That's great for something that's free, but it won't fly for paying customers, especially since they are used to unlimited time. Hardcore players are the most vocal, and they'll hate it. They're used to getting hundreds of hours of gameplay a month for their $15. Maybe it's not as big a deal for casual players, but there's a reason why 99% of ISPs provide unlimited (at least, time-unlimited) connections instead of the X hours-per-month that was once common.
Besides, this isn't the main reason for time limits in games like LORD. They were there to keep playings from hogging the line. Most BBSes had only one line, and even popular ones usually only had a handful at best.
A nice thought but people don't have schedules that are that predictable and consistent. College students have a bit of time during the year, no time during finals, and a ton of free time during the summer. White collar workers might hit it hard on the weekends. Maybe you get layed off or sick and have a lot of time on your hands.
Should you be penalized? Locked out? Moved constantly between servers? It's a hard problem. Ever hardcore players don't play hardcore all the time.
This is definately a problem in some games. Thankfully, most companies are pretty good at choosing easily distinguishable color combinations, as well as providing other visual cues such as different shapes and textures.
Where I've more frequently encountered problems is in homebrew games. I'd sent off a number of bug reports to notify them of the problem. Usually, they simply hadn't considered it and are happy to make some changes.
For example, I'm a big fan of Puzzle Bobble, a puzzle game where you have to form groups of like-colored balls. In the Windows version, each bobble has a different sort of little "face" in the middle, making them easy to tell apart. In Frozen Bubble, a linux clone, they all look the same, apart from color. Fortunately, they have added a color-blindness mode that adds different geometric shapes to the middle of each color bubble. Unfortunately, this must be specified via the command line. Why not simply make it the default? Anything to help players be able to more quickly distinguish the bubbles is helpful, regardless of whether you are colorblind or not. Having different patterns for the bubbles also makes the game look nicer, IMHO.
Doesn't work in lynx or links either, but putting it in IE or Mozilla goes right to VeriSign's slimy little page...
So perhaps this won't break systems which rely on detecting non-existing domain names; but what's different about how IE and Mozilla do their DNS lookups?
I hadn't heard about the NTFS requirement... is that because of the FAT32 2GB filesize limit? I really do not look forward to having to convert my HD just to play HL2...
I have a Jukebox Studio 20. Had a problem about 6 months in, talked to them on the phone, tried a few things, mailed it in to them and got a working one back in a week or so.
I still have some qualms about some aspects of the device but the support has been fine for me.
one of the picasso-esque towers of the Stata Center is dubbed "The William H. Gates" building, and there's the "Gates Entry."
I can't help but wonder if someday a distraught CS student will attempt to commit suicide by jumping out the Gates Window...
Re:Okay but
on
GTK+ TTY Port
·
· Score: 2, Informative
I second that, irssi is the cat's PJs. I know a bunch of people who switched from BitchX and haven't looked back. And you don't have to fiddle with your terminal program to make the startup logo look right.
Also, a lot of people are awake and doing things at midnight. Something like 4 AM might be a better idea if the idea is to do it when no one is likely to be online.
The ultimatum game has two players. Player A decides how to split up some amount of money (say $10) between the two players. Player B decides whether or not to accept. If he accepts, the money is divided accordin to the split Player A decided. Otherwise, no one gets any money.
If Player B is rational, he will always accept any non-zero sum of money. However, in practice, Player B's often refuse to accept if the split is too much in Player A's favor. Thus the emotional response (punishing Player A for lack of fairness) often ends up overcoming the logical response (taking some money over no money).
There's also a related game called the dictator game. The setup is the same, but Player B must always accept. A rational Player A should always keep all the money for himself; however, in practice, the split often gives at least some money to Player B.
Considering more /.ers speak English than Japanese, the English version might be more useful.
That's great for something that's free, but it won't fly for paying customers, especially since they are used to unlimited time. Hardcore players are the most vocal, and they'll hate it. They're used to getting hundreds of hours of gameplay a month for their $15. Maybe it's not as big a deal for casual players, but there's a reason why 99% of ISPs provide unlimited (at least, time-unlimited) connections instead of the X hours-per-month that was once common.
Besides, this isn't the main reason for time limits in games like LORD. They were there to keep playings from hogging the line. Most BBSes had only one line, and even popular ones usually only had a handful at best.
A nice thought but people don't have schedules that are that predictable and consistent. College students have a bit of time during the year, no time during finals, and a ton of free time during the summer. White collar workers might hit it hard on the weekends. Maybe you get layed off or sick and have a lot of time on your hands.
Should you be penalized? Locked out? Moved constantly between servers? It's a hard problem. Ever hardcore players don't play hardcore all the time.
This is definately a problem in some games. Thankfully, most companies are pretty good at choosing easily distinguishable color combinations, as well as providing other visual cues such as different shapes and textures.
Where I've more frequently encountered problems is in homebrew games. I'd sent off a number of bug reports to notify them of the problem. Usually, they simply hadn't considered it and are happy to make some changes.
For example, I'm a big fan of Puzzle Bobble, a puzzle game where you have to form groups of like-colored balls. In the Windows version, each bobble has a different sort of little "face" in the middle, making them easy to tell apart. In Frozen Bubble, a linux clone, they all look the same, apart from color. Fortunately, they have added a color-blindness mode that adds different geometric shapes to the middle of each color bubble. Unfortunately, this must be specified via the command line. Why not simply make it the default? Anything to help players be able to more quickly distinguish the bubbles is helpful, regardless of whether you are colorblind or not. Having different patterns for the bubbles also makes the game look nicer, IMHO.
Neat...
you're right...3 .html
http://oldsite.havok.com/newsletter/050
I missed whatever earlier article the submitter was talking about... any got a link?
Ah, I just figured it out...
If you type in foo.com (and foo.com is not registered), IE and Mozilla both makes attempts to www.foo.com, which goes right to VeriSign.
So I imagine that the next version of these programs will cease this practice to stop sending traffic to VeriSign.
$ whois whattotalbullshit.com
[... stuff omitted
No match for "WHATTOTALBULLSHIT.COM".
$ ping whattotalbullshit.com
Unknown host whattotalbullshit.com.
$ wget whattotalbullshit.com
--21:36:11-- http://whattotalbullshit.com/
=> `index.html'
Resolving whattotalbullshit.com... failed: Host not found.
Doesn't work in lynx or links either, but putting it in IE or Mozilla goes right to VeriSign's slimy little page...
So perhaps this won't break systems which rely on detecting non-existing domain names; but what's different about how IE and Mozilla do their DNS lookups?
I hadn't heard about the NTFS requirement... is that because of the FAT32 2GB filesize limit? I really do not look forward to having to convert my HD just to play HL2...
steaminstall_cs-exe.torrent
Around here, we keep the office pool filled with champagne.
I think the boys at id manage to make a bit of a profit on their games...
I have a Jukebox Studio 20. Had a problem about 6 months in, talked to them on the phone, tried a few things, mailed it in to them and got a working one back in a week or so.
I still have some qualms about some aspects of the device but the support has been fine for me.
Indeed. MobyGames shows the original Grand Theft Auto as coming out in 1997 (same year as Carmegeddon), two years before Driver.
one of the picasso-esque towers of the Stata Center is dubbed "The William H. Gates" building, and there's the "Gates Entry."
I can't help but wonder if someday a distraught CS student will attempt to commit suicide by jumping out the Gates Window...
I second that, irssi is the cat's PJs. I know a bunch of people who switched from BitchX and haven't looked back. And you don't have to fiddle with your terminal program to make the startup logo look right.
I would have thought the box is recompressing the signal after converting it to analog just like every other DVR on the market.
The DirecTiVo (TiVo for DirecTV systems) has always recorded the DirecTV stream directly without reencoding.
Also, a lot of people are awake and doing things at midnight. Something like 4 AM might be a better idea if the idea is to do it when no one is likely to be online.
nt
Yes, also remember that vampires can't cross running water.
I wish...
The ultimatum game has two players. Player A decides how to split up some amount of money (say $10) between the two players. Player B decides whether or not to accept. If he accepts, the money is divided accordin to the split Player A decided. Otherwise, no one gets any money.
If Player B is rational, he will always accept any non-zero sum of money. However, in practice, Player B's often refuse to accept if the split is too much in Player A's favor. Thus the emotional response (punishing Player A for lack of fairness) often ends up overcoming the logical response (taking some money over no money).
There's also a related game called the dictator game. The setup is the same, but Player B must always accept. A rational Player A should always keep all the money for himself; however, in practice, the split often gives at least some money to Player B.
"debunked on Howard Stern"
Excuse me for not being particulary swayed...
You're trying too hard. Relax.