No, but he and/or his parents probably had to sign a computer/internet acceptable use policy for the school. If nothing else, they can get the guy, and by proxy (pun intended) every other student who accessed sites with it. Depending on what the punishment is for violating the schools acceptable use policy, this could work. The fact that he is specifically setting something up to allow for the illegal circumvention of the policy is where they might have a case.
Think of it like any threat to a school. Sure, it's done out of school time, doesn't mean the police/school won't do anything about it. They should just give everyone caught using it a warning, and then start doing whatever the punishments are in their AUP.
"Well geeze officer, what do you mean murder? I mean, they didn't move out of the way of my bullet, they saw me with the gun and I told them I was gonna shoot. How can it be my fault, they got what they deserved by not dodging."
If the above story actually happened, you could start your career as an amateur lawyer.
Conservative estimates from developers have placed the Wii console as a whole at 2 - 2.5 times more powerful than the GameCube.
I think this is a good indication. If you look at the fact that developers are probably looking at games like Resident Evil 4, and the fact that Resident Evil 4 was about the best looking game of this generation (on the middle-console power wise even), they're taking the safe road. I bet you most developers when they started working with the gamecube devkits had no clue the gamecube could produce a game as beautiful as RE4. When you're at the "Tip of the iceburg" as quoted from the ATI release, you don't know what you're capiable of. Give it a few years of life, and I bet that developers will be surprised themselves at what the Wii will be capiable of.
There's definitely a good point here, especially with the Hype machine that is Sony Computer Entertainment. Remember, the PS2 put out 100 million poly's per second or some BS like that, and Nintendo claimed the gamecube did about 12 million. Difference, tech-demo vs in-game situation. Notice how games that were designed for the gamecube first in mind (Resident Evil 4) and later ported to the PS2, it's amazing how a 1 year old game looked crappier on it's newer console than it's old one, even though that newer console it was on was supposed to be better.
Nintendo is the king of underestimating.
Remember the wavebird? Official usage distance of 6 meters, which is more than good enough by itself. Actual range in situations could approach it to 20-30 meters and still work. Personally, I'd rather have something that's underestimated than over-estimated. Think about it, if it's better than you think it's going to be, you'll be surprised and happy. If it's not as good as you've been told, you'll be disappointed.
At least Nintendo doesn't follow everything apple does. I've found a core duo laptop made by acer that has the exact same hardware under the hood as one of the new macbook pro laptops. I'd get the macbook pro, but I don't think OSX is worth the extra $1500 that the apple machine costs.
You hit the most important point here in this whole Blu-ray argument.
When the PS2 came out as an inexpensive DVD player (comparitively to most at the time), DVD's had been out for years, and people were really wanting to start using them for all of their advantages.
Now with the new format, Sony is starting from scratch, much like with the UMD. They're selling the system to create the market for Blu-Ray movies, they're not taking advantage of what's already there. A large percentage of consumers wanted DVD's when the PS2 came out, and they used it as one (though most who did found that their systems would die easier). Not that large of a percentage (in fact, I think most of them who would want HD-DVD's right now are those of us here, and other audio/videophiles) want them yet,or care, or even know anything about them.
Besides, soon enough a dual-player will come out for way cheaper than you can justify a PS3 as a movie player.
Though I wonder, will the PS3 have the same amount of Failure from playing movies as the PS2's had? I have a friend who's burned through like 3 PS2's due to the DVD drive failing. I think a lot of people are gonna be screaming at Sony if the same failure rate turns up in a $500-$600 system.
This would also seem to wipe out the rental market for PS3 games as well, unless Sony creates special copies of those. But of course pre-rented games are sold used all the time as well, so that wouldn't work.
If Sony wants to cut out the rental market, the try before you buy approach wouldn't work. More people would tend to wait for magazine reviews instead of buying the game on impulse. If you can't try it yourself, and you can't resell it if you get bored with it, who's gonna pay $60 for video games unless they're truly AAA titles with exremely high ratings?
Well, do small claims anyway. Yes, the amount owed may be more than the max, but if you would lose money suing normally, at least you can recoup a few thousand dollars and be done with it.
There's still one glaring problem. Let's say the guy was an idiot and of course it's wrong. Either way, we are still comparing a burned DVD movie to a BluRay movie. Now, I don't know if anyone could tell from the picture if it's a Dual Layered DVD, but since I'm guessing the real movie is a dual layered disk, there'd still be at least a little compression if using a +RDL, and a lot if just +R.
So tell me, Sony's trying to show off quality. Don't you think there's something fishy about a BURNED DVD being used for comparison? Wouldn't it have been logical, and rightly more accurate, to get an off the shelf copy of the movie, stick it in, and sync them?
I hate to say it, but Sony still pulled a fast one on everybody, just not the fast one this article claims.
There's an easy way for them to prove it's true if it is, or fake if it's not. While there's still a 50/50 chance that the demo was a fake, all we have to do is ask "What's on the other disk". If it's only a DVD, it should be a real version of the movie, should it not? And if it's a BDRom, then that will come out too. We've seen one, let's see the other.
Blu-Ray on the PS3 runs at only 2x. Xbox 360 DVD runs at 12x
By your logic, a 24x CD runs faster than a 12x DVD,because 24 is higher than 12. Sure, the Blu-ray drive might only be 2X, but since it also has 5 times the density of a typical DVD, it's performance likely resembles a 10x DVD drive to the 12x, but stores 5 times as much per layer.
This is a great idea. We should all actually write to Nintendo (including using actual paper, stamps, and envelopes) and make a suggestion that they donate some consoles and games to childsplay directly.
If nothing else it's not only good publicity, but it's almost viral marketing. When kids are in hospitals sick, and they have this great system with great games that's cheap, parents might consider it afterward.
And with the price discrepency, I really don't see Childsplay buying that many PS3's this year, or anytime soon
no no no. You're going about this all wrong. You're assuming that if it was $250, there is no way in hell he'd buy it (0% chance). I'd say the likelihood is at 50% at $250. So if they sell it for 200, he'd be getting one period.
At 149, he'd get one, then there'd be a 51% chance he'd get a second one just for the hell of it.
If they cost about the same, why not get the HD movie? After all, you might get a HD TV one day.
For starters, they're talking about the cost to make Blu-Ray disks being MORE expensive than most newly released DVD's.
As to your question, did you use this logic back in the Beta days? Yes, you might get an HDTV one day, but why buy the movies now. Most DVD's go down after time on the market, so why not wait until you get the HDTV to buy the movie? Or at least wait till the price drops for all formats of the movie.
Save for all the comments that confirm that HDMI outputs are the only type of physical output with the bandwidth to carry 1080p. So yes, you could play in it, you just couldn't see it.
yeah, those annoying little facts. Like the fact that supposedly the PS2 could do more polygons per second than the Gamecube. Oh wait, Nintendo only released numbers for what they could do in game situations, not hypothetical tech demos, cause you know, who wants to play games with it when your console can pump out 75 million polygons per second in a non-game situation. That extra 63 million polys sure make the PS2 a better system.
Well, them selling it at $249 would depend on what you get in the package. Here's what I'm hoping for.
System (duh) Component and S-video cables (enough TV's have component inputs that don't do HD still) Wiimote (with nunchuck) Classic Controller attachment $5-10 Virtual Console Money (no real loss to them after all) Demo disk with some of the simple E3 2005 and 2006 demos on it.
Hell, bundle at $300 even and include Zelda with it, and maybe some bonus to go with that version!
I see one reason and one reason only to complain about no HDMI on the base PS3. Sony has spent how long bragging about the ability of the PS3 to do stuff in 1080P, and you're now gonna have to pay how much more to do it? Basically, the lower version of the console you're not paying for the connector that allows the system to use the feature which is making it cost so much. I mean, it'd be like only being given the ability to use an RF adaptor for the PS2 or Xbox. What's the point of all the graphics hyping if you have to pay even more money above the base cost to get it?
um, too bad it's not wired. If you didn't notice, that's a metal rod going through it to hold the controller up, not a wire (hence why it comes out both the top and the bottom.
By the definition from Sony and Microsoft, it certainly was a launch title. It came out what, 3 weeks into the gamecube lifespan? Considering the other two set the launch window at the first 3 months (or Microsoft taking nearly 6 months to get out of the 360 launch window), 3 weeks is definitely a launch title.
No, but he and/or his parents probably had to sign a computer/internet acceptable use policy for the school. If nothing else, they can get the guy, and by proxy (pun intended) every other student who accessed sites with it. Depending on what the punishment is for violating the schools acceptable use policy, this could work. The fact that he is specifically setting something up to allow for the illegal circumvention of the policy is where they might have a case.
Think of it like any threat to a school. Sure, it's done out of school time, doesn't mean the police/school won't do anything about it. They should just give everyone caught using it a warning, and then start doing whatever the punishments are in their AUP.
"Well geeze officer, what do you mean murder? I mean, they didn't move out of the way of my bullet, they saw me with the gun and I told them I was gonna shoot. How can it be my fault, they got what they deserved by not dodging."
If the above story actually happened, you could start your career as an amateur lawyer.
Conservative estimates from developers have placed the Wii console as a whole at 2 - 2.5 times more powerful than the GameCube. I think this is a good indication. If you look at the fact that developers are probably looking at games like Resident Evil 4, and the fact that Resident Evil 4 was about the best looking game of this generation (on the middle-console power wise even), they're taking the safe road. I bet you most developers when they started working with the gamecube devkits had no clue the gamecube could produce a game as beautiful as RE4. When you're at the "Tip of the iceburg" as quoted from the ATI release, you don't know what you're capiable of. Give it a few years of life, and I bet that developers will be surprised themselves at what the Wii will be capiable of.
There's definitely a good point here, especially with the Hype machine that is Sony Computer Entertainment. Remember, the PS2 put out 100 million poly's per second or some BS like that, and Nintendo claimed the gamecube did about 12 million. Difference, tech-demo vs in-game situation. Notice how games that were designed for the gamecube first in mind (Resident Evil 4) and later ported to the PS2, it's amazing how a 1 year old game looked crappier on it's newer console than it's old one, even though that newer console it was on was supposed to be better.
Nintendo is the king of underestimating.
Remember the wavebird? Official usage distance of 6 meters, which is more than good enough by itself. Actual range in situations could approach it to 20-30 meters and still work. Personally, I'd rather have something that's underestimated than over-estimated. Think about it, if it's better than you think it's going to be, you'll be surprised and happy. If it's not as good as you've been told, you'll be disappointed.
At least Nintendo doesn't follow everything apple does. I've found a core duo laptop made by acer that has the exact same hardware under the hood as one of the new macbook pro laptops. I'd get the macbook pro, but I don't think OSX is worth the extra $1500 that the apple machine costs.
You hit the most important point here in this whole Blu-ray argument.
When the PS2 came out as an inexpensive DVD player (comparitively to most at the time), DVD's had been out for years, and people were really wanting to start using them for all of their advantages.
Now with the new format, Sony is starting from scratch, much like with the UMD. They're selling the system to create the market for Blu-Ray movies, they're not taking advantage of what's already there. A large percentage of consumers wanted DVD's when the PS2 came out, and they used it as one (though most who did found that their systems would die easier). Not that large of a percentage (in fact, I think most of them who would want HD-DVD's right now are those of us here, and other audio/videophiles) want them yet,or care, or even know anything about them.
Besides, soon enough a dual-player will come out for way cheaper than you can justify a PS3 as a movie player.
Though I wonder, will the PS3 have the same amount of Failure from playing movies as the PS2's had? I have a friend who's burned through like 3 PS2's due to the DVD drive failing. I think a lot of people are gonna be screaming at Sony if the same failure rate turns up in a $500-$600 system.
This would also seem to wipe out the rental market for PS3 games as well, unless Sony creates special copies of those. But of course pre-rented games are sold used all the time as well, so that wouldn't work.
If Sony wants to cut out the rental market, the try before you buy approach wouldn't work. More people would tend to wait for magazine reviews instead of buying the game on impulse. If you can't try it yourself, and you can't resell it if you get bored with it, who's gonna pay $60 for video games unless they're truly AAA titles with exremely high ratings?
Well, do small claims anyway. Yes, the amount owed may be more than the max, but if you would lose money suing normally, at least you can recoup a few thousand dollars and be done with it.
There's still one glaring problem. Let's say the guy was an idiot and of course it's wrong. Either way, we are still comparing a burned DVD movie to a BluRay movie. Now, I don't know if anyone could tell from the picture if it's a Dual Layered DVD, but since I'm guessing the real movie is a dual layered disk, there'd still be at least a little compression if using a +RDL, and a lot if just +R.
So tell me, Sony's trying to show off quality. Don't you think there's something fishy about a BURNED DVD being used for comparison? Wouldn't it have been logical, and rightly more accurate, to get an off the shelf copy of the movie, stick it in, and sync them?
I hate to say it, but Sony still pulled a fast one on everybody, just not the fast one this article claims.
There's an easy way for them to prove it's true if it is, or fake if it's not. While there's still a 50/50 chance that the demo was a fake, all we have to do is ask "What's on the other disk". If it's only a DVD, it should be a real version of the movie, should it not? And if it's a BDRom, then that will come out too. We've seen one, let's see the other.
Blu-Ray on the PS3 runs at only 2x. Xbox 360 DVD runs at 12x
By your logic, a 24x CD runs faster than a 12x DVD,because 24 is higher than 12. Sure, the Blu-ray drive might only be 2X, but since it also has 5 times the density of a typical DVD, it's performance likely resembles a 10x DVD drive to the 12x, but stores 5 times as much per layer.
This is a great idea. We should all actually write to Nintendo (including using actual paper, stamps, and envelopes) and make a suggestion that they donate some consoles and games to childsplay directly.
If nothing else it's not only good publicity, but it's almost viral marketing. When kids are in hospitals sick, and they have this great system with great games that's cheap, parents might consider it afterward.
And with the price discrepency, I really don't see Childsplay buying that many PS3's this year, or anytime soon
no no no. You're going about this all wrong. You're assuming that if it was $250, there is no way in hell he'd buy it (0% chance). I'd say the likelihood is at 50% at $250. So if they sell it for 200, he'd be getting one period.
At 149, he'd get one, then there'd be a 51% chance he'd get a second one just for the hell of it.
If they cost about the same, why not get the HD movie? After all, you might get a HD TV one day.
For starters, they're talking about the cost to make Blu-Ray disks being MORE expensive than most newly released DVD's.
As to your question, did you use this logic back in the Beta days? Yes, you might get an HDTV one day, but why buy the movies now. Most DVD's go down after time on the market, so why not wait until you get the HDTV to buy the movie? Or at least wait till the price drops for all formats of the movie.
To be more specific, Nintendo has reported only 1 loss (partially due to the dollar-yen exchange) in 116+ years.
Save for all the comments that confirm that HDMI outputs are the only type of physical output with the bandwidth to carry 1080p. So yes, you could play in it, you just couldn't see it.
yeah, those annoying little facts. Like the fact that supposedly the PS2 could do more polygons per second than the Gamecube. Oh wait, Nintendo only released numbers for what they could do in game situations, not hypothetical tech demos, cause you know, who wants to play games with it when your console can pump out 75 million polygons per second in a non-game situation. That extra 63 million polys sure make the PS2 a better system.
Well, them selling it at $249 would depend on what you get in the package. Here's what I'm hoping for.
System (duh)
Component and S-video cables (enough TV's have component inputs that don't do HD still)
Wiimote (with nunchuck)
Classic Controller attachment
$5-10 Virtual Console Money (no real loss to them after all)
Demo disk with some of the simple E3 2005 and 2006 demos on it.
Hell, bundle at $300 even and include Zelda with it, and maybe some bonus to go with that version!
I see one reason and one reason only to complain about no HDMI on the base PS3. Sony has spent how long bragging about the ability of the PS3 to do stuff in 1080P, and you're now gonna have to pay how much more to do it? Basically, the lower version of the console you're not paying for the connector that allows the system to use the feature which is making it cost so much. I mean, it'd be like only being given the ability to use an RF adaptor for the PS2 or Xbox. What's the point of all the graphics hyping if you have to pay even more money above the base cost to get it?
Nevermind, I took a better look at it. I still hope they decide to make it wireless though.
um, too bad it's not wired. If you didn't notice, that's a metal rod going through it to hold the controller up, not a wire (hence why it comes out both the top and the bottom.
No, we don't hate you for your analogy. We hate you because you don't know crap about politics in this country.
Let's start with the fact that there are more Democrats in this country then there are Republicans...
Except for the fact that Sony announced that Europe gets the PS3 the same day America does...
By the definition from Sony and Microsoft, it certainly was a launch title. It came out what, 3 weeks into the gamecube lifespan? Considering the other two set the launch window at the first 3 months (or Microsoft taking nearly 6 months to get out of the 360 launch window), 3 weeks is definitely a launch title.
Except for the line where the next Grand Turismo game is optimized for hard drive use