Furthermore, you DO NOT have a right to display copyrighted works on your front lawn or the internet. The right of public performance is limited to the copyright holder and its licensees.
But by purchasing example movie/CD/game/whatever, aren't you becoming a licensee and then permitted to public performance?
Every instrument that doesn't have some sort of synthesis to generate it sounds (basically, every playable musical instrument except a keyboard) is recorded using analog equipment. There's A LOT of work involved in cleaning the signal (there's a reason why music studio time is expensive - the amount of hardware it takes to make something sound nice is extraordinary).
A guitar that emits a purely digital signal (and no, not midi) no longer has any of the sound-cleaning hurdles that a traditional instrument has to deal with (A/C noise, earth noise, proper amplification/levels/micing, etc).
"And if there's a game that you really wanted, you've already bought the Windows version -- months before the Linux port comes out. When the Linux port does finally come out, you may have moved on to the next game, or you may just not feel like paying for the game *again*. "
not true
linux users (meaning people who use linux as their personal/desktop OS) boycott Windows games for the same reason they boycott Windows itself. if there's a game that really 'needs' to be played, the typical linux user either tries to make it work in wine, or they get a console version of it. if neither version is available, the majority of linux users don't play it (and find another game).
keeping windows around merely to play a game is contrary to the very essence of why people prefer linux for their personal desktop systems. if they wanted to play games, they wouldn't have switched to linux.
3d facial animations, specifically voice animation, is basically controlled with morph targets that morph between the phenomes that make up the language (in our case, english). Synch the proper phenome morphs to the audio, and you've got a properly talking cg actor.
Recreate the mouth positions for phenomes for the new language, resynch the morphs to the new audio, and voila (after much rendering), you've got the newly synched movie. It's not as time consuming as one might think; it's very definitely doable.
But by purchasing example movie/CD/game/whatever, aren't you becoming a licensee and then permitted to public performance?
2005 at the earliest :/
Fawlty Towers for the masses.. brilliant!
It's funny cuz it's true ;)
haha, fo rizzle
My first 'PC' had an 8kb ram cartridge :D
(Vic20)
People are lazy.
If it works just enough, it's just good enough.
suing? suiting?
whateva
pardon?
The only one there who primarily mixes others music is DJ Tiesto.
DJ Tiesto, YMO, Paul Van Dyk, GFS, BT, Rabbit in the Moon, Micro, Phenix, Atomic Babies, etc
all good artists
Astral projection, Xdream, Dune, Cirrus, Art of Noise (the Seduction of Claude Debussy - AWESOME album)
check out www.maz-sound.com and http://www.jeskola.com/
Period.
Every instrument that doesn't have some sort of synthesis to generate it sounds (basically, every playable musical instrument except a keyboard) is recorded using analog equipment. There's A LOT of work involved in cleaning the signal (there's a reason why music studio time is expensive - the amount of hardware it takes to make something sound nice is extraordinary).
A guitar that emits a purely digital signal (and no, not midi) no longer has any of the sound-cleaning hurdles that a traditional instrument has to deal with (A/C noise, earth noise, proper amplification/levels/micing, etc).
"And if there's a game that you really wanted, you've already bought the Windows version -- months before the Linux port comes out. When the Linux port does finally come out, you may have moved on to the next game, or you may just not feel like paying for the game *again*. "
not true
linux users (meaning people who use linux as their personal/desktop OS) boycott Windows games for the same reason they boycott Windows itself. if there's a game that really 'needs' to be played, the typical linux user either tries to make it work in wine, or they get a console version of it. if neither version is available, the majority of linux users don't play it (and find another game).
keeping windows around merely to play a game is contrary to the very essence of why people prefer linux for their personal desktop systems. if they wanted to play games, they wouldn't have switched to linux.
Wahlberg. Get your teen heart throbs straight!
your post would have been funnier if you spelled caveat properly
=P
I'd coach women's volleyball anyday :D
see the topic
3d facial animations, specifically voice animation, is basically controlled with morph targets that morph between the phenomes that make up the language (in our case, english). Synch the proper phenome morphs to the audio, and you've got a properly talking cg actor.
Recreate the mouth positions for phenomes for the new language, resynch the morphs to the new audio, and voila (after much rendering), you've got the newly synched movie. It's not as time consuming as one might think; it's very definitely doable.
People always refer to their desktop machines as "boxen". If it's not a "box", it's a server.
;)
The OS itself is moot
BASTARDS!!!
bleh
Rush rush rush!
People find it easier to react (ie: real-time) than strategize/plan their actions (ie: turn-based).
It's the whole Nike "Just Do It!" philosophy presented at it's finest.
"Speeds of up to [NUM]k/bits"
That's how the Verizon DSL (the only one in the Baltimore/DC area that offers $50/month DSL) ads are offered.
what other options are there...
for serious 3d?
Maya (when it's released).
Not everything has to be free to be good.
nope, doesn't use OpenGl for rendering