Is this really the confirmation that the game will run on Morpheus?
It all seems to stem from one tweet: "Dave is really pissed off with me for all the 'vr confirmed' angles but hey Dave it would b cool and you're not on Twitter so: VR CONFIRMED" which sounds to me like someone winding up a colleague because they have a running joke about VR support.
Not that I've seen any retraction either, it just seems a very odd way to announce such big news for Sony's VR.
The game levels are just a small part of the experience. All the games have comprehensive level creation ability (although it gradually unlocks features as you play the game, to encourage a gradual learning curve).
Wiring up sensors or buttons to other objects is very easy in the level editor. LBP2 introduced circuit boards with logic gates if you need to do some thing more advanced.
The story levels last a few hours, but the level creation (and exploring published levels) provides open-ended depth.
I'd guess that if the emulator intercepts the system's rendering calls it would have access to everything needed (textures, models, etc) to render a scene from any viewpoint. It could then combine the game's camera with two separate eye viewpoints to render two images for the stereoscopic scene (or even ignore the game's camera position entirely).
This would not work well if the game optimizes the scene before rendering, by removing or not animating anything out-of-view for its intended camera.
The first thing that comes to mind is low-frequency watermarks. Not as easy to filter/crop out as a traditional mark.
This idea relates to the Constellation of EURion (sic) in that it would require servers (or other software) to recognize and reject images containing embedded features.
I'm not falling for that. Apollo 13 had such a stereotypical Hollywood happy ending. And choosing '13' as the unlucky flight number was just too cliche.
An HP Stream 8 can use the T-Mobile free 200Mb/month data. Although a low limit, it is enough for some light web access (email, accessing documents, some web searches).
I know that there are plenty of other image viewers, but I find it fast and easy to use, while having a lot of useful features for tasks that fall short of requireing a full image editor (e.g. view EXIF info, brightness curve editing, rescaling, lossless jpeg 90-degree rotations).
Although software is getting easier to use in many ways, mobile OSs manage to include both the best and worse in usability.
"Press that button below the screen, then tap the envelope picture to see your mail", is something that almost anyone could work out for themselves, but actions such as a long-hold on an item, swiping it left or right, tap with two fingers at once, dragging in a direction with two or three fingers, drag down to reveal the hidden search box above the list and drag from outside the screen area all are examples of interactions that you might never discover.
Regardless of the height, a laptop means that the keyboard and screen are close together. Maybe you should get an external keyboard, so that you can keep your hands low but your head straight.
The picture is just a blue circle drawn over an ESC key where the lettering has been erased with a clone operation, so is probably just an interpretation of where it will be.
The key will be located the upper left area of the keyboard, near the function keys
But I hope they aren't planning on doing anything to the escape key.
Chromebooks have a "google/apps search" button instead of caps lock, so it's not very original.
Is this really the confirmation that the game will run on Morpheus?
It all seems to stem from one tweet: "Dave is really pissed off with me for all the 'vr confirmed' angles but hey Dave it would b cool and you're not on Twitter so: VR CONFIRMED" which sounds to me like someone winding up a colleague because they have a running joke about VR support.
Not that I've seen any retraction either, it just seems a very odd way to announce such big news for Sony's VR.
The game levels are just a small part of the experience. All the games have comprehensive level creation ability (although it gradually unlocks features as you play the game, to encourage a gradual learning curve).
Wiring up sensors or buttons to other objects is very easy in the level editor. LBP2 introduced circuit boards with logic gates if you need to do some thing more advanced.
The story levels last a few hours, but the level creation (and exploring published levels) provides open-ended depth.
I don't see why it benefits from being remote controlled
Because the future has turned into something out of a novel co-written by William Gibson and Douglas Adams.
I'd guess that if the emulator intercepts the system's rendering calls it would have access to everything needed (textures, models, etc) to render a scene from any viewpoint. It could then combine the game's camera with two separate eye viewpoints to render two images for the stereoscopic scene (or even ignore the game's camera position entirely).
This would not work well if the game optimizes the scene before rendering, by removing or not animating anything out-of-view for its intended camera.
The first thing that comes to mind is low-frequency watermarks. Not as easy to filter/crop out as a traditional mark.
This idea relates to the Constellation of EURion (sic) in that it would require servers (or other software) to recognize and reject images containing embedded features.
I'm not falling for that. Apollo 13 had such a stereotypical Hollywood happy ending. And choosing '13' as the unlucky flight number was just too cliche.
At least Amazon video lets you download videos for offline viewing, unlike most (all?) other streaming video services.
An HP Stream 8 can use the T-Mobile free 200Mb/month data. Although a low limit, it is enough for some light web access (email, accessing documents, some web searches).
I know that there are plenty of other image viewers, but I find it fast and easy to use, while having a lot of useful features for tasks that fall short of requireing a full image editor (e.g. view EXIF info, brightness curve editing, rescaling, lossless jpeg 90-degree rotations).
The extra power could go towards lighting the now-dark offices!
You do know, dude, that a camera doesn't actually STEAL YOUR SOUL,
People say that a lot, but technically a camera is making an illegal copy of your soul.
I mean, that's not since 1992.
Although software is getting easier to use in many ways, mobile OSs manage to include both the best and worse in usability.
"Press that button below the screen, then tap the envelope picture to see your mail", is something that almost anyone could work out for themselves, but actions such as a long-hold on an item, swiping it left or right, tap with two fingers at once, dragging in a direction with two or three fingers, drag down to reveal the hidden search box above the list and drag from outside the screen area all are examples of interactions that you might never discover.
Regardless of the height, a laptop means that the keyboard and screen are close together. Maybe you should get an external keyboard, so that you can keep your hands low but your head straight.
Is it just Google Earth for stars?
You mean like http://www.google.com/sky
All her most recent experience is in childcare. You should take advantage of that and hire her as a full-time nanny.
I played Jetpac on an Xbox One at E3 yesterday, which looked exactly like it did on the ZX Spectrum.
And Cuphead looks unchanged from the original 30's version.
The key will be located the upper left area of the keyboard, near the function keys
But I hope they aren't planning on doing anything to the escape key.
Chromebooks have a "google/apps search" button instead of caps lock, so it's not very original.
Emacs org-mode with gpg files. It's the only way to be sure.
You can tab-complete commands and options, too.
That's not how Windows works, it's not running a continuous render-loop like a game.
Or they could try 2-year contracts. That's an established way to keep customers without actually trying to make them want to stay.
And I've seen plenty of people who turn on 'hands free' mode and then hold the phone a few inches away from their head.
Maybe there's a niche for small payloads like this
For when an Amazon drone just isn't fast enough.
Cortana, Spartan, now this.