Looks like the original poster didn't even read TFA.
His mom wasn't a Facebook friend. He claims that she "hacked" his account, changed his password and posted (slanderous) things about him using his own account.
The problem with parentheses grouping/highlighting is that once you're missing a parenthesis, the editor will stop highlighting or worse, highlight the wrong parenthesis.
As far as marketing goes, I never understood why the indie market place is a closed off part of XBox Live. I mean, isn't part of success directly related to the potential number of customers? If you first have to pay $100 a year subscription to be able to download games (for which you have to pay again), not many people will be interested in it. Especially not when most people already pay $60 a year for an XBox Live Gold subscription.
I'm not entirely sure I understand the significance of this.
So she shaved a few bytes off of an executable. It takes my 2010 Internet connection roughly 0.003 seconds to download those few bytes.
Also, if I understand correctly she shaved off a more or less fixed number of bytes, not a percentage of the original file size.
In other words, if she performed this trick with a large and complex piece of software that generated a 1Mb executable, she'd still shave off a handful of bytes, no? Is that worth the effort? I get that it's interesting from a hobbyist perspective, but in the real world, it's rather insignificant if you ask me.
Perhaps, but Visual Basic.NET is still a bit the retarded brother of C#. Sorry to say so, but some of the nonsense that VB.NET accepts as valid code is just unhealthy.
At college we started off in Pascal but quickly moved on to C and a bit of Java. I'd say that if anyone is considering BASIC as a first language, they should choose Pascal instead. But to be completely honest, these days OO programming has become so important that it's probably better to start off in Java or C# from the start.
Why is this special? This Indiana Jones demo (sourcecode, artwork and everything) is installed automatically as a demo project in Visual Studio when you install XNA. Only difference is that the current XNA release supports Zune instead of Windows Mobile 7, but I guess Windows Mobile 7 and Zune don't differ that much as a platform.
The problem is not that they want to make money, the problem is that they want to make money by any means necessary. Quality will suffer from this and people will see a franchise they love and that's associated with quality and cutting-edge crash down into mediocreness and beyond that. Activision's management has no interest in creating quality games and that becomes a problem when they force their mindset onto development studios that otherwise would've created excellent high quality games.
They were a splinter group of 2015, Inc. who were responsible for Medal of Honor - Allied Assault, then published by Electronic Arts. And back then it was indeed EA that was the evil company so they left 2015 and formed Infinity Ward. EA then milked MoH to death and IW were acquired by Activision where they made Call of Duty. Seems history is about to repeat itself. Back to EA maybe?;-)
Yes, let's make a special case for GPL, because we have no moral issue at all with stealing software from people who earn money working on proprietary (closed) software and feed themselves and their families with it. Damn them for earning money with writing software!
When Microsoft has its own set of hieroglyphics, and Apple has theirs, and Adobe has theirs, and each OSS has its own language--which is similar to some existing commercial language to leverage user experience, but different enough to avoid getting sued--then the issue is not how well these languages are designed.
The issue is, why should the user need to learn a new language for each application?
I think the real underlying problem is that each software engineer has his own set of rules as well. Behavior of a specific function can be slightly different in one program than it could be in another program. If we use the same textual and visual representation for the function in both programs, the user would expect the exact same outcome, while that may not be true.
But even drawn pictures can have a sexual or erotic intention. A full body scan isn't in any way sexual. I find it odd if people define (child) pornography by the amount of visible nudity (and come on, a full body scan shows a real abstract image of your body). Pictures of genitalia in biology books or information booklets on STD's aren't considered to be pornographic either are they? I find the whole discussion to be really over the top and really strange that people even come to a conclusion like this. Over-sensitive idiots if you ask me. Do note that I'm not saying that there is no privacy issue with a full body scan. It's just that jumping to the child pornography conclusion is absurd.
The debate about 30fps vs 60fps isn't about whether people can actually notice the difference. I don't think I've ever seen a developer say that the difference is not noticeable. The thing is that if they render at 30fps rather than 60fps, they have twice the amount of time to render a single frame, allowing for much more details and effects in each scene. So the question isn't whether people can see the difference in framerate, but it's about what level of detail the developer wants to achieve and whether or not that's possible at 60fps.
People interested in the subject should take a look at Eurogamer's Digital Foundry (http://www.eurogamer.net/digitalfoundry/). They got loads of technical game reviews and articles about this very subject.
I don't get this article. First it asks itself if console gaming is profitable for the companies involved, then it continues to say that it isn't because of the recession. That simply doesn't make sense. It's like saying banking isn't profitable because so many banks went bankrupt during the recession.
Well, Quake 3 was fun in the day and it still is fun today (see Quake Live). If this open source game mimics the gameplay of Quake 3, it's something I could enjoy.
What I'm wondering about though is what this game offers beyond what Quake 3 (Quake Live) offers. Graphically it looks pretty much on par with Quake 3, but then we're talking about a 10 year old game here. Since the sourcecode for the Quake 3 engine is released under GPL, I don't see what the point of this project is, as they could simply build their game on top of the Quake 3 engine.
Wow, I've always been a huge Thunderbird fan but my gosh, does Thunderbird 3.0 feel like a beta product. There's dialogs whose buttons won't fit. In the account settings dialog there's several submenu items that contain combo boxes that don't fit inside the dialog. Also, the buttons for replying and forwarding are moved to a really awkward position, not to mention the fact that the reply button has an expand feature that only shows a "reply" option while the reply all button shows both "reply" and "reply all". What's the use of that? Why would I expand the reply all button to click reply when there's also a reply button? The fancy search feature doesn't seem to turn up any results here either. I want the fancy bar graphs too:-(
I know, I know. It's open source so "go fix it yourself". In response to that, a simple "no" should suffice. These are all flaws that are of such a level that they shouldn't be let through by the Mozilla foundation. Besides, I have zero C++ experience, so I'm pretty sure they wouldn't like it if I went stampeding through their code and end up breaking everything.
And the XBox image link ends up on a 404 page, which doesn't actually tell you that a 404 HTTP error has occurred, except for the "404" title of the page. It's a very unfriendly site for people with disabilities, which strikes me as odd, given the intention of the site.
Yeah yeah, so what this is a case of is not the PRS being asses that are on an anti-public music witch hunt, it's probably just one of their employees with a serious case of the Monday's. Imagine him being an all-round ass in general, someone that gets a kick out of (imagining) being an authority and he had a rough night, so he took it down on the lady. Let's not make things bigger than they really are.
Looks like the original poster didn't even read TFA.
His mom wasn't a Facebook friend. He claims that she "hacked" his account, changed his password and posted (slanderous) things about him using his own account.
The problem with parentheses grouping/highlighting is that once you're missing a parenthesis, the editor will stop highlighting or worse, highlight the wrong parenthesis.
Isn't that a bit excessive?
Call me naive, but I simply don't know what exactly MS gains from users using IE instead of Firefox?
As far as marketing goes, I never understood why the indie market place is a closed off part of XBox Live. I mean, isn't part of success directly related to the potential number of customers? If you first have to pay $100 a year subscription to be able to download games (for which you have to pay again), not many people will be interested in it. Especially not when most people already pay $60 a year for an XBox Live Gold subscription.
I'm not entirely sure I understand the significance of this.
So she shaved a few bytes off of an executable. It takes my 2010 Internet connection roughly 0.003 seconds to download those few bytes.
Also, if I understand correctly she shaved off a more or less fixed number of bytes, not a percentage of the original file size.
In other words, if she performed this trick with a large and complex piece of software that generated a 1Mb executable, she'd still shave off a handful of bytes, no? Is that worth the effort? I get that it's interesting from a hobbyist perspective, but in the real world, it's rather insignificant if you ask me.
Perhaps, but Visual Basic .NET is still a bit the retarded brother of C#. Sorry to say so, but some of the nonsense that VB.NET accepts as valid code is just unhealthy.
They've got a preview up on Eurogamer as well.
At college we started off in Pascal but quickly moved on to C and a bit of Java. I'd say that if anyone is considering BASIC as a first language, they should choose Pascal instead. But to be completely honest, these days OO programming has become so important that it's probably better to start off in Java or C# from the start.
Why is this special? This Indiana Jones demo (sourcecode, artwork and everything) is installed automatically as a demo project in Visual Studio when you install XNA. Only difference is that the current XNA release supports Zune instead of Windows Mobile 7, but I guess Windows Mobile 7 and Zune don't differ that much as a platform.
The problem is not that they want to make money, the problem is that they want to make money by any means necessary. Quality will suffer from this and people will see a franchise they love and that's associated with quality and cutting-edge crash down into mediocreness and beyond that. Activision's management has no interest in creating quality games and that becomes a problem when they force their mindset onto development studios that otherwise would've created excellent high quality games.
They were a splinter group of 2015, Inc. who were responsible for Medal of Honor - Allied Assault, then published by Electronic Arts. And back then it was indeed EA that was the evil company so they left 2015 and formed Infinity Ward. EA then milked MoH to death and IW were acquired by Activision where they made Call of Duty. Seems history is about to repeat itself. Back to EA maybe? ;-)
Yes, let's make a special case for GPL, because we have no moral issue at all with stealing software from people who earn money working on proprietary (closed) software and feed themselves and their families with it. Damn them for earning money with writing software!
When Microsoft has its own set of hieroglyphics, and Apple has theirs, and Adobe has theirs, and each OSS has its own language--which is similar to some existing commercial language to leverage user experience, but different enough to avoid getting sued--then the issue is not how well these languages are designed.
The issue is, why should the user need to learn a new language for each application?
I think the real underlying problem is that each software engineer has his own set of rules as well. Behavior of a specific function can be slightly different in one program than it could be in another program. If we use the same textual and visual representation for the function in both programs, the user would expect the exact same outcome, while that may not be true.
Maybe it's because white paper is easiest and cheapest to make?
But even drawn pictures can have a sexual or erotic intention. A full body scan isn't in any way sexual. I find it odd if people define (child) pornography by the amount of visible nudity (and come on, a full body scan shows a real abstract image of your body). Pictures of genitalia in biology books or information booklets on STD's aren't considered to be pornographic either are they? I find the whole discussion to be really over the top and really strange that people even come to a conclusion like this. Over-sensitive idiots if you ask me.
Do note that I'm not saying that there is no privacy issue with a full body scan. It's just that jumping to the child pornography conclusion is absurd.
The debate about 30fps vs 60fps isn't about whether people can actually notice the difference. I don't think I've ever seen a developer say that the difference is not noticeable. The thing is that if they render at 30fps rather than 60fps, they have twice the amount of time to render a single frame, allowing for much more details and effects in each scene. So the question isn't whether people can see the difference in framerate, but it's about what level of detail the developer wants to achieve and whether or not that's possible at 60fps.
People interested in the subject should take a look at Eurogamer's Digital Foundry (http://www.eurogamer.net/digitalfoundry/). They got loads of technical game reviews and articles about this very subject.
Yeah and make the mistake of saving it as 32 bit int and run into trouble 7 years later
CLR stands for Common Language Runtime :-)
I don't get this article. First it asks itself if console gaming is profitable for the companies involved, then it continues to say that it isn't because of the recession. That simply doesn't make sense. It's like saying banking isn't profitable because so many banks went bankrupt during the recession.
one, two, lots, many
Well, Quake 3 was fun in the day and it still is fun today (see Quake Live).
If this open source game mimics the gameplay of Quake 3, it's something I could enjoy.
What I'm wondering about though is what this game offers beyond what Quake 3 (Quake Live) offers. Graphically it looks pretty much on par with Quake 3, but then we're talking about a 10 year old game here. Since the sourcecode for the Quake 3 engine is released under GPL, I don't see what the point of this project is, as they could simply build their game on top of the Quake 3 engine.
Wow, I've always been a huge Thunderbird fan but my gosh, does Thunderbird 3.0 feel like a beta product. There's dialogs whose buttons won't fit. In the account settings dialog there's several submenu items that contain combo boxes that don't fit inside the dialog. Also, the buttons for replying and forwarding are moved to a really awkward position, not to mention the fact that the reply button has an expand feature that only shows a "reply" option while the reply all button shows both "reply" and "reply all". What's the use of that? Why would I expand the reply all button to click reply when there's also a reply button? The fancy search feature doesn't seem to turn up any results here either. I want the fancy bar graphs too :-(
I know, I know. It's open source so "go fix it yourself". In response to that, a simple "no" should suffice. These are all flaws that are of such a level that they shouldn't be let through by the Mozilla foundation. Besides, I have zero C++ experience, so I'm pretty sure they wouldn't like it if I went stampeding through their code and end up breaking everything.
And the XBox image link ends up on a 404 page, which doesn't actually tell you that a 404 HTTP error has occurred, except for the "404" title of the page.
It's a very unfriendly site for people with disabilities, which strikes me as odd, given the intention of the site.
Actually, the PC version sold very well. See http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=104549
Yeah yeah, so what this is a case of is not the PRS being asses that are on an anti-public music witch hunt, it's probably just one of their employees with a serious case of the Monday's. Imagine him being an all-round ass in general, someone that gets a kick out of (imagining) being an authority and he had a rough night, so he took it down on the lady. Let's not make things bigger than they really are.