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Loki Speaks up on Chapter 11

Traivor writes "Loki sent an email to all its customers about the chapter 11 filing. The most interesting bit is they claim to be making money." I've been rooting for Loki forever (and I've taken to buying all their releases even tho I don't have time to play them lately ;) Anyway, I've atached the email to this story so you can read it if you're curious.

The following is an email sent by Scott Draeker of Loki

Dear Friend of Loki:

As you may know, on August 3, 2001, Loki filed a Chapter 11 reorganization. As our valued customer, we wanted to let you know why we have elected to reorganize and how, if at all, it will impact our ongoing business.

Under US law there are two kinds of bankruptcy:

  1. Chapter 7 is a liquidation. We have not filed a Chapter 7 and have no intention of doing so.
  2. Chapter 11 is a reorganization. This will allow us to deal with our creditors fairly and equitably and at the same time continue to operate the company. We are still shipping products and porting new games and expect to be doing so for a long, long time.

Most of the debts we are restructuring through the Chapter 11 are well over a year old. They represent mistakes made by a young company. We've learned from our mistakes and become cash positive. Going forward we have every confidence that Loki will continue to be successful and grow.

We cannot say for certain how long Loki will remain in Chapter 11. It depends on many factors. However we do intend to bring the process to a conclusion as quickly as possible. Once our plan of reorganization is accepted by the court, our creditors will receive an agreed upon settlement and all other prepetition obligations will be fully and finally discharged.

During and after the reorganization your orders will continue to be honored. We will continue to provide end user support, bug fixes and new products. Negotiations are in progress to guarantee Loki a steady stream of additional AAA games to bring to Linux.

Most importantly, we'd like to thank each of you for your support over the years. Without our customers, we are nothing. The outpouring of support we have received in the last few days has been overwhelming, and we will continue to do everything we can to merit that support.

Kind regards,

Scott Draeker
President, Loki Software

216 comments

  1. Lucky they stayed away from BeOS by Count · · Score: 0

    I know there were some talk in the Be comunity of trying to get Loki to port games to Be. Even though I would have picked up both linux and Be copies up it was a lucky move on their part. I have bought serveral Loki games and really hope that the company can pull out of ch.11. I am afraid the damage has been done at least for the time being ... this is not good for the companies who are considering porting there games to Linux. But i will continue to give my support.

  2. bummer... by Danse · · Score: 2

    Neverwinter Nights is supposed to be released for Windows, Mac, and Linux at the same time, but with module creation tools only available for Windows. I was hoping Loki might be able to port the tools to Linux. Looks like the chances of that are extremely slim now. They seem to be trying to say that things aren't so bad, but it sounds like they're a lot worse than they are letting on.

    --
    It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
  3. Re:I've changed my mind... by Jace+of+Fuse! · · Score: 4, Insightful

    Given what I know now, I'd say wait to buy Loki products until someone other than Scott Draeker is in charge there.

    Why? Does it matter if they are still funcitoning or doing well for their product to be useful to someone?

    If they have developed a game you want to play, there's no reason not to buy it dispite the condition they happen to be in. At best, in the long run it won't matter, at worse, there won't be any more patches for your software. You'll still have the game you purchased.

    --

    "Everything you know is wrong. (And stupid.)"

    Moderation Totals: Wrong=2, Stupid=3, Total=5.
  4. Re:On the other hand by blaine · · Score: 1

    That most likely wouldn't help. It isn't just the cost of the licensing that makes porting expensive. It is the sheer manpower required. Loki has written a LOT of stuff to help porting (SDL, etc), but it still isn't a non-trivial task. It requires skilled programmers, and a lot of time. If they sold games for $15 a piece, even if that gave them a profit, it wouldn't be enough to recoup costs.

    Games cost $50 a piece for a reason. Sure, the media and packaging only make up $1 or $2, but when you factor in manpower, licensing, marketing, and other things, they might be making $10 or $15 on that $50 game. No matter how good a deal they get from the original publishers, there is no way they could make selling patches a profitable endeavour.

    --

    -[Blaine]- "'Oh dear,' says God, 'I hadn't thought of that,' and promptly vanishes in a puff of logic."
  5. Re:On the other hand by Unknown+Bovine+Group · · Score: 1
    Are you even aware of how the Slashdot layout works?

    He was replying to the post that started out:
    I've been dissapointed by Loki once recently.

    Since you ARE a complete fucktard, as evidenced by the fact that you proudly post as AC and use nouveau-slashdot-bandwangon words like "fucktard":
    Every post is not necessarily a reply to the post immediately above it.

    --
    m00.
  6. Complex question by Anonymous Coward · · Score: 3, Insightful
    Companies survive Chapter 11 Bankruptcy filing:Schwinn Bicycles, Southwestern Life Holdings (formerly PennCorp Financial Group - insurance), S.H. Leggit Co. (Major RV/Mobile home manufactures, Orion International Technologies are recent examples. So writing Loki off automatically is unfair.

    However, this poster is correct in his guess that it is the exception rather than the rule. I can't vouch for this statistic but according to this article

    http://www.nmbiz.com/issues/00/Jan/Orion.htm

    Only 8% of companies that file from Chapter 11 emerge. Other articles I've read have executives stating that being in Chapter 11 is like having the courts run your company. Agressively attacking debts (chapter 11 essentially protects you from having creditors shut down your company) and emerging quickly seems to be a key to success.

    In the meantime, what the hell do you all know, yah nay-saying twerps. Of course Loki is going to put the best possible spin on what is obviously a life-support measure. They wouldn't be filing if they weren't about to be shredded by their creditors otherwise. But in the meantime, other than simply disappearing in a puff of venture capital like most of the ill-conceived and overextended startups of the last 5 years, they are working to pay off as much of their debts as possible on a sustainable schedule. In the meantime, they keep contributing to the economy, their employees still ahve a job, and they still have a chance. Whether they manage to be one of the 8% is up to their customers and how wise the choices they make going forward are.

    1. Re:Complex question by Anonymous Coward · · Score: 1, Insightful
      "Whether they manage to be one of the 8% is up to their customers"

      Yup. That's why I just dropped 100 bucks on loki's site buying a book and a couple more games. I think this brings the total of Loki games I own up to, er, 8 or so.

    2. Re:Complex question by ChicoLance · · Score: 1

      Emerging quickly is not necessarily the key to success, but having some sort of gameplan to get out of debt is. Companies who have sucessfully gotten out of Chapt11 have either drastically changed their operating procedures so that they make a profit, or were places in Chapt11 because of some large, one-time charge (i.e. a lawsuit).

      Simply using Chapt11 going to stall creditors while keeping the same practices that got you where you are are not going to help. If it does, let me know, and I'll apply it to my personal accounts.

  7. Re:I think what he means is..... by Anonymous Coward · · Score: 0

    Three and four digits? Try four and five, respectively.

  8. Re:On the other hand by Micah · · Score: 2

    Well, Loki could make contracts that would allow simply selling patches. Hopefully they could arrange that by paying little to no royalties -- after all it would result in more sales for the original 'doze game.

  9. Re:On the other hand by Anonymous Coward · · Score: 0

    What part of the previous poster's story makes you think he's disappointed? Sounds like he tried the Windows version and ran into some problems. The he tried the Linux version and it worked well.

    In case you're a complete fucktard, allow your good friend AC to spell it out for you:
    Linux version == Loki
    Windows version == Sierra

  10. Re:Don't buy Loki Games by Dr.Dubious+DDQ · · Score: 3, Interesting
    Over a year? I have a really hard time understanding this.

    According to the article on Linux Today, the "employee" in question was also effectively a huge investor as well. He couldn't just "pack up and leave" because he'd already sunk large amounts of money into the company (including - again according to the claims in the article - paying for Loki's payroll off of his personal credit card! I'd say that, foolish or not, sinking over $100,000 into a company you work for is pretty strong incentive to hang around trying to get it profitable as long as possible...)

    Personally, it's starting to sound like the best thing for Loki is to move on, either as a different "legal entity" or not (i.e. have Loki liquidate its assets and have the remaining employees and other interested parties start a new company, buying Loki's liquidated assets) or still as Loki, but with somebody besides Draeker running it.

  11. Buy a PS2 by pudge_lightyear · · Score: 1

    I'm realizing more and more lately that I don't need pc's for games. I haven't bought a pc game in months, although I've bought about 20 Dreamcast games. I'm going to buy a ps2 in a couple of months (after the price drops) and I'll get all of my games on that. After all, they're going to start making the same games for both. My computer will now be for computer stuff....
    now where's that codeweavers crossover thingie....

    1. Re:Buy a PS2 by Anonymous Coward · · Score: 0

      When is the X box coming out? I figured I would wait till then to get a PS2 as Sony is sure to drop the price to make sure they do well (which they most likely will).

  12. More informative media on Loki by jvmatthe · · Score: 5, Informative
    Read the LinuxToday tell-all article here where it goes into the real story about Loki and how bad their situation is.

    Also, LinuxGames did a retrospective article the night that the Loki news first broke. It covers history, achievements, difficulties, and the possible future of Loki. Read it here

    1. Re:More informative media on Loki by Brian+See · · Score: 2

      Y'know, if the LinuxToday article is accurate, I'm not sure I have that much sympathy for the Colvin, the former employee of Loki; the article says that "Colvin loaned Loki nearly $100,000 via credit card, including at least one occasion when he charged all or part of Loki's semi-weekly payroll, which the company has refused to repay."

      I can understand being supportive of your company, or trying to keep your investments out of the red. (Colvin apparantly was both an employee and a company officer and investor.) But this seems like a classic case of throwing good money after bad. If they can't get bridge financing to meet payroll, they're in deep trouble already, and Colvin should have known that.

      I can accept a director or investor making an unsecured loan to their company. (It happens all the time with smaller companies, especially closely-held ones.) But charging a CREDIT CARD?!?! What the heck was he thinking?

      First, Loki would instantly lose whatever Visa skims off of the top, so it's bad for them. And second, Colvin, the lender, is stuck with interest payments. Last I checked, the borrower usually pays interest, not the lender. Either Colvin was incredibly naive, or Loki's execs who got him to do it were incredibly manipulative, or both.

      Opinions my own and not my employer's. This is not legal advice.

    2. Re:More informative media on Loki by Anonymous Coward · · Score: 0

      It's amazing what you'll do for a friend before you realize he left a dagger in your back...

    3. Re:More informative media on Loki by Anonymous Coward · · Score: 0

      Unfortunately that LinuxToday article is written by Dennis Powell so I have to take it with a huge truckload of salt. Powell has never struck me as an unbiased reporter.

  13. Re:Warcraft 3! Hang in there! by Anonymous Coward · · Score: 0

    There is more than a definate possibility of this.

  14. Re:On the other hand by dinivin · · Score: 1


    So why does this make you disappointed in Loki? It was hardly their decision (unless, of course, you expect them to give out their work to you free of charge). Instead, how about aiming your disappointment at Sierra Studios?

    Dinivin

  15. Re:Deus Ex by Cyno · · Score: 1

    Hell yeah!

    They should push Deus Ex out the door whether its ready or not. That's the game I've been paying them for this whole time. I hope they can keep afloat until they release it.

  16. Cash positive: definition needed by mac123 · · Score: 1

    Do they mean cash positive, like they have earnings above $0?

    Or Amazon's definition, where you say you are cash positive (before all types of various expenses).

    1. Re:Cash positive: definition needed by Anonymous Coward · · Score: 0

      Amazon's definition is the somewhat-standard business definition for "cash flow positive" (there are a few different ways to discuss cash-flow, one of which being --for example-- EBITDA, which stands for "earnings before interest, taxes, depreciation, and amortization). It is a very different thing than "net income positive", which is the bottom line on the income statement.

      A second portrayal of "cash flow" is similar to "operating income" which (if memory serves) is earnings minus interest and taxes, and does not include NON-CASH charges such as depreciation, investment write-offs, amortization, etc. As it shouldn't because they are NON-CASH charges.

      Hope this helps...I've seen a few poor explanations already in this article...

  17. Not Enough Income is Just That by totallygeek · · Score: 1
    If Loki wasn't able to make enough income to pay debts they have now, how will they make enough to pay future debts?

    Retail sales of games for Linux would be more profitable if they would:

    • Bundle software within distros (Red Hat, Mandrake)
    • Use plain wrapping. No more glossy boxes.
    • Include other software and/or demos.

    1. Re:Not Enough Income is Just That by RazzleDazzle · · Score: 2, Informative

      Yo, read the letter! They ARE making money now. Loki is very high class; there is no reason they shouldn't make money.

      --
      ZERO ZERO ONE ZERO ONE ZERO ONE ONE! Just brushing up for my next big invention: Ethernet over Voice (EoV)
    2. Re:Not Enough Income is Just That by Sloppy · · Score: 2

      Use plain wrapping. No more glossy boxes.


      FWIW, the last few games I bought from Loki were packaged very efficiently. Just a DVD case and maybe a slip of paper or a tiny book. A great improvement from the early days when they shipped cardboard boxes fiull of air.

      --
      As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
  18. Loki has it backwards by cje · · Score: 3, Interesting

    Loki's whole goal is very laudable (making Windows games available natively for Linux.) However, as experience has shown, it isn't the most profitable venture in the world. Linux users are accustomed to getting their software for free, not paying for it. It therefore stands to reason that you cannot expect to make pots of money by taking software from a group of people who are used to paying for it (Windows users) and re-releasing it for those who are accustomed to downloading source tarballs (Linux users.)

    It seems to me that wealth creation could be maximized by doing the exact opposite thing: taking free games for Linux, packaging them, and then selling then to Windows users. What Windows user wouldn't purchase a copy of TuxRacer if he saw it on sale at Best Buy? XBill 2 would likely be a big hit. And think about it: the initial capital outlay is minimal (after all, the games are all free.) I'm willing to bet that we could sell /bin/ls to Windows users if we put it in a slick enough package and bought up enough ad space ("The Ultimate File Listing Tool for Windows!")

    Loki's heart is in the right place, but if they want to dig themselves out of the hole that they have found themselves in, the best thing that they could possibly do is reverse their name to Ikol and start doing the exact opposite of what they're doing now.

    --
    We're going down, in a spiral to the ground
    1. Re:Loki has it backwards by Anonymous Coward · · Score: 0

      "A 'leftist nerd' is a contradiction in terms, and therefore cannot exist." -- 80md

      Confronted by this inescapable logic, RMS disappeared into a puff of smoke.

    2. Re:Loki has it backwards by the_2nd_coming · · Score: 1

      I think that games are diffrent than an OS and tools, a game is for amusment and is not run day in and day out for mission critical tasks or productivity, therefore why should a game be OSS, even applications do not need to be OSS, I think that as long as the OS and OS tools/protocols are open then there is no problem. the OS and tools/protocols should be the playing field for the applications that run on top of it, thatway, ou can not have one sigle aplication that, if they did have a market monopoly, could leverage that monopoly to block others from entry. look at office applications, you could have a word proccessor that has 95% of the market, but since the OS and protocols are not controled by that WP then another WP company can jump in and have a go at it, this will foster true competition and give freedom to the consumer, that is what Linux will do to the world, allow choice back into the market and keep abusive monopolies out.
      and that is why I don't think paying for software to run on an open and free OS is that big of a deal.

      --



      I am the Alpha and the Omega-3
    3. Re:Loki has it backwards by panic911 · · Score: 1

      I totally agree. It's very sad really, that most Linux users are bums and can't afford software. Buy a game once in a while geez, this is a good company.

    4. Re:Loki has it backwards by windex · · Score: 1

      Now, I'm big on using Linux for LOTS of tasks, but I can't justify paying Loki for a game on a OS that dosen't have decent support for PLAYING it. Input is slower, VERY FEW OpenGL video cards are supported properly, etc, etc. This is changing, I'll give it that, but untill someone can take the same machine in win32 and linux and get better framerates with the same settings in linux, I'm not going to bother.

  19. Re:I think what he means is..... by Anonymous Coward · · Score: 0

    Apparently some of Loki's titles sold in the three digit range, and most others were in the low four digit. How long can they hold out until there's a larger userbase? (Linux fans buying titles as a gesture of support only won't last forever...)

  20. Re:Buying Time by sterno · · Score: 1

    Really the point is that rather than pumping more revenue into maintaining large old debts, they can use chapter 11 to free up that revenue so that they can restructure and grow the company. Then, in theory, they can pay those debts off when they are in a position that those debts aren't completely sucking up their revenue.

    If they were in really dire stratis they'd do a chapter 7. Chapter 11 is usually a way to get above water from the initial costs of starting up, fast growth, etc.

    --
    This sig has been temporarily disconnected or is no longer in service
  21. Re: CmdrTaco, games & free time by Anonymous Coward · · Score: 0
    I love how Taco subtly guilt trips us with, "I bought their games even though I didn't have time to play any of them." Maybe the site tagline should be, "News for nerds who sold their weblog for million$ and can live in semi-retirement supporting pet projects"

    Life ain't so grand for most of the rest of us. Most of us have to use our money to put food on the table instead of buying games we won't play.

  22. Another prominent example of Ch.11 by friday2k · · Score: 2

    Well, this happened in the past to DigiCash as many of you might remember. The point there was not that the company was really out of money, the point was to get rid of Dr. David Chaum. Look here for details. Today eCash Technologies is a successful company with continuing support from the PREVIOUS Investors (the ones that pulled the plug). So, I do not think that this is the end for Loki. If they focus on their successful business and have patient Investors PLUS MANY customers. But that shouldn't be a problem, should it?

  23. it's called a joke, sherlock (nt) by Anonymous Coward · · Score: 0

    no text

  24. Different pictures by maelstrom · · Score: 2, Informative
    This Linux Today column seems to paint a different story. Implying that the company was on the edges for quite some time, being funded by employee credit cards.

    Who's right?

    --
    The more you know, the less you understand.
    1. Re:Different pictures by small_dick · · Score: 2

      There is no "imply", employees were working for free, on verbal guarantees, and giving cash advances to keep the company afloat.

      Loki screwed them, mostly because they bent over.

      NEVER give anyone cash without a contract, unless you expect to lose it. Never work for free without an agreement on future compensation, unless you can afford to drop it.

      If you just let things get mushy like this, the end result is usually a lawsuit, and only the lawyers win.

      --


      Treatment, not tyranny. End the drug war and free our American POWs.
      See my user info for links.
  25. Re:Why Buy a PS2 by Count · · Score: 0

    Why would you wast your money buying a console gaming system? You could take that money and buy a great PC with the capapbility to play dreacast, PS, PC, freaking Gameboy Advance games if you wnated to ... you could hook it up to your stereo and TV and you would be set! It just seems silly. No you don't need a PC for games but name a gaming system you can't play on the PC?

  26. Similar situation by CAPTAINROOTMAN · · Score: 1

    When I was fresh out of school I bought a car for about $10k. After a while I got a job near my parents house, so I moved back in to save cash. I was late on one of the payments on my car they called tried to convince me to give them the car. Since I lived with the parents and could use thier extra car at the time it seemed reasonable, I did it. I got a bill a month later for $9500. They had sold my $10,000 car for $500 can were charging me the balance. I told them to F- off. Eventually I paid them $3k and we settled it. This sounds like almost exactly the same thing that is happening with Loki.

    1. Re:Similar situation by Anonymous Coward · · Score: 0

      You missed "one of the payments"? Was that perhaps the "first one of the payments"? If you bought the car for $10k, and they sold it for $500, and billed you the outstanding balance of $9500, it sounds like you didn't pay them a fucking dime.

      You got what you deserved, you fucking bum! People like you (and Draeker, who should be removed from Loki, fitted with attractive cement shoes and then dumped into a suitably deep body of water) make me SICK! Take responsibilities for your actions, man!

    2. Re:Similar situation by CAPTAINROOTMAN · · Score: 1

      I fudged the numbers for the sake of the story. I think the sticker price was $15,000, the loan was for $12,000 and the balance at the time of liquadation was $8,900, and the bill they sent was $8,4XX I dont remember exactly. Blue book on the car being around $10,500 at the time.

  27. Re:Warcraft 3! Hang in there! by nuintari · · Score: 2

    Ahahahaha! I never thought of it that way, least I didn't pay money for my copy, but I feel, its a legal copy, someone else paid for it. :-(

    --

    --Nuintari

    slashdot : where an opinion can be wrong.

  28. Re:I've changed my mind... by Anonymous Coward · · Score: 0
    Nope.

    At a guess, it's probably because close to 20 former employees are owed (on the average) about $10k - $12k in back wages -- discounting Mr. Colvin's quarter-million. Including two contractors, who were both stiffed.

  29. its all clear now by levendis · · Score: 2

    ...They represent mistakes made by a young company...

    Like a chair budget of $1000 per employee?? :)

    --
    ---- I made the Kessel Run in under 11 parsecs.
    1. Re:its all clear now by flacco · · Score: 1
      Like a chair budget of $1000 per employee??


      Uh, yes?


      This is a development firm, right? People sitting on their asses all day?


      It's a small investment to keep your people comfortable, healthy, and productive.

      --
      pr0n - keeping monitor glass spotless since 1981.
  30. Re:Deus Ex by Rimbo · · Score: 2

    I enjoy an occasional game and REALLY don't want to keep a Windows box around just for that...

    So go grab a Playstation 2 or Nintendo Gamecube when their prices drop. I've found it's more fun to play games that I can play with up to three of my friends in the same room than it is to play multiplayer over the 'net anyhow. It's also nice to be able to play on a big-screen TV set.

    Another neat thing about consoles is that they're easy to pack up and take to a friend's place as well.

  31. Actually, filing ch. 11 can get you more loans by mckwant · · Score: 1

    In the business literature, there are any number of cases where a company files for bankruptcy, and then finds that banks (or whatever) are MORE willing to lend them money.

    The deal is that the "bankrupt" company restructures its current debt, creating a situation where it can take on more debt. Of course, the new debt will be more expensive (higher interest).

    Usually, the debts are worked out s.t. the individual payments are less, but over a longer period. What ch. 11 does is force the creditors to rework the loans that are already outstanding.

    just a thought.

    --
    ceci n'est pas un sig.
  32. Re:On the other hand by Dimensio · · Score: 2, Interesting

    I also considered moving from Windows to Linux for many of my gaming needs. I, however, payed attention to the information regarding the Linux Tribes 2 port and was well aware that the Windows CD would not be patchable and that a seperate Linux specific version would need to be purchased, so I waited. I also understood the reason: Loki doesn't work for free, and they won't make money if people buy the Windows versions and just slap a patch to make them run under Linux. It was somewhat irritating that the Windows version was released several weeks earlier than the Linux version, though I did try the Windows version (borrowed a CD) under Windows 2000. The game, after three patches, would always crash with the oft-seen 'Unhandled Exception' error before I could play it. The Linux version, after installation, has played without a hitch every time.

  33. Re:Reality Bite on Ch. 11 by Rev.LoveJoy · · Score: 1
    Hmmm, let's think ... how does "not very" sound? No, that doesn't quite capture the spirit of my initial question.

    I'm looking for something that says, "How bad of a businessman do you have to be to finance your nearly-underwater company from your own not-so-deep pockets" that fits into a simple sound bite.

    Cheers,
    -- RLJ

  34. Re:Hang on... by kiwimate · · Score: 1

    Their products were well off the radar screen before they went chapter 11. Their services division, OTOH, is strong as ever.

    I agree it's not the greatest news for Loki, but it doesn't have to be fatal.

  35. Re:I've changed my mind... by Mononoke · · Score: 2, Interesting
    Given what I know now, I'd say wait to buy Loki products until someone other than Scott Draeker is in charge there. That's what I intend to do, at least. I was going to buy the Linux port of Kohan this weekend (I own the PC version already); now, I think I'll wait and see where Lokie ends up before giving them my money.
    I'm not sure I understand the logic here. You want to withhold your money from them to punish them for their accounting practices? You want to "see where they end up" first? I'll tell you how they end up; they end up slightly deeper in debt.

    What does it matter how they "end up" anyway? You'd still own the game (<nitpick> the license </nitpick>), so what would it matter anyway?

    Almost all companies in the world started on money financed by personal debt. It would only be stupid if they didn't file for chapter 11 protection before they got in too deep.

    --
    NetInfo connection failed for server 127.0.0.1/local
  36. Windows First, Linux Later = Max Profits by Anonymous Coward · · Score: 1, Informative

    I've seen numerous people suggest that a simultanous Windows/Linux release would be best for both the Windows developer and Loki. That is not true for the Windows developer.

    Most Linux gamers buy the Windows version. They dual boot, use wine, use a second PC, whatever. A Windows sale is better than a Linux sale for the developer, they don't have to share anything with Loki. A simultanous release would result in many Linux sales replacing Windows sales, bad for the developer.

    After a few months the Linux vesion can be released and the purists who can only be reached with a native Linux version can be taken care of. As an added bonus other Linux loyalists who already purchased a Windows version will purchase a second copy to get a native Linux version.

    In terms of when to release a Linux version, simultaneous or after the Windows version, the interests of the original developer and Loki are in direct conflict.

    As to the theory that sales are lost when a port arrives after the original. The Mac porting experience shows this is not necessarily the case. Mac ports that followed the Windows version by a year or more zoomed to the top of the Mac sales charts. Their sales numbers being comparable to simultanous Windows/Mac releases.

    Oddly enough, Loki has a small benefit from not having a simultanous release. They don't have to support a 1.00 product, they get a few rounds of bug fixes and patches in their initial release. This in no way make up for the loss of sales due to Linux gamers who will only buy the Windows version. However some Mac porting companies have had their "profits" wiped out supporting buggy 1.00 releases.

    1. Re:Windows First, Linux Later = Max Profits by ahde · · Score: 1
      Macintosh is not any indicator of the rest of the marketplace.


      Don't flame me, this is a compliment.

    2. Re:Windows First, Linux Later = Max Profits by Anonymous Coward · · Score: 0

      Macintosh is not any indicator of the rest of the marketplace

      True, the Linux market is much more complicated than the Mac market in terms of hardware support, software support, customer buying patterns, viable Win32 game emulation, etc ...

      However looking at how companies survive in one niche market can be instructive when trying to survive in a different niche market. After all isn't Loki founded in part by former Apple employees leveraging such skill and knowledge?

  37. I think what he means is..... by nuintari · · Score: 2

    Scot mentions that most of the debts are over a year old. yeah, they have debts to activision from a while ago, but anything recent has been either paid off, or they could pay off easily, if they didn't have these few bigs one from the past on them. They probably have a few debts all over the place, but their really seeking an extension on one or two big ones that are bringing them down. That's what I got out of it at least. If they could cover their asses for a little longer, they'd be looking good. I could be wrong. *Shrugs*

    --

    --Nuintari

    slashdot : where an opinion can be wrong.

  38. Re:Reality Bite on Ch. 11 by Stephen+Samuel · · Score: 2

    Some of the executive will be spending a lot of time satisfying the courts and creditors. Most of the programmers and and game designers (those who don't have executive duties) will remained focused on doing game work.

    --
    Free Software: Like love, it grows best when given away.
  39. What can you do? by DoasFu · · Score: 5, Funny

    You try to make it in this world, you work hard, you put out good products that people enjoy, and what comes of it? Some older God, snobby old economy type, chains you to a rock bed and drips acid on your face for eternity.

    Poor Loki. Poor, poor Loki.

    Boycott Odin!

    Dan

  40. Loki by I_redwolf · · Score: 2, Insightful

    How does anyone come to a substansial conclusion from that email? Everyone is talking about how Chapter 11 means death but that is far from the truth if you don't know the specifics. Just because a company files for Chapter 11 doesn't mean it's anywhere near going out of business and since we don't know the specifics what's the FUD all about?

    I think what happened was Loki was having a difficult time starting up. They finally started going and gaining income and either:

    1. Neglected to pay some creditors.
    2. Weren't in a position to pay creditors at the time.
    3. Accountant totally forgot about it.

    There are too many "ifs" to even speculate. So don't it makes you look like a jackass and in the mean time.. Play a game.

  41. On another (grave) note by RichiP · · Score: 1

    I am rooting for you, Loki, both because I believe in the Linux gaming community and I like what you are doing as a company. However, the news I read over at LinuxToday has me feeling troubled. Please, PLEASE shape up and try to make prudent decisions. You have a respomsibility both to your clients/fans as well as to your employees. Companies who don't deal fairly with their own people nor who make unnecessary blunders won't have the support of their customers for long.

    Here's to more games for Linux!

  42. Warcraft 3! Hang in there! by Mustang+Matt · · Score: 2

    Nerds around the world will stand in line for warcraft 3 based on the stuff I've seen so far.

    Port away!

    --
    The man who trades freedom for security does not deserve nor will he ever receive either. - Benjamin Franklin
    1. Re:Warcraft 3! Hang in there! by nuintari · · Score: 2

      Just one problem, Blizzard has been turning their nose up at Loki for ages. Starcraft if the ONLY thing that keeps my win2k box alive and well, and I have a lot of friends who are the same way.

      Just a thought, ever wonder if a certain Redmond company knows this, and has paid Blizzard off to keep their great line of games windows (and I guess Mac) only.

      --

      --Nuintari

      slashdot : where an opinion can be wrong.

    2. Re:Warcraft 3! Hang in there! by Kayser_Sose · · Score: 0

      Blizzard's WARCRAFT II battle.NET edition... hmmmm they must have been to a bar together where the microcorpdick spilled the beans.

      --
      hmm..... maybe up ahead.
  43. Re:On the other hand by Anonymous Coward · · Score: 0
    And another thing,

    Don't blame Loki Games for your ineptitude...

  44. Re:Reality Bite on Ch. 11 by hank · · Score: 1

    Pardon me, but here's another reality check question: just how lucrative do you figure the "porting-windows-games-to-linux" market is?

  45. Re:Reality Bite on Ch. 11 by nowt · · Score: 1

    They're going to spend the bulk of their time satisfying the court (at first) and creditors (if they last that long) and their products will definately suffer as a result. It's more than most companies can bear.

    --
    A strange game. The only winning move is not to play. How about a nice game of chess? - Joshua (Wargames)
  46. Re:Who needs loki by geomcbay · · Score: 2
    Yeah sure.

    The only difference is whether or not you want to wait 1 year or so for the port, or 8 years.

  47. Almost sold out... by pipeb0mb · · Score: 3, Insightful

    Funny.
    Back at LWE in NYC this Spring, Loki approached the now defunct Chilliware, looking for a buyout.
    Many phone calls and meetings later, a sum of $250,000 was reached; this would give Chilliware 100% rights to Loki software.

    $250k aint alot of cash folks. Any company that can go under for that small an amount, well. Sheesh...

    BTW, other companies that almost sold out to Chilliware:
    *GNUCash (Houston, we have a problem...)
    *Hancom
    *EasyLinux (Hi Hans!)

    Luckily, Chilliware imploded, thanks to the CEO's wandering eye and hands.

    -----------------
    Oh yeah, I have the source for iceSculptor, Mentor and Mohawk, if anyone wants to buy it...Chilliware owes me some big cash, and since none of the 'principals' will respond, I'll take it this way instead.
    -----------------

    1. Re:Almost sold out... by Bob+Uhl · · Score: 2

      Any sources for the story of Chilliware's failure? I had hoped that they might do well, but as with so many other things they failed.

    2. Re:Almost sold out... by pipeb0mb · · Score: 1

      I was the first employee (read:non-investor) hired, and the last employee screwed.
      Throughout the entire ordeal, I was the 'technical guy'.

      That a decent enough source?

      :-)

  48. Coming Soon........................Sim Loki by docstrange · · Score: 1, Funny

    You are the CEO of a financially trouble linux company. Your tech stocks took a real plunge. You must somehow maintain your customers faith, and restructure the company to be a dominating force in the market. You have just sent out the letter, and the future is in your hands. I wonder if loki will think it's a big enough hit to market. (sell the life story and turn it into a game, kinda like a twist on pee wees big adventure) uh oh, i gotta run............ here comes a spork.

    --
    Remember that you are unique, just like everybody else.
  49. Re:Reality Bite on Ch. 11 by Xerithane · · Score: 2, Informative
    No, a lot of companies pull out of Chapter 11. It's not champagne and lollipops. Most of the time it's stupid decisions made in the beginning of the company, like Scott said.

    The purpose of a Chapter 11 is to re-establish a relationship with your creditors so you can start getting your business setup again.

    You file because of bad times, bad decisions, bad whatever. Hopefully it goes good, and it fades into history.

    --
    Dacels Jewelers can't be trusted.
  50. Re:Reality Bite on Ch. 11 by Ars-Fartsica · · Score: 2
    Besides, if the company is as Scott said, Cash positive the line of credit is probably not a huge concern.

    Oh come on, if everything was champagne and lollipops, they wouldn't have filed in the first place.

    Given the history of VA, Penguin, and other pure linux companies, Loki will be reduced to the equivalent of loan sharking to finance the place in the long run. Reputable creditors will keep a safe distance.

  51. Re:I've changed my mind... by Kirby · · Score: 4, Informative

    I'd suggest instead buying the games you think you'd like to play, and not buying the ones you won't.

    I don't fully understand the idea of supporting a company on principle, or based on who is in charge. If they produce quality product that I want, I'll buy it.

    I can see arguments for not buying from companies whose owners have political or ethical stances you disagree with, like Dave Thomas of Wendy's (outspoken anti-homosexual). But because their president has poor business sense? That's the sort of thing that either they'll straigten out, or the market will straighten out for them, but doesn't seem like a worthwhile use of, effectively, a boycott. But hey, if you have moral and ethical issues with people who can't manage a company and its debts, knock yourself out.

    --
    -- Kate
  52. Buying Time by Sinjun · · Score: 1

    It seems like they're just delaying the inevitable to me (seriously not trolling here). You simply don't file bankruptcy of any kind unless you are in dire straits. I'm rooting for them all the way, but no matter how you spin it chapter 11 = seriously troubled company.

    1. Re:Buying Time by jguthrie · · Score: 2, Informative
      You know, less than a decade ago Continental Airlines went through "Chapter 11", and their airplanes still take to the air every day. Yes, a bankruptcy is a dramatic step, but smart people who own a business will consider it long before the company is on its last legs.

      It can also be good for the creditors, too. You can't get money from a company that's filed for Chapter 7, as that means the company has gone out of business, but generally the payments are rescheduled in a Chapter 11 bankruptcy so the creditors at least have a shot at getting all of what they're owed.

      Of course, the folks at Loki probably would rather have not filed for protection, as it is a very public admission of being in over your head, but this doesn't mean that they're going to go under no matter what.

    2. Re:Buying Time by shagster · · Score: 3, Insightful

      Actually, chapter 11 is used to project a serious debt or can even been use to project against serious (in value) lawsuits claims.

      I know that USG (http://www.usg.com) filed for chap 11 (http://www.usg.com/special/) basically as protection for a class action lawsuit against serveral serveral companies (including them) for asbestos-related claims. As they were the only company that had not filed Chap 11, everybody was going have them.

      Chap 11 can be used to project a company because of large debt. Allowing them to restructure and the debt and while making sure they don't increase it.

      While it is true that those plans may not work. Chap 11 is designed to allow companies to attempt to corrected a large debt problem will still providing to the people we are entailed to the money.

      Just because a company files Chap 11 does not mean they are doomed. It means they made stupid mistakes before and hopefully they can correct it.

      If Loki is making money (minus of course the debt) then they have a good chance of continuing to move forward.

  53. Making money by Mordred · · Score: 2, Interesting
    "The most interesting bit is they claim to be making money"
    They may be making money now (current quater) but are still losing money off their previous debts, which is why they're going Chapter 11. Still I'm kinda surprised that they've even broke even.

    Good luck to 'em.

    Mordred
    1. Re:Making money by Anonymous Coward · · Score: 0

      Nick: Nah, it's 'cause (almost) everyone left, and the new hires are a lot cheaper than the recently departed.

    2. Re:Making money by AnyLoveIsGoodLove · · Score: 1

      This is commonly referred to as "Pro Forma"...blah blah bullshit..

      --
      "It's technical in a psychometric kind a way" -- C. Parish
  54. Deus Ex by technomancerX · · Score: 2
    Now if they can just survive long enough to actually release Deus Ex...

    Seriously, I own a lot of Loki products and hope they stay around... I enjoy an occasional game and REALLY don't want to keep a Windows box around just for that...

    --
    .technomancer
    1. Re:Deus Ex by fenriswolf · · Score: 1

      I definately also own a bunch of loki games, and believe that it is important that loki survives. It is not important because of how good theire ports are, or anything like that. It is important because if they survive, they are showing that make software for an alternative OS is possible. Unfortunately, if they fail, it may keep a lot of companies from ever trying to port their games.

      This situation is much more important than it seems, and is a major factor in the acceptance of linux as a Desktop OS. Please....someone invest in Loki, so I have the freedom to choose what OS I play my games in.

      --
      Welcome to my land of make believe.
    2. Re:Deus Ex by Newander · · Score: 1

      About the packing up. Those new cappuccino boxes look like the ideal box for packing up do go to a lan shindig. VGA, RCA, and s-video outputs, and it supports socket 370 procs passing the 1GHz mark.

      --

      Jesus saves and takes half damage.

    3. Re:Deus Ex by Jaysyn · · Score: 1

      6 words, Home network & TV-Out Capable Video Card....I don't know what it is...I just don't care for consoles to much....

      Jaysyn

      --
      There is a war going on for your mind.
  55. yum by daanger0us · · Score: 1

    mmm... Loki Good. Me want more.

    --
    Aliens? Magnetic Rings?! Bah! Who needs that when we have
  56. Reality Bite on Ch. 11 by Ars-Fartsica · · Score: 3, Insightful
    This note is not realistic. Once you have filed Ch. 11, you are seeking legal protection from ceditors. So you are out of the woods for now, but no one will ever loan you money again.

    I don't see how you can realistically operate a company with no line of credit. Loki will be sold, its almost certain.

    1. Re:Reality Bite on Ch. 11 by Rev.LoveJoy · · Score: 1
      I think you are on the right track. I don't like to admit it either, but the line from the email pertaining to mistakes made by a young company just rings hallow. Typically it takes more than a few years for a company to 'mature' into something sensible, etc.

      The 'real world' analogy for you and I and most people who do not own their own companies (all you folks who contract, no, that doesn't count) would be thus: how many people do you know who've had a vehicle repossessed and then been able to get a home loan?

      So here's a reality check question: who is going to buy a company that starved in a market with NO competitors?

      Anyone ... anyone?
      -- RLJ

    2. Re:Reality Bite on Ch. 11 by Mhrmnhrm · · Score: 2, Informative

      Not necessarily. LTV Steel in Cleveland has been in and out of Ch. 11 a number of times in the past 20 years, primarily because of forces outside its control. Like many American steel companies (and the auto industry), it had grown fat on subsidies and protective tariffs. When those were cut out, it went into protection as it found ways to cut size without cutting production. This has been going on again lately with the question of foreign steel being dumped here. When you operate a massive, full-bore steel foundry and mill (like most steel companies did), your costs are enormous compared to the european mini-mills.

      Chapter 11 is also similar in some ways to a debt consolidation loan. You're taking on a huge new debt, but getting rid of all your old ones at the same time. You still have to pay your old creditors, but once they've got their share, they're over with. All that's left is the guy/bank/venturist who spotted you the money to pay off the loan sharks.

      (Snide comment at the risk of being modded down: Do you really think M$ needs a line of credit?)

      --
      I suspect that one of these choices is incorrect. Correct.
    3. Re:Reality Bite on Ch. 11 by SurfsUp · · Score: 3, Insightful
      Once you have filed Ch. 11, you are seeking legal protection from ceditors. So you are out of the woods for now, but no one will ever loan you money again.

      That's nonsense. Think like a lender. Company screws up, takes on too much debt, wastes money, etc, company files for protection, company pays off debts in an orderly way, company emerges without debt. Now what have you got? You have management with proven workout experience. You've got a proven business model. You've got a debt-free company. This adds up to: prime lending target.

      When a company emerges successfully from Chapter 11, one problem it definitely does not have is finding new credit. The real question is, will they be willing to take on so much debt again, so fast? Probably not. Once burned, twice shy.

      --
      Life's a bitch but somebody's gotta do it.
    4. Re:Reality Bite on Ch. 11 by rekoil · · Score: 2, Interesting

      That isn't quite true - yes, it is substantially more difficult, and more expensive, to obtain credit after filing Chapter 11, but it isn't anywhere near impossible. "Sub-prime" financing is a legitimate sector of the credit industry, and these institutions lend to companies as well as to individuals.

      Mind you, a company with a bankruptcy in its history will pay substantially higher interest rates and have its finances put under much closer scrutiny than otherwise, but if the company is otherwise financially sound, and as the letter states, cashflow-positive, there's somebody out there who will lend them money. The question is, how expensive will the credit be?

    5. Re:Reality Bite on Ch. 11 by Xerithane · · Score: 5, Informative
      I'm not sure of your logic on this. If you go through the Chapter 11 successfully and fairly, it doesn't taint your record and cause them to flee like you're a lepar.

      Besides, if the company is as Scott said, Cash positive the line of credit is probably not a huge concern. They already have their shop setup, which is most of the costs of any company. They have employees, and are "balanced" out. All expansion and everything can come from their profit margin.

      I'd be more surprised to see Loki sold than Loki buying or expanding their business model in the next 2 years. Chapter 11 isn't the end-all-you're-screwed, you still deal with your creditors. Everyone should walk away mostly pleased. That's what the purpose of it is.

      --
      Dacels Jewelers can't be trusted.
    6. Re:Reality Bite on Ch. 11 by dzawitz · · Score: 1

      Actually, no. Yes, in Ch11 you're seeking legal protection from creditors, but only if you arrange a repayment plan that doesn't include ALL creditors getting ALL their money a little late will you have credit problems. A vast majority of companies that go in to Chapter 11 pay everyone off entirely, they just need some extra time to do it. Their credit is not hurt, and they keep going. This is why the US Bankruptcy laws are probably the best laws we have...

    7. Re:Reality Bite on Ch. 11 by Felinoid · · Score: 1

      You need to look at what Loki is before you can say that...

      Dose Loki buy or sell a product?
      You need a credit line when buying a larg quantity of product for the first time.
      When stepping up quanity you need credit again.
      That need dosen't end. When it comes time to sell a larger quanity you'll usually be cought off guard and lacking the cash..
      But Loki dosn't buy or sell any product.

      They are a service and don't need credit to expand.
      When demand increases they can contract the extra load with other Linux programmers. If the demand remains high they can hire for the long term.
      Instead of credit Loki can just ask that the spill over contact pay in advance..

      I personally don't like this.. It spells bad things for the CEO...
      This may go against them if a company is picking between Loki and some other porting company compeating for business.

      This says "We could pay our bills we just don't WANT to"...
      It probably means they could pay creditors but that would mean not buying new equipment or holding back in some way.
      It would look better PR wise if they had not made this move. They'll have this on them for a while..
      "Well why should we port our games to Linux.. didn't you guys go chapter 11 a while back?"

      This isn't the last nail in the coffen...
      The first? maybe.. but certenly not the last..

      --
      I don't actually exist.
    8. Re:Reality Bite on Ch. 11 by Ars-Fartsica · · Score: 2
      Now what have you got? You have management with proven workout experience. You've got a proven business model. You've got a debt-free company. This adds up to: prime lending target

      No, you have the same management as the ones who landed in this mess in the first place. Secondly, there is no long-term business model here - they're porting software.

      Yes, there were lenders who "thought" like you at one point - we got the S&L crisis.

    9. Re:Reality Bite on Ch. 11 by Anonymous Coward · · Score: 0

      Champagne and lollipops? Is that the new line of carbonated Mad Dog 20/20?

    10. Re:Reality Bite on Ch. 11 by MeNeXT · · Score: 2, Informative
      no one will ever loan you money again.

      This should read no one will loan you money in the near future. If Loki has a positive cash flow and can show that they were in the BLACK for over a couple of years (depends on the creditor), then there is a chance that they will lend you money at THEIR terms(ie. Prime +5 and such). Ch.11 is made to help business survive when there is a possibility for success. We will know more in the next couple of months.

      --
      DRM? No thanks, I'll just get it somewhere else...
  57. Heh by Wind_Walker · · Score: 5, Funny
    I've been rooting for Loki...

    So YOU'RE the one who's been breaking into my boxen...

    1. Re:Heh by taniwha · · Score: 1

      err ... 'root'ing has yet another context in some parts of the world (NZ, Oz) ... on the other hand the idea of a 'fuckathon' to save a company seems novel ...

    2. Re:Heh by Anonymous Coward · · Score: 0

      The plural of box is boxes, you retard.

    3. Re:Heh by Jaysyn · · Score: 1

      same here! south-east U.S. to be exact.

      Jaysyn

      --
      There is a war going on for your mind.
  58. Comforting.... by Quebec · · Score: 1

    All I can say is this:

    I'm crossing my fingers for them!

  59. I can't wait for more AAA games by jandrese · · Score: 1, Troll

    I'm on the edge of my seat waiting for TripTic Blaster and Gran Turismo Safe driving edition.

    --

    I read the internet for the articles.
  60. Nice one moron! TWA was acquired by American by Ars-Fartsica · · Score: 2, Flamebait

    You unwittingly provided the counter-example to your own argument. Classic!

    1. Re:Nice one moron! TWA was acquired by American by JosefK · · Score: 1

      Not entirely a poor example, as TWA successfully emerged from chapter 11 quite a few years ago (a friend was flying the day they announced it, and the flight attendants brought out champagne). Of course, successfully emerging from Chapter 11 doesn't guarantee future success, particularly in today's airline market.

  61. Re:It was a flawed model, anyways by GrenDel+Fuego · · Score: 2

    Had Loki been able to release Linux ports of games at the same time as the Windows versions, things may have been very different. I'd certainly have bought some of the games if I didn't have to wait.

    Tribes 2 was released at just about the same time for Windows and Linux. As they work more with different game producers, the time difference between the windows and linux versions will most likely decrease.

  62. I'm suprized... by Jaysyn · · Score: 1

    ....that they haven't tried writing their own games for linux ( and maybe porting them to Win later). I'm sure they have plenty of programming talent, add some graphic artists, some sound people, and a few plot/storyline guys & I'm sure they could pull off a decent RPG or something. Maybe they'll head this direction after they get out of Chapter 11.

    Disclaimer (IANAGD) I Am Not A Game Designer

    Jaysyn

    --
    There is a war going on for your mind.
    1. Re:I'm suprized... by Sloppy · · Score: 2

      This sounds like a great way to rack up a lot of expenses, followed by a long delay (development time), ending with a totally unpredicable amount of revenue (depending on how popular the game turns out to be). Not the kind of thing I wanna see Loki do.

      Let someone else take that kind of risk, and stick to working on existing code and art, on games where the gameplay has already gotten good reviews, and at least a little free marketing research has already been done for you, Loki.

      --
      As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
  63. Sound very typical by 2Bits · · Score: 2, Informative
    The tone and wording of the letter sound very typical of a company in ch. 11. Have you compared the letter/press release of different companies in the same situation?

    I remember when I was interviewing at Montgomery Ward in 97 for a network design engineer position. I didn't follow the news, so I didn't know MW had just filed ch. 11 the day before the interview. The director who interviewed me brought up the issue as soon as we sit down. It sounded almost exactly like this.

    Ch. 11 gave them almost 4 years, but it still went down.

  64. Hang on... by kiwimate · · Score: 1

    Didn't Wang do precisely this back in, what, the early 90s?

    1. Re:Hang on... by UltraBot2K1 · · Score: 1, Offtopic

      Yeah, and when was the last time you saw a Wang for sale?

      --

      Slashdot: Open Source, Closed Minds.

    2. Re:Hang on... by Patrick+McRotch · · Score: 4, Funny
      "when was the last time you saw a Wang for sale?"

      Pervert.

    3. Re:Hang on... by Anonymous Coward · · Score: 0

      Those in glass houses, Pat McRotch... ;)

  65. On the other hand by re-Verse · · Score: 0, Troll

    I've been dissapointed by Loki once recently. I was thinking of moving from windows to linux on my home gaming system, figured i'd be able to play tribes 2 in linux, since i had heard it was done. I didn't realize the windows cd isn't patchable (like q3a is). To make things worse, Loki only sells complete CDs, not patches. And after spending 70$ on the win version, i figured i may as well say in win than move to linux and pay it again. If he had, for example, been selling a 15 dollar patch, i may have migrated.

    Ideally, i'd like game companies to follow id softwares q3a style and make everything cross platform.

    1. Re:On the other hand by jmauro · · Score: 3, Insightful

      Except for Quake 3 all the porting was done by id Software. Hense it didn't cost anything else extra for Loki to distribute the game under windows. In the case of Tribes 2, the game was ported by Loki, so they have a finicial interest in recouping the costs of the port. When more companies write software for three platforms from the get go, then everyone will be like ID, but until then just don't buy the Windows version if your interested in the Linux one. Best things come to those who wait.

    2. Re:On the other hand by tjwhaynes · · Score: 5, Interesting

      I've been dissapointed by Loki once recently. I was thinking of moving from windows to linux on my home gaming system, figured i'd be able to play tribes 2 in linux, since i had heard it was done. I didn't realize the windows cd isn't patchable (like q3a is). To make things worse, Loki only sells complete CDs, not patches. And after spending 70$ on the win version, i figured i may as well say in win than move to linux and pay it again. If he had, for example, been selling a 15 dollar patch, i may have migrated.

      You obviously don't hang out on the Loki newsgroups do you? This must be the most asked, most discussed question on those newsgroups.

      Simply put, it doesn't make any financial sense for Loki to do this. Selling games on the Linux platform will, at least for the immediate future, be selling to a much smaller market than the Windows platform. Therefore the economies of scale which allow the cost-cutting seen with Windows games are just not an option for Loki - if every Loki game could be run on Linux by buying the Windows version (often more cheaply) and patching it to run on linux, Loki would not have released as many games as it has and it would be filing for Chapter 7. Bust. Finito. Gone.

      Even allowing people to pay purely for the patch rather than new physical media would cut any margins they currently enjoy to nothing. Out of the $15 you propose, you can forget about $10 dollars as tax and payment to the original vendor (id software, Dynamix, etc.) and only leave tiny crumbs for Loki. $35 would probably make about the right margin - you can buy most Loki games for that and get a Linux-specific manual as well.

      Have I been disappointed with Loki? No - everything I have bought has run straight out of the box. Most problems are fixed promptly and the installation and patching is an easy, trouble free process. And quite frankly, Urban Terror rocks my world :-)

      Cheers,

      Toby Haynes

      --
      Anything I post is strictly my own thoughts and doesn't necessarily have anything to do with the opinions of IBM.
    3. Re:On the other hand by halftrack · · Score: 1

      Just sell the game. Put it up on an auction on-line or something. There is always someone willing to buy it. Then migrate.

      --
      Look a monkey!
    4. Re:On the other hand by blaine · · Score: 3, Insightful

      This is a completely unreasonable request.

      You do realize that Loki has to *pay* companies for the right to port games? And that they front all of the money for the porting? If Loki gave away patches, or sold them for $15, they would lose IMMENSE amounts of cash on every title they ported. The only way they can make money is to sell the game at the normal price.

      It isn't their fault that you bought the Windows CD. Would you bitch and moan if you had migrated to a Mac, and needed a new CD?

      The only reason Q3A for Linux could use the Windows CDs is because Id made the port themselves, and just contracted Loki to keep it updated and distributed. Loki didn't initially pay to port it.

      TINSTAAFL. If you want Linux games, you have to buy Linux games, not buy Windows games with the hope that some company is benevolent enough to front the money to port it, and not get any profits back. Or, you need to convince game shops to make their products cross-platform to begin with, which would negate the need for other companies to port them.

      --

      -[Blaine]- "'Oh dear,' says God, 'I hadn't thought of that,' and promptly vanishes in a puff of logic."
  66. I have to credit ridiculopathy.com... by Jim42688 · · Score: 2, Funny

    08/15/2001: Wednesday Loki Is Dead ... Score: -1 Insightful Loki, a company devoted to porting popular Windows games to the Linux platform, filed for bankruptcy protection early this week. Although this may look like the official death of Linux as desktop alternative, posters on Slashdot insist that this is all "good news" for Linux enthusiasts. Owing millions of dollars in licensing fees to various game developers, Loki failed to find a market selling games to people who are not used to paying for software. It seems the company could not convince enough game enthusiasts to shell out another fifty bucks for a Linux version of a game they already own for Windows. Most of the posts on Slashdot mourned the loss of a another Linux-friendly company. Although this was one of many Linux bankruptcies in the past few months, users of the operating system maintain that the desktop OS war has already been fought and won ... by Linux ... dammit. Slashdot prides itself on the open-mindedness of its readership and the lively egalitarian debates held on its pages. For example, in response to one post questioning the need for Linux as a mainstream desktop operating system, a user responded with a mature and reasoned post: "Fuck the shut up, all of you! I'm writing a bot to make sure that any anti-Linux poster gets banned from /. or at least modded down. All of your negativity is getting in the way of our free and open forum." It is fortunate that the Linux community has such an open and democratic forum to vent their frustrations [if they were frustrations, which they certainly aren't]. Just as Henry Ford offered the public a panoply of colors for his early automobiles as long as they were black, Slashdot accepts the entire spectrum of opinion on issues of open source and the free software movement. "You are all a bunch of ridiculous fucktards," wrote a user named Anonymous Coward. "To all of you FUD-mongers who see Linux only as a server OS only, you should troll someplace else. You are not wanted here in our welcoming community. Slashdot is all about freedom of speech. So, shut the hell up before I use my various /. Logins to flame you into oblivion!" The quality of opinions expressed on Slashdot have remained high even as the quantity of posts grows exponentially. The reason for the sudden rise in traffic may have something to do with the increase in the amount of free time the average dot-com worker has these days. Since Slashdot as much a game as message board [users are objectively "scored" on every post], some have devised tricks to get their comments moderated up. One of the easiest ways to accomplish this is to pick a random quotation and plug in the appropriate proper nouns for instant wisdom. "Loki is dead." wrote one poster. "Long live Loki." "I come here to bury Loki, not to praise them." "Forst Pist," added another. "All your base are belong to us!" All told, the Linux community is upbeat [and not at all defensive] about the recent round of set-backs [if you want to call them that, because they're not "set-backs" at all]. In the aftermath of Loki's demise, however, Linux users will always have their old stand-by to fall back on: playing stolen Windows games. Jim42688: Go ahead, mod me down because I stuck a mirror in front of you...

  67. OK, Mr. Polite, how about by kcurtis · · Score: 1
    Continental Airlines, Chrysler (yes, acquired by germans, but long after a highly successful exit from C-11) Southland Corporation (7-Eleven), Seven-Up/RC Bottling Company, USG, and AM International. These are just large company success stories.

    Yes, TWA was acquired for about 3/4 billion $, I think. This was after a second chapter 11, or was it. I don't remember for sure.

    OTOH, after reading recent posts, it seems that in this case chapter 11 may just be a ploy to screw people over.

  68. YaaaHooo!! by TheCeltic · · Score: 1

    This sounds like a valid business decision for a "dot-com" startup to be making especially given the market. I'm going to continue supporting Loki. They will ultimately succeed.

    --
    =-=-=-=-=-=-=-= - The Celtic - =-=-=-=-=-=-=-=
    1. Re:YaaaHooo!! by Anonymous Coward · · Score: 0

      no they won't.

  69. Heroes of Might and Magic IV by alexjohns · · Score: 2

    If anyone from Loki is reading this, are you planning on porting Heroes of Might and Magic IV? It's scheduled to be released next month (although that's not official) and I'm wondering if I should wait to buy the Linux version.

    I want to buy the Linux version. I would prefer to buy the Linux version. However, I mostly just want to play the game. I've been playing III since it came out, and am eagerly awaiting IV. The reason I didn't buy III for Linux is that I had already bought it for Windows when it first came out.

    What does everyone else here do? Say that the answer is "We're porting it. It will be a few months." What do you do? Buy both? Wait? I can't see waiting more than a couple of weeks. If it's a simultaneous release, I'll buy the Linux version. But if it's not?

    Seems like there's no easy answer.

    1. Re:Heroes of Might and Magic IV by Anonymous Coward · · Score: 0

      Not as a simo. As of a little while ago, it had been bandied about, but the negotiations may not have gotten anywhere yet. On the other hand, there's an internal port of an unannounced title. Keep an eye out for it.

  70. Re:What Scott Draeker is really up to... by Anonymous Coward · · Score: 0

    Well I've always said only a moron would get involved in a Linux company...

    I guess we can count these two fellas in.

  71. Re:sigh by MeNeXT · · Score: 1
    The issue is that debts have due dates, note I am not saying this is the case for Loki, if they have a due date to meet, which means thay have to pay back the full amount by said date. Then Capter 11 is the only option for them to refinance.

    There are too many hidden issues here to guess why. If it is a csae where they owe some money to a few creditors, and most of these creditors are supportive of the restructuring then Loki will survive. If not then it will go into receivership and most likely into liquidation.

    But as I have said before we do not know the details or issues behinde the restructuring.

    --
    DRM? No thanks, I'll just get it somewhere else...
  72. One Word: by Anonymous Coward · · Score: 0

    CowboyNeal.

  73. Re:It was a flawed model, anyways by SurfsUp · · Score: 2
    Linux doesn't have many games for it, so if you like to play computer games, you've already got another computer that runs Windows for them, or you dual boot your Linux computer.

    I like to play games, but I don't have a Windows machine[1] so the result is, I haven't played games lately. Dual-booting is not an option because I like to have things like mail, irc, browsers, etc, running all the time, I don't like it when these get interrupted and I don't like it when people can't reach me, even for a short time. So my solution to this: stop playing games. Possibly a good thing because I got more than the usual amount of work done, but the fact is, I enjoy games. A couple weeks ago I downloaded a Loki demo just out of interest - Heros of Might and Magic - had lots of fun, and realized that I really owe it to myself not to cut off this form of enjoyment. Maybe not go overboard like in the past, but just relax and play every now and then.

    So ok, next thing, Loki does chapter 11 and I think "hey, it's my fault, I waited too long". Must be lots like me, maybe this is just the wakeup call we need. I'll pick up 2-3 Loki games this week. I mean, what's the downside? It will for sure help Loki in their time of need, and whatever happens, I've still got the game, right? And it's not like I can't afford it.

    I guess I'll just make it a regular habit to buy whatever they come out with from now on. I mean, their titles are *great* and I don't give a rats ass how many months they've been out on Windows, because I don't run Windows. Simple.

    [1]deleted the last Windows partition a few months ago after not using it for more than a year

    --
    Life's a bitch but somebody's gotta do it.
  74. Um, tell that to TWA and other companies that did by kcurtis · · Score: 1

    If you have poor business practices, Chapter 11 is a short-term solution. If you need to adjust to changes in the economy or industry, Chapter 11 can provide needed protection and time. TWA is still around, and they filed Chapter 11 seven years ago.

  75. I've changed my mind... by ChaoticCoyote · · Score: 2, Informative

    In the earlier thread, I urged people to help out Loki by buying their games. In light of recent information (both obtained through friends in the biz and various web articles), I have changed my mind.

    I've worked for companies where someone held things together using their personal credit. That's a sign of poor management at best, and sheer stupidity at worst.

    Given what I know now, I'd say wait to buy Loki products until someone other than Scott Draeker is in charge there. That's what I intend to do, at least. I was going to buy the Linux port of Kohan this weekend (I own the PC version already); now, I think I'll wait and see where Lokie ends up before giving them my money.

    1. Re:I've changed my mind... by _LFTL_ · · Score: 1

      If they have developed a game you want to play, there's no reason not to buy it dispite the condition they happen to be in.
      The main point here is the IF. Many people are advocating going out and buying Loki games which you may not be all that interested in playing in order to support the company in hopes of keeping it afloat. If it's the case though that the company has been mismanaged (as the LT article and a number of other posters are asserting) and will continue to be, then doing this is just lining the pockets of someone who doesn't actually plan on contributing to the community at all.

    2. Re:I've changed my mind... by Anonymous Coward · · Score: 1, Informative
      Why wouldn't they use SDL? It's far cleaner an API than DirectX, Xlib, or any of the libraries it encapsulates, and adds almost nothing in the way of overhead, since basically after you initialize a 2D buffer for drawing, or a 3D OpenGL window, SDL gets out of the way and lets the programmer do whatever he wants to the buffer, without having to worry about all the myriad idiosyncrasies of whatever low-level API you're running on.

      And, as an added bonus, the same SDL-compiled binary runs transparently under X, svgalib, and fbcon without any source hacking necessary. :-)

    3. Re:I've changed my mind... by SurfsUp · · Score: 2
      Given what I know now, I'd say wait to buy Loki products until someone other than Scott Draeker is in charge there.

      Well now, wait, surely it's due to Scott Draeker that SDL is free as in speech? I'd hope that after the workout they continue policies like that.

      --
      Life's a bitch but somebody's gotta do it.
    4. Re:I've changed my mind... by Anonymous Coward · · Score: 0

      What ethics exactly are Loki violating again? Is it the "starting a company on credit" part? If so, you may wish to stop purchasing pretty much EVERYTHING, because the vast majority of small buisnesses in the world are started using personal credit.

    5. Re:I've changed my mind... by Anonymous Coward · · Score: 0

      Well now, wait, surely it's due to Scott Draeker that SDL is free as in speech? I'd hope that after the workout they continue policies like that.

      Ahem, SDL has very little to do with Loki actually. SDL existed before Loki was in business, and recently all of the SDL resources (mailing lists, etc) were moved off of lokigames.com and transferred to libsdl.org. If you want to credit anybody with the greatness of SDL, give the credit to Sam Latigna, the maintainer and copyright holder.

      I am hoping that Blizzard's next game uses SDL (instead of straight DirectX) from the start, and then there will be no porting necessary for us poor suffering Linux and Mac folks. :)

    6. Re:I've changed my mind... by ChaoticCoyote · · Score: 2

      My choice to "not" buy" Kohan for Linux is based on the ethics of Loki. I already have the game for Windows; I don't *need* Kohan (or any other game, for that matter) on Linux. I was going to buy it to support their effort.

      Research, however, has convinced me that Loki has not acted honorably. And I will not lend my support to a dishonorable company. If commercial Linux games are a viable business, someone else will pick up the market and -- perhaps -- do a better job both ethically and financially.

    7. Re:I've changed my mind... by Rinikusu · · Score: 1

      I want Nike's. Nevermind that they're made by some 12 year old kid who's locked in a factory that would be considered a fire hazard here in the US, and forced to rent a room in the upstairs with no fire escape. He made a goddamned good quality shoe for .12, and that's all that matters.

      --
      If you were me, you'd be good lookin'. - six string samurai
    8. Re:I've changed my mind... by SurfsUp · · Score: 2
      Ahem, SDL has very little to do with Loki actually. SDL existed before Loki was in business, and recently all of the SDL resources (mailing lists, etc) were moved off of lokigames.com and transferred to libsdl.org. If you want to credit anybody with the greatness of SDL, give the credit to Sam Latigna, the maintainer and copyright holder.

      Thanks for correcting me on that. Still, Loki raised SDL's profile, contributed development and proved beyond a doubt that SDL works for first-string games.

      --
      Life's a bitch but somebody's gotta do it.
    9. Re:I've changed my mind... by Anonymous Coward · · Score: 0

      Damn straight!

      Furthermore, who says those kids would have better work opportunities if Nike wasn't over there with their factory?

      When in Rome, do as the Romans do.... Companies like Nike know this. If you go to a 3rd. world country where wages are nill, you don't knock yourself out trying to dole out wages and benefits that would please people in America. You work within the existing structure. Otherwise, hey - why even bother going there?

  76. relief by tupawk · · Score: 1

    I for one love all the loki games and think they do a better job on most of them than the original windows version!

    Keep up the good work Loki!!

    --
    "it could just be the midgets. You've got to be careful with midgets in Spandex." --Jamie Richardson
    1. Re:relief by Anonymous Coward · · Score: 0, Funny

      Don't argue with linux users, you can't.

    2. Re:relief by Xerithane · · Score: 3, Insightful
      Actually, in any porting effort when you deal with a lot of the system level code you can enhance and clean up the code a lot.

      Thereby actually making it better than the original platform version. Look at UT, a nice 45 second load time under windows and a fraction of that under Linux.

      Just because of that the game is better in my opinion. I hate waiting for it to load up under windows.

      And under windows, it doesn't properly release my sound card either so I have to reboot right after playing it... dont see that happening under Linux now do ya?

      --
      Dacels Jewelers can't be trusted.
    3. Re:relief by _xeno_ · · Score: 3, Informative
      You wouldn't be referring to Unreal Memory Leak by UT would you? The game that under Windows will run for hours without a problem (and I've done this) but even when run as the only application under Linux eats up all available memory after a half-hour on a machine with 256MB?

      (And leaves my system in a nice, stable state - you may wanna check with your sound card manufactorer and upgrade to the latest drivers - sounds like you've got some issues with the current ones.)

      Yeah, I really see the increase of performance under Linux... at least with Linux, I can killall -9 ut to stop it, while under Windows - wait, I've never had a problem under Windows that requires me to kill it. I just choose "Exit."

      --
      You are in a maze of twisty little relative jumps, all alike.
  77. My views by proxima · · Score: 2

    I guess the point of this letter was to try to convince Linux fans that Chapter 11 wasn't the end of the world, that Loki wasn't going under.

    I think Loki needs to not only restructure its debts, it needs to restructure its business practice. Instead of paying hefty royalties to produce Linux versions of games that are already released, perhaps Loki could focus on more "timeless" games. You know, the games that aren't based on the latest and greatest graphics (Tribes 2) and aren't any fun after a year. They're expensive to produce, require high-end hardware, and only have a short 1-2 year shelf life before nobody wants it.

    I think Loki could make a fair amount of money creating a unique game and producing it for both Windows and Linux. I'm not convinced that money can be made in the porting business, but a well-run game design place can. Focus all of Loki on one good game, of whatever genre, and market it well. Sell both Linux and Windows versions. If you buy one version, you should be able to get a 50% or more off the price of the other version. Sure, Loki can still port a game or two (c'mon, port Civ III - I'll pay $50 for it!). I high-end game companies have a hard time making profits off of games because of expensive development costs. Loki has a solid base of games that work great and can generate some revenue while they develop their own games that have a sensible budget.

    Too many game companies are focusing on great graphics and the latest 3D cards. Instead, the focus should be on playability and creativity. If Loki makes a great game and has a version for Linux and Windows, it's sure to make a good chunk of money.

    --
    "The universe seems neither benign nor hostile, merely indifferent." --Carl Sagan
  78. Re:after original post by mmelder · · Score: 2, Insightful

    The reason they filed for chapter 11 is that their business is running well except for financial distress on loans that they've had for a while now. This means that if they can manage to get rid of their loans, the company will be doing fine. It's worth helping any company break out of financial distress as long as the company would be profitable otherwise. This is fairly basic economics.

    --

    Phluid!

  79. What Scott Draeker is really up to... by Anonymous Coward · · Score: 5, Insightful

    If you really want to know what happened, check out this Linux Today Story.

    Basically, Scott has been screwing his employees over for the last 18 months, and when he was told to pay up, cowardly claimed chapter 11 so that he could continue paying himself, and no-one else.

    I think all of this sympathy is misplaced.

    1. Re:What Scott Draeker is really up to... by HiThere · · Score: 2

      I'm not sure I have much faith in any particular story at this point. And they all wind up the same way, in any event.

      1: If you want a linux game company, then you buy linux games.

      2: If you want the creditors to be paid back, then you want the company to remain solvent.

      3: If it's not important to you, notice it to avoid analogous situations yourself, and then ignore it.

      4: If you want the company to fail, or want the creditors to not be paid back, then spread FUD.

      I can't really think of any other cases off hand. The purpose of chapter 11 is to allow one to pay off. It doesn't get you off the hook for paying. So your assertion is a bit ... unreasoned.

      One item worthy of note. If Loki owes you money, be sure to make certain that you are listed in the chapter 11 filing. Otherwise he literally won't be allowed to pay you until after he has paid off everyone listed.

      --

      I think we've pushed this "anyone can grow up to be president" thing too far.
  80. sigh by Gruneun · · Score: 4, Insightful

    Most of the debts we are restructuring through the Chapter 11 are well over a year old.

    We've... become cash positive.

    It doesn't work that way. You may have income, but you're not positive if you can't pay your debts. Part of a successful reorganization is recognizing the situation you're in so you can fix it.

    I wish them the best of luck, but they have some more thinking to do.

    1. Re:sigh by Anonymous Coward · · Score: 2, Informative

      That is not what the definition of cash positive is. Because of the way modern accounting works many of the things you have pushed off or "hidden" until later can come back to hit you once your income does far outweigh your expenses. In many cases these debts now have severe penalities which cripples your ability to continue to function. By seeking Chapter 11 you are saying that, "Hey I am making money and I can pay you guys... just give me a little more time." Good or bad this is the way it works.

      I have no doubts they are making money every month. But as they stated they have so much debt they can't continue without some sort of protection. People do it all the time and so do companies.

  81. Profitability of porting software by ergo98 · · Score: 3, Interesting

    I've often wondered what the economics of a porting company like Loki are like. For instance Vendor X sells game Y for $49.95 and there are 100,000 potential customers, only 10,000 of them happen to be running a variant operating system that you aren't targeting. However, under further analysis you learn that 9,000 of them dual-boot to your target environment, so they're actually potential candidates anyways. So company Y comes along and offers to port your software for those 10,000 users. Now really despite the fact that it has a potential market of 10,000 users, really 9,000 were potential users already, so the porting is purely a convenience for them, and the 1,000 are truly bonafide new customers.

    Anyways you can see how economically this can get pretty convoluted, and it must be under tight terms that porting contracts written: I would presume that for the majority of the prospective market the original game was a candidate already. Bleh.

    1. Re:Profitability of porting software by the_2nd_coming · · Score: 1

      in a situation as you have pointed out, this is true, however, I do not think that 90% of linux users dual boot, I may be more like 20% - 30%

      just my nit.

      --



      I am the Alpha and the Omega-3
    2. Re:Profitability of porting software by Anonymous Coward · · Score: 0

      Well one interesting turn of events games wise is OSX on the Mac really is not that far from Linux. If the Mac version was targetted at OS X then you might see a small bit of work to make it work under Linux. In which case I'm not sure if Loki is better or worse off. His company would now be butting heads with established Mac port houses, but on the other hand would also be in the lead suporting nix type OS's for some time now and be able to offer a "free" linux games service as part of the porting cost.

    3. Re:Profitability of porting software by Rev.LoveJoy · · Score: 1
      I totally agree except for the assumption that the company producing the port pays shelf price for each version.

      Wouldn't Loki have to be working deals with the publishers and their respective development houses from the get go? Wouldn't those deals revolve around the value Loki was adding by expanding market share and thereby give them leverage for a volume discounted price?

      I know, I know, I'm replacing your assumption with two of my own. So there. :-)
      -- RLJ

    4. Re:Profitability of porting software by gorf · · Score: 1

      Obviously I don't know the details, but look at this from the publisher of the Windows version of the game's point of view - they won't lose any money by allowing a Linux port, and of course they would be able to win royalties.

      So it's in their interest to make a deal with Loki that's profitable to them both. If the economics mean that Loki can only pay a certain percentage in royalties per game sold, then it's still worthwhile for the publisher to make the deal -- there's no risk (Loki's taking it all) and they could make some money.

      So all Loki have to do is break even on the money spent on the programmers to do the port, minus the royalties.

    5. Re:Profitability of porting software by ergo98 · · Score: 1

      I agree with that, however if you subsampled with just users who use their PC for games (rather than either not playing games, or alternately using a PS2 or whatever for gaming), I think you would find a much much higher percentage that dual-boot.

    6. Re:Profitability of porting software by Anonymous Coward · · Score: 0

      MacOS X and Linux will interact very little, if at all. MacOS X titles are typically written to the Carbon API, not the BSD API. Carbon is an updated version of the legacy MacOS API that lets developers (1) target both MacOS 9 and X with the same source base and (2) lets existing MacOS developers use their existing tools, libraries, and know how under Mac OS X..

  82. Don't buy Loki Games by geomcbay · · Score: 2, Interesting
    So many people are advocating buying out Loki games to help them out...Don't do it!

    Yes, it would be nice to have decent games under Linux, but Loki is a terrible company. The creditor that sued Loki and caused this whole situation with them filing for bankruptcy was a former employee whom Loki (Scott Draeker, specifically) robbed blind! He's just trying to get some of the money he invested in the company (while working there for 19 months and not being paid) back.

    Support Loki's former employees (hint: all the good employees left the company already), but don't support the company or Scott Draeker.

    1. Re:Don't buy Loki Games by DNS-and-BIND · · Score: 2

      Well, what about the other employees who didn't get paid? Or anyone who's been in that situation. If my company said, "we have a wee bit of a problem, you won't be getting a paycheck come payday", I'd gather my stuff together and turn in my badge the next day. End of story, period.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    2. Re:Don't buy Loki Games by DNS-and-BIND · · Score: 3, Insightful

      Over a year? I have a really hard time understanding this. If my company failed to pay me on time, every paycheck, I would be gone, out of there, tomorrow. I just completely fail to understand the concept. If they don't pay you today, how on Earth are they going to pay you tomorrow?

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    3. Re:Don't buy Loki Games by Sloppy · · Score: 2

      Support Loki's former employees (hint: all the good employees left the company already), but don't support the company or Scott Draeker.


      Is it possible to do this? Are these former Loki employees selling Linux games? If I am selfish (and I am) and all I want is to get more games to play, it seems like continuing to support Loki is still the way to go.

      --
      As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
    4. Re:Don't buy Loki Games by Anonymous Coward · · Score: 1, Insightful

      Please tell me what makes you think that all the current Loki employees are bad. Please also provide a definition of how they are bad (Are they evil? Are they bad at their jobs? Do you even know any of them?) While you're at it, you might as well admit that you have no clue what you are talking about, as you know nothing of the current employment situation at Loki. I am offended by your ignorant assertion, and if any of my fellow Loki employees have seen this post, I am sure they would be also.

    5. Re:Don't buy Loki Games by Anonymous Coward · · Score: 0

      Yah!
      dont buy Loki stuff.
      If people dont buy stuff from them then they wont be able to pay those workers they owe pay to.
      oh wait....

  83. Re:important factor you *aren't* taking into accou by Anonymous Coward · · Score: 0

    keeping windows around merely to play a game is contrary to the very essence of why people prefer linux for their personal desktop systems. if they wanted to play games, they wouldn't have switched to linux

    Untrue. It is a fallacy to believe that all Linux users have bought into the "religion". Many, probably most, simply feel that Linux and/or it's tools are more cost effective or useful.

    There certainly is a huge Linux population who echo the sentiments that they only keep Windows around to play games. Your purist positions definitely seems to be a minority position.

  84. How could they owe anything? by Anonymous Coward · · Score: 0

    Other than salaries, facilities and hardware expenses, what is there to spend money on? It's not like they have to buy operating systems or compilers or anything like that. I thought Linux was free (as in beer, as well as -dom) I guess it was those $700 office chairs.

  85. Huh? by Anonymous Coward · · Score: 0

    What a second, I thought you guys called them "family reunions"!

  86. important factor you *aren't* taking into account by log0n · · Score: 1

    "And if there's a game that you really wanted, you've already bought the Windows version -- months before the Linux port comes out. When the Linux port does finally come out, you may have moved on to the next game, or you may just not feel like paying for the game *again*. "

    not true

    linux users (meaning people who use linux as their personal/desktop OS) boycott Windows games for the same reason they boycott Windows itself. if there's a game that really 'needs' to be played, the typical linux user either tries to make it work in wine, or they get a console version of it. if neither version is available, the majority of linux users don't play it (and find another game).

    keeping windows around merely to play a game is contrary to the very essence of why people prefer linux for their personal desktop systems. if they wanted to play games, they wouldn't have switched to linux.

  87. Re:It was a flawed model, anyways by aardvarkjoe · · Score: 2
    if you like to play computer games

    No ... that's "if you like to play brand-new computer games". If you've grown up enough to realize that being six months or a year old doesn't make a game suck, then you're perfectly happy playing games that were released for winders earlier.

    That said, lots of people do think that anything but the latest and greatest isn't worth playing, and the number of games available for Linux is significantly less than for windows, so people who play a lot of games may choose to have a windows machine. So yes, there's still a place for making more and better games for Linux.

    --

    How can we continue to believe in a just universe and freedom to eat crackers if we have no ale?
  88. Small problem with this... by Patoski · · Score: 1
    I think Loki needs to not only restructure its debts, it needs to restructure its business practice. Instead of paying hefty royalties to produce Linux versions of games that are already released, perhaps Loki could focus on more "timeless" games. You know, the games that aren't based on the latest and greatest graphics (Tribes 2) and aren't any fun after a year. They're expensive to produce, require high-end hardware, and only have a short 1-2 year shelf life before nobody wants it.

    The problem with this thought is that it takes far fewer people to do a port and the domain of your project is greatly reduced (ie you don't have to worry about producing artwork) than doing a full game. Sure it costs a lot in royalties to port games but I'd bet it's far cheaper than paying the salaries for an entire dev team.

    I think Loki could make a fair amount of money creating a unique game and producing it for both Windows and Linux. I'm not convinced that money can be made in the porting business, but a well-run game design place can. Focus all of Loki on one good game, of whatever genre, and market it well. Sell both Linux and Windows versions. If you buy one version, you should be able to get a 50% or more off the price of the other version. Sure, Loki can still port a game or two (c'mon, port Civ III - I'll pay $50 for it!). I high-end game companies have a hard time making profits off of games because of expensive development costs. Loki has a solid base of games that work great and can generate some revenue while they develop their own games that have a sensible budget. Too many game companies are focusing on great graphics and the latest 3D cards. Instead, the focus should be on playability and creativity.

    I couldn't agree with you more! The _vast_ majority of the gaming industry today really appeals to the lowest common denominator ("Oooo! shiny thing!! Og must buy pretty thing _now_!") and it turns my stomach quite fankly. Instead of being adventurous gaming companies are largely going through the motions and cranking out game after monotonous game. In part I think this is because of the risk and large investment required to produce a game today as opposed to the lone wolf day where one guy could make a game by himself without regard to what the rest of the industry is up to. To be honest with you thought that's what the public is rewarding for the most part:

    Games with copious amounts of eye candy but substandard gameplay and almost a complete lack of originality.

    Seemingly gone are the days when I could curl up with a coke and a game that focused on _gameplay_ and had nearly infinite replay value. Most games today focus on eye candy first and the game second and sadly it's exactly what the public wants. This is precisely why I think the gaming industry needs a thriving indie scene to keep the big boys honest and to provide a little something for everyone. It is my great hope for ambitious projects such as CrystalSpace, WorldForge and SDL/OpenAL can provide the necessary building blocks to help small dev houses (or even a single person) to develop innovative, creative, well thought out games that compete effectively with large production houses.

    If Loki makes a great game and has a version for Linux and Windows, it's sure to make a good chunk of money.

    I really wish I could agree with you here. The gaming industry really requires deep pockets to tide you over in case your current game is a flop. By porting proven hits Loki gets to pick proven successful games and eliminates the roll of the dice that always occurs when producing a new game. Granted, Loki probably doesn't sell as many copies by waiting but it also substantially limits it's risks as well. Hopefully Loki can pull out of it's current financial problems and prosper. I'm all about anything that helps that guy in his basement with plenty of caffeine, an inspiring idea and a burning desire to make his dream a reality.

    -Pato

    --
    G. Washington on Government "it is force. Like fire, it is a dangerous servant and a fearful master."
  89. Dissolving a company by totallygeek · · Score: 1

    A *seriously* troubled company wouldn't bother with Chapter 11... they would just dissolve.

    Any company will do as their lawyers and accounts advise them. Chapter 11 allows the company to not be liable for payment of debts, therefore allowing the owners to exit the business without losing a lot of money. Unscrupulous, yes. Businesslike, yes.

  90. Loki contractors. by Anonymous Coward · · Score: 1, Informative

    I hope that Loki's contractors will be seeing at least some of the money Loki owe's them due to this. One ex loki contractor I know is owed several thousand by Loki and has been for quite some time now...

  91. It was a flawed model, anyways by Wind_Walker · · Score: 0, Troll
    Loki took games that had already been released for Windows -- games that had been out for months -- and ported them to Linux. Linux doesn't have many games for it, so if you like to play computer games, you've already got another computer that runs Windows for them, or you dual boot your Linux computer. And if there's a game that you really wanted, you've already bought the Windows version -- months before the Linux port comes out. When the Linux port does finally come out, you may have moved on to the next game, or you may just not feel like paying for the game *again*.

    Had Loki been able to release Linux ports of games at the same time as the Windows versions, things may have been very different. I'd certainly have bought some of the games if I didn't have to wait.

    Also note that Mac ports for games are similar, but they have one big difference -- a Mac cannot run modern PC games (PC emulators aren't quite good enough) but a Linux PC could always be dual booted into Windows. So a Linux user with a PC could always install Windows on another partition if he *really* needed it.

    Because of this, the market for Mac games, even Mac ports of games that have been out for months on Windows boxes, is a good deal larger than the market for Linux ports of old Windows games.

    1. Re:It was a flawed model, anyways by hitman39 · · Score: 1

      You seem to forget that Linux runs on many architectures besides i86. Loki might be eploiting the EXTREMLY small Alpha and SPARC gaming communitys. ;-)

  92. its a shame by Atrophis · · Score: 0

    they are doing a good job. i really wish they would do a little better. its a shame, because they are a bit ahead of their time.

    --

    i cant seem to come up with a sig.
  93. Who needs loki by Niksie3 · · Score: 1, Informative

    i agree that having a company to port games is nice... but who really needs it??????? i mean... the Open source community can port games!!!!!!!!!!! we don't need the source if we can reverse engineer data files, think about freecnc, freeciv, and all the other fun games for linux!!!!

    --
    Sig you!
    1. Re:Who needs loki by Unknown+Bovine+Group · · Score: 1, Offtopic

      I think you've been trolled. Remember, the amount of repetitive punctuation is inversely proportional to the intelligence of the poster.

      --
      m00.
  94. Best Wishes, Loki by ClubStew · · Score: 1

    I don't care how much I get mod'd down for this or flamed, but best of wishes to you, Loki! It's good to know that a linux company out there can make money, even if they have to file a Chapter 11. Hope you get out soon and can get back to offerring great games for a great OS (well, OS'es anyway).

    1. Re:Best Wishes, Loki by crusher-1 · · Score: 1

      Shutup and take another Prozac you social misfit. You sound like a prepubecent idiot! And what's this about speaking to a lawyer??? How does this relate??? You must be really bored and confused. Get some help.

  95. You've been rooting them? by jd · · Score: 1

    No wonder they fell apart! Honestly!

    --
    It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
  96. LOKI! by PHanT0 · · Score: 1

    Loki should have it's own "topic" logo and area... it REALLY ranks up there for most /.'s...

  97. True, but tha'ts the whole POINT of chapter 11. by mindstrm · · Score: 5, Informative

    IT's for when you owe people money, and you can't pay. The idea is that you can stave off the creditors for a while, deal with them all fairly and evenly, and allow your company to start making some money. This doesn't mean 'making money because they don't have to pay bills'... it is designed to give them breathing room in order to dig their way out.

    A *seriously* troubled company wouldn't bother with Chapter 11... they would just dissolve.

  98. Scientific Measure by 4n0nym0u53+C0w4rd · · Score: 2
    You can actually figure out the likelihood of a tech company successfully emerging from bankruptcy by determining the Aeron Chair to Employee Ratio.

    Seriously, these are good guys who actually provide quality products at reasonable prices. It would be a shame to see them go.

  99. Delivery Channel by gordzilla · · Score: 2, Interesting

    I sincerly hope that this recent news about loki doesn't mean the end for them. However have you
    ever tried convince your local games shop to order in copies. I really hope they review thier distribution channel while restructuring. After all some of us aren't comfortable ordering merchendise from the internet (and is it any wonder with all the news about computer security problems).

  100. Damn! by Anonymous Coward · · Score: 0

    I hope Loki stays around long enough to finish porting Viper CTR!

  101. Support Loki, buy a game! by RNG · · Score: 5, Insightful
    While I'm usually not much of a gamer, I have purchased a few (3 to be exact) of Loki's games, for the following reasons:

    1) While I'm not a hardcore gamer, I enjoy playing a game from time to time
    2) It makes sense to support a company who makes cool stuff for your platform of choice (similarly, I donated to Mandrake after downloading their latest release). I have a decent job and can afford to miss some cash in exchange for a quality product.
    3) Not everything should/can be free. If you want Linux ports of closed source (ie: professional) games, someone will have to pay for them. Otherwise resign yourself to the fact that you'll have to resort to the likes of Tuxracer and Freeciv in terms of games (and I'm not dissing these games, they're written by hobbyists and simply don't compete in the professional game market).

    So to sum it up, if you want Loki to be around a year from now, fork over some $ for a game. If you think the price is too steep, team up with your fellow Linux diehards and purchase a game for a few of you. While not exactly right/legal, it's still better if 3 people buy 1 game to share than nobody buying the game at all. Loki makes quality products for our favorite OS; I hope that they'll still be around a few years from now ...

    1. Re:Support Loki, buy a game! by Anonymous Coward · · Score: 0

      If you think the price is too steep, team up with your fellow Linux diehards and purchase a game for a few of you. While not exactly right/legal, it's still better if 3 people buy 1 game to share than nobody buying the game at all.

      Loki reduces the price after a while and stores will put the games in the bargin bin after a few months. If you can't afford the game just wait, don't steal. Not only is it wrong, it hurts Loki and the Linux gaming market as a whole because of low sales volume. If you buy a discounted game it still adds to Loki's sales numbers which makes Linux look like a better game platform.

    2. Re:Support Loki, buy a game! by GrenDel+Fuego · · Score: 1, Redundant

      As soon as I read the article about Loki filing chapter 11, I went to their site and ordered a game. I've been meaning to do it for a while, and I realise that I almost waited too long.

      I wouldn't be surprised if they've had a rush of orders since the original article here on slashdot.

  102. Re:important factor you *aren't* taking into accou by MonMotha · · Score: 1

    I keep windows around purely for the games (and the scanner). Would I get rid of it in a heartbeat if I could play Diablo II and use my scanner in linux? Yes.

    I use Linux whenever I can because I actually prefer the desktop, filesystem conventions, etc. I don't just use it because it's the "in thing to do." Not everybody in the world who runs linux runs it for the "religion". Some run it simply because they believe it to be a superior operating system (UNIX-like things in general for me) than windows, but they still have to keep windows around because they must bow down to the wishes of the local monopoly and all the businesses out there who support them (ahem, Blizzard).

    --MonMotha

  103. How about Mule? by gmhowell · · Score: 2

    Seriously. Buying the license from EA (or whomever) can't cost that much, it should be possible to make a network/client model, and as we all remember, multi-player on C64 (or Atari x00) was doable.

    Hell, I'd pay $20 for that. I'd even buy two copies to play against my wife.

    --
    Jesus was all right but his disciples were thick and ordinary. -John Lennon
  104. No by ink · · Score: 4, Interesting
    I used to work with a game company that ported Linux games. What happened in our case is that the porting company buys the rights to port a game to a certain platform for a flat fee. This fee is paid to the copyright owners and then the porting company must meet quality control standards, after passing them they can go ahead and sell the game. They charge what they will and get all the money for each sale on the bet that they will be able to overcome the initial investment.

    So, let's say that you buy the right to port title 'A' to Linux for US$200,000 and the right to port a less-popular title 'B' to Linux for US$35,000. You could easily lose money on the first deal and make it back up on the second one, even if it sells fewer copies. Game publishers will charge much more for 'hits' than duds, which is why the ported Linux games are usually pretty good titles, but not the cream of the crop titles (which probably cost much more to port than they could hope to recoup). Certain publishers are very harsh, which is probably why Halflife was never sold at retail....

    Basically, the game publishers want money up front and they have no risk. The porting houses take on all the work and risk whenever they port a title; small companies like Loki and Aspyr can be hurt because they have no leverage -- it's a take-it-or-leave-it deal. Also, you probably won't see parity on title releases unless the developers believe in the moral proposition (id and Blizzard seem to be the only companies that do -- and id is the only one that will do it outside of Macintosh), because if the game is wildly successful the pulisher can make more money by squeezing the retail sales than by granting porting rights. After the game's sales dissipate they can get another injection of cash by selling the porting rights to smaller companies and let them assume the risk of sales. Hence, Linux is very tricky to play -- most users can just boot into Windows if they want to play a game badly enough (ahem, CmdrTaco + Diablo).

    --
    The wheel is turning, but the hamster is dead.
  105. Re:important factor you *aren't* taking into accou by Anonymous Coward · · Score: 0

    You don't get out much, do you?

  106. Re:Why Buy a PS2 by Anonymous Coward · · Score: 0

    when you have to memorize keys that represent buttons on a control...and then the screen flickers and game crashes...and it's not a 35 inch monitor, and you're kids and wife can't sit there by you and press the keys next to yours because it's stupid and when you try to adhere to licensing by buying games you play and you HATE pc joysticks because they're no good whatsoever....
    wait...what was i saying???

  107. That does it by Publicus · · Score: 1

    I'm buying a decent desktop today, and with this news, I'm going to go buy a couple of games for it this weekend.

    It's what I can do for what sounds like a great company.

    --

    My Karma was at 49, then they switched to words. All that work for nothing!

  108. Re: CmdrTaco, games & free time by Cyno · · Score: 1


    Better yet why don't you put a book on your table and learn something so you can afford these games. I can't see how any geek who can afford a computer can't afford a small piece of software to go with it. I agree with Taco, I bought a few games from Loki that I haven't had time to really play yet. But one day I know I will, and the added bonus of buying loki software is you don't need to search for your CD to play them. They're installed on your harddrive and will sit there until you're good and ready.

    What's the problem? Would you rather save your money for your next upgrade to windows?

  109. I see an opportunity by _ZorKa_ · · Score: 1

    If someone over at IBM or another big player wanted to bail Loki out of their financial problems they could and help fill a gap greatly need by the Linux community. According to another article on linuxtoday.com, Loki is 1.5 million dollars in debt. That is a drop in the hat for someone like IBM or a VC.

    --
    "With enough memory and hard drive space, anything in life is possible!"
  110. Re:important factor you *aren't* taking into accou by Sloppy · · Score: 2

    It is a fallacy to believe that all Linux users have bought into the "religion".


    You don't have to have bought into the Linux religeon. You just have to hate Microsoft.



    And that is really, really easy for anyone who remembers what personal computers were like 10-15 years ago. Nothing RMS/ESR/LT says is a factor in that.

    --
    As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
  111. Only $9.99 each, buy one or nine... by RandMan · · Score: 1

    To support Loki get one of these nine inexpensive titles ($9.99 or less):<BR>
    <A HREF="http://www.ebgames.com/ebx/categories/produc ts/deptpage.asp?web_dept=PC+Games&web_sub_dept=Lin ux">Loki Games</A><BR><BR>

    Go Loki!

  112. Mutually exclusive arguments? by TrentC · · Score: 1

    Has anyone noticed that the "Loki's business model is flawed" arguments are mututally exclusive?

    Either it's "Loki's business model is flawed because Linux users are used to not paying for software" or "Loki's business model is flawed because people who like to play games have already bought the Windows version".

    Well, I'm willing to bet that people who have never used or bought software for a proprietary OS are in the minority of Linux users. And for those who have used a proprietary OS, it seems like the serious gamers amongst them maintain a Windows partition so they can play Windows games when they're released instead of waiting for a Linux port. In other words, they are accustomed to buying proprietary software.

    So it seems that the only real flaw in Loki's business model is that their core audience is too impatient to wait for a Linux version.

    Jay (=