Oh, and wtf is with Office 2007? I just installed it ten minutes ago and it's crazy different. I hope I can fix the settings. Don't get your hopes up. I've been using it on and off for awhile and still haven't found any way to turn the ribbons off. It does get easier as you go, thankfully. It is one hell of a shock when you first start out though.
MS Office is stale? They just revamped the entire UI with 2007. Some of the new suites are including a new application aimed at helping collaboration. How is that being stale?
First and foremost - if there is a small chance of catastrophic loss of vehicle, then measures should be taken to prevent that.
But Secondly - and possibly more importantly; how many more shuttle flights will there be? What if there is more serious damage on the next flight? And we still have never tested the repair techniques? They already determined that this is a non-catastrophic problem.
They are now focusing the studies on determining how much repair work will be required before the next launch. That is the driving factor on deciding whether or not to repair right now. Some of the preliminary studies are showing that repairing may cause *MORE* damage to the orbiter and that is what they are figuring out now.
You can't just jump in and repair something like this without knowing all the ramifications.
If a kid starts punching kittens, its probably because the parents abuse the child in some way. So yes, it is too bad the media doesn't blame the parents, because thats where blame belongs 100% of the time. Because personal responsibility is only for those who can't afford their own lawyers?
The part that I find interesting is that you think that weather and climate are the same thing. Nowhere in my post did I mention either. I specifically addressed the models they were using and how inaccurate they've been, at least over the past two seasons.
Dude, what planet are you living on? In the two years since Katrina, the Pacific and Atlantic have been incredibly quiet. For 2006, we had 10 named storms in the Atlantic with only 5 becoming hurricanes (and two of those got as high as category 3). This year, in the Atlantic, we are up to a whopping three named systems and all were tropical storms. Heck, the year before in the Atlantic, there were only 15 named systems. The part that I find interesting is 2006 was suppose to be the most active hurricane season ever, according to 'the models'. That didn't happen, so they revised it to '2007 is suppose to be the most active and devastating hurricane season ever', according to 'the models' again. Just recently (as in the last week or so) the story was changed to 'this is an incredibly mild season'.
If I was using those models at my job, I would have been shot in the face and told to find a job that doesn't require thinking.
And if we know a comet is coming we can launch nuclear missiles at it. Both catastrophes are avoidable. Lay off the Hollywood movies dude, they are dicking up your perception of reality.
Remember also that stealth worked very well back in 1991. Iraq had one of the most dense air defense networks in the world, especially around Baghdad, but not a single aircraft was lost. The reason no aircraft were lost is simple. The war started when Apaches (decidedly non-radar stealthy) took out the early warning radar sites to open up a corridor to Baghdad free of any anti-aircraft radar. The Apaches got close enough (within 8km of the radar sites) by staying NOE and below the radar. Its hard to see something when you have no eyes. All that footage of the sky over Baghdad being lit up by flak was because the forward deployed radar sites were engaged and the Iraqi's assumed that it was a coordinated strike on Baghdad at the same time, which was incorrect. That attack came shortly after the corridor was cleared.
I can live with a month delay, that's not too bad, especially if it helps. Its been delayed far longer than a month. It was originally going to be a launch title. They then pushed it back to June I think it was. After that, they said it would be July. Then they said it would release on 04 AUG. Then then PS3 Blog announced it went 'gold' for a 14 AUG release. Then they said it would be released 04 SEP.
Thats about nine months worth of delays, not one.
When one of the major issues cited with a system is lack of games, any delays like this hurts.
Say it twice. People seem to be assuming that this means all demos will become $2.50 when the truth is that OXM is trying to stay in business by offering their exclusive demos over XBL for a fee. Yes, but there are a couple factors working against the article (and OXM) here.
1) It's on Slashdot, so nobody RTFA. 2) It's on Slashdot, so people see 'pay' and freak out. 3) It's on Slashdot, which means the summary is sensationalized and completely wrong. 4) It's on Slashdot, which means if its Microsoft its automagically bad, unless it hurts Sony, then its good.
The blu-ray player is cheaper than the stand-alones, the interface works well (only 1 complaint so far) and it can even stream from the network. Its not the cheapest any more. Amazon has a stand alone player for $459.98. Thats $40.01 cheaper than the 'fire sale'. Its on sale, and no clue how long the sale is going to last, but new players are coming out cheaper all the time.
I'm sorry, but that's no longer true. I went by an electronics store the day before yesterday, and they had like 10 in stock. Yay for anecdotal 'data'! I was in Game Stop Saturday morning as they opened (getting a wheel for the 360, nothing to do with the Wii) and a guy came in right before me asking if they had any Wiis in stock. The guy replied the entire valley (Phoenix) was still sold out and no clue when the next shipment would arrive.
Incorrect. If you read any business news at all you will see one of the biggest problems shareholders face with any corporation is the fact that executive pay/bonuses are NOT related to their company/divisions performance. Look at any airline, tech companies, etc for examples.
Developer Qualifications: An authorized developer must have demonstrated the ability to develop and program excellent software for Nintendo video game systems or for other video game or computer systems. In addition, an authorized developer must have a stable business organization with secure office facilities separate from a personal residence, equipment, personnel and financial resources in order to insure the security of Nintendo proprietary information and in order to ensure an effective environment for working with Nintendo and/or its licensees. Home offices do not meet this requirement. Nintendo provides authorized developers with highly proprietary information and many of Nintendo's licensees also rely on recommendations and referrals to authorized developers. For these reasons, Nintendo exercises a very high level of care in approving only a select number of authorized developers. It still isn't possible for a hobbiest, or maybe some Indie developers (depending on where they do their work, or if they have done any software work previously) to get into.
If I remember it correctly, they were specifically interested in Nintendo consoles but wanted a list of all games for any platform. It felt to me like it was to weed out people who just wanted to play with the dev kit and keep it in the hands of companies that were going to produce something.
Maybe they were afraid of the multitude of crap games that would inevitably come from having it available with no restriction but cost, which may diminish people's views of the technology before it was ingrained in our psyche as not just a gimic. Whatever their reason, I was pretty disappointed at the time.
Define "a lot". As I understand it Wii dev kits currently go for $1000 or so--they just haven't been sold to the general public so far.
Last time I checked (when I first really paid attention to the Wii after E3 06 I think it was) the Dev kit was like $2500 (maybe $2000, definitely more than $1000 though). The problem was that the kits were only available to established companies, you had to provide a list of games that your company produced. Hopefully, this initiative changes that restriction. I would still love to get a Dev kit to play around with.
All of their blunders had to do primarily with IP that they designed themselves. There's a lot of irrational SOE dread out there. Yeah, they screwed up Galaxies - but that was their own game, and you have to think they learned something from that experience.
What they learned was to never deal with LucasFilms/Arts whatever again. They didn't own the IP for SWG, they licensed it. Then, when LA wanted something changed, SOE had to do the changes as part of the licensing agreement. They might have provided the coders and the original design, but LA called the shots and owned the IP.
Now, I totally understand why all the people who used to play Galaxies are gun-shy with the company, but that's apples and oranges to this. This is more like HBO or PBS airing an independently-made documentary than it is like Fox studios financing and releasing Star Wars.
Except it wasn't SOE calling the shots on SWG, it was LucasArts. Nobody cares about that though, just like they don't care that it was Sigil that fucked Vanguard up.
MS Office is stale? They just revamped the entire UI with 2007. Some of the new suites are including a new application aimed at helping collaboration. How is that being stale?
But Secondly - and possibly more importantly; how many more shuttle flights will there be? What if there is more serious damage on the next flight? And we still have never tested the repair techniques? They already determined that this is a non-catastrophic problem.
They are now focusing the studies on determining how much repair work will be required before the next launch. That is the driving factor on deciding whether or not to repair right now. Some of the preliminary studies are showing that repairing may cause *MORE* damage to the orbiter and that is what they are figuring out now.
You can't just jump in and repair something like this without knowing all the ramifications.
If I was using those models at my job, I would have been shot in the face and told to find a job that doesn't require thinking.
25/50 gig BluRay drive standard
20/60/80 gig harddrive standard
360
3.5/7 gig last gen DVD drive
No standard harddrive You forgot one:
PS3
No demo of GTA 4 ever shown in public, or private that we are aware of.
360
Demo shown at E3 using the engine developed on the 360.
Thats about nine months worth of delays, not one.
When one of the major issues cited with a system is lack of games, any delays like this hurts.
After using one with UG, I got one for my desktop and use it for FPS... much better than the keyboard as far as movement is concerned.
Do you mean a trackball or a spaceball? Spaceballs are used widely with modeling software such as Catia and UniGraphics.
1) It's on Slashdot, so nobody RTFA.
2) It's on Slashdot, so people see 'pay' and freak out.
3) It's on Slashdot, which means the summary is sensationalized and completely wrong.
4) It's on Slashdot, which means if its Microsoft its automagically bad, unless it hurts Sony, then its good.
Did I miss any?
I'm used to playing deep, engaging games like Fallout, the D&D series games, Rainbow Six, Galactic Civilizations II, Oblivion, etc.
Did you seriously just say that Rainbow Six and Oblivion were both deep and engaging?
Incorrect. If you read any business news at all you will see one of the biggest problems shareholders face with any corporation is the fact that executive pay/bonuses are NOT related to their company/divisions performance. Look at any airline, tech companies, etc for examples.
And what does the 360 or PS3 do that hasn't been done before?
That is exactly why I didn't understand the requirement.
If I remember it correctly, they were specifically interested in Nintendo consoles but wanted a list of all games for any platform. It felt to me like it was to weed out people who just wanted to play with the dev kit and keep it in the hands of companies that were going to produce something.
Maybe they were afraid of the multitude of crap games that would inevitably come from having it available with no restriction but cost, which may diminish people's views of the technology before it was ingrained in our psyche as not just a gimic. Whatever their reason, I was pretty disappointed at the time.
Define "a lot". As I understand it Wii dev kits currently go for $1000 or so--they just haven't been sold to the general public so far.
Last time I checked (when I first really paid attention to the Wii after E3 06 I think it was) the Dev kit was like $2500 (maybe $2000, definitely more than $1000 though). The problem was that the kits were only available to established companies, you had to provide a list of games that your company produced. Hopefully, this initiative changes that restriction. I would still love to get a Dev kit to play around with.
All of their blunders had to do primarily with IP that they designed themselves. There's a lot of irrational SOE dread out there. Yeah, they screwed up Galaxies - but that was their own game, and you have to think they learned something from that experience.
What they learned was to never deal with LucasFilms/Arts whatever again. They didn't own the IP for SWG, they licensed it. Then, when LA wanted something changed, SOE had to do the changes as part of the licensing agreement. They might have provided the coders and the original design, but LA called the shots and owned the IP.
Now, I totally understand why all the people who used to play Galaxies are gun-shy with the company, but that's apples and oranges to this. This is more like HBO or PBS airing an independently-made documentary than it is like Fox studios financing and releasing Star Wars.
Except it wasn't SOE calling the shots on SWG, it was LucasArts. Nobody cares about that though, just like they don't care that it was Sigil that fucked Vanguard up.