Anyone played the Playstation RPG Xenogears before? The game has some very interesting issues brought up on Nanomachines... and their potential for abuse.
1) Get Jon Katz to write a book full of book reviews and post a topic about it on Slashdot.
2) The amount of trolls accumulating around that single topic on Slashdot will be so intense that it creates a giant gravity field that sucks everything in the universe together.
3) The universe is saved from flickering out into nothingness due to endlesss expansion! No dark matter required, yay!
I can imagine how future nanomachines would work. It wouldn't matter how much the viruses and bacteria evolved to avoid traditional antibiotics. Get a sample of the offending invader, program its profile into the nanomachines, send them on seek-and-destroy missions.
On this site it asks the question "What would yo do for a Nintendo GameCube? Eat slugs? Dive into a pile of Yoshi doo?"
Hmm, no thanks, I think I'd just pay $200.;-)
I would like to see a strategy game where you are not some omnipotent overmind who controls everything at will instantly. Before battle you would form a general strategy for everyone. You'd be a general in a tent behind the lines during battle. Groups of units would be controlled by AI commanders. You could send orders via couriers, but it would take a while for them to reach the units. I'm not sure if it would work, but it sounds interesting.
If and after we subdue the Taliban, wax Osama and clean out the major terrorist networks out there, do you think the US could eventually kill this new legislation because we wouldn't much need it anymore?
(btw - I don't believe that there are unlimited numbers of potential Osama Bin Ladens out there. If there were, they'd be at his side right now.)
Anyone who argues "Oh, I don't care if they invade my privacy, I'm not doing anything illegal." should watch the movie Enemy of the State. At first Will Smith has that exact same attitude, until the middle of the movie where he spins it around to "That's... None of your damn business! Leave me alone!"
Amazing what NASA can do when they don't use the English system of measurement!
Re:Rampant Problems, non-exclusive games, DOA3
on
Crashing Xbox Kiosks
·
· Score: 2
Yes, DOA is indeed shallow, if compared to Tekken and VF.
The counters are more of a problem than a solution against button mashers because the window for countering is open for WAYYY too long. You can basically sit back and throw reversals and wait for attacks to win a match. Even worse is that once your move is reversed, you can't do a damn thing about it except sit back and take the damage. In Tekken you can pull off "chickens" which allow you to escape from a reversal. I think of DOA as more of a gambling fighting game because a lot of it depends on luck (will he reverse my attack or not?) Try and imagine two super-good DOA players, do you think they'd even bother attempting to do regular attacks? It would turn into a throwing match.
Please, come at me with your "memorized button combos" in Tekken. I'll block all of your attacks and then counter attack with my precise timing and knowledge of attack distance. Or maybe I could simply "poke" your moves, ending all of your memorized combos instantly. Just ask the Eddy Gordo button mashers who have gone against me and who have tried using his endless kick strings, they all suffer embarassing defeats because they don't understand that Tekken is all about precision and timing, not combos.
Anyone find it interesting that MS has chosen Flextronic's biggest rival to do repair servicing for the Xbox? (Solectron). Methinks Flextronics must have really #$*&ked up somewhere in the Xbox manufacturing for this to happen.
Rampant Problems, non-exclusive games, DOA3
on
Crashing Xbox Kiosks
·
· Score: 5, Insightful
This is the first time a console has been launched in America first for quite some time. Usually the majority of the kinks are worked out when systems ship in Japan first and later in the US. We're experiencing virtual "beta hardware" testing firsthand with Xbox.
Second, there have been tons of reports of Xbox kiosks failing. Not just on GA. I've been reading a lot in the news and on many forums that Xbox kiosk failures are happening very frequently, far more than any PS2 failures. I have yet to hear about a single GameCube failure since it launched in Japan, too.
DOA3 has been reported to be heading to PS2 in the Official Playstation Magazine, along with a lot of Sega games that will merely premier on the Xbox.
Also, to clear something up, DOA3 does not look as good as Tecmo would want everyone to believe. Tecmo has a bad habit of releasing ultra high-res screens captured from developer kits (we're talking near 2000x pixel resolutions). They released beautiful but fake screenshots of DOA2: Hardcore on PS2 with tons of antialiasing. Then when you actually play DOA2 you'll find it's a jagged, shimmering mess. Sad to see that people are falling for the same trick again with DOA3.
Not to mention the DOA series' gameplay is very shallow and caters to button mashing, not nearly as deep as Tekken and Virtua Fighter. From the reports it sounds like DOA3 is a carbon copy of DOA2 with prettier graphics. Odd that the DOA series has suddenly become big-game despite lackluster sales on PS2/DC... Maybe because it's on Xbox, because if DOA3 were on PS2 it would be overshadowed by Tekken 4, Virtua Fighter 4 and Soul Calibur 2?
I'd say hold off on an Xbox until they work the kinks out and better games come out for it. The Dreamcast is dead but you can grab one for a very low price. The PS2 is the best platform for gaming now, there are so many good games out and coming out next month that my wallet is going to be screaming for mercy. GameCube looks solid but not quite as solid as the PS2. Wait and see if you are still uncertain.
... Meanwhile it is reported that Hilary Rosen and co. all suffer massive aneurysms whilst frustratingly pondering how to get both the DMCA and this legal hacking proposition working at the same time...
You should get the official Sony Remote for PS2. Updates the DVD drivers and adds several features to the playback.
5 4§ion=MoviesEntertainment
http://www.beststuff.com/article.php3?story_id=23
The Nanomachines that limited the people's genetic ability, the "Limiters".
Anyone played the Playstation RPG Xenogears before? The game has some very interesting issues brought up on Nanomachines... and their potential for abuse.
o duct.asp?pf_id=152239&mscssid=EAVNTR7HB6V18GHFJHQA 2RMRRE4X48K2&
http://www.ebgames.com/ebx/categories/products/pr
"Attack of the Cubes"
1) Get Jon Katz to write a book full of book reviews and post a topic about it on Slashdot.
2) The amount of trolls accumulating around that single topic on Slashdot will be so intense that it creates a giant gravity field that sucks everything in the universe together.
3) The universe is saved from flickering out into nothingness due to endlesss expansion! No dark matter required, yay!
I can imagine how future nanomachines would work. It wouldn't matter how much the viruses and bacteria evolved to avoid traditional antibiotics. Get a sample of the offending invader, program its profile into the nanomachines, send them on seek-and-destroy missions.
"They came from outer space!"
::screeeeam::
"They came from Planet X!"
"OH NO!"
"Run, hide! They are coming!"
Natalie Portman:
"Come see the latest in the Star Wars saga!"
Star Wars Episode II: When Clones Attack
On this site it asks the question "What would yo do for a Nintendo GameCube? Eat slugs? Dive into a pile of Yoshi doo?" Hmm, no thanks, I think I'd just pay $200. ;-)
... they're afraid of Aibo learning how to guide nukes like the PlayStation 2.
I would like to see a strategy game where you are not some omnipotent overmind who controls everything at will instantly. Before battle you would form a general strategy for everyone. You'd be a general in a tent behind the lines during battle. Groups of units would be controlled by AI commanders. You could send orders via couriers, but it would take a while for them to reach the units. I'm not sure if it would work, but it sounds interesting.
I'm just wondering...
If and after we subdue the Taliban, wax Osama and clean out the major terrorist networks out there, do you think the US could eventually kill this new legislation because we wouldn't much need it anymore?
(btw - I don't believe that there are unlimited numbers of potential Osama Bin Ladens out there. If there were, they'd be at his side right now.)
Anyone who argues "Oh, I don't care if they invade my privacy, I'm not doing anything illegal." should watch the movie Enemy of the State. At first Will Smith has that exact same attitude, until the middle of the movie where he spins it around to "That's... None of your damn business! Leave me alone!"
Is it possible to make a portable Beowulf Cluster now?
I wonder if this could be related to my Humanities professor's comments?
"Reading the Odyssey translated is like making love through plexiglass. You can see what you're doing but it just doesn't feel right!"
** "You can compute through plexiglass...**
Quick, let's all make the MSN server Slashdotted and force it to run that anti-Mozilla script until it does a backflip faceplant. :-)
Now with XP's new exciting color features, it's the:
Gradient Screen Of Death
Two shades of blue, your choice.
Amazing what NASA can do when they don't use the English system of measurement!
Yes, DOA is indeed shallow, if compared to Tekken and VF.
The counters are more of a problem than a solution against button mashers because the window for countering is open for WAYYY too long. You can basically sit back and throw reversals and wait for attacks to win a match. Even worse is that once your move is reversed, you can't do a damn thing about it except sit back and take the damage. In Tekken you can pull off "chickens" which allow you to escape from a reversal. I think of DOA as more of a gambling fighting game because a lot of it depends on luck (will he reverse my attack or not?) Try and imagine two super-good DOA players, do you think they'd even bother attempting to do regular attacks? It would turn into a throwing match.
Please, come at me with your "memorized button combos" in Tekken. I'll block all of your attacks and then counter attack with my precise timing and knowledge of attack distance. Or maybe I could simply "poke" your moves, ending all of your memorized combos instantly. Just ask the Eddy Gordo button mashers who have gone against me and who have tried using his endless kick strings, they all suffer embarassing defeats because they don't understand that Tekken is all about precision and timing, not combos.
Anyone find it interesting that MS has chosen Flextronic's biggest rival to do repair servicing for the Xbox? (Solectron). Methinks Flextronics must have really #$*&ked up somewhere in the Xbox manufacturing for this to happen.
, 2818014,00.html
http://gamespot.com/gamespot/stories/news/0,10870
This is the first time a console has been launched in America first for quite some time. Usually the majority of the kinks are worked out when systems ship in Japan first and later in the US. We're experiencing virtual "beta hardware" testing firsthand with Xbox.
Second, there have been tons of reports of Xbox kiosks failing. Not just on GA. I've been reading a lot in the news and on many forums that Xbox kiosk failures are happening very frequently, far more than any PS2 failures. I have yet to hear about a single GameCube failure since it launched in Japan, too.
DOA3 has been reported to be heading to PS2 in the Official Playstation Magazine, along with a lot of Sega games that will merely premier on the Xbox.
Also, to clear something up, DOA3 does not look as good as Tecmo would want everyone to believe. Tecmo has a bad habit of releasing ultra high-res screens captured from developer kits (we're talking near 2000x pixel resolutions). They released beautiful but fake screenshots of DOA2: Hardcore on PS2 with tons of antialiasing. Then when you actually play DOA2 you'll find it's a jagged, shimmering mess. Sad to see that people are falling for the same trick again with DOA3.
Example:
Tecmo provided screenshot of DOA2:HC:
Touched up screen of DOA2
What DOA2 really looks like:
Real screenshot of DOA2
As you can see from these screenshots and movies not supplied by the overseers at Tecmo, the game doesn't really look that much different from DOA2.
Movie of DOA3
Screenshots of DOA3
Not to mention the DOA series' gameplay is very shallow and caters to button mashing, not nearly as deep as Tekken and Virtua Fighter. From the reports it sounds like DOA3 is a carbon copy of DOA2 with prettier graphics. Odd that the DOA series has suddenly become big-game despite lackluster sales on PS2/DC... Maybe because it's on Xbox, because if DOA3 were on PS2 it would be overshadowed by Tekken 4, Virtua Fighter 4 and Soul Calibur 2?
I'd say hold off on an Xbox until they work the kinks out and better games come out for it. The Dreamcast is dead but you can grab one for a very low price. The PS2 is the best platform for gaming now, there are so many good games out and coming out next month that my wallet is going to be screaming for mercy. GameCube looks solid but not quite as solid as the PS2. Wait and see if you are still uncertain.
http://www.somethingawful.com/news/8-28-2000/ninte ndo/controller.jpg
If the RIAA hired Slashdotters to use the Slashdot effect, that would really work!
... Meanwhile it is reported that Hilary Rosen and co. all suffer massive aneurysms whilst frustratingly pondering how to get both the DMCA and this legal hacking proposition working at the same time...
You'd use Microsoft software to make anti-Microsoft webpages? Am I missing something here? :)
"They're sheep, mere sheep! Easily dispersed if we strike the shepherd." - King Edward