Slashdot Mirror


Nintendo Game Cube On (Limited) Preview In 12 Cities

psxndc writes: "Nintendo has set up "Cube Clubs" at various US cities that allow you to go in and play (mainly first party) Game Cube games. Cube Clubs exist in Boston, San Francisco and Minneapolis, with plans to run in a total of 12 cities. I went to the Boston one today. Most games were disappointing, but Rogue Leader and suprisingly Luigi's Mansion were a lot of fun. More info on Cube.ign.com. A recap of the SF one is also there." Anyone else with first-hand reactions from this?

268 comments

  1. Nice System Actually. by tpicot · · Score: 0

    First Post! Seriously, the gamecube is a great litle system any of you ever seen inside one? And I hear there easily de-zoneable.

  2. Will it crash? by davemie · · Score: 0, Troll

    Hope the preview cubes don't crash like the xbox has!

    1. Re:Will it crash? by PigeonGB · · Score: 1

      I was at the club they had in Chicago three weeks ago, and about twice the games crashed.
      I think they had the same systems and games that ran at CES or some other show, so they were all still in development.
      Nintendo has always been good about quality in their games (in terms of bug-free workmanship).
      I have only seen 3 bugs in my Nintendo playing career.

      --
      I have 3656.9 Bogomips. How many Bogomips do you have?
  3. not too impressed by esoteric0 · · Score: 0

    i saw one today in target. i have to say, i wasn't all that impressed with it.

    1. Re:not too impressed by tpicot · · Score: 0

      The Xbox or the Cube?

    2. Re:not too impressed by Anonymous Coward · · Score: 0

      you saw what at target a gamecube poster since they arent released to any stores yet and not impressed i would love to see what makes you impressed i was at cubeclub and i gamecube has no competition hell the xbox seems to freeze up well its made by m$ so i guess you would just have to expect a couple of memory leaks and a reboot every 45 minutes
      anon coward

    3. Re:not too impressed by Anonymous Coward · · Score: 0

      All i know is that it has a PPC processor...which means, if I'm lucky, an Emulator for the mac should be easy enough.

    4. Re:not too impressed by Zico · · Score: 2, Funny

      I haven't seen either it or the XBox yet, but someone sent me a link to a demo (not playable, just video and audio) of the upcoming Super Mario game for the Cube. I don't usually care too much about the sound in console games, but it was pretty freaky. As far as the graphics, they weren't quite what I was expecting from what's supposed to be a state-of-the art console. Anyway, judge for yourself if you want at www.saegu.com/downloads/mario.swf (no, I don't know why they wrapped it in a Flash file).

    5. Re:not too impressed by LizardKing5150 · · Score: 1

      Nice post. Maybe you should read a little of your writing before you click on that submit button.

    6. Re:not too impressed by fodi · · Score: 1

      What a beautiful sentence. I'm very impressed.

    7. Re:not too impressed by wheany · · Score: 1

      You know, cel-shading is all the rage right now. They just did the same with the sound too. I think it looks and sounds really cool. TADA-DA-TADA-DA-DA!

    8. Re:not too impressed by duckbutt · · Score: 2, Funny

      "Now who can argue with that? I think we are all indebted to Gabby Johnson for clearly stating what needed to be said. I'm particularly glad that these lovely children are here today to hear that speech. Not only was it authentic frontier gibberish, it expressed a courage little seen in this day and age."

      -- Olson Johnson, Blazing Saddles

      --

      "No one's really gonna be free until nerd persecution ends" -- Gilbert, Revenge of the Nerds
    9. Re:not too impressed by xanadu-xtroot.com · · Score: 1

      Now that's DAMN funny! Someone please mod this up a bit...

      :-)

      --
      I'm not a prophet or a stone-age man,
      I'm just a mortal with potential of a super man.
    10. Re:not too impressed by Anonymous Coward · · Score: 0

      PUAHahahaha!! LMAO! This was funny!!

      If all GameCube games are like this, then I'm sold!

    11. Re:not too impressed by jjsoh · · Score: 1

      This was funny.

      I was expecting some very cool cel shading like the Zelda that was shown at Nintendo Spaceworld.

      What I got was something much better! Kudos to the originator.

    12. Re:not too impressed by Anonymous Coward · · Score: 0

      I don't get it? What's suppose to be funny?

    13. Re:not too impressed by chadm1967 · · Score: 1

      Nice, very nice.......I love it when people try to slam other people and end up looking stupid.

  4. Wow prediction! by tomstdenis · · Score: 0, Troll

    Let's see, in two years Nintendo will come up with another game prism [what shape is next?] that will not run previous console games and cost twice as much.

    What a disappointment.

    --
    Someday, I'll have a real sig.
    1. Re:Wow prediction! by tpicot · · Score: 0

      But, if the N64 was such a failure, then why would this be a problem? And remember, sometimes it takes a setp backwards to go a setp forward (Cartridge to CD)

    2. Re:Wow prediction! by Anonymous Coward · · Score: 0

      How could it possibly be compatible with a cartridge based system? It's also $100 cheaper than the competition.

      Idiot

    3. Re:Wow prediction! by Anonymous Coward · · Score: 0

      "Let's see, in two years Nintendo will come up with another game prism [what shape is next?] that will not run previous console games and cost twice as much."

      A definate possibility but who knows maybe not. They finally moved to disc's with the Cube. The real question is will Sony do the same with the PS3 being backward compatible is cool but will they keep doing it or maybe just with the last console.

    4. Re:Wow prediction! by crazyprogrammer · · Score: 2, Funny

      Nintendo will come up with another game prism


      Just as long as they don't make it a sphere. I would hate to have it roll off the table and break.

      --
      "the fax machine is nothing but a waffle iron with a phone attached to it." - Grandpa Simpson
    5. Re:Wow prediction! by ttyRazor · · Score: 1

      I'll wait for the GameKleinBottle

    6. Re:Wow prediction! by bonzoesc · · Score: 2

      What about the Okama GameSphere? It's better than a massive firefight!

    7. Re:Wow prediction! by Anonymous Coward · · Score: 0

      I'm waiting for the GameHypercube. Mmmm... 4D graphics....

    8. Re:Wow prediction! by Anonymous Coward · · Score: 0

      I'm waiting for RealCube. I hear RealXbox will be out soon, too.

    9. Re:Wow prediction! by martyn+s · · Score: 1

      at least your spelling is consistent

    10. Re:Wow prediction! by Anonymous Coward · · Score: 0

      PS2 price is going to drop to $200.

      Idiot

    11. Re:Wow prediction! by keflex · · Score: 1

      Uh, no... not until after Christmas, by earliest. Definitely not when the GC is released.

      Idiot.

      --


      My karma is -1 because I don't use AC posting. LOL.
    12. Re:Wow prediction! by tomstdenis · · Score: 0

      Its nice to say "finally moved to disc" if you don't happen to own any other console games [N64 etc]

      Now shiny 3d graphics and 100 sound FX's is nothing new, I don't know why people are jumping at the Gamecube or PS2. Computers with a 3d card have been capable of such nice feats for quite some time.

      What would be cool is backwards compatibility. I mean you don't want to goto a store, buy a new shiny PC and not have it run any programs you currently own. That's just stupid. Why is it acceptable with consoles?

      If Nintendo came out with a console that could play both N64 and Gamecube games that would be cool. IMHO.

      Tom

      --
      Someday, I'll have a real sig.
    13. Re:Wow prediction! by Psiven · · Score: 0

      Nah. They had to cut their losses of the cartridge format. If you want to play your 64 games, play it on your 64 :P

      Why would you want to anyway? Dreamcast has waaay better games.

      Nintendo is rumored to be releaseing a higher res Gameboy (with built in frontlite, ala PortableMonopoly), supposedly this winter in Japan...

    14. Re:Wow prediction! by zeno_2 · · Score: 1
      Now shiny 3d graphics and 100 sound FX's is nothing new, I don't know why people are jumping at the Gamecube or PS2. Computers with a 3d card have been capable of such nice feats for quite some time.

      Its kinda amazing to me that you dont know why people use consoles. The obvious factor is that a console is a lot cheaper then a pc, and a console does not need to keep up to date with drivers, updates, security fixes, etc. You say that computers with 3d cards have been capable of nice feats for a while.. That is like saying a ferrari can get you to work and back just like your yugo, why do you drive a yugo?

      What would be cool is backwards compatibility. I mean you don't want to goto a store, buy a new shiny PC and not have it run any programs you currently own. That's just stupid. Why is it acceptable with consoles?

      Hmm.. well, lets see here... You have an industry that has been going on for quite a while, it is used worldwide for everything from buisness to pleasure, and is designed so people with different hardware/software can communicate. Then you have a nintendo. They are cheap, real cheap, compared to a pc. After using a console for 2 years, you have gotten your 200 bucks of use out of it, so its not that bad to go out and get the newest console, I really dont mind that much and since these things DO sell, id say that not really many people mind shelling out 200-300 bucks for a new game toy.

      See with consoles, they breed a seperate style of game. First off, I can almost guarantee you that if you buy a console game, one that came out just today lets say, you wont see any bugs in it. Console games rarely have any "bugs" in them that stop gameplay. Sure a word might be mis-translated, but it is not a show stopper. Console developers know that once it goes gold, its done. A pc game developer knows that this bug hes been working on for the past few weeks can be fixed later in a patch, so he/she is not inclined to take as much pride into the creation as a console developer would.

      Zeno

    15. Re:Wow prediction! by tomstdenis · · Score: 0

      Hey its not the cost, but it is. Its not the pain in the arse to find space for a new box, but it is. Its that they turn their backs on you every chance they get.

      Look at the gameboy games out right now? All 37 colours of Pokemon, but where can you go an buy original classics like Kid Icarus, or FF1? Nowhere!

      You're stuck buying the shit they want you the buy when they want you do.

      Tom

      --
      Someday, I'll have a real sig.
  5. Xbox registration dead by ndege · · Score: 0, Offtopic

    Too bad that MS run servers are screwed over at the taco bell registration site. I have yet to enter 3 tickets before midnight! Oh well.

    --
    Sig Return: 204 No Content
  6. as they say... by magicslax · · Score: 1

    ..backwards compatible is a fancy way to say obsolete. At least we can hope that nintendo is still around in two years. RIP Sega.

    1. Re:as they say... by ndege · · Score: 2, Funny

      The only thing that I remember about the Sega consoles were the TV commericals that would end in the word "Sega" said very fast and in a distorted voice.

      :)

      --
      Sig Return: 204 No Content
    2. Re:as they say... by Anonymous Coward · · Score: 0

      It was more a chorus. Imagine the beegees singing "Say-gaaa"

    3. Re:as they say... by Psiven · · Score: 0

      No no no no no. The chorus started when you booted a game. The commercials ended like some obsessed, doped up game freak was flipping about sega. You know, like when a schizo verbalizes whatever comes to mind...

      Definatly- definatly bad, verybad, definatlyverybad...

  7. the cube is no ipod by Anonymous Coward · · Score: 1, Funny

    at least apple's ipod can play breakout. ipod 1, the cube 0.

    1. Re:the cube is no ipod by tpicot · · Score: 0

      Lol, yeah i'll take perfect dark and RE0 anyday thx.

    2. Re:the cube is no ipod by Anonymous Coward · · Score: 0

      heh. newbie.

    3. Re:the cube is no ipod by geekgirl2k1 · · Score: 1

      hey, since ipod is also a firewire drive, couldn't you use it to run any OS, any Game, anything, since of course, the Mac platform can run anything ever made? albeit through emulation... gg2k1

  8. "Most games were disappointing"? by anotherone · · Score: 1

    WHAT GAMES?!?
    I want details- if the guy who wrote that article is checking the replies, PLEASE elaborate!

    --
    Username taken, please choose another one.
    1. Re:"Most games were disappointing"? by Anonymous Coward · · Score: 0

      Those IGNCube guys have a write up.
      http://cube.ign.com/news/39480.html
      It's all positive though.

    2. Re:"Most games were disappointing"? by Anonymous Coward · · Score: 0

      I went to the losangeles cube club, twice :) and I was actually impressed. The game that I enjoyed most was oddly enough, Pikmin. All the others looked good and were fun as well. hit www.gamespot.com for info on the games. Game Cube is gonna rock with the portable console and 3 inch disks.

  9. Boston Preview is really in Cambridge MA by ayden · · Score: 0, Offtopic

    There were people handing out tickets for this last week at the Flea at MIT. I snagged two of them. The address is:

    275 Third St.
    Cambridge, MA

    Interesting note: The ticket says admit 2, first come, first serve. admission not guaranteed .

    --
    "I'm The Bounty Bear. I will find him anywhere. I'm searching."
    1. Re:Boston Preview is really in Cambridge MA by Murdock037 · · Score: 1

      I went to the Minneapolis CubeClub with ticket in hand, which a friend had printed out for us from Nintendo's website or whatnot.

      Didn't need it. At all. We just walked right in. I doubt Nintendo is all that concerned about limiting the number of people that get to see the Cube at this point-- they're probably only saying that admission's not guaranteed in case they need to limit for fire codes or something (it was a pretty small space). But, again, are they really going to turn people away?

      Anybody that's heading out for any of the other cities, don't go out of your way to track down an admission ticket. Even if they cared, the people at the event were amazingly friendly and polite. You could chat your way in, if things get really dirty.

  10. I always loved videogames. Hell, right now I'm chewing some "1-Up" mushrooms myself. I think I'm starting to grow bigger now...

  11. There was one in Phoenix... by reverius · · Score: 2

    At least, I think there was one in Phoenix. My friend won some sort of GameCube tournament here and won a T-shirt. Sounds a lot like what this is talking about... could be the same thing.

    1. Re:There was one in Phoenix... by Anonymous Coward · · Score: 0

      Can you please be any more vague? This is just shocking definitiveness.

    2. Re:There was one in Phoenix... by Anonymous Coward · · Score: 0

      The only things in Phoenix are scorpions, strip malls, and republicans. oh and snooty girls who thing they are "all that" because their daddy lives in scottsdale, but can't afford to move to LA.

    3. Re:There was one in Phoenix... by narfbot · · Score: 1

      Yup, I went to the one in Phoenix. It was ok, but I thought it was wierd when one of the game cubes froze.

      You got to remember, a lot of the games are still under development, especially, SSB Melee, which I definately believe needs some polishing work.

      I was playing SSM Melee with my buddies and some "special" group of people came along, one of the workers said, "Okay after this game you guys are out." And I thought-Man! We had been playing for about 10 minutes and there were other SSM machines where people had been playing for hours! Can't wait till I get my own game cube.

      I was later playing Luigi's mancion and I found that game very cool and unique, but I was in a special booth and it was veerrrrrry loud! I got a headache from that one.

    4. Re:There was one in Phoenix... by Sheng+Long · · Score: 1

      There was a Cube Club in Phoenix but it ended last week. Oddly, the club was downtown in what seemed to be an abandoned church. Pretty cool looking but hard to find. The games were all displayed on Panasonic HDTVs (seemed to e running progressice scan) and a few games (SSBM, Rogue Leader, Luigis Mansion, Pikmin) were set up in seperate rooms with large screen displays and, in the case of Rogue Leader, surround sound. The games on display were Rogue Leader, Super Smash Brothers Melee, Madden 2002, Star Fox: Dinosaur Adventures, Luigi's Mansion, WaveRace: Blue Storm, Super Monkey Ball, Eternal Darkness, EA's NBA 2002, and Pikmin.

      Personally I was very impressed, as were my friends (who are probably more objective than I.) The controller was GREAT, the graphics were great, and the games (particularly Rogue Leader and Super Monkey Ball) were fun IMO...

      --
      ___________I've found a remarkable proof of this fact, but there is not enough space in the sig to write it.
  12. No experience but... by tpicot · · Score: 0

    No experience with this, but, at least Nintendo is finally trying to do some decent advertising.

    They did a simlar thing with Conkers Bad Fur Day, and there datadyne.com hoax thing, with there 'campus talent investigators'.

    One thing that Nintendo shouldnt forget, is to market it in Australasia, there was practically, NO marketing in New Zealand, which really pissed me off.

    However, when it comes to hi-quality, well designed games, Nin. consoles, are the consoles.

    I can only hope that Nintendo will win back some much needed market share with the cube.

  13. Re:it sucked by tpicot · · Score: 0

    Lol, what are you smocking and where can I get some man.

  14. Played it in Minneapolis by Murdock037 · · Score: 5, Informative

    I played a few of the games at the Mall of America on Friday night, and on the whole, it was impressive, if not mind-blowing.

    Luigi's Mansion, the new Smash Bros. game, and Pikmin looked pretty decent, but far and away the most impressive game showing was Rogue Squadron. (There were a few games missing-- Zelda and Metroid aren't due out for awhile, so don't expect them in any of the other cities if you go.)

    Unfortunately, even the ones there weren't marvelous. There's nothing on deck that I saw that would make me want to buy a GameCube come November 18th, even though it's a hundred bucks cheaper than Xbox or PS2. There's no flagship title yet-- it's missing a Metal Gear Solid 2 or a Halo.

    Of course, Nintendo had everything running under the best possible conditions-- you have to wonder what the games will look like on regular televisions, instead of the HDTV screen they had up. The remarkable detail crammed into Rogue Squadron could easily get lost.

    The controller was a bit less awkward than that of the N64, but it's not the kind of thing you'll get used to right away.

    My affection for Nintendo left over from the original NES will probably lead me to pick up a Cube after the holidays. But even after an hour's worth of hands-on I'm not exactly dying to do so.

    1. Re:Played it in Minneapolis by astrosmash · · Score: 2, Interesting
      Of course, Nintendo had everything running under the best possible conditions-- you have to wonder what the games will look like on regular televisions, instead of the HDTV screen they had up. The remarkable detail crammed into Rogue Squadron could easily get lost.
      I heard a nasty rumor that the Game Cube needs an HDTV set to get 60 fps; regular sets will only get 30 fps. If that's true, Nintendo blew it big time -- IMO the most impressive aspect of the PS2 is it's fluid 60fps animation in practically all situations.

      I saw a Game Cube demo in Seattle in August. I didn't get to play it, but the graphics looked amazing (on an HDTV set) and these little kids (6-8 yrs old) were going berzerker over that "Super Monkey Ball" game -- they just couldn't get enough of it! As for myself, at the ripe old age of 26, I just didn't understand...

      --
      ENDUT! HOCH HECH!
    2. Re:Played it in Minneapolis by jmauro · · Score: 2, Informative

      I heard a nasty rumor that the Game Cube needs an HDTV set to get 60 fps; regular sets will only get 30 fps. If that's true, Nintendo blew it big time -- IMO the most impressive aspect of the PS2 is it's fluid 60fps animation in practically all situations.

      I've heard this other nasty rumor that NTSC TV's can only show 30 frames per second total. 60 frames per second is nice, but since most TV's out there can't/won't even show it then you're really SOL. I don't really see the problem with the GameCube running with the stardard that most TV's can show and besides, most PS2 games run at 30 frames per second anyway. 60fps is just really a marketing number.

    3. Re:Played it in Minneapolis by donglekey · · Score: 2

      Traditional television sets display 30 full frames a second and 60 fields a second. A frame is broken down into odd lines and even lines, and one set of lines is known as a field. The displaying of fields instead of frames is known as interlacing. In certain games (the new smash bros and rogue squadron) the gamecube can display 480p (the lowest of the 3 HDTV standards) on an HDTV set, which is a full 60 frames a second. The 'p' stands for progressive mode, which simply means that the picture is not interlaced, and a frame is put to the screen all at once, not broken into two sections.

      heard a nasty rumor that the Game Cube needs an HDTV set to get 60 fps; regular sets will only get 30 fps. If that's true, Nintendo blew it big time -- IMO the most impressive aspect of the PS2 is it's fluid 60fps animation in practically all situations.

      This is true, and is not a nasty rumor, it is just the way television has always worked. Your bias towards the PS2 is not rooted in logic or understanding. The higher frame rates of the PS2 and gamecube will be noticed, however, as the interlacing of TV's allows for very good motion, at the expense of picture quality. HDTV does not suffer this and is both smooth and clear.

    4. Re:Played it in Minneapolis by ghassanm · · Score: 1

      The games run at the same fps with both HDTVs and standard televisions. I believe the game cube does not take advantage of higher resolutions when using an HDTV either. With an HDTV the only benefit is that the picture is progressive rather than interlaced. Some one noticing this jumped to the conclusion that one interlaced frame is the same as 1/2 af a progressive frame so they called it 30fps. Its a silly statement. By the same logic your PS2's "fluid" 60fps is 30 as well.

    5. Re:Played it in Minneapolis by melatonin · · Score: 5, Insightful
      probably lead me to pick up a Cube after the holidays. But even after an hour's worth of hands-on I'm not exactly dying to do so.

      I don't think Nintendo's going for a strong launch. They don't really need to come running out the door screaming HEY LOOKIE AT WHAT WE GOT!

      They've got the same stuff that they've had all along; their franchises. And that value is stronger than ever now that Pokemon is so strongly established (they haven't even announced a pokemon game yet!). They already know how well their franchises are going to work (Zelda '2' for the N64 sold like hell, even though the game was a piece of ass). Now's a good time to show off some new stuff, like Luigi's Mansion and Pikmin (which looks amazing).

      The N64 had a lot of flaws. It was notoriously difficult to develop for (although it sounds like the PS2 is worse), and the cartridges where incredibly expensive for developers. It was just much more cost effective(and in many ways, more rewarding) for developers to develop for the PSX. So Nintendo was quiet at the time and worked on the Gamecube in the background. The N64 was a flop in Japan and enjoyed moderate success in the states. The best thing they could do for it was to replace it :P

      No more cartridges, no more pain-in-the-ass programming. They built it as a platform from the ground up to play games. The PS/2 and the X-Box aren't for that- they're made to take over your living room (pah, AOL vs MSN). The Gamecube ends up being a lot cheaper than the others too.

      I expect that they intend to sell quite a few right now without trying too hard- they've got the kids cornered (who can expect Pokemon), and it's much cheaper. The launch titles at least prove that the system is capable; I don't expect most people to say 'it sucks' and dismiss it entirely (of course, some people will anyway. PIII RULEZ d00d!).

      Next year, we can probably expect Zelda, Mario, and Metroid. Wow. And I can't begin to imagine what form F-Zero would be like on this thing. And then there's whatever Rare will make for the system. And then you have some very strong third party support.

      Nintendo's drawing power is their franchises. There's no point in putting them all out at launch. Let Microsoft use up Halo, let Sony use up MGS2 to fight Nintendo. Nintendo already sounds like it has the next couple of years down solid. What are Sony and Microsoft going to deliver that's bigger than what they're doing this year? (I suspect that's there's an answer to this- I'll admit that I'm a bit ignorant here).

      So why buy one now? Because duh, you like playing games! (and you don't think consoles suck because they're consoles). There's not much point in buying a PSX or N64 right now. The DC's a great choice (now that it's soooo cheap), but it doesn't have any long term potential. The 'cube is going to be fun now, and it won't be letting up any time soon. And the price is good.

      --
      Moderators should have to take a reading comprehension test.
    6. Re:Played it in Minneapolis by jason_hutchens · · Score: 1

      There's no flagship title yet-- it's missing a Metal Gear Solid 2...

      Well, the PS2 is still without MGS2, and the hardware has been available for how long? Don't expect killer-apps at launch.

    7. Re:Played it in Minneapolis by Anonymous Coward · · Score: 0

      >Well, the PS2 is still without MGS2, and the hardware has been
      >available for how long? Don't expect killer-apps at launch.
      >
      Hate to break it to you losers,but most PS2 owners *DON'T CARE* about MGS2. It's Grand Theft Auto and Devil May Cry and quite a few others that has people hyped about the PS2.

    8. Re:Played it in Minneapolis by SuiteSisterMary · · Score: 2

      Dreamcast's 'killer app list' includes Soul Calibur, which was a launch title. And is widely considered to still be one of the best titles available.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
    9. Re:Played it in Minneapolis by Anonymous Coward · · Score: 0

      Try Final Fantasy X.

    10. Re:Played it in Minneapolis by Anonymous Coward · · Score: 0

      Super Monkey Ball rocks! I'm 23 and one of my friends imported a Japanese GameCube 2-3 weeks ago...man...out of WaveRace, Luigi's Mansion, and Super Monkey Ball the one that would actually make me drop the loot for the system is Super Monkey Ball...it is amazingly deep and a real fun game to play in 2 player+ mode!!!

  15. Monkey Ball by BrookHarty · · Score: 2

    This guy I know got his game cube early, (Lucky bastard developers...) Anyways, at his birthday party everyone was playing Monkey Ball, and I guess it kicks ass. So I dug up some info a IGN to see what its like.

    IGN has a review with some screenshots, and the tv commercial

    1. Re:Monkey Ball by astrosmash · · Score: 1
      This guy I know got his game cube early, (Lucky bastard developers...) Anyways, at his birthday party everyone was playing Monkey Ball, and I guess it kicks ass. So I dug up some info a IGN to see what its like.
      Monkey Ball? What kind of silly name is that? I think it was supposed to be called "Donkey Pong", but the english name got messed up in the translation.
      --
      ENDUT! HOCH HECH!
    2. Re:Monkey Ball by Pope+Slackman · · Score: 2

      Monkey Ball? What kind of silly name is that?

      Well, considering the game involves monkeys in, well, balls, it sounds pretty appropriate to me.

      C-X C-S

    3. Re:Monkey Ball by insta · · Score: 1

      No, it isn't supposed to be called "Donkey Pong". Nintendo created Donkey Kong. Monkey Ball is a Sega game ported from arcades.

    4. Re:Monkey Ball by BJH · · Score: 1

      At least they didn't call it "Monkey Balls"...

    5. Re:Monkey Ball by Anonymous Coward · · Score: 0

      Ahh, slashdot. Where tards like you fail to recognize even the most basic of humor.

      ... and tards like me forget to log in.

      Anders

    6. Re:Monkey Ball by Anonymous Coward · · Score: 0

      I've been playing Super Monkey Ball here in Hong Kong for a couple weeks...aside from being in a language I have no understanding of (Japanese) its pretty good. I found Luigi's Mansion to be beautiful, but dull...then again I couldn't read any of the dialog...go figure.

      linenoise

  16. Slight correction on Xbox demo unit problems by JonathanF · · Score: 3, Informative

    What I've heard about those Xbox units crashing is that, at least with Halo (a Bungie employee said as much), it's because the demo discs were accidentally built with an older video library. When that library looks for things that aren't there in a shipping Xbox, it goes on the fritz. Microsoft may have a rep for things that don't quite work properly, but at least here it's a one-off that shouldn't carry over to the final product. Oh, and about the Gamecube - I'm interested in that as well, but I already have a Dreamcast and a PS2. Even a third console would be a bit much!

    1. Re:Slight correction on Xbox demo unit problems by Anonymous Coward · · Score: 1, Interesting

      If thats true, then explain why the demo disc only contains video of halo, a playable version of part of the oddworld game is what you get to play with, not Halo.

  17. Pre-Order by stone2020 · · Score: 1

    Anybody know of a place to pre-order a gamecube? Out of all the new systems I like this one the best. The games actually look fun instead of just being eye candy. I can't wait to see what nintendo can do with a mini-dvd instead of a stupid cartridge.

    1. Re:Pre-Order by Yorrike · · Score: 1
      You'll be hard pressed finding anywhere online. Amazon and EBworld both sold out of their online allocations within 4 minutes.

      I had to get a friend of mine in the US to physically go out and pre order me one. Can't wait to play Rogue Squadron and Luigi's Mansion.

      --

      Looks can be deceiving. Or CAN they?

    2. Re:Pre-Order by Cheetah86 · · Score: 1

      I can't wait to see what nintendo can do with a mini-dvd instead of a stupid cartridge.

      Remember, however, a cartridge means instantly playing -- no load screens. The change to a non solid state media means there will be load screens in future games.

  18. Game Cube vs. PS2 vs. XBoX (off topic) by inKubus · · Score: 1

    Interestingly, I was in a Target store in Las Vegas yesterday and they had a console set up for exhibiting all 3 systems side by side. Incidentally, they had an XBox running. For some reason, though, the PS2 next to it wasn't running. I think it may be because if you compare Xbox and PS2 side by side, Microsoft may not come out on top. They had only a few games for Xbox--some kind of preview CD. I played a little Oddworld. It wasn't very impressive..

    --
    Cool! Amazing Toys.
    1. Re:Game Cube vs. PS2 vs. XBoX (off topic) by Intocabile · · Score: 1

      They realy did bundle a crappy demo with the Xbox kiosks I suspect it's because most of the launch titles that realy kick ass are rated M and since you can't buy those without being a certain age why let people play em. Maybe we'll get different demos here in Canada.

    2. Re:Game Cube vs. PS2 vs. XBoX (off topic) by Anonymous Coward · · Score: 0

      That's strange, at the one by my place, the Xbox was the one that wasn't running, and the controller was hanging down off its mooring. COINCIDENCE? WHAT COULD THIS MEAN?!?

    3. Re:Game Cube vs. PS2 vs. XBoX (off topic) by Anonymous Coward · · Score: 0

      >Interestingly, I was in a Target store in Las Vegas yesterday and they
      >had a console set up for exhibiting all 3 systems side by side.
      >Incidentally, they had an XBox running. For some reason, though, the
      >PS2 next to it wasn't running. I think it may be because if you
      >compare Xbox and PS2 side by side, Microsoft may not come out on top.
      >They had only a few games for Xbox--some kind of preview CD. I played
      >a little Oddworld. It wasn't very impressive..
      >
      >
      The Xbox *WILL* loose when compared on a side-by-side basis with the PS2 and the Gamecube because the first thing you will notice is how fuzzy the display of the Xbox is compared to the sharper and clearer displays of the PS2 and Gamecube.

    4. Re:Game Cube vs. PS2 vs. XBoX (off topic) by Anonymous Coward · · Score: 0

      PS2? Sharper? PS2 isn't called a JagStation2 for nothing.

    5. Re:Game Cube vs. PS2 vs. XBoX (off topic) by Anonymous Coward · · Score: 0


      >PS2? Sharper? PS2 isn't called a JagStation2 for nothing.
      >
      >
      Doesn't change the fact that things on the Xbox does look slightly out of focus.

  19. Im not buying either.... by TheDick · · Score: 0
    The XBOX or the Gamecube til someone figures out how to pirate the games for either. Hopefully the XBOX can read DVD-R's. Sure @ $10 a piece you have to be careful, but its better than paying $50 for the real thing :)


    Shit, I am the reason the Dreamcast is no more....

    --

    1. Re:Im not buying either.... by Anonymous Coward · · Score: 0

      Pop her in the pooper, dick!

  20. Gamecube is Spectacular by uwmurray · · Score: 5, Insightful

    I haven't been to one of the 'cube clubs' but I've had my cube (import) for over a month now, and I can assure everyone that it is a great (little) system. The visuals in all three of the japanese launch games (Luigi's Mansion, Waverace - bluestorm and Super Monkey Ball) are fantastic, Luigi's and Waverace are particularily impressive. From a hardware standpoint I'm pretty impressed, Nintendo, ATI and IBM have done a great job designing this system, the footprint is small, the graphics look sharp, from what I hear it is a dream to write for and the controllers are out of this world.

    As far as the funfactor of the Games:

    Luigi's:
    Great fun, great visuals but kinda short, I beat it (without knowing any japanese) in a bit over 7 hours.

    Waverace:
    Really intense. Spectacular graphics, awesome wave physics and good difficulty. Split screened with friends on a bigscreen is really wild.

    Monkey Ball:
    This game alone justifies the purchase of the system. I don't think I've ever had as much fun playing a game (on a console) with friends as I have with this one. The premise is wierd, (you manuver a monkey trapped inside a plastic ball through courses) but insanely addicive. Buy the system and buy this game.

    Anyway, just my two cents.

    Andrew Murray

  21. Gamecube Ownz All by GweeDo · · Score: 0, Redundant

    I am proud to say that I have played (for quite a little while) a Japanesse Cube that a friend of mine purchased. We played Luigi's Mansion, Wave Race: Blue Storm, and Super Monkey Ball for quite some time. Any person that isn't impressed by any of these three titles needs to have their head examined. Luigi's Mansion is a great game to play. The controls are tight, the graphics are very nice and the level of interactivity with the world you are in is great. Wave Race: Blue Storm has the BEST water effects of any game to ever be seen. The only water that has even been better is what is really in the ocean :) The character models look great and are animated superbly...great title. Super Monkey Ball is wierd. Wierd = fun in this case. If you ever played the old game (not a video game) Labryinth then you will love Super Monkey Ball. Then there are the mini-games in SMB and they own too.

    All three of these games are stelire. I am very glad that I preordered mine already :)

  22. I Pre-Purchased One this Past Saturday by Chibi · · Score: 1

    I had been checking my local Electronics Boutique for the past few weeks, asking if they were doing pre-orders. They weren't, claiming that they didn't have numbers on how many systems they'd be getting. Rumor has it that Microsoft and Sony were being bullyish, and trying to get retailers to not stock or do pre-orders on GameCubes, but that's another story.

    Anyway, they finally started doing pre-orders/purchases. Thanks to the PS2, it looks like all future consoles will be available only bundled at launch. For $399, I got a GameCube (it comes in indigo and black), 3 games (I chose Luigi's Mansion, Star Wars Rogue Leader: Rogue Squadron II, and Super Monkey Ball (not all launch titles were available in the bundles)), one controller, and one memory card. A little pricey, but once I had one readily available in front of me, I had to have it. :-)

    --
    If all you have are silver bullets, everything looks like a werewolf.
  23. I was at Boston today by Pzykotic · · Score: 4, Interesting

    More specifically it's in Cambridge, right near Technology Square. It seems to be in some boiler-making company's building, very odd.

    Panasonic was there with Nintendo, and provided about 15 HDTVs. They looked amazing, and the following games were there:

    Madden 2002
    Luigi's Mansion
    Star Wars game (The name escapes me at the moment)
    Monkeyball
    Super Smash Bros Melee
    WaveRacer
    NBA game (dunno the name of this either)
    Pikmin

    There were also 2 small booths with larger HDTVs and surround sound, to enhance the experience. The two games on display in those were Pikmin and Luigi's Mansion.

    I would have taken pictures, but my camera was confiscated at the door :)

    My favorite game is a tie - Super Smash Bros Melee and Pikmin both rocked my world. The graphics on all the games were amazing - Madden 2002 looked like an actual TV broadcast of an NFL game (But there were 2 guys hogging it the entire time, playing a full game. The bastards. :P)

    Loud music, even a coulple "Booth Babes", and loads of free junk (Nintendo Power, foam cubes, tattoos, contests to enter...)

    It was pretty cool, but I wish they had had SSX there, or some more killer multiplayer games. I urge anyone that can to check it out, it's at 275 Third Street, in Cambridge. That's right near the Kendall Square stop on the T, and sandwiched in between MIT and Harvard (as is everything in that city :P)

    Any questions, just reply, I'll be keeping an eye out!

    -Luke

    1. Re:I was at Boston today by psxndc · · Score: 2
      They didn't open up the second room? There is a second room, if you make a right as soon as you enter and go around up some stairs. More of every game and they had I think Madden and Rogue Leader in the small rooms.

      Here's my breakdown:

      Pikmin: I was never into Lemmings, so I watched some people play this and got bored.

      Rogue Leader: Lotta fun, probably played this this most.

      Luigi's Mansion: Went back to this one the most, but it did seem easy. A lotta fun trapping ghosts

      Wave Race: Better graphics than the N64 version, but seemed to play the same. Cool, but not great

      Madden: Looked and played like Madden on the PS2. Barely played.

      Smash Brothers Melee: What is the deal with this game? I bought the N64 version because everyone said it was a great party game. I've left it out at a couple parties and barely anyone touched it. Everyone in line wanted to play this game. I played it and I don't understnd what the big deal is. Its a big button masher. Oh, and some eight year old tried to tell me it's pronounced muh-lee. Please.

      Basketball: didn't bother playing.

      I may go back this weekend, just for kicks. And to clarify, I don't think of the location as sandwhiched between Harvard and MIT. More like MIT and the Cambridge Side Galleria Mall.

      psxndc

      --

      The emacs religion: to be saved, control excess.

    2. Re:I was at Boston today by chetohevia · · Score: 1

      The Boston one is at 3rd and Binney, in Cambridge, in the MIT/Kendall neighborhood. The budiling was a steam boiler factory when it was built in the late 1870s, and was an autoparts factory until the 70s, and was converted into an apartment building and an office suite in the 90s.

      Until two weeks ago, the cube-club was one of the Lime Group's offices. I live in the apartments next door. Believe me, it's weird to have my house advertised on TV, Radio, and online.

      Convenient that I can go play video games in my pajamas, though.

  24. "What would you do for a Nintendo GameCube?" by Amon+CMB · · Score: 3, Funny

    On this site it asks the question "What would yo do for a Nintendo GameCube? Eat slugs? Dive into a pile of Yoshi doo?" Hmm, no thanks, I think I'd just pay $200. ;-)

    --


    Men believe what they want. - Caesar
  25. console marketing got you fooled by 2ms · · Score: 1
    I am so sick of hearing about Metal Gear Solid 2 as if it was actually good and justified the existance of PS2. From day 1 the console mags have always been "yeah I guess we'll admit that PS2 games suck right now, but OMG WAIT TILL YOU SEE MGS2!" But MGS2 has always sucked. It sucked on PC and now it sucks on PS2.

    It's like the "import tuner" mags promoting the notion that front-wheel drive (japanese only, of course) cars with 1.6L engines are great for drag racing while reverizing about the mythical (never existed) woebegone "japanese supercar" (primarily the toyota camry with turbos and different body known as Supra).

    Be too smart for that shit. Realize that these people are trying to fool you into making them money.

    Even the XBox, which is 1000x more powerful than the other consoles, is just a 2yr-old PIII with a GF3 and an interlaced, super-low-resolution monitor.

    1. Re:console marketing got you fooled by donglekey · · Score: 1

      The gamecube is much more powerful graphically then the xbox. The Xbox is not very impressive when seen in action.

    2. Re:console marketing got you fooled by cybercrap · · Score: 0, Flamebait

      Dude, the gamecube has nowhere near the power of the xbox, both graphically and cpu wise. Also, all consoles suck because they are on tv. We just need to dump tvs all together. Even my hd set looks like ass. I mean sure it looks great if your 20ft away, but if you get up close enough, you can count pixels.

    3. Re:console marketing got you fooled by Dreamwriter · · Score: 1

      Um, you are thinking of the original Metal Gear Solid, not MGS2. Only the original made it to PC. A lot of people consider it a great game in the series, and some of us have actually played parts of Metal Gear Solid 2 on PS2 (demos, E3) and realize that the gameplay is just as good, if not better, and the graphics are 10,000 times better. If you don't like that type of game, that's you, but don't say all the hype was created by magazines and websites, it was created by the gamers who love the games too.

      --
      ***"We are the Music Makers, and We are the Dreamers of Dreams",Willy Wonka quoting Arthur O'Shaughnessy
    4. Re:console marketing got you fooled by jeeryg_flashaccess · · Score: 1

      MGS2 Rules. My friends and I have spent many Code Red induced nights playing the demo. The DEMO I tell you!
      So...you get through the demo. Now what? Most people would stop playing. Wana know what we did? We ran around checking out all the interactions that could be achieved. Have you tried hiding in a box? Have you tried running around in a box? Have you played in a wet box? Have you tried to get the bad guys to chase you into the locker room, only to find you not in there? (because you are in the locker!) Have you tried knocking the locker door down? (the one with the sexy girl) and crawled on the ground making it apear as if you were having sex with her? Have you hung on the ledges of the ship and wasted even more time running around the inside of a ship under a box? OMG! Just the demo is fun as hell, and we were not even playing the mission half the time. MGS2 totally justifies buying the PS2. No questions.

      (The demo comes with Zone of Enders BTW)

      --
      Life is like pants... fit in or you don't fit in.
    5. Re:console marketing got you fooled by linuxonceleron · · Score: 1
      It's like the "import tuner" mags promoting the notion that front-wheel drive (japanese only, of course) cars with 1.6L engines are great for drag racing while reverizing about the mythical (never existed) woebegone "japanese supercar" (primarily the toyota camry with turbos and different body known as Supra).


      While I agree that riced out civics and the like are complete shit, the Supra is an actual sportscar. It has nothing to do with the Camry, the Camry is a FWD car with an I4 or V6(140 or 200HP), while the Supra is RWD and uses an I6, with optional Twin Turbos (225 or 320HP). If you were to compare the Supra to any Toyota product it would have to be the Lexus SC300/400 which are based on the Supra's platform (and the SC300 uses the Supra's non turbo I6). The Supra's engine is still being used in the IS300/GS300 and the car is still sold in Japan and well respected. Anyways, sorry for being off topic, but I didn't appreciate seeing a car that can do 0-60 in 5.2sec lumped in with thugish civics with bolt on wings and the Camry.

      --

      Shine on, you crazy diamond.
  26. What is 60 fps... Interlaced? by alexhmit01 · · Score: 5, Informative

    Okay, a standard television can do 640x480 interlaced (called 480i if you follow DTV specs). This is 60 fps interlaced, which is really 30 fps. Alternatively, you can do a 240p signal in the 480i system, which is what the original Nintendo system did. (IIRC)

    With a HDTV-ready system and a Gamecube, you can do 480p, which is 640x480 progressive, which can provide a true 60 fps signal.

    Because of the size and shape of my living room, I have a standard size television, which is a 4:3 ratio. Some of the HDTVs are full-screen (4:3) and some are wide-screen (16:9). You can send a 16:9 signal to a 4:3 television and it letterboxes (or you swap the aspect ratio and get tall, thin people). You can send a 4:3 signal to a widescreen and reverse letterbox (on the sides) or stretch it and get short, fat people. :)

    In supporting 480p, the Gamecube offers a true 60 fps, as the entire screen updates every frame. With a standard television, running at 480i, you will really only effectively get 30fps, as it takes 2 frames to draw a full image.

    Interesting, the 1080i ration for HDTV (which can also carry a 540p signal) is interlaced. Interlaced is fine for things without that much movement, games and heavy movement systems benefit from progressive images. Computers have all but abandonned interlaced signals, and with HDTV, you'll have to find a TV/STB combo that does what you want. The 720p resolution will be amazing for HDTV and the "next" generation consoles after this crop.

    Alex

  27. You do get 60Hz on a regular TV by grahamwest · · Score: 2

    Ordinary TV can't display 60 frames per second, only 60 fields. Interlacing means you see half of a frame for 1/60th, then the other half, then the first half of the next frame and so on. However, this doesn't preclude games rendering at 60Hz and using the output circuitry to downsample for anti-aliasing, and this is what the games do. They render to 640x448 at 60Hz and blend the scanlines together to give 640x224 at 60Hz which is the most the TV can handle. PS2 and XBox do exactly the same thing, by the way.

    With HDTV you can output 640x480 progressive scan at 60Hz. It's identical to 60Hz VGA. It looks much nicer, but rest assured the games still look great on your ordinary TV set.

    The nicest part of all of this is Nintendo are mandating all games to support HDTV. PS2 can't support this - Sony won't tell us how the VESA modes of the chip work. I don't know what XBox's capability and position is on this.

    --
    Graham
    1. Re:You do get 60Hz on a regular TV by byran+lei · · Score: 1

      >The nicest part of all of this is Nintendo are mandating all games to
      >support HDTV. PS2 can't support this - Sony won't tell us how the VESA
      >modes of the chip work. I don't know what XBox's capability and
      >position is on this.

      Who cares? HDTV is a joke and a flop. It's pretty much been rejected by most consumers. Want proof? Just look at all the 25,27 and 32 inch TV sets walking out of the doors of K-mart,Wal-mart and Target stores. Also notice these places for the most part *DON'T* carry HDTV sets. And if you think for one moment these people are going to let people like you force them to either buy either a HDTV set or a converter box anytime in the near future you're kidding yourself. Watch as the "deadline" for the HDTV switchover comes and people totally ignore it.

    2. Re:You do get 60Hz on a regular TV by ShavenYak · · Score: 1

      HDTV is a joke and a flop. It's pretty much been rejected by most consumers. Want proof? Just look at all the 25,27 and 32 inch TV sets walking out of the doors of K-mart,Wal-mart and Target stores.

      I suppose high-end stereo systems are also a joke and a flop since so many boomboxes are sold at K-mart, Target, and Walmart. When DVD's were still cutting edge, you could have made the same comparison regarding VHS. And I imagine you could have said the same about color TV vs. black-and-white, but I wasn't around back then so I can't be positive.

      I agree that HDTV isn't getting rolled out quickly enough, but that's the fault of the broadcasters dragging their feet. And with no programming, it's hard to sell HDTV sets. But, among the crowd shopping for projection TV's, or the folks with discerning enough tastes not to buy the cheapest TV on the shelf, HD-ready sets are moving. They give better picture quality with DVD than NTSC-only sets. Projection TV's with HD capability also display a smoother image on broadcast TV since they generally de-interlace the image, avoiding the striped effect apparent on older projection sets.

      At any rate, I'm glad the new games are coming out with HD support, it gives one more reason to pay the few extra bucks to get an HD-capable set. Oh, and it *is* just a few extra bucks, unless you're comparing a top-of-the-line HD-ready set to the cheapest RCA at Walmart.

      --

      Hey kids, there's only 5 days left 'til Yak Shaving Day!
    3. Re:You do get 60Hz on a regular TV by ErikZ · · Score: 1

      Ahem, that's because it's still a Luxury item. Price have gone down a LOT since a year ago. And they're still improving the tech every year.

      I wouldn't bother with a 32 in HDTV, but a widescreen 50in+ screen that makes my DVDs look beatiful is on my list of things to buy.

      If you do most of your shopping at K-mart,Wal-mart and Target stores, HDTV is not an option for you.

      --
      Democrats or Republicans. They are both taking us to the same place and they are not afraid of us anymore.
  28. pfft...okay by Anonymous Coward · · Score: 0, Troll


    Who cares about the GameCube. Gamecube is an also-ran already. Xbox has won.

    Geez, another kiddy-kiddy game box from the kiddy-kiddy game company. Pushing their PokeCrap on us. I know I dont want no kiddy games.

    It's like this...Xbox has won already. They've been promoting heavily for the last 2 months. Nobody beats Microsoft. Games over when Bill says it's over. Everybody I know wants Xbox, all the mags have been saying that it's gonna smoke everybodys ass. How's PS2 gonna match it? It's got a 1 GHz P3 (vs a 200MHz proprietary chip), and Nvidia. Nvidia is the 3D king -- nobody beats them. It's over. Microsoft wanna eat your lunch they'll just take it -- nothing you can do about it.

    1. Re:pfft...okay by khuber · · Score: 1
      I realize you're just a juvenile delinquent troll, but the X-Box has a 733 MHz Pentium III CPU and the GameCube has a 485 MHz PowerPC-derived CPU according to Gamespot. Also, the GameCube uses 1T-SRAM for main memory in addition to DRAM which is interesting.

      -Kevin

    2. Re:pfft...okay by Dreamwriter · · Score: 1

      If you don't want any kiddy-kiddy games, then don't buy them. Gamecube has Rogue Leader, Pikmin, Waverace, Resident Evil (which is exclusive to the Gamecube from now on), Tonky Hawk, Eternal Darkness, Skies of Arcadia, and more, let alone all the sports games.

      --
      ***"We are the Music Makers, and We are the Dreamers of Dreams",Willy Wonka quoting Arthur O'Shaughnessy
    3. Re:pfft...okay by Ziffy · · Score: 1

      Score:1, Funny

      That says it all ;)

    4. Re:pfft...okay by IronChef · · Score: 2


      Of course, in Gamecube Resident Evil, you will have to fight the zombies by jumping onto their heads.

    5. Re:pfft...okay by Anonymous Coward · · Score: 0

      Since when is playing TV Skateboard and TV Star Wars a mature activity? You guys should save this argument for recess.

    6. Re:pfft...okay by Anonymous Coward · · Score: 0

      Come on /., I'm overdue for moderator priveleges. That was great.

    7. Re:pfft...okay by Borogove · · Score: 1

      That's the best bit of moderation I've seen for ages.

      --
      There has been a major scientific break-in
    8. Re:pfft...okay by Junks+Jerzey · · Score: 2

      Geez, another kiddy-kiddy game box from the kiddy-kiddy game company.

      Comments like this have been amusing to watch for the last ten years. The pattern is kids love Nintendo, and make their parents buy games like crazy. Then, when they think they've outgrown kiddie stuff, they start badmouthing Nintendo as being crap for the kiddies. Gotta love it.

    9. Re:pfft...okay by NonSequor · · Score: 2

      Actually that sounds like it would be more fun than the original Resident Evil.

      --
      My only political goal is to see to it that no political party achieves its goals.
    10. Re:pfft...okay by Anonymous Coward · · Score: 0

      >How's PS2 gonna match it? It's got a 1 GHz P3
      >(vs a 200MHz proprietary chip),

      I'll make you a deal: I won't pretend I know about being 32-year-old man living in my parent's basement if you don't pretend you understand even the basic facts of microprocessor design. Okay?

      The clock speed of a chip is just about as meaningless a measure of computing power as the number of cars you've unlocked in GT2 is of how successful you are in life.

      Now go yell at your mom for not doing your laundry for you.

  29. Japanese cube... by ctar · · Score: 4, Informative
    I have a Japanese cube, and have to say I am very impressed. Luigi was a lot of fun to play, although a little bit short. It is visually amazing.

    I have just started Pikmin, which is also amazing, visually and as far as gameplay is concerned. It really seems to be a new genre of game. I can't think of anything else to compare it to, except in small small ways to C&C. Not only are the ideas and goals innovative, but the controls are absolutely an innovation in gaming.

    I am a little worried that Pikmin will be short and sweet as well, though. I've only had a few days with it, but I think I've made pretty good progress so far.

    I am also worried in general about Nintendo's catalog and release schedule...Even months after the initial release, the software release schedule does not seem very complete.

    What's a contemporary gaming console without a good golf game?!?

    One more plus...I think the new controller is great; a great improvement over the N64 controller, and much better thay playstation/PS2. Probably the 1st controller I've felt comfortable holding and using since the NES.

    1. Re:Japanese cube... by wheany · · Score: 1
      One more plus...I think the new controller is great; a great improvement over the N64 controller, and much better thay playstation/PS2. Probably the 1st controller I've felt comfortable holding and using since the NES.
      Man, your hands must look scary...
    2. Re:Japanese cube... by jobber-d · · Score: 1

      One more plus...I think the new controller is great; a great improvement over the N64 controller, and much better thay playstation/PS2. Probably the 1st controller I've felt comfortable holding and using since the NES.
      Ah yes, if only all the console makers stopped making all these silly "ergonomic" controllers and went back to the good old fashioned rectangle ones. now THAT was a good design.

    3. Re:Japanese cube... by NineNine · · Score: 1

      What's a contemporary gaming console without a good golf game?!?

      Golf as a video game? Is there anything more boring? Is there a particular reason you can't get off your ass and play golf? Call me nuts, but I like to play video games about things that I CAN'T do in real life. Otherwise, I'd be playing:

      "Sitting in Traffic III" (Nintendo)

      "Sitting in a Cubicle 2002" (X-Box)

      "Paying Bills: Code Veronica" (PS2)

    4. Re:Japanese cube... by TheInternet · · Score: 1

      I am also worried in general about Nintendo's catalog and release schedule...Even months after the initial release, the software release schedule does not seem very complete.

      I'm pretty sure I hear this every time a new game system is launched.

      - Scott

      --
      Scott Stevenson
      Tree House Ideas
  30. Game cube....ahhh...I dunno.... by Chanc_Gorkon · · Score: 1, Flamebait

    I mean, how can you can compete with the PS/2? The damn games are beautiful and I have never seen a PS/2 demo unit non functioning unless the store unplugged it cuz of some idiots hanging around too long! :) I saw the Oddworld game at a EB on the Xbox.....worst thing I have seen in years! It looked like a 16 bit unit to me. I mean, really, they have a full COMPUTER in the thing an no deballed thing like a PS/2 or Gamecube. The Pentium III 700 should resoundly kick butt. But, Oddworld looked ugly and the shots I have seen of that car game that are going around suck too. MS better have some better games then these two cuz SUCK! Granted, that doesn't mean the games suck. I have played the worst and the best over the years. Some of the best looking games suck when it comes to game play. The same token, some of the worst looking ones were damn fun.

    --

    Gorkman

    1. Re:Game cube....ahhh...I dunno.... by bluecalix · · Score: 1

      I don't understand, you say 'Gamecube no', but then you compare the PS2 to the Xbox demo units. So how do you come to the negative conclusion about the gamecube?

      --
      e x p e c t d e l a y . c o m
    2. Re:Game cube....ahhh...I dunno.... by Chanc_Gorkon · · Score: 2

      In my subject I said I dunno.... (or I don't know if your a grammer slut). I can't comment too much on it since I have never seen much of it.

      Also, don't fool yourself....the X-Box demo units are probably pretty damn close to final units. Also, they have PROOF about some of the screenshots a while ago being faked and things like that.

      I really am not all that impressed with the Gamecube either, but it looks like it may be better then the X-box because of the franchises they have. X-box has to compete with several game units that have established games that will be on them....GameCube has (or will Have) Mario, F-zero, and several other games while PS2 has Crash Bandicoot, and several others also. What does X-box have? Oddworld? Halo (which does look cool from what I have seen of it)? What compelling reason would I want to spend 300 dollars on what is pretty much a PC customized to play games when I can buy a 1-2 GHz computer for 200 more?

      Game consoles better freakin wake up and do it soon, otherwise these things are going to put them under. Of all of the new stuff, the GameCube looks like it may be more of a immediate hit then even the PS2 because Nintendo has some kick butt games that will be coming out on the machine and they are playing everything real close to the vest (I heard more about the PS2 then the gamecube....). I know the Luigi game looks real cool, but something keeps me thinking that Nintendo has some surprises. Still, I think Nintendo has made some mistakes with the Gamecube because it decided to go with the proprietary disc. Nintendo never said that the GameCube would be anything but a game machine. Maybe this will be why it will do better, but still, Nintendo needs to revamp even some of it's new products (like the GBA....can ANYONE see ANYTHING on this thing?) before they will do better.

      Keep this in mind when you read this post....I don't follow console games that much. I will look at them cuz, hey everyone needs a break. I refuse to be a gamer geek because it seems so pointless. If the game is fun to play who cares what the performance of it is as long as it the performance doesn't hinder the game play! Heck I loved playing Atari and we know how crappy it looked (when compared to todays stuff). My point is is games are supposed to be fun and those who harp on every little thing about a game, to me, take away that fun. This is why I buy the games I want to buy and never read a review.....let me decide if the game sucks (a game sucks if it's not fun).

      On a side note, why do we need to many freakin buttons on a game controller now when the Atari only had one and NES only needed two? My ideal console would minimize the button mashing and maxmise the fun.

      --

      Gorkman

    3. Re:Game cube....ahhh...I dunno.... by Chanc_Gorkon · · Score: 2

      How is this flamebait??? I guess if I praised the X-box it would not be? If I really wanted to flame on I would say that is look like an 8 bit! :) Now now now it didn't look THAT bad, but it did look terrible, to me IMNSHO. Seriously though, I am tired of seeing the same dang things turned out over and over again, but with pretty graphics. Let me see a new game concept like Fantavision on the PS2. That's a puzzle game and I liked it! Wait! I am supposed to hate puzzle games! Why did I like it? Because there's nothing like it. You really can't compare it too much to any other puzzle game. If I had to say it looked like anything, I'd say it looked like a upside down Gem stacker game, but it doesn't really. It's definitely a refreshing change from Madden 2002 and other EA drivel coming out. I mean I know it's been out a while, but still, it's pretty darn nifty and fun.

      --

      Gorkman

    4. Re:Game cube....ahhh...I dunno.... by iainl · · Score: 1

      I'm not the moderator, but I guess alledging that a console can't compete with the PS2 because the screenshots of an incomplete launch title are considered unimpressive by you (I think Project Gotham is looking pretty nice), and that there have been as many as a 1% failure rate of a box running test code does seem a bit harsh.

      Mind you, its not really flamebait until I point out how the graphics on Soul Calibur for the Dreamcast crap all over most games available on the PS2! ;P

      To be serious for a second, even Munch's Odyssee looks better than most of the PS2 launch titles - they were an embarassment, by and large. Fortunately, with games like GT3 and GTA3 the machine is starting to deliver on its promises, so I'm prepared to give these new consoles a few months for the less rushed titles to come out.

      --
      "I Know You Are But What Am I?"
  31. Canada too! by hjhornbeck · · Score: 1

    I'd just like to point out that Nintendo of Canada is touring across Canada with a couple of GameCubes. Oddly enough, the only place I've seen it advertised is on their own website; on the plus side, it should make for some short lines.HJ Hornbeck

  32. There is nothing bad to say about the GameCube by Dot_Killer · · Score: 3, Informative

    I was at the Club in Boston on Friday and all the games looked great. Only one seem kind of DOA, it looked like a Resident Evil clone but it might take a bit to get into. WaveRace was its usual great on all accounts. I liked the idea of Pikmin and its look but I didn't get into it, it does have great promise. I didn't get around to playing Luigi's Mansion or Rogue Squadron but those 2 titles really make the system shine. They actually where able to turn the lame N64 version of Courtside to a good cube game, Courtside 2002. Madden was like someone else said, looked like a broadcast. Smash Brothers was Smash Brothers but a better system made it better also. If you don't want a gamecube that's one thing but it is far from lame. I only played Monkey Ball battle a little, but the game comes highly rated.

    P.S. They gave out Nintendo Powers with a CD with demos of the first 10 games include an amazing demo of SSX. You could win one for just going so it is a win-win.

    --
    Euphemism, what is that a euphemism for something.
  33. Why I think XBox will eventually win by Anonymous Coward · · Score: 2, Insightful

    First, I definitely think XBox will be a 3rd place seller his Xmas. I personally think GameCube will get 50% of sales, PS2 will get 33%, and XBox will only get 17%.

    However:

    We need to also keep in mind Sony and Nintendo's weak spot: developers.

    Developers are continuing to complain that PS2 is just too alien, and only a handful of developers are able to get the promised performance out of PS2.

    Developers are also complaining that Nintendo's licensing and distribution is way too heavy.

    In the long run, I think many developers will be woo'd by Xbox for the following reasons:

    * They can make as much money due to higher margins.
    * Microsoft understands developer relations far better than Sony and Nintendo.
    * Half billion dollars of marketing muscle will definitely help.
    * Also, NVidia's developer relations are a major asset.
    * Microsoft will make it very cheap for PC game developers to port DirectX games to Xbox. Look for a proliferation of newly anointed "console" developers to expand the XBox library (albeit with a lot of crap, too)

    Yes, XBox has a lot going against it too, but Microsoft's history of winning over the long haul (Browsers, handhelds, databases, etc) makes me really believe that Microsoft will win this battle, too.

    1. Re:Why I think XBox will eventually win by vikool · · Score: 1

      basically..nintendo has had a lot of experience in the gaming world while microsoft has none, only a very few of the games microsoft has released for the pc have been really popular. and secondly the cube is about 100 dollars cheaper and the games are also cheaper....

    2. Re:Why I think XBox will eventually win by Anonymous Coward · · Score: 0

      you forgot .net baby.

    3. Re:Why I think XBox will eventually win by jallen02 · · Score: 1

      *shudder* Deer Hunter on a console :( Why did you have to mention anything about the crap that would make it to a console. The world will never be the same.

      Jeremy

    4. Re:Why I think XBox will eventually win by crashnbur · · Score: 2
      I think it will be closer than that. I would guess that they'll all be pretty damn close to even, with a slight advantage for GameCube and its lower price. GameCube ~40%, PS2 ~35%, Xbox ~25%.

      The GameCube will appeal to parents everywhere, especially for the price. The PS2 will appeal to those with the money who want an established machine with an established library of games. The Xbox ... well, I work at Electronics Boutique, and the thing doesn't impress me. I'm being nice, though.

    5. Re:Why I think XBox will eventually win by archen · · Score: 1

      Well that also depends a lot on what games CAN be ported to a console. Just because you can doesn't mean that it's a good idea. Console games are fundamentally more action based. You tend to move around a character or something, and select from a quick menu. By contrast PC games interface with a mouse and keyboard - neither of which really translates well to a console. But of course any game that invovles a joystick probably can be easily ported to a console.

      And all this pretty much completely ignores the Japanese market. As MS is the foreign entity over there, and probably not going to release half of the Japanese only titles that PS2 and Gamecube will develop (that we never see over here).

    6. Re:Why I think XBox will eventually win by jgalun · · Score: 1

      Interesting market predictions in two posts in this thread, because according to a survey of video game retailers (http://news.cnet.com/news/0-1006-200-7582191.html ), the Playstation 2 is expected to outsell both the XBox and GameCube this Christmas season. It's not that surprising, actually. The PS2 has a lot more games presently, and if Sony is smart it will drop the price to $250 as soon as the XBox comes out.

    7. Re:Why I think XBox will eventually win by Shydaddy · · Score: 1

      Developers is certainly NOT Sony's weak point. The PS2 WAS hard to program for back when the system was first introduced, but all of the major developers (EA, Capcom, Konami, the list goes on and on) have clearly begun to master the use of the platform. If you want examples that you can buy today, look at a game like Devil May Cry. It has amazing graphics, innovative gameplay and insanely tight controls. I don't think they could have made this game if they had trouble developing on a PS2 these days. By releasing the PS2 a year ago, Sony gave developers time to learn the platform. And imagine in a few years we will see even better things come from it.

      Go look at the list of games coming out for XBox and tell me honestly how many of those you would actually want to play. MS is going to lose on this one, for once, because they underestimated the market. People don't just want eye candy, they want quality games that are fun to play. Why buy an XBox when I can get that and a DVD player on PS2 (without paying for an extra DVD player add-on like you have to with the XBox).

    8. Re:Why I think XBox will eventually win by Anonymous Coward · · Score: 0
      >We need to also keep in mind Sony and Nintendo's weak spot: developers.


      Heh. You mean:


      Developers, developers, developers, developers!
      Developers, developers, developers, developers!
      Developers, developers, developers, developers!
      Developers, developers, developers, developers!


      I know, I know: Score -3000, retarded.

    9. Re:Why I think XBox will eventually win by Anonymous Coward · · Score: 0

      so thats what the Steve Balmer "Developers" video is about.

    10. Re:Why I think XBox will eventually win by Aqualung · · Score: 1

      *shudder* Deer Hunter on a console :(

      Yes!!! But it will be a bump/dirtmapped ultra-high texture version of deer hunter!!!! At 60fps!!! To the extreme!!!!!!!

      --

      - Dave
    11. Re:Why I think XBox will eventually win by Anonymous Coward · · Score: 0

      Actually, I heard it will drop to $220 from a friend who used to work in Sony. ( He doesn't work there any more, so don't be mad if it doesn't come true. )

    12. Re:Why I think XBox will eventually win by HeelBiter · · Score: 1

      The extra $30 buys you a remote as well, which the PS2 is not equipped with. I agree that it's unfortunate that the Xbox is not DVD-ready right out of the box, but it's not really apples and apples you're talking about. If you want to control your DVD player with a game controller, then maybe the PS2 is the cheaper way to go. If you'd like remote capability, then the price difference is negligible.

      I do agree though, that Sony's relationship with its developers is not a particularly weak point in my eyes.

      --
      ------------------------------
      ...harder than Chinese Algebra.
  34. Los Angeles CubeClub by Anonymous Coward · · Score: 0

    I was at the LA Cube-club thingamaggiger. That must've been... a few weeks ago?

    I think by far one of my biggest complaints is the huge speakers pumping out house grooves -- fine for a club, but even with headphones on (which you had to look hard to find), it was really difficult to get a sense of how the console sounded.

    Looks nice through the HD-TVs, of course.

    A lot of people I've talked to, especially people who really follow and love console gaming, say that they're less excited about the Cube release now than before, particularly because of all the flagship releases, nothing in mind-bogglingly stunning.

    (That, and the new Zelda has a very kid-ish cartoony look, but that wasn't previewed at the Cube club.)

  35. Re:What is 60 fps... Interlaced? by Anonymous Coward · · Score: 0
    Okay, a standard television can do 640x480 interlaced (called 480i if you follow DTV specs). This is 60 fps interlaced, which is really 30 fps. Alternatively, you can do a 240p signal in the 480i system, which is what the original Nintendo system did. (IIRC)

    It would be more correct to say that a 240p signal can be trivially converted to a 480i signal. You cannot send a 240p signal directly to a NTSC-only display.

    Because of the size and shape of my living room, I have a standard size television, which is a 4:3 ratio. Some of the HDTVs are full-screen (4:3) and some are wide-screen (16:9). You can

    Some digital televisions are 4:3. All "HDTVs" are 16:9.

    send a 16:9 signal to a 4:3 television and it letterboxes (or you swap the aspect ratio and get tall, thin people). You can send a 4:3 signal to a widescreen and reverse letterbox (on the sides) or stretch it and get short, fat people. :)

    This is not letterboxing. Letterboxing for a 16:9 (actually most moves are have a wider aspect ration than 16:9) on a 4:3 screen is when you have the black bars on the top and bottem of the screen. Due to the analog nature of the signals to a TV there is no real horizontal resolution. Each horizontal line gets displayed on whatever the width of the screen is. So if you do NOT letterbox a widescreen signal, you get tall thin people.

    In supporting 480p, the Gamecube offers a true 60 fps, as the entire screen updates every frame. With a standard television, running at 480i, you will really only effectively get 30fps, as it takes 2 frames to draw a full image.

    Yep. You do get all 60 frames but you only see half the lines of each frame. However, as the previous set of lines are still visible you end up with an effective 30 fps, if you what to call it that.

    Interesting, the 1080i ration for HDTV (which can also carry a 540p signal) is interlaced. Interlaced is fine for things without that much movement, games and heavy movement systems benefit from progressive images. Computers have all but abandonned interlaced signals, and with HDTV, you'll have to find a TV/STB combo that does what you want. The 720p resolution will be amazing for HDTV and the "next" generation consoles after this crop.

    The 720p mode was included in HDTV only to support DVD movies. 720p is the highest-quality resolution/frame rate available in the DVD spec. All the other HDTV modes are interlaced. I would have been nice if we could have finally gotten rid of interlaced signals with the HDTV spec, but it didn't happen.

  36. whee whee I'm spinning and I can't stop! by glrotate · · Score: 1

    Whirl till you Hurl!

  37. Horrible Advertising! by Aash · · Score: 1

    I think the Gamecube looks awesome, but has anyone seen the ads they've been running? They're confusing and pretentious, and they only feature about five seconds of actual gameplay. And when they do, it's filmed off a screen. Why not show us how good these games look, instead of these arty pieces of crap? They had the same problem with the ads for the GBA.

    Someone needs to fire whoever they've got making ads for Nintendo.

    --

    --
    These aren't the droids you're looking for.
    1. Re:Horrible Advertising! by Anonymous Coward · · Score: 0

      Did you see the PS2 ads? THEY were awful. Of course, the system has 4 games worth buying and it's been out for awhile.

    2. Re:Horrible Advertising! by EuroChild · · Score: 1

      Someone who has seriously good advertising is Sony Europe - those new PS2 ads are so trippy (see 'I am the wolfman' and you'll get the idea) http://ps2.ign.com/news/39423.html Sure they don't have any gameplay footage, but they make me wanna get my hands on one!

      --
      Does this make my brain look big?
    3. Re:Horrible Advertising! by reCURSE · · Score: 1

      Nintendo IS confusing and pretentious. Their marketing staff is doing a good job, given that fact.

      --
      ~LD "My destiny was to be a karma whore. Then, I forgot my user name."
    4. Re:Horrible Advertising! by x24 · · Score: 1

      As opposed to the Playstation 9 ads? All I could think after watching those was "Wow, in 50 years I'll have a total sensory hallucination when playing a game, but for now I have to settle with this crappy PS2."

    5. Re:Horrible Advertising! by cavaroc · · Score: 0

      Why do nintendo's commercials "suck"?

      It's cuz Nintendo knows they have a winner and they know it's gonna sell itself. They don't need to be like Microsoft and associate their name with every location potential buyers go.
      They know the Gamecube is going to sell whether it's from pre-release hype or whether it's from friends telling friends how much fun they're having with it.
      All they really need to do is make a commercial that says it's on the way.
      They did that and gave a few seconds of drool material.

      --
      My spoon is too big.
  38. DLL Hell, on TV @ 11 by Ian+Schmidt · · Score: 2, Flamebait

    I'd consider that more a harbinger - MS is now bringing "DLL hell" to your living room. Games are dynamically linked against system libraries in flash ROM on the system, so if they ever upgrade those libraries there's a very good change they'll break or introduce bugs to older games. Both Sony and Nintendo do 100% static linking of the OS and system libraries so they're immune to such hijinx.

    1. Re:DLL Hell, on TV @ 11 by Boba001 · · Score: 1

      Where did you come up with a flash rom on the X-box? All operating system files/libraries are loaded off of each game disc so that you'll never have incompatibility problems.

    2. Re:DLL Hell, on TV @ 11 by Anonymous Coward · · Score: 0

      A little birdy told him.

  39. Just a nitpick... by UserChrisCanter4 · · Score: 1

    I dunno, Man... My 486/66 wiped the floor with IBM's PS/2.

    Oh, oh, wait... you mean Sony's PS2.

  40. here in philly... by vena · · Score: 0, Offtopic

    here in philly, the cube club is an excuse to sell drugs. i went down there earlier this week, and it's all drug dealers and dirtbags. pretty much a no-geek zone.

    1. Re:here in philly... by hermanmcfee · · Score: 1

      gee, thats strange..... i attended the cube club on Saturday, the 20th, and all i saw were gamers. ive been to a good deal of clubs where drugs WERE prevalent, and the cube club had none of that somewhat icky atmosphere.
      P>S> Super Monkey Ball kicks ass!

      --
      spaghetti out the window
  41. Re:What is 60 fps... Interlaced? by Spy+Hunter · · Score: 2
    In supporting 480p, the Gamecube offers a true 60 fps, as the entire screen updates every frame. With a standard television, running at 480i, you will really only effectively get 30fps, as it takes 2 frames to draw a full image.

    This isn't entirely true. The GameCube always renders 60 FPS no matter what its hooked up to. If you're using a HDTV you get the full picture. If you're using a regular TV, you still get something that's better than 30 FPS. Regular TVs display an interlaced signal which means that it shows all the odd lines of the picture first, then the even lines afterward. It traces across the screen at 60 Hz but you need two traces to get a full picture. What the GameCube does is send all the odd lines from one frame to the TV, and then it sends all the even lines from the next frame. So it is sort of like 60 FPS even though the TV is only displaying 30 full frames per second. This results in some interesting still-frames, but in motion it looks good.

    --
    main(c,r){for(r=32;r;) printf(++c>31?c=!r--,"\n":c<r?" ":~c&r?" `":" #");}
  42. Advertising extragavanza by vikool · · Score: 1

    i heard that microsoft spent 12 million on x-box acvertising.. correct me if i'm wrong

    1. Re:Advertising extragavanza by jjsoh · · Score: 1

      I read somewhere on ign.com that Microsoft was spending more than $400 million alone on advertising. Alas.. IGN's search engine sucks, so I couldn't find the link. :P

      However, I was able to get a snippet from another site which stated:

      "That's why so much is riding on the Microsoft Xbox gaming console and why the company is expected to spend ten-billion dollars over five years just manufacturing the box itself, and a half-billion dollars in advertising and marketing in first eighteen months after launch. "

      I believe Nintendo's advertising budget is only a tenth of that number, which seems plausible since they have no need to establish a name in the video game market as much as Microsoft does.

    2. Re:Advertising extragavanza by Anonymous Coward · · Score: 0

      I read in Electronic Gaming that the marketing budget for X-box was 500 Million.

      Nintendo's budget was about 75 Million.

  43. A *third* console? by TheMCP · · Score: 2
    Let's see... I have:
    • Atari 2600
    • Atari Jaguar
    • Atari Lynx
    • Nintendo Gameboy
    • Nintendo VirtualBoy
    • Odyssey^2
    • Sega Genesis


    And that's not counting the machines that pretended to have some use other than gaming, the "home computers".

    What's one or two more? It's not like we can't shove them in milk crates and stack them in the back of a closet when we're not playing with them.
    1. Re:A *third* console? by ErikZ · · Score: 1


      Odyssey rocked.

      --
      Democrats or Republicans. They are both taking us to the same place and they are not afraid of us anymore.
    2. Re:A *third* console? by MetalHead666 · · Score: 1
      I don't see a "third" console as a problem...
      I currently own:
      • Gameboy, Gameboy Color and Gameboy Advance
      • Nintendo 64
      • Nintendo 8-bit (NES)
      • Sega Dreamcast
      • Sega Megadrive/Genesis
      • Sony Playstation (PS)
      • Sony Playstation 2 (PS2)
      • Super Nintendo (SNES)


      This is not counting the C64, and a bunch of other more or less modern computers.

      I'm definitely going for a GameCube, most likely a US import one before christmas, and probably an Xbox too at a later date, if the games are good enough (not like the PS1, where 90% of the games are below par), and the price drops to a reasonable level. Remeber - it's all about having fun!
      --

      "If you go to the next town, going across a desert is a shorter way." - Pu-Li-Ru-La (Taito)
  44. Wacked out controllers. by Pointed+Stick · · Score: 1

    Bummer. I haven't gotten a look at the game cube yet, but I was really hopping that the controller wouldn't be all out wack. I can't tell you how much I despised the N64 controller. It seemed like most games had you hold the controller at a funny angle so you could use the high hat instead of the thumb pad. Dose anybody know why they set things up this way? As of yet, I've been unable to find a coherent answer...

    1. Re:Wacked out controllers. by NewtonEatPalm! · · Score: 1

      It is said that the GameCube controller melts into your hands like fudge, and that you cannot even tell it's there anymore after about 30 seconds. Nintendo listened to the gripes of N64 players and granted all of their wishes. Besides, ever held a brick-frisbee... er... I mean an Xbox controller? :-)

      -NEWTON EAT PALM!

  45. Without a good golf game... by TheMCP · · Score: 3, Funny

    What's a contemporary gaming console without a good golf game?!?

    Fun?

  46. The gamecube is an elegant system. by Anonymous Coward · · Score: 0

    Just look at this thing: http://130.126.66.30/gcopen.jpg
    (provided by our good friends at lik-sang.com.

    A very small footprint.
    Only two main chips (CPU and Graphics) memory and the appropriate stuff to handle input.
    Relatively cheap to manufacture when compared to, say, a Dreamcast that has dozens of small chips.

    Concerning the processor,
    I don't know about the relative speed of the PIII vs. that of the PPC chip in the Gamecube.
    But consider this,
    PIII is a general purpose chip, with a phat instruction set, made for PC's, with so-so floating point speed.
    The GC's CPU is a custom RISC whose instruction set is relatively new and well thought out, with plenty of registers. Also, the floating point capability of RISC based chips has always surpassed that of Intel's offerings given similar clock speeds, by at least 2 times.

    Yeah, I know I'm making generalizations, but there are trends in CPU performace when it comes to RISC vs. CISC.

    1. Re:The gamecube is an elegant system. by Anonymous Coward · · Score: 0

      Oh one more thing...
      My hat's off to the former ArtX, ATI, and all the ex-SGIers there.
      Flipper does have some really cool s*** going on in there, doesn't it?

  47. Nintendo Changing there image by shim0070 · · Score: 1

    I went to the club at the Mall of America. The most notible thing I personaly noticed, is the feeling that nintendo I trying to change thier image to appeal to adult video gamers. (1) When I walked in, a staff member handed me a stack of magazines. Most video game, but on the top was a magazine called "Stuff for Men" featuring pages and pages of Bikini Women. (2) They had Eternal Darkness on demo. Basiclly a Resident Evil style game. (3) They must be advertising diffrently since Most everyone there was 18+ years old!

    If I am right about ninendo trying to appeal to adult video gamers, they more than just bikini women magazines and Horror video games. They need bikini women in Horror video games.

    1. Re:Nintendo Changing there image by Psiven · · Score: 0

      "They must be advertising diffrently since Most everyone there was 18+ years old!"

      Yeah, but thats because the mall kicks out anyone under 18 after 8pm or theres about (Fri and Sat only).

  48. Luigi by kiwaiti · · Score: 1
    ...surprisingly Luigi's Mansion...

    clue: with every new console, Nintendo issued a Mario universe game that rocked (for the time). As people seem to be complaining about it being too short, it's probably one of the weaker ones.

    Kiwaiti

    --
    Member of the Legion Of Microsoft Haters
    1. Re:Luigi by Anonymous Coward · · Score: 0

      What?!? WTF is that supposed to mean? How about making some sense, loser?

  49. Re:Been in stores in Japan for a while... by Anonymous Coward · · Score: 0

    You're a little dim, aren't you? I pity your retarded ass.

  50. Re:Here is a story about ya mom and me by FreshFunk510 · · Score: 1

    Oh man this is great!! which xbox game is this???? i'm so getting this console. it sounds better than a holo-deck.

    --


    "Injustice anywhere is a threat to justice everywhere." - Martin Luther King, Jr.
  51. Phoenix First-Hand Impresssions by nobodyman · · Score: 1
    Phoenix ended last week. I played each of the games for around five minutes with the exception of Pikmin (which was in use each time I came by). Anyway... I didn't get a good chance for some thorough report, but here are my thoughts:


    1. No killer app. While most of the games seemed entertaining enough, none really struck me as a stand-out hit. Pikmin looks like it has potential, but strikes me as more of a sleeper-hit. Then again, as the games are clearly targeted at a young audience, they may appeal more to kids than me.


    2. The controller feels great. As wierd as it looks, I was pleasantly surprised by how comfortable it felt (I guess I have "average" adult-sized hands). Much better than the N64 controller, which allways felt somewhat awkward. All of the buttons are easily accessible, and the analog have better grip than the ps2 dualshock.


    3. Graphics on par with PS2. In spite of specs that don't look as good on paper as ps2 ('cept RAM, I guess), the EA games (NBA and Madden) looked every bit as good as the ps2 versions.

    Overall, I think nintendo stands a good chance in the long run based on it's core demographic and the strong titles in the pipe -- Mario Sunshine, Zelda, Metroid(yes!) -- and the pricepoint is good. However, I don't think that Christmas is gonna be that strong compared to their other launches.

    1. Re:Phoenix First-Hand Impresssions by Anonymous Coward · · Score: 0

      Graphics on par with PS2. In spite of specs that don't look as good on paper as ps2

      Look at the spec sheet again (High numbers are usually better)

      the EA games (NBA and Madden) looked every bit as good as the ps2 versions.

      EA doesn't have a basketball game out. The game on display is nintendo's own NBA Courtside 2002.

    2. Re:Phoenix First-Hand Impresssions by Uttles · · Score: 4, Informative

      Then again, as the games are clearly targeted at a young audience, they may appeal more to kids than me.

      What are you talking about? Did you play Star Wars? How about Madden 2002? Resident Evil? Wave Racer? Yes there were some kiddie games, but why is that such a bad thing? Kids have to have fun too. Pikimin was good? Are you on crack? Star Wars was the Killer App, hands down.

      Graphics on par with PS2. In spite of specs that don't look as good on paper as ps2 ('cept RAM, I guess), the EA games (NBA and Madden) looked every bit as good as the ps2 versions.

      Ummm, well.. hmmm, maybe you haven't seen the specs, but if you go to cube.ign.com I'm sure you can find some. The Gamecube is the leader in all areas except clock speed, which in reality doesn't matter because it has the highest processing power, it just takes less clock cycles to produce it. It runs off of a PowerPC-type RISC chip that was designed specifically for gaming (not watching DVD's). The most important areas are PPS (polygons per second) and Colors, and the GameCube has the lead in each of those categories. Anyway, all the stats in the world don't matter, PS2 has what feels like a 2 second delay between your movements and the game's reaction where the GameCube flows right along with your input, and that's the most important thing to me.

      --

      ~ now you know
    3. Re:Phoenix First-Hand Impresssions by nobodyman · · Score: 1
      What are you talking about? Did you play Star Wars? How about Madden 2002? Resident Evil? Wave Racer? Yes there were some kiddie games, but why is that such a bad thing? Kids have to have fun too. Pikimin was good? Are you on crack? Star Wars was the Killer App, hands down

      I never said kiddie games are "bad", I just said it's not my thing so I might be wrong about which games will be popular. The only M-rated game on display was Eternal darkness (didn't see Resident Evil there). And like I said... I never played Pikmin... but it looked interesting.

      I actually played the Star Wars game. The graphics were good, but it simply didn't have that much appeal for me. It's the same 2nd-person-view-shoot-at-everything premise as Rogue Squadron and Starfighter. Is it good? sure. Killer App? I don't think so.. but I could be wrong.

      The Gamecube is the leader in all areas except clock speed, which in reality doesn't matter because it has the highest processing power, it just takes less clock cycles to produce it. It runs off of a PowerPC-type RISC chip that was designed specifically for gaming (not watching DVD's). The most important areas are PPS (polygons per second) and Colors, and the GameCube has the lead in each of those categories.

      If you go by published specs, the ps2 pumps out around 66-75 million pps, and the cube does 6 -12 million (I think you get more polygon effects on cube though.. so I don't put much stock in this). The cube has a faster (not slower, as you claim) cpu, but I don't think that you can say that it was designed "specifically for gaming". I'm sure it's tweaked in some way, but it's based on the PPC 405x core, which IBM pushes as an embedded general-purpose cpu.

      However, we both agree that stats are largely irrelevant. I'm sure Nintendo will do well and that many of games will be great, but my impressions were that the current line-up was not overwhelming.

    4. Re:Phoenix First-Hand Impresssions by Green+Light · · Score: 1

      Ummm, well, I have gone to your suggested link and NOT found any specs on the GameCube. I searched, no joy. In fact, I have been unable to find specs anywhere.

      How about it? Is there a link anywhere that will lead to GC specs? Or is it a secret that if you told me, then you would have to kill me?

      --
      "Send an Instant Karma to me" - Yes
    5. Re:Phoenix First-Hand Impresssions by Anonymous Coward · · Score: 1, Informative

      The Ultimate Gamecube FAQ (at cube.ign.com)

      If you go by published specs, the ps2 pumps out around 66-75 million pps, and the cube does 6 -12 million (I think you get more polygon effects on cube though..

      Yeah -- the PS2's graphics hardware can theoretically push 66-75 million flat-shaded triangles per second. Apply a texture and you halve that. Enable lighting and halve it again. Do some game physics and AI calculations and ... Well, you've got a couple million polygons/sec to work with. (Not a bad number by any means -- but it's not 66-75 million)

      The XBox has similar numbers and similar 'issues'.

      The Gamecube advertises "6-12 million polys/sec" because it's a real number. Developers are *guaranteed* 6 million polygons per second with:
      a) hardware lighting
      b) 8 simultaneous textures

      Basically, any numbers you get from Sony or MS are purely theoretical and don't reflect an actual game environment. Nintendo's and Sega's specs are real in-game numbers.

      Of course, all the numbers in the world don't make good games. But if you're going to base your judgement on hardware specs, you need to look at in-game numbers. Not market propaganda.

      --Jeremy

  52. "suprisingly Luigi's Mansion were a lot of fun" by John_Booty · · Score: 2

    Which is suprising because, you know, none of the other Super Mario Bros. games were fun or anythng.

    Seriously, he was suprised a Super Mario Bros. game was fun? Um..... okaaaay. :-)

    --

    OtakuBooty.com: Smart, funny, sexy nerds.
  53. EBgames.com by PhReaKyDMoNKeY · · Score: 1

    That's where I preordered mine. I got the black bundle (difference between black and indigo was that it had Madden 2002. I didn't particularly want it, but the indigos sold out faster. *shrug*). Then like the next day they had more up for sale, and, much to my chagrin, I found I could have easily gotten an indigo bundle and saved myself 50 bucks. Oh well. Anyway, here's the link to sign up for their mailing list. http://www.ebgames.com/ebx/ads/promos/gamecube_new sletter/ They'll e-mail you the day before a new batch gets put up and tell you approximately what time they'll go on sale. Hope this helps.

  54. Much better version on newgrounds by Anonymous Coward · · Score: 0

    There is a much better version of this on newgrounds.com. The linked file is cut short.

  55. Developers developers developers (developers) by Slagh · · Score: 1

    Working at a developers has its perks, like other employees who are happy to import from Japan (to Australia :). We also get very picky about graphics - it's fun!

    GC: Mmm, small box, small disks, small disc boxes :)

    Controller: very nice, weird triggers. "Normal" triggers rotate on an axis (DC, Xbox), these slide in like drawers, if I remember correctly.

    Wave racer: eh. Shiny refractive water adds surprisingly little to the gameplay experience.

    Luigi's Mansion: could really use some mipmaps. Lots of nice graphical touches (dust, curtains, ghosts) that make it feel more complete. Dunno if I'd really play it for more than 5 minutes though.

    Monkey Ball: simple, very smooth, also feels solid but without having to resort to graphic distractions. There's a really weird advert theme though with big washing powder-style emblems showing up, and stickers on the bananas. It's the type of game that you obsess over, like Tetris, and like Tetris, you WILL dream Monkey Balls if you play it before sleep!

    Slagh

  56. Re:What is 60 fps... Interlaced? by mr3038 · · Score: 1
    In supporting 480p, the Gamecube offers a true 60 fps, as the entire screen updates every frame. With a standard television, running at 480i, you will really only effectively get 30fps, as it takes 2 frames to draw a full image.

    Actually, as already explained by others, you get 60 fps with standard television also. The difference is that your display cannot show full resolution so you practically show 60 fps with half the resolution.

    About what comes to interlacing I'm all for dumping it, but I have to say (as an owner of a CRT projector and a CRT monitor) that as long as your device is designed for interlaced signals (in my case CRT projector designed to be used as TV) they look pretty good. I mean playing GT3 with PS2 displayed on 80" screen via CRT projector looks good despite the fact that the image is interlaced. On the other hand the same image transferred through upscaler/deinterlacer to LCD projector ends up to look not so good because of interlacing.

    Generally I'd say that with lower quality displays (like televisions) interlacing is better. If you have digital communication and fixed pixel display there's absolutely no reason to use interlaced image. Because in the future all our displays are probably fixed pixel I really hate the fact that HDTV uses so much interlaced modes.

    --
    _________________________
    Spelling and grammar mistakes left as an exercise for the reader.
  57. Incorrect: DLL Hell, on TV @ 11 by Matchstick · · Score: 3, Informative
    I am developing on the Xbox and can say that your information is totally incorrect. There are no DLLs on the Xbox. There is not even a dynamic linker. Executables are statically linked against system libraries -- this is the only sane way to go.

    You can run into trouble if your game links against debug or devel versions of system libraries and you run on a home unit -- but that executable would never pass certification. The linker is very noisy about this.

  58. Re:Here is a story about ya mom and me by Detritus · · Score: 1

    Yeah, yeah, but how many frames-per-second does she get in Quake?

    --
    Mea navis aericumbens anguillis abundat
  59. Pikmin disappointed u ? by Anonymous Coward · · Score: 0

    Well I think u r really ill but anyway pc gamers don't understand what consoles and espicially nintendo games r as all r claimin RL is great cz if its graphics I can only lough about it poor folks...(u r geeks ???)

    1. Re:Pikmin disappointed u ? by khuber · · Score: 1

      Damn. I have been transported to a gamer web board.

      u r 2 cool 4 me, man

      -Kevin

  60. Re:Been in stores in Japan for a while... by kir · · Score: 1

    Save the pity for someone who wants it.

    You know, I'm always amazed at how quickly people resort to personal attacks. I attacked, if you even want to call it that, the GAME CUBE. Not you, your people, your tribe, or even your whore of a mother... oh wait, that would be a personal attack -- sorry about that.

    It must have felt good calling me dim and retarded as an Anonymous Coward. I guess the AC title sort of fits you.

    SIGNED... as a Non-AC.
    Kir (aka Michael Gauthier)
    --
    3cx.org - A truly bad website.
  61. Does it crash like the Xbox? by MongooseCN · · Score: 2

    So does it crash as much as the Xbox? I'm guessing it doesn't...

    1. Re:Does it crash like the Xbox? by Psiven · · Score: 0

      It froze on me while playing Slash Bros. Hope its not a trend.

    2. Re:Does it crash like the Xbox? by Psiven · · Score: 0

      Ha ha, I meant Smash Bros, but slash Bros. would be cool - 50 geeks in a cat fight battling over a pocket protector!

  62. Re:What is 60 fps... Interlaced? by zudo · · Score: 1

    You should consider us poor PAL gamers, we don't appear to have any chance of seeing HDTV's any time soon and we only get 50Hz interlaced on normal teles so the full frame is only updated 25 times a second!

    Interestingly, even though you sort of only get 30fps it's still worth game developers updating at 60 fps. In this case each field will be different. In standard television signals the image is only changed every frame so every two fields are two halves of the same image and you end up with 30fps. However a games console can change the image every field so even though it's an interlaced image you do get 60 updates per second.

    This is part of the reason why the new generation of consoles look so much nicer than the last, they are powerful enough to complete the game loop 60 times every second instead of thirty and so everyhting is nice and smooth (in most games). This is extra good for us in Europe beacuse believe me, while 30fps games look shoddy, 25fps is even more jarring to the eye.

    You guys across the water might not realise this but we get a real bum deal with our consoles, not only do we get a slower update we have more lines on our tv's, which is nice on tv pictures cos we get a higher res than you, hence the lower update speed. Unfortunately most games are written for NTSC and most companies either don't bother or can't optimise their games to draw the extra lines so we end up with nasty widescreen-like borders top and bottom. It's been this way forever, while you were enjoying full screen genesis games, our megadrive games had big old borders! AND because the update is slower and most companies don't write time independant games our games also run 17.5% slower! AND we have to wait ages for our consoles, Gamecube won't be launched here til march, xbox sometime after that. AND they nearly always cost the same number of pounds as dollars ie nearly twice as much as you pay.

    It's a crying shame that SEGA have gone down the pan, the dreamcast is the only console that's ever really catered for us over here, most games were optimised to run full screen full speed, even the ps2 has nasty borders (althought there not as big as they used to be). Anyway I reckon I'll import my Gamecube and X-Box, don't know why I haven't done it before...

  63. Re:What is 60 fps... Interlaced? by foobar104 · · Score: 4, Informative

    Interesting, the 1080i ration for HDTV (which can also carry a 540p signal) is interlaced.

    (Disclosure: the company I work for has a broadcast integration arm, so I'm always hearing people yak yak yak about the latest TV technology. And we also play with HDTV a lot in our lab.)

    Interlacing provides one very imporant feature that you didn't mention: flicker reduction.

    I don't have science to back this up, but it seems that a 60 Hz progressive display-- one in which every scan line is redrawn 60 times per second-- has a noticable flicker to most people. (Set your computer monitor to 60 Hz and see. No, really. Go ahead. I'll wait.)

    A 60-Hz interlaced display, however, flickers less, because only *half* the scan lines are being redrawn at any given time. Your eye perceives a clean, flicker-free image, although admittedly this can result in some tearing or blurring when the scene moves quickly.

    We've known for years and years that refresh rate is more important than frame rate for visually pleasing, flicker-free pictures. Analog film is projected at 24 frames per second, which is a really low frame rate by digital standards. We get away with it because the film projector gates (that is, projects on the screen) each frame twice, meaning the screen flashes 48 times per second. Less flicker for the same frame rate.

    Interlacing uses the same principle but in a different way. Instead of refreshing the screen faster than we update it, we only update half the scan lines each time through the raster, leaving the other half lit. This works because phosphors on TV tubes continue to glow after they've been excited, so we basically get half of our scan lines for free every refresh.

    My point here is that you might find a 60 Hz progressive scan display more pleasing than 60 Hz interlaced scan in some cases, but it's not universally true to say that progressive is always better than interlaced.

  64. Cube Club Minneapolis by Psiven · · Score: 0

    All the games there were not exactly mind blowing, but nothing was without merit.

    I wasn't immediatly sold on anything like I was when I first saw Devil May Cry, but most of the games were intruiging, beautiful, and fun. Here's my impressions:

    Super Smash Bros 2: It seems basically the same but with a slew of new features and characters. I found it strange that you used the Z button (located above the R button) for grabbing. I had heard that Nintendo did not want to use it for in game use, but rather as an option button. It worked ok though. Priness Peach's kicks were great - really intense. It was a fun game but nothing all that new.

    Rouge Leader 2: Very beautiful and exciting. This one's going to hurt my social life. They hooked it up to surround sound and you could hear where the TIEs wher eflying around you. I found the 3D radar confusing, but it probably takes some gettng used to.

    Monkey Ball: Didn't play it that much but I know it will be fun. Its Sega's game after all.

    Pikmin: What an odd game. The lush background were spectacular, looking almost photo realistic. The game play was totally crazy - you had like 4 minutes to traverse the land as do whatever is you need to do. That is, break walls; hunt enemies, and drag "pills" back to base to get more Pikmin. The longer you let Pikmin grow in the ground (thats not a typo), the stronger they become. The music was great.

    Star Fox Adventures: By far the most beautiful game there. It's simply gorgeous. I thought Nintendo sliped some acid on the controller or something. The gameplay was also very immersive. One of my favorite parts was when I put my spear in a peg hole in the ground. The spear started to shake and glow as it charged up, then it blasted me into the air to reach the platform above. It was very cool. This will be Nintendo's first hit if Star Wars doesn't do it.

    Luigi's Mansion: Waaaaay fun. The graphics are sweet and I loved the music. It's totally hip. If it weren't so short I'd buy it but that won't happen until it's price drops some. This is really a fun game, probably the best one player game out (with Rouge Leader at a very close 2nd. I just think this will be a funner game).

    Madden and Courtside - didn't play them but they were popular amongst your non-gamer type. The rules appeared to be sport regulation, but Courtside was 2on2 I think. They looked good but the human animation and physics left more to be desired. It didn't have that spunk real people do, like they played off so well in Devil May Cry.

    About Gamecube sport games. I'm disapointed Nintendo cancelled their in house football game. I saw a video demo of the cheerleaders in action and it was great. Very bouncy ;) and with good music. Its a shame it will probably never see the light of day as it was looking good. Try to find the demo if you can. IGN's got it somewheres. It's made by whoever was doing Ravenblade and Metroid (Retro?).

    Nintendo's launch blows Sony's out of the water and sky high. These are very fun games. If you are open to new types of gameplay and like fun vids, definitely consider Nintendo.

    All they need is some strong 3rd party support and they've got it made in the shade. I can't wait to see what else Nintendo's got on the back burner.

  65. One more thing... by Psiven · · Score: 0

    This is practically flame bait (for Nintendo). While I was playing Smash Bros. the system froze and we had to reset. But every console seems to go through some growing pains during launch, so whatever.

  66. Get a grip. by NineNine · · Score: 1

    Dude. It's a game. And a TV. Get a grip.

  67. I was at the Atlanta preview by Uttles · · Score: 3, Informative

    OK, first of all, as an avid Nintendo supporter and GameCube fan, I take offense to this:

    Most games were disappointing, but Rogue Leader and suprisingly Luigi's Mansion were a lot of fun.

    Luigi's Mansion? Please! Apparently the author must have not felt like standing in some of the longer lines to play the really cool games. I agree with his comment on Rogue Leader, it was most impressive.

    Anyway, as to what I thought, I really enjoyed the preview. I have a cube on preorder along with a few games and I can't wait to get mine. The controller is really nice, unlike the N64 they really made a controller that "fits" your hand this time. The response of the controls is also very nice, unlike PS2 or Xbox, you really get a feel for the game, as soon as you move, it moves.
    *My favorite game was Star Wars... I've been a big Star Wars fan for as long as I can remember and this game is about as close as you can get to actually flying around in futuristic space and fighting the evil empire.
    *I also really liked Madden 2002, although I was a little dissapointed at the way it seemed to be just a carbon copy of the PS2 version. There were a few differences and I'm sure once my copy arrives I'll notice them better.
    *Another really fun game was Super Smash Brothers. They had 4 controllers set up and it was a blast using Samus to whoop some teenager ass. That game is hilarious, all out fun and it's surprisingly cool to fight with all the classic Nintendo Characters.
    *The new version of WaveRace was stunning. I really liked the N64 version but this new one delivers on every graphical aspect of the gamecube. You can actually see individual fish under the water as you're speeding by.
    *There was also a basketball game there, I don't remember the title but it wasn't EA Sports, and it also wasn't very good. The graphics were nice but it seemed to me to move too slowly, but I'm not a big basketball fan anyway.

    Well, that's what I thought about the games I played while I was there. I didn't play any others so I'm not going to talk about them, although I saw a long line for this Resident Evil type game. Anyway, only a few more weeks!

    --

    ~ now you know
  68. No flagship title? by BenHmm · · Score: 2


    of course there are flagship titles - Luigi's Mansion, Zelda, and Pikmin are all flagship titles. The next Pokemon will be too.

    It's just that the Gamecube's flagships are aimed at the Gamecube's audience - kids who play Pokemon. MGS2 and Halo are very nice, but not Nintendo's style at all...it's not a lack of a flagship, but rather a whole different gaming ethos to the 20-30 year old FPS fan demographic that MS and Sony would like to have.

    Pikmin, for example, imho will be huuuuuuge. But huge in a Nintendo way - cartoon spinoffs, mechandising, the whole Pokemon lot...and with in this will be massively more succesful than MGS2. Whether as a game it sells more is irrelevent.

    1. Re:No flagship title? by Steveftoth · · Score: 1

      Don't forget that Resident Evil 4 is a GameCube Exclusive! And that the GC Zelda (despite all claims) will rock. I'll be getting a GC, not at launch cause I don't want to fight the crowds. Maybe in Jan/Feb.

  69. Game Cube is a different market by NineNine · · Score: 1

    The GameCube is clearly a different market than the XBox or the PS2. The GameCube is clearly geared towards little kids. The games usually revolve around cartoon characters (Mario, etc.), and there aren't many truly violent, adult games for Nintendo. PS2, on the other hand, has things like Resident Evil and Silent Hill. I think that mostly kids play the Nintendos, while the grown-ups play the PS2. I don't know who's going to play the XBox. I know I won't!

    1. Re:Game Cube is a different market by Psiven · · Score: 0

      Resident Evil is a Nintendo exclusive now (for the first 6 titles of the series. RE, RE2, CV, ?, RE0, RE4

  70. The Least Hackable Machine? by SilentChris · · Score: 2
    Of the upcoming machines left in the console wars (Playstation 2, XBox, and GameCube), GameCube appears to be the "least hackable", and yet its fanboys' support is rampant. I'm not totally against Nintendo -- the Game Boy Advance rocks, and playing Doom on it has brought back memories; plus, it's a great piece of little hardware -- but one's got to wonder if the Pokemon generation has been programmed to run out and purchase anything 8 inches by 8 inches.

    From a hacker's standpoint, the systems breakdown in "potential hackability":

    - XBox
    - Playstation 2
    - GameCube

    XBox is actually looking suprisingly promising. I mean, com'on: built-in hard drive, DVD drive, ethernet, digital out, NVidia components. This is a hacker's wet dream. While the GameCube has proprietary components that, at best, will be as difficult to port Linux to as has been the PlayStation 2 (which many Sony fanboys continue to deny).

    Personally, if I have the extra money, I'm going to purchase an XBox. Whether or not it's going to stay an XBox for long is debatable. I would say that "the system with the best games will win the war", but as we saw with Sega, even having really cool, innovative games is sometimes not enough to beat established marketing machines.

    1. Re:The Least Hackable Machine? by SomeOtherGuy · · Score: 2

      If hackability were enough to drive the market -- then we would all still be in awe over the Dreamcast. But it looks like as far as game machines are concerned -- there are legions of 12 year olds out there that just do not car if their Nintendo will never act as their firewall/mp3 server.

      --
      (+1 Funny) only if I laugh out loud.
    2. Re:The Least Hackable Machine? by jacobito · · Score: 2

      Hacker's wet dream? The XBox is just a PC in an ugly case! Wouldn't it be more fun to hack something else?

    3. Re:The Least Hackable Machine? by Anonymous Coward · · Score: 0

      Um, last time I heard, the reason you buy a game console is to have fun playing games, not trying to show your leet prowess wasting your time trying to get Loonix to run on it.

  71. Fantastic by schibatzu · · Score: 0

    Thanks a pantload guys. The Detroit one ended a week ago. I'm not sure why they held it downtown tho, I wonder how many homeless were scalping tickets.

  72. Re:What is 60 fps... Interlaced? by ShavenYak · · Score: 1

    I would have been nice if we could have finally gotten rid of interlaced signals with the HDTV spec, but it didn't happen.

    There's nothing (but cost) stopping manufacturers from building TV's which can handle 1080p, and upconverting everything else. Then, in the future a 1080p source could take advantage of the capability. Some high-end CRT projectors can handle the scan rates required, but I haven't seen an RPTV that could do it yet.

    --

    Hey kids, there's only 5 days left 'til Yak Shaving Day!
  73. I apologize if I'm misinformed... by alexhmit01 · · Score: 2

    I spent months trying to understand the tech before making a purchase. I then spent months trying to understand how to best use it after I made a purchase.

    I appreciate that I don't fully understand it, but I won't apologize. You guys that work with the technology would be really helpful if you provided information (like this post did) instead of just telling us that we are wrong.

    Sit on some of the home theatre boards. The HDTV engineers on them disdain people that don't understand things as well.

    It shouldn't require 4 years as an engineer at an HDTV firm to understand what you are buying... My four year MIT EECS degree should be fine... :) Hell, anyone, regardless of background, should be able to find information if they dig deep enough.

    I find your arguement that interlaced is more pleasing fascinating. However, I would still rather the information be transmitted at 480p. 480p is twice the data as 480i.

    The reason that I find 1080i interesting is that it is quoted as an interlaced spec. Many people think that 1080i is better than 720p for this reason. This is blatantly false. A 720p image has more data.

    Ideally, you want to get as much data as possible into your system. Once it is in your system, you want to be able to customize how it displays based upon your preferences...

    For example, I may want everything to display at NTSC levels through my VCR, but I still want the most data reaching my house. I (through my equipment) should be able to do what I want to display it best, but I still want the most data in.

    My output is at best what I get in. GIGO...

    Alex

    1. Re:I apologize if I'm misinformed... by foobar104 · · Score: 2

      The reason that I find 1080i interesting is that it is quoted as an interlaced spec. Many people think that 1080i is better than 720p for this reason. This is blatantly false. A 720p image has more data.

      Sorry, you're not correct. 1080i is 1920x1080 at 30 frames per second, and 720p is 1280x720 at 60 frames per second.

      1280*720*60
      55296000 pixels per second

      1920*1080*30
      62208000 pixels per second

      Sorry, but in terms of pure bits per second, 1080i wins.

  74. GameCube by Anonymous Coward · · Score: 0

    I went to one of these in Philadelphia about two weeks back. A brief write-up of it is available at www.arrogancy.net, scroll down a bit until you find the article.

  75. Game Cube by ogreinside · · Score: 1

    Does anybody have any info on how the broadband connection is going to be implemented? Can I plus my cube into my home lan, or would I have to purchase a dedicated connection package through Nintendo? I don't see much info here http://cube.ign.com/hardware/232.html at ign, can anybody point me in the direction of some better info?

    Thanks.

    --
    "The more you suffer, the more it shows you really care, right?" -Offspring
    1. Re:Game Cube by Anonymous Coward · · Score: 0

      The machine by itself has no support for any kind of connectivity. You have to purchase the 56K modem or BBA as a add on.

    2. Re:Game Cube by Anonymous Coward · · Score: 0

      Is'n Phantasy Star Online one of the bigger apps coming out for the cube? It should decemt online support.

  76. Damn html by nobodyman · · Score: 0, Offtopic

    fuck I hate it when I forget to close my html tags... perhaps someday I'll hit the "preview" button (but I doubt it).

  77. Pokecube by Carnivore24 · · Score: 0

    In all seriousness I see history about to repeat itself. When the N64 first came out you had the Mario, Zelda, and Starfox remakes. After a few months a few good games came out like GoldenEye but it goes straight for the Pokemon Stadium, Barbie, Olsen Twins and other childrens games.

  78. this is witty? somehow? by Anonymous Coward · · Score: 0

    I mean really, the quality of what you guys think is a troll has slid down the shithole lately. Now it's not even pretending to be clever, it's just fucking stupid.

  79. Apple Designs by chocolatetrumpet · · Score: 0

    Q: What happened to the Apple Cube?

    A: Nintendo bought it from Apple!

    --
    Spoon not. Fork, or fork not. There is no spoon.
  80. games...games...games by Dave_bsr · · Score: 1

    Ok, i know this guy is a troll who obviously doesn't quite get it, and he has been responded to. But this provides a great way to put in my two cents.

    HARDWARE. DOESN'T. MATTER.

    Got it? Hardware doesn't matter. Remember the PSX vs. N64? who won it? PSX. hands down. But it didn't really have the balls-out hardware compared to N64. Exact stats don't matter, but it's obvious that the N64 didn't win, with better hardware. Other things are more important.
    Like: Games to be had. Hardware reliability. Company loyalty. Price. GAMES.

    Games are what make a system. Always. Hardware is nice, yah, but it doesn't make great games to play. And you can take a lesser-powered system and crank out great games, because of many things.
    For me, i'm waiting for a GCN.

    --


    Who is this Anonymous Coward character, how does he post so much, and why is he always such a whore?
  81. Golf games by MetalHead666 · · Score: 1

    You obviously haven't played, or enjoyed, Mario Golf for the N64 - that is the single best golf game I have ever played, and it had me hooked for months. Me and my friends still bring it out every now and then, since it is so amazingly fun.

    Mind you, I'm not especially into sports games, or golf in particular, but this game just pure rocks. It is not exactly a simulation, since it is more of an action-golf-variant, but with great physics and correct rules and all nevertheless. Don't judge out a game category beforehand just because it doesn't sound fun...

    --

    "If you go to the next town, going across a desert is a shorter way." - Pu-Li-Ru-La (Taito)
    1. Re:Golf games by ctar · · Score: 1
      I agree with you...I love Mario Golf. So, when does it come out for the cube?

  82. Re:What is 60 fps... Interlaced? by Anonymous Coward · · Score: 0

    With a standard television, running at 480i, you will really only effectively get 30fps, as it takes 2 frames to draw a full image.

    Well, the game is still running at 60fps and you "see" motion occuring at 60fps. It's just that with interlacing you will see tearing at along the edges of moving polygons - which isn't very noticable unless you have a good TV. What is happening in the game is that the game renders 1/2 (even/odd scan lines) the frame buffer size ever 1/60th of a second. So it's running 640x240 at 60fps - there is nothing 30fps about it.

  83. Why I'm considering GC by Anonymous Coward · · Score: 0

    I've never had as much fun with friends as I did playing Golden Eye, Tetris, and MarioCart on N64. That is what I want from a console, great games I can play with my friends. Add in a couple of great single player titles and you got a great system. PSX2 has 2 controller ports. Why? I have no idea, and I haven't seen a title on Xbox that makes me want to buy 3 extra controllers. I have a computer to play single player games on. I want something I can truely enjoy with friends (and maybe a couple of beers).
    OH and Tony Hawk 3 for GC helps a damn lot in my decsion. ::) Good bye 4.0 GPA for this semester.

  84. Correction: CPU speeds + my impressions by Anonymous Coward · · Score: 0

    The 485 MHz PPC chip in the GameCube is significantly higher clocked than the PS2's ~300 MHz chip, and it probably has an edge in overall performance, but it's hardly a custom gaming chip. It's a variant of the very good Power PC chip family, which can be found in everything from automobiles to high-end UNIX boxes (and I don't mean Macs with OS X, though it's in there too).

    I live in the Vancouver, Canada area, and the local mall had a little GameCube setup this weekend. It consisted of a GameCube-tent just big enough for a GameCube, tv, and four stools for the players. I got to try Waverace, and while the graphics were certainly good, they were not obviously better than those of the PS2.

    The controller seems pretty good; it is a complete departure from the N64 design, and now resembles an evolution of the Sony Dual Shock design. The odd 3-around-1 button arrangement is good enough that I would be interested in a PS2 controller that aped this button layout.

    The GC's killer app this Christmas will be its US$100-less-than-the-competition price. It looks like a lot of toy for the money.

  85. New versions of Game Cube by WillSeattle · · Score: 1

    I'm betting that we'll be looking at a Pokemon Special Edition of Game Cube (Pikachu Yellow) and maybe a Pimkin version.

    How's the play balance on Pimkin, by the way? This is the main reason I want to get one of these hot numbers - glad to hear the controllers are easy to use - hate the awkward feel of the other boxen.

    --
    --- Will in Seattle - What are you doing to fight the War?
  86. Frame Rates simplified. by __aawwih8715 · · Score: 1

    The game cube will render everything at >30 frames per second, given the developer isn't dumb.

    No matter what you render at, the standard tv draws it at 60 fields per second. A field is half a screenful of information, going down every other line. So, 60 fields per second is 30 frames per second, cumulative, interlaced.

    The reason you want a high frame rate from the source is so that the games are smooth and truly interactive, ie., you push a button and your character reacts as if the controller is wired into him.

    Just because its running on an hdtv doesn't make it look better. There are different formats of hdtv, and it depends on

    1) your tv... doesn't matter what resolution it displays if it can'd do color well....
    2) video cables, if your cables are crap, you won't see vivid colors or, more importantly, detail in shadows,
    3) type of video cables, you're not gonna convey a whole lot of picture information undisturbed over your standard rca composite video cable, you'll need a wide band component video cable set for it to look best, which is available from nintendo, 4) how the games look. If you want to see flicker, set your monitor to 60 frames/sec refresh and look at a white page... hurts and flickers, right? Well try it again with something with color, less noticable flicker. Anyhoo, anyway you look at it, 480p (progresssive, meaning full 60 frames per second) looks better than 480i.

    But, in the end, its the gameplay!

    Pikmin will rock as will the starwars game and super smash brothers melee... i'm into multiplayer stuff...

  87. Game Cube in used game store by kishkumen · · Score: 1

    I live in Provo Utah, and when wandering though one of the local malls on saturday, I saw that the used game store had a game cube you could play. I walked in, and sitting in front of the computer was said game cube! And the silly thing is there were some people playing the N64 next to it! Not being a hard core console gamer I shruged and walked off (past the giant sega, with CD add on and that huge 32 bit add on, which all together was roughly the same size as the X-Box we saw later that day). So, is this an odd occurance?

  88. Club Cube Detroit by Anonymous Coward · · Score: 0

    , I went to club cube detroit like 2 weeks ago
    It was decent but it was held in a small area, so it was crowded for the few there.
    The Most ingenius game, and just well..good
    was Pikmin.
    Monkeyball Comes in second, because it has un comparable multiplayer. It was fun as hell.
    To Be honest, I though Luigis Mansion was horrible, the controls were awful, and it was Jaggierific
    Star Fox Dinosaur planet was cool looking..one of the best looking games, but i dint get around to playing it much..
    Im sticking with a Powerbeast with a Launch List that will beat over any consol..

    God Bless Xbox..

    -Xero
    ------
    For More info on Xbox visit
    teamxbox.com by far the best fan based xbox site ever.

  89. I played one briefly yesterday... by joshsisk · · Score: 1

    There were two demo machines set up at a comic convention yesterday near Baltimore. I played only briefly because I had to help my friend set up his table, but the controller felt pretty good in my hands and the graphics were pretty impressive, I thought. Very smooth. I'd consider buying one. It really depends on what games come out for it. I don't have a PS2 yet, and I really can't see myself getting an Xbox, so maybe I will get a Gamecube.

  90. Cube Club in LA by gribbly · · Score: 1

    [Here's a cut'n'paste of a post I made to another forum about my visit to the LA Cube Club]

    Just thought I'd post a quick post-mortem of the LA "Cube Club" Game Cube launch promo.

    We drove down to Hollywood last night to check it out. Basically it was a room full of cubes in cabinets (you know the type -- console behind perspex with controller hanging out... big tv). There were probably 40 or 50 of these. There were also a bunch of "private rooms" (maybe six of these) set up with home theatre setups.

    Then there was a (really good) PA and a (OK) DJ spinning thumping techno. They were going for a rave vibe... but it was a like a drug and alcohol free rave with no girls :) Lots of couches though, which was cool. And lights, etc.

    Free stuff was thin on the ground. Got a little foam cube thing that you have to put together like a jigsaw, a Gameboy Advance sticker, some cube fake tattoos a cool little demo CD (PC-format movies, but GC size). A lame comic that I can't be bothered reading. Oh wait I checked it's DC "Young Justice". No idea why we got that, but my friend got "Sport Illustrated for Kids" so I guess it could've been worse.

    So, games!

    There were heaps of peeps (line outside) so the only games I actually played were Pikmin (my main interest in going was to see this game in action) and Monkey Ball. Both were excellent. Pikmin is a really quite novel gameplay concept, and surprised me by being pretty friendly to pick up 'n play.

    If you haven't heard about Pikmin, you're a tiny space dude who has crashed in a garden (? - that's what it looks like). You've got to repair your craft, but to that you need to recruit a squad of Pikmin. These are little chaps who grow in the ground. You uproot them with your glowing circle thingie and they follow you around and doing your bidding. By the end of my turns I had like 40 Pikmin, but I believe you can get way more.

    The squad AI and pathfinding is top notch, and the animation and effects are cool (watching the Pikmin attack things is both cute and cool).

    Monkey Ball was awesome fun. Go Sega! Looks cool, plays great. I played with three complete strangers. We took turns rolling down a kind of ski-ramp and launching into the air. You then split open your ball (like the name suggests in Monkey Ball you play a monkey in a ball) and use it as a glider. You glide down and attempt to land on a target for points. It's tricky and fun, and reminds me of landing in Pilot Wings. No bad thing.

    Star Wars looked great. There was a basketball game (NBA Courtside?... can't be bothered checking names) that looked nice, but a bit slow and mannered. Nice looking NFL game.

    Wace Race looked good but very first-gen, if you know what I mean. Not as impressive as some of the other titles. I didn't get a hands on, but I imagine it plays like the N64 version. If so, cool, 'coz that was a fun game.

    There was a decent looking RPG called "Eternal Dark" (or Darkness, or something). Didn't spend a lot of time looking, and it's not really an RPG (it reminded me of Soul Reaver a little).

    Luigi's Mansion looked lower-res than I expected. Also first-gen, I guess. Still there was some nice detail in the environments. The use of a flashlight as a key gameplay element really shows off the power of the cube. The real time shadows and everything look really nice. The game seems to be based on the Ghostbusters vibe of sucking up ghosts. Again I didn't play this hands on so I wasn't 100% sure how it worked. But it looked fun. I've heard it's very short... a sugar rush to hold us over until Mario Sunshine I guess.

    Star Fox: Dino Planet (or whatever) was there. The character models were cool and detailed, but the world really showed it's N-64 origins. Low detail geometry, high detail textures. The gameplay resembled Zelda (Ocarina) as much as anything (but I'm sure I'm wrong about that).

    Oh, like everyone says, the controller rules -- I like the dual-shock style built in rumble.

    Anyway, it was a fun night, and I think anyone would have come away with a favourable impression of the cube.

    gribbly

    --
    maybe
  91. There were load screens on Super NES by yerricde · · Score: 2


    Remember, however, a cartridge means instantly playing -- no load screens


    Not necessarily. You could have compressed data, which takes time (that feels like "loading") to decompress. You could have coprocessors that cannot read the cartridge but instead interact over a slow bus with the CPU; this caused the 1-second loading pauses on Super NES games whenever a game changed the background music. However, given the speed of the disc drive (130 ms access time, transfer rates equivalent to at least a 15x CD) (source), most of the loading will occur before the game begins, behind legal screens that they have to put up anyway; in-game loading shouldn't take more than 2 seconds (like FFVII room-change) if developers write their disc code carefully. Did Half-Life's loading really bother you?

    --
    Will I retire or break 10K?
  92. Pikmin vs. Pokemon; Descent with two buttons by yerricde · · Score: 2

    I really am not all that impressed with the Gamecube either, but it looks like it may be better then the X-box because of the franchises they have.

    Here, Nintendo may be stepping on its own toes, as the name "Pikmin" is confusingly similar to the name of Nintendo's rooster sports[1] simulation "Pokemon".

    What compelling reason would I want to spend 300 dollars on what is pretty much a PC customized to play games when I can buy a 1-2 GHz computer for 200 more?

    One Xbox can split-screen four players for $600 ($300 plus the price of a sufficiently large TV set), as opposed for $2000 for four PCs.

    like the GBA....can ANYONE see ANYTHING on this thing?

    A Pelican cover-light helps greatly and costs what? 10 USD?

    Still, I think Nintendo has made some mistakes with the Gamecube because it decided to go with the proprietary disc.

    DVDs are also proprietary discs under the Digital Millennium Copyright Act and foreign counterparts. Rumor has it that the "proprietary discs" are physically DVDs but formatted a different way (i.e. not udf).

    On a side note, why do we need to many freakin buttons on a game controller now when the Atari only had one and NES only needed two?

    Can you give me a control map with only six keys (Up, Down, Left, Right, B, and A) that would let me excel at Descent or any other first-person shooter?

    My ideal console would minimize the button mashing and maxmise the fun.

    But weren't the 8-bit sports games (especially wrestling and TnF) mostly just button mashing?

    [1] "Rooster sports" is a euphemism for cockfighting.

    --
    Will I retire or break 10K?
  93. The Most Hackable Machine: GBA by yerricde · · Score: 2

    Of the upcoming machines left in the console wars (Playstation 2, XBox, and GameCube), GameCube appears to be the "least hackable",

    The Game Boy Advance, on the other hand, is the most hackable. All you need is GCC and a $50 cable, and you can connect your PC (running Linux or Windows) to a GBA through the parallel port and send short programs to the GBA's 256 KB of RAM. You can even program flash cartridges through the cable if you develop a larger program that you have tested on an emulator such as VisualBoy Advance.

    --
    Will I retire or break 10K?
  94. First hand impression of the Cube Club in Atlanta by racerx509 · · Score: 1

    Geez guys, this is Slashdot news for nerds, stuff that matters, not stuff that mattered! This is about a month old. I went to the Cube club in Atlanta, by the Olympic Centennial Park.
    The show club had a lot of tv's, around 60 by my count, with all sorts of games. Also, there were these "Cubistically correct" zones that featured Gamecubes hooked to slightly larger tvs, enclosed with full surround sound systems.
    There was a lot of loud music blaring, so I didn't get to hear the games much but I did play every single one.
    Rogue Leader was definately the most impressive title of the show. It had excellent graphics, and neato surround sound. The controls were neat, with the analog buttons doing having it where you could vary speed and go into hyper space. I liked the controller, but I felt the n64 controller was just more versatile.
    Next, I played eternal Darkness, which was really nice. One of the cube counselors told me it was an early demo left over from E3, and it showed. It locked up on occasion, but was overall pretty stable. While the game is projected to have over 13 characters interacting from different times, this demo only had three characters with three separate levels. I played all three, and my favorite was the chick with the shotgun. It had a neat way of aiming, by turning the area of the zombie that you wanna shoot white. Also, the game had a really neat meter, called the insanity meter. Once it went all the way down, the game started to hallucinate. The walls started to bleed and my character started to come apart. First, my head fell off, then my arms, then my torso, until I was a pair of legs.... Very freaky.
    Next, I played Smash Bros Melee. It was a lot of fun, but it was sooo crowded, so I could only play it once. It was a lot of fun, but I got my butt whooped, because apparently they took away Kirby's ability to assimilate other characters powers. THe graphics on that title were outstanding, with absolutely no slowdown. The one player mode was nice too, because it had 2D style levels ala megaman, before fighting a boss at the end of a stage.
    Madden was nice, but I'm not overly into sports titles. Its graphics were very impressive, looking like a carbon copy of the PS2 only a little more crisp.
    Wave Race was my favorite of the show, and it wasn't that crowded. The gameplay was very nice, and the multiplayer was very fluid but seemed to cut down on the detail a bit. There were new tricks there too, which I played around with. The loading was very quick, but apparent. Oh well, optical media dosn't have all the benefits.
    Pikmin was very kewl, but I was a little pissed that it only had 3 days to play. The graphics were very nice, with no slowdown, but it just wasn't the type of game that you would play at a trade show.
    The second other game that seemed to be an early demo was Kobe Bryant Courtside 2002. The graphics didn't seem all that impressive, and the AI was waaaay off. I still managed to get my butt kicked, because I hate sports titles, but I still know an early demo when I see one. The characters seemed to move acquardly and the face mapping was bad. HOwever, they did a good job with some of the textures, as you could easily make out tattoos and other things.
    Monkey Ball was easily the most addictive game of the show. WHile most of the "adults" were too stuck up to play what looked like a kiddie game, I ran over to play it. The concept is really wierd. It features a monkey trapped in a clear ball, who has to do various games. I won the four player monkey parachute game.
    Starfox was fun too, with a great upgrade to the original N64 engine. While I could still spot some of its N64 roots, the graphics were very detailed. The framerate stayed fairly high, except when a lot of enemies would populate the screen or when you would change from an inside to an outside area. The most fun section to me was the arwing level and the morphing sequence, where fox could morph into an enemy dinosaur. The arwing level was really full of meteors and such, but there seemed be no enemy fighters!
    Overall, the gamecube club was a lot of fun. Becuase we were one of the first, things like the cube girls, and stuff for men magazines were not present. There was however, a stuff for men poster. There was a lot of loud techno music there, so I couldn't really hear the games, but they were giving out headphones so that was nice. Another thing that was conspicuously missing from the show were drinks. I got very thirsty there, but pressed on and stayed from about 7:00 to midnight.

    --
    13 year old white supremacists are shitty web designers.
  95. Controllers by Anonymous Coward · · Score: 0

    I played it and Monkey Ball is the only thing I would buy out of all the launch titles, but with that horrid controller it may be a looong time before I ever touch the system. That's one of the reasons why I hated the N64 so much. I preferred emulation on the keyboard than their horrid pad...and the emulators made the N64 games look not as much like poo. Why do these guys put out alternate controller designs? I want a controller a little more Capcom fighter friendly like the psx pads are. Oh well I guess I will be waiting for a psx to gc adapter before I can even stand to look at it again. My psx to dc adapter rocks.

  96. Played it in Chicago by PigeonGB · · Score: 1

    I wasn't completely impressed, but it was kind of cool to play it before a lot of other people did...Of course, I did this about a month ago...
    Anyway, Super Smash Brothers still rocks. The basketball game I played still needed work, especially in terms of AI and graphics (the balloons during the free throws clashed terribly).
    I plan on getting a GameCube but I am not in a big hurry. I used to be a really big fan of Nintendo's, but then I got a PC and started to like the feel of a keyboard and mouse. I still play NES and SNES and N64 though. Just not as much.

    --
    I have 3656.9 Bogomips. How many Bogomips do you have?
  97. Interlacing flickers MORE by Namarrgon · · Score: 2
    Interlacing provides one very imporant feature that you didn't mention: flicker reduction.

    Actually, the reverse is true. Interlaced images almost always flicker MORE than progressive images.

    While it's true that a VGA monitor at 60 Hz does flicker a little, 72+ Hz refresh eliminates this for most people. Video is transmitted at 60 fields per second, but each scanline in the full frame is transmitted at only 30 frames per second.

    The result of this is more flicker, not less. Especially if you have sharp horizontal lines in your image, the interlacing flicker can be appalling. This can be reduced by reducing contrast between scanlines - softening the picture will help, but decreases detail. Long persistance phosphors will help too, but cause streaking and trails on moving objects.

    For a still image with comparable detail and phosphors, progressive will always look better than interlaced.

    --
    Why would anyone engrave "Elbereth"?
    1. Re:Interlacing flickers MORE by foobar104 · · Score: 2

      The result of this is more flicker, not less. Especially if you have sharp horizontal lines in your image, the interlacing flicker can be appalling.

      Actually, I think you're referring to aliasing, or the shimmering moire patterns one sometimes sees in interlaced images. This happens when a very small spot, or pattern of small spots, seems to jump back and forth between even and odd fields as the image refreshes.

      The only example I can think of off the top of my head is in the VHS tape version of Braveheart. Near the beginning there's a shot of a soldier in chain mail, and the sharply detailed pattern in his armor shimmers on a regular TV like nobody's business.

  98. XBox does 480p and 1080i by Namarrgon · · Score: 2
    XBox renders everything at 480p anyway. For display on an ordinary SDTV, each field is extracted, throwing away half the detail. On a 480p-capable set, you'll see the full quality of the picture.

    Full 1080i output is also possible, though I don't know if MS are mandating games to support this or not. This will work on an HDTV or (AFAIK) a large VGA monitor too.

    --
    Why would anyone engrave "Elbereth"?
  99. Re:What is 60 fps... Interlaced? by joekool · · Score: 1

    Note: The flicker apparent at 60Hz on computer monitors is due to to it's lack of synch whith the 60Hz flicker of the flourescent lights in the room. Change the lights(preferably to something not so green), or change the refresh rate slightly and the problem goes away. Even going down slightly will improve it, but of course changing it up is better.

    --

    Slackware: old school feel, new school gear.