Slashdot Mirror


User: Anm

Anm's activity in the archive.

Stories
0
Comments
315
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 315

  1. Call of Cthulhu on Nintendo Patents Insanity · · Score: 1

    Sounds a lot like the sanity system of the paper RPG Call of Cthulhu, which has been around since 1981. A computer version of the similar play rules seems pretty obvious to me. In fact, I don't see many claims not covered in part by Call of Cthulhu.

    Anm

  2. Re:DS really is fabulous for multi-player on Nintendo DS Wireless Game Roundup · · Score: 2, Informative

    I think the PSP and DS actually compliment each other, instead of directly compete

    Well... regardless of the technical implementation (of which I agree with you on), they compete in my front pocket (or backpack) where I might be dragging it around, and they compete in my back pocket where the money comes from.

    That last bit makes the PSP a deal breaker for me. Beyond the one time cost for the device itself, I refuse to pay 50$ a pop on games for a secondary platform. My console with the nice entertainment system will remain my primary gaming system for a long time. Yet I'm finding myself collecting a fair number of DS games because its easier to justify a 30$ drop (or less on older GBA titles, never had a GBA before) once every month or two on a game I've heard good things about.

    Lastly, they would compete for my spare time if I had both. I don't need to spend more money when one device will happily fill the moments before a movie or in line.

    Anm

  3. Re:Wow! on The Xbox 360 Motherboard Exposed · · Score: 2, Informative

    What are you talking about? The serial numbers are blocked out:
        Power adapter serial tag
        Back of box tag

    Anm

  4. Re:They could on How Can Tech Help Fight Education Costs? · · Score: 1
    manifesticommunisto said:
    I don't have children, you insensitive clod!
    ,p> How about you stop asking for taxes (i.e. the public) to pay for your kid's education, and send your kid to a private school so you could pay for your own kids instead of milking people like me.


    My irony sense is tingling...
  5. Theaters... on Piracy Not To Blame In Decline of Moviegoers · · Score: 1

    Living in Los Angeles (aka, the Greater Hollywood Area), I have found my movie habits change dramatically. Of course there are the usual reasons of bad movies and the like. But for me, the theater atmosphere will make or break it.

    Los Angeles has a good share of high end theaters like the Arclight. No commercials. Reserved seating. Closed doors movie start. And only for a couple of bucks above the other theaters.

    It makes a huge difference. The whole atmosphere caters to adults, including the in theater bar and restaurant. On an adult budget, it is worth the extra bucks to take a night out of the house and get the big screen experience.

    In contrast, the Bridge has attempted to reach the same market by dedicating only some showings as Director's Hall showings with reserved seating. Unfortunately, the other showings draw the usual teenage crowd making the whole scene less appealing.

    Los Angeles also has a lot of art house theaters. And while they aren't as comfortable or convient, they do expand the available selection.

    Anm

  6. Re:Not 3D, 2D on Heliodisplay In Production · · Score: 1

    From the patent:
          The multiple projection source of this invention has the capacity to produce multi-imaging; were discrete images projected from various sources can each be viewed from different locations. This allows a separate image to be generated and viewed independently from the front and rear of the display, for use as example in video-gaming scenarios, where opposing players observe their separate "points of view" while still being able to observe their opponent through the image. In addition, the multisource projection redundancy mitigates occlusion from occurring, such as in the prior art, where a person standing between the projection source and the screen, blocks the image from being displayed.

    This seems to imply a limited sense of 3D capability. But I can't say wether this technique made it from patent description to product.

    Anm

  7. Patent Application on Heliodisplay In Production · · Score: 5, Interesting

    Here is the related patent application:
        http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=P TO1&Sect2=HITOFF&d=PG01&p=1&u=%2Fnetahtml%2FPTO%2F srchnum.html&r=1&f=G&l=1&s1='20040001182'.PGNR.&OS =DN/20040001182&RS=DN/20040001182

    As I understand it, it condenses moisture in the surrounding air, and atomizes it into a tightly controlled 3D screen for lasers to project onto. Sounds like a next generation fog screen, plus interactivity.

    Still wish I could see the video. And if they were this close to launch, and already patented, why wasn't it at SIGGraph?

    Anm

  8. Re:Where the hell are they getting 20GB drives? on Xbox360 Pricing, 2 Models at Launch · · Score: 2, Funny

    I can get one right here.

    Anm

  9. Re:Moore's Law. on Branched Nanotubes Offer Smaller Transistors · · Score: 3, Interesting

    Actually.. the sizes mentioned in the Moore's Law barrier article you linked to roughly equate to the "a few hundred millionths of a meter in size" (2/100,000,000 meters == 20 nano-meters ~= 16 nanometers). Since the barrier is over a decade away, the two articles aren't in conflict, as much as you would like to hope.

    Anm

  10. Re:Java, then assembly language on Best Language for Beginner Programmers? · · Score: 1

    I've alwaysthought the same thing.

  11. so... on Project Offset FPS Amazes · · Score: 3, Interesting

    First, let me say that I respect these guys and their prior work in Savage, and it sounds like they have a good architecture for a realtime graphics engine. That said, I don't see much invovative work here compared to other unreleased engines. Unreal 3 supports the HDR and normal mapping described on their website. The website also doesn't mention anything about physics or scripting, but it doesn't mean it isn't there. While scripting can be tacked on relatively easily, I have heard from other game developers that first rate physics engines like Havok have specific unusual requirements to maximize the use of vector processing instructions. And one of the bigger questions in future game enginge design I don't see being address is for multicore processing. Lastly, I don't believe these guys have any background on consoles.

    Nonetheless, I'm rooting for their success, even if its a niche or lesser market.

    Anm

  12. From the source on The Laws of Online World Design · · Score: 2, Informative

    This is a reprint of something that has been around forever. Here is the original posting at Raph's website.

    Anm

  13. What is the goal? on Best Language for Beginner Programmers? · · Score: 2, Interesting

    I'm seeing lots of good advice, but a lot of it coming without a few very simple questions. What are you wanting the students to come away with? And what are the students interested in coming away with?

    Back in high school, when I was first learning to program, I wanted some level of instant gratification. This is the basis of languages like Logo, where a core set of commands give a visual representation. But we can get similar results today in other domains.

    losman mentioned UnrealScript, which I generally like, but still has some drawbacks. First, is the cost of the handful of Unreal licenses and the hardware to run them. It also assume the developers are on Windows (at least until UT2007), which may not be true for students at home. But beyond such technical issues, are you going to handle the distractions/complications of the additional media assets? As a teacher, if you're up to the challenge, you can take advantage of this to drawn in more students and allow students to follow their own interests within the environment. Ideally, students can group around projects where they all contribute based on their interest. Lastly, can you handle the parents (or tax payers in a public school setting) who see violent video games as inherently evil.

    Web apps can offer similar instant gratification. The pitfalls here include maintaining a server that allows server side scripts and teaching HTML (and probably basic browser compatibility) along the way. Again, you need to decide whether hooking into additional media is going to be an advantage or distraction in the classroom.

    One problem both of these share is the difficulties in tracing the stack. Their unique run contexts can make it hard to debug problems, which can be as frustrating for your students as it is for you trying to help them as project dues date approach.

    That said, it is possible to bring the engagement of a game to other development platforms. A small top down arcade game can teach several core concepts, from simple data structures (lists of actors, multi-dimensional arrays of terrain, variables like position and health, event handlers from input or actor collision). Build an outside level editor and you can teach GUI development, file I/O, and string manipulation.

    If you go the GUI and graphical route of a game, Java seems like a good match. I believe it works well in classroom scenerios. At the basic level, the virtual achine it free and platform independent. Several good IDEs are available, and I believe there is work on an Eclipse plugin geared toward students. The APIs are stable, self-consistant, and well documented, although exceptionally broad and thus easy for a novice to get lost in without guidance. And if you target applets, students have a simple way to show off their work.

    I'm sure C# has basically the same benefits, but I don't know enough to comment on it. Given an MS grant for a Visual Studio lab, I wouldn't rule it out.

    Python is also an option, but I would choose wxWindows over tkinter anyday. Being a dynamically typed language, you loose the support of a context sensitive IDE, but you gain the easy access to a shell-like evaluation environment, useful for allowing students to interactively test thier code fragements (actually, integrating Beanshell into a java app is both easy and useful). I've never found a debugging environment for Python I liked, but at least they exist.

    Several other scripting languages could be mentioned here, but again I am not familar enough to comment on them.

    Other posts have mentioned C, C++, and assembly. While I think they are all critical for a complete CS education, I am not convinced they are ideal for a high school introduction course.

    However, if the target audience is more advanced, I would put C on the table before the others, especially if taught in an object oriented way to mimic modern programming practice. This is a great way to show what that C++ compiler or that Java or C# VM are doing on the metal.

    Anm

  14. Re:Java, then assembly language on Best Language for Beginner Programmers? · · Score: 1

    No. Java has references. Pointers are numerical memory addresses. References are language constructs to refer to objects in heap memory, but deny access to reading and, more importantly, writing the memory address. This prevents several difficult bug types from cropping up, and allows the virtual machine to move objects around memory at runtime.

    Anm

  15. More deatils on Best PDA for College? · · Score: 2, Insightful

    I've been searching for a very simple, tiny, modern PDA for storing due dates on. ... I've looked at Palm solutions, but can't find anything there.

    Obviously you're looking for something more than you're telling us. Unfortunately, this is slashdot, not the academy of mind readers.

  16. Re:Devil's Advocate... on Man Dies After 50-hour Gaming Marathon · · Score: 1

    There is no question we have a long way to go in perfecting the technology. As I said, the technology is in its infancy. So the attempted applications so far do not represent the total potential of the technology.

    I agree that the cases are few and far between so far. And extrapolating the trend is likely rediculous. We may find only addictive personalities are susceptible to serious or long term problems. The issues might only grow linearly with the gaming population until we get better gaming interfaces (holodeck, SQUID à la Strange Days, brain stem implant) capable of better immersion and manipulation of our senses.

    But when we are actively researching the means of applying it to everyone with good intentions under the guise of engaging educational software, then we are unlocking the keys to unleashing a big problem of the populous as a whole. Combined with the economic pressures of effective marketing or automated middle management, and it is worth being aware of the problem and watching its growth.

    I'm not proposing action now. I'm not sure we'll ever need it. But I'd rather have a hundred other technically literate people aware of the potential to help watchdog the issue.

    Anm

  17. Devil's Advocate... on Man Dies After 50-hour Gaming Marathon · · Score: 4, Interesting

    As a gamer, a game developer, and a programmer in a lab that focuses on educational software explicitly designed to motivate students, the technology does scare me.

    The technology to hit the pleasure centers that motivate humans is only in its infancy, but already having effects in addiction. People are already expanding our research beyond simple pavlovian reward stimuli. At GDC 2004, a psychology consultant for Microsoft games gave a talk focused around motivation curves and how to design games that maximized long term engagement (motivation type x will generally degrade at this rate, so after y minutes of gameplay offer new task types, and here are the motivation profiles for those tasks). In the education domain, we are beginning to look at the different effects of various intrinsic and extrinsic motivations on different personailties.

    At what point is it the responsability of the software developer to build shutdown timers into the system? Maybe thresholds of gameplay (actual user input/interaction, not just sitting at a pause screen) over the last 8 hours, 24 hours, and 72 hours will trigger enforced breaks of progressively longer duration or just "have you eaten?" reminders.

    What happens when the same technology is put into marketing? Can adware be designed to engage the user to the point practically gauranteeing a purchase?

    What about the merger of the two domains? Pizza Hut already has code inside Everquest 2. This is from a application that already requires a credit card, and thus could easily look up your address and offer you a timely list of local delivery food every 4 hours. ("You've just played through your local dinner time. I bet you're hungry for one of these fine establishments still open in your area!!") As games become more adaptive, it will be easier for applications to insert more subtle hints. (Two hours into a quest with your party, you come across a ranger's camp with the smell of a fresh roast wafting through the air.)

    Some would say we are beginning to allow machines to dominate human culture. The extreme view is something along the line's of Marshall Brain's Manna story (fast food workers as the arms an legs of a persuasive computer manager in a headset) and associated Robot Nation essays.

    Anm

  18. Re:Shot in the dark, courtesy of google groups on Mysterious 20-Year-Old Analog Media? · · Score: 1

    It would have been funny, if it wasn't just some mistake:

    Ok, folks enough! There've been a number of publications that have abbreviated the abbreviation, and referred to the CED disk
    as a CD--and I was thinking that way when I posted, ok? Sorry, and it's a non-issue, since it's the CED that's defunct.

    *Give 'em a match, and they'll burn Chicago to the ground...*
    -Mrs. Murphy

    Dave Ihnat
    ihuxx!ignatz

  19. I tried it... on Researchers Create Radio Controlled Humans · · Score: 1


    I tried it at SIGGraph last week and here is teh deal. As others mentioned, it only changes your sense of gravity, it does actually control how or where you walk. But with the change in gravity, your stubble in one direction or the other.

    Where this really has an application is in video games and other immersive environments. They had a demo with a large screen race track where you could feel the centripetal force during the turns.

    But the skin contact for the electrical stimulation is not ideal. In the remote control walking and the race demo it was fine for me, although I could feel a tingling behind the ears, even at the lowest level. But the music demo was nearing painful and had no effect on my sense of gravity.

    Anm

  20. Re:Supports the Hacker Creed on Hackers Forced Announcement of 10th Planet Find · · Score: 1

    Yeah, he meant metronome because that makes plenty of sense in context.... Suuurrreeee...

  21. Re:Supports the Hacker Creed on Hackers Forced Announcement of 10th Planet Find · · Score: 1

    I think he means "metonym", from m-w.com: a figure of speech consisting of the use of the name of one thing for that of another of which it is an attribute or with which it is associated (as "crown" in "lands belonging to the crown")

    Anm

  22. Re:More info on U.S. Moves to Kill Leap Seconds · · Score: 1

    Wow!!

    In summary, the rotation of the earth is unpredictable on a decade to decade basis (due to the earth's magma's "weather"), but is slowing down quadratically. Using historical data about eclipses and comets and the like, our days have shifted about 3 hours and our days have shortened by about 25 seconds in the last 2000 years relative to astronomic predictions. But as we continue to slow down faster we'll quickly need more than 1 leap second per year. In fact, today's UTC will be off by at least a minute by 2075 (that is their furtherest estimate).

    So the solution is to stop worrying about the minor unpredictable length of day fluctuations on a yearly basis, and switch civil time over to atomic time following the end of UTC in 2022. Long term corrections would then be handled by skipping the spring forward part of daylight savings every few centuries.

    The only issue I see is the assumption that we still use daylight savings several centuries from now. Other than that, it sounds like a plan.

    Anm

  23. Re:Something that finally gets me interested in XB on Crafting The 360 Interface · · Score: 1

    Well, according to similar Sony hype, the PS1 has just reached its ten year end-of-lifecycle, but I don't know anyone who has had one for four or five years. It makes me wonder how many of those PS ONEs they actually made and sold. And the PS1 games are all in the bargin bin. In three years, I'd expect to see the same thing with the PS2, especially since the PSP has nearly caught up with it. And that is a two year span for players to upgrade their PS2 to a PS3 and still keep their game library.

    Anm

  24. Re:Something that finally gets me interested in XB on Crafting The 360 Interface · · Score: 2, Interesting

    Based on the hype at the Game Developer Conference, this is exactly the direction they are going: Built in interface into MSN Music (or whatever it will be called), sync to your iPod, play your playlist inside any game, and chat with other XBox Live friends regards of whether either of you are playing a game, let alone the same game. I'm surprised they aren't going the DVR direction (as a hard drive / video input adapter combo package).

    It is a cool concept, and a huge problem for Sony to compete with. With XBox's existing userbase, just meeting the feature set will not be enough to survive in the online world.

    Anm

  25. I'm rooting Thompson on Thompson Goes After Sims 2 Nudity · · Score: 3, Insightful

    ...to make an ass out of himself. I'm hoping an attack like this gets some public attention and >>hopefully the public is smart enough to realize the claim is baseless and he looses credibility and support for all future claims.

    I can hope, can't I?

    Anm