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User: waambulance

waambulance's activity in the archive.

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Comments · 36

  1. Re:waaaaaaambulance on High-Frequency Programmers Revolt Over Pay · · Score: 2, Funny

    you called?

  2. Re:Life-friendly products on Frustration and Unhappiness In the Games Industry · · Score: 1

    would you eat at a restaurant if you found out the chef and his cooks not only did not receive tips from the waitstaff, but worked 12-14 hours a day standing up, with no health benefits, in a hyper-macho prison-like social environment? thats the culinary industry. dont take my word for it though. find a chef and find out for yourself. at least the game programmers can sit down in an air-conditioned room without threat of being knifed in the ass "accidentally". the worst thatll happen is an aspergers outbreak among the cubicles... -0.

  3. Re:The real world is actually a lot nicer. on Frustration and Unhappiness In the Games Industry · · Score: 1

    nicely written.

  4. Re:To video game developers I have only one thing on Frustration and Unhappiness In the Games Industry · · Score: 1

    um. look at the culinary industry. it treats its employees worse and yet people still want to be cooks. form a labor union???? LOLOLOLOLOL. been there done that. not gonna happen when all management has to say to get the workers on their side is to dangle the promise of higher pay for those dont join the union. *poof* there goes yer leverage. not even timothy hutton can help you when yer already starving...

  5. Welcome to the Real World on Frustration and Unhappiness In the Games Industry · · Score: 2, Insightful

    work is work. work sucks. nobody promised you work would be fulfilling. get over it.

  6. Re:their JC Penney catalog was spam filtered on Company Claims Patent On Spam Filtering, Sues World · · Score: 1

    the plaintiff probably was pissed their JC Penney catalog was put in the trash by their mom, so they couldnt look at all of the half-nekkid models showing off JC Penney Bras and panties...

  7. honestly on Amateur Radio In the Backcountry? · · Score: 1

    if lack of cell phone reception causes you to worry about your safety, you have no business hiking *anywhere* your cell phone reception is anything less than 4 bars...

    stay in the city.

    or bring a hiking buddy and register with the local Park Ranger.

  8. seriously though on Dell Drops Ubuntu PCs From Its Website · · Score: 1

    if you are buying Dell, you have bigger problems than what OS you are running.

  9. Re:correction to the correction on StarCraft II Cost $100 Million To Develop · · Score: 1

    starcraft cost $10 after they outsourced it to India. the remaining $99,999,990 goes towards post-patch expenses... -0.

  10. Re:$10 mil per year on StarCraft II Cost $100 Million To Develop · · Score: 1

    never underestimate the vanity of a nerd who likes to quote from "Mythical Man[hood]". check yourself - yer aspergers is showing...

  11. Re:$10 mil per year on StarCraft II Cost $100 Million To Develop · · Score: 5, Funny

    i really dont understand why they used c++, when faster development platforms are available. python is perfectly adequate. so is AS3. look at farmville. kotick should listen up considering zynga just got bought by the google. mandating c++ is just a charity-case for old, bearded programmers who couldnt program their way out of an eclipse IDE. ah well. we cant all be smart. some have to drive on by with their gcc and gdb lunchpails in the special bus...

  12. art assets on StarCraft II Cost $100 Million To Develop · · Score: 1

    rumor has it blizzard hired william steig and charles schultz to do the concept art...

  13. Re:$10 mil per year on StarCraft II Cost $100 Million To Develop · · Score: 2, Funny

    if they had added (n total developers) * (years in development) developers, they could have released it in a year... ah well. kotick can be clueless sometimes... -0.

  14. Re:in Culture, you are all Hacks on Has Any Creative Work Failed Because of Piracy? · · Score: 1

    seriously, the answers to this question are as facile as a 1st semester comp-sci major espousing the benefits of LISP as it pertains to programming thats functional. its too bad there isnt a Slashdot for the cultural elite. because, unless you have an MFA you have no "business" even attempting to answer this question. i wish i could go point for point, and eviscerate the logic of every single one of your arguments, but im too busy Creating Work to care. -0.

  15. Re:Uhhh... on RIAA Calls YouTube-Viacom Decision Bad Public Policy · · Score: 1, Funny

    somebody call me?

  16. Re:Stop raining on our OSS parade with your "facts on YouTube Explains Where HTML5 Video Fails · · Score: 4, Insightful

    yes. the "choice is easy to make" because *you* arent creating content. only consuming it.

  17. Re:more importantly on Firefox 4.0 Beta Candidate Available · · Score: 2, Insightful

    look here is the deal:

    flash is fine.

    lets just leave the "proprietary" part aside for the moment.

    the reason why "flash sucks" is because the developers cant be asked to optimize their code for memory leaks.

    saying "flash sucks" because it makes your browser crash is like saying "c++ sux" because the developer forgot to delete a pointer causing a memory leak to crash yer box. you would never say "c++ sux!". in fact, you might even say the opposite, that it would "blow yer leg off if yer not careful...". i think the same consideration applies to AS3/Flex framework.

    optimize your code. profile the flash app. and watch how yer flash experience improves. it really will be stable.

    i promise. scout's honor.

    if you want a better flash experience than you need to go to the source of the issue: inadvertant memory leaks caused by badly written poorly optimized code that was never, ever profiled.

    the problem, however, also lies with Adobe. they continue to market Flash to "designers" who cant program their way out of a paper bag, instead of "developers" who might know a thing or two. and they continue to confuse the issue by having a timeline-based Flash creation tool in addition to their Enterpise-level toolchain that allows "designers" to add hack upon hack upon hack.

    this is why "flash sux".

    -0.

  18. Re: get a brand instead on Tattoos For the Math and Science Geek? · · Score: 2, Funny

    not only will you be cooler than anybody who has a tattoo (its true!) - you can feel safe in the knowledge that your "individualism" cant be questioned. -0.

  19. Re:Interesting on Hemisphere Games Reveals Osmos Linux Sales Numbers · · Score: 1

    no. one of the last things keeping people from switching to Linux is that Adobe doesnt have a Linux-compatible Creative Suite. if they did, LOL, there would be a "sea-change" for sure.

  20. Re:Know when on Employee Monitoring · · Score: 1

    i have a friend who was a VP at a major bank. he got fired for looking at porn... it happens.

  21. Re:Pentaho on Pentaho 3.2 Data Integration · · Score: 1

    i pentaho once... her name was Steely Dan II. "Chewed to bits by a famished candiru in the Upper Baboonsasshole. And don't say 'wheeeeeeee!' this time."

  22. Re:Isn't it all about options? on Ubuntu Replaces F-Spot With Shotwell · · Score: 1

    no. the whole schtick about open source is that its 2 clues shy of a boardgame and everybody wants to play. -0.

  23. Re:Adobe get James Gosling Debug Flash for Apple+G on HTML5 vs. Flash — the Case For Flash · · Score: 1

    lol. gotcha. ;)

  24. Re:Adobe get James Gosling Debug Flash for Apple+G on HTML5 vs. Flash — the Case For Flash · · Score: 1

    who the f**k is James Gosling?

  25. just a backdoor for videogame litigation on Video Gamers Have Power Over Their Dreams · · Score: 1

    if one can prove that videogames affect the "subconscious", lawmakers could use this as a precedent that videogames "make people violent". it would hold as much weight as other experiences that affect a persons "subconscious", and by extension, their behavior.