Actually luminance can't be derived from the other colors; it's brightness, not lightness. I don't think any actual displays support variable luminance, nor do I know of any technology currently under developemnt to do so.
Basically, imagine each subpixel as a lightbulb. Luminance is the dimmer switch. A display with luminance can have actually bright regions, not just white. No more silly emulated lensflare in your computer game, it can have actual bright lights.
Yeah, I was talking to a sound professional this weekend actually, who has his own studio running mostly on Mac with a few PCs. What's holding Linux back in the studios is (1) lack of familiar professional mixing/software (one app doesn't cut it, they need a whole suite of very full-featured, professional apps and utilities), and (2) hardware support for the piles of miscellaneous equipment that gets used all the time. The newer hardware is all digital, and there are linux drivers for a very small percentage of it.
I've been a big fan of FRANCHISE ever since FIRST RELEASE way back in FIRST RELEASE DATE. I love how FRANCHISE revolutionized GENRE with INNOVATIVE QUALITY #1 and INNOVATIVE QUALITY #2.
This new take on FRANCHISE has a lot of potential, as long as NEW COMPANY understands what made FRANCHISE great in the first place. I hope they don't go the way of LAST ATTEMPT AT UPDATING FRANCHISE and get back to FRANCHISE's great roots. I really liked NEW COMPANY'S LAST OFFERING, so maybe this is good news.
Still, the cynic in me can never trust these things, as I am still feeling burned by STAR WARS. We'll see how I feel on RELEASE DATE.
Yes and no. It's really an artifact of the software actually doing more. Desktops of the past used static, low-color bitmaps, aliased fonts, didn't thumbnail images in the file manager, weren't network-aware, etc. etc. Now we have transparent PNGs everywhere, slick-looking fonts and animated GUIs, and pictures and even movies previewed in the file manager. In order to do more, the desktops need to use more resources. This means caching alot in memory, which also takes time to load it there.
It's easier to write a fat program that does XYZ than it is to write a sleek program that doex XYZ. But the past was a sleek program that just did X, so the comparison isn't exactly fair. This is why I disagree with Gnome's current trend of simplicity ahead of configurability. I don't think these two goals are mutually exclusive, and I believe it's important to make applications that scale downward as well as upward. A truly beautiful DE would scale up to where Gnome is now, which runs quite smoothly with all the features on a decent computer, but also scale down so that it ran as fast as Fluxbox or WindowMaker when you started disabling stuff. It's possible to disable features in Gnome, but doing so doesn't yield as great of a performance gain as it should.
That said, Linux thrives on choice, so installing a thin DE shouldn't be hard. If it's hard on RedHat, then perhaps you should investigate a better distro... =P
AppleInsider has taken down at least one image from their report, but have added an artist's rendering.
Only for an apple product would the fans care more about how pretty it looked, rather than how fast it ran. Not saying it isn't fast, but why all the fuss over pictures?
At the entrance to the bank you will find a Collar device. Please put this collar on before robbing the bank. This will make it easier and safer for security personell to incapacitate you while you are committing your crime, or track you should you get away.
Reminds me of the nano-scale "rod logic" used for computation in Neal Stephenson's "The Diamond Age". Those were rods with bumps on them arranged in a 3d grid, and as the were moved back and forth the bumps somehow performed computation.
*Bzzt* sorry, try again. Although "word" has certainly seen more variation than "byte", both have referred to different numbers of bits through history. From the Jargon File:
byte:/bi:t/, n.
[techspeak] A unit of memory or data equal to the amount used to represent one character; on modern architectures this is invariably 8 bits. Some older architectures used byte for quantities of 6, 7, or (especially) 9 bits, and the PDP-10 supported bytes that were actually bitfields of 1 to 36 bits! These usages are now obsolete, killed off by universal adoption of power-of-2 word sizes.
Historical note: The term was coined by Werner Buchholz in 1956 during the early design phase for the IBM Stretch computer; originally it was described as 1 to 6 bits (typical I/O equipment of the period used 6-bit chunks of information). The move to an 8-bit byte happened in late 1956, and this size was later adopted and promulgated as a standard by the System/360. The word was coined by mutating the word 'bite' so it would not be accidentally misspelled as bit. See also nybble.
Pitching has a lot to do with physics, true. But I'd say it has much more to do with psychology. It is, after all, the most difficult task of a pitcher to second-guess what the batter is expecting the pitch to be.
What intellectual property law is Google violating? Surely the term "googol" wasn't trademarked, because trademarks (I believe) must refer to a company name or salable product. Copyright applies to the original published work, but not to a single word, and "google" isn't a verbatim copying of even that word. Patents and trade secrets obviously don't apply...
I could equate your argument with attempts to censor "objectionable material" and profanity from TV, radio, and print media. You seem to assume some basic right to not be annoyed, just as supporters of censorship assume a right to not be offended.
The fact is, there is no such right to not be annoyed, and there is no right to not be offended. If I keep my cellphone on vibrate during movies, at restaurants, etc... why should I be prevented from getting urgent messages? I think the solution (as has been suggested) is to fine people who fail to comply with silence rules in certain circumstances.
You would use a personal cellphone jammer? What if a firefighter, on-call police officer, EMT, doctor, etc. missed a call that could have saved someone's life? Would you really want that on your conscience? There's a very good reason why those are illegal.
The problem is in the precedent it sets. Once the public gets used to cellphone "dead zones", people will start using jammers in other areas for other reasons. How about at a movie theatre or concert? A fancy restaurant?
Another jamming cellphones doesn't just cause a problem by preventing citizens from dialing 911. Many public safety personnell, like detectives, part-time police, and firefighters are on call for duty via their cellphones or pagers. What happens if they can't be contacted in an emergency?
I thought of this too. One way you could get around both problems is to have a big green button or something for people to press instead of (or in addition to) signing a logbook. That way you don't have data from squirrels and blowing leaves and deer, and also it wouldn't infringe on anyone's "public privacy". You could even have a green button for entering the trail and a red button for leaving. I would think more people would use the buttons than spend more time with a logbook.
... Ford Motors, inc. has announced its patent on "ROAD", a network protocol for piloting land vehicles. Several other companies, including General Motors, DaimlerChrysler, Honda, Toyota, Volkswagen, Nissan, and Uncle Hiram's Buggies also make vehicles that are compatible with the ROAD protocol.
Ford has threatened to sue these companies, alleging that they reverse-engineered key parts of ROAD, including the maximum width of allowable vehicles, and the use of round "wheels" for efficient travel on ROAD networks.
There's no reason to build expensive circuitry to correct the problem. You can use the laws of nature to resynch your video!
For a video lag of 60 milliseconds, you only need to step back 20.4174 meters from your TV before the speed of sound will correct the synchronization problem.
I believe it's a trick borrowed from the demo scene. In extremely size-critical styles of demo, such as 64k intro, coders create textures, models, and even music at runtime, rather than storing these as bitmaps, vector lists, or midi/mp3. Usually they are created with some fractal-type function.
I assume the models, levels, and sounds for this game are pregenerated and stored in some efficient format. Textures are pretty easy to generate with a fractal.
What impresses me most about those screenshots are the really cool lighting effects. It appears they have implemented realtime shadows, luminance maps, and other really difficult techniques.
I wonder how this applies to GAIM's logging feature, which I believe is now on by default. Every conversation is logged, automatically. However, the general AIM populace is used to using a client where automatic logging isn't an option.
I don't see how saving a correspondence in which you are a participant can be illegal. Next they will be telling us not to remember anything either.
Actually luminance can't be derived from the other colors; it's brightness, not lightness. I don't think any actual displays support variable luminance, nor do I know of any technology currently under developemnt to do so.
Basically, imagine each subpixel as a lightbulb. Luminance is the dimmer switch. A display with luminance can have actually bright regions, not just white. No more silly emulated lensflare in your computer game, it can have actual bright lights.
... we have to add Luminance and Alpha as well. and then perhaps Reflectivity...
So we have RGBCMYLAR. Yup, much better.
You're pathetic! My grandmother could beat you at this game, and she's in a coma!
Yeah, I was talking to a sound professional this weekend actually, who has his own studio running mostly on Mac with a few PCs. What's holding Linux back in the studios is (1) lack of familiar professional mixing/software (one app doesn't cut it, they need a whole suite of very full-featured, professional apps and utilities), and (2) hardware support for the piles of miscellaneous equipment that gets used all the time. The newer hardware is all digital, and there are linux drivers for a very small percentage of it.
I've been a big fan of FRANCHISE ever since FIRST RELEASE way back in FIRST RELEASE DATE. I love how FRANCHISE revolutionized GENRE with INNOVATIVE QUALITY #1 and INNOVATIVE QUALITY #2.
This new take on FRANCHISE has a lot of potential, as long as NEW COMPANY understands what made FRANCHISE great in the first place. I hope they don't go the way of LAST ATTEMPT AT UPDATING FRANCHISE and get back to FRANCHISE's great roots. I really liked NEW COMPANY'S LAST OFFERING, so maybe this is good news.
Still, the cynic in me can never trust these things, as I am still feeling burned by STAR WARS. We'll see how I feel on RELEASE DATE.
Yes and no. It's really an artifact of the software actually doing more. Desktops of the past used static, low-color bitmaps, aliased fonts, didn't thumbnail images in the file manager, weren't network-aware, etc. etc. Now we have transparent PNGs everywhere, slick-looking fonts and animated GUIs, and pictures and even movies previewed in the file manager. In order to do more, the desktops need to use more resources. This means caching alot in memory, which also takes time to load it there.
It's easier to write a fat program that does XYZ than it is to write a sleek program that doex XYZ. But the past was a sleek program that just did X, so the comparison isn't exactly fair. This is why I disagree with Gnome's current trend of simplicity ahead of configurability. I don't think these two goals are mutually exclusive, and I believe it's important to make applications that scale downward as well as upward. A truly beautiful DE would scale up to where Gnome is now, which runs quite smoothly with all the features on a decent computer, but also scale down so that it ran as fast as Fluxbox or WindowMaker when you started disabling stuff. It's possible to disable features in Gnome, but doing so doesn't yield as great of a performance gain as it should.
That said, Linux thrives on choice, so installing a thin DE shouldn't be hard. If it's hard on RedHat, then perhaps you should investigate a better distro... =P
Only for an apple product would the fans care more about how pretty it looked, rather than how fast it ran. Not saying it isn't fast, but why all the fuss over pictures?
At the entrance to the bank you will find a Collar device. Please put this collar on before robbing the bank. This will make it easier and safer for security personell to incapacitate you while you are committing your crime, or track you should you get away.
Thank you for your cooperation.
Reminds me of the nano-scale "rod logic" used for computation in Neal Stephenson's "The Diamond Age". Those were rods with bumps on them arranged in a 3d grid, and as the were moved back and forth the bumps somehow performed computation.
I actually thought it was Figment at first...
*Bzzt* sorry, try again. Although "word" has certainly seen more variation than "byte", both have referred to different numbers of bits through history. From the Jargon File:
/bi:t/, n.
byte:
[techspeak] A unit of memory or data equal to the amount used to represent one character; on modern architectures this is invariably 8 bits. Some older architectures used byte for quantities of 6, 7, or (especially) 9 bits, and the PDP-10 supported bytes that were actually bitfields of 1 to 36 bits! These usages are now obsolete, killed off by universal adoption of power-of-2 word sizes.
Historical note: The term was coined by Werner Buchholz in 1956 during the early design phase for the IBM Stretch computer; originally it was described as 1 to 6 bits (typical I/O equipment of the period used 6-bit chunks of information). The move to an 8-bit byte happened in late 1956, and this size was later adopted and promulgated as a standard by the System/360. The word was coined by mutating the word 'bite' so it would not be accidentally misspelled as bit. See also nybble.
You can't just "redesign the web" !!
Just who the hell does this "Tim Berners-Lee" guy think he is, anyway!?
Pitching has a lot to do with physics, true. But I'd say it has much more to do with psychology. It is, after all, the most difficult task of a pitcher to second-guess what the batter is expecting the pitch to be.
Seriously, what is Anakin thinking?? He could get seriously, permanently burned... or worse! ...
What intellectual property law is Google violating? Surely the term "googol" wasn't trademarked, because trademarks (I believe) must refer to a company name or salable product. Copyright applies to the original published work, but not to a single word, and "google" isn't a verbatim copying of even that word. Patents and trade secrets obviously don't apply...
So where's the beef?
I could equate your argument with attempts to censor "objectionable material" and profanity from TV, radio, and print media. You seem to assume some basic right to not be annoyed, just as supporters of censorship assume a right to not be offended.
The fact is, there is no such right to not be annoyed, and there is no right to not be offended. If I keep my cellphone on vibrate during movies, at restaurants, etc... why should I be prevented from getting urgent messages? I think the solution (as has been suggested) is to fine people who fail to comply with silence rules in certain circumstances.
You would use a personal cellphone jammer? What if a firefighter, on-call police officer, EMT, doctor, etc. missed a call that could have saved someone's life? Would you really want that on your conscience? There's a very good reason why those are illegal.
The problem is in the precedent it sets. Once the public gets used to cellphone "dead zones", people will start using jammers in other areas for other reasons. How about at a movie theatre or concert? A fancy restaurant?
Another jamming cellphones doesn't just cause a problem by preventing citizens from dialing 911. Many public safety personnell, like detectives, part-time police, and firefighters are on call for duty via their cellphones or pagers. What happens if they can't be contacted in an emergency?
I thought of this too. One way you could get around both problems is to have a big green button or something for people to press instead of (or in addition to) signing a logbook. That way you don't have data from squirrels and blowing leaves and deer, and also it wouldn't infringe on anyone's "public privacy". You could even have a green button for entering the trail and a red button for leaving. I would think more people would use the buttons than spend more time with a logbook.
Next thing you know they're going to be finding UPS liable for shipping boxes of contraband information.
... Ford Motors, inc. has announced its patent on "ROAD", a network protocol for piloting land vehicles. Several other companies, including General Motors, DaimlerChrysler, Honda, Toyota, Volkswagen, Nissan, and Uncle Hiram's Buggies also make vehicles that are compatible with the ROAD protocol.
Ford has threatened to sue these companies, alleging that they reverse-engineered key parts of ROAD, including the maximum width of allowable vehicles, and the use of round "wheels" for efficient travel on ROAD networks.
There's no reason to build expensive circuitry to correct the problem. You can use the laws of nature to resynch your video!
For a video lag of 60 milliseconds, you only need to step back 20.4174 meters from your TV before the speed of sound will correct the synchronization problem.
I believe it's a trick borrowed from the demo scene. In extremely size-critical styles of demo, such as 64k intro, coders create textures, models, and even music at runtime, rather than storing these as bitmaps, vector lists, or midi/mp3. Usually they are created with some fractal-type function.
I assume the models, levels, and sounds for this game are pregenerated and stored in some efficient format. Textures are pretty easy to generate with a fractal.
What impresses me most about those screenshots are the really cool lighting effects. It appears they have implemented realtime shadows, luminance maps, and other really difficult techniques.
I dunno, I forgot what I was talking about. ;-)
I wonder how this applies to GAIM's logging feature, which I believe is now on by default. Every conversation is logged, automatically. However, the general AIM populace is used to using a client where automatic logging isn't an option.
I don't see how saving a correspondence in which you are a participant can be illegal. Next they will be telling us not to remember anything either.
I also heard that GTK is pronounced "Gittuk" by the gnome hackers...