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User: vitaflo

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  1. Sega and Nintendo have to team up. on Gamecube In Danger? · · Score: 2

    The only way to stop the crush from both Sony, and now M$ is for Nintendo to sign a big deal w/ Sega to have exclusive rights over all their games. Think of how awesome that would be.

    Without that, I'm afraid we'll be down to only 2 systems, neither of which I'm all that excited about.

  2. Getting to the top? on First Arcology? · · Score: 2

    Imagine how long it would take to get to the top of this thing? IIRC, once elevators go over 100 or so stories, the cables will snap under their own weight. You'd probably have to take at least 3 different elevators just to get to the top of this monster.

  3. Horizontal Alignment? on Game Boy Advance Arrives · · Score: 1

    "It is the first to have a horizontal alignment"

    Um, correct me if I'm wrong, but weren't the Atari Lynx, Sega GameGear, Sega Nomad, and Neo-Geo Pocket Color all "horizontally aligned"?

    In fact, about the only vertically aligned handheld game system I can think of is the original Gameboy!

  4. Hmmm... on The Ultimate Video Game Library up for Auction · · Score: 2

    Well it's at $17,400 right now, reserve not yet met, which means this dude feels that this is worth a lot more than that.

    Maybe it is though. That Neo-Geo collection is probably worth $2000 alone.

    But me thinks that if anything, Slashdot just made this dude very rich, whether the games are worth it or not.

  5. Re:Jesse Ventura, our nation needs you! on Statistics, Elections, Frustration · · Score: 3

    You obviously don't watch wrestling.

    How the hell are you stupposed to have a legal tag team match in a steal cage? Where exactly are you supposed to wait for the tag? There's no room on the apron, because the cage is there, and waiting outside the ring for the tag would defeat the purpose of a tag match.

    Now, if we were talking about a Hell in a Cell, I can start taking this a little more seriously.

  6. Re:US West on On the Reliability of DSL Providers... · · Score: 2

    How fast were you really getting before they did that bump?

    I've been at 640 since I got my line (over a year ago). When I first got my notice that my like was being bumped up, I was thrilled, until I realized that it was actually just marketing hype and was the same as it had always been.

    Still I've only had one real outtage in the past year, which sucked, but being down a few days a year is just fine with me. I've been more than happy with it, however I know a lot of people who have had a terrible time with USWest support (luckly I've never needed to use them).

    I will say that sometimes it "seems" like my connection has gone down, when in fact it's just the router that is screwed up. This has happened a few times. Simply rebooting the router solves the problem every time. So I'd suggest that to anyone who's having a problem connecting as a first solution. It may be an easier problem to fix than you think.

  7. Re:Taco, Don't get a PS2 (OT) on Official Xbox XDK Details · · Score: 2

    Well, Sega definitly had the best booth of the show (Sony's was tame in comparison), but I actually enjoyed the PS2 games a bit more.

    I'll say that the DC had some great games on their end of the hall, but you have to admit the DC looked a bit dated compared to some of the games being presented on PS2.

    Also, I was more referring to buying a sequal to a game on the old raged N64 vs buying a PS2, not buying a DC (though I'd still wait for a PS2 over getting a DC IMHO).

    I have no doubt that PS2 will pick up steam. Every developer and their mother is writing games for it. Same can't be said for DC (where devs are jumping ship faster than you can say "Titanic").

  8. Taco, Get a PS2 (OT) on Official Xbox XDK Details · · Score: 2

    I played the next Zelda at E3 this year, and I didn't find anything special with it. It didn't grab my attention.

    The PS2 however, now that thing blew me away. I spent a good majority of the convention playing all the PS2 games. It's quite impressive.

  9. Contra on Multiplayer Game Cheating · · Score: 4

    Looks like "Up, Up, Down, Down, Left, Right, Left, Right, B, A, Select, Start" has been the downfall of human kind.

  10. Re:Open console? on Reverse-Engineering Consoles · · Score: 2

    I really dislike the fact that with every new generation of consoles you have to replace all your controllers, and software has to be rewritten from scratch... think about a game header including the minimum requirements (memory, colors, screen size, processor speed...) an open console like that could stay pretty much backwards compatible within the same processor family.

    I think they have a game system like this...it's called a PC.

  11. Re:Bungie is already dead on Bungie Software Bought By Microsoft · · Score: 2

    Marathon, on the other hand, was fully 3D.

    Almost. I was an avid Marathon map maker when it first came out, and while I'll give you that Marathon was lighyears ahead of DOOM at the time (those debates w/ the PC folk were great back then), Marathon had it's quirks, they were just hidden a lot better.

    The biggest problem was that you couldn't have a room with two opening in a wall showing on top of each other. Meaning, you couldn't have a doorway on the ground level, and then a doorway directly above it on the second level. You could program it just fine into your map, but once you turned to look at it *BARF* the machine would crash. It took me a while just to figure out that this was the problem, as it would crash as soon as it got one frame of that on screen. There were other minor quirks, but you get the idea.

    Still, Marathon had to be one of the best games ever when it was introduced.

  12. Re:First hand accounts on Microsoft Releases First X-Box Screens · · Score: 2

    Perhaps this time Micorsoft really will get it right and soar with the eagles, but since they haven't done anything else right in living memory, I wouldn't bank on it. Nor would I buy version 1.0, 2.0, 3.0, or 4.0, no matter what they bundled with it.

    This is exactly the hurdle I was talking about. Simply because it's MS, a lot of people are going to instantly no trust it, and not want to buy it.

    What we need to realize is that taken in a gaming console context, Sony, Sega and Nintendo are really no different from Microsoft. They ALL blow smoke up everyone's asses and promise things that they never deliver. In fact I would say Nintendo is probably the worst offender of this I've ever seen (even more so than MS). But this is just how the industry works. Half the skill in this business is just trying to see past all of that.

    And because of that, I actually think MS fits right in with the others. But like I said, it's going into war with 3 other companies that play hardball just as much (if not more) than MS does. I think MS seriously has it's work cut out for them. As as such, I think they're going to need to be VERY upfront with developers. They ARE the underdog in this whole deal.

  13. Re:PS2 Competition? Who are you JOKING? on Microsoft Releases First X-Box Screens · · Score: 2

    Hey people... The DreamCast is already out and i bet the games are many times better on the DC. The graphics on the PS2 are nothing to run home about.

    You obviously haven't seen the latest batch of PS2 games in action. Believe me when I tell you, the games I saw (and played!) at E3, BLOW AWAY the DC games I saw. True, the first generation games were simply on par with what the DC has to offer, but the titles looking to arrive after Christmas are simply amazing.

    A perfect example of this is Metal Gear Solid 2. Konami played an MGS2 movie every hour and on that hour everyone in attendance went to watch this game. It raises the bar so high on video games I was in awe. You really have to see it to believe it. Screen shots are really doing less and less to get an idea of how a game functions, because so much is going into the presentation of the moving images now days.

    MGS2 will change the way games are made, trust me. This is just a start to what we'll be seeing from PS2. I'm seriously wondering if DC has the power to measure up to something like this. That's not a knock on DC (I own one). That's just a reality from a development perspective.

  14. First hand accounts on Microsoft Releases First X-Box Screens · · Score: 5

    I was at E3 (Electronic Entertainment Expo) a few weeks ago. Microsoft had an X-Box theatre there to show off these X-Box demo's. Before the Expo I had heard big things about the X-Box, but wanted to see it with my own eyes. Let's just say I was pretty impressed. It reminded me a lot of the PS2 power-wise, at least from what I saw with the demo's.

    I'd like to point out that I think the Raven images linked in this article are of the old Raven footage. That footage was of what the X-Box "might" be cabable of, before they had it actually running on the machine. At E3, they had the Raven demo running on actual X-Box hardware. The graphics weren't quite up to the original footage, but the poly count was still quite high, and still very impressive.

    Before people start spewing off that MS will lose the console race I'd like to say that they really are giving game developers something to talk about. The first being using off the shelf components. If you can program for PC, you should be able to program for this thing. Compare that with PS2, which is a nightmare to program for. A lot of the developers I talked to at the Expo thought the PS2 would pull in better numbers than the X-Box simply because of the Playstation name, but that it may be more cost effective to program for the X-Box instead simply because of the ease of coding the thing. There are many more benefits to Microsofts strategy in the console business, but I'm sure you can read about those on any of the gaming sites.

    I'd also like to point out that even though we're talking about technology in the X-Box that may be "obsolete" when it comes out, it doesn't have the overhead of an MS OS running on it. This will be a video game console. It is being marketed as a direct PS2 competitior. Thus, everything Sony does, MS will try to do one better. And so far, I think they're actually doing a pretty good job of that.

    At the same time, they have hurdles to overcome. One being that they'll be launching a year after PS2. It will be hard for them to catch up, especially since the MS name isn't very attractive to the hard core gamer. Another downfall is that they are entering this race as the new kid on the block. I think MS is in for a serious wake up call here, as the console industry is probably one of the most cut throught industries there are. Microsoft will be the underdog going into a huge war I'm not sure it can survive in, even with it's marketing muscle. Sony, Sega, and Nintendo will not give up that easily.

    Make no mistake about it, MS wants to own your entertainment system. It wants to be your Gaming, Movie, Music, and Internet experience. Then again, so does Sony. It will be interesting to see how this all unfolds.

  15. Oh well. on Movie Reviews:Mission Impossible 2 · · Score: 2

    Luckly I won a bet earlier this month so I didn't have to pay for this movie. I thought the plot was incredibly cliche. The cinnematography was cool, but that was about it.

    That being said, I wasn't all that impressed with Gladiator either. Perhaps my hopes were too high after reading all the good reviews on that one.

    I usually base my thoughts on a movie by the way I feel when I'm walking back to my car after it's over. If it's good, I'm saying to myself "wow, that was just amazing". I haven't had that feeling about a movie since The Matrix.

  16. Pfft! on Solving Chess? · · Score: 2

    Computers are only as smart as the humans that program them. ;)

  17. Common Sense? on Designing Web Usability · · Score: 4

    Is it just me or is most of the stuff that Neilson says just common sense? Don't get me wrong, his ideas are great for people who are clueless (and there are a lot of them), but I wouldn't call his notions revolutionary.

    I also have disagreed with his ideas on a number of occasions. He makes good arguments, but that doesn't mean they're always right. Jakob likes to pander to the lowest common denominator. As a web designer myself, I know that this is sometimes not the reasonable thing to do as it actually makes the majority have a less user friendly experience than what they could have, unless you start branching a site based on what a user has, which ends up costing extra $$$ (tell that to a client).

    I applaud him for his efforts. I have learned a few things from reading his site (what's up with the usability expert having an horribly designed site anyway?), but I've learned a lot more about user experience reading the Apple Human User Interface Guidlines. Plus, those are free. ;)

  18. Re:But what is it for? on Pay Lars · · Score: 2

    Do people really think that bands are losing money from Napster? Sure, some may, the bands that have one song on their album that's good and the rest that's shit, but so be it then, I say. For those other bands that have all good music, I can imagine a lot of people have the CD as well, and here's why...I can't listen to my MP3's in my car or on my stereo. Sure, listening to music while on the computer is nice, but if I realy like the music, I'm gonna want to listen to it at my friends place, on my stereo system, and in my car. Can't do that with my MP3's (as they stand now anyway). So if I download some songs people say are good, and I end up liking them, guess what? I buy them so that when I take road trips I can have the music with me. I'm sure there are a lot of other people like this as well. I'd venture to say that the record industry is gaining a ton of money from MP3s indirectly.

  19. Re:Public domain? on Postscript: Who Owns The Hellmouth Posts? · · Score: 2

    Comments are owned by the Poster. The Rest © 1997-2000 Andover.Net

    I don't know about you people, but when I read this I don't think "This is my post, and I can sue because you used something I own without my permission" or something like that. Rather, I see "Don't try to sue Slashdot for these posts, cuz we didn't write them".

    In essense, I think it has less to do with you being able to excersize rights on your posts, than it has to do with Slashdot covering their ass if some company (M$ for example) got the crap flamed outta them on /. and then that company wanted to take action on Slashdot for it. You don't get to say who gets to use your posts and in what form, rather, other people can't use these posts against /.

    But perhaps the way I read things is different from most people. ;)

  20. Re:I wish you luck (OT) on Postscript: Who Owns The Hellmouth Posts? · · Score: 2

    For instance, the attorney general in Illinois (where I live unfortunately) is talking about enforcing the voluntary ratings system on vidieo games now.

    Tell your attorney general that there already is a voluntary rating system on video games, and has been for quite some time since Senator Lieberman went balistic about Doom and Mortal Kombat a few years back. Of all the things to "blame" why do people ALWAYS blame video games?! I never remember a video game that killed anyone in real life. There are a lot worse things out there.

  21. Re:QUestions on Voices from the Hellmouth Released in Paperback · · Score: 4

    2. Since the origional source is from /., I think /. should get to decide where some of the profits go [I say EFF]

    Simple...Slashdot Poll!!! Have Rob, Hemos, et al, select the top 7 charities, and then let us all decide where we want the money to go. Everyone wins then.

  22. Re:NO SHIT on Updated: Phantom Menace DVD Release · · Score: 2

    How many stories are deleted, later updated with a note ("Oops, turns out this story is wrong."), or corrected with a new story (such as this one)? Quite a few.

    Meanwhile with only 15 or so stories posted every day, there are GOOD stories posted that never see the light of day. I submitted a story a few weeks back that the Macromedia Flash SDK's were released to the public allowing anyone to make a Flash Plug-In or tie Flash export to any program on any OS and the story never gets posted.

    So now Slashdot is telling me that people would rather read about a rumor that is rumored not to be true on the release of a movie everyone hates, than start incorporating Flash export into a Linux program? Where are our priorities?

  23. Re:Don't-call lists mostly work on On DDoS, SPAM, Telemarketing And Harrasment? · · Score: 3

    I don't have caller ID, so I also go by the two second pause rule, however there was one time I hung up on a friend (whoops!).

    One problem I have, is that when I move, somehow my phone number is a big target (perhaps cuz it's a new number that's listed by the telco?). The last time I moved I got phone calls every night. After two months they stoped (I don't really get many anymore). I have no idea if this works, but this is what I did:

    The telemarketer always askes for a person by name, but ALWAYS screws mine up (how hard is it to pronounce "Gustafson" anyway? Doesn't anyone watch Grumpy Old Men? ;). If a person doesn't know my name, I don't know them, and know it's a marketer. So I just say "Um, you must have the wrong number, nobody by that name lives here". I'm assuming that if they can't match the name to the number, the number in effect is useless and they toss it from their system. Perhaps I'm wrong (or just lucky) but it's seemed to work for me.

    -Brent

  24. Re:It DOES do DHTML. Beautifully. on Netscape 6 Preview Release · · Score: 3

    Therefore, if you want to be compatible with IE/Netscape 4+, you have to sniff for document.all, document.layers and document.getElementById, and write *three* different scripts.

    Yup, just did some tests on some DHTML widgets I wrote and this is true. Current DHTML will not work with NS6. Three checks have to be made to see which browser you're running on. *ugh* I can only imagine the amount of headaches this is going to cause people. It's bad enough for my personal site, but now I'll have to spend time making clients sites at work functin correctly. *ugh ugh*

    Yuck, will you look at that source?! This is hardly the elegant separation of content, style and behaviour HTML-CSS-DOM promised us.

    The source is horrible. I wondered if they even thought about making it more modular, or just slapped it together. As such, for what's being done on that page, it shouldn't take that much code. My bet is it's just sloppy programming (or at least that's my hope! ;).

  25. Re:It DOES do DHTML. Beautifully. on Netscape 6 Preview Release · · Score: 2

    Right now, a lot of developers haven't updated things to use the W3C DOM with Netscape 6. Don't worry, it will come.

    I have yet to see ANY site on the web that DHTML works with in this thing (save netscape's own site). I'm not saying standards are bad, thank god they are actually using them for a change. The problem comes when just about every site I go to uses some form of layer manipulation and it just pukes in NS6.

    MANY sites use stuff from Dreamweaver, etc to write their DHTML code, and ALL of them puke in this new version. There's gonna be a LOT of sites that have to rewrite their code to get things to work in here.

    You are right that it's probably just a browser sniffing issue, though I've written widgets I thought would take care of that issue, and alas the DHTML I wrote still doesn't work in NS6. *sigh*

    Back to the drawing board.