Especially when the post directly below this one was scored as informative, and says essentially the same thing. Maybe they picked the wrong post to call redundant?
Look up some videos of Daigo Umehara playing Street Fighter. Many people underestimate the level of intellect that goes in to playing Street Fighter (playing it well, anyhow), and I guarantee he's smarter than you.
No, I'm a programmer; I was referring to the fact that there are individuals working as programmers who only touch abstract Java code, and have little knowledge of how computers work.
What I meant was, without a lot of computer knowledge you can still land a job as a programmer these days; believe me, I work with several such individuals.
Obviously in today's abstract and web based software industry, an understanding of computers isn't as necessary to program as it used to be on a day-to-day basis, however every programmer should still be required to know these things. A mechanic that only knows how to change your oil and rotate your tires wouldn't be a very useful mechanic; the same logic should apply to developers.
"We actually view the second sale market as an opportunity to develop a direct relationship with our consumers, and with Online Pass everyone has access to the same premium online services and content regardless of how and where you buy the game."
No, you dumb twat, that's how the old model worked; this new model just sucks. If you're really that worried about making more money off used games, just add more advertisements to your sports games; I'm sure most of your fans will just find this more "realistic." "Develop a direct relationship with our consumers?" What kind of relationship would that be? The kind where they bend over and you **** their brains out?
Halo: Reach isn't being made by Bungie, it's being made by 343 Studios, a MS Game Studios company that broke off of Bungie to continue working on Halo related products.
At least with a PC, there are methods to hack around this (even WoW has private servers, illegal but they're there), but now you see part of the actual total-cost-of-ownership for that console.
They have that for Xbox as well; it's called xbconnect.
Too bad this wasn't a surprise and they didn't take anything away from the customers. Who seriously avoids buying a game because in six years official multiplayer support might be cut (and I emphasize "official" because there are still ways to play this online).
This is a poor analogy. People can continue to play the game, and they can continue to play online through tunneling software. It's been out for six years now, MS doesn't need to continue to pay to keep the servers up for the small handful of people who haven't moved on since 2004.
Too lazy to turn it off, but not too lazy to come in and complain?
Especially when the post directly below this one was scored as informative, and says essentially the same thing. Maybe they picked the wrong post to call redundant?
and twitchy shooters
Look up some videos of Daigo Umehara playing Street Fighter. Many people underestimate the level of intellect that goes in to playing Street Fighter (playing it well, anyhow), and I guarantee he's smarter than you.
the fox news article I read earlier
That's all anyone needed to see...
OP's post title: "wait for SP2." Who missed the point?
Right after "News for Nerds."
The API is for developers, not Apple fanatics.
The US Air Force alone purchased over 2000 PS3s for this feature, not to mention all the universities that purchased them.
You say that now, but you'll feel differently when someone steals your maple syrup.
No, I'm a programmer; I was referring to the fact that there are individuals working as programmers who only touch abstract Java code, and have little knowledge of how computers work.
What I meant was, without a lot of computer knowledge you can still land a job as a programmer these days; believe me, I work with several such individuals.
Obviously in today's abstract and web based software industry, an understanding of computers isn't as necessary to program as it used to be on a day-to-day basis, however every programmer should still be required to know these things. A mechanic that only knows how to change your oil and rotate your tires wouldn't be a very useful mechanic; the same logic should apply to developers.
"We actually view the second sale market as an opportunity to develop a direct relationship with our consumers, and with Online Pass everyone has access to the same premium online services and content regardless of how and where you buy the game."
No, you dumb twat, that's how the old model worked; this new model just sucks. If you're really that worried about making more money off used games, just add more advertisements to your sports games; I'm sure most of your fans will just find this more "realistic." "Develop a direct relationship with our consumers?" What kind of relationship would that be? The kind where they bend over and you **** their brains out?
The story of his Blackberry with custom security protections immediately came to my mind when I saw this as well.
Halo: Reach isn't being made by Bungie, it's being made by 343 Studios, a MS Game Studios company that broke off of Bungie to continue working on Halo related products.
I seriously doubt a large number of people play those games regularly.
At least with a PC, there are methods to hack around this (even WoW has private servers, illegal but they're there), but now you see part of the actual total-cost-of-ownership for that console.
They have that for Xbox as well; it's called xbconnect.
Too bad this wasn't a surprise and they didn't take anything away from the customers. Who seriously avoids buying a game because in six years official multiplayer support might be cut (and I emphasize "official" because there are still ways to play this online).
This is a poor analogy. People can continue to play the game, and they can continue to play online through tunneling software. It's been out for six years now, MS doesn't need to continue to pay to keep the servers up for the small handful of people who haven't moved on since 2004.
Not many people play the same game online for six years, so I doubt many people even care.
You legally paid for the game, not the servers it used for connecting players.
I couldn't help but notice you failed to mention any other countries with better libel and slander laws.
Hasn't Valve been lacking manuals for some time now? Don't think I've ever heard anyone complain about it either.
You go back to WoW and get neither, obviously.
I believe what's being referred to is "games for gamers," not "games for casuals and stay-at-home moms."