With Fedora, it might be kind of hard to explain to her when you have to upgrade her whole OS in 6 months, or give up getting any security patches at all.
This just underscores what thousands of responsible parents have been demanding for years. We need a rating system for board games, so parents can make informed decisions about the games they let their children play. With new games like this "Clue" coming out every year, it's impossible for parents to keep up. Just the other day, I caught little Billy sneaking up behind me with a plumber's wrench.
Well believe what you like. Now that I've done some searches, it seems that some models have it posted on the windshield, but the one I saw (a coworkers year 2000 model) had it in the engine compartment. Next time you see a BMW in a parking lot, check the windshield, and there will be your hard-to-fake evidence, unless the owner peeled it off.
Heh, what do you want, me to peel the sticker off a BMW and mail it to you?:)
Look around some more on google groups, that wasn't the only post. Either you are to believe there's a vast conspiracy out to convince you of the existance of this sticker, or the sticker is real.
The little notice says you are not to even operate a hand-held cell phone in the car.
They must use some piss-poor shielding on their electronics if they are really worried about induced currents from a hand-held phone causing any problems.
Either that, or they want to scare people into buying a BMW blessed carphone from a dealership, which is much more likely.
BMW's come with what amounts to an EULA. If you look under the hood, you'll notice a little sticker that says you are not to connect any third party electronics to the car, CB, ham radio, etc, or even use a hand-held cell phone within the car, unless you buy a BMW approved carphone. This is under threat of voiding your warantee.
I'm sure in the US there's some protection offered under the same law that forces manufacturers to allow you to use aftermarket parts, but I don't know if that precedent would extend to electronics equipment that isn't really part of the car.
You are correct in that the main source of "misrepresentation" is GiB vs GB, but there is still a large amount of space taken up by internal hard disk functions.
There's telemetry data, to tell the heads where they are at any given time, and there also spare sectors for when some live ones go bad. Modern hard disks can tolerate a number of bad sectors without the user ever seeing it, by moving the data that's getting hard to read to these spare sectors.
That's generally the reason why when the user actually sees a bad sector, it's pretty far gone, because if it was just a limited flaw in the media, it could have compensated by using sector sparing.
I don't know exact numbers for all this in modern disks, but 10GB out of 160 doesn't sound unreasonable.
Our maintenence department used a solvent to clean their keyboard that melted the plastic, rendering all the keys unpressable. It was like every key was glued in place. Just find a solvent that melts the plastic your keyboard is made of, and go at it!:)
I do agree that's plenty of time, but it's still questionable to release the exploit at this stage. He could have disclosed, and then if Apple downplayed it saying it wasn't exploitable, then released the exploit.
The same thing happened to me when I bought Carmageddon 2. There were many serious bugs that weren't in the playable demo. It turns out, they did all their testing before they put safedisk on the image, and safedisk broke lots of things. They eventually released an official crack for the game that basically removed all copy protection.
The Internet changes everything though. Instead of needing new hardware and chips, any software based DRM can be repaired with a simple download.
The only chance for your scenario is if hardware DRM catches on, but who in their right mind will buy something crippled when uncrippled options exist?
Well the bubble thing is cool, but I don't get your drift with regard to task-centric interfaces.
What you are describing is still document centric. It can't get much more task centric than me clicking on my email client button, and having all my email come up inside the client.
Clicking on an email document in an explorer-ish program is definitely document centric.
I think there's some general things we need to keep in mind though. Even users with basic skills can handle a text mode program/command line. Some things are just much easier to do on a command line type interface.
I'm not saying we should drop everyone into bash, but command lines within GUIs sometimes make sense. Think console on first person shooter games, except more useful.
I think we need to make sure we don't sacrifice higher functionality with GUIs like other OSs have. I think all GUI apps should be able to be automated, kinda like what applescript tries to do.
The power of being able to have small programs that you can pipe together seems to be lost in the GUI, from a user's point of view. I've not seen anyone even come close to that level of data flow in a GUI world.
I just think it's possible to make something easier, without making it dumber. There's this false assumption that all users are stupid. People aren't stupid, and fisher-price GUIs aren't necessary for ease-of-use.
MS wanted this, and it's caused most of the MS viruses and ignorant users out there.
The idea was to move to a document centric paradigm, away from an application centric paradigm. A user need not know what applications were installed, they would just click on a document and it would open in the application. This much is like MacOS.
MS took it a step father though. MDI (which is basically the same function as the current "tabbed" rage) was depricated. IE now put each web page in it's own window by default. The title of the window was the title of the document, not the title of the application.
This was the culmination of the document centric ideals; The users kept ignorant of things like "applications", and everything was a "document".
Hiding the file extension, and keeping users ignorant of applications, and moving to this document centric model is the core of what allowed the many MS email viruses to propagate. Users were used to clicking on documents, and not caring what app they opened in (or even knowing what an "app" was!), just like MS wanted.
So MS got what they wanted, and have been trying to undo the damage ever since.
I think many people in the open source world want to take MS ideas, and because of an assumption that they can succeed where MS failed, they think they can make these broken ideas work. I think "document centric" is an inherently flawed idea that shouldn't be copied. We should at least learn from the mistakes of MS.
The moral of the story: If your idea of "ease of use" will lead to a users ignorance of basic computer functions, then you are in for big trouble.
And in nethack, if it's a really weak foe, you might kill them before you realized you bumped into them if you are just banging on a direction key. It's not like it takes a few seconds to draw an encounter screen, then give you choices about actions, etc, etc. A battle might easily last less than a second in nethack.
Cuts both ways though, when you run headlong into a large feline at DL6 or so that can easily kick your ass.:)
Bah, keep the multimeter. The "Haven't used it for a year" thing doesn't apply to tools IMHO.
I could see maybe getting rid of a whole class of tools, say if you had a bunch of specialized tools to do a hobby you aren't interested in anymore, but general purpose tools, I don't see how you could ever go wrong by keeping them.
With Fedora, it might be kind of hard to explain to her when you have to upgrade her whole OS in 6 months, or give up getting any security patches at all.
/home a separate partition at least.
Hope you made
This just underscores what thousands of responsible parents have been demanding for years. We need a rating system for board games, so parents can make informed decisions about the games they let their children play. With new games like this "Clue" coming out every year, it's impossible for parents to keep up. Just the other day, I caught little Billy sneaking up behind me with a plumber's wrench.
Won't anyone please think of the children!
Well believe what you like. Now that I've done some searches, it seems that some models have it posted on the windshield, but the one I saw (a coworkers year 2000 model) had it in the engine compartment. Next time you see a BMW in a parking lot, check the windshield, and there will be your hard-to-fake evidence, unless the owner peeled it off.
Heh, what do you want, me to peel the sticker off a BMW and mail it to you? :)
Look around some more on google groups, that wasn't the only post. Either you are to believe there's a vast conspiracy out to convince you of the existance of this sticker, or the sticker is real.
The little notice says you are not to even operate a hand-held cell phone in the car.
They must use some piss-poor shielding on their electronics if they are really worried about induced currents from a hand-held phone causing any problems.
Either that, or they want to scare people into buying a BMW blessed carphone from a dealership, which is much more likely.
Well I saw it with my own eyes, but here's a usenet post to back me up.
Happy?
BMW's come with what amounts to an EULA. If you look under the hood, you'll notice a little sticker that says you are not to connect any third party electronics to the car, CB, ham radio, etc, or even use a hand-held cell phone within the car, unless you buy a BMW approved carphone. This is under threat of voiding your warantee.
I'm sure in the US there's some protection offered under the same law that forces manufacturers to allow you to use aftermarket parts, but I don't know if that precedent would extend to electronics equipment that isn't really part of the car.
Interesting that the most liberal would share a common trait with the most conservative, the idea that "if it feels good, it must be bad".
How's it much different from paintball CTF then? :)
That does assume an EULA is valid and enforcable, something that's never been tested.
You are correct in that the main source of "misrepresentation" is GiB vs GB, but there is still a large amount of space taken up by internal hard disk functions.
There's telemetry data, to tell the heads where they are at any given time, and there also spare sectors for when some live ones go bad. Modern hard disks can tolerate a number of bad sectors without the user ever seeing it, by moving the data that's getting hard to read to these spare sectors.
That's generally the reason why when the user actually sees a bad sector, it's pretty far gone, because if it was just a limited flaw in the media, it could have compensated by using sector sparing.
I don't know exact numbers for all this in modern disks, but 10GB out of 160 doesn't sound unreasonable.
Our maintenence department used a solvent to clean their keyboard that melted the plastic, rendering all the keys unpressable. It was like every key was glued in place. Just find a solvent that melts the plastic your keyboard is made of, and go at it! :)
People will stop buying them then.
I wonder though, is it illegal to "unlock" part of a game with a crack? I think the companies would have a hard time saying you did something illegal.
It's easy to have no exploits when you have very little functionality!
OS9's DHCP client barely worked at all, it was a major fight to get it to do anything right.
I do agree that's plenty of time, but it's still questionable to release the exploit at this stage. He could have disclosed, and then if Apple downplayed it saying it wasn't exploitable, then released the exploit.
The same thing happened to me when I bought Carmageddon 2. There were many serious bugs that weren't in the playable demo. It turns out, they did all their testing before they put safedisk on the image, and safedisk broke lots of things. They eventually released an official crack for the game that basically removed all copy protection.
The Internet changes everything though. Instead of needing new hardware and chips, any software based DRM can be repaired with a simple download.
The only chance for your scenario is if hardware DRM catches on, but who in their right mind will buy something crippled when uncrippled options exist?
I overwhelm as I approach you
Make your lungs hold breath inside!
Lovers break caresses for me
Love enhanced when I've gone by.
You'll feel me coming,
A new vibration
From afar you'll see me
I'm a sensation.
They worship me and all I touch
Hazy eyed they catch my glance,
Pleasant shudders shake their senses
My warm momentum throws their stance.
I leave a trail of rooted people
Mesmerised by just the sight,
The few I touch are now disciples
Love as One I Am the Light...
Soon you'll see me, can't you feel me
I'm coming...
Send your troubles dancing he knows the answer
I'm coming...
I'm a sensation.
MS's virus problems stem from the notion that documents should contain executable code, not from a document-centric computing metaphor.
It's the same thing. To run a program in Windows, you double click the file. To open a document in Windows, you double click the file.
The blurring of document and application is what led to documents containing executable code.
Well the bubble thing is cool, but I don't get your drift with regard to task-centric interfaces.
What you are describing is still document centric. It can't get much more task centric than me clicking on my email client button, and having all my email come up inside the client.
Clicking on an email document in an explorer-ish program is definitely document centric.
I don't think there's one right solution.
I think there's some general things we need to keep in mind though. Even users with basic skills can handle a text mode program/command line. Some things are just much easier to do on a command line type interface.
I'm not saying we should drop everyone into bash, but command lines within GUIs sometimes make sense. Think console on first person shooter games, except more useful.
I think we need to make sure we don't sacrifice higher functionality with GUIs like other OSs have. I think all GUI apps should be able to be automated, kinda like what applescript tries to do.
The power of being able to have small programs that you can pipe together seems to be lost in the GUI, from a user's point of view. I've not seen anyone even come close to that level of data flow in a GUI world.
I just think it's possible to make something easier, without making it dumber. There's this false assumption that all users are stupid. People aren't stupid, and fisher-price GUIs aren't necessary for ease-of-use.
MS wanted this, and it's caused most of the MS viruses and ignorant users out there.
The idea was to move to a document centric paradigm, away from an application centric paradigm. A user need not know what applications were installed, they would just click on a document and it would open in the application. This much is like MacOS.
MS took it a step father though. MDI (which is basically the same function as the current "tabbed" rage) was depricated. IE now put each web page in it's own window by default. The title of the window was the title of the document, not the title of the application.
This was the culmination of the document centric ideals; The users kept ignorant of things like "applications", and everything was a "document".
Hiding the file extension, and keeping users ignorant of applications, and moving to this document centric model is the core of what allowed the many MS email viruses to propagate. Users were used to clicking on documents, and not caring what app they opened in (or even knowing what an "app" was!), just like MS wanted.
So MS got what they wanted, and have been trying to undo the damage ever since.
I think many people in the open source world want to take MS ideas, and because of an assumption that they can succeed where MS failed, they think they can make these broken ideas work. I think "document centric" is an inherently flawed idea that shouldn't be copied. We should at least learn from the mistakes of MS.
The moral of the story:
If your idea of "ease of use" will lead to a users ignorance of basic computer functions, then you are in for big trouble.
And in nethack, if it's a really weak foe, you might kill them before you realized you bumped into them if you are just banging on a direction key. It's not like it takes a few seconds to draw an encounter screen, then give you choices about actions, etc, etc. A battle might easily last less than a second in nethack.
:)
Cuts both ways though, when you run headlong into a large feline at DL6 or so that can easily kick your ass.
Oh OK. :)
Bah, keep the multimeter. The "Haven't used it for a year" thing doesn't apply to tools IMHO.
I could see maybe getting rid of a whole class of tools, say if you had a bunch of specialized tools to do a hobby you aren't interested in anymore, but general purpose tools, I don't see how you could ever go wrong by keeping them.