Its not that your vote isn't counting - its just that you're being outvoted. Stop whining because you didn't win... at least you still have your dollars.:)
Yet another article on women in the games industry that contains no more information than a few rambling paragraphs about a random game player, who happens to be female, not enjoying what the industry has to offer.
If you don't like the games, stop buying them. Vote with your dollars, people.
How is this even news? Is it because she's female? Is that supposed to matter? Guys dislike crappy games, too.
(It also fails the sniff test: if the myth were true, they would have to sell them for less than it costs to make them.)
Well, except for the tax credits making it possible to sell them for less than it cost to make them. At least from the point of view of the end consumer.
Seriously, unless they can point at incidents where females are being unfairly passed over I really don't get the point of these articles lately. It seems to be in fashion to pooh-pooh the gaming industry. 'There aren't enough games that appeal to females!' is another good one.
The ratio being in favour of one side is rarely reason enough alone to tell everyone to stand on the other side of the boat.
Show some concrete demographics. Make a case for actual money to be made beyond 'hey there's a lot of them!' and the industry will attempt to appeal to them. Money speaks. Show it to them.
Writing another whiney blog entry won't cut it, I'm afraid.
Every time a company gives something away for 'free' eventually it is reigned in, usually after it becomes the defacto standard or has eliminated all the competition. Political or not the point is that they have control, not you.
Perhaps next time you won't put all your egg into a basket you don't even control.
The war of the handhelds will be a war of prices, not power. If Nintendo gets off its ass and changes the DS price to $99, or even lower, they will have no problem selling circles around Sony. The PSP, while worth the extra cost, will not appeal to the traditional handheld market of parents buying for their kids. Its not cheap or rugged enough.
What Sony needs to do is create a new market, much like what the Xbox is doing. Unfortunately, this kind of market creation is expensive, in time or money, and you have to wonder how long Sony will eat losses to make it happen in one generation.
Either way, its a good time to be a gamer. Both are quite enjoyable...
Behold that which was told in the ancient texts of gaming past! Tremble at a future where you rent, not own, your games! Fear and repent!
Seriously, this isn't so bad as it is single-player content. You don't have to buy it. The problem is when they start charging for multiplayer content and if you don't buy it, you're left with very few servers to play on because everyone else upgraded. Its like peer pressure except that if you don't bend to its will, your game is instantly unusable online.
Ahhh, Mike... You should have picked a game that actually has 'official' online support before you shrugged on that obviously well-worn jacket of smarm.
The point is that online support doesn't have enough draw to sell a console game on its own. Offline and single-player content must still be included to break past that barrier of a million users. Sony has an easier time of it because they don't charge for access yet, but even then they're not getting the numbers they had hoped for.
Compare this with the past several years of growth the online pc gaming industry has achieved and you'll have to agree that while online console gaming isn't quite successful yet, but will be eventually. This is what Nintendo is saying. "We'll just wait until we can make money on it, thanks..."
The number of xbox live subscribers hasn't hit 1 million yet, even by MS's own numbers. This means an online game has absolutely no chance of being a million-seller no matter how good it is. That is a problem in an industry when 1 million is a very important number to reach. I don't know about Sony and their online stuff but I would assume it is the same situation.
Nintendo is just waiting until online becomes profitable. They tend to be more business-oriented instead of trying for #1 at all costs, especially after the virtual boy and to a lesser extent the N64. Nintendo can't afford to take risks when two very large companies are trying very hard and losing piles of money just to take over the industry.
Its better to stay the course because when you're not losing money - time is on your side...
Did you read the parts of the review that described the horrible lack of control, the way things pop up suddenly in your path with no warning and the general slow, unplayable framerate because of the 'much prettier'? You know, all the things you seem to love about the first two being nearly non-existant in this game?
Great documentation of a VERY arcane install process? Gentoo is the last thing I'd suggest to a first-time Linux user, unless you're going to install it for him/her.
Watch as the industry starts shifting towards handhelds instead of full blown console games. Nintendo stands to make a pile more cash if they can stand up and release an answer to the PSP. It doesn't have to be fancy... just a machine with a reasonable amount of power. The handheld war will be won mainly on price, not raw power.
(before you shout ngage, read where I said about a *reasonable* amount of power...)
There's a great deal of hardware that has its drivers removed in newer versions of Windows. I ran into a world of trouble trying to get my Buslogic scsi card working in XP, even with Win2k drivers available.
Ironically, Dreamcast games still come out once in a while. So much for the Dreamcast/CD vs Playstation2/DVD.
Push both at the same time.
Its not that your vote isn't counting - its just that you're being outvoted. Stop whining because you didn't win... at least you still have your dollars. :)
Yet another article on women in the games industry that contains no more information than a few rambling paragraphs about a random game player, who happens to be female, not enjoying what the industry has to offer.
If you don't like the games, stop buying them. Vote with your dollars, people.
How is this even news? Is it because she's female? Is that supposed to matter? Guys dislike crappy games, too.
(It also fails the sniff test: if the myth were true, they would have to sell them for less than it costs to make them.)
Well, except for the tax credits making it possible to sell them for less than it cost to make them. At least from the point of view of the end consumer.
Mars needs women? :)
Seriously, unless they can point at incidents where females are being unfairly passed over I really don't get the point of these articles lately. It seems to be in fashion to pooh-pooh the gaming industry. 'There aren't enough games that appeal to females!' is another good one.
The ratio being in favour of one side is rarely reason enough alone to tell everyone to stand on the other side of the boat.
Show some concrete demographics. Make a case for actual money to be made beyond 'hey there's a lot of them!' and the industry will attempt to appeal to them. Money speaks. Show it to them.
Writing another whiney blog entry won't cut it, I'm afraid.
I understand there's an imbalance, but how is this a need?
Every time a company gives something away for 'free' eventually it is reigned in, usually after it becomes the defacto standard or has eliminated all the competition. Political or not the point is that they have control, not you.
Perhaps next time you won't put all your egg into a basket you don't even control.
The war of the handhelds will be a war of prices, not power. If Nintendo gets off its ass and changes the DS price to $99, or even lower, they will have no problem selling circles around Sony. The PSP, while worth the extra cost, will not appeal to the traditional handheld market of parents buying for their kids. Its not cheap or rugged enough.
What Sony needs to do is create a new market, much like what the Xbox is doing. Unfortunately, this kind of market creation is expensive, in time or money, and you have to wonder how long Sony will eat losses to make it happen in one generation.
Either way, its a good time to be a gamer. Both are quite enjoyable...
That feature was designed to remove any fat wallet you may have preventing you from inserting a psp fully inside the pocket.
Sony is thinking about us!
Behold that which was told in the ancient texts of gaming past! Tremble at a future where you rent, not own, your games! Fear and repent!
Seriously, this isn't so bad as it is single-player content. You don't have to buy it. The problem is when they start charging for multiplayer content and if you don't buy it, you're left with very few servers to play on because everyone else upgraded. Its like peer pressure except that if you don't bend to its will, your game is instantly unusable online.
Notice how every game mentioned is for the xbox.
Way to address maybe a third of the gaming market in the US, even less globally. Yay!
Yes, let's stake the lives of people on the word 'hopefully'.
When shooting becomes an acceptable way to pass the time on a plane... sure!
Ahhh, Mike... You should have picked a game that actually has 'official' online support before you shrugged on that obviously well-worn jacket of smarm.
The point is that online support doesn't have enough draw to sell a console game on its own. Offline and single-player content must still be included to break past that barrier of a million users. Sony has an easier time of it because they don't charge for access yet, but even then they're not getting the numbers they had hoped for.
Compare this with the past several years of growth the online pc gaming industry has achieved and you'll have to agree that while online console gaming isn't quite successful yet, but will be eventually. This is what Nintendo is saying. "We'll just wait until we can make money on it, thanks..."
The number of xbox live subscribers hasn't hit 1 million yet, even by MS's own numbers. This means an online game has absolutely no chance of being a million-seller no matter how good it is. That is a problem in an industry when 1 million is a very important number to reach. I don't know about Sony and their online stuff but I would assume it is the same situation.
Nintendo is just waiting until online becomes profitable. They tend to be more business-oriented instead of trying for #1 at all costs, especially after the virtual boy and to a lesser extent the N64. Nintendo can't afford to take risks when two very large companies are trying very hard and losing piles of money just to take over the industry.
Its better to stay the course because when you're not losing money - time is on your side...
Did you read the parts of the review that described the horrible lack of control, the way things pop up suddenly in your path with no warning and the general slow, unplayable framerate because of the 'much prettier'? You know, all the things you seem to love about the first two being nearly non-existant in this game?
If not, I suggest you re-RTFR.
While the closed-source people usually have a hard time understanding why people won't use the 'official' software, consider the following:
What makes people prefer trillian?
If yahoo can figure that out instead of trying to lock people out maybe they won't have to lock people out.
Great documentation of a VERY arcane install process? Gentoo is the last thing I'd suggest to a first-time Linux user, unless you're going to install it for him/her.
Watch as the industry starts shifting towards handhelds instead of full blown console games. Nintendo stands to make a pile more cash if they can stand up and release an answer to the PSP. It doesn't have to be fancy... just a machine with a reasonable amount of power. The handheld war will be won mainly on price, not raw power.
(before you shout ngage, read where I said about a *reasonable* amount of power...)
Yay! More exclusive first person shooters! However will anyone compete?
...run your own server. Then you can play the way you want instead of crying about people who run their own server to play the way they want.
I REALLY hate instagib, but who am I to tell them how to run their own server? Sheesh.
There's a great deal of hardware that has its drivers removed in newer versions of Windows. I ran into a world of trouble trying to get my Buslogic scsi card working in XP, even with Win2k drivers available.
If you're suffering... you may already be a hardcore nintendo fanboy.
Spend the cash. Come join us.
Now we can get to complaining about the real meat of the Ngage: Boy do those games SUCK!