  106. People don't RTFA? by Lothsahn · · Score: 2

    You must be new here...

    --
    -=Lothsahn=-
  107. Re:I feel that the professor let his students down by Anonymous Coward · · Score: 0

    No, the students already want to work hard to create something. For many, this is their first go at an industry they are interested in. I took the class, I didn't feel motivated by Randy at all. He came off like a used car salesman, providing flash and glitter on a specious vehicle. What he wants is the credit for your achievements. I put in the hours because I liked the work - and left the rest of my life to suffer. The class is definitely "real life". It all depends on what you're willing to sacrifice. One thing I pleasantly sacrificed was talking to Randy too often. He gave me an A anyway.

  108. Re:I feel that the professor let his students down by Anonymous Coward · · Score: 0

    I'm not sure he's brilliant for providing an opportunity to do something in a classroom that people gather to do on their own. I know him personally as well, and in my experience, he's a slimy arrogant asshole who is completely ignorant on how to handle himself on a social level. Don't get me wrong, I loved the BVW (Building Virtual Words) class -it was the best class I ever took, but that was inspite of the professor.

    I feel dirty even calling him professor. He didn't "teach" us anything. The students were the teachers in that class. The students were even the ones who graded each other! All Randy did was schedule the class and make the class official. I think that any one of the students who took the course could have done a far better job at teaching it.

    I've also had the painful opportunity to work with Randy Pausch in other classes, and I only wish he was as uninvolved in those courses as he was in BVW. Some students praise this man because of BVW, but to those students I say take a step back and think about your praise. Is he actually "teaching" you anything? Or is he just reserving a room.

    As for the crazy hours (which when I took the course he constantly belittled the reported hours and told the students that they weren't really putting in 60-80 hours of work on his class but closer to 20-30 hours if that), putting in 80 hours a week on a class is in fact crazy. I did it myself, and I'd do it again -but only for a class that I was passionate about. Those kind of hours should be more accepted in a classroom setting. You are putting your own money into your education and it's only good business to get as much out of it as you can. Eventually you will have to leave that academic environment and go out into the real world, and when you accept putting in 80 hours a week for your living, you accept 80 hour weeks for life. That's no life.

    I don't care what you do, but when you're constantly putting in 80 hour weeks for your job, there's no amount of passion that will let you sustain that sort of work load for long. This is a lesson that Randy Pausch and EA must learn. For his students sake (as well as EA employees) I hope that they both learn this lesson soon.

  109. I know/knew Randy Pausch by Anonymous Coward · · Score: 0

    I took 3 classes from Randy Pausch when I was an undergrad, before he went to CMU. Randy's classes were some of the coolest classes there were - he really liked what he was doing and it made me want to get up for a 9:30 class, something I rarely did in college.

    That said, Randy's classes were *hard*. His projects were brutal. He told the students that his class was hard on day one at least 10 times to make sure that they got the point. Some people, this rubbed the wrong way. Some people like myself thrived on it. There was no "busy work" in his class but there was a ton of work.

    Randy ran a VR/UI lab, and if you were a grad student who wanted to get into his research group, you got a manual for python (this was 10 years ago, python was not ubiquitous) and the VR system and were told "make something cool. You have 48 hours." If you were the type of person who could just grab a manual and make a really cool demo in 2 days you were set and that's Randy's type of person. If that type of thing turned you off you worked for another professor, no hard feelings.

    If you're the type of person who did well in Randy's classes, or could cut it in Randy's research group, you probably would do well at EA. The stuff he was doing back when I knew him was way cool, but he expected a ton from people. Since they liked what they were doing, they usually delivered.

    Just figured knowing something about the author of the paper could help put it in context.

    -Fred

  110. EA and CMU - similarities by Anonymous Coward · · Score: 0

    I went to CMU, I was in one of their Master's programmes targetted at industry, IT consulting in my specific case. I am posting AC because I will be free to tell things I would not otherwise be able to.

    Let me tell you, high stakes activity, whether it be Wall Street or consulting or academia like at CMU is abrasive. No room for Mama's boys here, and certainly no one is going to tolerate you if you want time out for your optimum "Work-Life balance".

    All deadlines I knew at CMU were crunch deadlines; you either swam or you sunk. Quite true, it could possibly burn you out at some point, but you signed up for it didn't you?

    I've gone 60 hours without sleep at CMU trying to beat deadlines, until I learned that life was a lot easier if I micro managed my time. With a regular 14*7 schedule in place my work-life balance was much better than 21*3 + 10*4

    CMU will push you hard, and if a CMU professor says it's going to be hard work, the students know the drill. The document was not intended for Slashdot, so stop complaining that it appears neutral. CMU does not prepare you for a soft career, and the students know it. Most employers who come to CMU are like EA. Ever worked on Wall Street? You'll be wishing you were in EA after a stint in a wall-street firm.

    Ever seen a recruiting poster for the Army? Do they promise you a soft life? Can you complain if they send you out to get your head shot off? Why complain about CMU or this document then?

    1. Re:EA and CMU - similarities by cheeni · · Score: 1

      Someone mod the parent up, it's spot on...

  111. That's not how Silicon Valley became what it is by Anonymous Coward · · Score: 1, Insightful

    Yeah, that is how capitalism works, and poor treatment of workers shouldn't be tolerated (by the consumers, or by the workers). But if you need a job, and jobs are hard to find, what do you do?

    Back in the Old Days(TM) there were groups called Unions, groups of workers who decided they had been fucked by the bosses for long enough, and it was time to get some fairness.

    Unions were for groups of workers who, traditionally, were not very well educated and could not easily be expected to develop their own businesses, and were in jobs that involved manual labor that required very little skill.

    On the other hand, at technology companies that create things, the best thing to do is grab a group of colleagues and start your own business.

    That is why Silicon Valley became successful.

    In the 1950's, the co-inventor of the transistor, William Shockley, and winner of the Nobel Prize, was dissatisfied with his employer, Bell Labs in New Jersey, and headed back to his alma mater, Caltech (formally, "California Institute of Technology" in southern California), where he got in touch with a Caltech grad-school alumnus named Arnold Beckman, who had founded a measurement company called Beckman Instruments, and who offered to fund Shockley's future research and development in commercializing the transistor. (Because Bell Labs was a public monopoly, it may have been prevented from legally commercializing its work, just as another Bell Labs invention, Unix (TM) could not be commercialized. But that's just a guess). Because Shockley's aging mother was living in Palo Alto (in northern California), Shockely decided to move there, and Shockley Semicondutor Laboratory, a divison of Beckman Instruments, was founded.

    Shockley personally recruited a bunch of research scientists to help him, but he proved to be a terrible manager, eccentric, and erratic. In other words, an a--h-le. He pissed them off so much that eight of them decided to leave and start their own company. These 8 men (derided later by Shockley as the "Traitorous Eight") sought venture capital funding from Sherman Fairchild, an East Coast guy who had founded a camera and instrumentation company.

    Thus Shockley Semiconductor Laboratory begat Fairchild Semiconductor with 8 disgruntled employees.

    But not all was happy at that company either. Gordon Moore and Robert Noyce, two of the Traitorous Eight, would leave to form a little company called Intel. Jerry Sanders and other disgruntled employees would also leave Fairchild Semiconductor to forma a little company called Advanced Micro Devices.

    After Intel successfully IPO'd, one of its employees, Mike Markkula, became quite wealthy in the process. He decided to pour money into a little project produced by two guys named Steve (Steve Jobs and Steve Wozniak) seeking funding, and thus created a little company called Apple Computer.

    Another Traitorous Eight alumnus, Eugene Kleiner, left Fairchild to create a venture capital company which provided initial funding for about 300 technology firms -- little companies like AOL, Sun Microsystems (creators of Java) , Amazon.com (booksellers), and ...(you guessed it) Electronic Arts.

    There are hundreds of companies, if not thousands, that have spawned off in the Silicon Valley in this way, tracing their original ancestral roots to Arnold Beckman and William Shockely. Why? Because technical employees are smart enough to realize that their intellectual capital produces a company's success, and if the company doesn't like them, those employees can become the compeition. They don't need unions.

    In many cases, unions are the antithesis of innovation and subject to abuse and corruption.

    In California, the Longshoremans Union (which controls the unloading and loading of ship along the entire California Coast) refuses to modernize a

  112. Devils Advocate? by Mr.Oreo · · Score: 0, Troll

    Everyone here seems to think every large company except for Google is evil and controlled by the devil and hungry for souls and dollars.

    I am a programmer for EA. From what I've seen the managers at EA take overtime very seriously, encouraging people to leave when they (the managers) do, and when there is overtime, the managers are always there with the troops to make them as comfy as possible.

    I absolutely love my job at EA. I've worked as a construction worker, tree planter, telemarketer, tech support rep, retail sales rep, and a parking garage attendant; There are a LOT of shittier places to work than EA.

    People who don't like their job at EA probably just hate the games industry in general. The problem of overtime isn't a problem with EA specifically, it's a problem with the games industry in general. You think the guys at Id or Valve don't work the insane hours we do at EA? Hell, the probably work longer hours. Painting the picture of EA as a meat grinding faceless corporation is a cliche here on slashdot. Thats what the games industry is. When a marine is shot, you don't hear people blaming the marine corps do you? People get shot in wars! People work long hours in the games industry!

    90 hour weeks are insane, and I'm not defending any company that would put that upon their employees and I certainly wouldn't disagree with someones decision to leave a company they were unhappy at, for any reason.

    EA is probably one the cushiest places to work in the games industry. I'm sure cushier places exist but they are most certainly not the norm. If anything, EA sheilds you from the games industry. They allow you to work, and have the money to do everything in their power to ensure you're working at your maximum potential.

    Peoples experiences may vary, but I think everyone should remember that an individuals experience at a company is defined by the interaction of the individuals around you. My experience at EA has been a dream so far, simply because of the professionalism of my team/management. A lot of people in my studio have come from all over the industry, and say that of all the places they've worked, EA is the most sane. If you want to work in games, EA is your best bet. If someone had a shitty experience at EA, well that's no more likely to have happened than at any other game development house.

    As stated earlier, I've worked for much more soul crusing companies. Think a 12 hour day is long? Try a 14 hour day planting trees. No games room, free lunch, and $1200 chair. Think crushing bugs is tedious? Try reading a sales pitch to 800 people telling you to fuck off over the phone. Think the pay sucks? Try working scab labour flagging traffic for 10 hours a day at $12/hour. I've done all of the above, and anything they've thrown at me in the games industry is a walk in the park, and should be for anyone else who can appreciate how lucky they are.

    There are a LOT of shittier jobs to be doing, and a LOT of shittier companies to work for. The idea of an entire corporation that agrees and works to march people to madness for money is rediculously biased. Remember that a corporation is a collection of people just like me and you, and your experience is only as good as the people around you. EA hires the best people, which explains my awesome experience so far.

    Lets fight the forest fire before we complain about lit matches.

    --
    - Mr.Oreo
  113. I'm sorry, we're not missing anything. by Malkin · · Score: 2

    I am a Lead Programmer in the game industry. I expect quality work from my people. I don't care how brilliant my programmers are -- a programmer on hour 60 is not doing quality work. If an employee of mine is on hour 60, it is because I screwed up.

    I don't care if this is someone's dream job. I don't care what they've heard about the industry. It doesn't give us the right to abuse them. That's ridiculous. These are human beings, and they deserve to be treated as such.

  114. "Simple common sense" my ass by Dogtanian · · Score: 1

    Simple. If you get rid of management, where do the people who worked for that manager go? They are sitting idle and a burden to everyone at that point.

    This might be a radical idea to you, but...

    You plan in advance. No, really.

    You decide who everyone will be working under in future, and how the company will be organised after the manager(s) are rearranged/let go/whatever.

    Or do you propose that *everyone* beneath a manager is sacked and rehired every time a manager is moved, or management structure changes?

    I doubt it. So what on earth is the problem with restructuring management to (e.g.) make it more efficient *without* sacking every non-manager? You simply plan ahead.

    The company is in the shit if a senior manager quits. Are they going to sack everyone?

    You made an assertion and proclaimed it "simple common sense". No it isn't; to be that confident of something it has to be blindingly obviously true in every case ("Setting yourself on fire is a bad idea"). Your use of it is closer to the Einstein definition; if it was "simple common sense", how come I spotted the flaw in seconds?

    And the fact that you cut a single job that is quite important to the business (despite what the common Slashdot groupthink is) and left many worker bees is completely pointless to cutting back in the first place. Managers are damn important to a business.

    Just because *some* management is necessary (*that's* "simple common sense"), doesn't mean that *all* management is necessary. If it was necessary management, they wouldn't (or shouldn't) cut it. Doesn't mean to say that some businesses don't have unnecessary layers of management.

    I might be totally wrong here, but does your argument stem from considering management more important than "workers" (i.e. non-management)? Being in a position of authority does not necessarily make someone more important. Of course, I don't dispute that (in any healthy company), a senior manager is more important than a bottom-of-the-hierarchy worker. On the other hand, management-for-the-sake-of-it may be able to be trimmed without affecting productivity, which suggests that they weren't important.

    It depends how well set-up your company is.

    I can't make /.'ers see through their bias, so I give up. Go back to reading Dilbert and purchasing "anti-establishment" t-shirts and posters.

    I suspect you're going to write-off this post as another anti-management rant. Actually, it was an anti-blind-assertion rant, but don't let that stop you complaining.

    --
    "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
  115. Why I was boycotting EA even before this scandal by danila · · Score: 1

    I really don't buy EA games, I just pirate them. This is not done as a sign of support for these poor programmers, no, this is done as a sign of my annoyance over the corporate brand-building fucktard, who decided that their retarded slogan "Challenge everything" deserves to be beaten into my brain by sheer repetition, probably in hopes that I would then become a lovely loyal EA-buying customer whore.

    Fuck this, morons. As long as you make it impossible to avoid playing this annoying clip, I am not buying a single EA game. All other game developers have intros, publishers usually have them too, but
    a) pressing Esc during startup allows you not to play these
    b) their are not as fucking annoying
    c) those companies are rather small and so I am not subjected to this crap for so many titles

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    Future Wiki -- If you don't think about the future, you cannot have one.
  116. That's why communism is just as needed today by danila · · Score: 2, Interesting

    Many people believed that the collapse of Soviet Union meant that capitalism won forever (one of them was that retard Fuckuyama). This is blatantly wrong and it should be obvious to Americans. These are the very same problems that people faced in 1900s, 1910s and 1920s, it's just that it's not very common you are allowed to speak about it. Labour conditions were abysmal in many industries for many decades, EA is not really such a deviation.

    The solutions to these problems are the same as ever. A temporary solution is the creation of a welfare state, a la Scandinavia, where the "national mission" is to make life fun and enjoyable for everyone by collecting enough in taxes and spending it generously (and smartly) on welfare. A better solution, the one which unfortunately was indefinitely postponed, but is inevitable anyway, is abandonment of all private property, which is the only way to destroy the alienation of people from the fruits of their labour, which is the only way to make people free.

    Don't despair, it will come. We blew the chance we had in the USSR, but it will come "real soon now". Don't lose hope.

    P.S. I intentionally didn't try to explain why it will come, because that's a wholly different (and very long) discussion.

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    Future Wiki -- If you don't think about the future, you cannot have one.
  117. Is it just me or did I hear a PR parrot? by TheHawke · · Score: 1

    This so-called professor just pretty much repeated, verbatim, what the PR and HR depts at EA have been touting all along. He simply just wrapped it up in a nutshell and put a coat of Turtle Wax on it.

    Hrmf.. It might as well have been one of the 3-inch ringbinders of PR policies and procedures (Vol. 1-100) published, instead of this guide that's full of sickly-sweetness that every PR PHB, peon, manager, and interirm aspires to.

    It just makes me sick seeing this tome that he wrote. *trashes it and washes his hands.*

    IMHO, Odds are that the students in his classes have to do to pass is simply parrot back to him what he is teaching.

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    First rule of holes; When in one, stop digging.
  118. CMU Curriculum Suggestions by Anonymous Coward · · Score: 0

    As far as I can tell, the value of going to a university is to learn theory --- you'll learn applications in industry anyways. If CMU sets up a curriculum, as the paper suggested, designed to teach students "Microsoft Project" "version control" and centered on "internship and/or co-op" programs, won't the students be better off going into industry, and learning all of these things there? They'll learn them just as quickly, and be paid (rather than paying) for it. The critical thing about a university education, to me, is learning fundamentals. So if I'm going into games, I'd like an in-depth knowledge of computer architectures (so I can better optimize my code), linear algebra (for all the 3d), physics, differential equations (physics engine), some control systems (making things work in the physics engine), AI (smart opponents), and so on. I'm not sure, but the curriculum CMU is implementing sound strictly worse than skipping college, and going straight for industry. You'll have an edge over the MIT theory people for the first 4 years, but then they'll know everything you do, but you won't know much of what they do.

  119. Pausch praises mismanagement by sean.geek.nz · · Score: 1

    Good management lets you predict how much time will be required, and set your deadlines and resourcing right.

    So it's ironic to see Pausch documenting in detail such bad management practices, and then stressing how important "good management" is to EA.

    Of course, exceptions happen, and unexpected things go wrong. And so inevitably long hours will be needed by some people sometimes. But a good manager who learns that people worked the weekend should be saying "Oh no, what went wrong?" and not "Great!".

    Sean

  120. Renderware by pommiekiwifruit · · Score: 1

    Renderware is owned by EA. They can choose who uses it.

  121. Sweatshop-free licensed products by marxmarv · · Score: 1
    How successful have the "sweatshop-free" drives been in other sports products?

    -jhp

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