An Early Look At Civilization V
c0mpliant writes "IGN and Gamespot have each released a preview of the recently announced and eagerly awaited Civilization V. Apart from the obvious new hexagon shape of tiles and improved graphics, the articles go on to outline some of the major changes in the game, such as updated AI, new 'flavors' to world leaders, and a potentially game-changing, one-unit-per-tile system. No more will the stack of doom come to your city's doorsteps. Some features which will not be returning are religion and espionage. The removal of these two have sparked a frenzy of discussion on fan-related forums."
They thought they fixed this with the collateral damage caused by seige weapons. They talk about it on the civ forum. The airstrikes do a pretty good job of weakening the Stack O' Doom
Doctors do Massage in Longview WA now, who knew?
I love diplomacy but it sucks when you know the AI is going to cheat. I hope Civ V will finally have an AI that doesn't cheat.
I'm glad they got rid of religion. Hopefully we can get rid of it in this world too.
One unit per tile system will certainly add some realism, as you (and your enemies) can't achieve infinite troops concentration any more. Hope the new Civilization combat system will be well-thought, or it risk turning into micromanagement hell.
The pieces can represent anything (battalions or regiments, for instance), so it makes perfect sense.
I think you have fallen into the "OMG IT DRAWS A SINGLE WARRIOR, IT MUST BE A SINGLE MAN!" trap.
"His name was James Damore."
We'll save you a seat, don't worry. In fact, you can sit next to me, big boy.
This post contains benzene, nitrosamines, formaldehyde and hydrogen cyanide.
My pet gripe with Civs 3 & 4 (never played 2 but LOVED 1) was the time-constrained tech tree.
I used to love dumping all my resources into tech just to get nukes by 1000AD and then quickly ruling the world. Why shouldn't I be allowed to do that in later Civs?
Why can I only get electricity within 100 years of when we discovered it in the real world? Or metallurgy? Or whatever I choose to dump my nation's resources into?
(Oh, and please do an updated version of Alpha Centauri as well...)
-Nano.
The pieces can represent anything (battalions or regiments, for instance), so it makes perfect sense.
But then it would also make perfect sense to be able to combine two or more decimated companies into a battalion, while maintaining the experience and combat abilities.
Also... combine companies into a battalion, battalions into regiments, regiments into armies.
You know... as it is not a single tank (or a man) out there on that hex.
Also, turn your infantry or marines into air cavalry by combining them with helicopters. Make a decimated artillery unit into a "artillery support" bonus for your infantry or armor.
Balance it out with experience bonuses and additional turns necessary for combining (training turns).
Mit der Dummheit kämpfen Götter selbst vergebens
Religion, whilst not game changing as many other factors (Hello pratorians!), made an interesting difference to diplomacy and a slight boost to gold. It was also useful to spread to opponents cities to allow spying/gold generation, and was one of the few reasons to consider open borders. It'll be interesting to see how the civics will be altered to reflect the lack of religion. On a side note anyone know of a decent guide to get Civ 4 (or generic guide for games) running under Ubuntu 9.10 x64 with ATI propriety drivers (HD4600)? I've got it working on a different comp using a Geforce card but not the ATI.
"I may be full of crap about this game, and I may be wrong, and that's fine." -Jack Thompson
I'm excited about the removal of "stacks of doom" for the increase in strategy with battles, but I'm rather disappointed in their PC move of removing religion. Religion has been a huge driving force, if not the greatest motivator, of the last several thousands of years. To remove it and just leave "culture" is a rather silly cop-out to the overly sensitive fools out there.
I remember starving entire cities by surrounding them with Diplomats during peace times. It was the Bureaucracy Choke attack :p
I don't think I've ever really understood what happened to strategy gaming on the PC around about the turn of the new Millennium.
I was (and still am) a huge fan and player of Heroes Of Might & Magic (I, II, and III), Master Of Orion (2), Total Annihilation and Civilization (I, II, Call To Power and Test Of Time) - likewise I've played and enjoyed PC FPS games from original Doom & Duke Nukem 3D through to STALKER, Half-Life 2 and Fallout 3 today.
Clearly, the FPS genre exists *BECAUSE* of good 3D graphics but who decided that they were needed for strategy games? Fortunately I totally avoided Master Of Orion III but at various points when they were cheap enough to justify rebuying some games I already had, I bought boxed compilations of all the HoMM and Civilization series, the C&C "10 Years" box set (that has everything up to C&C Generals) and Supreme Commander. In each and every case, the introduction of 3D in those games series has felt, to me, like a "dumbing down" of the games...
Firstly, let's look at HoMM and Civilization. These are both traditionally turn-based games where essentially you need to find and control resources at an "empire" level, as well as defeat enemy armies. They are not solely about combat, they are about using your armies to their best advantage - so what in hell does the game gain from a playability perspective by being able to zoom in to see each individual unit in the middle of a fight, i.e. Civilization III/IV and HoMM IV/V?
Secondly, Total Annihilation/Supreme Commander and C&C/Red Alert. There are RTS games but solely focused on small unit skirmishes and resource management, where development speed is core to winning each game... in which case, why in hell do I want (or even need) to mess around with zooming in and twiddling camera views? Just give me a single isometric view with sprite graphics...
These days, as half-Linux half-Windows user, I tend to play Freeciv quite a lot and IMHO it feels more of a logical progression from the original Civ I/II games.
I just wish that if games companies have finished with sprite-based RTS games, then they'd hand out the source code of the games on the Internet to let some good programmers loose on them. The great thing about the pre-3D games is they've low resource requirements and power consumption so great for laptops, netbooks & long flights.
Incidentally, there are a couple of exceptions to the rule - Stardock's Galactic Civilizations II and Sins Of A Solar Empire are fantastic strategy games with built-in 3D but presumably were designed from the ground up with 3D in mind... ...but otherwise 3D graphics have killed any idea of buying any new strategy games.
Gentoo Linux - another day, another USE flag.
I've recently discovered the Fall From Heaven 2 mod for Civ4. It's the most sophisticated and complete mod for Civ4 out there. It's a fantasy mod set in a deep and well fleshed out universe
It brings much more new concepts and content than both commercial extensions, Warlords and Beyond the Sword (although it requires these to work).
I expect it to keep me busy enough well past Civ V enters the discount bins. Having the mod ported to Civ V, however, will make me switch in an instant. Hint hint, Firaxis.
Misleading titles? Inflammatory blurbs? Keep in mind that Slashdot is a tabloid.
Through out the series they have been missing one great leader, they've had the likes of Stalin, Caesar and Napoleon, but why have the left out the great dictator? Adenoid Hynkel the dictator of Tomania.
They've got a preview up on Eurogamer as well.
Baby, I'd love to test you for Turing-completeness, if you know what I mean.
SSC
CIV4 has environmentalism to the level it might as well be religion.
So making 3 gorges dam gives me negative points... guess dams were not on the developer approved list of clean resources.
* Winners compare their achievements to their goals, losers compare theirs to that of others.
Hexes, one unit per tile, ranged attacks, tactical combat, no need to garrison a city... Wow, civ5 will be an overpriced giant 3D Battle of Wesnoth clone.
My first program:
Hell Segmentation fault
Just yesterday my wife said to me, "I can't believe you're still not bored of Civ3 after all these years." She knew I was at risk of staying up until 2 a.m. again playing it.
This will not be good for me.
For me it's the "why should I pay $60 when I could just play Westnoth for free with no DRM" trap.
the only question we should be asking is: "where does the line start ???"
seriously, i'll cut my left ball out fi i don't get this game on day ONE!
What ? Me, worry ?
... with wine?
I think you have fallen into the "OMG IT DRAWS A SINGLE WARRIOR, IT MUST BE A SINGLE MAN!" trap.
No, I understand the concept of a unit. However, the fact that you can't have different types of units on the same tile is stupid.
'Political power grows out of the barrel of a gun.' - Mao Tse-tung
Meh. I've been a Civ addict for years and this was the first time I heard about a new Civ game and couldn't give a toss.
I don't have time to master anything beyond Prince level any more, the AI's were always frustrating for various reasons and I do miss my old Civ 2 "sit on a pile of gold, take out the 3 biggest cities of my enemy and then buy up the rest of the empire" tactic using diplomats :) I do wish them well with the game, but I have moved away from PC gaming almost completely in the last 2 years so I won't be buying it. I really like that with a console, even though I don't have good TBS's, I don't have to worry about driver issues, RAM, processor speeds or any of the other 'joys' I spent 15 years having to do to get a game to work on the PC.
Civ, I do wish you well as a franchise, but sadly you are part of my past, a past before a wife that wants to spend time with me, consoles that 'just work' and eyes that could take 6 hours of gaming on a PC after 8 hours of being on a computer for work.
I'm kinda bummed they got rid of city defection, because "my flavor" was that of cultural conquest.
No stack of doom: I am ambivalent on this one. Frankly, I never understood the huge uproar against the stack. If a player has the industrial muscle to build one, what whine is that of yours? Build your own stack of doom to counter it, or shut up and lose.
Hexes: I love that, and was eagerly awaiting for this feature to be implemented.
No religion: it's OK, I was never too fond of the way it was implemented, anyway. I understand why it was implemented the way it was, and why it was dropped - it's the good-ole political correctness at work. But, it's all fine, peace brother...
I just hope there still will be a "peaceful mode"-option to play the game, like there was for Civ IV.
"The agriculture ministry is not in charge of Gundam" - Japanese ministry official.
I mean, in 10 years do we still playing the same old Civ XII and Settlers VII? Do they expect to monetize the same concept at infinitum? Were are the new ideas, new concepts. I mean, even Civilization was a new concept back then and now it's a really great game, so where are the new concepts of today?
http://www.mueller-public.de - My site http://www.anr-institute.com/ - Advanced Natural Research Institute
Seriously.
I always loved the game but I could never fully enjoy it either. I probably just suck at it, but war is no fun if one phalanx obliterates half a dozen tanks. What do I invest in science for when my future technology is trumped by this bronze age unit?
I usually win by being first to colonize another world or by building the UN. But to have a chance at that, I need to set hostilities to a minimum... it's only half as much fun to play a castrated version of the game.
I think next time I'll invest a few hours to read some guides and tactics.
Not saying you should; but Civ and BfW are completely different games. If anything BfW is a lot like Panzer General, mentioned in the article as inspiration for some of the unit changes in Civ V. BfW is very unit focused but has no city management, technology, culture etc.
You could have asked why you should pay for it when you could get FreeCiv for free; and the obvious answer to that is more polish - whether it's worth $60 is a subjective issue.
What makes you think that the stats the unit carries doesn't already reflect "different types of units?"
What you are asking for is attribute customization via an ill placed stacking mechanic. The very same mechanic which so totally dominates human vs human civ4 play today because there is no alternative other than stack of doom vs stack of doom.
Consider this mechanic:
You have Warriors, and you have Swords. You can combine them, to make Swordsmen.
You have Warriors, and you have Horses. You can combine them, to make Horsemen.
You have Swordsmen and Horsemen. You can transfer the Horses to the Swordsmen, making a Knights unit and a Warriors unit.
See how silly your objection is? Your desire to have "different types" can easily be accounted for in other ways. The Knights units attributes can full account for the fact that it consists of Men + Swords + Horses.
"His name was James Damore."
It's only stupid in the context of the assumed game mechanics in your head.It's entirely possible to build a game that works with a one unit per hex limit.
If a job's not worth doing, it's not worth doing right.
How will the one unit per hex effect worker units? I could imagine it getting very frustrating when you can't move your armies out of your cities because of the gaggle of worker units building stuff around it. Personally, I'd like to see them do away with workers altogether. I've been playing CtP 2 recently (thanks GOG.com) and I'm really liking the lack of busy work moving workers around. I also like the fact that I can create trade routes without having to painstakingly move caravan units around.
I would not mind a free version of this classic. You cannot get much simpler and still be involving.
* Winners compare their achievements to their goals, losers compare theirs to that of others.
Missionforce: Cyberstorm!
You should be able to mod that in if you want
They should add combat engineers / combat works as well.
I just put in the Civ4 disk and lost three hours.
Wesnoth does not have ranged attacks in any reasonable sense of the term. Units must be adjacent to attack. Civ V adds the capability of ranged attacks between unengaged units.
That's not to say they do it well. Since when do archers fire over ponds and farmers' fields in order to hit city units? How far can these archers shoot? Somehow, that image bothers me.
In any case, I'm certainly not intending to disparage Wesnoth with my comments. Wesnoth is, as far as I've seen, the hands-down best totally original open-source strategy game out there. I'm also not trying to compliment Civ V, since I haven't played the commercial version of Civilization since Civ II.
Phiwum's law: anyone that names an obvious law after himself and then puts it in his own sig is just pathetic.
They didn't drop religion due to political correctness. They dropped it because it added nothing constructive to the gameplay - ironic, isn't it?
Just stop attacking people both of you groups and learn to let people have this own thoughts without pressing them towards you own.
Not that I don't agree with this in principle, it would be nice if everyone just had their walled gardens and only had to talk through the fence. But a belief system is just that: you believe it. And when that belief is relevant or challenged, you feel the need to express or defend it, because to you it's a truth. And if you don't express or challenge, than it's probably not really a belief for you, merely a pastime.
You seem to forget how those who believe in gods have treated those who believe in other gods. Or no gods at all.
Your conclusions are specious.
"If [the people of the world discover a way to live together in peace], man must evolve for all human conflict a method which rejects revenge, aggression and retaliation."
I agree with most of what you are saying. Maybe I am just dreaming but I believe that some day theists and atheists will be able to sit down and discuss such topics by presenting thier own ideas to stand on its own merit without having to attack each other's.
With a design that produces a beam slightly wider than a light saber.
You got me into this! You were the ideologue! I'm only a poor assassin! - Twenty evocations, Bruce Sterling
So many modding this offtopic. The kettle doesn't like being called black too, now does it?
"Advanced" is a rather subjective term for games. Dwarf fortress (DO IT!) is a revolutionary game due to it's depth. It is a civ-like game that drills down to the individual left-pinky finger that holds the gem-encrusted ring (that menaces with spikes of iron) which makes the noble dwarf more confident in his finances so he drives a harder bargain bartering for the weapons traded to the Elves which ultimately causes their raid on the orc stronghold to fail and changes the political currents of the region.
DEPTH.
CPU crushing depth. Even if it dealt with mutli-cores better, it still wouldn't skip right along.
I recognize that Civ and BfW are completely different games. I've played most of them, as well as FreeCiv. But the stuff they're pushing for Civ V doesn't sound extremely compelling next to BfW (or the library of Civ games I already play.)
Honestly, if I want to waste time playing Civ, I go with Alpha Centauri.
If a player has the industrial muscle to build one, what whine is that of yours? Build your own stack of doom to counter it, or shut up and lose.
Disclaimer; it's been a while since I hung out on the fan forums, but here's my impression of why SoDs are unpopular: it's the AI handicap.
Sure, on lower levels (noble, prince, monarch) it's not a big issue, cause the AI only gets a small bonus. But when you get up to emperor or immortal, it's very hard to keep up. Not only are the AI armies cheaper to build, they are cheaper to maintain as well. Trying to keep up with Monty or Shaka past the medieval age is a good way to see your economy grind to a halt.
I agree, there is some rabid, extremist atheists. Though their theist counterparts FAR out number them, and have far more influence on the world. I find the religious fundamentalists a far larger threat than any degree of atheist.
I'm a pretty firm atheist, and I generally have no problem with religion, or any other ideology. Until they start trying to control people's lives, or start harming people. At that point the ideology in question should be destroyed. Just because your a Christian (or Muslim, or whatnot) doesn't mean EVERYONE should have to follow your silly arbitrary rules.
Atheists, for the most part, are immune to this tyrannical craziness. What are they going to do, stand on street corners screaming "THINK FOR YOURSELF!", or trying to force all children to learn science. The horror.
A patriot must always be ready to defend his country against his government. -edward abbey
I have no clue if you're serious or not. There are about a billion games that meet your requirements, so I suppose by your logic they're all Wesnoth clones. Of course, since Wesnoth itself is a clone of the Warlords series of games, maybe you should just shut your trap, eh?
And if I got trolled-- sorry all.
Comment of the year
Personally, I loved how the worker units in Alpha Centauri could be outfitted with defensive tech. They couldn't attack, but could kill units that attacked them (rather handily too, with the right techs and wonders). It was awesome to see an enemy faction throw away half a dozen soldiers just to kill one stray worker.
If by fundamentalist you mean extremist, then you are absolutely correct. Extremists in both camps suck ass. I cannot speak for others, but I generally only "attack" the beliefs of those who won't leave me the fuck alone about my "incorrect" beliefs. I like to think most people are like that, that regardless of what their beliefs are, they won't attack unless provoked.
Unfortunately, some people think that the simple act of believing something else is provocation enough. So far I've only met theists like that, but I won't rule out the possibility that atheists like that exist.
"I'm not sure I like the fugnutish tone you used in your post!" -RogL (608926)-
City units? There are no more city units. The closest thing would (apparently) be units garrisoned in a fort near a city tile.
Switch back to Slashdot's D1 system.
That's because there isn't any difference. Fundamentalist ahteists/theists/communists/capitalists/whatever are all absolutely convinced that they are right and everyone who disagrees with them is either evil or stupid or both. This kind of hubris is not limited to any religion or ideology or lack of them.
And not let them know how great and wise I am? Not likely!
Forget magic. Any technology distinguishable from divine power is insufficiently advanced.
I challenge your notion that "rabid atheists" are not religious fundamentalists. Fundamentalism is a state of being absolutely convinced that you're right, and everyone who doesn't agree is either evil or stupid. It doesn't have anything to do with what you're absolutely convinced about, just that you are. And the notion that "there is no god" is, of course, a notion about a religious matter.
No, they're going to demand that a religion/ideology "be destroyed". That, of course, demands torturing the adherents until they deconvert and killing those who refuse. Unless, of course, a reliable brainwashing technique to bring their beliefs closer to what you'll accept can be created.
The correct way to treat such people is to give them freedom and demand they give it to you too. This (Finland, and presumably United States as well) is a free country, where everyone is free to worship whatever deity he wishes, or none at all. I'll defend to death your right to choose freely. I'll also defend my right to not choose whatever you want. I'll also defend the rights of people I despise, because to not do so would be to do unto others what I wouldn't want to be done to myself
.
For the record, I'm a christian.
Forget magic. Any technology distinguishable from divine power is insufficiently advanced.
I honestly don't see any difference between fundamentalis atheists and fundamentalist theists.
Are you trolling or are you a complete moron?
I think "rabid atheists" can by definition never be religious fundamentalists. They can be pricks, obstinate assholes, completely devoid of any form of understanding, they can even be considered 'fundamentalists' in some way, but surely, they cannot be considered religious. If you think they can, I've got a pink invisible unicorn for sale.
Westnoth is a great game, but it is not truly original, it is strongly based off of Master of Monsters (http://en.wikipedia.org/wiki/Master_of_Monsters). Heck, even the Westnoth people themselves admit it! (http://wiki.wesnoth.org/WesnothPhilosophy)
Richard Dawkins isn't absolutely convinced that there is no god. He does consider it unlikely in the extreme. Of course an omnipotent being could make the universe look like the omnipotent being did not exist, except for hints such as meatballs in our spaghetti dishes.
No, that's just your Christian persecution fetish speaking. Atheists don't want to kill all believers. They want the right not to have religion shoved down their throats, or having to pay more taxes than religious people/organizations, or having the state promote a religion.
Sure, some atheists say stupid stuff indicating that they'd like believers to be killed. But nobody listens to those retards. I do know of some religious people who say that all non-believers should be killed, and other believers paying quite a lot of attention to their words.
I suffer from attention surplus disorder.
No, they're going to demand that a religion/ideology "be destroyed". That, of course, demands torturing the adherents until they deconvert and killing those who refuse. Unless, of course, a reliable brainwashing technique to bring their beliefs closer to what you'll accept can be created.
I personally don't know any atheists who adhere to such extremist beliefs, and have only read of a handful who would advocate such things. Given any ideology, you can find a wacko who wants to torture and kill those who don't agree. Religious people, though, seem to be much more plagued by this type. Personally I think religion is like sex, as long as its consensual, and in your bedroom, no one should care what you do/believe. I'm not excusing the few atheists who verge on tyrannical extremism, I'm just offsetting them with the larger group of the faithful who have the same views. There are whole churches based on destroying us, while we only have a handful of people who would wish the same for them.
This handful are still insane, but as a whole the group is much less insane.
The correct way to treat such people is to give them freedom and demand they give it to you too. This (Finland, and presumably United States as well) is a free country, where everyone is free to worship whatever deity he wishes, or none at all. I'll defend to death your right to choose freely. I'll also defend my right to not choose whatever you want. I'll also defend the rights of people I despise, because to not do so would be to do unto others what I wouldn't want to be done to myself
This is a very sane and ideal way of handling thing. Sadly it doesn't work when people decide to interfere with schools and science, and global politics.
A patriot must always be ready to defend his country against his government. -edward abbey
Apparently George Washington will speak "perfect English" ... shouldn't he speak American instead? :-)
Oh, the atheist extremists are out there, and they are just as obnoxious as the religious extremists. They tend to lack the organization of the religious extremists, but if they ever remedy that they very well may end up as dangerous as the religious nutjobs.
I've never really considered myself an atheist. I'm old enough to remember a time when there was a time when we had more than just f(p) xor f(!p), my personal stance has always been !(f(p) or f(!p)) (where f(x) is belief in x and p is any religion). We used to call ourselves agnostic, but I've been informed we are now referred to as 'soft atheists'. I guess anything more than a binary opposition was just too complicated for some people.
I am intrigued however about the inclusion of texture as an adjective for ones beliefs (or lack thereof). Does this mean I can refer to people as squishy Buddhists or fizzy Christians (crispy Wiccans just seems kind of poor taste)?
I agree with most of what you are saying. Maybe I am just dreaming but I believe that some day theists and atheists will be able to sit down and discuss such topics by presenting thier own ideas to stand on its own merit without having to attack each other's.
Yep, you're dreaming. That's like saying "one day people who believe in fairies and people who don't believe in fairies will be able to present their own ideas instead of attacking each others".
By definition, Atheism is the rejection of theism. Theists make a claim, atheists say "you're full of shit". That's it. Without theism, atheism wouldn't even be a concept, so how in the world can you present an "atheist idea" which is independent of theistic claims?
You're weak, not soft.
I'd love to hear your definition of "atheists extremists", as well as how exactly they could ever be "as dangerous as the religious nutjobs". Should be fun watching you grab at threads.
You called for the "destruction" of ideology with fanatical supporters. How, exactly speaking, do you think that's going to be done - you outlaw it and everyone meakly obeys?
It has worked just fine in pretty much eveery nation that has tried it, resulting in peaceful and prosperous socities whose inhabitant's can freely engage in this kind of conversations without fear of being stoned or sent to Siberia. On the other hand, the societies who's inhabitants dismiss such silly idealism tend to be hellholes which produce nothing but endless mountains of corpses.
"The price of liberty is eternal vigilance."
Forget magic. Any technology distinguishable from divine power is insufficiently advanced.
You called for the "destruction" of ideology with fanatical supporters. How, exactly speaking, do you think that's going to be done - you outlaw it and everyone meakly obeys
I overstated, and I apologize. I belong to the Fundamentalist Church of Hyperbole, so what do you expect? Instead of "destruction" I should have said, their beliefs have to be moderated before they get to the level where they are allowed to do harm. The US Constitution had an avenue for this, but the religious right, and other politically savvy religious groups have undermined this to the point of absurdity.
I suppose "destroy" could also mean having higher education standards, and a greater availability of higher education, which seems to neuter the religious extremists of society rather effectively. But then again I think education is the solution to every problem that afflicts modern society.
A patriot must always be ready to defend his country against his government. -edward abbey
stacks are nice, but why not limit the stacks to something reasonable, like only so many infantry or whatever in a hex. Give each unit a mass and dont let the hex have too much mass in it, either that or just set the limit to like 10 units max in a hex
You're telling me you have seriously never met one of the 'lunatic atheists' who legitimately believe that anyone who believes in a magic sky fairy of any kind should be summarily executed for the good of mankind?
I never said anything about there being a lot of them. I also specifically said they were certainly not well organized. Most atheists are atheist due to rational analysis of the question and drawing a logical conclusion based on the non-disprovability of the existence of G-d. Some small few however are atheist because it's a socially acceptable way to hate someone else. I think it would be foolish to assume that they could not start forming groups and trying to get publicity for their mission to 'cleanse the opiate of the masses from the world'. Every ideology has it's lunatic fringe. Every ideology, no exceptions.