Perhaps you mean, they'll return it to where you used to live before the other nice boys at the FBI have detained you indefinately at an undisclosed location, prior to shipping your ass to Syria for 'interrogation'?
>>Imagine if you and maybe just your guild had to figure out how to solve certain problems that were different from what everyone else was solving.>>
Sounds quite a bit like what Turbine did with Asherons Call spell research. The AC community's herculean response to decipher the system and automate the process speaks loudly about how well that was received by the *majority*. Yes, a significant number of people really liked it, but as soon as the spell utilities hit the web the masses couldn't download them fast enough.
I was one of them, I glean no joy from traversing permutations. That which can be automated, should be...
Did you ever see a movie or read a good book where at key points in the plotline anywhere from 5 to 500 OTHER main characters show up, are standing in line, or just exit the conflict the character you were identifying with was headed to? *Thats* unnatural. There's an astoundingly obvious, and good reason why stories don't progress that way. If you want to play one of the random ants in a swarm, be my guest.
For myself, when I pay money to play a game I expect content to generally unfold according to MY character's actions. I don't pay to stand in line. I don't pay to be griefed. I don't pay to watch a herd of 30 d00ds vaporize my archenemy without breaking stride, and be lavishly rewarded moreso than if I had won a hard battle myself.
Address the problem with instances, 'infinite' worlds, or whatever, but please do recall that there really isn't a good reason to take the choice of who you want in your story away from the player.
Lots of 'it can't be done' posts, but a simple solution occurs to me - a pvr with a hard wired torrent application, which will record a random channel. Sell a few thousand of them, all the channels get covered/seeded, and although what you want may not be *immediately* available, with a broadband connection it can be had reasonably soon.
You do realize the sole purpose and effect of having an 'economy' at all, is simply to produce exactly this chain of mercantile effects? You also realize that the only reasonable way to disallow it is to make every character earn their own stuff? e.g. everything binds on pickup, NPC merchants don't resell player sold items, etc.
Game economies are a baffling, out of place concept in an RPG or Action game. Geez, if you're that keen on playing a merchant just BE one in real life...
Since you are an IP lawyer in favor of public dispensation of justice, and are currently providing services to many "small and individual inventors", I am quite curious how these individuals have fared with you as their champion.
Could you provide an example or two of an individual successfully defending a patent against a corporation with much deeper pockets?:)
The problem is that the military doesn't even play by the loosened rules that the appropriate civilian agencies now have. The fact anyone found out about Abu Ghraib was a chance mistake, and eliminating the involvement of other government branches makes it far less likely such un-American conduct will be brought to light and corrected.
This wild expansion of scope is redundant and dangerous, enough checks and balances have fallen by the wayside already. There is nothing 'Pentagon intelligence operatives' can do that can't be done by the agencies already in place - except keep the evidence of what they're doing entirely under military control.
These 'Pentagon intelligence agents' aren't going to be checked or balanced by all those troublesome laws and regulations that civilian law enforcement has to abide. With no civilian agency required to do the initial investigating, it will nicely streamline the process of whisking away people to be held indefinately at undisclosed locations. Those pesky records kept by the CIA, NSA, or FBI agents will no longer be a concern, and accountability will be limited to following orders.
It is already clear that the completely closed military courts are neither just nor appropriate for the purposes they are being bent to. Eliminating the role of agencies already dedicated to those tasks can have only one intent, to expedite these un-American practices and do so without the knowledge or approval of the American public.
Much like taking my picture in a public place and using it to market a product, taking my infometrics and using them to market a product should not be possible without my consent. That information has inherent value, and it *doesn't belong to them* regardless of any effort expended to gather it. Taking something of value that you don't own, is theft.
If you want to use my infometrics for business purposes, you negotiate a transaction for it - you don't just take it.
The IT staff at your company just might have something to say about which OS and browser you use. I believe business users still count for a big hunk of the browser/search population.
If your father is indeed a government employee, and the need for secrecy is work related, why in gods name would anything sensitive be spoken in a non-secure location? Any sensitive official communications should be conducted within the nearest embassy.
We need them because of what, exactly? To temporarily conceal the fact that the economy you refer to is unbalanced? I'm not a big fan of bandaids on a sucking chest wound, even when there's alot of ready bandaids.
We don't need them. We need to make those jobs they're being exploited for into NON-shit jobs, and realize the standard of living we're taking for granted costs more than we thought.
Good God, has there ever been a single company that has executed so many cool game ideas so badly? After the Daggerfall Debacle, it should have learned a Great Deal about making games but didn't. Their last chance with me was Battlespire. The patch history for their products tells the story. Avoid, avoid, avoid.
Please, make sure your fathers documents don't become a 'lost' bit of technical history. Get them safely enshrined, or at least the content on the net.
How many lawsuits of this kind are ever settled in public? Either they are settled out of court for an undisclosed sum, with undisclosed terms; or are obfuscated to prevent 'company confidential' information from being made available to competitors. The consumers affected never even get to know how their interests were bartered away.
I believe that was the Korean airliner forced down in Canada. It did NOT crash. Its emergency beacon was activated, reportedly for a 'low fuel' indicator, and someone with common sense AND authority had it landed & checked out. Good show.
What in nine hells was being DONE by air traffic control when the deviation (and subsequent lack of communication) was noticed? WHEN was it noticed? WHERE the fuck was the NY Air National Guard during the 18 minutes after the first impact? Is anyone going to try and sell the idea that 20 minutes wasn't enough time to get LOCAL jets in the air for intercept? Take a gander at the locations of NY squadron locations.
I'll buy the explanation that noone believed the first one would actually hit. I'm not gonna buy it for the second WTC hit. That plane should have been downed in the river.
Why in hell would a tacnuke be necessary? fuel/air bombs serve much the same purpose without the half-life.
Remember, this is now nearly an open war. It is only PARTLY about justice/revenge; it is now also about deterrance. It is becoming necessary to remove not only the means of attack, but the will to do so.
How can this be done when the enemy is not a country, but a 'religious' group? I wish I knew...
Perhaps you mean, they'll return it to where you used to live before the other nice boys at the FBI have detained you indefinately at an undisclosed location, prior to shipping your ass to Syria for 'interrogation'?
>>Imagine if you and maybe just your guild had to figure out how to solve certain problems that were different from what everyone else was solving.>>
Sounds quite a bit like what Turbine did with Asherons Call spell research. The AC community's herculean response to decipher the system and automate the process speaks loudly about how well that was received by the *majority*. Yes, a significant number of people really liked it, but as soon as the spell utilities hit the web the masses couldn't download them fast enough.
I was one of them, I glean no joy from traversing permutations. That which can be automated, should be...
Did you ever see a movie or read a good book where at key points in the plotline anywhere from 5 to 500 OTHER main characters show up, are standing in line, or just exit the conflict the character you were identifying with was headed to? *Thats* unnatural. There's an astoundingly obvious, and good reason why stories don't progress that way. If you want to play one of the random ants in a swarm, be my guest.
For myself, when I pay money to play a game I expect content to generally unfold according to MY character's actions. I don't pay to stand in line. I don't pay to be griefed. I don't pay to watch a herd of 30 d00ds vaporize my archenemy without breaking stride, and be lavishly rewarded moreso than if I had won a hard battle myself.
Address the problem with instances, 'infinite' worlds, or whatever, but please do recall that there really isn't a good reason to take the choice of who you want in your story away from the player.
If that's not Lum, he's done his homework...
Wouldn't the appropriate law for judging IP logging be that which regulates pen register orders? http://www.brookings.edu/dybdocroot/views/articles /fellows/2001_swire.htm
Lots of 'it can't be done' posts, but a simple solution occurs to me - a pvr with a hard wired torrent application, which will record a random channel. Sell a few thousand of them, all the channels get covered/seeded, and although what you want may not be *immediately* available, with a broadband connection it can be had reasonably soon.
You do realize the sole purpose and effect of having an 'economy' at all, is simply to produce exactly this chain of mercantile effects? You also realize that the only reasonable way to disallow it is to make every character earn their own stuff? e.g. everything binds on pickup, NPC merchants don't resell player sold items, etc.
Game economies are a baffling, out of place concept in an RPG or Action game. Geez, if you're that keen on playing a merchant just BE one in real life...
apologies for that Baldur's Gate flashback, couldn't hold it back.
does that make you a pedantophile?
Since you are an IP lawyer in favor of public dispensation of justice, and are currently providing services to many "small and individual inventors", I am quite curious how these individuals have fared with you as their champion.
:)
Could you provide an example or two of an individual successfully defending a patent against a corporation with much deeper pockets?
my preferences are set to pretty much text only display, and /. displays as normal. If I turn on all the imagery and fluff, /. displays garbage.
The problem is that the military doesn't even play by the loosened rules that the appropriate civilian agencies now have. The fact anyone found out about Abu Ghraib was a chance mistake, and eliminating the involvement of other government branches makes it far less likely such un-American conduct will be brought to light and corrected.
This wild expansion of scope is redundant and dangerous, enough checks and balances have fallen by the wayside already. There is nothing 'Pentagon intelligence operatives' can do that can't be done by the agencies already in place - except keep the evidence of what they're doing entirely under military control.
These 'Pentagon intelligence agents' aren't going to be checked or balanced by all those troublesome laws and regulations that civilian law enforcement has to abide. With no civilian agency required to do the initial investigating, it will nicely streamline the process of whisking away people to be held indefinately at undisclosed locations. Those pesky records kept by the CIA, NSA, or FBI agents will no longer be a concern, and accountability will be limited to following orders.
It is already clear that the completely closed military courts are neither just nor appropriate for the purposes they are being bent to. Eliminating the role of agencies already dedicated to those tasks can have only one intent, to expedite these un-American practices and do so without the knowledge or approval of the American public.
That is so wrong. If for "doesn't deserve to live" you substitute "doesn't deserve to design human bodies" it would at least make sense.
Much like taking my picture in a public place and using it to market a product, taking my infometrics and using them to market a product should not be possible without my consent. That information has inherent value, and it *doesn't belong to them* regardless of any effort expended to gather it. Taking something of value that you don't own, is theft.
If you want to use my infometrics for business purposes, you negotiate a transaction for it - you don't just take it.
The IT staff at your company just might have something to say about which OS and browser you use. I believe business users still count for a big hunk of the browser/search population.
If your father is indeed a government employee, and the need for secrecy is work related, why in gods name would anything sensitive be spoken in a non-secure location? Any sensitive official communications should be conducted within the nearest embassy.
We need them because of what, exactly? To temporarily conceal the fact that the economy you refer to is unbalanced? I'm not a big fan of bandaids on a sucking chest wound, even when there's alot of ready bandaids.
We don't need them. We need to make those jobs they're being exploited for into NON-shit jobs, and realize the standard of living we're taking for granted costs more than we thought.
It's not. BG (like any other instance of entertainment) isn't for everyone, but was good fun for many. A 'jumped up version' will be well received.
Good God, has there ever been a single company that has executed so many cool game ideas so badly? After the Daggerfall Debacle, it should have learned a Great Deal about making games but didn't. Their last chance with me was Battlespire. The patch history for their products tells the story. Avoid, avoid, avoid.
Please, make sure your fathers documents don't become a 'lost' bit of technical history. Get them safely enshrined, or at least the content on the net.
How many lawsuits of this kind are ever settled in public? Either they are settled out of court for an undisclosed sum, with undisclosed terms; or are obfuscated to prevent 'company confidential' information from being made available to competitors. The consumers affected never even get to know how their interests were bartered away.
I believe that was the Korean airliner forced down in Canada. It did NOT crash. Its emergency beacon was activated, reportedly for a 'low fuel' indicator, and someone with common sense AND authority had it landed & checked out. Good show.
What in nine hells was being DONE by air traffic control when the deviation (and subsequent lack of communication) was noticed? WHEN was it noticed? WHERE the fuck was the NY Air National Guard during the 18 minutes after the first impact? Is anyone going to try and sell the idea that 20 minutes wasn't enough time to get LOCAL jets in the air for intercept? Take a gander at the locations of NY squadron locations.
I'll buy the explanation that noone believed the first one would actually hit. I'm not gonna buy it for the second WTC hit. That plane should have been downed in the river.
Why in hell would a tacnuke be necessary? fuel/air bombs serve much the same purpose without the half-life.
Remember, this is now nearly an open war. It is only PARTLY about justice/revenge; it is now also about deterrance. It is becoming necessary to remove not only the means of attack, but the will to do so.
How can this be done when the enemy is not a country, but a 'religious' group? I wish I knew...