Slashdot Mirror


EULA Confusion w/ Used Copies of WoW?

egburr asks: "I just purchased a used retail box of World of Warcraft. After reading the EULA in the manual and the Terms of Use, I expected to be up and playing quickly. I soon ran into a problem. I haven't even installed the software yet, since the first thing I have to do is go online and create a user account and then subscribe to play. Simple enough? I thought so too, until I tried entering the Authentication Key found on the CD case. This produced an error that my key had already been used. Note that it says 'already been used,' not 'currently in use.'" Note that section 3B in the EULA explicitly grants its users the ability to transfer the physical property and "all of your rights and obligations under the License Agreement", presumably including the Authentication Key which is needed when creating a new account. What Blizzard expressly disallows is the transfer of accounts, according to Section 1E of their Terms of Use, which is not at issue here. Apparently, Blizzard is allowing each Authentication Key to be used only once, preventing anyone with a used copy of the game from creating a new account. Is Blizzard violating the terms of their own EULA? "I have contacted Blizzard about this and have had a very interesting conversation with the Billing department, first by phone and then by email.

They keep telling me they will not transfer an account. I keep telling them I do not want an account transferred, but want to create my own account. What appears to be the final answer is that 'an authentication key can only be used once, regardless of the number of owners.'

This is not stated anywhere in the EULA or Terms of Use. If it is, I have been unable to find it, and *Blizzard has repeatedly ignored my request that they identify where in the EULA or Terms of Use this is stated.*

I have the complete retail package, including the CD case with the Authentication Key. So what if it is has been used in the past? Whatever happened to the first-sale doctrine?

At one point, the Blizzard representative likened my request to buying an empty milk jug and returning to the store to demand more milk for free so I can use the jug. This is an incredibly inept analogy. What Blizzard is doing is allowing only the original purchaser of the jug to buy a refill; anyone else who happens to buy or be given the jug is prohibited from buying more milk to put in it.

Another item of interest is that the representative told me that they can not, for any reason, delete an account, not even at the account owner's request. The most they can do is to suspend the account. Unfortunately, that keeps a record of the Authentication Key in their system, preventing that key from ever being used again.

While the EULA expressly permits permanent transfer of ownership of the game to another person, nowhere does either the EULA or the Terms of Use mention that such a transfer makes the game completely useless because Blizzard will not allow the new owner to use the game; the game cannot be played without an online account and a subscription to the service, and Blizzard will not even allow the account to be created.

You might say the "easy" answer is to get the seller to give me the account info for the account he created. However, according to Blizzard's representative, not all of the original account information can be modified. In fact, enough would be unchangable that the original owner of the account would be able to regain control of the account at any time, should he desire to do so.

I had no expectation that a used copy of the game would be such a problem. After all, even all of Blizzard's previous games (Warcraft 2, Starcraft, BroodWar) had keys that could be used and passed on while maintaining the reasonable restriction that only one instance of the key could be used at any one time. (I have never bought or played Warcraft 3, so I do not know about it.) In fact, I bought my copy of Starcraft used and never had any trouble with it.

I am not trying to cheat Blizzard out of anything. I *want* to pay them for a monthly subscription so I can play the game, but they will not allow it solely because at some point in the past someone else has used what is now my copy of the game.

So here's a warning to everyone out there; be very careful if you are thinking about buying a used copy of World of Warcraft. You may have a complete and legitimate set of all the game materials, but you will not be able to play it.

For all the lawyers, and the many IANALs, out there, what do you think of the chances of a lawsuit succeeding to change Blizzard's stance on this? Would anyone else be interested in taking this on with me?"

A question that comes to mind is whether the seller fulfilled all three parts of the Termination clause, section 5 of the EULA. If the seller failed to notify Blizzard of intention to terminate, it could be argued that the seller's licenses remain in effect and thus new license could not be given to the buyer of the used game. But one would hope Blizzard's customer service would at least make this clear to the buyer.

935 comments

  1. Why not just buy a new copy instead of old? by OS24Ever · · Score: 0, Redundant

    I'm sorry if I'm asking the obvious here, but why not buy a copy from a store instead of a used copy from someone? I mean it's a monthly charge and you're sneaking out of the $39.95 or whatever it is for the base version? (I bought the 'collectors edition' not sure waht the regular one cost)

    That being said, I can give you my '10 day free' key if you want to play that bad.

    --

    As a rock-in-roll Physicist once said, No matter where you go, there you are.

    1. Re:Why not just buy a new copy instead of old? by ivan256 · · Score: 4, Insightful

      $49.99

      Pretty steep for a game you have to pay monthly to play too.

      My wife and I would be playing it if it weren't for the $100 initial cost.

    2. Re:Why not just buy a new copy instead of old? by Propagandhi · · Score: 4, Informative

      New copes of the game can be hard to find. I know that (as recently as last month) Blizzard wasn't moving any more retail copies because the game had become too popular and there were (are?) server issues.

      I'm not sure if the poster was unable to find a new copy, or simply wanted to save a couple of bucks. Regardless, it seems like this kind of thing should be legal according to Blizzard's own EULA.

      I guess I'm not surprised he's getting the run around from Customer Support, though. IMHO Blizzard has fallen a long way from it's lofty perch before the original owners were bought out..

    3. Re:Why not just buy a new copy instead of old? by Radres · · Score: 5, Insightful

      First off, it's a $49.99 game. Secondly, the game is not available in stores due to Blizzard's cutting back on new users due to server issues. Considering the lack of availability of the game in stores, a used copy that someone doesn't want after having tried it should still have value.

      I for one and sick and tired of software companies bullying their consumers around. I should be able to return software. I should be able to sell software I purchased to other people. I should be able to run games that already have cd-keys for online-only play without requiring that I keep the CD in the drive while playing!

    4. Re:Why not just buy a new copy instead of old? by wankledot · · Score: 0

      I'm guessing he paid less than the price of a new one. That is the (glaringly obvious) reason that people buy used things, for the most part.

      --
      My sig is blank, I typed this by hand.
    5. Re:Why not just buy a new copy instead of old? by theBraindonor · · Score: 1

      They aren't shipping new copies of the game until they've solved quite a few stability issues on the servers. If he didn't get an initial copy when the game was released, he has no other alternative.

    6. Re:Why not just buy a new copy instead of old? by dillon_rinker · · Score: 4, Funny

      I'm sorry if I'm asking the obvious here, but would you be willing to mail me a check for $20.00? I mean, you've got a lot of other monthly costs, so it's not like it's that much money.

      =)

    7. Re:Why not just buy a new copy instead of old? by mister_tim · · Score: 2, Insightful

      Saying, "just buy a new copy" is all well and nice in retrospect, but doesn't help this guy since he hass already bought a used copy. Also, the question, as posed, was not about how he could play the game but about whether Blizzard are ignoring/breaking the terms of their own EULA.
      It's a much bigger question than just "buy a new copy"

    8. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 1, Informative

      Sorry, but you're completely missing the point of the author's article.

      The intent was that whether or not he bought it used or new, he should have the right to play it.

    9. Re:Why not just buy a new copy instead of old? by shoptroll · · Score: 1

      I'm pretty sure thats the going rate for retail MMO games these days. TMO has been announced with a $49.99 price point at retail.

      Pretty much the retail price is a deposit on your first month, plus the cost of CD manufacture, manual printing, and retail box manufacture.

      --
      Insert Sig Here
    10. Re:Why not just buy a new copy instead of old? by CaptMonkeyDLuffy · · Score: 1, Interesting

      Actually, the initial cost isn't 100... There's a '10 day guest pass' included in the box, that can be upgraded to a full account without needing to purchase a second copy... Still a 50 dollar startup cost, but at least it's not 100.

    11. Re:Why not just buy a new copy instead of old? by DrXym · · Score: 1
      Well to extend that argument, why don't Blizzard just allow first time subscribers (i.e. subscribe for a month or more) to download the game for free?

      What does it matter to them where someone gets the game so long as they've slapped the money down to play it?

      And since the beta was a .torrent, it's not like it would eat up their bandwidth either.

    12. Re:Why not just buy a new copy instead of old? by wembley · · Score: 1

      Also, you get your first month free (so deduct that cost too.)

      --

      Share and Enjoy!

    13. Re:Why not just buy a new copy instead of old? by cyberbummm · · Score: 2, Informative

      Actually it can't, I just tried that. There's fine print that says you have to buy a new set of retail cds and enter that key.

    14. Re:Why not just buy a new copy instead of old? by SetupWeasel · · Score: 1, Insightful

      Agreed, and what if the game is buggy and generally sucks like Star Wars Galaxies. Why can't I try I to get some of this money back. It's not like I could have tried a demo before.

    15. Re:Why not just buy a new copy instead of old? by Kleedrac2 · · Score: 1

      This is not true ... trust me as I've tried it.

      Kleedrac

      --
      Sure we wang, can.
    16. Re:Why not just buy a new copy instead of old? by shoptroll · · Score: 1

      There were server issues... It was due to player's crowding a select bunch of the servers and not moving to a different one once Blizzard significantly increased the number of servers out there.

      At least that's what the word on the street was.

      --
      Insert Sig Here
    17. Re:Why not just buy a new copy instead of old? by Inebrius · · Score: 1

      "I'm sorry if I'm asking the obvious here, but why not buy a copy from a store instead of a used copy from someone? I mean it's a monthly charge and you're sneaking out of the $39.95 or whatever it is for the base version?"

      That really isn't the point. It sounds like the EULA allows one to transfer ownership of the game, the same way you could transfer ownership of a CD, DVD, bike, or lawnmower. Now it seems like Blizzard is attempting to squash the rights of someone to participate in a secondary sale.

      I don't see why this is an issue for Blizzard, where the other person paid for the merchandise, and no longer wants to pay the monthly subscription, yet this guy does want to send them money. If the original owner has stopped his monthly payment, that should be indication that he no longer wants to maintain an active account.

      If they want to impose controls to protect against piracy, it should be Blizzards problem to implement a system that is flexible enough to not trample the consumers rights.

      To address your point about "sneaking out" of the $39.95, Blizzard could always charge an account activation fee and give the disks away free. Instead, they chose the business model where money changes hand at the retail level. Once the item has been paid for, the consumer owns it and has a right to sell it. Under their licensing scheme, only one account can be active at a time per physical disk purchased anyways - since the other guy isn't using the software anymore, and the physical disk has been transferred, so should the rights to an account. No "sneaking" is going on. Blizzard just doesn't approve of a secondary market which may hurt additional retail sales they aren't entitled to.

    18. Re:Why not just buy a new copy instead of old? by miakeru · · Score: 1

      It's called greed. Unfortunately most companies these days have caught the bug.

      Why charge a fee to purchase the game and then another to play it? Because they can.

      People are still going to buy the game and pay a monthly fee. Sure, it would be nice to not have to invest all of that money as a sort of start-up cost, but hell, as long as people are doing it why not capitalize?

      It is unfortunate that we have accepted this practice into our society. If people were not suckered into paying for the game itself and then again to play it, I can guarantee you companies would no longer charge for it.

      It iss a good business move, though. I would do it, too.

    19. Re:Why not just buy a new copy instead of old? by jjhall · · Score: 0

      That happens with MMORPGs. When I played Everquest, and City of Heroes for a while, I played with friends. When I registered my characters, I made sure I was on the same server they were. If Sony came in and wanted me to change servers, I would do whatever all of my friends decided to do. If they wanted to stay, that is what I would do too. If they wanted to move, then I would move. I don't play MMORPGs to randomly look for people to play with, and I don't imagine many people do.

      Jeremy

    20. Re:Why not just buy a new copy instead of old? by neura · · Score: 2, Interesting

      It's not even fine print, it is clearly stated when creating the account using the trial key that you will have to purchase the retail game in order to continue playing once the trial period is up.

      I'd post a screenshot of the registration process if I actually felt refuting your fine print comment was worth the time....

    21. Re:Why not just buy a new copy instead of old? by asciiRider · · Score: 5, Interesting

      I stopped buying Blizzard games for this reason. I still like StarCraft though - but after they shutdown FreeCraft and/or the Battlenet server project, I made myself a promise to never give them another cent.

      Slashdot is certainly a place to be heard - but sometimes you have to make a statement with your wallet.

      I would FU*(#@$_ING love to see a boycott of Blizzard -

    22. Re:Why not just buy a new copy instead of old? by arkanes · · Score: 1
      The Blizazrd EULA makes several references to the online TOS, and how you have to accept those as well as the EULA to play, but it does not explicitly spell out that the opportunity for online play is a right granted by the EULA. However, it'd be a pretty reasonable argument that there is an implied right granted by the retail sale - if a hypothetical account key generator were used, and someone got a retail copy that had been "activated" by this keygen, the retail purchaser should be entitled to a new key. Same in this case.

      I don't believe that Blizzard doesn't have the ability to delete accounts, because accounts closed for reasons other than cancellation are (or should be) gone for good, or at least not re-activatable. Keep calling and asking to talk to supervisors, I guess. Make some threats. Small claims court may be your friend.

    23. Re:Why not just buy a new copy instead of old? by danhm · · Score: 1

      It would be $100 if his wife wants her own copy, though.

    24. Re:Why not just buy a new copy instead of old? by Highrollr · · Score: 1

      I should be able to return software.

      You can return software. If I told you that you had no right to express your opinions on George W. Bush in public, what would you say? Of course I do. The sad fact is that many, many people will try to tell you that you don't have rights that you do, in fact, have. Most people are sheep and just accept it. This is one of those cases. If you buy something from a retailer, then it doesn't work or you don't want to accept the license agreement, either the retailer or the publisher owes you a refund. Be vocal and get it.

    25. Re:Why not just buy a new copy instead of old? by Moonshadow · · Score: 1

      The reason they don't allow this, of course, is that allowing the return of software would obliterate all profit in the retail arena. My girlfriend worked in clothing retail at a fairly upscale store, and the number of people that would buy something, wear it, and return it was staggering. With software, though, I could buy it, copy it, and return it, so I have my money AND the product. Allowing the return of copyable goods just doesn't make business sense.

    26. Re:Why not just buy a new copy instead of old? by jest3r · · Score: 5, Insightful

      good point ... why on earth does the game cost anything when it is subscription based?

      if you are planning to pay the monthly subscription can you not just download the game installer for free?

    27. Re:Why not just buy a new copy instead of old? by the+unbeliever · · Score: 1

      Right now, they're recouping their R&D costs. Eventually, much like NCSoft (City of Heroes) or Funcom (Anarchy Online) or even Sony Online Entertainment (EQ1) they will let you download the client and sign up via their website.

    28. Re:Why not just buy a new copy instead of old? by ivan256 · · Score: 2

      Pretty much the retail price is a deposit on your first month, plus the cost of CD manufacture, manual printing, and retail box manufacture.

      That's total bull, since if that were the case there would be no reason for them to charge me for a second one when both my wife and myself wanted to play... I could just pay them a second monthly fee and install from the CDs I already had.

      Not only that, but The manufacturing costs are signifigantly lower than $35 ($50 minus the first month).

      'm pretty sure thats the going rate for retail MMO games these days.

      Than that rate is too high, and I won't be playing any of those games.

    29. Re:Why not just buy a new copy instead of old? by Sancho · · Score: 1

      Really? Your average non-MMORPG probably costs about US $45. That cost is an attempt to recoup development costs, since clearly a company can't get money from the consumer first and then develop the game. Of course, no company makes a game simply for the purpose of making the game--they want to make money off of it, too. If you call that greed, then I think you're being pretty silly. It's called business.

      Now look at your average MMORPG. It's got roughly the same initial cost for the consumer, which makes sense as it also must be developed. There's an argument that MMORPGs cost more to develop due to the fact that it's a networked game. Even if there weren't added complexities in dealing with the network code, you have to code the server in addition to the client, and generally the server code has to be highly scalable as one "server" in the game will probably span across many different machines. So assuming that the complexity of a MMORPG like this is greater than that of your average game (and thus the development costs are greater) isn't really stretching things. But for the sake of argument, let's ignore that point.

      The fact that Blizzard has to maintain persistent servers in order for people to play this game means that they have an ongoing cost above the cost of developing the game. Now with the old battle.net, this wasn't a big deal. Although still an ongoing cost, the servers only had to dish out random numbers for monsters and store character files. Servers for an MMORPG have to pass much more traffic and store much more information, in addition to needing more processor power to maintain the game world. The monthly cost goes to keep the servers running and probably help defray the cost of updates/patches, etc.

      I don't think it's at all unreasonable to expect people to purchase the game (to cover the costs of development) as well as pay a monthly subscription (for the use of the servers). What is unreasonable is not allowing a transfer of the game media if the previous account is cancelled. For any other game (except maybe Half-life 2?) once I'm tired of it, I can sell it or give it to a friend. Why can't I with WoW?

    30. Re:Why not just buy a new copy instead of old? by ivan256 · · Score: 1

      Also, considering that every non-Blizzard/LucasArts PC game out there right now is released at $35, I'd hardly call the first month "free".

    31. Re:Why not just buy a new copy instead of old? by Imaginator · · Score: 1

      Because you sometimes get a used copy when you supposedly buy a new one! Let me explain... I purchased a second copy for my wife from my local MalWart. I was in a hurry, and it wasn't till I got home that I noticed the seal on the box was busted. Hoping for the best, I opened the box to find that someone had ripped off the CD code, and stole the 10 day trial card. In exchange for their removal service, I recieved a popcorn stained crushed CD pack. Now all that aside, what does the EULA in the game say? I don't think you need to log in to see it, just install.

    32. Re:Why not just buy a new copy instead of old? by theVP · · Score: 1

      I agree. I miss the old Blizzard that put their gaming experience ahead of everything else. Mind you, WOW is considered by some people to be the best game of 2004, but I really think that things such as their pay-to-play system and overall customer support is uncharacteristic of the Blizzard we all once knew. On top of that, it seems that most of the people that DON'T say that the game outright rules, go to the other extreme and say that the game outright sucks. It seems to me that their old games created either die hard fans, partial fans, or people that still couldn't stop playing the game, although once a new game came out, they'd try it, hate it, and then reinstall the Blizzard game 3 months later. I don't know about you, but I'm certainly guilty of taking a year or two off of games like Diablo II and Starcraft, and then suddenly reinstalling and playing again 24/7, something I don't do with very many games at all, mostly they become garbage in my desk. WoW doesn't seem to have that edge at all for me. But I guess it may be too early to tell.

      --
      "No one is more miserable than the person who wills everything and can do nothing." -Emperor Claudius 10 BC - AD 54
    33. Re:Why not just buy a new copy instead of old? by Stalus · · Score: 1

      good point ... why on earth does the game cost anything when it is subscription based?

      Initially, I asked the same question, but after I bought it, it makes more sense.

      First off, you get basically 40 days free subscription with the box, so that's a little over $15 of the cost there. There's a reasonably thick manual in there, CDs, packaging, etc. The distributers are also going to cost something. There's no guarantee that you won't get bored after the first month, so they're not going to eat the cost of all of that. Yes, in a month you can get a reasonably strong character and explore a decent amount of area, so people who feel it's eating too much of their life or get fed up with the bugs may not renew after the initial free time.

      Granted, they could probably offer a no-manual no-CD version and just charge the cost of bandwidth, especially since they have a large enough user base now that I would assume they've covered their initial costs. My guess would be that they made a deal with their distributor which won't let them do that. That would allow the distributer a better chance of recovering the costs of putting the game in the stores in the first place.

    34. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      Why don't you contact the person you purchased it from and get his account info. Log in and change the name and the billing to yourself and volia problem solved. You can only create one account per key, but if you bought the game used you should get the account info along with it. If you did not then your SOL and learned that you never buy MMO's second hand unless you know the person.

    35. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      I also stopped buying Blizzard after the FreeCraft cease and decist. Rilly rilly rather ticked me off not being allowed to play StarCraft on my Linux box for reasons that made no sense. I mean, FreeCraft required a (hopefully) legitimate copy of WarCraft II or StarCraft, so Blizzard turned away potential profit why, again? I was looking for it to download, ready to buy one or two more copies of StarCraft so my kids and I could each have our own copy. I changed my mind and have not spent anything on Blizzard since then.

      But I have Ghost Recon: Gold Edition. And Ghost Recon II comes out soon for the PC. And Splinter Cell, and yada yada, bah buh blah. I'm happy.

      ---Bruce

    36. Re:Why not just buy a new copy instead of old? by DrXym · · Score: 1
      I still don't get it. Surely they should be scrambling to get players any way they can. What do they care if someone grabs it from the net or from a store?


      If they're *that* concerned it will cut into sales they could charge a nominal $5 "new key" fee or for the downloaders. I bet after you deduct distribution costs, printing, returns and the middle man they're not making much more than $15 from the store copy anyway. So $5 plus $15 for a months sub makes a downloaded signup even more profitable than if they'd sold it off the shelves.

    37. Re:Why not just buy a new copy instead of old? by ShieldW0lf · · Score: 0

      The reason they don't allow this, of course, is that allowing the return of software would obliterate all profit in the retail arena. My girlfriend worked in clothing retail at a fairly upscale store, and the number of people that would buy something, wear it, and return it was staggering. With software, though, I could buy it, copy it, and return it, so I have my money AND the product. Allowing the return of copyable goods just doesn't make business sense.

      Tough shit. Find a way to make it profitable or stop running the business. Running a business requires you to adhere to certain legally mandated levels of customer service. If you can't manage, either it's not a viable business or you're not a viable business owner.

      Gee, that was an easy fix.

      --
      -1 Uncomfortable Truth
    38. Re:Why not just buy a new copy instead of old? by Macadamizer · · Score: 1

      "Running a business requires you to adhere to certain legally mandated levels of customer service."

      But there is no LEGAL requirement for a retailer to accept returns, except where the item is defective as sold. Any time a retailer DOES allow you to return something, it is out of the goodness of their heart, and the desire to maintain a good relationship with their customers.

      But if they don't want to accept returns, they don't have to.

      --

      "That's not even wrong..." -- Wolfgang Pauli
    39. Re:Why not just buy a new copy instead of old? by DarkMantle · · Score: 1

      Yes, but everyone here assumes that anyone besides Blizzards lawers know what the EULA says.

      --
      DarkMantle I been bored, so I started a blog.
    40. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 2, Insightful

      The easier answer is that the game costs because people are willing to pay. Blizzard set the price at a point that they felt would maximize their profits. There was enough demand for the game that lots and lots of people were willing to shell out $50.00. People who already have 50 bucks invested in the game are more likely to keep their subscription going then those who have little or nothing invested. Considering all that, why the heck would Blizzard give it away?

    41. Re:Why not just buy a new copy instead of old? by Grakun · · Score: 1

      Surely they should be scrambling to get players any way they can.

      They don't want more players right now, since the servers are overloaded. That's why they stopped selling it.

    42. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      or you can find a working key from this website http://astalavista.box.sk/

    43. Re:Why not just buy a new copy instead of old? by Grakun · · Score: 1

      There's an argument that MMORPGs cost more to develop due to the fact that it's a networked game.

      You're forgetting that most games have 1 story, and maybe some deviations. An MMORPG has to have a shitload of intertwined stories.

    44. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      Wait a second... what if you worked for a company that relied upon turning these profits? I bet you wouldn't be so quick to say "tough shit, find a way to make it profitable or stop running the business".

      Plus, outside of defective products, no retailer is legally required to accept returns. There is no such thing as "legally mandated levels of customer service".

      The entitlement attitude of some people is amazing.

    45. Re:Why not just buy a new copy instead of old? by Retric · · Score: 1

      I think there trying to keep retail space for the game for as long as they can. Which will get more people to sign up than would go to the website and download the game aka not everyone has high speed net access and some people buy the game for there kids ect.

      At the point where the can't sell it in most stores for 40+$ they may decide to have fewer users and allow the download option which will remove some users who would get it from the store but make them more money from people who are getting there 2nd copy of the game / using a friends CD's or whatever.

    46. Re:Why not just buy a new copy instead of old? by unclethursday · · Score: 1

      If you read the rest of the submission, Blizzard said certain parts of the account can not be changed, and the original owner could log in through the account at a later time with no problems. I assume this means the username and password are the parts that simply cannot be changed.

    47. Re:Why not just buy a new copy instead of old? by funshine · · Score: 2, Informative

      on my server (frostwolf), at least, they tried to compensate for the bugginess and downtime by giving us a free week on top of what we've already paid for - doesn't totally make up for it, but at least they're trying...

      --
      Choose your future, choose life...
      But why would I want to do a thing like that?
    48. Re:Why not just buy a new copy instead of old? by Sancho · · Score: 1

      Sure, most games. But most nonlinear RPGs have this element anyway. Morrowind managed to do it without an ongoing fee and being within your average cost for a video game. Months into playing this one and my friends and I are still coming across new things to explore.

    49. Re:Why not just buy a new copy instead of old? by sunami · · Score: 1

      I should be able to run games that already have cd-keys for online-only play without requiring that I keep the CD in the drive while playing!

      Just a heads up, World of Warcraft works such that you don't need to have the CD in to open/play the game. All that the CD's are needed for is installing.

    50. Re:Why not just buy a new copy instead of old? by Ithika · · Score: 1

      This is, of course, wrong. You *are* legally allowed to return items within - I believe - 30 days *without explanation*.

      At least, in the UK. Discussions on law on Slashdot always devolve to the point where nobody states their premises and everyone argues conflicting but factually correct viewpoints. I speak, as I always do unless stated otherwise, from the point of view of a resident of the UK. I should maybe set myself a signature that states that (succinctly).

    51. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      I play WoW and had a look. You can edit your password and account contact information. So once you get the info for the account. Login and change the contact info and set a new password. your stuck with the same username but that doesn't matter much. Once you change the info over, only you can access the account.

    52. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      If I do, will you never post again?

    53. Re:Why not just buy a new copy instead of old? by Macadamizer · · Score: 1

      "At least, in the UK. Discussions on law on Slashdot always devolve to the point where nobody states their premises and everyone argues conflicting but factually correct viewpoints. I speak, as I always do unless stated otherwise, from the point of view of a resident of the UK. I should maybe set myself a signature that states that (succinctly)."

      Point taken. In the U.S., there is no legal obligation to accept a return.

      --

      "That's not even wrong..." -- Wolfgang Pauli
    54. Re:Why not just buy a new copy instead of old? by codeguy007 · · Score: 1

      Yeah that's just not true. I was in Best Buy on Saturday and they had some 20-30 copies on the shelf.

    55. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      How the fuck is this off topic?

    56. Re:Why not just buy a new copy instead of old? by jimi+the+hippie · · Score: 1

      You cannot say that there is no legal obligation to accept returns in the USA. This is a state-by-state issue, something that has nothing to do with the federal (formerly condfederal) government. In my state, retailers are required to accept returns if the item is defective. IANAL, but I'm pretty sure that you don't even need a reason to return larger ticket items (such as appliances and cars).

    57. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0
      First off, it's a $49.99 game.

      That would be a $50 game, then.

    58. Re:Why not just buy a new copy instead of old? by ShieldW0lf · · Score: 1

      But there is no LEGAL requirement for a retailer to accept returns, except where the item is defective as sold. Any time a retailer DOES allow you to return something, it is out of the goodness of their heart, and the desire to maintain a good relationship with their customers.

      Local variation in laws aside;

      Show me a piece of software sold in a retail store that does not have an EULA hidden inside and I will accept your argument.

      If you cannot do so, explain to me how they can sell me a product with a license controlling use that I have not been forced to agree to before purchasing the product and not be legally bound to return my money if I do not wish to agree to it.

      --
      -1 Uncomfortable Truth
    59. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0
      In the U.S., there is no legal obligation to accept a return.

      Jesus fucking Christ! You really are under the thumb of your corporate masters, aren't you?

    60. Re:Why not just buy a new copy instead of old? by ssand · · Score: 1

      I agree, however with rapant piracy, it's a valid reason not to accept returns. Most game companies allow you to send the box, game, and receipt to them for a refund.

    61. Re:Why not just buy a new copy instead of old? by B3ryllium · · Score: 1

      Obviously you've never heard of "Free Speech Zones".

    62. Re:Why not just buy a new copy instead of old? by Blakey+Rat · · Score: 1

      1) WoW is available in stores again. Amazon.com shipped mine out about a week and a half ago and their site still reads "ships in less than 24 hours."

      2) In some states, you can't return software because of state law. For instance, Washington State. You can gripe about that all you want, but it's not the publisher's fault, and it's not the retailer's fault, it's a state law. Until the law changes, you can bet that retailers will follow it to the letter. (This used to be a fun one to explain to customers when I worked at OfficeMax. No, sir, you can't return that because I would be violating state law to take it back. You can imagine how well that went over.)

      3) Most games that are online-only allow you to play with no CD in the drive. Others remove the copy protection when the first patch comes out (I believe Unreal Tourney 2004 did this). But I agree that all online-only games *should* allow you to play with no CD without exception.

    63. Re:Why not just buy a new copy instead of old? by B3ryllium · · Score: 1

      Actually, I take that back, you probably have heard of them. At least to a point where "Obviously" becomes a rude tool of condescension. My apologies.

      I was just trying to say that, while you can freely complain about Bush in public all you want, you can't do it within a few miles of his entourage or you'll be 'escorted' to a 'Free Speech Zone'. Personally, I think it's a constitutional violation for those zones to exist, but I'm not USian, so I can't really press the issue :)

    64. Re:Why not just buy a new copy instead of old? by BobPaul · · Score: 1

      Secondly, the game is not available in stores due to Blizzard's cutting back on new users due to server issues.

      Slowing sales = Fewer new users joining
      Refusing second hand sales (might) = no net users joining

      Perhaps this is just a continuation of their server issues

    65. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      There were server issues... It was due to player's crowding a select bunch of the servers and not moving to a different one....

      Simple solution:
      The game randomly chooses a server for you to play on.

      I guess that's too hard for Blizzard to think of.

    66. Re:Why not just buy a new copy instead of old? by laughingcoyote · · Score: 1

      There IS a boycott of Blizzard-while I don't know of a coordinated one (although maybe that should be fixed), I've heard quite a few people express the same sentiments after the bnetd case. Those people most certainly include me, and a few others that I've convinced to do the same after describing Blizzard's bullying.

      If one hundred people convince two people each to boycott, and those two convince two, and...well pretty soon, there IS a boycott, and one they're going to notice. If that's something you'd like to see, start now.

      And don't forget to make your vote COUNTED-write to Blizzard and let them know that you would like to buy their games, but you will not, and why it is that you refuse to do so. Once they get enough of those, they might think long and hard about whether the public-relations problem is really worth it. If you just "don't buy", then they just "don't care"-millions of people in the world don't buy their stuff every day. Make sure they see their actions cost them people who WOULD have bought from them otherwise.

      --
      To fight the war on terror, stop being afraid.
    67. Re:Why not just buy a new copy instead of old? by Maxwell · · Score: 1
      Simple solution:
      The game randomly chooses a server for you to play on.


      Yeah, just like Quake, Doom, Warcraft, etc., right? You go online to play with a few friends, but you can't play together because you are assigned a random server. Wow, that would be fun, wouldn't it? correct answer:no

      Duh.

    68. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      The poster made a follow-up point regarding country of origin. I would rather expect a socialist-modelled country to live up to 'entitlement attitudes'. Obviously the typical response from any capitalist country in such a situation is "suck my big fat dick", but hey - that's why I don't live in one.

    69. Re:Why not just buy a new copy instead of old? by jafomatic · · Score: 2, Interesting
      Another heads up: if you parttook in the beta (or know someone who has kept the download from any of the late betas), that was enough to run the retail game. I picked up my retail box, entered the key, and never once touched the physical media.

      All I had to do was allow the beta to automatically patch itself and I'm still running it fine.

      A little bit more on topic: why on earth are people still paying for used boxes of this? I was reading reports about this exact complaint in early december when guys had tried the game for a day and hated the opening-day lag.

      Blizzard isn't ripping you (OP) off, the guy that willingly sold you an unusable product key has; you're totally letting him get away with it by ignoring his role in the act!

      --
      ::jafomatic
    70. Re:Why not just buy a new copy instead of old? by Curunir_wolf · · Score: 3, Insightful
      I don't think it's at all unreasonable to expect people to purchase the game (to cover the costs of development) as well as pay a monthly subscription (for the use of the servers).

      No, of course not - because it's been proven that there are plenty of idiots that will pay it. And they'll even pay it to a bunch of litigious, greedy bastards like the ones at Blizzard.

      I wish people would pay attention and stop supporting companies when they turn into fucktards like Blizzard seems to have done. It seems there is a pattern that a many software companies tend to follow, wherein they build up a certain number of loyal customers or market share, and then they start doing everything they can to gouge their customers and treat them like dogshit. Lawsuits against fans, bloggers, and others are common. And they tend to get away with it more often than not, when they should be bleeding customers left and right. I think Microsoft pretty much led this trend.

      I'll give you a few examples. Companies that created excellent product, took good care of their customers, then turned evil when they got to the top of the heap:

      Symantec (Norton)
      Valve (steam???)
      Intuit (check out Ed Foster's Blog)
      Blizzard (case in point)
      Macromedia (They're working on it)

      --
      "Somebody has to do something. It's just incredibly pathetic it has to be us."
      --- Jerry Garcia
    71. Re:Why not just buy a new copy instead of old? by Macadamizer · · Score: 1

      "In my state, retailers are required to accept returns if the item is defective."

      I pointed that out in my original post. That's true in all states.

      "IANAL, but I'm pretty sure that you don't even need a reason to return larger ticket items (such as appliances and cars)."

      Although these retail laws vary state to state, there are no states that require a retailer to accept a return for a non-defective item. Some states require a retailer to accept returns IF they have posted signs saying they accept returns, but there are no laws that say a retailer must accept a return absent a store policy to the contrary.

      The one exception (in most states) is if a salesman comes to your home and sells you something, most states allow for a 72 hour right of recission in those cases.

      If you know of a state law to the contrary, I'd be glad to admit that I am wrong.

      --

      "That's not even wrong..." -- Wolfgang Pauli
    72. Re:Why not just buy a new copy instead of old? by laughingcoyote · · Score: 2, Insightful

      Actually, in the city in which I live, retailers are required to accept a return, provided that:

      1. The item is defective for reasons not caused by the customer, or the item is in new condition, or the item did not perform as expected. This is so vague that really, in any case short of the customer buying something and taking a sledgehammer to it, they have to take it back.

      2. The retailer may set a "reasonable time frame" after which returns will not be accepted. Such time period must be communicated clearly to the customer and may be no less then two weeks unless the item is perishable and has a shorter shelf life then that.

      3. The retailer must give the customer money back if the return is within these terms. While they can offer the OPTION of store credit/identical replacement, they may not state that this is all that they'll do.

      In contrast (I found this out the hard way), a neighboring city only offers those remedies if the item is defective, and allows the store to stipulate identical-replacement only even in that case. I can certainly tell you which city I buy in now. So you can't say "In the US..." in this case, at all, because those matters are covered by state and local law, not in most cases federal.

      That aside, however, the EULA in that box (all of them I've ever seen) SPECIFICALLY states that if you do not wish to accept it, you may return the software to the place of purchase for a full refund. The stores cannot claim to be ignorant of this fact, so, while IANAL, I should think that if the EULA is enforceable on the user, it is also enforceable on the selling store, who is aware of this obligation. And if it's unenforceable altogether...well, then we're all going to be happy, aren't we? But it's either a binding contract, and enforceable on all parties concerned, or a worthless piece of garbage with no enforceable value at all. But it is not worth something only when it is to the consumer's detriment, while being worthless when he wishes to invoke a clause that works to his advantage.

      So, in response to your post, there are indeed LEGALLY MANDATED LEVELS of customer service. (See related topics of restaurant health and sanitation codes, false advertising regulations, laws against predatory sales tactics such as bait-and-switch, disclosure requirements of all kinds in countless situations, anti-discrimination laws, I could go on all day...)

      --
      To fight the war on terror, stop being afraid.
    73. Re:Why not just buy a new copy instead of old? by raarky · · Score: 1

      Boycott WoW? hahaha!!!
      they don't call it warcrack for nothing you know?

      Do you ever hear of junkies boycotting their fix due to price hikes?

      In the end, it's a great game. Blizzard know they have a good game. Don't get me wrong here.. I'm not on their side, but I'll definitely pay whatever they ask for just to play the darned thing!

      hooked

    74. Re:Why not just buy a new copy instead of old? by jafomatic · · Score: 1
      Final Fantasy XXXVIII worked this way and people seemed to hate it (search penny-arcade for "world pass").

      No-one I personally know would've purchased this game with that feature in place.

      Further, the "server issues" are entirely avoidable. There are at least 4 areas that are appropriate for players of every level greater than five. I hear ("read") people complaining about "This stormrage server" or "this frostwolf server" and I laugh. Why? Because each of those named realms is a cluster of servers.

      I've seen zero documentation, but at a guess I would say there is at least one server for:

      • General authentication and login (prior to seeing your current realm's character list).
      • Each realm's mail system, as the mail can be lagged when the gameplay is not.
      • Each realm's auction system, for the same reason as the above.
      • Each "territory" in the realm, i.e. "the barrens" or "hillsbrad foothills".
      I believe that last to be true because I have been in voice-communication with guildmates and found that I have experienced very low latency and a very responsive game while fighting in, say, thousand needles, while my friends are lagged to shit-and-back at Tarren Mill. I would even go so far as to theorize that the contested" areas are generally going to be much more prone to lag and general latency.

      To summarize: when lagged, move to another territory (in the same realm) that is appropriate for your level.

      --
      ::jafomatic
    75. Re:Why not just buy a new copy instead of old? by Macadamizer · · Score: 1

      "Jesus fucking Christ! You really are under the thumb of your corporate masters, aren't you?"

      I guess if you say so. However, my corporate masters are paying me quite well, so it's pretty tolerable under this thumb here...

      --

      "That's not even wrong..." -- Wolfgang Pauli
    76. Re:Why not just buy a new copy instead of old? by CaptainCarrot · · Score: 4, Interesting

      Indeed. There are games that not only provide the client for free, but give you some free time to try it out before you buy. The only good reason I can think of for doing this myself is that Blizzard knows they have their customer base by the short hairs and that their particular market will bear this kind of fee structure.

      --
      And the brethren went away edified.
    77. Re:Why not just buy a new copy instead of old? by vanillacoke · · Score: 2, Interesting

      Considering all that, why the heck would Blizzard give it away?

      Well because A lot of people will continue to pay for it but i'm just not sure i would. Thats a 50 dollar gamble right there. Its truly a crapshoot if you think about it (you can always sell the game later on if it was a single player and recoupe your losses)

      I was just hooked up with a 15 day free pass for COH the ONLY MMORPG i've ever considered buying and its quite awsome. SO awsome that i will continue to be charged 14.95 for the privlage of playing it. I am not going to give them 50 dollars for a useless cd and booklet. I'm not going to give their distibutor any money when MMORPG are the type of games YOU SELL DIRECTLY TO PEOPLE. Downloading the game only took me 2hrs on my broadband connection. I would of payed for the bandwith as well...because its not 50 dollars worth of bandwith at the end of the day.

      If you cannot create a MMORPG that is stupid easy to pickup and play your going to dig yourself a early grave.

      --
      The secret to getting modded up is to allways say i've got karma to burn in your sig..
    78. Re:Why not just buy a new copy instead of old? by Koiu+Lpoi · · Score: 0

      That, and I hear Starcraft Ghost is coming out sometime this century. You know, before that game that kept getting delayed, Half-Life 2. Oh wait...

    79. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      Surely when it comes to things like CD Keys they have every right to screw you around? Its your proof that you bought a legal copy of the game, if you have someone coming up to you "look, I got a cd key, let me play", they don't know that the cd key may have a new owner, they can't just disable the other persons account (and looks like they don't allow for people to delete their own accounts anyway?) because your the latest person to obtain the key.

      Software isn't like other things. Its not something you should be able to return if you 'don't like it' or it doesn't work with your computer or sell to someone else. Simple case of people are able to duplicate the software or continue using the cd key after they've returned it. Blizzard has every right to refuse your request, as far as they are concerned, your not the owner.... and why you would take the risk of buying a second hand game is beyond me.

    80. Re:Why not just buy a new copy instead of old? by laughingcoyote · · Score: 1

      They're launching legal attacks against their own customers in the cases grandparent listed. That is not a valid reason not to wish to become a customer?

      Besides, I can choose not to buy something, for any reason I choose. I can choose not to buy a Honda because I like the shape of the Toyota bumpers better. You might think that's a dumbass reason, but it's me that's buying the item. Of course, if you like Hondas, you're still free to get one of those.

      --
      To fight the war on terror, stop being afraid.
    81. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0
      my corporate masters are paying me quite well, so it's pretty tolerable under this thumb

      Right. I guess if you say so. Personally, rather than get paid well, I'd like to see my rights as a human being rank a hell of a lot higher than those of a company (not that those two need to be mutually exclusive) - but that might just be me.

    82. Re:Why not just buy a new copy instead of old? by jafomatic · · Score: 1
      My car's radio has an antitheft code. If the radio loses power, the code must be re-entered in order for it to function.

      If my radio goes missing, and someone calls to tell me that they've just bought it "used," then I'm going to suggest that they have absolutely no right to the code and that they should be quite pissed off that someone has sold them an unusable radio.

      While it's true this guy hasn't purchased a stolen good, he has purchased something that doesn't work. Blizzard isn't the (only?) reason that his purchase is faulty.

      --
      ::jafomatic
    83. Re:Why not just buy a new copy instead of old? by hurfy · · Score: 1

      Not with Asheron Call
      Same thing there, single use Cd code.
      There is a slightly cheaper online version/CD code available for multiple accounts.

      The issue shouldnt be with blizzard how about the putz that sold it to you.

      If the account wasnt activated you could have bought/sold the game under the eula it seems. I would imagine it tells you the number can't reused, the seller certainly knew.

      If it was reuseable you don't think it would get passed around on the net or something. I doubt any company wants to sell 1 copy per 100 people using it.

    84. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      Oh, yes, brilliant. Because we can all just change areas when we can't even keep a connection to the server, right?

      And if you were paying the least bit of attention, large raids in cities have crashed entire continents at once. That's just two independent areas to choose from when "the server" is having problems.

    85. Re:Why not just buy a new copy instead of old? by B3ryllium · · Score: 1

      Oh, the piece of scrap paper that flutters to the floor and then finds its way into the garbage? That's the one you mean? ;-)

    86. Re:Why not just buy a new copy instead of old? by jafomatic · · Score: 1
      I'll go along and apologize for / retract the "entirely avoidable" because when I think of "server issues" I'm not thinking about total loss of connectivity. The closest thing to unplayable that I'd noticed, and perhaps I've been lucky, was nothing worse than very bad lag in a few popular territories.

      Out of curiosity, are the dropped connections heralded by latency? That would be an indication, to me, that I should move to the other continent. If not, however, I'll fully agree that this sounds like more of a pain in the ass than I gave it credit for.

      I wonder why I haven't seen this yet. Does it happen often?

      --
      ::jafomatic
    87. Re:Why not just buy a new copy instead of old? by malfunct · · Score: 1

      I think it should be well explained that the CD key is not transferrable in any way once it has been used on the box when you buy it or at least in the manual once you open the box. Then it would be clear to everyone that while you can sell the media and thats not an issue that you need to find a new valid cd key to be able to use it. It just seems like Blizzard didn't realize this when they went to press and maybe they just need to publically announce it somewhere so that its clear once and for all. Then to be kind to the original poster they could give him a new copy because he brought the shortsight to thier attention in a reasonable way.

      Unfortunately corporations don't think this way and it won't happen. They will continue to deny that there is any shortsightedness and deal with the few unhappy people in the same way they dealt with the original poster. They are well within thier legal rights to operate like this, but it does suck. Eventually the government is going to need to legislate the rights you have to resell software which will eventually clear up the wierdness of disputes like this.

      Ultimately I think it would be impossible to prove that there was a breach of contract here because the only right expressed in the EULA was transfer of media rights, not login rights.

      --

      "You can now flame me, I am full of love,"

    88. Re:Why not just buy a new copy instead of old? by Sancho · · Score: 1

      Of course, you've kinda gotten off the point.

      If we're talking about your generic MMORPG (all of which have an up front cost as well as a monthy cost--at least when they first come out they do) then everything you've said is tangential at best and off-topic for the sub-thread at worst.

      If you want to talk about a specific MMORPG from a specific company that did something you don't like, sure, you can talk about how we shouldn't give them our money. But the grand-parent and parent were referring to MMORPGs/pay-to-play games in general.

    89. Re:Why not just buy a new copy instead of old? by vze3try7 · · Score: 1

      You might say the "easy" answer is to get the seller to give me the account info for the account he created. However, according to Blizzard's representative, not all of the original account information can be modified. In fact, enough would be unchangable that the original owner of the account would be able to regain control of the account at any time, should he desire to do so.

      Hmmm. I bought a used copy and just logged in using the original purchaser's account info. It let me change everything, but the name on the account and the name of the account.

      It is troubling to learn that the original owner could take back the account even though I changed the email address and password on the account. There must be a secret pass phrase or password to let them do this.

      Anyway, hopefully the original owner does not realize that they can do this.

      I would suggest using the original owner's info so that you can play.

      Either that or get the original owner's info and resell the game yourself on eBay to somebody else and let them deal with this.

    90. Re:Why not just buy a new copy instead of old? by op00to · · Score: 1

      PACKAGING? Great! Now I get to pay for the privledge of filling the landfills with useless shit!

    91. Re:Why not just buy a new copy instead of old? by NanoGator · · Score: 2, Interesting

      "if you are planning to pay the monthly subscription can you not just download the game installer for free?"

      I imagine because a.) Demand is too high for their ability to supply. (i.e. They can only support so many users. b.) People are actually paying for it. In that case, it'd be stupid not to ask for it. c.) Maybe that's how they justify their current price of subscription. Sorta like how cell phones require a contract.

      This is all academic, though. I don't know much about WoW.

      --
      "Derp de derp."
    92. Re:Why not just buy a new copy instead of old? by op00to · · Score: 1

      Nice logic. Wouldn't more users yield more money, which yields more resources for more servers, therefore reducing the overloaded server issue? Or did someone fuck up their budget?

    93. Re:Why not just buy a new copy instead of old? by C0rinthian · · Score: 2, Informative
      Not only that, but The manufacturing costs are signifigantly lower than $35 ($50 minus the first month).
      You do realize that the profits from box sales don't all go to Blizzard, right? A large chunk of that income goes to the publisher.
      Than that rate is too high, and I won't be playing any of those games.
      There is no such thing as too expensive. The consumer has the power, exercising their right not to purchase the product. (as you have) If enough people feel the same way, then the price will come down to make sales. The game is selling just fine, so it would seem the pricing is on target.

      Back to the original poster: The account transfer policy seems to be the same as other MMO's. You can only transfer ownership of the account if all physical materials (Including CD key) are transferred with it. You cannot create a new account with it, but the person you're getting the copy from should have given you the login and password.
    94. Re:Why not just buy a new copy instead of old? by shoptroll · · Score: 1

      First thing... We all know Blizzard are CD-Key Nazi's... While that's not necessarily a bad thing, they have their reasons (basically user tracking on their online systems... Which allows them to do nice things like ban a key so that anyone using it is banned from their networks, etc.) Which is the main reason why everyone has to buy a copy of the game.

      The only reason I can see the topic creator having an issue, is because someone didn't notify Blizzard in the first place that a CD-Key exchange was going to happen. To me that would make the most sense. Unless the CD-Key is kept a lot tighter to user names that it is in most Blizzard games (which is possible since I guess it is probably tied in with billing somehow).

      As for the going rate of MMOs.... Most of the new games (TMO, WoW, Guild Wars) are asking for $49.99 as the off the shelf-price. Every thing else thats been around for at least a few months is a few bucks cheaper, and the initial price goes down the older the game. Most games are also hovering around $12 - 15 for the monthly connection fee as well.

      P.S - You might want to change the URL in your profile... There's been a few changes in the lab lately ;)

      --
      Insert Sig Here
    95. Re:Why not just buy a new copy instead of old? by NanoGator · · Score: 1

      " but after they shutdown FreeCraft and/or the Battlenet server project, I made myself a promise to never give them another cent."

      Well, to be fair, FreeCraft etc bypassed their protection mechanisms. There's no way Blizzard could have ignored that. It is not the least bit surprising that Blizzard reacted the way they did.
      I admit that maybe I'm biased, but I just don't see what reason there is to be mad about it. If authetnication still happened with Blizzard's servers, that would be a different story altogether.

      --
      "Derp de derp."
    96. Re:Why not just buy a new copy instead of old? by Baricom · · Score: 1

      I think he means the click-wrap agreement in the setup program that you can't get to without breaking the seal on the CD sleeve.

    97. Re:Why not just buy a new copy instead of old? by shaitand · · Score: 1

      A good deal of junkies have quit smoking largely because of price.

    98. Re:Why not just buy a new copy instead of old? by egburr · · Score: 2, Insightful
      If you sell someone your radio, I would expect you to provide the antitheft code with it. If the code is valid, yet doesn't work solely because you transferred ownership to me, who would I take that up with? You, who gave me the proper and valid code, or the manufacturer who somehow determined that a different person is using it and somehow disabled it?

      This is not about theft, but about the legal transfer of ownership expressly following the terms of the EULA.

      --

      Edward Burr
      Having a smoking section in a restaurant is like having a peeing section in a swimming pool.
    99. Re:Why not just buy a new copy instead of old? by C0rinthian · · Score: 1
      If they're *that* concerned it will cut into sales they could charge a nominal $5 "new key" fee or for the downloaders.
      I wouldn't be suprised if the distributor (Vivendi) has made sure contractually that Blizzard can't do this. Look at the legal fiasco when Valve offered direct sales of HL2. Direct distribution cuts into the distributors profits. They don't like it when you do that.
    100. Re:Why not just buy a new copy instead of old? by egburr · · Score: 1

      Actually, the statement was that the original owner could retrieve the account at any time. While they did not explicitly say so, I got the impression that they were talking about the "secret question" to recover a lost password, implying that could not be changed. Probably the username, also. It would be a little ridiculous to prevent a change in password. Of course, I think being unable to change the secret question is also ridiculous. Once someone manages to guess that, you'd never be able to keep control of your account; you'd constantly be forced to take it back over and over again.

      --

      Edward Burr
      Having a smoking section in a restaurant is like having a peeing section in a swimming pool.
    101. Re:Why not just buy a new copy instead of old? by Physics+Dude · · Score: 1
      Blizzard isn't the (only?) reason that his purchase is faulty.

      Are you reading the same article as the rest of us? Blizzard IS the ONLY reason his purchase is faulty. They're creating an artificial restriction that isn't listed on their EULA while breaking other terms of the EULA which claim the game can be transferred (which is apparently a lie).

    102. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0, Flamebait

      Man, all the cheap Slashdotters with mod points jumped all over your post, didn't they?

      I swear, there's nothing like a "why should I have to pay for it?" post to get some free karma here.

      The "free as in beer" crowd has pretty much overwhelmed this place, and the sad part about that is, they mostly don't have ANY idea about the implied responsibility to offer back whatever they can: They're all cheap, clueless, ignorant and unskilled.

      They download a Linux distro onto the 'puter that their Mom and Dad bought them, using the broadband connection that their parents pay for, manage to figure out how to install it, and think that they're "leet" in some way because they figured out how to install it and then post on Slashdot.

      They pirate music and movies, and bitch about the RIAA and MPAA infringing on their rights, as though they had the right to free entertainment.

      Most of them cannot create anything worthwhile on their own... yet they want the benefit of others' creations for free, in part or whole. The ones that CAN create, somehow think that in doing so, and offering their creations for free by choice, somehow obligates the rest of the world to do so as well.

      And, the vast majority of them are young US citizens... no wonder why the rest of the world looks upon the US in disdain. We've a government that is morally corrupt, and the generations that are growing up now, ostensibly to take their place in it eventually in some form, are unfit to do so, being uniformly selfish, ignorant and greedy.

      Or, maybe that makes them ideally suited for such a role?

      I don't know anymore.

    103. Re:Why not just buy a new copy instead of old? by uzor · · Score: 1

      Except for the important difference that Guild Wars has no monthly fee.

    104. Re:Why not just buy a new copy instead of old? by 1u3hr · · Score: 1
      With software, though, I could buy it, copy it, and return it, so I have my money AND the product.

      If I wanted a copy, it'd be a lot less hassle to just download an ISO from any one of a dozen sources, or buy it on a street corner from my friendly warez vendor for $2.

      Allowing the return of copyable goods just doesn't make business sense.

      It makes business sense not to pay your staff, to lie in advertising, not to worry about pollution, etc... doesn't make it legal, let alone moral.

    105. Re:Why not just buy a new copy instead of old? by ShieldW0lf · · Score: 1

      Exactly. Take that back with you, say you won't agree to it, ask for your money back. They have to give it to you.

      --
      -1 Uncomfortable Truth
    106. Re:Why not just buy a new copy instead of old? by He+Who+Has+No+Name · · Score: 0

      That's an invalid analogy and you know it. Nothing has been 'stolen' from Blizzard. A lawful grant of license from Blizzard to person A took place, and person A used a unique key that came with the license to activate the licensed product. Then when person A invoked a clause in that license that let him hand off everything to person B in exchange for X amount of money, Blizzard is saying that person B may not use the product.

      To hold person A accountable for *anything*, you would have to prove they knowingly and willingly transferred ownership WHILE AWARE OF THE FACT (either at that time or beforehand) that it would thereafter be unusable.

    107. Re:Why not just buy a new copy instead of old? by He+Who+Has+No+Name · · Score: 0

      But Morrowind was self contained. There's no multiplayer option, same as there was with Daggerfall, and most likely that's the way Oblivion will be as well. Bethesda said as much that they believe the game is meant to be a single-player experience. Personally, I think they're shooting themselves in the foot--multiplayer Morrowind could have given EverQuest a run for its money, although I can understand their reluctance considering how open the game architecture was and how vulnerable that would make it to exploits.

    108. Re:Why not just buy a new copy instead of old? by ivan256 · · Score: 1

      A large chunk of that income goes to the publisher.

      Oh, you mean that obsolete middleman that skims some money off the top while adding the inconvienience of me having to go out to the store? That makes me feel better.

      the person you're getting the copy from should have given you the login and password.

      You didn't even read the article, did you... Wait, what am I thinking... Slashdot.... Right...

      If there's no way to transfer the password and account in a way that prevents the original owner from regaining control of the account later, then that doesn't make that such a practical solution.

    109. Re:Why not just buy a new copy instead of old? by uzor · · Score: 1

      The fact that Blizzard has to maintain persistent servers in order for people to play this game means that they have an ongoing cost above the cost of developing the game. Now with the old battle.net, this wasn't a big deal. Although still an ongoing cost, the servers only had to dish out random numbers for monsters and store character files. Servers for an MMORPG have to pass much more traffic and store much more information, in addition to needing more processor power to maintain the game world. The monthly cost goes to keep the servers running and probably help defray the cost of updates/patches, etc.

      I don't think it's at all unreasonable to expect people to purchase the game (to cover the costs of development) as well as pay a monthly subscription (for the use of the servers).



      No, the unreasonable part is that they are profiting at the front (box sales) and are PROFITING AGAIN at the back. I GUARANTEE YOU it does not cost $4.5 million (conservatively... 300,000 x $15) per month to maintain those servers.

    110. Re:Why not just buy a new copy instead of old? by uzor · · Score: 1

      If it was reuseable you don't think it would get passed around on the net or something. I doubt any company wants to sell 1 copy per 100 people using it.

      Yeah but it's trivial to make sure that only 1 person can be using the key/account at a time... Hell, even Microsoft figured that out with their product activation.

    111. Re:Why not just buy a new copy instead of old? by uzor · · Score: 1

      I wouldn't be suprised if the distributor (Vivendi) has made sure contractually that Blizzard can't do this. Look at the legal fiasco when Valve offered direct sales of HL2. Direct distribution cuts into the distributors profits. They don't like it when you do that.

      Yeah, but with Valve (same distributor) I can have my key transferred to another account for a $10 fee if I decide to sell the game. That method is not that unreasonable....this is.

    112. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      Actually, and perhaps this depends on the state, but the merchant doesn't "have" to do the refund, but the manufacturer/distributor might depending upon whats written on the outside of the CD sleeve. Often now, the EULA or a portion of it, is on that slip of paper on the outside of the CD sleeve.

    113. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      How very interesting. I've NEVER read a EULA that says (and I do read them on occasion), "You may return the software to the place of purchase..."

    114. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0
      You must be out of touch with the Warez world and/or run on a Mac/Linux box to be that cavalier toward the possibilities of virus-infected Warez.

      The reason you want the pretty shrink-wrapped package from the store is to have some assurance you are getting a legitimate product free of viruses (except for the accidental factory blunder now and then).

      If you think returning software for a full refund at any whim, you must think the same thing about opened CD/DVD packages. If that's the case, why seal them up to begin with? Why not just have them on the outside sidewalk with a sign that says, "please take home, copy, and return when you're done".

      If one is to belive the anti-piracy campaigns, software/movie/music piracy is a multi-billion dollar industry. Whose pockets do you want those billions to come out of? The movie production crew's? The CD sound stage crew? The software developer's? At some point, someone has to be responsible and say I made an impluse buy without proper research and now I'm out the $10-200 for a music CD or software package I don't like.

    115. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      Why charge for the box?

      I dunno, to help offset the $50 million in development costs maybe?

    116. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      why on earth does the game cost anything when it is subscription based?

      Duh.

      Because the people are willing to pay.

      If you can can burn the candle at both ends and have it last just as long, you would be crazy not to.

    117. Re:Why not just buy a new copy instead of old? by suckmysav · · Score: 1

      "The reason they don't allow this, of course, is that allowing the return of software would obliterate all profit in the retail arena. My girlfriend worked in clothing retail at a fairly upscale store, and the number of people that would buy something, wear it, and return it was staggering. With software, though, I could buy it, copy it, and return it, so I have my money AND the product. Allowing the return of copyable goods just doesn't make business sense."

      Quite frankly, I don't give a damn. If software and other content providers are going to insist on providing a legal contract (EULA) that a purchaser is unable to view before the sale takes place then they can damn well expect to wear the costs involved when people buy their products, read their EULAs, decline to accept said EULAs and then return their products.

      If they don't like it, too bad, so sad.

      --
      "You can't fight in here, this is the war room!"
    118. Re:Why not just buy a new copy instead of old? by mp3phish · · Score: 1

      I boycott blizzard. For the exact same reason.. Only problem is my brother and his gf and her brother canceled out my vote 3 fold :(

      Don't ask me how they are so lame that all 3 of them have concurrent accounts and are paying monthly fees and up front cost of the game and can still justify their existance.. pretty lame if you ask me.. cos the game is not that good.

      --
      Your ignorance is infinitely greater than you realize.
    119. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      I would FU*(#@$_ING love to see a boycott of Blizzard -

      Well, considering that WoW has been flying off the shelves, I really don't think that will happen anytime soon.

    120. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0
      Also, considering that every non-Blizzard/LucasArts PC game out there right now is released at $35, I'd hardly call the first month "free".


      Could you tell me the name of your store, mine seems to be over-charging me. Doom3 was $55, Half-life 2 is $50, Dawn of War was, I believe, $50, etc. Nothing major is released at $35 anymore.

    121. Re:Why not just buy a new copy instead of old? by shoptroll · · Score: 1

      Ooops... Forgot to point that out. Well.. From what i've heard its not monthly... But if you want new content, you gotta pay for that...

      --
      Insert Sig Here
    122. Re:Why not just buy a new copy instead of old? by laughingcoyote · · Score: 1

      See the first paragraph of the Windows XP user license. I guess you must've missed that one.

      "If you do not agree, do not install, copy, or use the software. You may return it to the place of purchase for a full refund." (from above, put into lowercase to avoid running afoul of lameness filter)

      --
      To fight the war on terror, stop being afraid.
    123. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      A lot of servers haven't had very serious problems, but some of them that have been really horrendous. It's gotten a lot better in the last week or two, but a lot of people have left those already. Enough of an exodus that the most stable server I play on has had a visible change in the alliance/horde ratio thanks to refugees from the unplayable servers.

      Aside from that one week that convinced Blizzard to add free time to our accounts, common problems include random instant universal disconnects (bad if you're in an instance, because the whole party gets kicked, reconnects, and finds that they're all "not in a party" and get teleported out of the instance), the lag you mentioned, failure to get through login until the 10th try, "no instance servers available" when you try to enter a portal, and short periods of lag leading up to server crashes (unless you're at a port, the only way to change continents fast enough is teleporting, if your hearth is on the other one).

      If you picked the right server you'll only see this stuff on rare occasions, if you picked the wrong one you'll become very familiar with it.

    124. Re:Why not just buy a new copy instead of old? by ziekke · · Score: 1

      "Its truly a crapshoot if you think about it"
      Most of the time you can get a free trial.
      You can always read reviews, talk to friends, check out screenshots.

      Were there even any (legal) demos of Doom3 or HL2 when they were released?

      The companies are going to make enough money off of MMOG addicts and people who have been following the release of the game and are genuinely interested in it (and all their friends). They don't really care about the people who have no idea what they are buying into and complain about the pricing.

      "If you cannot create a MMORPG that is stupid easy to pickup and play your going to dig yourself a early grave."

      Right, I guess you forget about the majority of big name MMOGs that have used the retail box+free month strategy since the late 90s.

      I think that the grave an MMOG digs has less to do with how much the box+monthly subscription fee costs and more to do with the quality of the game implementation and management (Earth and Beyond anyone?).

      Ultima Online, EverQuest/2, Anarchy Online, PlanetSide, FFXI (who's initial cost and monthly fee is even higher) have survived quite well the test of time. Ultima has even come out with something around 7 expansions all retailing at about $20 a piece.

      I will admit though, AO has gone free for non-expansion accounts so they can get new players and bring back older ones that quit during the first rounds of crap when it went gold too early. They still charge for expansion pack holders, who are their real customers anyways.

      Basically what they are telling you is "If you don't like it, shove it". Which is exactly what you can do, cause nobody cares about whining and complaining that things "cost too much". An earlier poster had it right, if everyone is already buying it at the current price, then they have set their price correctly. Losing out on a few cheapasses isn't going to do them much harm. Just get your mom or dad to pay for it if its too costly for you. Or hey, just don't play it. You obviously don't want to bad enough if you can't shell out the cash.

      --
      // Ziekke
    125. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      Yeah, they should recycle those boxes into something useful, like a dictionary so you can learn how to spell "privilege"

    126. Re:Why not just buy a new copy instead of old? by ChrisReid · · Score: 1

      Oh, you mean that obsolete middleman that skims some money off the top while adding the inconvienience of me having to go out to the store?

      Yeah, stores are obsolete. Everyone would rather conveniently wait a day or two (or more) for the package to arrive in the mail. You're welcome to buy online if you'd like though (and pay the same price, of course).

    127. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      $49.99

      Pretty steep for a game you have to pay monthly to play too.

      My wife and I would be playing it if it weren't for the $100 initial cost.


      Welcome to the Real World[TM]

    128. Re:Why not just buy a new copy instead of old? by bygimis · · Score: 1

      This is total rot - the UK law does NOT give you the right to a refund within 30 days with no reason! You only have a right to a refund IF:

      The goods are NOT of merchantable quality.

      The goods are 'sight unseen' - e.g. mail order.

      There are plenty of places that will not give goodwill refunds.

    129. Re:Why not just buy a new copy instead of old? by sum1 · · Score: 1

      If you can't afford $100 for the initial cost, how the hell can you afford the system to play the damn game?

    130. Re:Why not just buy a new copy instead of old? by dswan69 · · Score: 1

      You can add Electronic Arts and Tecmo to that list. I'll never again buy products made by either.

    131. Re:Why not just buy a new copy instead of old? by Decameron81 · · Score: 1
      There is no such thing as too expensive. The consumer has the power, exercising their right not to purchase the product. (as you have) If enough people feel the same way, then the price will come down to make sales. The game is selling just fine, so it would seem the pricing is on target.


      There IS such thing as too expensive. If enough people feels like they are paying more than they should be paying for the game then Blizzard's image will probably be damaged, which is just another way to excercise your power as a consumer.

      If I sold you a bottle of water in the middle of the desert for a thousand bucks would you feel like you're paying a fair price?

      With Blizzard's game it's the same... people know it's one of a kind and paying an excess of 10 or 20 bucks is not going to stop them.
      --
      diegoT
    132. Re:Why not just buy a new copy instead of old? by Psychochild · · Score: 2, Insightful

      The problem is that a download-only game doesn't look as legitimate. When you buy something in the store, most people view that as more legitimate. They're more willing to give credit card information to that company instead of giving it to some company where you just downloaded a client.

      The second issue is one of investment. Let's say someone buys a $50 box and take it home. If that person finds the game to be confusing at first, they are generally going to stick with it. They don't want to believe that their $50 is wasted. On the other hand, if you pay $10.95 for the same thing, you're usually much more willing to set it aside of it's a bit confusing at first.

      My own game, Meridian 59 allows you to download the client for free and just pay a fairly low monthly subscription. We run into these two issues all the time since we're a small, relatively unknown company. People are (rightfully) scared to give out CC information, and this works against us. Plus, our game isn't a cookie-cutter D&D clone where you can just pick a race and class and go. It requires a bit of thought and is complex, which doesn't make for an easy newbie experience. Not significantly worse than other games, but the other games have the $50 investment to rely on.

      Some information for you.

      Have fun,

      --
      Brian "Psychochild" Green
      MMO developer's blog
    133. Re:Why not just buy a new copy instead of old? by zootm · · Score: 1

      I wouldn't refer to Steam as evil. Not by a long shot. It perhaps made the "everyone has internet access" assumption before it was strictly true, but it's not like "Internet Access" isn't listed on the system requirements. It's a fine system.

    134. Re:Why not just buy a new copy instead of old? by WWWWolf · · Score: 1

      Um, Freecraft didn't have anything to do with Blizzard's authentication. It emulated non-Battle.net version of Warcraft II and (AFAIK) implemented its own network protocol. Heck, Warcraft II didn't even have CD keys or any other authentication stuff that plagues us today!

      Still kind of understandable that Blizzard got mad about the name of the project. Though only kind of - I don't see exactly how this thing threatened them anyway. In any case, they haven't gone after Stratagus - same code, different name.

      Plus, I was under the impression bnetd folks wanted to implement authentication, but Blizzard didn't want to do that...

    135. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      i checked out your webpage, but you didn't make it obvious whether you had a linux client, and I didn't want to go thru the online registration first to find out. So oh well, I'll go play another game.

    136. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      ..and i, as mod, am free to mod you -1 Troll for your abusive language.

    137. Re:Why not just buy a new copy instead of old? by bcattwoo · · Score: 1
      If I sold you a bottle of water in the middle of the desert for a thousand bucks would you feel like you're paying a fair price?

      With Blizzard's game it's the same... people know it's one of a kind and paying an excess of 10 or 20 bucks is not going to stop them.

      I have never heard of anyone dying from a lack of gaming (or from music or movie withdrawal either for that matter). It's not at all like price gouging on food and water during some kind of natural disaster. If the market will bear the price and it isn't something that people need then although the price may be too high for some people there is nothing "unfair" about it.

    138. Re:Why not just buy a new copy instead of old? by RenHoek · · Score: 1

      It's a great system... until it breaks down and you cannot play your game anymore that really doesn't need any access except for authentication..

      Search the Slashdot archive, or the Steam forums.. they fucked up in the past and it will happen again, and only the law-abiding consumer is left holding the bag.

      *Plays his version of HL2 100% offline*

    139. Re:Why not just buy a new copy instead of old? by king-manic · · Score: 1

      WTF? How the fuck are my two posts trolling? I think some bnet-d fans are just ganging up on me.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    140. Re:Why not just buy a new copy instead of old? by zootm · · Score: 1

      Yeah, I've seen it, but their main problems have generally never lasted longer than a few hours (I think the largest problem was with the launch of HL2, but I did use Steam until a couple of months prior to that since I was behind a University proxy - and lack of proxy support is something I was upset about). It just seems to me that any online system is bound to have server issues from time to time.

      The offline facility has served me well in the past, though. The only gotcha is the case where you are mid-update and lose connectivity with Steam (which, for the record, has never happened to me), where you cannot play again until you reconnect and get the update. I believe this is where the acronym YMMV comes in, though.

    141. Re:Why not just buy a new copy instead of old? by SyncNine · · Score: 1

      On a side note -- Don't lump Guild Wars in the same category. While it does cost $49.95, it is NOT pay-per-month. You pay for the game, and that's it. As it rightfully should be. I'm more than tired of the 'Pay-per-month' business model. I don't like weighing whether or not I used the game enough to merit the $14 bucks at the end of the month. Guild Wars will be the first MMORPG I have played, as it is the first to offer me a promising pricing schema. (AKA - the first MMORPG to not be pay-per-month.)

      --
      To the darkened skies once more, and ever onward.
    142. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      At the amount Blizzard is probably doing, the cost of CD manufacture is probably around $0.50 or less.

      The retail box an manual are probably $3-4 bucks, depending how nice the manual is.

    143. Re:Why not just buy a new copy instead of old? by Donjo · · Score: 1

      Haven't we gone over this a billion times before? The 50 dollars is to pay off all the loans that the company had to take out to make sure that the developers were getting paychecks in the years before the game was acctually released. These games aren't created overnight. The 15 dollars a month is mainly for server management and development in game. If you figure 5 of the 15 goes to server management, then 10 of it is going to pay the devs to build things while the game is still being played. Most good MMO's will release big publishes that you don't need to pay for. I know Dark age of camelot releases every other expansion pack for free, Lineage 2 releases "Chronicles" or whatever they like to call them, and Star Wars Galaxies will often throw in new dungeons for people to go to (especially since they got more devs).

    144. Re:Why not just buy a new copy instead of old? by JavaLord · · Score: 1

      good point ... why on earth does the game cost anything when it is subscription based?

      Because the game likely took 3-4 years to develop, and the company needs to recoup the cost of development. How much do you think it costs to employ all those Programmers, designers, DBA's, network admins, etc.

      if you are planning to pay the monthly subscription can you not just download the game installer for free?

      The subscription cost pays for the maintainence of servers and customer support after the game is released.

      The game isn't free to buy because the game was not free to make. The game isn't free to play (ala a FPS) because major work has to be put into maintaining a massive network and catering to the whiny (imho) people that play MMO's.

    145. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      And, the vast majority of them are young US citizens... no wonder why the rest of the world looks upon the US in disdain. We've a government that is morally corrupt, and the generations that are growing up now, ostensibly to take their place in it eventually in some form, are unfit to do so, being uniformly selfish, ignorant and greedy.

      It's not only US citizens, plenty of people overseas have the "free as in beer" attitude. That like you mention believe that because they might give away something away for free, that they are entitled to get everything for free.

      This entitlement belief system spills over into politics, when these children grow up they will be stuck on the government teat, and demand more and more from the government and will give away the very freedoms they say they hold dear.

      Real freedom is earning the things you possess and not possessing what you can not earn. This way you owe the world nothing, and in turn it owes you nothing. This generation believe the world owes them everything even though they have done nothing.

    146. Re:Why not just buy a new copy instead of old? by ivan256 · · Score: 1

      Stores *are* obsolete for digital content. Who needs the mail? you can download a full CD image in less time than most people can drive to the local mall and back. For digital content you should be able to cut out the middleman and the extra fee... And you *can* with a lot of titles.

      Blizzard has always been 'special' though. Their software always costs more than the other software on the shelf. As long as there are enough Blizzard fanboys and rich kids with mommy's credit card out there, I suppose they can keep doing that as long as they like.

    147. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      My own game, Meridian 59 [meridian59.com]

      Do you ever think there will be another MMORPG with PvP with out any rules? Most of them nowadays fall into the "faction vs faction only PvP" but I'm dying for a game where you can just gank anyone.

    148. Re:Why not just buy a new copy instead of old? by Skye16 · · Score: 1

      I think he was referring more to a Lineage II model, where you download the game for free and then pay the monthly fee for it.

      Seriously, 9 out of 10 people throw the box they bought the game in away anyway. And I'd much rather have the game for free download (especially on a Steam-like platform) than have to go to the store and get the thing in a box - as if that is somehow worth it.

    149. Re:Why not just buy a new copy instead of old? by Ithika · · Score: 1

      My apologies: I wasn't strictly speaking about goodwill refunds but about explanations for refunds.

      If it doesn't work -- as in the case with a game which doesn't work despite your machine fitting all the requirements -- you shouldn't need to explain the details of *why* you think things are not working. The fact that it *doesn't* work is enough.

      The fact that this man has had so much hassle attempting to get a *perfectly operable* game to work, because of the company that he is attempting to subscribe with, suggests there is a much deeper problem though. They're refusing money off him, after all! When you have you ever heard of a sensible company do that?

    150. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      POST OF THE FUCKING YEAR!

      RA!

    151. Re:Why not just buy a new copy instead of old? by IPFrame99 · · Score: 1

      The cost of the software is to pay for the initial development costs, which runs in the tens of millions of dollars. The subscription fee pays for... a) further development of content, which WoW users are DEMANDING. b) The millions in hardware costs and maintenance to run 75+ virtual worlds. c) The monthly bills to host the game... I suspect that these use at LEAST an OC3, maybe an OC12 to the Internet. Not Cheap. d) Profit... no point in doing it if they can't make a profit. e) Game specific staff, game masters, customer service, etc. Every MMORPG uses a code, and every code can only be used once. I also believe Blizzard has the right to refuse anybody as a customer.

    152. Re:Why not just buy a new copy instead of old? by MrPeach · · Score: 1
      Do you ever think there will be another MMORPG with PvP with out any rules? Most of them nowadays fall into the "faction vs faction only PvP" but I'm dying for a game where you can just gank anyone.

      Well then, your prayers have been answered - Tibia operates several servers where there are not only no rules against killing other players, but in fact you can get experience by doing so.

    153. Re:Why not just buy a new copy instead of old? by JavaLord · · Score: 1

      First off, it's a $49.99 game.

      It's actually 35.99 when you factor in that you get the first month free.

    154. Re:Why not just buy a new copy instead of old? by Darkwolven · · Score: 1

      Because you can do more than play games on a PC? Duh? :)

    155. Re:Why not just buy a new copy instead of old? by Darkwolven · · Score: 1

      Macromedia is "working" on it? What do you call a company that puts out software that an industry uses heavily that is also riddled with bugs then to turn around and put out a new version next year before all of the bugs are squashed in the current version? I would say that Macromedia has been at that point for years. Adobe I feel is one company who has resisited that urge. Although they are getting to the point of having more upgrades more often, they seem to put out software mostly free of major bugs. Their big issue is the cost, although Elements makes an excellent introductory package that does 99% of what typical users need.

    156. Re:Why not just buy a new copy instead of old? by graikor · · Score: 1

      My take is that the high initial cost of the game is somewhat based on the desire to quickly recoup development costs, but I think there is a second reason, as well.

      I think a significant factor in charging $50 or so for a game with a subscription fee is that they expect that many users will purchase the game, play it for a month or two, and quit, thereby depriving them of future income. These users (I've done this with 2 MMORPGs: UO and FFXI) do not have the time or patience to stick with a game as labor-intensive as an MMORPG, and without a high initial investment, would cost the game companies more than they were worth.

      It probably also helps to offset the costs associated with power gamers, who play for 12 hours or more per day, and use more resources than their subscription fee can offset.

      Basically, the companies want everyone to pay $50 up-front, $13-15/month, and play for 2-3 hours per day - in other words, just enough to make adequate progress to justify paying the fee for another month, but not really any more than that.

    157. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      This is, of course, wrong. You *are* legally allowed to return items within - I believe - 30 days *without explanation*. At least in the UK

      Sure. In the UK you can return items any time you like but you are, of course, wrong if you think that the merchant has a legal obligation to accept them and refund you the purchase price.

      Check the Sale Of Goods Act. You can return goods for a refund iff (a) the good is not of merchantable quality; or (b) it is not as described; or (c) it is not fit for the purpose for which it was sold.

      Even on Slashdot, you'll find more who knows about UK law than you.

    158. Re:Why not just buy a new copy instead of old? by jafomatic · · Score: 1
      Right. It's not about theft, but rather about fraud. Not between the guy and blizzard, however.

      If I fail to provide the anti-theft code, would you place your complaint call to Volvo or would you call me?

      --
      ::jafomatic
    159. Re:Why not just buy a new copy instead of old? by hatchet · · Score: 1

      Eve-Online. Gank anyone you want... but with consequences. And death is really expensive in eve, you can basically lose everything.

    160. Re:Why not just buy a new copy instead of old? by Decameron81 · · Score: 1
      I have never heard of anyone dying from a lack of gaming (or from music or movie withdrawal either for that matter). It's not at all like price gouging on food and water during some kind of natural disaster. If the market will bear the price and it isn't something that people need then although the price may be too high for some people there is nothing "unfair" about it.


      Of course water in the desert is far more importan than a game can be. My point is simply that people sometimes will pay more than they consider a fair price because they can afford to pay for something they consider important (almost necessary). You're not going to die if you don't play games, but are teenagers willing to excercise their power as consumers because of an excess of $20?
      --
      diegoT
    161. Re:Why not just buy a new copy instead of old? by C0rinthian · · Score: 1

      1) IIRC, that obsolete middle man sets retail prices, not Blizzard. Bitch at them. 2) I couldn't read the article at the time, firewall at work prevented.

    162. Re:Why not just buy a new copy instead of old? by C0rinthian · · Score: 1

      When Lineage II was released in the US, you had to buy a boxed copy. Even if that is no longer the case, it still is a bad comparison. Many MMO's go to online sales after the initial release. Usually because box sales start dropping off.

    163. Re:Why not just buy a new copy instead of old? by Anonymous Coward · · Score: 0

      Fiscally conservative. Socially liberal. Against revisionist history.

      Translation: I'm an atheist out of convenience. I'm fiscally conservative because I'm out for myself and no one else. I'm socially liberal so that I don't feel guilty smoking dope and looking at pr0n.

    164. Re:Why not just buy a new copy instead of old? by The_Dougster · · Score: 1
      I was behind a University proxy - and lack of proxy support is something I was upset about).
      You do know that using university networks to play games is almost invariably against university policy right? I don't see how you can bitch about something like that when you are the one who is breaking the rules. That being said, Steam seems like some kind of a scam but I haven't had any problems with it on the rare occasion that I actually play HL2 or such.

      I'd say that the parent just got ripped off. He took a chance and bought a used copy of the game without checking whether or not it would work.

      Personally, I get a lot of games from Ebay. I generally prefer the "New and Unopened" ones myself. I think I'll stay away from WoW in light of this new information, although frankly I just don't like Blizzard games that much. Warcraft II was ok, but I don't like Starcraft, and Diablo II is juvenile to the point of being absurd.

      I've heard good things about WoW, but I truly hate having to subscribe for things. Thats what kills it for me. I want less fixed monthly expenses, not more.

      --
      Clickety Click ...
    165. Re:Why not just buy a new copy instead of old? by zootm · · Score: 1
      You do know that using university networks to play games is almost invariably against university policy right? I don't see how you can bitch about something like that when you are the one who is breaking the rules. That being said, Steam seems like some kind of a scam but I haven't had any problems with it on the rare occasion that I actually play HL2 or such.
      The connection was one into a residential block, and since the contract forbade any other type of connection, it's not really like that. We were not allowed internet access other than http access, but various things were allowed within the University. We were allowed to play games within the residential network, but not into the wider world -- however, with Steam we couldn't play private servers without first authenticating somewhere else. I believe the University is now allowing a lot more traffic out -- they got a SOCKS proxy, but the network wasn't allowed to access it (the last time I checked) because the contract specifically stated "by http proxy only", but they did plan to update it with SOCKS access.
    166. Re:Why not just buy a new copy instead of old? by king-manic · · Score: 1

      This is slashdot, not Gamefaqs.Abusive language is more or less the norm.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
  2. Accounts are linked to registration keys. by Anonymous Coward · · Score: 0, Informative

    QED.

  3. Also considering the availability by booyah · · Score: 4, Informative

    Considering how difficult it is right now to find a new copy of WoW this could be a major issue.

    For those not in the know, at least for a time, Blizzard pulled from the shelves new copies of WoW and stopped shipping due to server load issues.

    I know of more than one person who was unable to get a copy for several weeks because of this.

    --
    #include sig.h
    1. Re:Also considering the availability by rwurth · · Score: 2, Informative

      I was at the Apple Store in Cherry Creek (Denver, CO). They had at least 10 copies of World of Warcraft available.

    2. Re:Also considering the availability by Anonymous Coward · · Score: 0

      From what I recall, Blizzard was having trouble with the server load, so they put a moratorium on new copies being sold. They've since fixed the server problems and are again selling copies.

    3. Re:Also considering the availability by DAldredge · · Score: 2, Informative

      They have not fixed the server problems, they have just made things somewhat better.

      Just read forums.worldofwarcraft.com and you we see. Check the tech support and realms status forums.

    4. Re:Also considering the availability by Anonymous Coward · · Score: 0

      Where are you getting info? No new copies have been shipped from Blizzard to stores. the only ones that have been shipped were Apple versions of the game. And we are still haveing issues with server load, in fact no new servers have been added since shortly after the launch of the game.

    5. Re:Also considering the availability by Anonymous Coward · · Score: 0

      Go back to California, damnit! (or Texas, or wherever the hell you're from)
      *crosses fingers and hisses*

    6. Re:Also considering the availability by Anonymous Coward · · Score: 1, Informative
    7. Re:Also considering the availability by lsmeg · · Score: 1

      All of Blizzard's games ship with both the PC and Mac version on the same discs. So I think his point was you can buy the game from an Apple store and still run it on your PC...

      --
      It's OK! I'm a limo driver!
    8. Re:Also considering the availability by laard · · Score: 1

      I was at ebgames monday and there were numerous copies on the shelf.

      --
      --- If we knew half the things we shouldn't we'd stop wishing we knew it all
    9. Re:Also considering the availability by Coneasfast · · Score: 4, Informative

      you can take a look at the bbb report for vivendi

      summary: rating = F

      A rating of F means that we strongly question the company's reliability for reasons such as that they have failed to respond to complaints, their advertising is grossly misleading, they are not in compliance with the law's licensing or registration requirements, their complaints contain especially serious allegations, or the company's industry is known to us for its fraudulent business practices.

      --
      Marge, get me your address book, 4 beers, and my conversation hat.
    10. Re:Also considering the availability by Blakey+Rat · · Score: 1

      Wrong wrong wrong. Macintosh WOW runs from the same CD set as Windows WOW... go grab your box and look at the system requirements. The CDs are no different between the two platforms. Therefore, if "Apple versions of the game" are shipping, so are Windows versions (it's all the same thing.)

      Anyway, Blizzard *was* keeping new copies from being sold for a couple weeks, but now they no longer are. Amazon.com ships them out now within 24 hours. (Check the site for yourself.)

    11. Re:Also considering the availability by Anonymous Coward · · Score: 0

      Look at the primary contact, the guy's name is "Kevin Crook". Yikes.

    12. Re:Also considering the availability by Rufus88 · · Score: 1

      you can take a look at the bbb report for vivendi

      And get a load of the name of the senior contract administrator.

    13. Re:Also considering the availability by Anonymous Coward · · Score: 2, Informative

      What a scandal this entire thing is. I just emailed blizzard to voice my disapproval. Here's what I got: Hello, Unfortunately, it is not possible to "wipe" an account or to re-use an Authentication Key for any reason. Once the key is used once and the account is created, that is permanent. This is an intentional security feature to prevent "throw away accounts" being created to harass other users. If you have recently acquired a second hand copy of World of Warcraft from an online auction site or a friend please be advised that Blizzard will not be able to assist you in creating an account with a used key nor can the contact information be fully modified. Please contact the vendor you purchased your copy from and request a refund. As an account cannot be created with a used key the product you have purchased is essentially defective. Blizzard will not mediate in such transactions nor will we provide replacement key information. Please note also that the sale or transfer of World of Warcraft accounts, characters, and/or items is against the Terms of Use - (http://www.worldofwarcraft.com/termsofuse.shtml). Any auctions or ads selling these items may be terminated at any time, along with the accounts linked to such sales. If you know of any auctions or ads violating the EULA and/or TOS, feel free to send the information (link if possible) to our Hacks team at hacks@blizzard.com. Our Billing representatives cannot discuss or modify account information via email. If you require further assistance regarding your account setup, please call our toll-free Billing & Account Services number for personal assistance. Billing representatives are on hand to take your call between 9am and 6pm PST, at 1-800-59-BLIZZARD (800-592-5499). Customers in Australia should call 1-800-041-378. Regards, Nick S. Billing & Account Representative Blizzard Entertainment http://www.blizzard.com/support It doesn't even look like they read my email. This looks like someone (or something) scanned my email for keywords and replied with a standard email.

    14. Re:Also considering the availability by stonedonkey · · Score: 4, Insightful

      From what I understand, the majority of those BBB complaints are from disgruntled players who had their Diablo II, Warcraft III, and StarCraft II keys blocked from online play due to user violations.

    15. Re:Also considering the availability by MindStalker · · Score: 1

      The guy was joking. A bad joke as it may have been, I believe it was intended to be humourus.

    16. Re:Also considering the availability by FEEBLE*BMX · · Score: 2, Insightful

      Cool thanks, but I think the point was that at some time in the past Blizzard had stopped shipping copies of the game in order to deal with their server load problems. This caused a shortage in some areas. If they did this once it is possible that they will do it again.

      The difference between one week after release and now is that in the days after release there were no used copies laying around like their will be now. If a shortage happens again a market for all these used games will spring up. Too bad the buyers of these used games will be out of luck.

      There are only a few major game developers out there. How long until they do this for every new game? Want to bring your old PC games back to the store to trade them in for credit towards a new game. Too bad. The used PC game market is extinct.

    17. Re:Also considering the availability by MindStalker · · Score: 1

      Yes vivendi is the producer, but I still Blizzard is in charge of the servers and accounts. Vivendi has many problems but I don't know if this is one of them.

    18. Re:Also considering the availability by Anonymous Coward · · Score: 0

      StarCraft II keys blocked? I was unaware that there was a StarCraft II to be blocked. Those must be some pretty bogus claims...

      Of course, if those claims really were from users who has accounts terminated for agreement violations, they wouldn't still be listed because the BBB gives the company with the complaint a chance to respond. They never have, hense the F rating.

    19. Re:Also considering the availability by Anonymous Coward · · Score: 0

      Just have to love that the primary contact for Vivendi is Mr. Kevin Crook. Not the best name for someone publicly representing your company.

    20. Re:Also considering the availability by IKnwThePiecesFt · · Score: 1

      Vivendi owns Blizzard... They don't just produce their games...

    21. Re:Also considering the availability by tekspot · · Score: 1

      Did you notice that their primary contact's name is Kevin Crook? That should tell you something.

    22. Re:Also considering the availability by Avenger337 · · Score: 1

      What? Where'd you get a StarCraft II key??? I want one!!! For that matter, can I have the game, too?

    23. Re:Also considering the availability by mailman-zero · · Score: 1
      Any auctions or ads selling these items may be terminated at any time, along with the accounts linked to such sales.
      When I first read this I thought they meant that the World of Warcraft accounts of those caught selling used copies would be terminated. I thought this might solve the problem: just tell them the serial number you have and then say you bought it off of someone. Blizzard in turn then terminates the seller's WoW account and everyone is happy.

      Unfortunately upon closer inspection the termination is actually of the seller's auction account. What a shame.
      --
      Let's play video games with mailmanZERO
    24. Re:Also considering the availability by phiwum · · Score: 2, Interesting

      From what I understand, the majority of those BBB complaints are from disgruntled players who had their Diablo II, Warcraft III, and StarCraft II keys blocked from online play due to user violations.

      The report suggests that you're half right. From the BBB report:

      Recent complainants allege the company closed accounts on 130,000 users without providing notice, and accused them of using "hack" techniques to cheat on gaming. Most of these complainants deny any illegal usage, and in some cases, they challange[sic] the company to provide them some proof of the alleged violation.

      So, it appears that many of the complaints are from players blocked due to accusations of cheating, but the accusations are disputed. The complainants apparently received no evidence they were cheating:

      The company addressed a few complaints regarding account terminations by issuing the same letter in each instance of complaint, accusing the complainant of cheating, lying or using hack programs.

      Of course, just because it's in a BBB report doesn't make it true. But I wouldn't assume that the banned players were all justifiably banned and even if so, surely the player should be given some evidence justifying the termination of his account, don't you think?

      (To be fair to Vivendi: they might be concerned that if they showed their evidence, newer hacks wouldn't produce the evidence.)

      --
      Phiwum's law: anyone that names an obvious law after himself and then puts it in his own sig is just pathetic.
    25. Re:Also considering the availability by Anonymous Coward · · Score: 0

      Is this a joke? Their primary contact is supposed to be named Kevin Crook.

    26. Re:Also considering the availability by MindStalker · · Score: 1

      True, blue Blizzard staff still has a lot of independant control. Thus the F rating may apply to most of Vivendi's property, but may or may not apply to Blizzard itself.

  4. Get your money back. by kjd88 · · Score: 4, Insightful

    One thing left to do: Get your money back from the seller.

    1. Re:Get your money back. by quinxy · · Score: 5, Insightful

      True enough, if he'd do it which he won't. But, it sounds like the seller was not restricted from selling it according to the EULA, and should have had every expectation that a buyer could use it. It certainly sounds like the entire problem is Blizzard's for not conforming to their own EULA or not adequately defining it.

      But, what do I know, IANAL.

      --
      Don't vote for Eugene Papansanovich for Congress!
    2. Re:Get your money back. by mordors9 · · Score: 2, Insightful

      Additional alternatives if you have the energy: be a pain in the ass. Send letters of complaint to your state's attorney general, dept of consumer affairs and anyone else that might respond. Move on to the Feds, send a letter to the FTC. Be sure and carbon copy the Chief Legal Counsel or CEO of Blizzard. If your local newspaper or TV news has a complaint service, go to them. Sometimes, they just don't want to deal with all of that.

    3. Re:Get your money back. by js7a · · Score: 5, Interesting
      Naw, call Vivendi (Blizzard parent company) at (310) 431-4000 and ask to speak with the legal department. Then ask to talk to a lawyer "regarding a contract dispute with a Blizzard product." Then politely explain the same story you submitted to Slashdot, and ask them to call WoW tech support and create a character for you.

      If they refuse, take them to small claims court. 75% probability that they will fix the problem as soon as they get served. If not, then they won't show up and you will win the retail price by default.

    4. Re:Get your money back. by Anonymous Coward · · Score: 4, Insightful

      If you paid by Paypal, you can get it back.
      You were delivered a non-workable product.
      You had a reasonable expectation of being able to use the product.

      I would file a complaint with eBay, not against the seller, who was acting in good faith, but in order to stop Blizzard titles from being sold on eBay because they, Blizzard, are selling a deliberately broken product.

    5. Re:Get your money back. by kaustik · · Score: 0, Flamebait

      Or maybe he could contact Blizzard directly, instead of whining about it on slashdot. Seriously.

    6. Re:Get your money back. by Anonymous Coward · · Score: 0

      Didn't read the summary did you? He has already contacted Blizzard. Read it again.

    7. Re:Get your money back. by Anonymous Coward · · Score: 0
      Or maybe he could contact Blizzard directly, instead of whining about it on slashdot.

      The article does sort of hint that he has contacted Blizzard directly. For example the following section:

      "I have contacted Blizzard about this and have had a very interesting conversation with the Billing department, first by phone and then by email.

      They keep telling me they will not transfer an account. I keep telling them I do not want an account transferred, but want to create my own account. What appears to be the final answer is that 'an authentication key can only be used once, regardless of the number of owners.'

      This is not stated anywhere in the EULA or Terms of Use. If it is, I have been unable to find it, and *Blizzard has repeatedly ignored my request that they identify where in the EULA or Terms of Use this is stated.*


      I agree it's very subtle and hardly surprising that Kaustik missed it. It would have been helpful if Egburr could instead have said ***I HAVE CONTACTED BLIZZARD*** so as to avoid the confusion he has caused.

      Seriously.

      VERY seriously.
    8. Re:Get your money back. by reidbold · · Score: 0, Redundant

      Maybe you should read where he says "I have contacted Blizzard" intead of being an asshat.

      --
      -Reid
    9. Re:Get your money back. by jandrese · · Score: 0, Redundant

      Uh, did you read the writeup at all? He contacted them several times and they just gave him the runaround.

      --

      I read the internet for the articles.
    10. Re:Get your money back. by Momoru · · Score: 2, Informative

      At least around here small claims court cases cost $35 to file. If you sue a major corporation in one, no lawyers or company representatives will show up...it costs more to pay them to come (I went to a case where someone sued calvin klein). You may even get a judgement against the company, although that is unlikely. That doesn't mean anything will ever come of it, major companies often have tons of claims against them, their legal departments can tie things up forever and the money you spent would have been better spent buying a new copy. The only way things like this are taken seriously is through class action lawsuits.

    11. Re:Get your money back. by arkanes · · Score: 1, Redundant

      I know theres a whole bunch of words up there, and they're pretty scary, but maybe you should grit your teeth and try reading them. Seriously.

    12. Re:Get your money back. by dynamo · · Score: 0, Offtopic

      mod parent up

    13. Re:Get your money back. by AMystery · · Score: 2, Insightful

      Up front, IANAL. However, you haven't paid Blizzard any money and they have the right (in most areas) to refuse you service for any reason.

      Obviously this is them just being stupid, however, they don't have to give you an account and take your money. You haven't purchased anything from them yet.

      The original owner needs to transfer the account to you, then, once the terms that the actual purchaser of the CD agreed to have been fulfilled, you can call and make as big a stink as you want.

    14. Re:Get your money back. by Anonymous Coward · · Score: 0

      Novalogic did the same thing to me on a used copy of comanche 4 I got at ebgames. eb would only exchange for the same item or let me trade it in at a loss and novalogic never responded to inquiriies. I wonder how transfering HL2 and my steam account will work now that I have finished the game.

    15. Re:Get your money back. by rizzo420 · · Score: 1

      i believe if you win a case in small claims court, your settlement includes your court costs. or at least it does in some states.

      --
      please me, have no regrets.
    16. Re:Get your money back. by Momoru · · Score: 1

      it does, but again, good luck getting that money.

    17. Re:Get your money back. by mlorentz · · Score: 2, Informative

      I took Tires Plus to small claims court. In St. Paul, MN it costs $60 to file. If they don't show up, you win by default. The loser pays the court fees.

    18. Re:Get your money back. by js7a · · Score: 4, Insightful

      It's not a payment dispute, it's a contract dispute. When the buyer purchased the used software licence, he obtained the contract rights, as the contract says. Going over the heads of Blizzard's lazy tech support staff to Vivendi's legal staff is the right move. They will easily pass the buck back to Blizzard with a big heaping spoonful of corporate authoritay.

    19. Re:Get your money back. by _Sprocket_ · · Score: 1
      What about calling WoW tech support first and asking them to unlock the "already used" key?

      Brilliant suggestion. Except for the fact that he's apparently already tried that:
      They keep telling me they will not transfer an account. I keep telling them I do not want an account transferred, but want to create my own account. What appears to be the final answer is that 'an authentication key can only be used once, regardless of the number of owners.'
    20. Re:Get your money back. by DarkVader · · Score: 1

      If you've got a judgement, and you know where a corporation keeps its bank accounts (not hard to find one account somewhere, really) you can get a garnishment.

      With that, the bank just hands over your judgement.

    21. Re:Get your money back. by js7a · · Score: 1
      I thought the submitter already tired escallation at Blizzard.

      My experience is that going for the corporate top-management level is much faster than escalation processes. You cut out a lot of the institutional slowdown which is perhaps not designed to make people give up from exaustion, but is kept in place because it very effectivly serves that purpose. I'm amazed that so few people take this tact. What is the point in being submissing to the procedural whims of a corporation? If they know they can bully you, your service level will decrease. If your call history log indicates that you won't flinch to phone or FAX the CEO, then you get your problem solved, and often a month of free service credits or cupons for free product to make you happy.

    22. Re:Get your money back. by Anonymous Coward · · Score: 2, Insightful

      No, since the contract says the customer can assign his rights to a third party (the new buyer), there is privity of contract between Vivindi/Blizzard & the thrid party.

    23. Re:Get your money back. by Anonymous Coward · · Score: 0

      Yeeha, a reason to fly to France ;)

    24. Re:Get your money back. by MonkeyBunker · · Score: 2, Informative

      Actually, all the poster has to do is get the previous owner's login information. Once the authentication key is used, it is irrevocably tied to the account.

      The way most people I know have done this in previous games is to delete all credit card information from their account, change the billing address to something random/anonymous, and change the password to something simple. The new user then logs in, changes everything to their own info, and restarts the account (if necessary).

    25. Re:Get your money back. by jaysis54 · · Score: 1

      Unfortunatley, most small claims courts have a filing fee of around $40. I don't know how much WoW costs, but I don't think taking this to small claims court would be that advantageous.

    26. Re:Get your money back. by egburr · · Score: 1

      Thank you for the suggestions. I don't know what all the other responders to your post are thinking; yes, I have contacted Blizzard's Billing and Accounts department, but that is not one of the contacts you mentioned. I hadn't thought of any of those options for publicizing the issue, only Slashdot. I guess that shows where I spend most of my time. :)

      --

      Edward Burr
      Having a smoking section in a restaurant is like having a peeing section in a swimming pool.
    27. Re:Get your money back. by AdmiralWeirdbeard · · Score: 1

      I'm not sure if stopping blizzard titles would be appropriate. I only have experience with one other bliz title, Diablo II, but CD keys and accts don't work like that with DII, at least. I'm playing online with second hand discs/keys and everything works fine. With DII, the key is only used to make sure that one copy of the game is logged on to bnet at a time, since each user may have multiple accts.

      that was longwinded, but basically, perhaps only WoW should be blocked from ebay, as it is the broken product.

      --
      Come read my stupid blagablog. Rants and Giggles
    28. Re:Get your money back. by SparafucileMan · · Score: 1

      " Disabled US vets 10 yrs after Viet Nam: 10% 12 yrs after Gulf War: 56% Stop uranium inhalation poisoning! " Yeah...I wish people realized this...long term casulties for Iraq, Bosnia, etc. were far larger than Iraq... Fucking uranium is in every damn bullet, every tank round....

    29. Re:Get your money back. by lpret · · Score: 1
      As for the amount, I would pursue cost of new game (50 bucks), and also charge per hour how much time it took you to get everything ready for claims court (hourly wage x time to read our replies and gather information). It will probably be around 120 after all is said and done. Like parent said, most companies would rather fix the issue than lose in a claims court, but they may just never show up -- the second most common thing a company will do in claims court.

      Remember, be prepared and professional and the judge will respect you.

      --
      This is my digital signature. 10011011001
    30. Re:Get your money back. by SparafucileMan · · Score: 1

      I mean, "far larger than Vietnam". oops.

    31. Re:Get your money back. by Anonymous Coward · · Score: 0

      small claims court = (hours of time) * (X dollars)/hr = not worth the time.

      It would be cheaper for most people to just buy the game than to lose work hours dealing with the courts.

    32. Re:Get your money back. by Limecron · · Score: 1

      Have you ever tried to get money back from Paypal?

      If you receive something at all (even an empty box) your PayPal claim is categorically denied, as their Buyer Protection Policy does NOT cover the quality of goods received.

      Learned this one the hard way.

    33. Re:Get your money back. by Anonymous Coward · · Score: 0

      Fucking uranium is in every damn bullet, every tank round....

      Actually the military often alternates high density rounds with high explosive rounds in guns with high rates of fire (ex: the cannon on an A-10). That way, one or two high density rounds pierce the armor of the tank and the high explosive round follows through the hole that was just made and incinerates the crew inside. Very effective.

    34. Re:Get your money back. by renehollan · · Score: 1
      Waddaya mean, "He won't"?

      For sales to be binding, there must be a fitness for use, unless this is expressly waived by the purchaser (i.e. you're buying scrap).

      The contract of sale not being executed by the seller, you have every right to return the product and get your money back.

      No, IANAL.

      --
      You could've hired me.
    35. Re:Get your money back. by WookieinHeat · · Score: 0

      Would this not play into their hands though, if you were Blizzard would you want customers buying used copies off eBay or new copies from you?

    36. Re:Get your money back. by 91degrees · · Score: 1

      If the US Small claims court is anything like the English Small Claims track, you can't get compensation for time spent.

      It's not too bad though. These things tend to be fairly informal, and typically rule against the party who's acting unfairly rather than the one with the biggest pockets. If you explain that you legally buy a product, try to act in a reasonable manner, and the company is making it impossible for you to use this product, the court is quite likely to see your side of it.

    37. Re:Get your money back. by bug · · Score: 1

      First off, I agree with your arguments concerning Vivendi'a legal department. I'm curious about your signature, however, and hope you won't mind a little tangential discussion of it...

      "Disabled US vets 10 yrs after Viet Nam: 10%
      12 yrs after Gulf War: 56%
      Stop uranium inhalation poisoning!"

      I know that gulf war syndrome isn't very well understood, and that uranium is likely the culprit in many of the cases. However, I'm not sure that I follow your reasoning that there are more disabled vets from Desert Storm as opposed to Vietnam. Working as an Army contractor, I know a TON of ex-soldiers who have partial medical disabilities. I strongly suspect that the Army is much more liberal about passing out medical disability certifications now than it was in the past.

      Also, soldiers are surviving much more serious wounds now than they were in previous wars. Vietnam started this trend with helicopter evacuations of wounded, but it's only gotten better since then. I strongly suspect that we're also doing a better job of keeping seriously wounded people alive than we were back then, from basic first aid on the battlefield through several years of long term medical care and physical therapy.

      Today you've also got body armor the prevents fatal wounds to the head and torso but still allows very serious wounds to the limbs. You can see that in the stats with the war in Iraq, with over 1000 soldiers dead, but something over 10000 soldiers wounded. Many of these wounds are very serious and will naturally continue to be problems for years afterwards. So, you've got a lot of very seriously wounded people that in previous wars would have never made it back from the battlefield, much less lived another decade. Armor wasn't quite the factor in the first war as it was in this one, but it was still better than Vietnam.

      Anyway, are you really implying that the bulk of long-term war wounded are that way because of gulf war syndrome? Not to belittle gulf war syndrome, but I'm skeptical of your statistics.

    38. Re:Get your money back. by deblau · · Score: 1

      Screw retail price, demand lawyer's fees and incidental damages (time spent on the phone with Blizzard / lawyers / etc, at whatever your hourly rate comes out to be). Or, if you've got a lot of time on your hands, start a class-action.

      --
      This post expresses my opinion, not that of my employer. And yes, IAAL.
    39. Re:Get your money back. by Ayaress · · Score: 1

      You can sell the game, but if you do, you also transfer all rights under the EULA. This means you have to close your account, because you've given away the rights to own any account along with the game disc. The original user didn't do that (and possibly could still be playing with a burned disc, cracked client, or whatnot), so he's in violation of the EULA.

      Rather than trying to get your money back, the first course of action would be to go to Blizzard with proof of the purchase and make the EULA work for you.

    40. Re:Get your money back. by SparafucileMan · · Score: 1

      That A-10 is one viscious plane/flying tank ain't it.

    41. Re:Get your money back. by Anonymous Coward · · Score: 0
      I thought the submitter already tired escallation at Blizzard.
      But throught the billing department, but technical.
    42. Re:Get your money back. by bug · · Score: 1

      Excuse me, when I said "However, I'm not sure that I follow your reasoning that there are more disabled vets from Desert Storm as opposed to Vietnam" I really meant to tack on to the end of that statement "primarily (or even significantly) as a result of gulf war syndrome."

  5. No, they aren't violating the EULA by Admiral+Ackbar+8 · · Score: 0, Funny

    They are just saving you the pain of sitting around waiting for a free spot in your server to open. Welcome to the World of Waitcraft, I mean Warcraft.

    1. Re:No, they aren't violating the EULA by badfrog · · Score: 2, Informative

      There haven't been server queues for weeks. I'm on one of the more populated servers from release day, and I haven't noticed any problems in a long time.

  6. first reply by Anonymous Coward · · Score: 0

    it sure seems that way, sue them

  7. How bizarre by fembots · · Score: 5, Interesting

    Maybe Blizzard just never expected anyone to RTFEULA.

    3B. You may permanently transfer ownership of the Game and all parts thereof, and all of your rights and obligations under the License Agreement, to another by physically transferring the CD-ROM, all original packaging, and all Manuals or other documentation associated with the Game, and by removing from all of your home or personal computers and destroying any remaining materials concerning the Game in your possession or control, provided the recipient agrees to the terms of this License Agreement. The transferor (i.e., you), and not the Licensor, agrees to be solely responsible for any taxes, fees, charges, duties, withholdings, assessments, and the like, together with any interest, penalties, and additions imposed in connection with such transfer.

    It appears that you can indeed sell your game, provided you removed anything related to the game, which I think, includes the deactivation of the Authentication Key by the seller, maybe they haven't created the Deactivation Section yet :)

    1. Re:How bizarre by jnik · · Score: 1

      > 3B. You may permanently transfer ownership of the
      > Game and all parts thereof, and all of your rights
      > and obligations under the License Agreement

      I don't have a copy of the EULA, not owning the game, but does "rights and obligations under the License Agreement" include the right to actually play the game on the servers? You'd think it would, but unless it's specified, I would guess that right is associated with the account, not the game-in-the-box. And presumably right of access to the servers is revokable by Blizzard at any time for any reason?

    2. Re:How bizarre by LourensV · · Score: 1
      Well, they give you the right in the EULA, which is silly, since you already have that right under the First Sale Doctrine. However, giving you the right is something else than giving you the ability (and that is wrong in the "article" as well. I doubt that EULAs give you any abilities, they give you rights).

      So, Blizzard do not take away your First Sale Doctrine rights, they just make them useless. Pwned I'd say.

      Fortunately, the submitter got the right conclusion:

      So here's a warning to everyone out there; be very careful if you are thinking about buying a used copy of World of Warcraft. You may have a complete and legitimate set of all the game materials, but you will not be able to play it.

      Indeed, just don't buy it. Problem solved.

    3. Re:How bizarre by truesaer · · Score: 2, Interesting
      The terms you quoted said you must destroy anything in your possession or control when you transfer the game. Since the authentication key on your online account is not within your possession or control, it doesn't seem like you're obligated to do anything about it.

      It sounds to me a bit like they picked a really bad primary key for a database! I'm also sure they can give this guy a new key. I once deleted the full version of windows at the direction of Microsoft tech support when I only had an upgrade to install with. Since it couldn't find an existing full version to verify against it wouldn't install. The tech just gave me a special key that unlocked it altogether and things went fine. So surely Blizzard can issue replacement keys if you get the right person on the horn.

    4. Re:How bizarre by Anonymous+Custard · · Score: 1

      I don't have a copy of the EULA, not owning the game

      You can still RTFEULA: http://www.worldofwarcraft.com/legal/eula.html :-)

    5. Re:How bizarre by Telastyn · · Score: 2, Informative

      The OP did get the entirety of the Game, but not the account on the game servers, which is created after the fact, and is not part of the sale. In the same way the Game is useless without an account, so can the Game be transferred without it.

      I am not a Lawyer, and this is not legal advice, but it seems fairly clear cut from a legal purspective that the OP got everything Blizzard sells in the store. Just because the Game has lost nearly all value due to the Activation Key being broken doesn't change that fact. If the OP has any gripes, it is with the seller, who sold them a lemon, not Blizzard.

    6. Re:How bizarre by DJStealth · · Score: 4, Insightful

      It's like having the ability to sell your Condo, however, the management refusing to give you a key to enter through the lobby.

    7. Re:How bizarre by gte910h · · Score: 1

      Seems like from the box there is an implied right to connect to the servers. Sounds like he's being stymied by customer support when legally in the right. I don't think he'll get out of the customer support department without a legal notice

      --
      Want to see every step I took to start my company? http://www.rowdylabs.com/blogs/pitchtothegods
    8. Re:How bizarre by Telastyn · · Score: 1

      implied rights hold no legal bearing, especially when explicit rights are spelled out in the EULA, and do *not* include the right to create an account.

    9. Re:How bizarre by Nicholas+Evans · · Score: 1

      Sorry, but wouldn't a working key be part of what Blizzard sells in the store? I'm pretty sure the key is part of that game material.

    10. Re:How bizarre by dargon · · Score: 1

      > it seems fairly clear cut from a legal
      > purspective that the OP got everything
      > Blizzard sells in the store

      Not quite. Blizzard sells the right to use the included CD key in the version that comes from stores. Apparently this right is removed from used copies.

    11. Re:How bizarre by DunbarTheInept · · Score: 1

      That doesn't solve the fact that Blizzard has committed fraud already by telling people they could sell their used copies. That only solves it for people who haven't yet bought a used copy from anyone.

      --

      Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

    12. Re:How bizarre by Telastyn · · Score: 1

      The key is just bits. The third party provided the same bits to the Poster.

      Say I sell you a Beetle with a broken transmission. It's still a Beetle, even though it has far less value. And just like Blizzard in this case, there's no way Volkswagon should be involved in our transaction, or somehow guarantee to you that my Beetle has a good transmission.

      And just like the broken Beetle example, the recourse is against the seller of the broken good for defrauding you, not the manufacturer of the good.

    13. Re:How bizarre by Anonymous Coward · · Score: 0

      ...and all of your rights and obligations under the License Agreement...

      Wouldn't that include the right to play the game and the obligation to pay the monthly fee?

      It would be one thing if Blizzard explicitly denied this right in the EULA. That would put them on par with most of the companies out there. Greedy and annoying, to be sure.

      But they explicitly granted the right, and then changed their mind after the fact. As far as I am concerned, that makes them guilty of breech of contract, and liable for damages. It ALSO makes them royal assholes, since they knowingly tried to make themselves look better than their competition, but were just as bad all along.

    14. Re:How bizarre by Telastyn · · Score: 1

      Where exactly in the EULA does it say that?

      Oh right, the EULA applies to *only* the software client, not the account on the server. The Terms of Service apply to that...

      Where in the Terms of Service does it say you may trade/sell the account made? Nowhere, unless I missed it?

      Legally, it's clear cut.

    15. Re:How bizarre by Thorkull · · Score: 1

      Uh, "... transfer ownership of the Game and all parts thereof..."

      That would include the original owner's account now, wouldn't it? Hmmm?

      So you wouldn't need a new Authentication Key. Problem solved. Contact the seller and inform them you want the rest of the Game (user name & password for the account) that you bought from them.

    16. Re:How bizarre by Nicholas+Evans · · Score: 1

      Your beetle example doesn't tranfer over to this very well. See, when you buy the car, you're getting a car from the seller - something that was totally owned by the seller. There were no contracts with Volkswagon. In this case, Blizzard has a contract with the user, and they have provided (broken, as it seems) provisions for transfering it. Blizzard is involved, Volkswagon isn't.

    17. Re:How bizarre by Telastyn · · Score: 1

      But the legal concept hasn't changed. Blizzard sells a product, and that product is the game client. Not an account on their servers.

      The account is specifically detailed under the Terms of Service *not* under the EULA, as the EULA pertains to goods in sale, and the Terms do not.

      Blizzard specifies how to transfer the game client, and specifically prohibits transfer or sale of the account. Legally, it makes little difference that the game client is useless without the server account.

    18. Re:How bizarre by Ironica · · Score: 1

      That doesn't solve the fact that Blizzard has committed fraud already by telling people they could sell their used copies. That only solves it for people who haven't yet bought a used copy from anyone.

      How has Blizzard committed fraud? That's like saying Wrigley's would be committing fraud if they let people know that they weren't prohibited (by Wrigley Corp.) from reselling their used chewing gum, provided they put it back in the original wrapper. The difference is, chewing gum has been around long enough that people know it's useless once it's been used, whereas enough people are still new to MMOGs that they don't get the single-use authentication key thing yet.

      --
      Don't you wish your girlfriend was a geek like me?
    19. Re:How bizarre by MindStalker · · Score: 1

      In the post it states that customer support told him that you can't transfer accounts, and if you do some information is retained that would allow the original owner to steal it back whenever they wanted.

    20. Re:How bizarre by Cramer · · Score: 1
      • destroying any remaining materials concerning the Game in your possession or control
      The online account created with the cd key cannot be destroyed (because Blizzard's too damned lame to delete a few records) and cannot be transfered (under the terms for the online account.) So, once you've played the game, you cannot transfer and/or destroy everything related to the game. Looks like they paid their lawyers pretty well :-)

      (This ranks right ou there with Radio Shack's "acts of God" warantee.)
    21. Re:How bizarre by cgenman · · Score: 1

      The account on their servers comes with the product, and is integral for the functioning of the product. Otherwise access to the server is open to anyone who can hack themselves a valid activation code.

      I doubt any court in the US would see it as selling bits, as opposed to licensing access to a product. The product in this case is the license to play the game (remember, you never "buy" a game). The bits themselves are basically irrelevant... You don't own them anyway. With most licensing agreements you don't own the media either, and the publisher can (at least according to most EULAs) request them back at any time, although I've never heard of that happening.

      And because the EULA is basically the shrinkwrap agreement, and the Terms of Service come long after any purchaser can return the game, the conditions laid out in the EULA could be considered a binding contract. However, those laid out in the TOS could not be considered even and binding if it conflicts with the EULA and the player has already invested their money.

      While Person 2 hasn't given Blizzard any money, Person 1 has, and one of the conditions of Person 1's agreement with Blizzard which has been explicitly laid out by Blizzard is that s/he can resell the game to a third party. Without that right, it severely reduces the value of the first person owning the game, arguably by %50 or more.

      To go back to your example, if I buy an extended warranty on car that says that I can transfer the warranty under the original conditions to a third party with the sale of that car, I would expect them to do just that. Saying that I'm perfectly capable of giving them the piece of paper, but that they're not going to fix anything that may break, would violate both the spirit and the letter of the agreement. While the company had promised me, the purchaser of the Warranty, that I would be able to recoup some of my investment in the resale market, they have now gone back on their agreement and cut off that value to me.

      Blizzard / Vivendi is clearly in the wrong. I'm guessing this is just growing pains, and not a willful attmept to mislead their customers, as they have never done a subscription service MMPORPG before. I wouldn't be surprised if this issue was resolved the day after this slashdot article hit.

      IANAL, BIPOOTV

    22. Re:How bizarre by Frobnicator · · Score: 1
      whereas enough people are still new to MMOGs that they don't get the single-use authentication key thing yet.

      Just like the kids being brought up to think that RFID tracking is acceptable, you've bought the argument that a single-use key is acceptable.

      There shouldn't be such a thing as a single-use authentication key. If Blizzard says you can sell it and the new owner gets all the rights, then they need the right to use the authentication key as well.

      Imagine if all the old games had a single-use key: You just bought an Atari 2600 game from eBay? Or a used PS2 game from GameStop? Or you swapped games with a friend? Too bad, you can't play it. You want to rent a game from Blockbuster? Too bad, somebody else played it first, and it's locked. You just bought a brand new copy, but Steam^H^H^H^H^H the account server is broken? Oh well, your loss, buyer beware.

      Single-use authentication and online activation are both Bad Things (tm), no matter how you slice it.

      --
      //TODO: Think of witty sig statement
    23. Re:How bizarre by Ziwcam · · Score: 1

      So I sell you a car... and I give you keys. Those keys don't work, so you come back to me and tell me to give you new keys that work. But I'm not a locksmith, so you would then... thats right, you'd go to VW and give them the VIN (ser #?) to get keys that work (Activation code) for the car (software).

    24. Re:How bizarre by _xeno_ · · Score: 1

      I'd say it's closer to being able to sell your condo but management refusing to sell water, electricty, and phone service to the new owners unless they buy a brand new one. (Which will be available for purchase next Thursday. No, really, this time!)

      --
      You are in a maze of twisty little relative jumps, all alike.
    25. Re:How bizarre by tchernobog · · Score: 1

      You know, in Italy the privacy law says you can request to know exactly what sensible infos someone has about you, and ask the complete deletion of them.

      I believe it's the same also in USA. So the former owner can request that all his (personal) data is deleted, the only thing that could be held by Blizzard is the auth key itself, and that can in fact be passed to the new owner.

      The good thing is, they cannot refuse.

      --
      42.
    26. Re:How bizarre by Qzukk · · Score: 1

      Except that the original owner isn't transferring the account, the new owner is expecting to be able to create a new account, just like anyone else who bought the product. Your beetle analogy was nice, but not quite right.

      Let's say I sell you a beetle. Now lets say you go to the vehicle registration bureau to get your license tags, and they tell you "Hell no. You're not the original owner, you can't drive that thing around here. Not only that, but we're not going to update our database to mark you as the owner of the car, so the guy who sold it to you could report it as stolen any day now." Now, lets say the state law specifically allows cars to be sold. Is there not an expectation that the purchaser would then be allowed to use the car?

      --
      If I have been able to see further than others, it is because I bought a pair of binoculars.
    27. Re:How bizarre by Telastyn · · Score: 1

      The account on their server does *not* come with the product. It's not in the contract. It's not in the box. The store you buy it from doesn't require info to create the account.

      The license is to the client software. The client software *does not include a server account*. Even if Blizzard is in the wrong, legally they've left little room for liability.

    28. Re:How bizarre by Telastyn · · Score: 1

      Like hell they would!

      You're my neighbor. You have a swanky VW I'd like. Most windshields or dashes make the VIN visible to passersby. I write down the VIN, and say you sold me the car, but the keys don't work.

      Now, does VW send me the keys so I can steal your car?

      Blizzard is in a worse perdicament, as the VINs can be generated, and people don't need to know where the "car" is to steal it.

    29. Re:How bizarre by Telastyn · · Score: 1

      True, but that scenario leaves out the fact that the vehicle registration bureau publically states [Blizzard's TOS] that registration of the vehicle cannot be transferred, even if the vehicle itself can be [the EULA].

    30. Re:How bizarre by DunbarTheInept · · Score: 1

      They made the claim in writing that you can resell the used product.
      They have a system in place that makes the product useless after the first sale.
      Therefore they comitted fraud.
      Don't apologise for them.

      --

      Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

    31. Re:How bizarre by hastings14 · · Score: 1

      Um, no.... sorry... US privacy law only regulates financial or medical data, and even then you can only get them to stop using the data, not delete it. None of which would apply here. EU data protection laws are much, much stricter... However, the person could move to Italy and called and changed his address with the company, then since the company also operates in the EU they would perhaps comply. Interestingly, a lot of big companies keep multiple databases - one for the US and one for the EU - because the rules are so different.

    32. Re:How bizarre by gte910h · · Score: 1

      Incorrect, there are certain implied rights. That's why there is a need to disclaim they do not apply for certain products in certain jurisdictions.

      --
      Want to see every step I took to start my company? http://www.rowdylabs.com/blogs/pitchtothegods
    33. Re:How bizarre by dargon · · Score: 1

      Except your analogy is flawed in this case. It's not the registration (account) that is being transfered, but the vehicles VIN (cd-key).

    34. Re:How bizarre by Telastyn · · Score: 1

      Huh? that's what I said. Or rather, thats what the grandparent said.

    35. Re:How bizarre by Anonymous Coward · · Score: 0

      I don't know about VW but it does happen.

    36. Re:How bizarre by cgenman · · Score: 1

      The product is useless without an account on their, and only their servers. Selling that without including that in the price (or marking on the box the required monthly fee) would be like Microsoft selling a copy of Office, then refusing to activate it because activation is not possible. Or AOL selling you their client software, then refusing to allow you to access their servers. And while they do include the required monthly fee on the box, it's implicit that the servers exist, they will be up, and all you have to do is pay the monthly fee to go on them.

  8. One Key to Rule Them All by Stanistani · · Score: 4, Funny

    I guess the new policy is:
    The key IS the game.

    1. Re:One Key to Rule Them All by grahamdrew · · Score: 1

      Actually I'd think they would do just the reverse. The key is NOT the game. You have the legal right to transfer the game (aka disks, manuals, whatever) but have no right to transfer the key, since it isn't the game itself. Granted, the transfer of everything else without the key is utterly useless, but nobody ever claimed lawyers made sense.
      Andrew Beard

      --
      // Dumps core here
    2. Re:One Key to Rule Them All by Anonymous Coward · · Score: 0

      Beardsy...STFU. You pompous ass.

      Kidding...you're still on my Christmas card list.

  9. No Surprise Really by zoomba · · Score: 2

    Every MMO has CD keys that are forever associated with a given account. If you wanted to reuse a key you would have to be given the original account and change the bank information for billing purposes. This is no shocker to most people.

    How do you expect them to actually release a CD key? The way these games work is you can come back to it later and renew your account if you wish. How can they renew their account if the key has been released for reuse?

    The place you bought it from owes you a refund. Most stores I go to now won't buy back any game that has a CD key tied to online play/accounts.

    1. Re:No Surprise Really by Xzzy · · Score: 1

      > How do you expect them to actually release a CD key? The way these games work is you can come back
      > to it later and renew your account if you wish. How can they renew their account if the key has been
      > released for reuse?

      It's not difficult, technically or logically. Non-MMO games have been doing it for years; you need a unique and not-currently used cd key to be able to play online.

      All Blizzard has to do is dissassociate this key from the account. If someone wants to sell their WoW cd set, they lose the key and thus lose the capacity to play the game. Later if they want to resume play, they can buy another copy of the game (perhaps a brand new store bought one) and play with that key.

      Accounts themselves should be free, or nearly so. Actually playing the game should be what costs you money, which would include owning a unique key and it's associated CD's.

    2. Re:No Surprise Really by dfn5 · · Score: 1
      How do you expect them to actually release a CD key? The way these games work is you can come back to it later and renew your account if you wish. How can they renew their account if the key has been released for reuse?

      If you have transfered the game to someone else then presumably you are not going to come back at a later time and resume your game. In this case the account associated with the key should be permanently deleted at the time of transferance.

      However, one would think that the real revenue generator here is the recuring fees. I would think it would be in their best interest to let you download the game for free so that you can sign up for monthly charges.

      --
      -- Thou hast strayed far from the path of the Avatar.
    3. Re:No Surprise Really by Theonewhois · · Score: 1

      The place you bought it from owes you a refund. Most stores I go to now won't buy back any game that has a CD key tied to online play/accounts.

      My girlfriend worked at a EBworld a few years ago. I don't know that it was company policy, but it was certainly known by the store manager that they often bought and sold Phantasy Star Online, which was associated with the Dreamcast serial number and could NEVER be transferred.
      Apparently the stores you go to are more honest about it, but its definatly not uncommon for this to happen. Besides, it's expressly stated that you should be able to resell this in the EULA, which is perhaps the more relevant point.

      --
      Common sense is what tells us that the world is flat
    4. Re:No Surprise Really by servognome · · Score: 2, Insightful

      How do you expect them to actually release a CD key?
      It's not for us to care how they do it, they are the ones responsible for figuring that part out. Beyond just the EULA, copyright law states that users have the right to transfer their license.
      The way these games work is you can come back to it later and renew your account if you wish. How can they renew their account if the key has been released for reuse?
      They can't renew their account, because they no longer have a legal copy of the game. Perhaps Blizzard could have a system where somebody enters in a new CD key to associate their account so they can reactivate.

      --
      D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
    5. Re:No Surprise Really by ChaosDiscord · · Score: 1
      Every MMO has CD keys that are forever associated with a given account.

      Not true. Those that don't bother with selling you an initial product certainly don't. There are a number of smaller MMO's (like Puzzle Pirates) for which this is true. However, this isn't a "it's just the small and irrelevant MMOs" case, it's also true for the world's largest MMO.

      How do you expect them to actually release a CD key? The way these games work is you can come back to it later and renew your account if you wish. How can they renew their account if the key has been released for reuse?

      If you sell your CD copy (and associated key) you lose the ability to renew your account later. That's life. If you want to keep your account for later you shouldn't sell your copy. Their EULA suggests that the game can be resold; if someone cannot reasonably do that then they have a problem. If Blizzard isn't going to keep their side of the deal, why should the player keep his?

      Frankly, this entire mess is the result of the stupid "You must buy a copy to play" logic. Lineage managed to become the world's larged MMO without that policy. Assuming the developers want to continue charging a set up fee (Which is what buying the box amounts to), just be honest about it. If someone gets a copy without paying for it at retail, charge a one-time setup fee (at a discount, since you didn't have to pay to duplicate the disc, box it up, or get it onto store shelves). Then be sure to label your boxed products "Covers one time setup fee, fee cannot be transferred or sold."

    6. Re:No Surprise Really by Ironica · · Score: 1

      Beyond just the EULA, copyright law states that users have the right to transfer their license.

      But copyright law doesn't apply to letting someone connect to your server. It only applies to the software on the CD. They allow you to transfer that software license, and allow another user to install it. There is nothing in copyright law that compels them to allow you to connect to their servers or to create an account for you.

      The box says on the outside "requires subscription to play." Did the original owner sell the new owner that subscription, too? Did he have the right or ability to do so? Interesting questions, but beyond the scope of copyright.

      --
      Don't you wish your girlfriend was a geek like me?
    7. Re:No Surprise Really by BloodAngel_Au · · Score: 1

      UO definatly has this, and I would have assumed other MMO games to be the same, with the game account being compleatly seperate to the game itself. The guy purchased the game WoW, but from the sound of it DIDN'T purchase the account. I have multiple copies of the various UO's at home (myself and my wife play) and I could easily sell 'the game' and happily keep the account.

      Sound's like this guy got taken by a slick conman. I assume the purchaser involved didn't know these facts about MMO's and assumed the game would let him in.

      Anyone remeber the various ebayer's who sold box's of xboxs/ibooks with nothing in them, but just worded it just so.....

    8. Re:No Surprise Really by servognome · · Score: 1

      I agree it is a gray area
      Because accessing an account is a requirement to use the information on the CD special consideration can be taken into account. In such situations secondary users typically have the same rights and limitations as the first sale. (ie original manufacturer's warranties remain in effect after transfer) Because the game requires a subscription, there is implied that the software gives access to activation of such subscription, such that the CD is "usable".

      --
      D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
    9. Re:No Surprise Really by John+Courtland · · Score: 1

      Hey man, about your sig. I worked in the old TSR building for a time in 2002. The death star tunnel was still there, but the call center was a mess. Looked like someone threw up in the corner of one of the upstairs offices :)

      --
      Slashdot is proof that Sturgeon's Law applies to mankind.
  10. Why bother posting? by teknokracy · · Score: 0

    Well you should have just made sure you got the LOGIN and PASSWORD of the account. That's what I did when I bought my copy off of a friend of mine. You aren't paying for the key when you buy a used MMORPG you are paying for the account and who gives a @#$% if it violates Blizzard's EULA, because they are NOT going to care as long as they get their $20 a month somehow, from someone using that account! End of story.

    1. Re:Why bother posting? by Gubbe · · Score: 1

      Neither you nor the guy who modded you up apparently bothered to even RTF/.post.

      "You might say the "easy" answer is to get the seller to give me the account info for the account he created. However, according to Blizzard's representative, not all of the original account information can be modified. In fact, enough would be unchangable that the original owner of the account would be able to regain control of the account at any time, should he desire to do so."

    2. Re:Why bother posting? by Theonewhois · · Score: 1

      Read the post. Blizzard specifically admitted that at any time the original owner could re-take the account, and that there was no way to prevent this. If he bought from a store or e-bay, etc. where the original owner is anonymous, this certainly isn't an option.

      --
      Common sense is what tells us that the world is flat
    3. Re:Why bother posting? by Aeiri · · Score: 1

      They probably AREN'T getting that money is the point.

    4. Re:Why bother posting? by Anonymous Coward · · Score: 0

      Well, as long as they won't let him register an account they aren't getting the money.

    5. Re:Why bother posting? by Slashdot+is+dead · · Score: 1

      "My first thought was similar...

      Well you should have just made sure you got the LOGIN and PASSWORD of the account. That's what I did when I bought my copy off of a friend of mine. You aren't paying for the key when you buy a used MMORPG you are paying for the account and who gives a @#$% if it violates Blizzard's EULA, because they are NOT going to care as long as they get their $20 a month somehow, from someone using that account! End of story.

      My cousin sold his Ultima Online account over ebay without a hitch, so at first I thought this seemed kind of stupid. After reading the responses to the parent, though, I see that there is a problem with this system, at least from the purchaser of a used game.

      Assuming this was purchased from an established store like Gamestop, it would be in the store's best interest to get this resolved; find the seller or refund the purchase. A permanent solution, however, will be difficult to find.

      Unfortunately for would be used-WoW-buyers, nothing will change unless Blizzard decides to change the account system, which would be expensive. More importantly, should Blizzard want people to resell copies of games?

      In the short run, no. Every copy of WoW resold represents a lost sale for Blizzard. Sounds familiar? It should. That's the mantra of record executives who blame file sharing for the drop in sales.

      The record companies may be overzealous in their quest to purge the world of music piracy, but the concept applies much better to Mmorpg's.

      What we need to remember is that Blizzard is counting on two types of revenue. The first is from people who buy the game. They're swept up by the women with big tits on the box cover, game magazine reviews, etc. The second type of revenue is the account revenue, which directly correlates to user satisfaction.

      Bringing back the music industry analogy...there are two important counter-arguments to the music industry's claims.

      1.) Filesharing helps increase sales of music by exposing listeners to more music.

      2.) People wouldn't download the music they do if it weren't free, so the loss in sales is imaginary.

      In the long run, reselling a game will increase revenue from accounts. If the used buyer likes the game, he may play it forever, bringing in more revenue than a player who buys the game and doesn't even get an account. This is like the "filesharing helps music sales" argument.

      Also, people who would buy a used copy of the game wouldn't necessarily buy the game at retail price. But buying a game is a greater economic decision than buying a music cd, so we can assume that a few people would buy the game if used copies aren't available.

      Ultimately, it all comes down to Blizzard's business model. How much of their revenue comes from sales of the game vs. account subscription? How many subscribers do they have and for how long do they expect to keep theses subscribers. What is the cost of making a retail copy vs. having a subscriber? We don't know, but how they handle this situation might be telling."

      mod up interesting

    6. Re:Why bother posting? by teknokracy · · Score: 1

      It's stupid really, this digital world. If I buy soemthing for $60 I can't re-sell it? This is why software and EULA's need to be rethinked (See: Lady who is suing software companies over the EULA / opening software etc). If I buy a $60 DVD player, I can re-sell it for $50 to someone, simple as that. I OWN the DVD player, I am not paying anyone for a license of the software. The only licensing that should go on in the industry is between the MLB and EA, or between some movie franchise, and a game developer - NEVER between users and the companies. The company's control over the software should end the moment I hand my money to the cashier at Best Buy. But no, sadly that's not where it ends and we are still controlled by EULAs and we let it happen because we don't care most of the time.

  11. account Key by Anonymous Coward · · Score: 2, Insightful

    Actually the Key IS the game -- or more specifically the ACCOUNT.

    One key can ever create ONE account. If you get the account name and password to go along with that used CD key, you are in business.

    1. Re:account Key by Anonymous Coward · · Score: 0

      What this tells me is that although the WOW box contents were returned to the store, the account was never removed from the database. Maybe after the prepaid subscription expires you might have a shot or more likely you can try to do some social engineering and tell them your login information / password / email etc was corrupted/stolen/changed from beneth you and that you have the valid cdkey and want the account reset to your specified information. If they ask you for the credit card information you can tell them that was also stolen and charges were made to it so you canceled it and do not have the card anymore. =/

    2. Re:account Key by egburr · · Score: 1

      Wrong. The key is used to create an account. Nowehere in the EULA or ToU does it state that the key can only be used to create one account. There are two relevant statements in the ToU about this. One is that "you" must use the key to create an account. The other is that "you" may create one account. The original owner was one of those "you's". I am another "you". The fact that the key is the same is irrelevant; because ownership of the key has been transferred, the original account should be disabled and the new account should be created.

      --

      Edward Burr
      Having a smoking section in a restaurant is like having a peeing section in a swimming pool.
  12. Previous owner's responsibility? by Anonymous Coward · · Score: 5, Interesting

    As I understand it, Blizzard representatives cannot cancel any user's account even with their consent. However, it is possible to cancel one's account through the online account management site. Would cancelling your account in this way 'free up' the authentication key? If so, is it the previous owner's responsibility then to delete their account?

    Assuming this is the case, then if the previous owner didn't delete their account, they have effectively ripped you off.

    1. Re:Previous owner's responsibility? by Beeswarm · · Score: 2, Informative

      The account isn't actually "cancelled." It is set to inactive, so that the account holder can later re-activate it and use his old characters. There is no way to kill it completely so the key can be reused.

    2. Re:Previous owner's responsibility? by NeMon'ess · · Score: 1

      Except that Blizzard could if they wanted to set the account to inactive, and remove the key from the account. That user would have to purchase a new key to play again.

    3. Re:Previous owner's responsibility? by arkanes · · Score: 1

      Blizzards reps are full of shit, because you I'm sure you can't re-active an account that has been banned for cheating or doing any of the other things listed in the TOS.

    4. Re:Previous owner's responsibility? by Refrozen · · Score: 1

      Damn cheap hard-drive space. :-)

    5. Re:Previous owner's responsibility? by civilizedINTENSITY · · Score: 1

      "There is no way to kill it completely so the key can be reused."

      How could it be possible that "it can't be done"? You might say, "its a pain in the ass", or even, "we'd have to tweak this by hand", but to say that it can't be done?

      WTF?

      Does it violate a law of physics?

    6. Re:Previous owner's responsibility? by mxs · · Score: 1

      You cannot delete your account, merely expire or suspend it (by not keeping it funded). It will then lie dormant until you decide to pay for it again, and it will be right where you left it, characters, items, and all.
      That laying dormant probably keeps the cd key tied up.

      Thing is, Blizzard doesn't really need to exhibit any good business practices. They are free to do whatever they want -- gamers will buy it and ask for more. Whether or not a couple thousand people cancel their subscription is inconsequential to them, they still have a million more ...

    7. Re:Previous owner's responsibility? by Minicle · · Score: 1

      Surely it is more that you have bought an incomplete product, the authentication key allows you to register to create an account. As you bought a second hand product you should have been supplied the account registered by the authentication key.

      I would imagine that the person who sold you the game is still using the account, it hasn't been canceled and they recouped some of the cost of buying the game by selling the boxed set on.

      I cannot think of any other "retail" online game where there is a second hand market, as the authentication key supplied is the only way to create a new account.

      Also cancelled/subscription lapsed accounts aren't immediately recycled/deleted as quite often subscribers return & want to renew their account. Picking up where they left off.

  13. the answer is obvious by Anonymous Coward · · Score: 2, Informative

    the answer is clear. sue them. you know that is what they would do to you if you violated the End User Agreement.

    1. Re:the answer is obvious by GreyPoopon · · Score: 1
      the answer is clear. sue them. you know that is what they would do to you if you violated the End User Agreement.


      Erm, no. The answer is NOT clear. You do realize of course that even the cheapest method of suing someone (small claims court) has fees that would most likely exceed the maximum you could get back (the amount paid for the CD), don't you? The only reason you'd go ahead and take such legal action is if you had the money to burn and wanted to take revenge or make some sort of a "statement." Somebody elses idea about writing letters to the attorney general, news media, BBB, etc would probably be better. I'd like to add to that "posting on Slashdot."

      --

      GreyPoopon
      --
      Why is it I can write insightful comments but can't come up with a clever signature?

    2. Re:the answer is obvious by Inebrius · · Score: 1

      Sue them. It's worth the filing fees, which aren't that bad. Sue them for more than the cost of the game - just in case they don't bother to show up.

      They probably won't care - but if you win, maybe another lawyer will start a class action lawsuit for $39.95 X the number of people that own copies. That would get their attention.

    3. Re:the answer is obvious by Anonymous Coward · · Score: 0

      Most small claims courts automatically add all fees to the original amount when you get a judgement. Those that don't let you sue for the fees as well as the actual damages. Once you have the judgement, go to a collection agency.

  14. It's there ... by GNUALMAFUERTE · · Score: 2

    "This is not stated anywhere in the EULA or Terms of Use"

    It is, Usually, in the part that says that any situation not specified in the EULA, will be decided in an unilateral fashion by the Company in question. Usually, when you agree with this kind of "contracts", you are actually agreeing to pay an ammount, in orther to be able to do what the company eventually decides that you can do.

    My recomendation?, learn to be happy with tuxrace.

    --
    WTF am I doing replying to an AC at 5 A.M on a Friday night?
  15. out of luck by illuminatedwax · · Score: 4, Funny

    You're out of luck, because as we all know, EULAs are not legally binding. Thanks for playing! :)

    --
    Did you ever notice that *nix doesn't even cover Linux?
    1. Re:out of luck by VidEdit · · Score: 1

      You're out of luck, because as we all know, EULAs are not legally binding. Thanks for playing! :) EULA's may not be binding on the End User, but they are certainly binding on the company that wrote them. They are, at the very least, a promise by the company, like a warantee.

      --
    2. Re:out of luck by kenthorvath · · Score: 1
      They are, at the very least, a promise by the company...

      Promises are not legally binding. I can promise you to give you $20 for helping me wash my car last week (after the fact), but not be legally required to give you the $20 ever.

    3. Re:out of luck by Derekloffin · · Score: 1
      Actually, that would be considered a verbal contract, and if he could prove you said it, you are obligated to pay it, or you're in violation of that contract.

      The old saying of 'A promise isn't worth the paper it's printed on' no longer holds true in court.

    4. Re:out of luck by VidEdit · · Score: 1
      Promises are not legally binding.

      Boy, I sure wouldn't want to work for you.

      A promise is contract. It is legally binding. A promise can be oral or written. A written contract just provides proof of the contract.

      --
    5. Re:out of luck by Viv · · Score: 2, Insightful

      Usually, the theory behind EULAs not being legally binding has a lot to do with the contract being non-negotiable, and that there is no guarantee that the receiving party actually ever even read (or even really agreed) to the contract.

      This argument is one way. The author of the EULA can hardly argue that the contract was non-negotiable on their part -- they freaking wrote the thing. Nor can they argue that they never agreed to the contract, because they sell the product with the understanding that the EULA is in fact agreed to.

      IANAL, but AFAIK, the arguments for EULAs being non-binding can only be a defense for the end user.

    6. Re:out of luck by DunbarTheInept · · Score: 1

      If you wrote it down, you WOULD be bound to it. The EULA is written down.

      --

      Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

    7. Re:out of luck by virtualkuz · · Score: 1

      Almost,
      Since the promise was made ex post facto and there was no consideration, action, or inaction that the helper had to do to get the $20 the contract isn't valid. Now, if the helper had relied so heavily on that $20 that he quit his job to live off the $20 and the promisor knew that then there could be a suit for financial damages.
      but... IANAL

    8. Re:out of luck by kenthorvath · · Score: 1
      If you wrote it down, you WOULD be bound to it. The EULA is written down.

      Ask a lawyer if you don't believe me. Promises, written, verbal, or otherwise, that are not also a consideration in a contract (of which there are other criteria involved) are not binding.

    9. Re:out of luck by VidEdit · · Score: 1
      While, indeed there are many legal aspects of contract law am rather vague on, I do know that you don't have to have a consideration to have a binding agreement. For instance, a letter of agreement.

      In addition, other laws besides contract law apply to promises made by companies, including State and FTC regulations, Fair Trade Laws, etc.

      --
    10. Re:out of luck by Catiline · · Score: 1
      IANAL, but I've heard three separate, clear and reasoned arguments for EULAs not being binding:
      1. Timing of Presentation -- Boilerplate contracts like EULAs are legally valid, under certain circumstances. Unfortunately, "enforced" presentation (one such condition) of shrinkwrap EULAs is after I buy the program -- at which case First Sale doctrine can override an awful lot of the language (like their transfer clauses or the "don't reverse engineer" clause). Other EULAs like online "click-wrap" are not invalidated with this theory.
      2. No "Quid pro Quo" -- It can be argued that very few (if any) EULAs actually provide new rights (above copyright law) to the end user. For example, in the U.S., copyright law (Title 17 Section 1 Para. 117(a)1) grants the ability to make copies of a program "as an essential step" in its' use -- and, one could argue, that includes installation of a program designed not to run from its' distrobution media. If this is true, the EULA is thus invalidated.
      3. Non-Agreement -- If, as suggested above, you are allowed by copyright law to install (and run -- something much more clear) a program, then such an act cannot be used as a method for determining assent to the EULA. This would be akin to GM deciding they don't want to sell car keys without an OnStar agreement. "You may own that new car, but we still own the key that starts it! Mwuhahaha!"
      In summary, I see EULAs being as binding on me as chains made from spaghetti.
    11. Re:out of luck by green1 · · Score: 1

      oh what I would give to see a company argue that it's own EULA is non-binding... what a wonderfull precedent that would set!

    12. Re:out of luck by Anonymous Coward · · Score: 0

      IAAL (please see disclaimer):

      To have a binding contract you must have 1) offer 2) consideration 3) acceptance.

      A promise to give someone a gift (which was what the OP was talking about) has 1) and 3) if you accept the gift. But it does not have 2), so it is not a contract.

      Discalimer:
      This is not legal advice. If you want legal advice you will have to see an attorney.

    13. Re:out of luck by DunbarTheInept · · Score: 1

      The UELA's are never binding.

      If the defense against this is that the Blizzard EULA is not binding because it's a EULA, that has...good consequences for the entire software industry.

      The industry can't have it both ways. If they want to claim that EULAs are binding, then they have to deal with it when they screw it up on their end. They're the ones claiming this shit is binding, not the customers.

      --

      Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

    14. Re:out of luck by DunbarTheInept · · Score: 1


      The UELA's are never binding

      Damn - that was supposed to say "Then EULA's are never...", not "The EULAs are never..." One typo totally changed the meaning.

      --

      Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

  16. Re:EULAs are out of hand by Frymaster · · Score: 1
    Can legislation be far behind?

    and, what pray tell, will be legislated? the issue here is an end user license agreement. and blizzard ain't no "end user."

    the bottom line is this: a eula is designed to tell you, the end user, what you may do with the software. it is not a promise of performance or an obligation of service binding on the distributor. period.

  17. Suggestion... by GillBates0 · · Score: 5, Funny
    At one point, the Blizzard representative likened my request to buying an empty milk jug and returning to the store to demand more milk for free so I can use the jug.

    Get a cow. It won't mind if you take an empty milk jug to it and demand more milk from it every day.

    Your cow won't judge you.

    --
    An Indian-American Hindu committed to non-violent thought/speech/action alarmed by the global explosion of radical Islam
    1. Re:Suggestion... by Anonymous Coward · · Score: 0

      Why buy a cow when I can get the milk for free?

      No, I don't know what that analogy means, but I guess I'm in Rome now.

    2. Re:Suggestion... by UnknowingFool · · Score: 2, Funny
      Your cow won't judge you.

      I don't know about that. The last cow I milked kept looking at me funny like I was doing something wrong.

      I was like "Yes, I'm touching your teats. You wanna explode or what?"
      And she was like "Oh no, you didn't!"

      She swats at me with her tail. I slap her side. Long story short, that's I ended up in jail. That's my story. I'm sticking to it.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
    3. Re:Suggestion... by Kwil · · Score: 1

      Better suggestion..

      Get a judge.
      Demand your right to buy the milk, no matter what the jug.

      Let Blizzard have the cow.

      --

      That Jesus Christ guy is getting some terrible lag... it took him 3 days to respawn! -NJ CoolBreeze

    4. Re:Suggestion... by kootsoop · · Score: 1

      Don't have a cow, man.

      --
      "Engineering is the art of making what you want from things you can get" - Jerry Avins
    5. Re:Suggestion... by Anonymous Coward · · Score: 0

      In Soviet Russia, the cow... Oh, the hell with it!

  18. Seller owes you the login/pass by Grid+Reaper · · Score: 0, Redundant

    To be a true and complete transfer, the seller of the used game should give you the Username/password for the account that is associated for that WoW serial. Otherwise you are getting an incomplete product. It's like buying a used combination lock without getting the combination.

    1. Re:Seller owes you the login/pass by Kumiorava · · Score: 1

      If I understood correctly the account is not transferable according to the terms of use. Moreover according to the submitter Blizzard said there will be enough unchangeable traces of personal information left in connection with the account that the original buyer would be able to take over the account later on.

      So best solution really is to cancel/suspend the old key and create a new one, even if that new key would require monthly charge right from the beginning.

  19. One CD code to rule them all by shawnmchorse · · Score: 1

    This whole post is utterly ridiculous. The whole point of the CD key is to enforce the fact that one retail copy of WoW is sold per online account. Each account needs its own unique CD key. If you can use that code more than once, then nobody needs to buy retail copies anymore since everyone can just pass around the same CD key. I really can't fathom how someone can not understand that.

    1. Re:One CD code to rule them all by jjhall · · Score: 4, Insightful

      You must not have read the whole post. What is utterly ridiculous here is how Blizard is not abiding by their own EULA.

      Say you bought WoW and decided you really didn't like it, so you sold it to your friend. Assume no copies made and everything is done according to the EULA. You have no intention of playing again, and your friend wants to use your old copy to play himself. When he activates his, your account should be disabled. Problem solved.

      What is happening here is like the RIAA saying you can buy the CD from the store, when you are done with it you can sell it to a friend or a used CD store, but they still won't be able to listen to it.

      Blizard is in the wrong here. If they did not want people selling/giving their old copies to others, they should not have allowed it according to the EULA. The OP is not asking to have a second account active on the same CD key, he is asking to have a single account active on the CD key, with the old one being disabled.

      Jeremy

    2. Re:One CD code to rule them all by LourensV · · Score: 1
      And every time someone new tries to use the same code, they can't, since the old account previously registered with that code is still activated. So, it won't work that way.

      What would be nice is if Blizzard made it possible to disable the account, freeing the CD key for use by whomever you sold the game to.

    3. Re:One CD code to rule them all by Anonymous Coward · · Score: 0

      No, The point of the EULA is to determine what rights you are purchasing with the disk. (End User License Agreement if you missed that). This is the whole conceit of the software industry in the first place. You don't license a book, you buy it. But when you "buy" software you are "licensing" it under terms that you won't know until you get it home.

      Here, Blizzard has provided users with a reasonable license which says you may use 1 copy of this software and you can sell it to someone else later by giving up your copy.

      They then DO NOT FOLLOW THEIR OWN TERMS. This is exactly the kind of thing that class action lawyers salivate over.

      The downside of this is that as a result of this /. thread, they will create an annoyingly complex system for transferring an account, and the next piece of software they release will no longer have a transfer clause in the EULA.

    4. Re:One CD code to rule them all by Anonymous Coward · · Score: 0

      Are you a complete idiot? He said earlier that the problem is that the key is permanently bound to a single account, as opposed to Blizzard's previous policy of one instance of a CD key in use at one time. Therefore, if you install Starcraft, and your friend installs it using your CD key, you cannot play at the same time. It seems reasonable enough.

    5. Re:One CD code to rule them all by AdmiralWeirdbeard · · Score: 1

      No THe whole point of the CD key is to make sure that you have a valid game disc, and that only one copy of that game disc can be used on the servers at one time. With Diablo, you can create as many accounts as you want, but if you try to log on with the same CD key on two different comps at the same time, one will get denied, because the CD key is already in use. They could do the exact same thing with WoW, but they didnt. The tieing of CD key to Acct in the fashion as described for WoW was a CHOICE by Bliz to make it difficult to NOT pay THEM for the physical game and also to give them the ability to limit server use if they encounter overload problems by pulling the game from the sherlf, as they have done.

      --
      Come read my stupid blagablog. Rants and Giggles
    6. Re:One CD code to rule them all by Krypto420 · · Score: 1

      What is the difference between online game subscriptions and things like cell phones, satellite radio, and cable tv?

      For all of the above, you are paying for a service that requires some type of hardware to be utilized. It would be like the cable company saying that you can't use the cable box that you bought from eBay? no?

    7. Re:One CD code to rule them all by Talondel · · Score: 1

      Probably they can't understand it because it's directly at odds with all previous software this company has sold. Not just that, but it also contradicts the language in the EULA that the company itself (presumably) wrote. If your legal agreement states that ownership of the software can be transferred, then it should be technically possible to do so.

      Currently, the only way to do it technically, is by transferring the username and password associated with that person's account. However, this is one thing that the EULA expressly prohibits. So what the EULA allows isn't technically possible, and what the EULA disallows is easy to do. And this makes sense to you how?

    8. Re:One CD code to rule them all by StikyPad · · Score: 1

      If they did not want people selling/giving their old copies to others, they should not have allowed it according to the EULA.

      Right. The problem with that is that it's illegal.. In the US anyway. If you buy an item, you have the right to resell it without permission from the original copyright holder.. commonly known as the "Right of First Sale."

    9. Re:One CD code to rule them all by Anonymous Coward · · Score: 0

      cable system are only set up for the boxes thay are useing

    10. Re:One CD code to rule them all by rpdillon · · Score: 1

      Very clever, except a judge just found that the Right of First Sale does not apply to software. This was a case we all know a lot about, and it was WITH BLIZZARD! It's the bnetd case, you can go to www.eff.org and read the finding.
      Effectively, the judge claimed that the Doctrine of First Sale does not apply to software since you're not buying the software, the software is only licensed to you.
      This is BS, as we all know it. So, as you said, Blizzard is allowing transfer of the physical CD, but now won't allow the creation of an account using that trnasferred CD.
      While this is clearly Blizzard's fault, it really highlights how screwed up our notions of "buy" and "ownership" are.

      So, yeah, Blizzard owns the software, but you have a license to use it, and you have the right to transfer that license (which Blizzard calls "The Game"), along with your copy of the The Game (which they own) to someone else, but not the account you created with the key that came with the game. But you can transfer the key itself, under law AND their EULA, except that the tranferee can't use the key to make the account pursuant to their Terms of Service, basically rendering the license they bought to use Blizzard's game worthless.

      Make all the excuses you want about "Oh, he should have known" but this is truly absurd. The situation is simple:

      Even for someone who read the EULA, there is every expectation that the termination of the license for the original user, and a transfer of the CD, etc. to a new user would allow that user to play the game, and it doesn't.

      This is wrong.

    11. Re:One CD code to rule them all by Ogive17 · · Score: 1
      When he activates his, your account should be disabled. Problem solved.

      Just think of the abuse possibilities.

      Most new games online games now require you to register the cd-key while creating your account. Games have a "disable" feature that will basically delete the account, therefor freeing up the cd-key. This, in turn, allows the sale of the account and the creation of a brand new account on the used cd-key.

      It sounds like the seller never disabled his account.
      --
      "Action without philosophy is a lethal weapon; philosophy without action is worthless."
    12. Re:One CD code to rule them all by StikyPad · · Score: 1

      What? The BNETD case was about violating the DMCA through reverse engineering.. That has nothing to do with the right to resell software. (Not that I'm saying the decision was right, just unrelated). You might as well quote Roe v. Wade as the defining decision for gun control.

      Here's the link, btw, so you can read it for yourself: http://www.eff.org/IP/Emulation/Blizzard_v_bnetd/2 0020408_eff_bnetd_pr.html

      There's some question about the digital equivelant of the First Sale Doctrine -- eg, can you resell a song you bought on iTunes -- and there is some questionable phrasing in the DMCA, but I haven't heard of any lawsuit over reselling the physical media that contains the software.

      My point was, in response to the grandparent, that Blizzard cannot legally prohibit the resale of their CDs, regardless of what they put in the EULA, and I still maintain that. I can write an EULA that says you're not allowed to own another competitor's software if you purchased mine, but that doesn't make it legal or enforcable.

    13. Re:One CD code to rule them all by 0111+1110 · · Score: 1

      WoW doesn't let you delete the account. I know because I played it for a month (okay 2 weeks) and got sick of it, but my account is still ready to be reactivated any time I want. There is no "delete" function. In fact I think they even explicitly mentioned that when I "suspended" my account with them. If there were a "delete your account" option this would be a non-issue.

      I think it's clear what Blizzard is after. They don't want their new game sales competing with used game sales from people (like me) who didn't like the game. So they make the key itself (effectively) non-transferable. This is why I like piracy. If they are going to play hardball and take every advantage, then so should we.

      --
      Quite an experience to live in fear, isn't it? That's what it is to be a slave.
    14. Re:One CD code to rule them all by 0BoDy · · Score: 1

      SHH RIAA doesn't need any extra help.

      but seriously, copyright laws are changing.
      I think the point is this: When I purchase a prduct i want a box, a cd and a manual. I don't pay for anything less. If I puchase a product that contains a Key, I assume that the key entitles me to use the software inside. If the key doesn't allow me to run the software, it's not valid. If the software was sold used with a valid CD key, and the key wasn't valid (e.g. the game wasn't playable) then the Sale should be reversed.

      Blizzard is wrong, and is technically breaking their EUL,. However, since the EULA is only legally binding if you have expensive lawyers, and you're the vendor, this player should probably just attempt to get his money back. (or whatever he paid)

      --
      Can I be a Luddite too?
    15. Re:One CD code to rule them all by rpdillon · · Score: 1
      I suspect you're posting was of good intent, and not a troll. I will therefore do my best to address you seriously.

      First, I believe you are mistaken with respect to the bnetd case. I direct you to the judge's finding.

      This case touches on many aspects of intellectual property law, and that is the reason I have written at least two articles on the topic. To briefly summarize for the impatient:

      Without discussing other aspects of the case, the judge ruled on two very important topics: enforceability of EULAs, and first sale doctrine.

      First, in pages 17-19, the court found the EULAs were indeed enforceable. This finding hinges on two facts:

      1. The defendents clicked on "I Agree"
      2. Under UCC (Uniform Commercial Code), "a contract for the sale of goods may be made in any manner sufficient to show agreement, including conduct by both parties which recognizes the existance of such a contract."

      Let's focus for a moment on what has just happened. They have found that because of (1), the UCC binds them to the EULA because a sale took place.

      Next, regarding the first sale doctrine on pages 19 and 20, the judge then argues that no sale has taken place, and therefore the first sale doctrine is not applicable:
      "The first sale doctrine is only triggered by an actual sale. Accordingly, a copyright owner does not forfeit his right of distribution by entering into a licensing agreement."
      ...
      The EULAs and TOU in this case explicitly state that the title and ownership of the games and Battle.net remain with Blizzard. Defendents do not produce sufficient evidence demonstrating that title and ownership of the games passed to them. Therefore the Court finds that the first sale doctrine is inapplicable here.
      [Emphasis mine]

      This is incredible on a few levels. First, the court finds that EULAs are enforceable once you click "I Agree" because the software is sold, and that the first sale doctrine does not apply to software (of any kind!) because it is not a sale. Not only does this case touch on these points, but makes findings so broad as to affect all of software, and does so in a way that is self contradictory! This finding would even affect the ability for game buy-back stores to continue operation legally, since practically NO software is "sold", it is rather "licensed".

      Anyone who is interested in a more detailed discussion are free to read the articles I wrote available on etherplex.

    16. Re:One CD code to rule them all by Ogive17 · · Score: 1

      I think you have Blizzard's sales plan all wrong. The profit doesn't lie in selling boxes for $50, the profit comes from keeping loyal customers who are willing to pay $10-$15 per month to play the game. This is like the auto industry (which I work in). The companies don't make much profit off the sale of a new car, the profit comes from the sale of service parts.

      --
      "Action without philosophy is a lethal weapon; philosophy without action is worthless."
  20. Semantics dude by Jailbrekr · · Score: 2, Interesting

    You bought a used copy, therefore you are transferring ownership from one person or entity to another. This logic does not apply to a retail store, because the ownership is not being transferred as the auth key is unused.

    A stupid analogy would be buying used milk. If you bought the milk used from someone other than grocery store and it expired prior to the "best before" date, it is not the groceries store or the milk producers responsibility for the bad milk.

    The only thing I see here is that you are using biased reasoning to justify your disgust at a fundamentally flawed licensing scheme.

    --
    Feed the need: Digitaladdiction.net
  21. One more... by Anonymous Coward · · Score: 0, Flamebait

    reason why not to play mmorpgs or pay-to-play games.

    When I see that kind of resistance by the company that produced it, it really sets me off. How can you justify buying software that you can't even use out of the box? Why did I just spend x dollars on this if I can't use it? And now I have to shovel x/month to 'enable' it? Get real.

    How do pay-to-play games get so popular? I don't understand it. I guess I never will.

    1. Re:One more... by jeff4747 · · Score: 1
      How do pay-to-play games get so popular?

      Economics.

      MMOs like this do add a lot of content on a regular basis, as well as add the "content" of playing with others online. The result is one game can keep you entertained for quite a long time.

      I can complete, replay and become bored with 2-4 single-player games in one month. (Approx $100-200 per month)

      If I can find an MMO that holds my intrest for a month, then I've only paid about $20-25 per month. Usually, I can find an MMO that holds my intrest for several months.

    2. Re:One more... by Anonymous Coward · · Score: 0

      Easy answer. The charge for most of these games is relatively small. What they're charging for is maintenance of servers, accounts, and networks, plus people to develop further content and bugfixes (which Cryptic and NCSoft, at least, provide for free, unlike Everquest) and of course some amount of profit.

    3. Re:One more... by ANeufeld · · Score: 1

      You can use the software right out of the box.

      The CD key is -- among other things - typically a magic 1-month free code.

      You bought a game for $x, and you can use it right out of the box ... via the free month that the CD key buys you. After that month, you cough up $y/month to continue using it.

      In this case, the used game was put back in the box and sold as a used game. The CD key has already been used, so it is not connected to a free month anymore. The price of the boxed used game should reflect this fact.

      Viewed this way, the "box" value is just the value of the manual, maps, etc. The retail box price includes the first month usage as a CD key.

      Could someone buy a game, install it, and immediately pass it to a friend, who installs it but doesn't get the first month free, since the original owner got that? Why not? The company still gets paid via the subscription for that month. The company actually may have a cost savings since they don't need to manufacture as many boxes. However, the distributors would suffer. The company may have signed an agreement with the distributors that prevents "buy one box, install 10 times, pay for 10 accounts online", so the distributors get the box sales.

      What about buying the game, playing it for 6 months, getting bored with it, and selling it used to another person? The same CD-key would be entered, and no free month would exist. Assuming the first person cancelled their account, on the surface, this seems legitimate. A new "key' could be generated on the spot to be associated with the new account. Now what if the first person wants to re-activate their account? If the company allows this, then the Distributers can cry "foul" since one 'box' is now two 'games'. But the company wants to allow the original owner to come back to the game after a long absense, since that would mean more revenue for the company, and happy customers. How could we make that happen?

      Theoretically, the original owner doesn't own the software anymore, so they can't return to it without reacquiring the software ... from the store or second hand. If they bought a new box, it would come with a new CD-key, which should allow them to create a new account, or reactivate their old account, both with a 1-month credit. If they buy or otherwise acquire a used box, it would have a used CD key, which should be associated with a cancelled account, and could be reassociated with account being activated.

      The only real issue is ensuring that the account associated with a CD-key is deactivated in order for the game to be sold "used". Of course, I wouldn't want to have my credit card dinged every month for a game I've sold to someone else, so this shouldn't really be a problem.

  22. Why don't they just make a new authentication key? by the_skywise · · Score: 4, Insightful

    How hard can it be? Okay you buy a "used" CD so they don't give you a month's free subscription but force you to pony up $19 immediately.

    Even if you assume that this guy just pirated a copy of WOW that's pure revenue to them for each new user.

    What's to gain by binding one key to one CD? You want to bind it to one PAYING USER.

    Somebody hasn't thought this through and just threw the usual boiler plate out into the EULA and said "ship it!"

  23. WTF by Anonymous Coward · · Score: 1, Interesting

    So what happens if you install WoW, then your hard drive crashes, then you reinstall WoW? Since your authentication key's already been used?

    1. Re:WTF by Anonymous Coward · · Score: 0

      You can install the software just fine, you have to go to a website to create an account.

      Since the website requires you to enter your Auth Key to create an account, he can't make himself one because the key is already in use in the previous owner's account.

    2. Re:WTF by shawnmchorse · · Score: 2, Informative

      You've already created an account with that CD key. You use the same account you created before your hard drive crashed. Now if Blizzard's hard drives crash, you might have other problems... :-)

    3. Re:WTF by Anonymous Coward · · Score: 0

      OK.

  24. Re:EULAs are out of hand by Anonymous Coward · · Score: 1, Funny

    Yeah, you liberals and your software piracy sicken me. We need to make EULA's ligally binding and backed by criminal punishments to protect innovation. Anyone who is against it hates America.

  25. Re:No by Anonymous Coward · · Score: 0

    Actually it's brain dead. In fact, I've never known any software to sport an IQ.

  26. Re:EULAs are out of hand by Chosen+Reject · · Score: 0

    Why does the whole world think that life can be solved in the courts. This is why people sue McDonald's for getting them fat...because the court will win it all for me. Try what you can with the company, if the company has screwed you and won't work with you then I can see going to court. But if you did something that wasn't originally intended to happen (even though they may have known some would sell their copies it still was not intended to happen) then you screwed yourself and cannot expect them to go out of their way to help you.

    --
    Stop Global Warming!
    Just say no to irreversible processes!
  27. Small claims court by IgD · · Score: 3, Insightful

    Can you march down to your local courthouse and file a small claims lawsuit? Your argument seems pretty solid. They would probably give in to avoid the lawsuit that might cost them thousands.

    1. Re:Small claims court by Anonymous Coward · · Score: 0

      How much does it cost to file a small claims lawsuit? And how much time does it take you? I can't imagine that it is really worthwhile to do for something he probably bought for $30 or so used. Now, if he wanted to do it for the principle of the thing, that's a different matter.

  28. EverQuest 2 is so much better by Anonymous Coward · · Score: 0

    Ah yes I think I will log in and play a game now. All servers up...

    All you Blizzard fanbois have had to realize that Blizzard is completely inept at making MMORPGs and that Sony has reset the bar with the gorgeous EQII.

    But, hey, who am I to say you can't waste your hard-earned money on a cartooniverse game that you can't even play or register to play? I'm sure Blizzard is so freakin' cool it's good enough just to own the box and stare at the artwork.. hahaha

  29. Is Blizzard... by Mikkeles · · Score: 1
    'Is Blizzard violating the terms of their own EULA?'

    Yes.

    --
    Great minds think alike; fools seldom differ.
  30. This is pretty lame by P3NIS_CLEAVER · · Score: 1

    there is no reason they couldn't store the key in an account info, a simple query would tell them if somebody is blatenetly pirating... i really cant think of any reason to make it the primary key though(or at least unique).

    --
    Please sign petition to restore sanity to our banking system!!!

    http://financialpetition.org/
  31. Make a new key, ban the old. by Mr+Guy · · Score: 1

    There are clearly though many other options besides this. EverQuest, for example, doesn't even require you to buy the game in stores anymore. They'll let you purchase it at a reduced price and download the whole thing with a fresh key.

    It's not quite the same thing, but there is no reason Blizzard (or EQ) in this situation shouldn't be able to generate a brand new key for him if the original key is truly defunct, which is something they can easily enforce on their end.

    1. Re:Make a new key, ban the old. by Anonymous Coward · · Score: 0

      [T]here is no reason Blizzard (or EQ) in this situation shouldn't be able to generate a brand new key for him if the original key is truly defunct, which is something they can easily enforce on their end.

      "Yeah, well, I don't have a key."

      "Why don't you get a key then?"

      "I don't have a key."

      "Why don't you get a key then?"

      "... I don't have a key."

      "Why don't you get a key then?"

      "... I don't have a--"
      "Why don't you get a--"

      "--key."
      "--key then?"

      "I have a key."

      "Why don't you get--"

      "I have a key."

      "Blizzard, give Cliff a key, and then you and I can go fight that duct guy."

      "I don't wanna give Cliff my key."

      (sighs)

      "They're hard to make!"

    2. Re:Make a new key, ban the old. by NekoXP · · Score: 1

      Define "truly defunct".

      What's the difference, on Blizzard's end, between..

      "Hello Blizzard. I bought a second-hand copy of the game. Please give me a new key."

      and..

      "Hello Blizzard. [I downloaded the game from eMule]. Please give me a new key."

      To be slack on the reissue of keys is to encourage piracy. The moment some
      precedent comes into play that enforces reissuing authentication keys on demand,
      piracy based on keys and CDs-in-drives and PKIs becomes defunct.

      What this guy should do is get over it, get his money back from the idiot who
      sold him a useless game, and buy a retail copy. As and when he finds one, the servers may be up long enough for him to play it. He's not missing much at the minute.

      Neko

    3. Re:Make a new key, ban the old. by Xibby · · Score: 1

      EverQuest, for example, doesn't even require you to buy the game in stores anymore. They'll let you purchase it at a reduced price and download the whole thing with a fresh key.

      FunCom has let you download the client since I started playing Anarchy-Online. You did pay a bit more for your first paid month, but gotta pay for that bandwidth somehow.

      Currently, you can download the client for [b]free[/b], and play [b]for free[/b] until 2006. The catch? You don't get any the three expansions. Still a good deal.

      --
      I'm going to go back in my box and will think within the limits of my box: MS Sucks Linux Good I read too much Slashdot.
    4. Re:Make a new key, ban the old. by The_K4 · · Score: 1

      Then what is the difference between

      "Hello Blizzard. I bought a second-hand copy of the game. Please give me a new key."

      and..

      "Hello Blizzard. I bought a new copy of the game. Someone with a key generator already used the key taht came with my game so I can not use it. Please give me a new key."

      How would they deal with that? Assume that a customer who DID pay shouldn't be allowed to play?

    5. Re:Make a new key, ban the old. by NekoXP · · Score: 1


      The way they do it at Valve/Sierra/Steam is you send in a photograph (email as JPG or so..) of the box, serial code sticker, media and a copy of the receipt from the store you bought it from (or the relevant part of your credit card statement I guess).

      This way they can determine that you purchased a legitimate copy on a particular date, and correlate that particular copy's key with the one already in use online.

      This stops pirates and keygeneration, and also "key stealing" from games stores and warehouses. It sucks for if you want to buy a second-hand game, but ALL legitimate buyers are protected by this (and simple need to borrow a digital camera maybe :)

      The problem with MMOGs these days is they are so huge (a lot of game data) that you really need the game media. Downloads are impractical compared to buying a DVD.

      Also publishers are greedy; the $44.99 game is too tempting to release and put on stores to keep status quo with similarly expensive games. Sometimes they bundle a "free month" of play.

      The optimal solution is to sell your game DVD for $10 (EVE-Online.com does this) and let you pay for the first month manually or via something like mobile phone topup cards. Instead of putting the key inside the box, they should simply go for credit card authorisation or the serial number of your first topup card, and generate you a key/account based on THAT and some personal details - since you have to buy a month to play, it forces you to get a key and makes the DVD a commodity rather than a requirement.

      Of course this kind of distribution is so far removed from games publishing as implemented in the industry, it just doesn't happen that way. All the games publishing companies have engineered this "$44.99, key in box, cd required in drive" out of habit and lack of will to change established (cheap, trained to all employees) procedures and aren't changing fast enough when they realise that it really is the future.

      Blizzard have slipped up in not having a nicer way to distribute the game without locking yourself to a plastic box and a plastic disc; but really the real slip-up on this thread is some guy being SO impatient he had to buy the game second-hand and DIDN'T SEE THIS DAMN PROBLEM A MILE OFF.

  32. you have no leg to stand on... by Anonymous Coward · · Score: 0

    ok dude.. your not making any sense...blizzard is wanting you to pay for your copy of WoW. if they same person sold their copy to someone and that person sells it to someone else. and again to someone else...Blizzard only gets the profit of one sale. you might as well be pirating the software. just because you paid someone for it doesnt mean its legit.

    i have a copy of windows... i have a cd key... i sell it to you and then you use the same key to install the software...even though you paid for it. its still not legit. stop crying and go buy a copy of WoW. What makes you so damn special.

    1. Re:you have no leg to stand on... by shadowknot · · Score: 1

      That's not the same, i think it is legit to buy a copy of Windows (including license) off of someone if they are no longer using it. The point is that Blizzard aren't losing money neither are they gaining it. Because the game he bought was used (and probably cheaper than retail) he shouldn't be penalised. I would, however, agree with you if the seller had retained a copy, which in this situation appears not to be so.

    2. Re:you have no leg to stand on... by thryllkill · · Score: 4, Interesting

      What makes him so damn special is that he is following the License Agreement to the letter. Blizzard fucking told him he could do this, and then when he tried to they ignored the issue and gave him a round about analogy that does not apply to his situation, much like your windows + cd key analogy.

      --

      Note to self: No more arguing with the faithful.

    3. Re:you have no leg to stand on... by YrWrstNtmr · · Score: 2, Informative
      i have a copy of windows... i have a cd key... i sell it to you and then you use the same key to install the software...even though you paid for it. its still not legit.

      Totally, completely, utterly wrong.
      From the XP Pro EULA:
      Transfer to Third Party. The initial user of the Product may make a one-time transfer of the Product to another end user. The transfer has to include all component parts, media, printed materials, this EULA, and if applicable, the Certificate of Authenticity. The transfer may not be an indirect transfer, such as a consignment. Prior to the transfer, the end user receiving the transferred Product must agree to all the EULA terms.

    4. Re:you have no leg to stand on... by irg1231491 · · Score: 0

      ok dude... your not making any sense... this guy wanted to sell the game because he didn't like it. he wanted to stop playing it. so Blizzard gets profits for one player, which is the number of players using the software. just because you paid Blizzard for it doesnt mean the EULA is legit.

      i have a copy of windows... i have a cd key... i sell it to you, wipe my hard drive and install linux... even though you paid for it. it's legit. stop crying and go download a copy of linux. What makes windows so damn special.

    5. Re:you have no leg to stand on... by Cycloid+Torus · · Score: 0
      And I encourage him to pursue it....

      Businesses regularly "BOZO". They need help discovering where they have BOZOed. If he goes forward through all of this he may get a prized possession - an apology from the "boss".

      That is even better than a 5+ moderation.

      --
      Lost in space at an early age. Survived the vacuum. Now rebuilding castle in air.
    6. Re:you have no leg to stand on... by piovere · · Score: 1
      oh sweet reality.

      if i buy a chair, then sell it in a yard sale, do i (or, in this case, the buyer) owe the maker of the chair a fee? or the owner of the store from which i purchased it? or the lumber yard that provided the wood?*

      blizzard has made their money off of the physical copy of the software. and, in your example, microsoft has made their money off of the sale of their product. it's not even vaguely piracy.

      perhaps you were under the impression that the software was still being used by the original purchaser? i can think of few other reasons for you to have made this post.

      *the answer is no.

  33. You would Think....... by Ossus_10 · · Score: 1

    You would think this fight would be over the digital "stuff" you own on the game (i.e. Swords, armor, charecter, etc...). I never thought of any company actually stopping you from selling a legal, physical copy of the game. It only works against them. Imagine what would happen if cars worked like this too...... Ossus

  34. IAAL by Thunderstruck · · Score: 4, Insightful

    This seems like the perfect test case for the enforceability of a shrinkwrap EULA in the hands of an ordinary consumer. Previous cases have observed that, where portions of the game require additional "agreement" clicks, such licenses can be enforced, but I have not found any case yet which states that the individual purchasor is bound by a eula he is unable to read until after the sale.

    There have been cases which indicate that software licenses in general are just fine, even if they limit rights granted under ordinary copyright law. What does not appear to have been examined is whether these license agreements fall into the realm of state contract law. If such were the case, then different states might have different consumer protection rules.

    But then again, I am not your lawyer, and this is just an observation, not legal advice. If you like, feel free to contact me. You can find out how in my profile.

    --
    Trying to use sarcasm in text-based forums does not work.
    1. Re:IAAL by Anonymous Coward · · Score: 0, Interesting

      You should really avoid offering to provide legal advice unless you are admitted in the poster's home state. Depending on the state you could be breaching the local ethics code which could be potentially be harmful down the line if you need to be admitted pro hac vice.

    2. Re:IAAL by maynard · · Score: 1

      > >"But then again, I am not your lawyer, and this is just an observation,
      > > not legal advice. If you like, feel free to contact me. You can find out
      > > how in my profile."

      > "You should really avoid offering to provide legal advice unless you
      > are admitted in the poster's home state. Depending on the state you
      > could be breaching the local ethics code which could be potentially
      > be harmful down the line if you need to be admitted pro hac vice."

      IANAL: But, wow... that's an interesting comment. Certainly not deserving of the -1, Flamebait moderation tag. However, based on reading the original statement I don't see an offer of either legal advice or an offer for legal service. His offer to accept a communication could mean anything from offering a referral to commiseration. So speaking as a layperson, I ask: where do you see the ethics breach?

    3. Re:IAAL by Anonymous Coward · · Score: 0

      ethics rules vary from state to state but one thing that is fairly universal is a desire to keep business local. its not a ethics breach as in morally wrong. the parent poster said "feel free to contact me" and was referencing state contract law which could be taken as a solicitation to provide legal advice for a state in which he is not admitted. Its a gray area where unless you are comfortable with the state of the law you should be very careful.

    4. Re:IAAL by Anonymous Coward · · Score: 0

      Hmmm, that EULA is interesting, especially section 11 (Equitable Remedies):

      "In the event any litigation is brought by either party in connection with this License Agreement, the prevailing party in such litigation shall be entitled to recover from the other party all the costs, attorneys' fees and other expenses incurred by such prevailing party in the litigation."

      Nice to see Blizzard at least wrote it for a level playing field. Now, if you're sure that the previous owner contacted Blizzard, and informed them of his desire to terminate the Agreement (section 5, Termination). It appears that they are in violation of thier agreement, and willing to pay costs if you prove that.

      I may fall into the IANAL or the IAAL camp, who cares, I'm too chicken to say ;-) (go AC).

    5. Re:IAAL by Anonymous Coward · · Score: 0

      Total hogwash. There are a ton of cases out there that enforce the "pay now, read later" shrinkwrap agreements. Gateway, ProCD, etc. etc. etc.

    6. Re:IAAL by Anonymous Coward · · Score: 0
      Go enforce your silly monopoly somewhere else. This isn't a crowd that likes the idea of withholding information from people so that a minority can increase their profits. Don't give me any quality of advice sob story. We both know the real reason doctors and lawyers have bars. The same thing is true with plumbers and a lot of blue-collar workers. What ever happened to the American free market? Doctors and lawyers can't advertise (for the most part) because they fear it would lower prices.

      Maybe computer professionals should form a bar. Then we can harass teenagers helping grandma with her computer. After all, she'd get better advice from a real licensed professional. If she can afford one.

  35. Multiple accounts by turboflux · · Score: 1

    It only makes sense that the key could be used once. I doubt Blizzard deletes old accounts, which means the key is still associated with an account, in use or not. If keys were transferrable, what would stop people from making 10 accounts on their own key? That gives you 10 accounts worth of bank space to store your junk, and with the mail system, moving the items is no problem. I mean, sure there is nothing stopping someone from buying 10 boxed editions of the game, but thats $400 in Blizzard's pocket, plus monthly fees. For anyone who plays MMO's, this shouldn't be any surprise at all. If you are coming from Halflife or some other online game, I could see how this could be confusing.

    1. Re:Multiple accounts by rogueuk · · Score: 4, Insightful

      If it only makes sense that the key can only be used once, why does blizzard go out of there way to explicitely state in the EULA that the physical media can be resold?

    2. Re:Multiple accounts by Anonymous Coward · · Score: 0

      Because a key isn't physical media?

    3. Re:Multiple accounts by Telastyn · · Score: 2, Informative

      Because [to my knowledge] it's illegal to forbid it.

    4. Re:Multiple accounts by deemzzzz_k · · Score: 1

      Just to clarify this, an account is a billing department issue... you pay $15/month per account. Getting 10 accounts would cost you $150/month Each account can have up to 10 characters (what you're thinking of) per server, on each and every server. You could use multiple characters for storage but this would be..uh....how does one say...pointless. The in game mail has a small fee per item mailed (with in game currency) and if you were to use the other characters for storage you'd soon find yourself spending too much money on mail. The bank system is quite sufficient when combined with the in game economy (Auction House.)

    5. Re:Multiple accounts by Anonymous Coward · · Score: 0

      Blizzard is just lame like that. I used to play Diablo 2 alot online, and got so involved I got into the hacks, and what not, Blizzard deleted all my legit original accounts, that had never had a hack touch, and left me with all my accounts, with hacked items, and what not. There reply to my questioning about it was "Hacks are not allowed, when we see them, we terminate the accounts involved" which I got a good laugh out of, considering at the time atleast 60% of the users had atleast 1 hacked item, if not more, and used applications like maphack[to stop another hack that allowed other users to drop your connection to battlenet, which usually resulted in lots of lost expirence points, and possible pking(playerkilling)]. They refused to fix the problem, yet went after people that were protecting themselves from a flaw in the game/servers code.

  36. Re:Don't cry, crybaby. by shadowknot · · Score: 0, Offtopic

    Dude, tuxracer rules! Oh and so does UT2003/2004 which you can also play on Linux!

  37. Whatever the situation... by BalorTFL · · Score: 4, Insightful

    Blizzard should try to get this fixed fast. Unlike most other types of games, where all the money the developer will realize is paid up front, most of the money from MMORPGs is made over the long run. By making it harder to transfer CD-keys, Blizzard is depriving themselves of the monthly fees that the user would otherwise already be paying: $20-$50 up front vs. $10-$13 a month... after a little while, the price paid at retail starts to seem pretty small, especially since many players get hooked and have difficulty quitting.

    1. Re:Whatever the situation... by Anonymous Coward · · Score: 0

      dude are you serious do you really think they are making money off of the monthly fees...the money is in the software the fees just pay the salaries of the tech support and the cost of running the massive amt of game servers...dont be dumb...they are a company and they are doing business they are not going to allow this guys to get a account when he hasnt paid for the software...

    2. Re:Whatever the situation... by OverlordQ · · Score: 1

      Erm no, in most every . . . well no in ALL of the other MMORPGS when people sell accounts they give them the Login and password, case closed end of story go play your game. I dont know of *any* mmorpg that truly allows transfering of cd-keys, accounts: yes, keys: no.

      --
      Your hair look like poop, Bob! - Wanker.
    3. Re:Whatever the situation... by Anonymous Coward · · Score: 0

      What you describe isn't a feature, but a systemic bug.

    4. Re:Whatever the situation... by Anonymous Coward · · Score: 0

      Don't be a dumbass. 500000 users x $15/month = $7.5 million / month = $90 million / year.
      Let's pretend they pay the outrageous sum of $1 million per month for facilities, electricity and internet access.
      That leaves enough money to hire over 1500 people at $50k / year. Do YOU really think there are 1500 people actively working on / supporting this game?

    5. Re:Whatever the situation... by Anonymous Coward · · Score: 0

      50K salary, but benefits, deskspace, and insurance all add to that.. so its more like 75K per employee :)

    6. Re:Whatever the situation... by LurkerXXX · · Score: 1

      Uhh, I think that was included in the 50k. Are you really going to pay people 50k salary just to sit on a phone bank and read back from a manual? They don't need these call centers to be located in San Francisco, they can put them in places with reasonable costs of living.

    7. Re:Whatever the situation... by Ironica · · Score: 1

      Let's pretend they pay the outrageous sum of $1 million per month for facilities, electricity and internet access.

      Several years ago, when EQ had a subscriber base of about 200k users, and I think a record of 80k simultaneous connections, their monthly internet bill was about $1.5 million (according to an interview with one o' them bigwigs).

      WoW hasn't released much population data, but from running CensusPlus during prime-time, I know that my server has probably around 2500 people on it at once (possibly more; I haven't done a census of Horde players yet, so I'm assuming they're less than 1/3 of the server, but that might be wrong). Granted, it's one of the most populous servers, but there are 88 servers currently available, and if they average only 1500 simultaneous connections during prime time, that's 132k users. Internet bandwidth is cheaper now since the dot-com bust, but we've also had a few years of inflation, so their internet bill could well be $1 million all alone. Besides that, they're using a coloc (anyone know what the heck ipowerweb.com is?) and probably are paying associated fees there.

      Office leases in Irvine (where Blizzard is headquartered) run from $0.75-2.00 per square foot. If they have a relatively small location at only 20,000 square feet (less than half the size of your typical supermarket), then just rent is $15,000-40,000 per month. And do you have any idea how much it costs to light up, heat, and cool a space that size? Whew.

      Seriously, until you've had to analyze monthly P&L statements for a business, it's really hard to fathom how much it actually costs to run a place.

      --
      Don't you wish your girlfriend was a geek like me?
    8. Re:Whatever the situation... by Surye · · Score: 1
    9. Re:Whatever the situation... by 0111+1110 · · Score: 1

      Do they allow you to change said login and password so that the old user cannot just use your account while you pay the monthly fees? The submitter claims that Blizzard told him that he could not really prevent the old owner from still accessing the account.

      No one is asking Blizzard to produce a new CD-key, just to allow the resetting of accounts so that it can be properly re-used by a new owner. That's just common sense. It's clear that Blizzard is after something here. Money. They have no intention of competing with used game sales. That's all.

      --
      Quite an experience to live in fear, isn't it? That's what it is to be a slave.
  38. Analogy 2.0 by Asprin · · Score: 4, Insightful


    Actually, you don't want free milk in the jug your friend gave you, you want to *pay* for the milk, you just don't want to pay for the jug.

    I think the solution to all of this stupidity is for the bozon game companies to stop charging an up-front purchase price for games that require a subscription.

    Why don't they also charge a "disposal fee" when you cancel for crying out loud.

    --
    "Lawyers are for sucks."
    - Doug McKenzie
    1. Re:Analogy 2.0 by spamfiltre · · Score: 1

      Actually, he wants to buy heavy cream, and churn it into butter to spread on cd-thin wafers of toast, washed down with the leftover buttermilk.

      Or, he could be asking for a new account so that he can pay them his $13/month to play their stupid game.

    2. Re:Analogy 2.0 by Anonymous+Custard · · Score: 5, Insightful

      Actually, you don't want free milk in the jug your friend gave you, you want to *pay* for the milk, you just don't want to pay for the jug.

      No, it's not that he doesn't want to pay for the jug.

      He did pay for a jug - he purchased a used jug. His friend was specifically authorized to transfer ownership of the jug in section 3B of the eula: "You may permanently transfer ownership of the Game and all parts thereof..."

      Now blizzard is refusing to let him purchase refills for his jug, because the jug does not have a virgin (unused) CD key.

      Currently it seems like it's impossible to transfer "all parts thereof", since in order to use the game you need to establish an account, and a CD-key can only be used to establish a single account. Therefor the "all parts thereof" changes when the game is first registered, and you are left with "all parts thereof except a virgin CD key".

      It seems Blizzard needs to clarify the process for exercising your EULA right to "transfer ownership" to another person.

      Blue?

    3. Re:Analogy 2.0 by CyberKnet · · Score: 1

      Your analogy is close, but I'm gonna go with:

      He bought a Blizzard brand milk jug from his friend that can accept refills bought at Blizzard's Grocery Store. Only thing is, Blizzard's Grocery Store wont sell refills to you unless you have one of their Member Cards, and they will only create one Member Card per Blizzard brand milk jug. Since his friend has already had a Member Card created from that Blizzard brand milk jug, he is not able to have Member Card created, and Blizzard's Grocery Store will not sell him the milk refills promised to anyone who bought a Blizzard brand milk jug.

      It's not pretty, but I think it's a little more accurate.

      --
      Video meliora proboque deteriora sequor - Ovidius
    4. Re:Analogy 2.0 by Blutarsky · · Score: 1

      Problem with MMO's not charging for the game has to do with exposure. Sure MMO's could provide their client online for free (which some do, ultima online comes to mind), and just charge you subscription, but that would signifigantly reduce the number of exposed to it. If you've ever heard of the game Neocron, they're initial plan was to have a retail box of the game for like 20 bucks (think of it as a convience fee, don't have to download a huge client) and a free download of the client on the site. When it came time to ship their distributor told them in no uncertain terms that they would not do business with them unless they did not offer the free download. Long story short, they nixed the free download for the first release (they do however offer a free client for neocron2)

    5. Re:Analogy 2.0 by Anonymous Coward · · Score: 0

      They do :)
      (jk)

    6. Re:Analogy 2.0 by Anonymous Coward · · Score: 0
      Why don't they also charge a "disposal fee" when you cancel for crying out loud.

      You do know that someone working in an MMORPG marketing department is going to read that part of your post over and over, and probably rub one out in the process?

      And uhhh... I swear it's not me! But if you'll excuse me, I need to change my pants.

    7. Re:Analogy 2.0 by Anonymous+Custard · · Score: 1

      Nice; that's a more complete analogy

      But once you get that complicated you could just use the actual terms - buy the game materials, use your cd key to make an account, transfer the game materials as per section 3B - but how do you transfer the account?

      So Blizzard just needs to explain how to transfer ownership of the account that the authentication key is locked to, and all will be well. I'm sure that's what will happen in a few days time.

    8. Re:Analogy 2.0 by Anonymous Coward · · Score: 0

      All this talk about jugs gives me the urge to go milk myself.

    9. Re:Analogy 2.0 by Anonymous Coward · · Score: 0

      Whan you put it like that, its like blizzard is trying to stop you getting cooties.... by forcing you to use a clean jug, and not the seller's one with stale milk in it!

    10. Re:Analogy 2.0 by Anonymous Coward · · Score: 0

      Why don't they also charge a "disposal fee" when you cancel for crying out loud.

      Please don't give them any ideas!

    11. Re:Analogy 2.0 by 91degrees · · Score: 1

      Indeed. These analogies irritate me. When you try to fix them, so that they're actually the same situation you start to overcomplicate.

      Such an analogy should be used to illustrate the point. Not prove the point. Milk and software are very different things. What applies to one may not, in fact, apply to another.

  39. Re:EULAs are out of hand by Anonymous Coward · · Score: 0

    a eula is designed to tell you, the end user, what you may do with the software. it is not a promise of performance or an obligation of service binding on the distributor. period.

    Are you on crack? There's at least one obligation inherent in every EULA -- that you get what you paid for. That's basic contract law, amigo -- if you don't, it's illusory at best, fraud at worst. Lord knows that the language of the EULA might try to disclaim it and everything else under the sun, but not every contractual disclaimer is valid...

  40. The lesson here is: trust only OSS by Anonymous Coward · · Score: 0
    How about playing only OSS games?

    WoW's not OSS? How about starting such a project? Can't code? Help in other ways. Don't BUY closed crap. I'm sorry you had to learn it the hard way.

    1. Re:The lesson here is: trust only OSS by Anonymous Coward · · Score: 0

      Then make games that don't SUCK.

  41. Two breaches! by Kentsusai · · Score: 2, Insightful

    1. Between you and seller, the seller would be in breach of contract. [i.e. a total failure of consideration - that is you did not get what you paid for]

    2. Blizzard may be in breach of their license with the seller. [i.e. by not allowing the seller to transfer the game according to clause 3B]

    My advice to you. Just get a refund off the seller then go buy an original copy.

    1. Re:Two breaches! by Anonymous Coward · · Score: 0

      Just get a refund off the seller then go buy an original copy.

      In other words, "BEND OVER."

    2. Re:Two breaches! by Dasein · · Score: 1

      Or add:

      Bite your thumb at them and go play another MMOMPPRPGQRSTUZWXYZ.

      Down with the Capulets! down with the Montagues!

      --
      You are not a beautiful or unique snowflake -- but you could be if you got off your ass.
  42. Have you tried this by CrazyJim1 · · Score: 1

    Ask the seller for his account. Delete the characters, change the Credit card number, and you're set.

    1. Re:Have you tried this by Anonymous Coward · · Score: 0

      According to the customer disservice drone at Blizzard, that doesn't work because the identity information for the original purchaser is still associated with the account, and presumably the 'anti-piracy' features would allow that user to go in and reclaim the account at any time.

      Oh yeah. RTFA.

    2. Re:Have you tried this by spicate · · Score: 1

      Ask the seller for his account. Delete the characters, change the Credit card number, and you're set.

      Better yet, don't change the credit card number. Then you're really set.

  43. Please don't whine by Anonymous Coward · · Score: 2, Informative

    Blizzard has already posted about this kind of issue:

    http://forums.worldofwarcraft.com/thread.aspx?fn =b lizzard-archive&t=13&p=1&tmp=1#post13

    You, sir, are SOL. Sorry.

    1. Re:Please don't whine by jalefkowit · · Score: 2, Interesting

      He's "SOL" according to Blizzard, who have an obvious interest in convincing people that the rights granted to them by the EULA are not actually granted to them when they become inconvenient to Blizzard.

      An impartial third party familiar with contract law may well have a different interpretation than Blizzard does.

  44. You paid for used MMO? by Jarnis · · Score: 4, Insightful

    Hah.

    Every MMO launched to date has a single-shot CD-key used to create an account. That means that the used game is worthless. The CD is unprotected and the contents are fairly easily obtainable. Only thing worth anything is the CD-Key, and that's good for only one use.

    Yes, you could sell the game AND the account, but in WoW's case this is forbidden by EULA. You can whine all you want, but if they somehow allowed the re-use of the CD-Key, that would allow basically unlimited accounts out of one box. And whoever controls the account can play the game - box not required.

    Don't buy used MMOs (returned/repackaged/'slightly used'). Any store with half a brain don't take returns of MMOs as once the key has been digged out of the box and copied down, the rest of the box/CD/Etc is quite worthless. CD-Key theft out of boxes in store shelves is a growing problem - many clueless salesdroids dont understand how the bunch of numbers on the paper is the only valuable bit of the game box, so if you buy an opened box, you risk getting a dud that may be painful to return. How do you prove you didn't use the key yourself?

    Now is selling of such 'one-shot' products fine, trampling on the 'first sale' principle? That's whole another discussion. WoW is doing it just like every other game in the genre. And just about every single other game forbids sale of accounts. Others allow the sale of account + box together (only), but such trades are high-risk.

    For example, in Dark Age of Camelot, whoever knows the 'secret word' inputted at character creation can at any time take ownership of the account (change PW, change any other details) by calling game billing support hotline. So even if you get the CDs, the box, the (worthless) CD-key, the user account and the password, if you don't know that you ALSO need a secret word (and you need to change it promptly by calling the company), your account can be taken back by the original owner, and there is absolutely nothing you can do about it.

    Blizzard is just taking the easiest route - if you your account/password ends up in wrong hands, they wash their hands. Sale of accounts is not allowed, and basically whoever controls the username/PW 'owns' the account, and if you complain about account sale/trade issues, they just ban the account as account sales are not allowed. And yes, the box, the CD-Key and the media is totally useless and worthless once the account has been created.

    1. Re:You paid for used MMO? by Anonymous Coward · · Score: 0

      You don't play many MMOs, do you ?
      None of the MMORPGs I played had a CD key. None of them had a CD. It was always a nice big download.

      Earth and Beyond :,-( R.I.P )-,:
      Vendetta Online
      Anarchy Online

    2. Re:You paid for used MMO? by Anonymous Coward · · Score: 0

      > Every MMO launched to date has a single-shot CD-key used to create an account.

      Not true. Some MMOs give away the client and have a completely different process for setting up an account.

    3. Re:You paid for used MMO? by Locke2005 · · Score: 1

      Every MMO launched to date has a single-shot CD-key used to create an account. Well, no. RuneScape has no single shot key, because it is written entirely in Java and distributed entirely over the internet. And you can create as many accounts as you want -- for free! However, accessing the more interesting areas requires a $5/month subscription fee. (And for those of you who are wondering -- yes, Java 3D graphics suck!)

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
    4. Re:You paid for used MMO? by Jarnis · · Score: 1

      AO started as a boxed game. Yes, you can DL it nowdays.
      Vendetta Online = never heard.
      Earth and Beyond started as a boxed game.

      I've bought and played boxes of... hmm.. Ultima Online, Dark age Of Camelot (+3 expansions), EQ, EQ2, AO, City of Heroes...

      Yes, I've played a lot of them. Only downloadable ones were AO (after a long while) and City of Heroes - an ability that is well hidden and wasn't generally taken happily by the retailers who were trying to shift the boxes.

      And even in the case of City of Heroes, the key is quite oneshot. Even without the box, the key I paid for was good for only the creation of one account.

      Anarchy Online is probably the only major MMO that gives out accounts nowdays like candy - its part of their aggressive marketing campaing to stay alive with their aging game that is badly in need of a full recode of the whole client (and probably major bits of the server code).

    5. Re:You paid for used MMO? by crabpeople · · Score: 1

      Exactly. How is this news?

      an activation key lets you open an account. One account one key.

      The process of activation transforms the "activation key" into a named wow account. The activation key, the cd's, the box, the warantee cards.. ALL of that is worthless after an account has been created.

      Every game that has an activation key works this way.

      Doesn't halflife also tie its keys to a particular steam account?

      A more interesting story would be that PNY does not redeme their "lifetime warrantee" on new non opened boxed cards that have been purchased thru ebay. If you try and RMA a card and list it as being baught on ebay or one of ebays many stores, you are NOT eligible for a warantee. This just happened to me, and IMHO is alot less fair.

      --
      I'll just use my special getting high powers one more time...
    6. Re:You paid for used MMO? by RubberChainsaw · · Score: 1

      "You can whine all you want, but if they somehow allowed the re-use of the CD-Key, that would allow basically unlimited accounts out of one box."

      Negative. If an account key is disassociated with an account, that account is then permanently blocked. Perhaps a single account key could be used to create an unlimited number of accounts, but it could only ever be used to play one at any given time. Thats what the true purpose of the key is for. One box, one account (at a time). Its bogus that account keys are being used to eliminate the first sale doctrine.

      --
      I welcome our new 99% overlords.
    7. Re:You paid for used MMO? by Jarnis · · Score: 1

      CORRECTION - should have said 'every *boxed* MMO launched, at launch'.

      There are small-time download-only games, and some older titles entice people with free/nearly free downloadable copies. I was talking about games you buy off store shelves - all MMOs sold like this have the same CD-Key system.

    8. Re:You paid for used MMO? by Jarnis · · Score: 1

      Thank retailers/distributors for that. They want their cut off every box. Blizzard themselves are kinda screwed.

      IF they skip the retailers/distributors, they risk getting way less exposure due to no box on the shelf

      If they embrace the box distribution, they are tied to the limitations - namely, one account per purchased box, high price of the initial client/box, and full control of the distribution of the game accounts given to the distributor.

    9. Re:You paid for used MMO? by aztektum · · Score: 1
      Uh... Every MMO launched to date has a single-shot CD-key used to create an account.

      That doesn't sound right to me. I used a friends CD-key to install SWG a while back after a reformat and I couldn't find my discs. I didn't have any problems.

      You're right about retailers not taking returns on games though. We use to at the CompUSA I worked at, but generally we RMA'd it rather than putting it back on the shelf. I am guilty of snaking out a serial after I lost my Half-Life disc and RMA'ing it.

      On a side note, I don't lose game cd's anymore having cut some shady associates out of my life.

      --
      :: aztek ::
      No sig for you!!
    10. Re:You paid for used MMO? by ChaosDiscord · · Score: 1
      Every MMO launched to date has a single-shot CD-key used to create an account.
      Excepting, of course, the world's largest MMO, Lineage. And Lineage II. And A Tale in the Desert. And Puzzle Pirates. And Disney's Toontown Online.
    11. Re:You paid for used MMO? by Anonymous Coward · · Score: 0

      My orginal relases of Earth and Beyond and Anarchy Online came in nice boxes with CD keys.
      Just because you waited a long time after they were released to start playing does not mean they did not have cd keys.

    12. Re:You paid for used MMO? by Anonymous Coward · · Score: 0

      Dark Age of Camelot and its first expansion are now freely downloadable.

    13. Re:You paid for used MMO? by Anonymous Coward · · Score: 0

      OK, I don't know if SWG works this way but for Dark Age of Camelot, once you've created an account you can use any CD key. In fact, I think now they may have removed the CD key check in the latest version since it used to have a dialog that would pop up asking you for your CD key (it would be remembered after you entered it the first time) but now that's gone.

    14. Re:You paid for used MMO? by Ironica · · Score: 1

      That doesn't sound right to me. I used a friends CD-key to install SWG a while back after a reformat and I couldn't find my discs. I didn't have any problems.

      You didn't use your friend's CD-key. You used your friend's CDs. The key is only used for account creation, not for installation. When you reinstalled, no key was needed, since you (presumably) had already created your account.

      The CDs are completely interchangeable and not copy-protected or anything. There's no reason for them to be. The installed game is worthless without an account, and *that's* what they've got a lock on.

      --
      Don't you wish your girlfriend was a geek like me?
    15. Re:You paid for used MMO? by aztektum · · Score: 1

      You may be right, this was late-fall 2003 and I quit playing SWG altogether a couple weeks later. I just wanted to play out my acct.

      --
      :: aztek ::
      No sig for you!!
    16. Re:You paid for used MMO? by Ironica · · Score: 1

      You may be right, this was late-fall 2003 and I quit playing SWG altogether a couple weeks later. I just wanted to play out my acct.

      Heh... I had refrained from adding, "But the next question is, why did you even bother reinstalling SWG in the first place?" ;-)

      I'm nearly a master tailor and halfway through creature handling. But my house, shop, and inventory rotted away from abandonment around November of 2003...

      --
      Don't you wish your girlfriend was a geek like me?
    17. Re:You paid for used MMO? by wvitXpert · · Score: 1

      "Only thing worth anything is the CD-Key, and that's good for only one use." Then Blizzard's EULA should reflect that.

    18. Re:You paid for used MMO? by Anonymous Coward · · Score: 0

      Get the account login and pass from the seller!

      This has always been the way with mmorpgs (uo, eq, daoc, wow that i've played).

      The cd key is completely useless after an account is created. with DAOC you could even leave the cdkey blank on subsequent installs if you already had an account set up.

      It's all these new diablo and warcraft players who have no idea how any of the other mmorpgs from the last 8 years have worked.
      You get stuff on the WoW forums like "Why can't they make it free per month and just run it on the battlenet servers?!"
      WoW = lots of mmorpg newbies (which is a good thing, it's a great genre. Blizzard did well to introduce more of the 'masses' to mmorpgs. hear hear)

      Anyway if you want to buy a used WoW you need the account name and password from the seller (who may or may not have deleted all their characters).

      This is I guess against the ToS in that you can't transfer accounts but who cares? it's not like they'll checkup and go, "hey this guy seems to be a different guy from the previous account holder, lets stop HIM giving us $15 per month!"

      I can't see how blizzard is at fault really. though I don't think they should have explicitly said the account (and password) are non transferable.

    19. Re:You paid for used MMO? by Dachannien · · Score: 1

      No kidding. Everybody's going apeshit over evil Blizzard/VU abusing the rights of this poor consumer, and nobody's stopping to think that maybe the actual wrongdoer here was the person who pawned the used CD-key off onto him in the first place.

      The game is used goods. Caveat emptor, and all that.

    20. Re:You paid for used MMO? by Raccroc · · Score: 1

      Years ago, I picked up a used copy of Ultima Online for really cheap, figuring I'd try it out.
      I ended up calling Origin (back when they were still Origin) and asked if there was anything I could do in order play the game.

      They had me send in the CD case (which contained the CD-Key) and a copy of the reciept of purchase to Origin for a replacement. While the swap was completely free (less my end of S&H), they made sure I was aware that I would not be getting the X number of days free which came with the retail box.

      In talking with the rep., she told me the reason they do this is two-fold:
      1. They get most of the money from the game from the reoccuring monthly billing, and not from retail sales.
      2. They want to discourage account swapping and sales, so anytime an account was locked (for any reason) and the person had evidence that they made a legit purchase, UO would rather just hand out a new account.

  45. obligatory nelson by de1orean · · Score: 1

    HAAAA haaaaa!

  46. A Possible Interpretation by TrickyTrinary · · Score: 0

    The authentication key is used when the person who originally bought the game created their own account. The key is then linked to the account.

    When reading section 3B of the WoW EULA, specifically the part that you mention "users the ability to transfer the physical property and "all of your rights and obligations under the License Agreement" I would argue that it is the sellers responsibility to give you the account information they used to register the games authentication key with. Then you may change the billing/contact/password information within that account using blizzards account maintenance page.

    At least, this is how i have always heard of transferring ownership of MMORPG accounts in the past.

  47. Another thing by beattie · · Score: 2, Informative

    Another thing about WoW. I had a problem where they refused to cancel my account for a month after I cancelled it online. They basically said that cancelling it online isn't good enough to actually cancel the account. You need to call them and make sure they close it and it probably wouldnt be a bad idea to get some form of receipt.

  48. Re:... lamo! by SolusSD · · Score: 1

    that is by far the lamest post i've read all week

  49. Perfectly clear! by serutan · · Score: 1

    You can't have any pudding if you don't eat your meat!

    How can you have any pudding if you don't eat your meat?

  50. bad analogy by Anonymous Coward · · Score: 1

    you bought the media and you got the media. If you wanted to buy the account as well, you should contact the person who sold it to you and get the username and password.

    If you expected to get both media and an account for your purchase, your beef is with the seller who misled you by only selling you the media, and not with blizzard.

    The only comparable analogy i can use is a phone card, or pre paid cell phone. Just because you buy a phone that used to have minutes on it doesnt mean it still has minutes on it when it gets to you used. Your beef is with the seller, not blizzard, or AT&T wireless.

    your assumption that you bought both the media and the account is just plain wrong.

  51. Everquest is like this by TheCabal · · Score: 1

    Way back when EQ had first come out, I bought a retail version. After a while I got tired of it (I had beta tested the game, so my burnout factor was already up) and uninstalled the game. After about a year, a friend of mine got into EQ, so I decided I'd reinstall, create a new account and play. After installing came the CD Key registration. When I entered the CD Key, I was told the key was already used. Now I had to remember my login info for my old account. Fortunately I was able to and start playing, but jeez, what a pisser.

    1. Re:Everquest is like this by Anonymous Coward · · Score: 0

      Just responding to your sig... but I have a huge foes list, and don't take Slashdot very seriously at all. It's mainly just a "oh, that guy said something stupid... FOE!"

      It definitely cuts down on stupid posts. If I miss a few good posts from someone because I foe'd them for a stupid post earlier, too bad, I guess, but there are plenty more posts out there.

      Posting anonymously because this is way offtopic. :P

    2. Re:Everquest is like this by Jarnis · · Score: 1

      Idiot.

      IF the CD-key had worked, what would've prevented you from creating multiple accounts with just one game?

      I fail to understand how this 'key is *USED* for *GOOD* when its' registered to a new account'-concept is so hard for some people?

      Maybe it's the crap microsoft/whatever 'cd key' systems where the key is mostly irrelevant - you can install multiple copies off same key anyway. Heck, the WinXP 'activation' has caught many morons off guard just as well - they happily go installing it to every relative thinking its just like Win98 was, and then cry foul when the activation tells them to go jump off a cliff after first few copies.

    3. Re:Everquest is like this by P3NIS_CLEAVER · · Score: 1

      Okay so shitcan the old account the cd is keyed too... since the person will lose all their stuff this would discourage people from doing this unless they had a good reason. What's wrong with multiple accounts anyway if the person is willing to pay to maintain them?

      --
      Please sign petition to restore sanity to our banking system!!!

      http://financialpetition.org/
    4. Re:Everquest is like this by Jarnis · · Score: 1

      The retailers/distributors would say 'fuck this' and junk the game off their shelves.

      They want their cut of the 50$ for every new account. Otherwise they won't stock the box, and no box on shelves = way less sales, as lots of the lemmings can't figure out that you could *gasp* buy a game that isn't a box on a store shelf.

    5. Re:Everquest is like this by TheCabal · · Score: 1

      Moron.

      What would it matter, since I would be paying $20/month *per account*. It would be pure gravy for Sony.

  52. Same old problem by pianoman113 · · Score: 1

    Ultima Online had the same problem. I bought a copy off of eBay many moons ago. I had to use the original owner's account and we transfered the billing information. Origin was pretty good about the whole situation. Once the billing transfer was done I changed the password and never looked back.

    With all the network problems Blizzard has been having with WoW, I wouldn't expect them to get this resolved anytime soon. Their existing customers are going to come first on this one.

    --

    Free as in speech, free as in beer, or free as in lunch?
  53. Simple Solution by the+grace+of+R'hllor · · Score: 2, Interesting

    This key is bound to an existing (probably now suspended, due to quitting) account, with billing information and personal details attached. Of course you can't use that key again.

    However, you now have a perfectly legal copy of the game (even according to their EULA, which must be a first for a MMO game), without a functioning key. The solution is obvious: Have them send you a replacement key.

    They lose nothing, you don't have someone else's baggage, and it should be standard procedure for when a retail key is compromised by store clerks or a 'friend'.

    1. Re:Simple Solution by Degrees · · Score: 1
      To help Blizzard help you, offer to mail them the original materials - registered mail, of course.

      I can see where Blizzard doesn't want to hand out a new key to anyone that picks up the phone with a story. But if you send them physical proof of your ownership - I doubt they would have a problem with grabbing a new CD w/ an original key and sending it back.

      It does seem like a simple solution.

      --
      "The most sensible request of government we make is not, "Do something!" But "Quit it!"
  54. This has been going on for a long time... by Robotron23 · · Score: 1

    A friend of mine encountered the exact same problem when attempting to play Ultima Online online a couple years ago. Apparantly, the manufacturer of that game didn't show any empathy for him either, and he eventually got refunded.

    Also, theres little method in enforcing this law, as one person could simply install the game, sell it on ebay, and keep playing the game using their serial number's account forevermore. Seems the only option is getting a refund then, good luck with that.

  55. Re:EULAs are out of hand by CajunElder · · Score: 1

    Too late. Legislation has been out of hand for a LONG time.

    (sorry, couldn't resist)

    --
    A treat to eat, in a puppet that's neat!
  56. A couple days ago... by chill · · Score: 4, Interesting

    ...a discussion about EULAs came up in the thread with the Microsoft guy. My contention then was some legal dept wrote it a decade ago and much of it is boilerplate the no one reads. You're just providing an example for my argument.

    In this case, it wasn't YOU that didn't read it, it was the Blizzard guys. EULAs have gotten out of hand. Many of them have language in there that doesn't pertain to anything related with the product at all. It is in there because no one wants to pay the lawyer another couple hours of billing time to review any modifications.

    You are SOL and your only real option is to get your money back from where you bought the game. If you do decide to hire a lawyer and go after Blizzard, expect to pay the lawyer 1000x the difference in the used/new prices of the box -- and probably not get anywhere.

    It would be fun, though, if I won the lotto. Blizzard has proven themselves nothing but a bunch of dicks over their treatment of FreeCraft/Ale and the alternative server networks. I'd love to have the money to fuck them over with their own legalese. :-)

    --
    Learning HOW to think is more important than learning WHAT to think.
    1. Re:A couple days ago... by Anonymous Coward · · Score: 0

      Which is why we have class action lawsuits. Of course, Congress is trying to severely limit them...

      I'll let you draw your own conclusions.

    2. Re:A couple days ago... by corblix · · Score: 1
      EULAs have gotten out of hand. Many of them have language in there that doesn't pertain to anything related with the product at all. It is in there because no one wants to pay the lawyer another couple hours of billing time to review any modifications.

      My favorite example of this comes from Apple. For years, the license for Apple operating systems explicitly stated that after a program was terminated, "Apple Software shall not be used by any other program."

      A quick Google suggests that the phrase is still there. So it has been illegal to use a Macintosh since, what, System 7.0? 1991 or so?

    3. Re:A couple days ago... by king-manic · · Score: 0

      Blizzard has proven themselves nothing but a bunch of dicks over their treatment of FreeCraft/Ale and the alternative server networks.

      Right... shutting people down for making derivatives of yrou works is just being an asshole, and reporting that B&E or reporting that fruduelent advertising is being a jerk....

      Freeraft and battle net d had good intentions but they really shoudl hve put the effort to make somethign new instead of deriving somethign from someone else work without their permission.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    4. Re:A couple days ago... by Anonymous Coward · · Score: 1, Informative

      "Freeraft and battle net d had good intentions but they really shoudl hve put the effort to make somethign new instead of deriving somethign from someone else work without their permission. "

      They weren't making a derivitave work. They were making an interoperable program. Yes - it's a significant difference.

      Samba is a client/server that implements the Windows File Sharing protocol for Unix. I can use it to share files with Windows. It uses a Microsoft-designed protocol to talk to Microsoft software. Samba's programmers, though, have been careful to not use or look at Microsoft's source code - hence, it is not a derivative work. So, regardless of whether Microsoft may like to shut down projects that let people on other operating systems interact with Windows, they can't legally do so. (whether they can do so by technical means is a different question)

      I would argue that battlenetd and freecraft fall in the same category. They are designed to be interoperable, but that doesn't make them a derived work. They are independently written software programs.

    5. Re:A couple days ago... by julesh · · Score: 1

      If you do decide to hire a lawyer and go after Blizzard, expect to pay the lawyer 1000x the difference in the used/new prices of the box -- and probably not get anywhere.

      Why on Earth would you need a lawyer? It seems to me to be a very simple case of contract law. Do a little reading and represent yourself.

      Seems like the answer to my non-expert self, anyway.

  57. Yet another reason by fallscrape · · Score: 1

    To not buy from the larger stupid corporations. I understand that pirates are damaging the industry, but is that any reason to _really_ annoy the people buying their games? Ah well, who needs anything other than Commander Keen, GTA 1 & C&C Tiberian Dawn anyway?

    --
    http://www.neobard.info - wacky world of me
  58. Why Doesn't This Bug Everybody? by Tabor_Kelly · · Score: 2, Insightful

    Doesn't this fill your heart with hate? Why don't we all call Blizzard and tell them how we feel about it?

    1. Re:Why Doesn't This Bug Everybody? by inkswamp · · Score: 1
      "Fill your heart with hate"? My god, people, get a grip. I feel badly for the guy, but it's not like anyone was killed.

      --
      --Rick "If it isn't broken, take it apart and find out why."
    2. Re:Why Doesn't This Bug Everybody? by Anonymous Coward · · Score: 0

      Some of us quit buying anything Blizzard had to sell a long time ago.

      Blizzard is evil. Big shock. So are most corporations - after the hundredth time a week getting this pointed out, fatigue sets in, and it is hard to feel any outrage about anything anymore.

      There's no point. The corporations always win, the corrupt CEOs get their golden handshakes, the little guy gets screwed, the world is doomed.

      Oh, wait. This is just a game. Silly me.

    3. Re:Why Doesn't This Bug Everybody? by OverlordQ · · Score: 1

      It doesn't bug me because the EULA/Terms Of Use explicitly grant the transfer of the Game, but nowhere does it say it allows the transfer of the Service.

      --
      Your hair look like poop, Bob! - Wanker.
  59. Get a copy of the EULA from the game by Marthisdil · · Score: 0

    The EULA has likely been updated since the one was printed in the box.

    See if you can find it on blizzard.com or call them and ask them to send you the latest version of the EULA.

    I'm pretty sure with every patch it's updated.

  60. authentication key by Anonymous Coward · · Score: 0

    Maybe try out their authentication key replacement policy...

    "Just as if the game were missing a disk or the instruction manual, a copy of the game that is missing an Authentication Key is defective. If the place of purchase is not able to provide you with a complete copy of the game, we can replace the Authentication Key per the instructions below.

    Please mail in the World of Warcraft instruction manual to the P.O. box listed below. If the manual is missing, please send the CD case in its place. If you are missing both the manual and the CD case, you can send one of the game CDs. If you must do this, be sure to pack the CD as securely as possible; we are not responsible for any damage occurring from mailing the CD to us."

    http://www.blizzard.com/support/wowbilling/?id=abl 01117p

  61. Small claims court by Anonymous Coward · · Score: 0

    why not file in small claims court. Blizzard will either send you a check right off the bat or fail to show up and default in which case you can submit the court order to their accounting department for a refund.

  62. out of luck, or finally in luck? by The+Bubble · · Score: 2, Interesting

    Could now be the time that we finally get to test this idea in court? If a company must argue that they are not legally bound by the terms of their own EULA it could set a precedent allowing customers to argue the same thing.

    1. Re:out of luck, or finally in luck? by Anonymous Coward · · Score: 0

      Right. A company which relies on EULAs is going to argue in court that EULAs are not legally binding in order to avoid creating a new account which will make them money.

      The problem right now isn't that Blizzard is unwilling to fix this problem. It's that no one in their tech support problem is allowed to think.

      Once this guy reaches a thinker (probably a lawyer), he'll get what he wants lickity split.

  63. Blizzard has not once held fast to its EULA. by Anonymous Coward · · Score: 0

    I speak from experience, having been a player of Diablo2 classic for about two solid years and quitting about two years ago exactly.

    Blizzard routinely violates its own EULA and when it is petitioned by its account-holders/customers it will immediately force everyone to agree to a license completely ass-backwards to perhaps the more reasonable EULA the users agreed upon when installing and first entering battle.net

    In a similar frame of thought, due the fact people sell virtual items advertized through various websites; Blizzard behaves as though a corporate bank. How would you like to be the holder a vast collection of distinguished data in a Blizzard safety deposit box, and then Blizzard's teller denies later what you can put into inside or denies wrongdoing and forces you to agree that Blizzard will be held responsible for its actions.

    About 2.5 years ago, Bank of America began forcing its bank account holders to indemnify Bank of America Inc from financial liability should Bank of America ever "accidently" give complete access to a bank account to anyone. This happened when the Internal Revenue Service was sending "Notices" that weren't filed Liens or Levies, and Bank of America would immediatly give control of any account the IRS coveted. The Bank of America Inc AND the IRS lost the suit, but that didn't keep Bank of America from forcing existing account holders to agree to the new "POLICY" just to move their hard-earned monetary instruments through the vault. What were banks purpose, if they knowingly gave away data and forced you to indemnify them from no liability in such action?

    Blizzard, although not a bank in the common law, sure as hell is committing the same. If you express any dis-regard for Blizzard, you are likely to have an invalid CD-KEY on your hands and a pilfered account by a Blizzard part-time player/employee community helper.

  64. Hate to be devil's advocate, but... by inkswamp · · Score: 3, Insightful
    As much as I hate to sound like I'm defending this kind of corporate indifference, you have to keep a few things in mind:

    1. Imagine this from Blizzard's point of view. Someone calls up with your story. What do you think their position will be? Software companies must defend their best interests, and willfully going along with any request and any likely story could open them up to all kinds of abuses.

    2. I may be wrong, but I don't think the lack of mention of something in a EULA implies that the buyer has such a usage right.

    3. A lawsuit for such a small amount seems a little bit of an overreation. I would discuss it with the seller and see if he/she is willing to refund your money, and if not (and I would hardly expect it), just chalk it up as a lesson learned. I'm not sure how old you are, but I've lived long enough to know friends who have learned far more expensive lessons than this. I agree that it sucks, but consider yourself lucky to some extent.

    --
    --Rick "If it isn't broken, take it apart and find out why."
    1. Re:Hate to be devil's advocate, but... by MrMetlHed · · Score: 1
      Just a quick thought on your first point.

      Wouldn't it be best for Blizzard in this case to give him the key, since he will likely become a paying subscriber and eventually be worth quite a bit to them?

      It seems to me that in the case of these types of games, a company should do whatever it takes to get subscribers and to keep them. If Blizzard causes this guy to hate WoW because of what they did to them, they lose his potential subscription fee, and the possibility of him telling others to play the game as well.

      If I were the CEO there, I'd make it very easy to get a new key and sign up for the service.

      Just a thought.

      CS

    2. Re:Hate to be devil's advocate, but... by Verrou · · Score: 1

      Blizzard opens themselves up to no such abuses. If the system were well engineered it would be a simple matter of keeping only one account active per authentication key; thus the game could be transfered any number of times but only one account would ever be usable. Problem solved.

      Additionally this is not a case in which nothing about transfers is mentioned. The EULA expressly permits transfer of ownership: You may permanently transfer ownership of the Game and all parts thereof. It's fairly explicit.

      I think Blizzard is the one that needs to learn a lesson not the end user.

      --
      If changing our world is playing God, it is just one more way in which God made us in His image. -Aubrey de Grey
    3. Re:Hate to be devil's advocate, but... by Evil+W1zard · · Score: 1

      Just as an FYI. Lawsuits for small claims that are won by the individual suing will usually end up resulting in a much larger monetary settlement. They do this because no one in their right mind would sue a company for lets say $30 even if they were in the right. The judge may award $300 instead. It happens quite frequently in contractual disputes.

      --
      News Reporters Make Tasty Polar Bear Treats!
    4. Re:Hate to be devil's advocate, but... by drew · · Score: 4, Insightful

      1. Imagine this from Blizzard's point of view. Someone calls up with your story. What do you think their position will be? Software companies must defend their best interests, and willfully going along with any request and any likely story could open them up to all kinds of abuses.

      how is this defending blizzard's best interests? this guy is offering to pay them a monthly subscription fee. sure if they ignore him, and don't piss him off to much in the process, he might buy a new version in the store. (once it's available in stores again- who knows when that will be...) what's blizzard's cut on a retial box sale after the store and the distributor take their cut? a month's subscription? two? sounds to me like blizzard's 'best interest' here is to get this guy paying a monthly subscription fee as soon as possible, since the person who bought the box is no longer doing so...

      2. I may be wrong, but I don't think the lack of mention of something in a EULA implies that the buyer has such a usage right.

      if i understand the right in question correctly, the doctrine of first sale legally establishes such a right. if it's not mentioned in the eula, he has that right by default. (whether that right can be restricted in a eula is still hotly debated by both sides, but that is not the issue here.)

      --
      If I don't put anything here, will anyone recognize me anymore?
    5. Re:Hate to be devil's advocate, but... by Anonymous Coward · · Score: 0

      And may be required to spend upward of over $250 (Federal Court Fees) to get it enforced.

      Remember 'Small claims court' can only deal with things within its county. Even State court has limited reach.

    6. Re:Hate to be devil's advocate, but... by king-manic · · Score: 1

      how is this defending blizzard's best interests? this guy is offering to pay them a monthly subscription fee. sure if they ignore him, and don't piss him off to much in the process, he might buy a new version in the store. (once it's available in stores again- who knows when that will be...) what's blizzard's cut on a retial box sale after the store and the distributor take their cut? a month's subscription? two? sounds to me like blizzard's 'best interest' here is to get this guy paying a monthly subscription fee as soon as possible, since the person who bought the box is no longer doing so...

      Bluzzard is in a bad spot, their don't want to support accoutn transfers, but cd-keys swaps introduces the possibility of fruad. If someone stole a key and had no password, then no real harm done now, if they stole both, tech support can reset it. Some harm done but the "paying" customer is generally ok. IF they did allow it, then
      1- it introduces a human element (their front line support) into it and allows for human engineering to do a lot of damage (ie. Steal a key, report the account to be closed and resell the copy, blizzard makes 0$ and one of their customers is irate).

      2- It allows people to grief others by randomly reporting keys and killign accounts (big domain space but with enough keys to compare I'm sure you can make some guesses.)

      Neither is oevrly strong, but the sale of used copies is of such minor importance to the company and happens so rarly (with a game of this nature) that they problably don't care to throw much resources into it... and their publisher wouldn't either.. since their publisher doesn't get much of that %15/mo as they do out of the upfront $50.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    7. Re:Hate to be devil's advocate, but... by JohnAllison · · Score: 1
      I agree with you on #1. I am not sure about your #2. Yet, I must disagree with you regarding #3.

      Small claims court is the perfect place to begin holding Blizzard to their own agreement. I imagine that the user winning the case would set precedence for other such cases.

      There are plenty of books available like How to Win in Small Claims Court in California ISBN: 1572481943.

      A distributed attack from multiple states would get Blizzard moving towards coding a solution.

    8. Re:Hate to be devil's advocate, but... by xgamer04 · · Score: 1

      I don't see how it would be so hard for Blizzard to allow people to set up an account without a CD-Key and then allow someone else to sell/transfer the CD-Key to that account.

      --
      When you look at the state of the world, how can you not become a radical, liberal anarchist?
    9. Re:Hate to be devil's advocate, but... by Anonymous+Custard · · Score: 2, Insightful

      So essentially you're saying... bend over and take it?

      That's BS. Blizzard PROMISED in EULA 3B that you can transfer the game and all parts thereof to another. A reasonable person would interpret that as meaning you can sell your copy of the game, and the new owner can then pay for a subscription and play the game. Yet according to Blizzard's support replies, there is no way for the new owner to establish an account to pay the subscription to play the game.

      The lawsuit wouldn't be against the friend, btw, because the friend acted in accord with his responsibilities. The new owner agreed to the new EULA, but Blizzard will not keep its end of the bargain and give the new owner a chance to play.

    10. Re:Hate to be devil's advocate, but... by dswan69 · · Score: 1

      Let's see, BLizzard's point of view. You want to pay us a monthly subscription? Well you can't, now bugger off.

      Wouldn't want to abuse them by giving them money.

      The EULA is a contract. If they don't exclude the right, then you have that right.

    11. Re:Hate to be devil's advocate, but... by dswan69 · · Score: 1
      Steal a key, report the account to be closed and resell the copy, blizzard makes 0$ and one of their customers is irate

      Nonsense. They still make money off the subscription service and no-one's account has to be closed.

    12. Re:Hate to be devil's advocate, but... by Lonewolf666 · · Score: 1

      3. A lawsuit for such a small amount seems a little bit of an overreation.
      Unfortunately, there are companies who seem to systematically screw their customers for small amounts of money.
      If they get taken to court now and then and end up paying large legal fees, this helps to discourage such practices.

      --
      C - the footgun of programming languages
    13. Re:Hate to be devil's advocate, but... by MrHen · · Score: 1
      how is this defending blizzard's best interests?

      Just of out curiosity, is it possible that Blizzard is legally bound to not sell copies of WoW that don't come out of the box? Reminds me of a particular other case that (surprise) also involved Vivendi. Granted, a resale shouldn't in anyway get included in that, but it's interesting to think about.

      Blizzard has also had an absolute no-tolerance method of dealing with hacks and pirating. That someone innocent got hosed in this is just going to happen. That this someone got their case published on /. shouldn't, in my mind, change Blizzard's policy.

      Most people are pleased that Blizzard takes such a hard stance on hacking and pirating. Justice, unfortunately, is blind and takes down a few decent people. Is it worth it?

  65. A few things to try... by Anonymous Coward · · Score: 0

    If you think you are being scammed by this company, try complaining to your local Attorney General, the FTC, the Better Business Bureau and even your congressman.
    It probably will not get you your money back, but if problems with vague EULA's are better documented in various agencies, then maybe something can be done about them in the future.

  66. Re:Why don't they just make a new authentication k by Jarnis · · Score: 5, Informative

    Simple.

    The distributor gets the cash out of the box sales.

    If accounts were free, or available from online, there would be no distribution of the box version. No distributor wants to touch a game that is available online cheaper (or even at same price, but 'easier').

    And stupid people won't consider games they can't buy as a box from a store. No store visibility = way less subscribers.

    Only when the game is dead as a doorknob as 'store boxed version', the sale / giveaway of accounts beings.

    Basically they are feeding Vivendi Universal or whoever handles the distribution. VU has to get mucho money, so VU can be bothered to put the game on shelves, on magazine pages etc.

    Yes, the whole store/boxes/crap model is outdated. I'd happily pay real money for games if I could actually download them at launch day, instead of waiting for ages for the stupid boxes to ship and arrive to stores. I paid for HL2, mostly because they allowed this. Yeah, steam is 'bad' or 'crappy' or whatever, but at least it works. I got the game on launch day, not a week late (hint: I don't live in the US), and I got it at a same price as the US customers got (no extra taxes, duties, shipping costs and other crap).

  67. The other use of PSO by tepples · · Score: 1

    I don't know that it was company policy, but it was certainly known by the store manager that they often bought and sold Phantasy Star Online, which was associated with the Dreamcast serial number and could NEVER be transferred.

    Wasn't PSO for Dreamcast used to dump and play unlawful copies of commercial Dreamcast games before crackers found the MIL-CD selfboot exploit?

  68. This is nothing new by merreborn · · Score: 1

    When you buy the box for an MMO, you're not really paying for some CDs and a crappy manual, you're paying an account creation fee. This has been the case with most MMO's for the lifetime of the genre (nearly a decade).

  69. They're doing you a favor by gotr00t · · Score: 1

    Your life and addiction to WoW are mutually exclusive. By not letting you play, they (Blizzard) are doing you a favor.

  70. By Terms of the EULA by swv3752 · · Score: 1

    Blizzard owes you a refund of $49.99.

    Blizzard grants the right of transfering ownership of the account including any keys. If Blizzard refuses to allow you to play then you cannot accept the EULA and byt those terms you get refunded.

    In actuality Blizzard should just issue you a new key. If you feel strongly enough about this, you wil probably need to file a legal suit. You might want to contact the EFF as they might be interested because of some of the ramifications of a lawsuit over a EULA.

    I doubt Blizzard would want to let this go to court as either judgement would be bad- ie either Blizzard violated thier own terms or the EULA is null and void.

    --
    Just a Tuna in the Sea of Life
    1. Re:By Terms of the EULA by Ironica · · Score: 1

      Blizzard grants the right of transfering ownership of the account including any keys.

      No, Blizzard specifically *prohibits* transfer of accounts. They grant the right to transfer license to the original software. The license does not include the account. The account is a separate entity, governed by their Terms of Service.

      I'm pretty sure that the Authorization Key, in this case, is not even part of the software. It doesn't interact with the software on the CD in any way; it is only used to create an account at a website maintained by Blizzard. I doubt copyright can be applied to semi-random and apparently nonsensical strings of characters. Therefore, the Right of First Sale doesn't apply to the Authorization Key, and therefore, it is not Blizzard's responsibility to make sure it can be resold in a usable condition.

      --
      Don't you wish your girlfriend was a geek like me?
    2. Re:By Terms of the EULA by swv3752 · · Score: 1

      We are not talking transfer of accounts. We are talking transfer of the Game. This is defined in the Eula as everything in the box and the box (paraphrasing mine). So this does include the Authorization key. Besides what is the point of transfering ownership of the game if the recipient cannot play?

      The relevant section is below:

      You may permanently transfer ownership of the Game and all parts thereof, and all of your rights and obligations under the License Agreement, to another by physically transferring the CD-ROM, all original packaging, and all Manuals or other documentation associated with the Game, and by removing from all of your home or personal computers and destroying any remaining materials concerning the Game in your possession or control, provided the recipient agrees to the terms of this License Agreement. The transferor (i.e., you), and not the Licensor, agrees to be solely responsible for any taxes, fees, charges, duties, withholdings, assessments, and the like, together with any interest, penalties, and additions imposed in connection with such transfer.

      --
      Just a Tuna in the Sea of Life
    3. Re:By Terms of the EULA by swv3752 · · Score: 1

      Oh and one other thing as people cannot RTFA:

      2. Service and Terms of Use. As mentioned above, you must accept the Terms of Use in order to access the Service to play the Game. The Terms of Use agreement governs all aspects of game play. You may view the Terms of Use by visiting the following website: http://www.worldofwarcraft.com/legal/termsofuse.sh tml. If you do not agree with the Terms of Use, then (i) you should not register for an Account to play the Game, and (ii) you should contact Licensor's customer service at (800) 592-5499 to arrange to return the Game for a full refund of the purchase price within thirty (30) days of the original purchase. Once you accept the Terms of Use and register an Account, the purchase price of the Game will not be refunded to you if you choose not to continue the monthly subscription to the Service.

      --
      Just a Tuna in the Sea of Life
  71. Wal-Mart Trick by say__10 · · Score: 2, Informative

    Use the time honored and honed by my youth trick of just returning it to Wal-Mart and saying the disk will not load. They give you an exact copy, you keep it, or return the unopened copy at another store for money or credit. Ahhh fond memories of youthful schenanigans.

    --
    Home of the midwest loser - www.say-10.net
    1. Re:Wal-Mart Trick by The+Barking+Dog · · Score: 1

      In college I worked in the electronics department of a department store. I don't remember if it was store policy or not, but when someone would bring in a movie, CD, computer game, etc. as defective, we would open the new copy before we gave it to them. It was probably that we were all young, vindictive bastards rather than official policy. We'd also send opened packages back to the warehouse with bogus defects like "bad motivator." Ah, good times.

  72. The "ultimate" copy protection by CountZer0 · · Score: 1

    Games like Everquest, EQ2, WoW, Anarchy Online, etc do not require the CD to be in the drive during play.

    What they do instead is use "one-time only" account keys. When you purchase a retail box (or an expansion) you are really buying the account key and thats it. The rest of the stuff in the box is fluff and unnecessary.

    If I want to play EQ2, all I need is a copy of my buddie's EQ2 installation and an unused account key (say, one I copied down off the manual out of a box I opened in the store when no one was looking)

    Thats the catch though. Account keys are only usable one time. You can create one, and only one, account with an account key. End of story.

    SOE (Everquest, EQ2) at least makes this clear in their EULA and on the box.

    This is the ultimate in copy protection, since they basically let you copy the game all you want. Want to install EQ on your dad's computer, your laptop, your work PC? Go right ahead. SOE won't care.

    However, you can still only log in and use your account (linked to the account key) from one machine at any given time. Heck, SOE even takes advantage of this by encouraging people to install EQ2 on a friends PC, so they can use "Isle of Refuge" freebee demo account keys to gain trial access to the game (hopefully snaring such people into paying to upgrade to a full account later)

    Account Keys are the only thing of actual value being sold when you purchase WoW, EQ2, EQ, etc.

    These online games are worthless without an active account, and the gaming companies want to make sure they get their one-time purchase fee, plus recuring subscription charges, from everyone who plays the game. Subscription charges alone aren't good enough.

    Really it's simply a service model with a sign-up fee in addition to the subscription fee. Heck, SOE has, in recent years, gone the route of entirely digital distribution of expansions (not sure why they didn't offer digital only versions of EQ2 itself, but they say that expansions for EQ2 will be available digital only, just like they have been for EQ1)

    Don't pay for anything that doesn't include a "never before used" account key, otherwise, you aren't getting anything for your money.

  73. This only works if your CD was destroyed by bryz · · Score: 1

    I think what the EULA is covering here is if you bought a copy of the game and then you somehow destroyed your copy, you'd have a valid sign on, but no game. In this case you'd want to buy the game from another person. Notice that this is not the buying of an account, but it is the selling of the game and all game materials to another person.

    1. Re:This only works if your CD was destroyed by TheUnbeliever73 · · Score: 1

      No, I'd want to put in what should be a perfectly legal backup cd I had made, and not pay for another copy of the game that I already bought.

  74. bnetd by tepples · · Score: 2, Insightful

    Get a cow. It won't mind if you take an empty milk jug to it and demand more milk from it every day.

    According to this analogy, it's against the law to refill Blizzard's jugs from your own cow. Blizzard v. bnetd.

    1. Re:bnetd by civilizedINTENSITY · · Score: 1

      Blizzard v. bnetd is why I wouldn't even consider blizzard when I decided to finally sample gaming. My impression is that Blizzard is to gaming as bullshit is to your front sidewalk. What happened to bnetd was wrong, and what is happening here is wrong. I'm glad I never gave them a chance to screw me.

  75. The business model is screwed! by Locke2005 · · Score: 1

    They are charging a monthly fee. They should be distributing the software (with regular updates) for free over the 'net! Let's face it... anybody that wants to play the game already has an internet connection! Why do they insist on treating a what should be a subscription service like it was still shrinkwrapped software?

    --
    I've abandoned my search for truth; now I'm just looking for some useful delusions.
  76. Easy Answer by superultra · · Score: 4, Interesting

    Have you tried contacting the EFF? My hunch is they're looking for a test case.

    1. Re:Easy Answer by northcat · · Score: 1

      Test case? Do you think they are going to fight *for* EULAs?

    2. Re:Easy Answer by VoidWraith · · Score: 0

      I doubt anyone who knew the first thing about MMORPGs would go along with this case. Its common practice for MMORPG developers who put out boxed products. MMORPGs just aren't something you can buy used.

      Also, the WoW ToS changed the other day. I don't read it, but it made me scroll through again. I'd make sure that's up to date first of all.

    3. Re:Easy Answer by Anonymous Coward · · Score: 0

      No, man! A test case for the GPL! Doh!

    4. Re:Easy Answer by Anonymous Coward · · Score: 0

      It doesn't matter if the terms of service changed. He legally bought the product under the existing agreement; it's his property now. IANAL, but from what I understand, the new terms of service don't apply to him until he agrees to them.

  77. Use their own system against them by Warskull · · Score: 5, Interesting

    Blizzard's customer service tends to be shaky at best, however you can get a new CD-key. Blizzard has a system in place to deal with stolen CD-keys. Treat this as a situation where you CD-key was stolen or non-functional. Do not tell them anything about wanting to transfer ownership of a CD-key. Keep it simple and tell them only what they need to know. Blizzard honestly doesn't care about what their EULA or packaging says. They do things their way and if the package promised something that wasn't in the game they will tell you tough luck.

    #1) I recently purchased a copy of World of Warcraft
    #2) When I try to sign up for an account the CD-key says it is already used
    #3) I have the original CD-case with the CD-key sticker on it and read on your site I can mail them in to get a new CD-key

    Remember the Diablo II players are famous for their acts of stupidity. They regularly get their CD-keys and accounts stolen. So if you just play the dumb "It says someone else has my CD-key and I don't know why" and then cite their CD-key replacement policy they should do it for you. If they tell you to return it to the store just tell them "the store doesn't take returns" and "it was the only copy I could find."

    You may not be too keen on deceit, but honestly this is the only way blizzard will do anything. While they are fine about jerking around people who buy used copies of the game they will be much less eager to screw over someone who they think bought a new copy of the game that doesn't work.

    More information about the process:
    http://www.blizzard.com/support/?id=aall 0641p

    1. Re:Use their own system against them by Peyna · · Score: 4, Informative

      Remember the Diablo II players are famous for their acts of stupidity. They regularly get their CD-keys and accounts stolen.

      Actually, the issue with D2 and several other games is that people would buy one copy of the game, open it, write down the CD Key, return it to some place like Wal-mart or Best Buy where they only do even exchanges for opened materials and repeat ad infinitum.

      The retailers are supposed to report these returned CD Keys, but it never happens.

      --
      What?
    2. Re:Use their own system against them by Anonymous Coward · · Score: 0

      You haven't played WoW for very long, have you? ;)
      "they will be much less eager to screw over someone who they think bought a new copy of the game that doesn't work."

    3. Re:Use their own system against them by Anonymous Coward · · Score: 0

      You seem to be the only one that understands the real situation here.

      The article states that Customer service is "unable" to transfer the account, or use the key again. This doesn't mean that they won't due to policy, just a limitation of the system. They are trying to help, but can only work within the limits of the system.

      Unfortunately as Warskull points out, they are not smart enough to come up with the idea of getting a new key. Just ask for a new key. They would probably do it without lying, they just didn't think of it. Because the article writer is a bitchy complainer. And as any current or former customer service rep knows, bitchy complainers only irritate the rep, and get no real help.

      Quit whining to Slashdot, and follow Warskull's advice, and start playing.

    4. Re:Use their own system against them by Warskull · · Score: 1

      My brother and a few friends were huge Diablo II players. Getting a CD-key or password out of a Diablo II player is rather easy. They actually fall for it when someone spams "Check out these awesome hacks at (or get awesome free items ect.) : [website here]" in a lobby.

      It is actually less about stealing the CD-key though and more about stealing the account password so they can take the items the player had and then sell them over e-bay for cash. It is actually a pretty big problem over Diablo II.

      Usually they would install a trojan or keylogger through a browser (internet explorer) exploit. It is actually kind of interesting, Diablo II has its own little cybercrime community. There are plenty of players who fall for simple social engineering too.

    5. Re:Use their own system against them by Anonymous Coward · · Score: 0

      I've always thought that Blizzard fans seemed to be short a few chromosomes.

  78. No by OverlordQ · · Score: 2, Informative

    Read the Terms of Use. The EULA allows the transfer of the GAME, but nowhere does it allow the transfer of the SERVICE.

    --
    Your hair look like poop, Bob! - Wanker.
  79. Did you bother to check their support site? by shale2005 · · Score: 1

    http://www.blizzard.com/support/wowbilling/?id=abl 01115p

    1. Re:Did you bother to check their support site? by egburr · · Score: 1

      I should lie to Blizzard, ship material to them, and pay $10 to obtain a new key, when the key I have is a legitimate key which I obtained legally and in full compliance with the EULA?

      --

      Edward Burr
      Having a smoking section in a restaurant is like having a peeing section in a swimming pool.
  80. Well, that certainly sucks. by wwphx · · Score: 1

    I've heard the same thing happen with City of Heroes. They state explicitly that if the "scratch lottery cover" is in any way compromised over the secret key that you're screwed.

    The thing that ticks me off is having to pay (monthly fee * 1.5 to 3) to buy the game up front. They should give you either the game for free or a discounted monthly fee for six months so that you recover the cost of the game.

    Fortunately for me, Best Buy was running Deluxe DVD Collector's Edition Supper Spiff City of Heroes for $30, the day after I bought it Fry's put it on sale for $20, Best Buy gave me a rebate so I'm happy.

    --
    When you sympathize with stupidity, you start thinking like an idiot.
  81. Re:EULAs are out of hand by Anonymous Coward · · Score: 1, Funny

    I think anyone who tries to use a software product in a way that the publisher doesn't approve of (i.e. software pirates), should be classified as an "enemy combatant" and held in internment camps indefinitely without due process of law.

    Anyone who disagrees just hates Americans because they envy our freedoms.

  82. I see no violation by karlandtanya · · Score: 1

    The EULA is not a contract. It's a license. It states the terms under which you may be allowed to use the copyrighted work.

    The EULA does not prohibit the original purchaser from transferring the medium, registration key, etc. In fact, this is specifically allowed.

    However, the EULA does not say that the key can be used more than once--by the original purchaser or by a secondary purchaser.

    If the original purchaser were to sell the whole ball of wax prior to ever having used the key, then the secondary purchaser would find that he has exactly the same rights and priveledges as the original purchaser.

    And, if the original purchaser were to sell the whole shootin' match after using the key, then the secondary purchaser would find that he has exactly the same rights and priveledges as the original purchaser. Namely, a key that cannot be used a second time.

    At this point, the only way that the original purchaser can effectively exercise the right of first sale is by transferring the single account that is allowed to be created using the key.

    And that's specifically disallowed in the EULA.

    So, your legal rights are preserved. You just have no legal way to effectively exercise them.

    --
    "Reality is that which, when you stop believing in it, it doesn't go away." - Philip K. Dick
    1. Re:I see no violation by ratboy666 · · Score: 1

      Since when is a license NOT a contract? (Governments aside).

      Since when have there been terms to USE a copyrighted work? (pedantic -- yes I know there are restrictions on performance).

      Ratboy.

      --
      Just another "Cubible(sic) Joe" 2 17 3061
  83. Welcome to the wonderful World of WarCrash by Anonymous Coward · · Score: 0

    Now you in the EU can experence the wonderful problems of server crashes, lag, server reboots with less then a one minute warning, Patches that cause more bugs, Long waits for a GM (12 hours or more), GM's with a GOD complex, GM's that are only online between 9am and 6pm PST, CSR phone reps only avilible between 9am and 6pm PST M-F, and the general attitude from Blizzard that the customer is always WRONG.

  84. Max Payne EULA forbids actually playing the game by Anonymous Coward · · Score: 2, Interesting

    I happen to read the EULA for Max Payne, and it said according to the agreement, the ONLY (the word they specifically used) thing I could use the physical CD for was as an archival backup of the software. Sadly, the game required me to have the CD in the drive while playing it, so essentially the only way to play the game is either to bread the EULA or to install a NOCD crack, which would of course be against the DMCA's anti-circumvention provision.

    And the industry wonders why EULA's are ignored.

  85. Read the terms of Use on player names by DarthVeda · · Score: 2, Interesting

    It is quite hillarious:

    A. Rules Related to User Names. Each user will select a user name for his or her character, or allow the World of Warcraft software to select the name for him or her. Additionally, users may form "guilds" and such guilds will be required to choose a name for the guild. When you choose a user name, create a guild, or otherwise create a label that can be seen by other players of World of Warcraft, you must abide by the following guidelines as well as the rules of common decency. If Blizzard Entertainment, in its sole discretion, finds such a label to be offensive, it reserves the right to change the name, remove the label and corresponding chat room, and/or suspend your use of World of Warcraft.

    In particular, you may not use:

    1. Names of another person with the intent to impersonate that person;

    2. Names which incorporate 'swear' words or which are otherwise offensive, defamatory, vulgar, obscene, hateful, or racially, ethnically or otherwise objectionable;

    3. Names subject to the rights of any other person without authorization;

    4. Names of popular culture or media personalities;

    5. Names that are trademarks, or registered trademarks of Blizzard Entertainment or other companies);

    6. Names of religious deities or figures;

    7. Names of characters from Blizzard Entertainment's Warcraft products, including character names from the Warcraft series of novels; or

    8. Names related to drugs, narcotics, or criminal activity, including references to drug substances; or

    9. Name comprised of partial or complete sentences (e.g., "Inyourface", "Welovebeef", etc);

    10. Names comprised of pure gibberish (eg, "Asdfasdf", "Jjxccm", "Hvlldrm");

    11. Names that refer to pop culture icons or personas (e.g. "Britneyspears", "Austinpowers", "Batman")

    12. Names that utilize "Leet" or "Dudespeak" (e.g., "Roflcopter", "xxnewbxx", "Roxxoryou")

    13. Name that incorporate titles. The term "Titles" as used herein shall include 'rank' titles (e.g. , "CorporalTed," or "GeneralVlad") and/or fantasy titles (e.g., "KingMike", "LordSanchez")

    Additionally, you may not use a misspelling or an alternative spelling to circumvent the name restrictions listed above, nor can you have a "first" and "last" name that, when combined, violate the above name restrictions.


    I especially like the dudespeak one and "lordsanchez"

    1. Re:Read the terms of Use on player names by Rallion · · Score: 1

      I've seen some of the example bad names in-game.

    2. Re:Read the terms of Use on player names by Anonymous Coward · · Score: 0
      10. Names comprised of pure gibberish (eg, "Asdfasdf", "Jjxccm", "Hvlldrm");

      Hey, those are all very popular names here in Outer Qwghlm!

      Seriously, though, what differentiates "pure gibberish" from the pseudo-Tolkienian names of most fantasy media? Is there some sort of algorithm I can use to distinguish between valid Orcish names and the output produced when I sit on my keyboard? Personally, "Hvlldrm" sounds like a pretty awesome name to me.

    3. Re:Read the terms of Use on player names by Jherico · · Score: 1

      What's amusing about their rather extensive naming rules is that some of the in-game NPC's violate it. Characters like Chief Engineer Scooty and Sprock (who together help you go through a transporter like device) are very obvious plays on Star Trek characters and violate rule 11. Presumably they're exempt from their own rules, but that's cold comfort to anyone who might have had a similar parody name and been forced to change it, only to be confronted with it by an NPC.

      --

      Jherico

      What can the average user can do to ensure his security? "Nothing, you're screwed"

    4. Re:Read the terms of Use on player names by Anonymous Coward · · Score: 0

      "13. Name that incorporate titles. The term "Titles" as used herein shall include 'rank' titles (e.g. , "CorporalTed," or "GeneralVlad") and/or fantasy titles (e.g., "KingMike", "LordSanchez")"

      But... but... my name IS Lord Jesús Sanchez, you insensitive clod!

    5. Re:Read the terms of Use on player names by Khaotix · · Score: 1

      huh.
      I have a character named Iblis ... I suppose they just mean christian religious figures.

    6. Re:Read the terms of Use on player names by ymgve · · Score: 1

      The lack of vowels and pronouncability is the difference. If you use the name "Hylldrim" instead, you're in the clear.

    7. Re:Read the terms of Use on player names by MindStalker · · Score: 1

      Wow, that really leaves very few names, especially when they can't be partial sentences or Titles.
      I hope MindStalker isn't considered offense?

    8. Re:Read the terms of Use on player names by Anonymous Coward · · Score: 0

      I hope MindStalker isn't considered offense?

      Offensive no, lame yes.

    9. Re:Read the terms of Use on player names by Rallion · · Score: 1

      If somebody complains about it, they'll change it.

    10. Re:Read the terms of Use on player names by cgenman · · Score: 1

      In the defense of this process, this is a lot like the bouncer not letting you into the goth club if you're wearing dirty white sneakers and a ripped jean jacket. People go into these fantasy games to be immersed in another would, and seeing names like "FuxinKillBinLaden002" just pulls you out of that fantasy. I'm glad Blizzard took this step, as it seems like an interesting experiement that might turn out to help the experience tremendously, and if it turns out to be a royal mess they can undo it in a single company-wide e-mail.

      On the other hand, religious names always seemed inline with the fantasy, and are pretty common normal names anyway. How many Mohammads are there in the Middle East? How many Jesuses in Mejico? I'm good friends with two Shivas, neither of which has threatened to destroy the universe. Hell, my name is Christopher, and it's not like that's short for Count of Monte Cristopher.

      And what's with listing pop stars twice? That's just sloppy. What if you are a pop star, and you want to go on as yourself? Is CleverNickname a valid handle?

    11. Re:Read the terms of Use on player names by MindStalker · · Score: 1

      Yea it is lame, I came up with it during early BBS days when I was in middle school. It just kinda stuck.

    12. Re:Read the terms of Use on player names by Cecil · · Score: 1

      Don't forget the guy who runs the "There can be only one"-style warrior tournament:

      Klannoc McLeod
      <The Islander>

      *snickers*

      I have no trouble with their occasional NPC parody name. On players on the other hand, it's a bit stupid, at least if you're on a roleplay server like I am.

  86. IANAL, but I had a similar situation ... by cavemanf16 · · Score: 1

    My wife WILL be a lawyer very soon, and she knows this stuff. So we go to purchase a copy of TurboTax at BestBuy because they are advertising that you get Quicken 2005 and Quickbooks 2005 for free! Not seeing the fine print on the box, we didn't realize you had to first purchase those two software titles seperately, then get the rebates from within the TurboTax box and mail in all this shit to get your refunds for Quicken and Quickbooks. Being thoroughly frustrated and not wanting to go through the hassle of doing all this, we decided to return the software. After all, the back of the BestBuy receipt said no return of video game software, DEFECTIVE SOFTWARE, DVDs, etc etc could be made. Notice that we never even loaded TurboTax onto a computer, never opened the disk sleave even, so TurboTax was NOT defective software, nor did it fit any other categories on the back of the receipt for "things that can't be returned."

    After a lengthy argument with the all-knowing college kids manning the Customer Service desk at our local Best Buy we gave up. Best Buy obviously wasn't going to do anything - it would be a waste of our time to even continue to pursue that avenue (even after calling the 1-800 Best Buy # like we did and got the same response), and small claims court - which is where we'd have to file our legal complaint - would cost $40+ just in filing fees, not to mention all the time wasted down that path. So basically, unless you can get your money back from the person you bought it from, you're probably fucked.

    Companies knowingly write these EULA's and Terms of Sale for us individual consumers to intentionally protect themselves. If they're overeaching their bounds, they know that if you waste enough of your own time and money to raise such a stink about it, it's still cheaper to eventually pay you off. And if you think class action lawsuits are the way to go, think again. It takes a lawyer (or several) to organize that endeavor, and even then it's gotta be worth THEIR efforts to push the big companies for a big payout. So Best Buy and Blizzard are just protecting their interests as much as possible, knowing that if you really freak out about it they can just pay you off, keep their rules in place, and continue to screw the majority of their consumers in the interest of company profit margins. It makes sense, even if it's not at all fair. You would do the same if you ran those companies.

  87. Separation of Media and Rights to Service by ThisIsFred · · Score: 1

    This looks to be the way of the future with multiplayer online gaming. I'll use this information as a warning. From now on, I will treat the physical media as only a convenience feature, and I would treat the item as such. What this means is that absent of a valid, unused registration code, the discs are only worth the cost of the printing, since you'll still have to go out and buy the license anyway.

    Perhaps Blizzard is willing to sell you a new code at a discount, since you won't be needing the install media. But I doubt it, since we're talking about Blizzard here. This seems to me to be a stupid policy, since the game is a monthly service you pay for, no? Why don't they just raise the monthly fees and invest in some more infrastructure? Why would the reg codes even matter when you technically can't "pirate" the service?

    --
    Fred

    "A fool and his freedom are soon parted"
    -RMS
    1. Re:Separation of Media and Rights to Service by Rallion · · Score: 1

      Why would the reg codes even matter when you technically can't "pirate" the service?

      Because the reg codes are the reason you can't pirate the service. You get a free reg code, you get free service.

    2. Re:Separation of Media and Rights to Service by egburr · · Score: 1

      No you don't. Even with the reg code, you still have to create an account (free) and the subscribe to the service (monthly payments) to be able to play. All the reg code does is prove you got hold of a reg code, typically by purchasing the game. Reg codes are an attempt to prevent piracy of the game. They have no bearing on piracy of the service; even with a stolen reg code, you can't pirate the service. The only way to pirate the service would be to using stolen credit cards or stolen pre-paid service cards.

      --

      Edward Burr
      Having a smoking section in a restaurant is like having a peeing section in a swimming pool.
    3. Re:Separation of Media and Rights to Service by Rallion · · Score: 1

      You DO get a free 30 days with every code.

    4. Re:Separation of Media and Rights to Service by egburr · · Score: 1
      Interesting. The only mention about that in the EULA is:
      If your purchase of the Game included a period of "free access" to the Service, the Terms of Use agreement also governs your access to the Service during the period of "free access."

      There is no mention of it in the ToU.

      With that in mind, a new version would have been cheaper overall than this used version. Darn it!

      --

      Edward Burr
      Having a smoking section in a restaurant is like having a peeing section in a swimming pool.
  88. hmm a small suggestion by AviLazar · · Score: 1

    If their EULA says this can happen, they are legally obligated to make it happen (they wrote the contract). Call them back, read the EULA to them. Then fax it if they don't believe you (or scan and e-mail). Then when all is said and done, if they cannot PHYSICALLY change the data (and that's bs, because all we are taking about is some data on some server) they can give you a free cd key. It has to be free so they honor their EULA.

    --

    I mod down so you can mod up. Your welcome.
  89. FTC by defishguy · · Score: 1

    I would look FTC for help. You obviously do not agree to the EULA because Blizzard will not honor your right to use the software.

    FTC Complaint Form This may help you getting a legal investigation started.

    I do not think that first sale doctrine applies because the software isn't purchased it is licensed. I do however think that you have a breach of contract claim. Reference the folliwing article Having said that first sale doesn't apply, I have not been able to find an example where this has been tried in a court.

    IANAL. This is not legal advice. In face it isn't even supposed to look like legal advice or in any way seem like it might be seeming to be posing as legal advice. Heck for the price of a used video game you can purchase .053 minutes of a good lawyers time :-)

  90. this is pure FUD by neura · · Score: 3, Interesting

    This is definitely one of the stupidest posts Slashdot has ever seen....

    If you check the terms of use page linked in the OP, you can plainly see near the top:

    1. Establishment of Your World of Warcraft Account.

    A. You may establish one (1) user account ("Account") with which to play World of Warcraft by accessing Blizzard Entertainment's proprietary on-line service ("Service"), pursuant to the terms, conditions and restrictions contained in this Agreement.

    as well as section 1-E:

    E. Blizzard Entertainment does not recognize the transfer of Accounts between individuals.

    I don't see how this person has any right whatsoever to have a new account registered for a CD key that already has an account registered with it.... it just doesn't make ANY sense. By that train of thought, one person could buy the game then hand it along to every person he knows, letting each new person register a new account and bypassing the purchase price of the game itself.... no sense whatsoever.

    I do think relating it to buying a milk jug and expecting free refills on an empty jug is pretty funny though. ;) By the way, you do not get free refills of the jug if you are the original owner. Not unless you pay for a lifetime of free re-fills. Again, the original poster is just for lack of a better word, insane.

    1. Re:this is pure FUD by Ikarius_rb · · Score: 1

      Ahh, I saw your response to my post. You're right, the terms of service do spell it out. I certainly wouldnt call the original poster insane though- I doubt he's expecting to get "free" refills of milk- he simply expected to be able to have the old account tied to the key deleted and a new one created, which he would pay for. I don't think it's an unreasonable expectation, but as you observed, the EULA says "no". Ahh, I long for the days of Borland's "like a book" license agreements. You're allowed to load the software on as many machines as you like, just use only one copy of it at a time. Makes a lot of sense, even if it is hard to enforce. --Ikarius

    2. Re:this is pure FUD by Anonymous Coward · · Score: 0

      No, this says you can't transfer an account and that only one account may exist for one physical copy (cdkey)
      It does not say that you can not terminate this account and create a new one, which is what he is attempting to do. He is NOT trying to transfer ownership of the account, only the software, which is covered by the EULA.

      Corperate ignorance and greed...

    3. Re:this is pure FUD by martinoforum · · Score: 1

      Cakewalk Sonar still allows this, although IIRC they won't allow you to transfer keys to a new owner. And if you're not in America they force you to deal with the most bizarre distribution system you could imagine in the digital age - in New Zealand the most active distributor is in Australia. How this is better than dealing with the US I'm not entirely sure.

      But hey, they do let me have the software on my rack-mounted teaching machine and my home DAW, as long as I don't lend the teaching machine to anybody who might use it at the same time as me...

    4. Re:this is pure FUD by egburr · · Score: 2, Informative

      Section 1-E does not apply; I am not trying to transfer an account. Section 1-A does apply; I am a "you" trying to establish my "one user account". I am not the same "you" as the original owner. The key is not the account; the key is used to create an account. By section 3-B of the EULA, I am now the legal and sole owner of my key, so the original account is now using a key that does not belong to it. The fact that Blizzard apparently does not provide any way for the account owner to disassociate the key from the account when transferring ownership of the key is irrelevant.

      --

      Edward Burr
      Having a smoking section in a restaurant is like having a peeing section in a swimming pool.
    5. Re:this is pure FUD by 0111+1110 · · Score: 1

      By that train of thought, one person could buy the game then hand it along to every person he knows, letting each new person register a new account and bypassing the purchase price of the game itself.... no sense whatsoever.

      You are aware that this is precisely how software has functioned since it was invented. Would it also surprise you that companies have made millions with that system? And that's without monthly fees. Your hypothetical scenario rarely occurs in the real world. Transferable licensing has always been the norm, not the exception. You may want to argue that transferable licensing is just INSANE.

      BTW, your scheme wouldn't work anyway because Blizzard could simply disable the old account. It is an online game after all. They have complete control. One account per CD key. This really is not rocket science here.

      --
      Quite an experience to live in fear, isn't it? That's what it is to be a slave.
  91. Re:EULAs are out of hand by arkanes · · Score: 1
    The license for Windows explicitly locks the OS and the hardware it was sold with together permanently. This is a GOOD thing because it prevents assholes from installing the same copy of windows on every machine they own and giving it to their friends and family as well.

    Actually, *copyright* law is what does this. The EULA is what makes you buy a new version of windows every time you upgrade your computer. It's informative to note that this is not the standard in *any* industry except computing, and even there it's specific to a few players with the clout to get away with it. In any other industry, a company that tried to irrevocably bind a retail product like that would be laughed out of existence.

  92. Civil lawsuit by Anonymous Coward · · Score: 0

    You might try going downtown and filing a civil lawsuit seeking the retail cost of the game, plus court costs, as damages. Chances are they'll simply settle since you're too small of a fry to bother fighting with.

  93. Re: Your sig (was: out of luck) by Anonymous Coward · · Score: 0
    --
    "Likewise, there are no 'politics', just engineering." - 1984 USENET Post from a Microsoft engineer about working at MS

    You should post a link to the whole article instead of trying to elicit stupid chuckles from the peanut gallery with your dumb off-context quoting.

  94. You can do that now! by Mustang+Matt · · Score: 1

    Let me clarify a bit...

    Each key allows you to create 1 and only 1 account.

    Each account allows you to create as many characters as you want on any server. (There may be a limit but I don't know it.)

    So to answer your question, there is nothing to stop you from doing exactly what you've described. In fact, I have two characters on the same server and one on another. I can easily mail money/items back and forth between chars on the same server.

    --
    The man who trades freedom for security does not deserve nor will he ever receive either. - Benjamin Franklin
    1. Re:You can do that now! by turboflux · · Score: 1

      Right - but with 10 accounts you can create many more mules on a single server than you can with 1 account.

    2. Re:You can do that now! by deemzzzz_k · · Score: 1

      Each account allows for 10 characters per server. I have a friend that comes over and plays a character on my account/computer when I'm too busy doing something else to play. I also have an alternate character that I play for the fun of trying a different race, faction and class. Additionally there is very little need for 'mules' as there's an adequate in game bank system. Lastly, having "mule" characters is very disadvantageous to you as mailing items among characters costs 30c per item. Hence mailing items to yourself frequently is a big cash drain.

  95. I don't understand it either... by game+kid · · Score: 1

    ...unless they were using the money spent for time played to keep it running smoothly and cheater-free; I'm not a big MMOG player these days so I'm not quite keen on if it has an effect versus games that don't charge you for time played, like Counter-Strike or SOCOM II. That said, SOCOM II is teh utter sux in reliability.

    --
    You can hold down the "B" button for continuous firing.
  96. Author made a horrible decision in the first place by pl1ght · · Score: 1, Interesting

    First of all this post doesnt even deserve the merit of a response. No offense, but you NEVER EVER BUY AN MMORPG THAT IS USED. NEVER. Unless the person gives you a copy of his username and password. No one should even be selling it! I thought this would be common knowledge by now. This article should be more about the lesson this guy learned by doing that, than the EULA. Who cares about the EULA, this is how MMORPGS work, you are getting into some pretty vague specifics to justify an inane purchase/decision in the first place!

  97. This *IS* an issue by Ikarius_rb · · Score: 1

    Okay, the clause in the EULA says that you CAN sell the game to another end user. The folks saying otherwise are apparently wearing blinders. The likelihood here is that Blizzard's legal department used their standard boilerplate for the EULA, and didn't realize some of the issues there were going to be with software keys vs. accounts. I would guess that the folks whom you have spoken to so far really dont *know* the terms in the EULA, just what they've been trained to dole out to users. The legal folks probably hope that this doesn't get back to the higher-ups, as I'd guess that some folks could be in for termination if the bosses realize the standard EULA was used. The bosses probably never intended for WoW to be transferred between end users. You'll be fighting an uphill battle to get to someone who actually is willing to go through the EULA, and chase this. A court case? You could, but seems like a lot of time and effort. I might try e-mailing someone known to be high up in the blizzard food-chain about this, first. Is it worth your effort to fight through this in order to have saved $5 or $10 on the retail box? Nope. Is it worth it to fight for the principal of holding a corporate entity accountable to the end users? Very well could be. --Ikarius

    1. Re:This *IS* an issue by neura · · Score: 1

      I've posted this elswhere, but if you've only read the section that refers to selling the game itself, you're missing out on the key parts.

      Section 1-A (that's right, the very first point discussed) in the Terms of Service states:

      A. You may establish one (1) user account ("Account") with which to play World of Warcraft by accessing Blizzard Entertainment's proprietary on-line service ("Service"), pursuant to the terms, conditions and restrictions contained in this Agreement.

      While Section 1-E clearly states:

      E. Blizzard Entertainment does not recognize the transfer of Accounts between individuals.

      since you have failed to read the terms of service yourself, I'm assuming you'll fail to see this elsehwere inthe thread as well, so there it is for you. :)

    2. Re:This *IS* an issue by Anonymous Coward · · Score: 0

      Ok Gebus...read the initial post yourself first!!!

      He's not transferring an ACCOUNT...that's what all you geniuses keep missing here. He transferred ownership of the game itself (the PRODUCT) and
      in this product is the ability to open an ACCOUNT
      so he can play the damn game. He's not transferring
      accounts, he's not going to use someone else's numbers, etc, etc. Obviously if the original seller
      tries to play the game after selling the CDs and
      books, then he is in violation of copyrights because
      he has given up his right to the game (though his account still exists).

      The EULA itself states that you can physically transfer the game to anyone!!!! IT SAYS THAT!!! READ IT PEOPLE!!!! GEEZ!

      UGGHH.,...come on people, read the first damn post and read the EULA before you respond with stupid comments.

    3. Re:This *IS* an issue by egburr · · Score: 1
      Section 1-A: I have been prevented from establishing that "one user account".

      Section 1-E: No account is being transferred.

      From the article: "I keep telling them I do not want an account transferred, but want to create my own account."

      --

      Edward Burr
      Having a smoking section in a restaurant is like having a peeing section in a swimming pool.
  98. Re:No by Jarnis · · Score: 1

    Bingo. You get a license to do whatever you want with the coasters (within the limitations of the EULA). Sadly the content of the coasters does jack and shit without a personal account to the WoW gameservers (the service). Which you cannot transfer. Buying used MMOs is considered stupid due to this little fact, and known to all longtime players of the genre.

  99. The distributors win at this too... by the_skywise · · Score: 1

    You just don't allow the game to be downloaded (not at first, anyway). Then the distributors get first sell profits like they normally do. Distributors never get money from sales of used games anyway. (It's why they keep trying to get it outlawed).

    Although if you make the used game market viable by activating new accounts then you would potentially diminish new games sales. Though I couldn't say that would make THAT much of an impact if the game normally retails for $50, the used copy goes for $30 and you charge $20 to reactivate the key. Or even charge the guy $25 to reactivate the key so that you're still fulfilling your end of the bargain, but making a disincentive for buying used product.

  100. Re:EULAs are out of hand by Anonymous Coward · · Score: 0

    They don't. Before courts, the accepted method of resolving disputes was violence. Courts are a replacement for the use of force to get what you feel is rightfully yours.

  101. Right of first sale... for a useless product? by bugnuts · · Score: 1

    The physical disks and documentation are owned by the person that bought it, and can be transferred. It's interesting that Blizzard agreed and put this in the actual EULA. It's forward-thinking, imho.

    But the inability to transfer the account is conflicting.

    The best thing to do is to get the original account information, and an agreement (contract) with the original seller that he won't try to commandeer the account or release the information about it, and that such an action would harm you.

    Most people would have no problem with giving you the information and agreeing to do that, although they probably won't go through the trouble of sending you a notarized document after the fact. Just get it in an email with the agreement that they won't try to retract the account or give out info, and you won't run into any issues.

  102. should have played dumb by acomj · · Score: 1

    You should have called tech support and say, I bought the game and it won't let me log in. I can fax you a picture of the "key". I don't know what happened? Someone is using my key.

    That or you should get the key/account from the seller or get your money back.

  103. So, do what blizzard says... by Anonymous Coward · · Score: 0

    http://www.blizzard.com/support/wowbilling/?id=abl 01115p

    $10 for them to send you a new auth key. Very simple.

  104. One of Three Reasons I Don't Play MMORPGs. by Anonymous Coward · · Score: 0

    First, I don't play MMORPGs because I don't want to be at the mercy of a game developer who can screw me over six ways till Sunday if they choose to.

    Second, I don't have time to get addicted to electronic crack.

    Third, I'm too much of a cheap bastard to pay a monthly fee.

  105. First Sale by harlows_monkeys · · Score: 1
    You ask about the first sale doctrine. What about it? All first sale says is that it is not a violation of copyright for someone to sell you the media. It's not relevant to the question of whether or not Blizzard has to allow use of the key more than once.

    You also bring up the EULA. EULAs (assuming they are valid at all) are contracts. The sale of your copy of the game was between you and the person who sold it to you, not between you and Blizzard, so I don't see how you would have a contract with Blizzard.

    1. Re:First Sale by gvonk · · Score: 1

      The sale of your copy of the game was between you and the person who sold it to you, not between you and Blizzard, so I don't see how you would have a contract with Blizzard.

      Well, it's a little less simple than that. Assuming the original EULA gave the seller the right to use the CD Key online to create an account, and assuming it gave the seller the right to transfer all the rights therein to another party, they are violating that contract.

      Basically, the seller has a contract saying they will transfer the contract to another party, and if they won't, they are violating their contract with the seller.

      (Not that I'm necessarily taking either side. I just wanted to point that out.)

      It's kind of like when you have a warranty on your used car. A potential buyer of the car isn't necessarily owed something and isn't necessarily harmed when the company doesn't honor the warranty after the sale, but if the contract with the original owner stated that they could transfer the warranty to another party, the manufacturer is now violating that contract with the seller.

      I think.

      --


      El Karma: excelente(principalmente la suma de moderación hecha a los comentarios de los usuarios)
    2. Re:First Sale by ratboy666 · · Score: 1

      Read the EULA. The contract can be transferred. Making it (if the transfer was valid), between the new owner and Blizzard.

      Ratboy.

      --
      Just another "Cubible(sic) Joe" 2 17 3061
  106. Ask for Login Info by Anonymous Coward · · Score: 0

    This is nothing new afaik, you need the login info. Usually when MMOG acounts are sold, they are sold as is, once you obtain the login info you simply change the preferences - payment details, name, etc. In other words, edit the exisiting account to your liking, don't try to make a new one.

  107. Here's the part that gets messy by Mustang+Matt · · Score: 1

    I was planning on installing WOW on my laptop so I could play away from home but now it sounds like I won't be able to activate that copy.

    I can completely understand only allowing a key to be logged in once but only allowing a key to be activated once seems wrong.

    Now maybe I'm misunderstanding because obviously there has to be some way to reactivate to handle drive crashes/new computers/etc. Maybe it only allows you to reactivate with the original registration info?

    I logged into my account and I can change every piece of information except my name.

    I can see blizzard's justification. If they allow the game to be transferred to a new owner and the old owner calls up and says hey my Key has been stolen and I can't play the game what is blizzard to do? They have no proof that the new seller purchased the copy from the old server so it could become a nightmare for them.

    That being said, it's a bummer that they didn't create a way to deactivate a key by the current owner so that the new owner could reactivate it. In that instance, being that the current owner needed a user/pass to deactivate it I believe it's a safe transaction and blizzard can start collecting another $14/month.

    --
    The man who trades freedom for security does not deserve nor will he ever receive either. - Benjamin Franklin
    1. Re:Here's the part that gets messy by PedanticSpellingTrol · · Score: 1
      What do you mean "activate" it? Just install the game and log in, the CD key is only used to create your account.

      Hell, I never even bothered to install from the CDs, just kept running the open beta client.

  108. Not quite a software license though by Sycraft-fu · · Score: 1

    Seems to be an issue of a terms of service. Registration and accounts relate to the service part of the game, specifily access to Blizzard's online game servers.

    The normal EULA thing gets more confusing in the case of MMORPGs because there's the "good" component of it, the software you buy, and the "service" component, the game servers you play on. It's an online service like any other, and does require a monthly fee to use.

    So while the EULA may not be enforcable, I don't see that it's really teh question here. The question is if the ToS is enforcable. Does Blizzard have the right to refuse you service, even if you own a copy of the software?

  109. Re:EULAs are out of hand by Locke2005 · · Score: 1

    Is that you, Bill? Why don't you create an account instead of posting as an anonymous cowherd, Mr. Gates!

    --
    I've abandoned my search for truth; now I'm just looking for some useful delusions.
  110. Great Case, Implications to Everything.... by sampson7 · · Score: 5, Interesting
    A $40 copy of WoW is one thing. A $50,000 license is another. But the laws governing transfer of ownership are the same. Copyright law does not differentiate between a cheap game and a high end bit of server software. So this is an important principal, even though the amount of money involved in piddling -- please recognize this before flaming the guy about how "it's only a game" and the rest of that crap.

    The right to transfer ownership of the tangible expression of a copyrighted work is fundamental to our system of intellectual property ownership:
    the owner of a particular copy or phonorecord lawfully made under this title, or any person authorized by such owner, is entitled, without the authority of the copyright owner, to sell or otherwise dispose of the possession of that copy or phonorecord.
    17 U.S.C. sec. 109 (2000). I don't quote this provision to suggest that Blizzard is breaking the law, simply that the right to alienate (essentially a fancy legal term for "sell") your copy of a copyrighted work is enshrined in United States law (and in fact, is generally recognized throughout the world).

    So what is Blizzard doing here? It is denying the initial purchaser of the game the right to sell his or her copy (who am I kidding? His) copy of the game in the open marketplace. The initial purchaser of the game agreed to Blizzard's End User Licensing Agreement (EULA) when he first started playing. (Of course, the legal enforceability of these EULAs is somewhat murky -- different states have different laws, although UCITA is the most common attempt to make EULAs enforceable.) Blizzard's argument is that it and its customer entered into an enforceable contract. Both sides gave consideration and both sides agreed to perform certain actions and to give the other side certain rights in exchange for either money or a service provided.

    Now Blizzard (at least according to the poster) is attempting to renege on its side of the bargain, while still (presumably) insisting that the purchaser abide by all terms and conditions.

    A couple of additional thoughts:

    First, don't argue with front-line customer service. Get in touch with Blizzard corporate headquarters or other supervisory personnel. Recognize that, while you are probably correct, it's likely an issue of first impression under the new WoW system and as a pioneer, you're likely to get a slow response.

    Second, make sure that the initial owner of the game took the proper steps to terminate his account before he sold it to you.

    Third, recognize that Blizzard is perfectly correct to be suspicious of someone claiming that, simply because you have the key, it should terminate an existing account. Respect their view on this because it's a world of hurt for them if they wrongly start terminating accounts. I can easily foresee them asking someone five times "ARE YOU SURE YOU WANT TO PERMANENTLY DELETE THIS ACCOUNT? ARE YOUR SURE YOU'RE SURE?" and then getting a complaint the next day that their account isn't working. They really are in a no-win situation.

    Fourth, while yes, I am a lawyer, I'm not your lawyer. Nothing in this post should be construed as providing legal advice.

    Finally, Blizzard needs to get on the ball and recognize when they are wrong. This sounds like a cluck-up. (But then again, first line support people aren't supposed to be interpreting legal documents.) I'm guessing this is more a matter of getting this issue in front of someone with the authority to make it right.
    1. Re:Great Case, Implications to Everything.... by Anonymous Coward · · Score: 0

      In other words; Clap a class action into whatever company currently owns Blizzard. Get a bunch of you and your buddies with used copies of the game, research and document every single step you took to try and get an activated account and provide this information to your respective lawyer.

      The rest should work itself out. Just so you know, if Blizzard or whatever parent company wants to make this a big issue rather than just giving you your account. You might as well buy an original copy of the game because it's going to be a while before a case like this is settled. However, the ground breaking nature makes it worth doing.

      The wheels of justice are slow to turn and even slower when you're right.

  111. Seller's problem by EmbeddedJanitor · · Score: 1
    They should have deactivated their account. They have no right to sell the product until they've done this.

    --
    Engineering is the art of compromise.
    1. Re:Seller's problem by AngelfMercy · · Score: 1

      RTFA

      --
      -nando
  112. RTFQ by richmaine · · Score: 1

    People should read the F* question. :-)

    It seems to me that the majority of the replies have totally missed the point of the question. The question wasn't "would it be reasonable for Blizzard to prohibit reselling?" The question was whether they were in violation of the contract implied in their own EULA. The EULA specifically said that the game could be sold. Maybe that's not what it should have said, but that's what it said. Since they are the ones who wrote the EULA, my understanding is that any ambiguity gets interpreted in your favor, except that I don't even see any ambiguity here.

    I think you have a small claims case.

    Of course, if I were a lawyer, I wouldn't be posting free legal advice here. You've already paid me everything that my opinion on the matter is worth. :-)

  113. Not really by Mustang+Matt · · Score: 1

    I haven't hit a limit at this point. I'm not sure what the official limit is but I have to assume unlimited for the time being so 1 or 10 accounts still gives you unlimited chars per server.

    The issue here isn't creating a new account anyway, it's simply transfer of ownership of the single account.

    --
    The man who trades freedom for security does not deserve nor will he ever receive either. - Benjamin Franklin
  114. Re:EULAs are out of hand by What42 · · Score: 3, Interesting

    So, according to this logic, if my computer dies and I buy a new one I should not be able to install my very expensive software on this new computer? That isn't a good idea. There is no way I will pay a few hundred dollars for software and not be able to install it if I ever get a new computer. The lifespan of modern computers isn't that high. People upgrade their computers way too much for a scheme like this to work.

    --
    "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." -Albert Einstein
  115. #1 Reason I haven't bought WoW by aztektum · · Score: 1

    Even before the server load issues and not releasing more copies to retail until it's fixed, I heard about the game being "it." and almost did buy it on more than one occassion. Then I remembered "It's still Blizzard; they make good games, but the people in charge of 'taking care of business' are still shysters and snakes to me."

    --
    :: aztek ::
    No sig for you!!
    1. Re:#1 Reason I haven't bought WoW by tuxedobob · · Score: 1

      So... did you buy it or not?

      If you haven't yet and decide to, two suggestions:

      1) Visit http://www.worldofwarcraft.com/serverstatus/ during peak play time (nights and weekends) and look for servers with "Low" population.

      2) Visit http://www.wowcensus.com/no_realm.php and choose a server on which you can try to balance the faction populations, using your list from #1.

    2. Re:#1 Reason I haven't bought WoW by aztektum · · Score: 1
      No I haven't bought it. The point to my OP was that I decided not to fork out the $cratch for a company I don't feel comfortable dealing with, despite the reviews and general "Huzzah!" attitude about the game.

      Those links might be handy for someone who needs a WoW fix, but I just want to play the game, not pay them a fee to jump through hoops.

      I might buy it after the retail price drops and the server problems are a distant memory.

      --
      :: aztek ::
      No sig for you!!
    3. Re:#1 Reason I haven't bought WoW by tuxedobob · · Score: 1

      Server problems depend on your server. Choosing a low-pop server will basically avoid the biggest problems.

      I don't have an issue giving Blizzard money since all the previous games were free to play online. Even D2, which required more than just matching players. WoW takes a little bit more resources.

  116. you should have lied... by fudgefactor7 · · Score: 4, Interesting

    You should have told them that you bought a new copy of WoW, and the key is used...goddamn pirates and their keygen programs....

    1. Re:you should have lied... by snuf23 · · Score: 1

      This happened to me with Sim City 3000. The key could be used to register an online account to be able to download additional content. Well, when I tried to set it up it said that my key was already in use.
      Phone calls, emails, sending a scan of the cd case with serial numnber all resulted in nothing. I never got to register and I never got the additional content.
      This was bad enough for bonus content, but at least I could play the main game.
      I've never bought a Maxis product since.

      --
      Sometimes my arms bend back.
    2. Re:you should have lied... by a+gremlin · · Score: 1

      its not too late.....

    3. Re:you should have lied... by Val314 · · Score: 1

      > You should have told them that you bought a new copy of WoW, and the key is used

      so that Blizzard would probably sue the original owner (you have to enter your adress in order to get an Account)?
      i wouldnt do that

  117. Re:EULAs are out of hand by Anonymous Coward · · Score: 2, Funny

    And when you buy sheets for your bed, you shouldn't be able to put them on other beds, without going to jail.

    And when you buy a suit with two pairs of pants, you should go to jail if you try to wear one of those pairs of pants with a different jacket.

    And if you buy a book, it should explode and blind anyone else who reads it.

  118. IANAL by servognome · · Score: 1

    This seems like the perfect test case for the enforceability of a shrinkwrap EULA in the hands of an ordinary consumer.
    Actually this could backfire, since the user is arguing that Blizzard is not supporting part of their EULA. If the court orders Blizzard is responsible for creating a system in which they are compliant with their EULA they give strength to the contractual nature of the EULA. (Blizzard is responsible for complying with the agreed upon terms in the EULA)
    However, the user could argue that Blizzard is not supporting section 109 of copyright law, which allows the user to sell or transfer their license, and not worry about the whole EULA controversy.

    --
    D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
  119. You don't need a CD... by dshaw858 · · Score: 1

    You don't need to have a cd to run the game. I could install via a friend and use my account- very useful. The reason blizzard is doing what you're complaining about is because this is creating an extra account, presumably leaving the other one active. If you want to sell and change the game, sell the game and the account that came with it- delete the characters, do whatever you want... but the account is bound to the game. The CDs aren't really needed anymore.

    - dshaw

  120. You ONLY need the key, nothing else by Kris_J · · Score: 1
    WoW can be played by installing the open beta client (still available if you search the 'Net) and just let it patch itself up to the latest version. You can play without needing the CD in the drive. You don't need anything in the box except the activation key.

    I would have assumed that there's no way to buy a used key and get it to work. Similarly, I would have suggested that you just get the account name and password from the person wanting to sell their copy, but if you can't change the basic user information (which seems strange as people have been known to change their address, telephone number and even name) I guess there's currently no way to get an account except to buy a new retail box.

  121. EULA problems... by Anonymous Coward · · Score: 1, Interesting

    I think part of the problem is that EULAs in general say that you simply do not own the software that you have purchased. You may own the physical medium the software exists upon, but not the software itself. So, though the WoW EULA says that the rights and so on may be transferred to another owner, you're not really being transferred anything anyway. :)
    Basically, I'm seeing that you've found something that Blizzard didn't think of, and now you're getting the runaround from customer service while they either 1) figure out what to do, or 2) hope you'll go away. In the end, though, Blizzard will want you to buy a new copy of the game... which is dumb, because if you buy it from anywhere other than directly from Blizzard, they already have the money for their game when they sold it to a distributor.

  122. In FFXI... by Anonymous Coward · · Score: 1, Informative

    With Final Fantasy XI, when I sold my copy I had to call in to customer service and have my billing info stripped from the account.
    I had to leave the account active and send along my login and password with the used game. The person who bought the game had to login with my login and password and then enter thier billing info.

    So maybe you can't use the code to create a new account, but you can log in to the existing account the seller had and then reactivate the subscription by setting up your billing info...

    1. Re:In FFXI... by neura · · Score: 1

      I'm sorry, I don't think the original poster was looking for a solution, I think he just wanted to bitch that he was ripped off and have a media hypable target to blame.

      Your words are wasted on him. >.>

  123. Bravo Blizzard! by Nutcase · · Score: 0

    I applaud Blizzard for this.

    Selling of characters is a really annoying thing in MMO games because you end up with a reasonably large group of people at lvl 60 who have /no/ idea how to play, and get everyone dead until they are identified and ostracized.

    There are three scenarios here:

    1) This guy is trying to buy a character/account off someone, and guarantee that person can't take it back. Blizzard won't participate. He's trying to raise a stink to challenge Blizzard on it, in the hopes of pressuring them.

    2) This guy bought the game used for a discount, because the full $50 was too steep. This means he's paying his first month, instead of getting the free one. That puts him at $15 out of pocket, meaning his maximum savings is $35 (if the game were free.) If it's free, he has nothing to bitch about. If it cost him $35, he's a moron for not just buying new. So, really there is a sliding scale between "not much money" and "you're a moron" that centers around $17.50. Frankly, there isn't much incentive to buy this game used. If that 17.50 is really worth it to you, you probably can't afford the lawsuit you propose (which you would lose anyway) - if it is the principle of the thing, you need to seriously reevaluate how you pick your fights, and get over it.

    3) He bought the game at full price from a friend who decided he didn't like it. If this is the case, his friend screwed him and they need to sort it out.

    It has always been stated that accounts can't be transferred, and you can only make one account per key. Blizzard even posted on their site that they will not be selling extra key's (probably because their publisher would have a fit.) It's this guys fault for not paying attention.

    In any case, so far Blizzard has taken a hard line against people exploiting the game - both challenging them in the real world, and fixing the exploit in the game. This is just another sign of that, and I'm glad they are doing it.

    1. Re:Bravo Blizzard! by argent · · Score: 1

      Selling of characters is a really annoying thing in MMO games

      Read the original article. He's not trying to re-use the characters, he's trying to set up a new account.

      He bought the game at full price from a friend

      He hasn't explicitly said whether he bought it from a friend, or what he paid for it. I have no idea where you dragged this scenario from, or why you think it matters.

      This guy bought the game used for a discount, because the full $50 was too steep.

      Quite likely. $50 is pretty steep. You think he didn't "save enough" to make it worthwhile. That may be true, or it may be just your opinion based entirely on what you think happened (and you didn't read the original article, or you'd know that your other ideas were invalid), but if Blizzard says that you can re-sell the game they should make it possible. If they won't do that, then they need to put that in the license.

      Either way, he's got a legit gripe. It's not a case of someone "exploiting the game": there's absolutely no evidence of that... AS you would know if you'd read the whole article. At least the OP read the whole EULA.

    2. Re:Bravo Blizzard! by Anonymous Coward · · Score: 0

      1) He doesn't want the other persons stinky account, he wants to start from the beginning with a new character, etc

      2) It is very hard to buy the game in retail because of Blizzard's server problems causing them to remove it from sale

      3) Indeed, this is the simplest option, but probably not the case

      The solution is simple. One account per key, account is terminatable to allow key transfer to someone else to start afresh, sans free month.

      I hope that Blizzard sort this problem out.

    3. Re:Bravo Blizzard! by VidEdit · · Score: 1
      1) This guy is trying to buy a character/account off someone, and guarantee that person can't take it back. Blizzard won't participate. He's trying to raise a stink to challenge Blizzard on it, in the hopes of pressuring them.

      Nonsense. If that was what he were trying to do, he wouldn't be trying to set up a new account.

      --
    4. Re:Bravo Blizzard! by Anonymous Coward · · Score: 0

      You can't use someone elses character with a NEW
      account. Thats why he has to use the old account, but somehow remove any access to that account from the original seller. This cannot be done currently.

    5. Re:Bravo Blizzard! by Anonymous Coward · · Score: 0

      You missed an option:

      4) Blizzard isn't currently shipping new copies of the game, so buying a used one is the only way in.

    6. Re:Bravo Blizzard! by CosmeticLobotamy · · Score: 1

      1) This guy is trying to buy a character/account off someone...

      No. He's trying to make a new account in place of an old one.

      So, really there is a sliding scale between "not much money" and "you're a moron" that centers around $17.50.

      I don't care if it's 35 cents, you don't screw your customers like that.

      It has always been stated that accounts can't be transferred...

      Yes. ...and you can only make one account per key.

      And he only wants one account per key.

      Blizzard even posted on their site that they will not be selling extra key's (probably because their publisher would have a fit.) It's this guys fault for not paying attention.

      I put up a "caution: wet floor" sign in the DVD sales section at my store and some chump slipped in the puddle in the bathroom that it was warning him about. It's his own damn fault for not exhaustively checking every sign in the store.

      In any case, so far Blizzard has taken a hard line against people exploiting the game...

      Fantastic, but there is absolutely no exploit here. They made it clear you can sell the game. He sold the game. They're trying to screw him out of the ability to use the game. That's it.

    7. Re:Bravo Blizzard! by ahem · · Score: 1

      I might suggest re-reading the original post, where the author says that he's not trying to buy the account, but to create a completely new account using the same authorization key.

      --
      Not A Sig
    8. Re:Bravo Blizzard! by xgyro · · Score: 1

      Wow, can you even read? Do you often spend time typing something out that has no relevance to the question? Mebbe you should think about investing into an education.

    9. Re:Bravo Blizzard! by egburr · · Score: 1

      No, I am not trying to buy a character/account. I am trying to create my own account using the retail game and authentication key which I purchased from another person legally and in full compliance with the EULA. I do not want his account, and he obviously does not either. I want my own account.

      --

      Edward Burr
      Having a smoking section in a restaurant is like having a peeing section in a swimming pool.
    10. Re:Bravo Blizzard! by Nutcase · · Score: 1

      I /did/ read the whole article. I can't figure out why he would buy a used MMO unless he was trying to buy a character - as I explained in my first post. The cost/benefit just isn't there unless you are taking the characters with you.

      I think he's trying to buy a character, but is leaving that bit out in order to win sympathy.

    11. Re:Bravo Blizzard! by Nutcase · · Score: 1

      and he only wants one account per key.

      No, see.. he wants to make a SECOND account on the same key. That key already has one account. It's just not his, and accounts can't be transferred.

      Or maybe he wants a new key. Unfortunately, that's not a product he can purchase. Blizzard posted that publically on their site weeks ago. He should've researched it, since it was clear the included key had already been used to create the one non-transferrable account it's entitled to.

      They aren't trying to screw him here. He screwed himself. He read the agreement for the software, sure. But he didn't read the agreement for the account. They made it clear you can sell the box, and it's contents. The software. Not the account or "game" - though "game" may be implied.

      Bottom line: He wasn't paying attention. What he bought isn't what he thought he was buying. Tough shit. Return it to the seller if unsatisfied. Pay more attention next time. Blizzard has not been vague or obtuse about how it works.

    12. Re:Bravo Blizzard! by argent · · Score: 1

      I can't figure out why he would buy a used MMO unless he was trying to buy a character

      I think "the startup package is exorbitantly priced" is more than enough to explain it, really.

      If he got it for "half price", or $25, then he's still saving ten bucks. And ten bucks is ten bucks. That's two cups of coffee even at Starbucks.

    13. Re:Bravo Blizzard! by Nutcase · · Score: 1

      Unfortunately for him, as is stated just about everywhere, an authorization key can only be used once. You are free to sell the key or the software, per the EULA. But if they key has been used, it's a used key. It doesn't become new again. Thats in the agreements too. He's ignoring that bit.

      The "Account Key" is a ticket. It gets you an account in the game. If you want to sell the ticket before you use it, you can. But like any ticket, once it's used, it's gone. Even if you sell the little ticket sleeve and the cd-rom tour guide that came with it.

    14. Re:Bravo Blizzard! by Nutcase · · Score: 1

      Only its not, because according to the rules of the whole thing, it doesn't actually get him into the game.

      $50 is the standard price for just about any game out there that's relatively new. Blizzard even includes a free month, so it's really only $35 for the package, which is a bargain.

      This whole thing just seems silly to me. I still support blizzard's hardline stance. Maybe it inconveniences someone who is desparate to save $10 so they can afford two cups of coffee - but it also keeps the game from being exploited by those who would.

    15. Re:Bravo Blizzard! by argent · · Score: 1

      $50 is the standard price for just about any game out there that's relatively new

      $40 or less is more typical, at least it was last night when I was looking for a new game at CompUSA.

      So $50 would normally be "a bit high", $35, if you were actually buying a game, would be OK... not a bargain, but reasonable.

      But for an online game, where you're paying every month you want to keep playing it, charging more than a nominal fee for the install package (that you're going to overwrite completely with updates the first time you get on, if the game's been out any time at all) is outrageous.

      I still support blizzard's hardline stance.

      I might, if they didn't state in their EULA that the end-user has a right to transfer the game and all associated rights to a new user. If that's not true, then they're violating their own license agreement. If the EULA means anything (and it should), then it applies to Blizzard as well as their customers. If it doesn't apply to Blizzard, then they're basically saying it's OK to break the EULA, that there should be no consequences for pirating their games, reverse-engineering them, writing cheat modules, and so on. Which is of course silly... but that's what Blizzard's saying.

      The message to Blizzard has to be: "Put the hardline stance in the contract, or stand by your mistakes."

    16. Re:Bravo Blizzard! by CosmeticLobotamy · · Score: 1

      No, see.. he wants to make a SECOND account on the same key. That key already has one account. It's just not his, and accounts can't be transferred.

      He wants to create an account in place of another. At no time is there any reason for there to be two accounts. If you're really going to be annoying about it, they can just clear the data out of the old account and re-use it, removing the semantic "second account" problem.

      Blizzard posted that publically on their site weeks ago. He should've researched it, since it was clear the included key had already been used to create the one non-transferrable account it's entitled to.

      Again, the license said he could buy the game. He assumed he could use it once he did. The crazy fuck.

      Blizzard has not been vague or obtuse about how it works.

      YES, THEY HAVE! The game is entirely pointless without the account! How is this hard to understand? A website is non-binding. A license agreement is binding.

      He WAS paying attention, and that's what got him into trouble. Normally, you'd assume you couldn't transfer it, but it said you could, so he did.

      This is the kind of thing that makes people despise lawyers.

  124. Go ahead and whine by repvik · · Score: 1

    That post is irrelevant. It deals with KEYS bought online. The reason they don't want that is that people could just warez the game, then buy a used key. Which would cut their earnings, and they'd end up with a load of unsold boxes.
    The poster *has* the original game, and he also has a *valid* CD-key that is *not* in use (It has been, but that is irrelevant).
    Tell me *one* good reason Blizzard shouldn't unfuck this?

  125. It's probably a DB design flaw by sterno · · Score: 1

    I'd bet that this all stems from a design flaw in their database. The CD key is almost certainly a Unique non-nullable value in their database. Their policy is not to remove users from the system and therfore it probably isn't designed in such a way to make that simple (i.e. no relational integrity with cascading deletes, etc). So if you try to register with the new key, they don't know what to do with the key for the previously existing and undeleteable account.

    So what happened in the end is that their lawyers and their developers didn't actually talk about the EULA in any depth. The clause, while perfectly reasonable, doesn't seem to have any meand of implementation in their real world system.

    I suspect if enough people complain they'll put some hack in place for customer service to resolve these problems. But they'll probably create a few cranky people in the mean time.

    Seems to me that a good way to avoid this mess in the first place is to give away the software in stores, and then have an activation cost for the first month. Then who cares who has what CD. To create a new account, you still have to pay them for it when you activate the account.

    --
    This sig has been temporarily disconnected or is no longer in service
    1. Re:It's probably a DB design flaw by Fulcrum+of+Evil · · Score: 1

      I suspect if enough people complain they'll put some hack in place for customer service to resolve these problems. But they'll probably create a few cranky people in the mean time.

      That's easy - allow them to create account keys that lack a free month.

      --
      "We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
    2. Re:It's probably a DB design flaw by fimbulvetr · · Score: 1

      If this were the case you'd think they would just issue another key. I can't imagine the media is key specific.

    3. Re:It's probably a DB design flaw by Grygonos · · Score: 1

      The reason, it seems, that they don't allow account overwrites is that someone could "theoretically" steal your cds and make a new account, thus overriding yours. That's not fair, but neither is the other way.

      I think, theorizing obviously, that Blizzard doesn't want to entangle itself in any, "OH NOES THEY DELETED MY SWORD OF HAPPY+4!!!111" arguments, thus no deleting of accounts.

      Seems to me that a good way to avoid this mess in the first place is to give away the software in stores, and then have an activation cost for the first month. Then who cares who has what CD. To create a new account, you still have to pay them for it when you activate the account. Now this makes sense to me.. I agree with that for sure. It seems like that would solve the problems I just outlined.

  126. Blizzard is holding to their EULA by ABaumann · · Score: 1

    3B. You may permanently transfer ownership of the Game and all parts thereof, and all of your rights and obligations under the License Agreement, to another by physically transferring the CD-ROM, all original packaging, and all Manuals or other documentation associated with the Game, and by removing from all of your home or personal computers and destroying any remaining materials concerning the Game in your possession or control, provided the recipient agrees to the terms of this License Agreement. The transferor (i.e., you), and not the Licensor, agrees to be solely responsible for any taxes, fees, charges, duties, withholdings, assessments, and the like, together with any interest, penalties, and additions imposed in connection with such transfer.

    It seems like the person you got it from did not destroy their account. Granted, Blizzard doesn't allow for this, but the EULA does state that this should have been done prior to tranferring ownership.

  127. ... you think THAT's bad... by joseph+schmo · · Score: 1

    we ordered two copies from blizzard's site. only 1 arrived in the package.

    when we called, they hemmed and hawed and acted like they had proof there was two in the box "because the order said 2."

    after much back and forth they agreed, in an email to us, to send another copy and some other assorted goodies, so we agreed by email.

    now we get an email back asking us to explain what the problem was in the first place.

    *sigh*

    i haven't written them back yet; they are on the blacklist *stamps blizzard's forehead*

    1. Re:... you think THAT's bad... by Quadfreak0 · · Score: 1

      so you're just going to lay down and let them take your money?

  128. Lottery ticket analogy by Anonymous Coward · · Score: 0

    Lottery ticket analogy:

    Person A buys a lottery ticket. It happens to be a winner and he claims the winnings.

    He then sells the ticket to person B. Person B knows the ticket has been used.

    I don't think person B is entitled to win again using the same ticket. However, he does own the ticket.

    1. Re:Lottery ticket analogy by Anonymous Coward · · Score: 0

      The lotto office keeps the old ticket, so you can either sell it, or lose it, or you can turn it in, but you can't do both.

  129. elves, taurens and TROLLS!! by Anonymous Coward · · Score: 0

    own3d!!1!

    you would have sucked at WoW anyway.

  130. I'm sure they can... by Anonymous Coward · · Score: 0

    I had a friend run into the same problem. The issue is on the account info screen, it only allows you to modify certain fields, which does not include the ones you need to match CC info to account info.

    He called Blizzard and they changed it for him.

  131. WTF?! by SPYvSPY · · Score: 2, Interesting

    IAAL, too. I hope you are lying about being a lawyer though, since your research skills are lacking. I'll leave it to you to find ProCD Inc. v. Zeidenberg, 86 F.3d 1447 (7th Cir. 1996), reversing 908 F.Supp. 640 (W.D. Wis. 1996). BTW, I'm guessing you're a law student, not a lawyer (yet). Am I right?

    1. Re:WTF?! by Anonymous Coward · · Score: 0

      Exactly. However, the courts have ruled that only only reasonable expectations of the contents of the EULA are enforceable, right? Wouldn't transferability of the CD key (i.e., playability of the game) be expected?

      IANAL, of course!

    2. Re:WTF?! by Thunderstruck · · Score: 3, Interesting

      ProCD v. Zeidenberg considered a transaction between sophisticated parties, not the unwitting consumer to which I am referring. The software in question in that case was subject to a license to which, even the court notes, the puchaser was aware of the general terms.

      The court in that case, rightly, did not examine it in terms of a consumer purchase, but rather a purchase for resale. A quick visit to Shepards will provide a litany of cases which have elaborated on distinctions such as these.

      I'm afraid you're wrong on all counts.

      --
      Trying to use sarcasm in text-based forums does not work.
    3. Re:WTF?! by Durindana · · Score: 4, Interesting

      The parent poster is correct, of course; the test case for shrinkwrap has come and gone (clickwrap may or may not be a different story, see, e.g., Specht v. Netscape, 306 F.3d 17, and subsequent cases). I don't have any mod points at the moment, so I'll merely chime in.

      (IAALS, and ProCD is just about Day 1 of intellectual property law. Rather irresponsible post, especially as IP is not among your areas of practice, according to your firm's site.)

    4. Re:WTF?! by twiddlingbits · · Score: 1

      Go see the summations at:
      http://www.components-online.com/Software/Cli ckwra pped/default.htm

      This case was about click-to-accept licenses (in Pro-CD the end user could not progress beyond the first screen without agreeing to a license), not the same as the instant case where you agree to the terms the second you open the box. The cases are wildly different in many ways. The lawyer is right. Reading case law and drawing comparisons and differences is what lawyers do in preparing a brief. I would hesitate to question an attorney (or paralegal) unless I too had the same skills and training.

      He/she does not have to be an expert in IP to know something. In fact in some states unless you are actually certified in an area you cannot claim anything except having a law license, in other words you might be a expert but unless you have certificates proving that you have to "sell" yourself as a generalist.

    5. Re:WTF?! by Anonymous Coward · · Score: 0

      Pointing to Shepards and saying I told you so is not an effective legal argument. Post a cite and the passage you are relying on saying that ProCD shouldn't be extended to a consumer purchase. As you will no doubt learn soon enough, your personal opinion as a lawyer is worthless unless you can provide support for it from a reliable authority.

      In any case the original poster is looking to enforce the EULA not get around it! The poster read the EULA so is therefore aware of it or at least aware enough to know that it existed when he bought the game. As an example for inhouse lawyers drafting EULAs this is gold but as a test case it doesn't have any merit.

    6. Re:WTF?! by Durindana · · Score: 4, Interesting

      The court in that case, rightly, did not examine it in terms of a consumer purchase, but rather a purchase for resale.

      Judge Easterbrook, who wrote the ProCD opinion, disagrees with you.

      "ProCD, Inc. v. Zeidenberg, 86 F.3d 1447 (7th Cir. 1996), holds that terms inside a box of software bind consumers who use the software after an opportunity to read the terms and to reject them by returning the product." - Hill v. Gateway 2000, 105 F.3d 1147, another of Easterbrook's opinions for the 7th Circuit.

      Hard to get any clearer than that.

      A quick visit to Shepards will provide a litany of cases which have elaborated on distinctions such as these.

      Shepardizing ProCD reveals rather a litany of cases following Easterbrook's analysis of UCC 2-204, along with a couple of opinions disagreeing on, as far as I was willing to read, other grounds, principally pre-emption, which has zero to do with your argument.

      I didn't bother to read all 30 or so supporting opinions because a) they're mostly district courts; b) UCC Article 2 isn't even law in my state, so I have little interest in it; and c) I don't feel like wasting my time.

      By referring to the distinction between "sophisticated parties" I presume you mean, e.g., the distinction between consumers and "merchants" as in UCC 2-207. As far as I am aware, the consumer/merchant distinction troubled the Restatement and UCC redactors only as regards the "battle of forms," not the availability of the contract terms.

      A consumer is as well able to read a EULA as a merchant, and just as able to return the product if he disagrees with the terms therein. ProCD and its progeny do apply to this situation.

      Whether the submitter has a cause of action against Blizzard on the terms of the EULA is, of course, a different story. But this is about nine years too late to be a "test case" in these circumstances.

    7. Re:WTF?! by Durindana · · Score: 1

      ProCD isn't a clickwrap case. Please read Specht, which is, and cases that cite it.

      Also, note that in neither case do you "agree to the terms the second you open the box." The whole idea behind accepting shrinkwrap and clickwrap is the buyer's opportunity to review the terms after purchase, and return the product if he does not agree with them.

      I don't know when that very simplified summary you linked was written, but it's not appropriate to cite ProCD regarding clickwrap; anything in it about clickwrap was dicta anyway and has been superseded by subsequent jurisprudence.

      In sum, the lawyer (the initial poster mistakenly modded up, that is) is wrong.

    8. Re:WTF?! by Anonymous Coward · · Score: 0

      By referring to the distinction between "sophisticated parties" I presume you mean, e.g., the distinction between consumers and "merchants" as in UCC 2-207.

      I think he was referring to the reliance on the fact that the buyer was aware of the presence of the license, and the general nature of its terms. That is why it makes reference to an insurance agent explaining the terms of a policy before it is purchased. In the original post, a buyer suffers under a license of whhich he had no reason to know of the existence or the terms.

      A consumer is as well able to read a EULA as a merchant, and just as able to return the product if he disagrees with the terms therein.

      If you know some special way to get stores to take returns on software, I'd love to hear it.

      Whether the submitter has a cause of action against Blizzard on the terms of the EULA is, of course, a different story.

      Isn't that the state law point from the start of this thread?

    9. Re:WTF?! by Durindana · · Score: 3, Interesting

      I think he was referring to the reliance on the fact that the buyer was aware of the presence of the license, and the general nature of its terms. That is why it makes reference to an insurance agent explaining the terms of a policy before it is purchased. In the original post, a buyer suffers under a license of whhich he had no reason to know of the existence or the terms.

      Come on... even assuming a purchaser of software does not know there is going to be a license at all (which is silly to begin with), he sure does once it tumbles out of the box. At that point, continuing to use the software signifies his acceptance of its terms. That may not be fair, it may not be nice; but it's the law. See, once again, UCC 2-204 and ProCD.

      If you know some special way to get stores to take returns on software, I'd love to hear it.

      The mechanics of the purchaser's recourse (perhaps against Blizzard, not the reseller) aren't the point here. A different remedy may even by appropriate, but again that's not the point.

      Isn't that the state law point from the start of this thread?

      Nope. The point of this subthread, if you will, is that challenging the validity of shrinkwrap EULAs is a done deal. Done.

    10. Re:WTF?! by Linuxathome · · Score: 1
      "ProCD, Inc. v. Zeidenberg, 86 F.3d 1447 (7th Cir. 1996), holds that terms inside a box of software bind consumers who use the software after an opportunity to read the terms and to reject them by returning the product." - Hill v. Gateway 2000, 105 F.3d 1147, another of Easterbrook's opinions for the 7th Circuit.

      I thought that most retail stores won't accept software returns if the box was opened. I'm a linux user who rarely buys software for *dows, but is it urban legend or am I just imagining it? Checking BestBuy.com, I find that their policy is:
      30 days from the date merchandise was received, refunds are available on the remainder of our merchandise.

      Exceptions

      * Computer Software
      * Video Games
      * Prerecorded Videos
      * DVD Software
      * Music

      In order to receive credit for these items, they must be unopened. If the original is defective, you may be able to exchange these items by returning the item to a Best Buy store within the United States.

      To me, credit is not the same as a true full return.
    11. Re:WTF?! by lazuli42 · · Score: 1

      I'd be interested to know if any cases have challenged returning the product as an unreasonable burden to the consumer. It seems like this could be a chink in the armor of that decision. IANAL, but I'm curious...

      --

      "There's companies that are just so cool that you just can't even deal with it," - Bill Gates, about Google

    12. Re:WTF?! by dswan69 · · Score: 1

      But the EULA is presented when you install the software so it is surely only enforceable if you can actually return the software for a refund if you disagree with the contract. In my experience you cannot actually return open software for a refund.

  132. There can be only One... by SanGrail · · Score: 1

    You may permanently transfer ownership of the Game and all parts thereof

    It seems pretty clear to my reading, there is one CD key, and one account and Blizzard gives you permission to sell that account along with everything else, but if you're not happy with that - too bad.

    If you don't want someone else's stinky account or you don't trust them - too bad.

    Ok, so it's not like some other games, and it would be preferable to have it like other games, but it's not that uncommon either...

    --
    ---- I've fallen, and I can't get up.
  133. The CD's should be "free" by xRelisH · · Score: 1

    Does the purchase of WoW come with a month free of service? If so, then Blizzard might be right in denying the recipient from getting a new account from a used copy.

    If not, I think it would be better if the game itself was free, where people could download it online and pay only the monthly fee, or buy it at the store and get one month free ( that would cost maybe another $5 for the fancy manual, etc. ) but would not have the account itself transferrable, so if you were to sell the game you'd just be selling the manuals and box.

    The only problem I do see with this though is limiting stock, much like the problem they have now. If this was freely downloadable, it's harder to control the creation of accounts. Although you could prevent the creation of accounts after a threshold, people who bought the box from the store would be pissed because they paid for a month already and cannot get online.

  134. This is news? by null+etc. · · Score: 1
    Ultima Online has been doing the same thing forever.

    Man, I'm really glad this crap gets posted, and my (somewhat) interesting submissions get rejected.

  135. what if i want 2 install wow on desktop & lapt by Atreide · · Score: 1

    i have a laptop & desktop computers

    would this prevent me from installing wow on both computers ?

    i dont want to play the 2 at the same time (wow would not authorize since i presume i can only log once on the server), that's just for convenience :
    the desktop for great video and laptop when im not at home

    --
    The world belongs to those who get up early. - I'm far from being the king of Earth then :-(
  136. What You Get When You Buy The Game... by MBraynard · · Score: 1
    What you are buying is an account number. The CD are helpful to you just for the purposes of getting some media to you faster than it would be to download it.

    Why can you sell the box/disk/manual? Lets say you are tired of playing the game and want to liquidate it. Your friend down the street still enjoys the game but his CD was destroyed when his younger sister threw it out the window on the freeway. So he buys your CD. But he still owns his 'activated' account.

    Truth is, if you want to buy the game, buy an account and borrow the install CD from a friend.

    Blizzard did no wrong here. I was surprised when I read the post and did not see any one posting below indicating how stupid this was. Similar to buying MS Word - you aren't buying the program on the CD, you are buying a liscence and the CD facilitates your use of the liscence. It's really not hard to understand, unethical, illegal, or unusual.

  137. Your sig. by Anonymous Coward · · Score: 0

    Yesterday, your sig stated that the number of disabled was something like 89 %. Now it is quite a bit less. What gives?

    1. Re:Your sig. by Anonymous Coward · · Score: 0

      Maybe some of them got better? :P

    2. Re:Your sig. by js7a · · Score: 1

      The 89% figure is "gulf war ERA veterans," which as someone pointed out, includes troops who in 1990 got their elbow run over in Kansas by a humvee. It was my mistake. The 56% is confirmed by two sources. Check my recent postng history for more info.

    3. Re:Your sig. by Anonymous Coward · · Score: 0

      Keep in mind that the Pentagon has relaxed the rules about determining who is "disabled". My father got out of the Army with bad knees and minor back problems (from too many marches and sleeping on bare ground) in the late 90s and was classified as "0% disabled". But he's one of the healthiest men his age that I know... he can still kick my ass.

  138. Hey Blizzard, Listen Up :) by Anonymous Coward · · Score: 0

    don't give a crap about CD-keys, but GIVE the game away. Make it easy for people to get copies (downloadable, torrents), heck provide the user with a utility that actually copies the game.

    They _want_ it to be popular. Spread the disease, get more people playing and keep up a good facade to the public by giving the software away.

    You don't make your money on the item being sold, you make it on the monthly fees! It would have made sense to me, more players = more monthly fees = more money.

  139. Seriously flawed analysis by Anonymous Coward · · Score: 1, Informative

    This is absolutely not a good test case for unenforceability. Unenforceability is a defense for a consumer who does not have the option to view a contract. It does not apply to the drafter of the contract. Generally, if you are the drafter of an agreement you can't go back and say that it is unfair. Dude, your a first year attorney, don't post on slashdot (or anywhere else) with your company bio unless you are dead sure of what you are talking about and you are authorized to do so.

  140. Gross discrepancy in this article... by craenor · · Score: 1

    He said he read the EULA. Be real, we all know that no one has ever read the EULA...

  141. Deja vu... by Spy+der+Mann · · Score: 1

    I remember reading a couple of years ago about Windows activation codes. They were supposed to prevent piracy. But the problem is... what happens if someone GENERATES a "valid key" and the purchaser won't be able to registrate his copy?

    And I think this is just what happened to you, my friend.

    And yes, I think it sucks. You should ask for a refund.

  142. This doesnt make sense by Quadfreak0 · · Score: 1

    You have enough sense of legal jargon to read between the lines, section this sub-section that, but you dont have the sense to not buy a used MMO without the account thats attached to the CD key?(Even though I think they dont allow selling accounts.)

    You also actually Read the EULA!

    Whats wrong with you; If you did this to prove a point kudos to you and good luck.

    If anything you could sue them for not stating that by reselling the game and contents of the box the one time use CD-Key would loose it's value after being used.

    (When you buy a car and register it; does your registration transfer over to the new owner when you sell the car?)[I Might be wrong, honestly I dont know; but I dont think it does.]

    1. Re:This doesnt make sense by rhombic · · Score: 1
      When you buy a car and register it; does your registration transfer over to the new owner when you sell the car?

      Of course not. But, if someone sells you a car, and you have the title signed over to you, you can then register the car with your state, and be allowed to drive on public roads with no problems.

      Honestly, it seems like Blizzard's EULA specifically allows this. If I were the OP, I'd make photocopies of the CD key, the receipt for sale (you did get a receipt from the seller, right?), and Blizzards EULA. Send the copies, along with a letter describing the situation and your efforts to remedy it, to your state Attorney General's department of consumer protection (or whatever your state calls it) asking them to help.

      Then, send a copy of that letter, all the documentation, & etc to Blizzard, via registered mail, indicating that you've filed a consumer protection complaint w/ your State AG and ask them to come into compliance with their EULA and activate your account ASAP. I've only had to do something like this once, and it lit a fire under the company I was dealing with immediately. I dunno if the AG ever contacted them, but they had the problem fixed within a week.

      --
      1984 was supposed to be a warning, not an instruction manual.
    2. Re:This doesnt make sense by Creepy+Crawler · · Score: 1

      ---Of course not. But, if someone sells you a car, and you have the title signed over to you, you can then register the car with your state, and be allowed to drive on public roads with no problems.

      Why in the hell do you have to register "vehicles"? What makes them different than.. computers, software, kitchen ovens, books, or any other possessable inanimate object?

      --
    3. Re:This doesnt make sense by rhombic · · Score: 1

      Notice I said "... be allowed to drive on public roads with no problems".

      You don't have to register a vehicle. Any more than anyone is forcing you to register your copy of WoW. But, if you want to make use of somebody else's property, you have to get their permission. In many cases that permission takes the form of a registration in which you pay the owner a fee, and they issue you documentation of your granted permission to use their property (e.g. a registration document).

      In the case of the (public) roads, the owners are the public. The public has designated an authority (your State DoT) to regulate the use of that property. If you don't want to register your car, fine. You just can't bring it onto the public property. Leave it in your garage (or drive it around your cornfield to your heart's content). Nobody cares.

      You may argue that the roads are your property, and you should be able to use them as you will. You individually are a very small minority holder of the roads. The majority owners have decided to have a designated authority collect fees for them. The fact that I own a few shares of PepsiCo doesn't allow me to get free Pepsi, and the fact that you "own" a single "share" of your state doesn't entitle you to use the property of that state for free. You have to register a car for use on public roads because the owners of the place you'd like to drive says you have to. If you want to buzz around a racetrack, you don't have to get a license tag.

      (Notice that I'm ignoring crazy states like California where you have to pay a "planned non operation" fee for a vehicle that you're going to keep on private property. That's a whole 'nuther kettle of fish, and I feel an over-reach by the government, but Cali's government is famous for overreaching).

      --
      1984 was supposed to be a warning, not an instruction manual.
  143. Login by Databass · · Score: 1

    When you go to the web page to create your accont, you spend one authentication key to create an account login.

    Example-
    XXJP5-12345-OICUP0-NOTREAL-23492--->L: SuperDude P:sex

    The account login name for your key was created by the person before you.

    The account key on your box has already been converted into an account such as SuperDude. The login doesn't get undone just because someone handed you the box and CDs in the real world. Get that account name and password from the person who resold the box to you. It won't affect in-game character names. No matter what the EULA says, once you get the login and password you can login.

    So you aren't the original owner of that key/login-password combo. How can Blizzard tell?They'll be none the wiser and even if they knew, they don't really care where the $14.95 a month is coming from, it beats losing a customer. Granted, this is gray ops- if they caught wind of it they'd be within their EULA to turn off the account altogether. Yeah, they could maybe track IPs but not reasonably give how much people move around etc. If no one makes a fuss, there won't be a problem.

  144. Request/Purchase a new key by xero314 · · Score: 1

    I didn't notice in in the message if the original poster every tried to request or purchase a new Key from Blizzard. I am pretty sure that for a fee Blizzard would be happy to sell someone a new key. I would believe that, regardless of EULA, the buisness model in place here is one that charges the end user not only a monthly fee but also a set up fee, which is disguised as the cost for purchasing the game. This may very well be a violation of the EULA, but I can't really comment on that.

    1. Re:Request/Purchase a new key by Anonymous Coward · · Score: 0

      My wife bought a used copy of WoW on eBay and faced this problem. She was told by the Blizzard folks that they would not sell her a new key; she had to run out and buy a fresh copy of the game.

    2. Re:Request/Purchase a new key by xero314 · · Score: 1

      I have thought about this for a long while and made the personal decision to not buy second hand software, especially games. Software developers/publishers/distrubuters receive no monetary compensation for resold items. Games have a typical life span of a few months (MMOS are an obvious exception) and even then only a few weeks for the average user. This would mean that a game could easily be used by 10 or more users with the original producers receiving payment for only one copy. If software (games) had the price tag that somthing like a car has then this would probably be an acceptable practice, but in general they are fairly cheap (the hourly cost is only fractions of a movie).

      That being said I think that the law is probably on the side of the second hand purchaser in this case, and most software license transfers. To bad MMO producers haven't yet figured out that they should give away the software and up the charge on use, there by removing the whole need for transfer of license entirely.

      Oh, and people, please learn that purchasing anything from an online reseller of used items, like Ebay, is a risky deal. When a service does not provide a warranty there is probably a good reason for it.

    3. Re:Request/Purchase a new key by egburr · · Score: 2, Informative
      Do you also avoid used car lots, used book stores, used music stores, Salvation Army used clothing stores, pawn shops, and any other type of second-hand store? You only by new stuff? Do you refuse gifts from everyone?

      The creator/publisher/manufacturer got their cut for this instance of the product. When the original owner no longer wishes to use it, why shouldn't someone else be able to?

      --

      Edward Burr
      Having a smoking section in a restaurant is like having a peeing section in a swimming pool.
    4. Re:Request/Purchase a new key by egburr · · Score: 1

      Sorry about the bold, I must have messed up the closing tag, and of course I didn't preview it this time. Only "only" and "new" were intended to be bold.

      --

      Edward Burr
      Having a smoking section in a restaurant is like having a peeing section in a swimming pool.
    5. Re:Request/Purchase a new key by xero314 · · Score: 1
      Do you also avoid used car lots...
      I beleive I specificaly mentioned automobiles in my original post, infering that I am not bothered by used car sales. High price items, like cars and houses have the resale of their products included in the original cost. This is why services such as warranties are only applicable to the original owner, as an incentive to purchase a new vehicle rather than a used one. Also there is a enviromental effect I think about in regards to large items that is not as much of a problem in smaller (especially completly virtual) items. Having personally considered designing and producing a car at somepoint in my life I have considered changing this. My approach would be to bring down the price on the car considerable but license it rather than sell it, stating that the original user can not sell it an must return it to the producing company. This would allow the company to refurbish and resell the item, and in my case, would have the item warranted for life.
      ...used book stores, used music stores, Salvation Army used clothing stores, pawn shops, and any other type of second-hand store.
      I am not going to judge, but yes I avoid used clothing stores, pawn shops and very specifically used music. As for books, I don't even use public libraries because I feel this is ripping off the original artist who is usually getting robbed by the publishers already.

      If more people would actually pay money for an original product, the cost of those products would go down. Most products are priced as if they would be used by multiple people over a life time.
    6. Re:Request/Purchase a new key by egburr · · Score: 1
      This is why services such as warranties are only applicable to the original owner, as an incentive to purchase a new vehicle rather than a used one.

      The last two cars I bought were used, and the manufacturer warranty transferred with the purchase. This was a Toyota in 1997 and a Ford in 2003. I doubt those were isolated occurrances.

      If more people would actually pay money for an original product, the cost of those products would go down.

      Products are priced to maximize profit, not volume. If the cost of those products would go down, more people could afford to buy them retail and be the original owner. The retailer does not care if a particular person can afford to buy the product; the retailer only cares what price will maximize profits.

      When you talk about the environmental effect, the sheer quantity of all those small items vastly outweighs the effects of the relatively few large items.

      It is certainly rour right and choice to avoid used merchandise. But it is not your right to prevent other people from doing so.

      As for your concern about ripping off the artist, do you allow your friends to listen to music you have purchased, or do you insist they go and buy the CD themselves? Do you turn your stereo off or wear headphones when your friends visit, so they can't rip off the artist by listening to an album they did not pay for?

      Do you rent cars from companies such as Hertz, Enterprise, etc.? Multiple people are using those cars without the manufacturer getting any extra compensation. The only difference between this and a library is that a library does not charge you extra for borrowing (beyond use of your tax money).

      --

      Edward Burr
      Having a smoking section in a restaurant is like having a peeing section in a swimming pool.
    7. Re:Request/Purchase a new key by xero314 · · Score: 1

      It is certainly rour right and choice to avoid used merchandise. But it is not your right to prevent other people from doing so.

      When exactly did I prevent others from buying used merchandise? If you are refering to the producer of a product when you say we, then you are entirely wrong. It is most certainly the producers right to determine what can and can not be done with their products. Take a look at how most car sellers are pushing leases instead of purchase. Of course they make it out to be in your best interest because of the lower cost of ownership, but trust me when I say they are doing it so that you gain no benifit from resale.

      As for your concern about ripping off the artist, do you allow your friends to listen to music you have purchased, or do you insist they go and buy the CD themselves?

      Except in cases where I know the arists personally and I have been given explict permision for reproduction I do not copy and distribute works of art. Yes it is true that if someone is in a car with me, or in my home they will be able to hear the music that I play, but if they want to be able to listen to it when they want to and where they want to, they will have to purchase the CD themselves.

      Do you rent cars from companies such as Hertz, Enterprise, etc.? Multiple people are using those cars without the manufacturer getting any extra compensation.

      I am no expert in the car rental buisness and I have no problem being corrected here, but you statement is entirely false. Car manufactures gain lots of compensation for allowing there vehicles to be rented. For one there is a per use fee that is paid to the producer just as is done with video and game rentals. The manufacture also gains the added benifit that , unlike a book, a car is not a one time use product and the user of the vehicle will hopefully keep the experience in mind when purchasing their next car. Oh and I have only rented cars 3 times in my life, and only when there was no other reasonable alternative.

      Other than that I find you arguments to be valid and I have no issue with people buying and selling used items as long as that was the intent of the producer. On the other hand I certainly don't think people should be getting upset when a manufacture decides to wisen up and license their product in a way that does not allow for it's resale after first use. In the case we where discussing here, people should not be mad at Blizzard (who I personally find to be a dispicable company) because they bought a useless box full of useless disks from someone they can not get their money back from. Blizzards EULAs are freely available on the web, and if you can't understand the full potential ramifications of the agreement you might not want to buy the product.

    8. Re:Request/Purchase a new key by egburr · · Score: 1
      In the case we where discussing here, people should not be mad at Blizzard (who I personally find to be a dispicable company) because they bought a useless box full of useless disks from someone they can not get their money back from. Blizzards EULAs are freely available on the web, and if you can't understand the full potential ramifications of the agreement you might not want to buy the product.

      The EULA that is on the web may or may not be what is in the box. I can not know that until I buy and open the box. Whether it is the same or different, the EULA that is in the box is the one that governs that transaction.

      I have read the EULA and understand it ramifications. It expressly allows the sale of the game by one person to another. Blizzard is not abiding by that contract (a EULA is a one-sided contract with questionable validity, but until proven invalid it is still a contract).

      I have performed every requirement imposed by the EULA. As far as I am able to determine, the seller has, too. Blizard refuses to abide by the EULA. Blizzard wrote the contract; Blizzard should be able to abide by its terms.

      As for some of your other comments...

      ...most car sellers are pushing leases instead of purchase...they are doing it so that you gain no benifit from resale.

      No, they are doing it because it means more profit for them. The fact that we no longer gain a benefit from resale is irrelevant to them.

      ...unlike a book, a car is not a one time use product and the user of the vehicle will hopefully keep the experience in mind when purchasing their next car.

      A book is a one-time-use product? I don't know where you get your books, but the ones I buy can be read over and over again, just like a car can be driven over and over again. When shopping for new (or used) books, which I do far more often than for a car, I keep in mind the experience I had reading the books I own or have borrowed. If I like that author, I am very likely to select another book by that author, and it doesn't matter if the books I had read before were bought new or used or borrowed.

      It is most certainly the producers right to determine what can and can not be done with their products. No, it is not. Copyrights and patents grant the producer specific and limited rights to determine what can and can not be done with their products. The entire concept of the first sale doctrine came about because book publishers were trying to do exactly what Blizzard is attempting now: prevent re-sale of the product. Except, Blizard's own EULA specifically allows it.

      --

      Edward Burr
      Having a smoking section in a restaurant is like having a peeing section in a swimming pool.
    9. Re:Request/Purchase a new key by xero314 · · Score: 1

      I have performed every requirement imposed by the EULA. As far as I am able to determine, the seller has, too.

      This is a matter of interpetation. It could bee seen that the seller has not completed the requirements of the EULA in the fact that they have not turned over the account opened using the products key, which can be seen as part of the product itself. Had the seller sold it before activating the account the transfer could have taken place with out issue. The fact that the account can not actually be transfered is also another matter that would probably take lots of legal argument. It is not Blizzards fault that you can not actually complie to the EULA it is the end users fault for assuming they are complying just beacuse they can not transfer the account. That may be ethically wrong but I am not sure about legally.

      A book is a one-time-use product?

      Ok I don't know about everyone else but I know very few people that have read a book more than once. On the other hand I don't know anyone that has purchased a car and only used it once.

      When shopping for new (or used) books... If I like that author, I am very likely to select another book by that author

      Good to know that when you aquire a book with out giving money to the author (borowing or buying used) you consider the fact that you liked the authors work. I am sure the author is very happy to continue writing books you like even though they are getting nothing from you.

      No, it is not. Copyrights and patents grant the producer specific and limited rights to determine what can and can not be done with their products.

      As has been pointed out to me in the past we are not actually discussing copyright or patents in this context, we are discussing usage licensing. I think you, and many others, are foolishly assuming that when you pay for a peice of software that you now own that peice of software, where in reality, according to most EULAs, you don't actually own it but are licensing use of it. You may own the disk and the box but not the actual data, which is still the property of the producer.

      Blizzard is attempting now: prevent re-sale of the product. Except, Blizard's own EULA specifically allows it.

      Regardless of the fact that the EULA in this case has not been followed in it's entirty, I don't think blizzard is preventing you from buying or selling their products. Obviously Blizzard has not sued anyone for selling a used version of WoW. Blizzard is also not stopping you from putting the disk in your computer and executing the program. The fact that you can not complete the agreement to use the service online has nothing to do with your ability buy or sell the product.

      Even with as much as I hate Blizzard I can see why they do not want to waste any time on people who obviously do not want to pay for thier products in a way that they receive the payment. As I have said before, Blizzard should just give the disks out for free and charge for the service, but they don't. You don't like the way they do buiness then don't do buisness with them. Or you could go on a public forum, bitch and complain, and then get upset when not all of the public agrees with your point of view.

  145. easy solution by Anonymous Coward · · Score: 0

    Have the guy who sold it to you give you his login and password so you can login and change the password, thus making it fully yours.

    duh

  146. Another option . . . by weighn · · Score: 1, Flamebait

    go into a store, box cutter concealed in hand, open WoW box, write down Auth-Key, go home, sign up.

    --
    Mongrel News all the news that fits and froths
  147. Re:what if i want 2 install wow on desktop & l by Anonymous+Coed · · Score: 1

    You can do that. I know based on experience. As you noted, the two computers wouldn't be able to play at the same time.

  148. I have the same issue with STEAM (Half Life 2) by d_jedi · · Score: 1

    I mean, I'm completely against software piracy.. but this is simply crossing the line.

    --
    I am the maverick of Slashdot
  149. Re:what if i want 2 install wow on desktop & l by Quadfreak0 · · Score: 1

    when you install it ask if you already have an account. so you can install it on as many computers as you want, as long as you have an account to play. and you can only login from 1 computer per account.

  150. ARG!! Learn the damn law! by legal_asshole · · Score: 3, Informative
    You don't file in small claim's court in the Plaintiff's Jurisdiction (i.e. yours), you have to file in the Defendant's Jurisdiction. Furthermore, RTFEULA!!! Sec 13 explicitly states that any claims will be resolved in Los Angeles County Court.

    Sec. 13 - "This License Agreement shall be deemed to have been made and executed in the State of California without regard to conflicts of law provisions, and any dispute arising hereunder shall be resolved in accordance with the law of California. You agree that any claim asserted in any legal proceeding by one of the parties against the other shall be commenced and maintained in any state or federal court located in the State of California, County of Los Angeles, having subject matter jurisdiction with respect to the dispute between the parties."

    Somebody really needs to teach you guys the BASICS of the US legal system...
    1. Re:ARG!! Learn the damn law! by bani · · Score: 4, Interesting

      no matter how much you or blizzard or vivendi want, a contract/eula cannot circumvent state or federal law. just because blizzare or vivendi desire the jurisdiction to be los angeles doesnt mean it circumvents state or federal law which states it might be elsewhere.

      same reason why an EULA can't force you into indentured servitude to blizzard/vivendi.

    2. Re:ARG!! Learn the damn law! by Anonymous Coward · · Score: 3, Informative

      Then he would need to file a federal case. Since small claims court isn't acceptable place for a multi-state legal proceeding.

      Which is now a cool $250 filing fee.

      Besides, even if he won in small claims court, there isn't any teeth since the company itself may not be within that county. So you've won a piece of paper, but enforcing it STILL requires it being brough up to Federal Court. Thus you pay the Small claims court fee plus the above federal court fees.

      Geesh.

    3. Re:ARG!! Learn the damn law! by legal_asshole · · Score: 2, Informative
      I never said it could, BUT, you would have to go to Los Angeles County and file there to *SHOW* that it did offend state or federal law. You would have to establish jurisdiction in another court/district (jurisdiction is a whole topic in and of itself in law school). Your best bet to being able to file "locally" (at least somewhat) would be if you could move it into federal court in some manner, but you'd pretty much have to have your class certified first, and you'd never find an attorney who would take this case... there's NO money in it...

      Remember, it's totally okay to put things that offend state and federal law in a contract, but good luck enforcing those portions of the contract (or the contract as a whole if you were stupid enough to not put in a severability clause). They can TRY and enforce the offensive parts of the contract, and then your recourse would be to show that they did offend state and/or federal laws.

      Imagine a loan shark. The court will enforce the debt to the debtor, but would reduce the interest down to a level that complies with usury laws.

      Seriously people...

    4. Re:ARG!! Learn the damn law! by Kwil · · Score: 1

      No.. you file in your local court and show that the contract offends state or federal law of the local jurisdiction you're in.

      Of course, that's assuming it does.

      --

      That Jesus Christ guy is getting some terrible lag... it took him 3 days to respawn! -NJ CoolBreeze

    5. Re:ARG!! Learn the damn law! by bani · · Score: 2, Insightful

      bring a copy of the small claims judgement against vivendi to a shareholders meeting. send copies to various journalists, magazines and newspapers.

      be sure to forward the judgement to various credit tracking companies too.

      such things are sufficiently embarassing that they would probably be forced to act. the cost of bad PR would be worse than just paying what they owe under the judgement.

    6. Re:ARG!! Learn the damn law! by Anonymous Coward · · Score: 0
      My name is legal asshole, and I totally live up to my name by being as condesceding as humanly possible to people who don't know everything about the legal system. Hell, I may even have gone to law school, and every damn other person better have to. Well, maybe not, because the way I inflate my ego is to come on to /. and mock anyone who doesn't know everything that I do.

      Seriously dude, you may even have had something interesting to say, but your tone is just awful. It has been in both your of your posts in your history. Quit being an asshole. Thanks.

    7. Re:ARG!! Learn the damn law! by legal_asshole · · Score: 1
      well, that would depend on the enforcability of the EULA, because as the EULA is written, CA law is all that matters. You could file locally and challange jurisdiction saying the EULA was uninforcable or non-binding or dig for some other weird grounds, but 99.999% of the time, you'll loose that, especially since it would be hard to say you didn't agree to if if you're attempting to force them to live up to what you believe they promised in it... "Your Honor, I ask that you enforce section 3, but ignore section 13. Pretty please; I can't afford to travel to LA to file this to get my $40 back."

      The long and short of it is, unless this is a class action, NOTHING will happen in court. The damage is NOWHERE near high enough for anybody to waste their time and money on this.

      To the original poster: this will teach you to try and save $20... http://www.amazon.com/exec/obidos/tg/detail/-/B000 067FDW/

    8. Re:ARG!! Learn the damn law! by legal_asshole · · Score: 1
      My name is anonymous coward, and I totally live up to my name as being anonymous, and a coward. But that's ok, because that's my milieu.

      I mock those that purport to have a clue as to what the hell they are talking about. The rest of the /. crowd needs to know that these people are full of shit, so this cycle of retarddum (yes, I made that word up) can stop! I can't tell you how many posts I see in the threads about "constitional issues" (freedom of speech/press/etc) that get moded up to "+5 Informative" that couldn't be more factually incorrect if they were written by a M$ press release copy writer.

      If you're going to state something as fact, PLEASE PLEASE PLEASE look in at least one other place than ACLU.org, crazysocialsts.fr, or ilovemytinfoilhat.net.

      Thank you.

    9. Re:ARG!! Learn the damn law! by cgenman · · Score: 2, Interesting

      "Your Honor, I ask that you enforce section 3, but ignore section 13. Pretty please; I can't afford to travel to LA to file this to get my $40 back."

      Amusingly enough, this argument frequently holds up, but only in California.

      And of course, this kind of small-value transaction is exactly why they have small claims courts in the first place, which frequently is ruled on soft logic and what is right over exact wording of contracts. Vivendi may very well argue that the EULA should stand and that this should be transferred to a California court, but they'd have to show up in your jurisdiction to argue that to a judge. Otherwise you win a summary judgement. Even if they do show up, the judge would have to agree that nobody in their district should be afforded financial protection under the law against unscrupulous individuals doing business of value less than the total cost of a plane ticket.

      Just be aware that filing in small claims court, at least in Massachusetts, costs 15 dollars. You would be doing it for the principle, not the money.

    10. Re:ARG!! Learn the damn law! by Anonymous Coward · · Score: 0

      minor correction, if they don't show up, it's not a summary judgment, it's a default judgment. (note spelling also)

    11. Re:ARG!! Learn the damn law! by Anonymous Coward · · Score: 0

      Doh. You get comfortable with a built in spell checker, and thsi is what happens.

    12. Re:ARG!! Learn the damn law! by civilizedINTENSITY · · Score: 1

      I imagine that if you went before a judge, and that judge made a ruling that according to the state laws of where you lived compensation was due you, then whatever it said would be secondary to the fact that a judge has issued a ruling and ordered payment. They could appeal...

    13. Re:ARG!! Learn the damn law! by renehollan · · Score: 1
      Depends...

      One of the many treaties between Canada and the U.S. stipulates that when there is a cross-border dispute, and communication is sent (by post, courier, etc.) from one party to another in response to a request for payment, or redress, venue is established in the requestor's jurisdiction.

      While in Washington state, I had an ongoing dispute with an insurance company in Canada that refused to stop renewing a tenants policy on a house I rented for six months two years prior. Worse, they kept witdrawing premium payments from a bank account owned by a sister-subsidiary of the same parent company. They wanted proof that I no longer live there, lest my "required homeowners' policy lapse." WTF?! I rented the damn place. No matter...

      When I wrote and mailed a formal complaint, they had the gaul to send yet another automatic renewal notice to my new address in WA. Gotcha! No longer would I have to file suit in small claims court in Ontario... I could now do it in Washington state! They cancelled the policy and refunded my money very shortly after that, and sent a very nice letter of apology.

      I can just imagine one of their lawyers telling their droid, "You mailed what!?! To where!?!" (Well, they probably didn't, but it's fun to think they did.)

      --
      You could've hired me.
    14. Re:ARG!! Learn the damn law! by Anonymous Coward · · Score: 0
      Yes, mocking people is definitely the way to get them to listen. Dude, I realize you know stuff about the topic, I know I mentioned that, I just think your demeaning tone is totally unnecessary. But whatever.

      Posted anonymously because I moderated here (and no, I didn't mod you down). Hedonist23 is the name.

  151. Just A Number by Anonymous Coward · · Score: 0

    The key is just a number. Why can't Blizzard just make up a new one for you? You bought they game, they have to give you a working key number.

  152. Fun Analogy Time! by Databass · · Score: 1

    At one point, the Blizzard representative likened my request to buying an empty milk jug and returning to the store to demand more milk for free so I can use the jug.

    A more apt analogy would be when an authentication key creates a login, it's like a block of wet clay being fired into a specific clay pot. They don't have a method for turning a fired pot back into wet clay and changing it into what you want.

    But what's wrong with using their existing login name anyway? It might not be a name you like but it has no affect on in-game characters. Assuming the person you bought it is honest not to change anything right away, login with their login and password, change the password to something only you know, and the account is as good as yours.

    Yes, the entire operation is shady and imperfect, which is partly why Blizzard prefers to completely wash their hands of the matter. Especially because money is changing hands between people they have no business relationship with.

  153. It sucks... by Neurotoxic666 · · Score: 1

    ...that you have to be a lawyer to actualy get to play this game. Blizzard seems to take matters a LOT too seriously, which consequently annoys players (their clients).

    The game seems OK, but all the troubles associated to it turn me off. I would never feel I am part of that world, part of the story or part of anything associated to it, knowing the company is working against me to protect their IP rights and that my account is 100% under their control, with no regard for the fun I am supposed to have playing the game. Instead, they worry so much about piracy that they seem to forget it's supposed to be FUN.

    Fuck that. I would never pay for this. I wouldn't give one cent to feel I'm a test dummy and that the hours I spend playing this game are Copyright Blizzard.

    --
    You are more than the sum of what you consume. Desire is not an occupation.
  154. One solution by Anonymous Coward · · Score: 0

    You should just tell Blizzard that your account was stolen and you want to get it back, and have the original CD with CD key as proof of ownership.

  155. Hi, Looking to buy Used Retail Box of WoW by xant · · Score: 1

    I'll pay full retail price. Should be worth a lot more than that in small claims court.

    (j/k)

    --
    It's rare that you're presented with a knob whose only two positions are Make History and Flee Your Glorious Destiny.
  156. the problem with software EULA by Anonymous Coward · · Score: 0

    ok so you buy your new shiny new software read the EULA, and it's sold to you "AS IS". Wait a second, this isn't a used car. nor is it a used piece of software. When I buy something new I don't expect them to tell me that it's "as is", and that they are "non-withstanding" to any defects "not responsible for damage to your computer caused by use of this software". WTF?

    If the brakes go out on my car, and cause me to be in an accident (and the car is new) who do you think is going to be responsible? me or the car manufacturer?

    If I buy a gallon of milk and it gets me or my family sick, who is going to be responsible? me or the dairy farmer?

    if the ESA and BSA want to make loads of money selling software they need full culpability for said software. since they are unwilling to accept responsibility I have chosen to use free software where I can at least help fix problems that are found.

    and if it does break my computer I'd bet they'd be more help figuring out WHY it broke my computer instead of saying "it's not our fault our software sucks, and breaks some computers"

  157. Re:Jug analogy by Anonymous Coward · · Score: 0

    WTF moderators? You just feel like being jerks today? This is insightful (modulo a few typos I missed on my 20th preview), and when I started posting it, nobody had bothered to make this point. By modding me down, you reduce the number of posts I can make. Just leave the post alone if you think it's redundant at zero.

  158. oh come ON by a_karbon_devel_005 · · Score: 1

    I had no expectation that a used copy of the game would be such a problem. After all, even all of Blizzard's previous games (Warcraft 2, Starcraft, BroodWar) had keys that could be used and passed on while maintaining the reasonable restriction that only one instance of the key could be used at any one time. (I have never bought or played Warcraft 3, so I do not know about it.) In fact, I bought my copy of Starcraft used and never had any trouble with it.

    First off, to assume a MMORPG would have the same mechanisms involved as far as keys and such go is silly. They are NOT the same.

    This person has obviously not played an MMORPG before. If I have a key, create an account and then, say, DEACTIVATE THE ACCOUNT... how could you expect to buy that box and use the same account KEY to create a new account? It's never worked that way in MMO's, and there's a reason for it. They keys are individual identifiers and they cannot be re-used. Sorry you're stupid and bought a used copy. Blizzard rocks and WoW is the best MMO I've played to date ( which is saying something, I've done most MMO's since EQ at least for a beta ).

    1. Re:oh come ON by rjw57 · · Score: 1

      I don't think the issue is whetehr or not Blizzard are right to have this as a policy - merely that they don't state the policy in the EULA and, in fact, contradict it on the packaging.

      If the EULA states 'we allow you to kill bunnies' then they stop you from going on a killing spree the issue isn't one relating to the morality of killing bunnies, just them upholding their end of the bargain.

      --
      Rich
    2. Re:oh come ON by Anonymous Coward · · Score: 0

      MMOGs suck and so does WoW. Twelve year olds like it though.

  159. The real question is... by lrt512 · · Score: 1

    ...why didn't the seller give you the username and password for the account originally created with that CD key? Nevermind that the EULA specifically states that you aren't allowed to transfer accounts. Yes, I realise that there's a double standard there saying that the media can be sold, but the account can't be transferred. That's where the real ambiguity in the EULA is. It should be that both can be transferred, or neither. (Personally, I'm for neither, since level 60 noobs are no fun).

    In any case, if you never got the username and password because the seller are still playing the game on that account then you have no leg to stand on, and you were pretty well ripped off. Blizzard has repeatedly stated they aren't going to sell CD keys alone. If they just forgot to give the username and password to you and they aren't playing anymore, you should be able to get the information from them and just use the existing account. This is a violation of the EULA, though. See previous comment about EULA ambiguity.

  160. Re:No by scowling · · Score: 1

    The EULA expressly gives permission to transfer all rights and priveleges. The service is a privilege or a right. Either one.

    --
    www.kitchengeek.com -- Nosh for
  161. Cheap Bastard by netglen · · Score: 0, Flamebait

    Wah-wah-wah-waaaaaaaa. That's what you get for being a cheap assed bastard. Go out and buy a new copy of the program and I don't really care if they're all that hard to get. You could have pre-ordered.

    1. Re:Cheap Bastard by tuxedobob · · Score: 1

      Have you not been following well enough to know that it was pulled from stores and you CAN'T buy a new one?

    2. Re:Cheap Bastard by Kaelem · · Score: 1

      The Blizzard online store has copies avaliable again.

      There are restrictions from buying from the store depending on where you live, however.

      Also, they did note that they are slowly releasing copies again in this forum post.

      --
      "That's some catch, that Catch 22." "It's the best there is."
  162. I sold an account. by crisco · · Score: 1
    I gave the buyer the login name and password after I removed my billing information. If you're going to buy a previously activated copy, this is the easiest way to do it.

    And no, there were no characters or items on the account and I actually lost a couple of dollars doing it. I sold it to a guildmate so his wife could play, he couldn't track down any more copies in his area. I even have the original box and serial number.

    --

    Bleh!

  163. alot like FFXI by Anonymous Coward · · Score: 0

    Square has the same problem with FFXI,
    only its worse, if you let your account go inactive for > 3 months, you're screwed period, you can't even recreate your account.

  164. Re:Max Payne EULA forbids actually playing the gam by Skybyte · · Score: 3, Informative

    Since the parent didn't provide proof, here's the relevant passage (it's the fourth paragraph):
    "SOFTWARE Backup or Archiving. After You install the SOFTWARE into the permanent memory of a computer, You may keep and use the original disk(s) and/or CD-ROM (the "Storage Media") only for backup or archival purposes."

  165. This is an age old argument for MMORPG.... by OS24Ever · · Score: 3, Insightful

    ...and it doesn't hold water. The monthly fee is for maintenance of the systems and resources you continue to use and the base code still cost something to develop. I've seen places that give away the client code for free and wasn't that impressed (Lineage, Jumpgate) compared to something that cost money like EQ or Dark Age of Camelot.

    That's like saying you should get a co-located computer for free because you're paying $49.95 a month for bandwidth. There is still an initial investment cost.

    --

    As a rock-in-roll Physicist once said, No matter where you go, there you are.

    1. Re:This is an age old argument for MMORPG.... by Anonymous Coward · · Score: 1, Informative

      That argument is nothing but an excuse, unless the company has a lot of debt and needs cash up front to survive. An established player like Blizzard could easily charge a higher monthly fee while providing the client for free. In fact, that's how it's done for world of warcraft in Asia; the expensive box is an artifact of the western market. The only reason we have to buy expensive boxes is because the companies can get away with it.

      And believe it or not, there are places that provide servers if you pay a monthly fee and don't provide your own hardware. It's a very common business model, hard to believe you've never seen it before.

    2. Re:This is an age old argument for MMORPG.... by Anonymous Coward · · Score: 0

      A computer and a game are two such totally different items, you cannont use them in such a comparison. Especially since a computer can be used without an internet connection. The game is dependant upon the online monthly fee for play. Did you pay for your modem to connect you back to your ISP? I didn't, it was free with the package.

    3. Re:This is an age old argument for MMORPG.... by BobPaul · · Score: 1

      ...and it doesn't hold water. The monthly fee is for maintenance of the systems and resources you continue to use and the base code still cost something to develop. I've seen places that give away the client code for free and wasn't that impressed (Lineage, Jumpgate) compared to something that cost money like EQ or Dark Age of Camelot.

      I'm pretty sure all of those games did cost money at some point, but later became available for free. It's just part of the MMORPG life cycle. Origional they charge $50/copy + monthly fee, and eventually they're either free download or $10 in store with 1 month included. It's simply maximizing profit: sell to people at $50 when enough people are willing to pay that much, and then lower the price to get those who weren't willing to pay $50 up front until you're giving it away and only charging maintenance...

    4. Re:This is an age old argument for MMORPG.... by ivan256 · · Score: 1

      I didn't say it should be free...

      But why does it have to be way more expensive than every other online game on the shelf?

    5. Re:This is an age old argument for MMORPG.... by operagost · · Score: 1

      Well, actually that sounds like web hosting to me. You don't get your own server to yourself, but you get a share of the bandwidth -- and that's all you get on a MMORPG.

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    6. Re:This is an age old argument for MMORPG.... by Theatetus · · Score: 1
      That's like saying you should get a co-located computer for free because you're paying $49.95 a month for bandwidth.

      Umm... that's how my colo is. I don't own the server or anything but I can do whatever I want with it as long as I keep paying them $45 a month. If I leave the contract they keep the box, since they paid for it, and they make the cost of the box back on margins.

      I agree on the one hand that they will charge whatever they can get away with. However, it's pretty firmly proven that in an efficient free market the price of a good or service is equal to its marginal cost; that means once this market gets free and efficient the clients will be gratis and the cash transfer will be the subscription fees.

      --
      All's true that is mistrusted
    7. Re:This is an age old argument for MMORPG.... by StriderAccord · · Score: 1

      Price equals marginal cost, only in a monopoly, and that is not efficient at all, and alot of the consumers and producers surplus is removed entirely. Blizzard and more specifically World of Warcraft is not the only MMO out there, and therefore not a monopoly, so the marginal cost rationale doesn't float in this case.

    8. Re:This is an age old argument for MMORPG.... by Theatetus · · Score: 1

      You're mixing up economics models. Price in a monopoly is what the market will bear ( == high). Price in a free market is marginal cost ( == low). Here is a brief summary.

      --
      All's true that is mistrusted
  166. Doesn't say you can't by Poseidon88 · · Score: 2, Insightful

    Interesting... you are correct that transfer of an authentication key is not expressly prohibited anywhere in the EULA or terms of use. Of course, it is not expressly allowed, either. In fact, searching the WoW support site, I find no mention anywhere of their position on transfer of ownership, except that they say you cannot sell an account to someone else. As you've pointed out, you only want to create a new account. I think the problem is that they don't explicitly point out anywhere that once an authentication key has been used to create an account, it is permanently associated with that account. Accounts are not deleted when a person cancels their subscription, at least not for a fairly long period of time. This way, if a person wants to come back later and play again, they can keep their characters. I suspect that whoever you bought the game from will need to go through some special process to get their account permanently deleted before you can create a new one with the auth key.

    1. Re:Doesn't say you can't by Poseidon88 · · Score: 1

      Oh, in addition, I don't see the point of a law suit. You can't claim you've suffered any great damage from the incident, and the costs would be much higher than just going out and buying a new copy of the game.

    2. Re:Doesn't say you can't by egburr · · Score: 2, Informative
      Transfer of the authentication key is expressly authorized and required by section 3-B of the EULA, as part of the "all parts thereof". The authentication key is printed on the CD case.

      Neither the EULA nor the ToU make any mention of the authentication key except that it is required to register an account. There is no mention of the first use of it invalidating it for future use, rendering the retail package useless after that first use.

      --

      Edward Burr
      Having a smoking section in a restaurant is like having a peeing section in a swimming pool.
  167. Re:Just buy another copy by Anonymous Coward · · Score: 0

    you forgot, " ... and sell your useless copy to some other schmuck."

  168. Try finding a Guest Account by Anonymous Coward · · Score: 0

    As far as I know you will never be able to create a new account with the used number. However you can find a person who purchased the Collector's Edition and ask them to give you the Guest Account activation code. That guest account will allow you to play for 10 days without any fees, after the 10 day trial period is expired you can renew the Guest Account and become a full fledged member. The only problem is finding an owner of Collector's Edition that is willing to part with their Guest account.

    1. Re:Try finding a Guest Account by Quadfreak0 · · Score: 1

      not so, the guest account can be continued but requires you buy the game and enter a cd key to upgrade the guest account to full version.

      from the registration page.

      "# "Guest Pass" Customers - Click the button below to continue your existing account by entering a retail box authentication key. "

  169. The Account is what you sell, not the CD Key!!! by kikensei · · Score: 1

    If you want to sell/buy WoW the CD is trivial, you don't need the key. What you're buying/selling is the account. Just get rid of your personal info, CC information etc, and give the new owner your username/password for your WoW account. The new owner just installs WoW and logs in with your credentials. Once he's in, he changes the account password, billing info, etc and the deal is over. Now I don't know if this is against the EULA, but does it really matter? The transfer works, its actually less hassle to edit the account ifo then go through the account creation process, and you're in the game as soon as the install/patching finishes. I can't imagine any repercussions, EULA allowable transfer or not.

  170. Good Luck by Anonymous Coward · · Score: 0

    Good luck you fucknut nerd. The man has you by the balls and you might just as well squeal and give him more of a thrill before he descends upon you and eats your cold, dead, nerd heart.

  171. Speaking from experience by aunes · · Score: 1

    Having recently sold my own copy of World of Warcraft, I can say this is easily avoidable by getting the previous owners username and password. He's not using the service any more so he'll have no use for it, correct? -aunes

  172. So, what did they say... by Anonymous Coward · · Score: 0
    ... when you called them?


    Or did you go directly to /. to whine?

  173. Testing new software... please ignore by Anonymous Coward · · Score: 0
  174. Not just WoW by Valegor · · Score: 2, Interesting

    This is not just a WoW issue. Many MMORPGs are doing this. For example I bought a new copy of City of Heros for my fiance. The tape didn't look quite right on the box, but the guy at the register swore that it had not been returned and it was thier only copy so I bought it. When I opened it everything did look new so I didn't think anything more of it at first. When we tried to set up her account though we ran into the problem of the key having been used. Atleast with them though I quick fax of the key and my reciept and we had a new key e-mailed within a day.

  175. It's funny, but dang they take it serious. by OS24Ever · · Score: 1

    Accounts being banned because of a 'mass protest"

    I can't find the forum post but a guild that had names on multiple MMORPGs for the last 5 or 7 years I think it was banned with no reason given other than 'innapropriate name' I can't find it but it had 'drinking' or 'drunk' in the title and was toast, and they'd been allowed on the majors like EQ, DAOC, EQ2, and other.

    --

    As a rock-in-roll Physicist once said, No matter where you go, there you are.

    1. Re:It's funny, but dang they take it serious. by Anonymous Coward · · Score: 0

      Yet another reason I refuse to play these stupid MMORPGS. If it's not the idiotic rules they impose upon character names or what you can do in the game, it's whiney players who bitch about your name or "ruining their immersion"

    2. Re:It's funny, but dang they take it serious. by Hoarke42 · · Score: 1

      I believe this was a temporary account suspension rather than an ban. Many of the offenses for your first time it's a few hour to three day suspension.

  176. MSDN experience by fishbowl · · Score: 1

    I bought an MSDN license one year and the activation code that Microsoft sent me was already used. After paying for MSDN Universal, I had a lengthy (months-long) dialogue with them trying to get my subscription activated. Some time after I gave up being nice, and started being extremely harsh with the people at MSDN support, I was able to activate my account -- even then, I was treated as if I had done something wrong. I might have had a good legal case if they hand't provided me with the registration code, and it came a hair away from me deciding to sue.

    --
    -fb Everything not expressly forbidden is now mandatory.
  177. Ding! Ding! Ding! by Anonymous Coward · · Score: 0
    We have a winner!

    Parent's right, the correct answer is b) - Call the company that you have an issue with.

    Answer a) - Slip a whiney post past the /. editors - is not correct.

  178. Mod Parent up.. by oliverthered · · Score: 1

    This is especially true in the EU where a contract is something that two 'people' have agreed.

    There are cooling down periods, the contract must obey the law, so they can't get rid of your first sale right, and above all it is something 'agreed', if the signer of the contract didn't know what they were signing then it's isn't valid, if there's a dispute in the wording then it should be in favour of the signer.

    Secondly, EULA's are lip service. I'm sure that who ever you purchased the game off of didn't read the EULA sign a contract when they purchased it.

    If Blizzard are claiming that the 'activation' key is a good then showing them the sales receipt should be enough to transfer it into your name.

    --
    thank God the internet isn't a human right.
  179. DRM hell... by oliverthered · · Score: 1

    Are more DRM hell.
    What needs to happen is that you need to write to your local representative and tell them how DRM is removing your right to first sale.

    This is a good example of how DRM is trashing your rights.

    --
    thank God the internet isn't a human right.
  180. quit crying by Anonymous Coward · · Score: 0

    Just transfer the account and move on. This is how any MMO does it. You can only register 1 account with the box-key, and if you want to transfer it they won't stop you.

    1. Re:quit crying by Valegor · · Score: 1

      Just transfer the account and move on. This is how any MMO does it. You can only register 1 account with the box-key, and if you want to transfer it they won't stop you.

      It sounds like he bought his copy used from the store. There is no way for him to get the previous users info to attempt this, and they have already said that they will not transfer accounts.

    2. Re:quit crying by Anonymous Coward · · Score: 0

      Sounds like he needs to take his complaints to the store or the BBB then, why is he here? He did something clearly stupid and/or the store did something clearly stupid (Maybe they thought it was unactivated).

      Yet another stupid nothing of a /. article :(

  181. That last paragraph is outside the scope here. by TodPunk · · Score: 1

    A question that comes to mind is whether the seller fulfilled all three parts of the Termination clause, section 5 of the EULA. If the seller failed to notify Blizzard of intention to terminate, it could be argued that the seller's licenses remain in effect and thus new license could not be given to the buyer of the used game. But one would hope Blizzard's customer service would at least make this clear to the buyer.

    This is a bad idea. Section 5 talks about how to TERMINATE THE LICENSE AGREEMENT, not transfer the License Agreement, which is what's trying to be transferred here. In particular the Destroying of the game would not facilitate the other part of the EULA where it talks about fully transferring the property and terms relating to the License Agreement.

    In Essence, he want to take the contract from the other guy, not the account. The account is not what the License Agreement is about, in all honesty. There's little mention of the account itself in the first place, and the places it does mention it, it is always the account attached to the Licensee, not the Agreement itself.

    --
    This forum Sig is licensed under the LGPL.
  182. MMOGs are something you can buy used. by Anonymous Coward · · Score: 0

    I bought UO used, and they were even smart enough to let you just buy an account regardless of wether you had bought a copy of the game or not. Just because WoW was made by morons, doesn't mean that MMOGs in general are flawed.

  183. Re:Author made a horrible decision in the first pl by ratboy666 · · Score: 1

    How am I to know this? Oh, you said so....

    And, I read the EULA; it allows transfer (under certain conditions).

    So, you trump the EULA?

    Anyway, I have NO idea what an "MMORPG" actually is (well, it's a game program or system of some kind). So, the only way I would ever be introduced to this is via the second-hand market.

    So, in a sick, twisted, way, you are right.

    I will never know, because I will not participate in "beta"s, and I won't buy a fresh one, if I don't know what it is.

    Good job alienating the (rest of the) market, son.

    Ratboy.

    --
    Just another "Cubible(sic) Joe" 2 17 3061
  184. I have a simple solution by ScrewMaster · · Score: 1

    Don't play or buy any of Blizzard's products. It's not like they're the only video game vendor around. I personally dislike their use of the DMCA to bully developers, and wouldn't buy any of their games anyway. In the same way that a software feature that doesn't work really isn't a feature, a quality product that is backed by a set of lousy business ethics is not really a quality product, and should be treated as such. End of story.

    --
    The higher the technology, the sharper that two-edged sword.
  185. The same thing happens with Everquest..... by BenZoate · · Score: 1

    The same thing happens wiith Everquest for the PS2. If you buy a used copy you are not able to re-use the cd key. IIRC there is a similar clause in the SOE/EQ EULA. This has been verified by Sony. Just wanted to point out that Blizzard/Vivendi-Universal is not the only company to not allow the re-use of CD keys.

  186. what rock are you under? by Anonymous Coward · · Score: 0

    every MMORPG is like this. this is by far your own stupidity.

  187. Owned. by Refrozen · · Score: 1

    That is all.

  188. Maybe... by Junior+J.+Junior+III · · Score: 1

    Maybe Blizzard is violating their own ToS/EULA... but given that these agreements always state somewhere that they can change the terms of the agreement without notifice or your approval, where does that leave you, exactly? Nowhere.

    --
    You see? You see? Your stupid minds! Stupid! Stupid!
  189. Re:Analogy 2.0.1 by nurb432 · · Score: 1

    No, you wanted to pay for the jug too, just at a discount as it was 'used' and your friend no longer likes milk.

    You wanting to pay for the monthly milk, yes that still stands..

    --
    ---- Booth was a patriot ----
  190. I had a very similar problem with a used EQ2 acct by Fredbo · · Score: 1

    I had to use the original owner's account... change his password, delete his characters. He gave me his security question/answer, which he can still use to regain access to the account, but then I can just do the same thing.

  191. I think the problem is by Jozer99 · · Score: 1

    I think the problem is that Blizzard's tech support department is horribly over taxed. Not only have they greatly expanded their user base, but they are finding out the hard way that people whine a whole lot more when they are paying a monthy fee then a one time sum.

  192. Outsourced + Not-Knowledgable? by Refrozen · · Score: 1

    There is a good chance Blizzard's support staff is not part of the regular staff, meaning they don't really know a lot about the company.

    Also, there is a good chance that they've been given a set of pre-built answers, and can't modify them... maybe try asking to speak to "someone higher up"... although, you'll probably get a decline...

    OR... just tell them that the CD-key you bought didn't work (it's true) and it said it was already in use. If you say no more than that, you have a chance.

    1. Re:Outsourced + Not-Knowledgable? by Legion303 · · Score: 1

      "try asking to speak to 'someone higher up'... although, you'll probably get a decline"

      These days, many CSRs are instructed by management to only allow someone to speak to a supervisor after three requests, apparently on the theory that this is good customer service. So if you do ask for a supervisor or manager on duty, be prepared to justify yourself several times before the CSR tries to piss you off by saying, "OK, but they're going to tell you the same thing I did."

      Remember not to yell at the CSRs--they have no choice. Yell at the supervisors instead, who make the big bucks--typically a whole 2-3 dollars more than the CSRs!--to deal with angry customers.

  193. Activate = Create account by Mustang+Matt · · Score: 1

    I can't entirely remember the account creation phase.

    Is it, install game, create account, account creation asks for Key?

    --
    The man who trades freedom for security does not deserve nor will he ever receive either. - Benjamin Franklin
  194. just to pick on one item. by Anonymous Coward · · Score: 0

    No distributor wants to touch a game that is available online cheaper (or even at same price, but 'easier').

    Your right. That business model is so flawed. No business would survive if they allowed their customers to download (for free) essentially the same thing they were trying to sell.
    </sarcasm>

    1. Re:just to pick on one item. by Jarnis · · Score: 1

      Which part of 'a game' was too hard to understand?

      Games are WAY diferent beasts that operating systems or applications. 90% of sales come from the first week, and if there is a downloadable option, it would SERIOUSLY eat on the sales of the boxed version.

    2. Re:just to pick on one item. by CowbertPrime · · Score: 1

      so valve made no money selling HL2 in a box?

    3. Re:just to pick on one item. by Jarnis · · Score: 1

      Compared to Steam profits, no.

      Most of the money from a box sale goes to the retailer and distributor. Valve way less than half of the box price.

      Out of steam purchases, they got 100%. Sure, they had to pay for some bandwidth and other costs, but I'm quite sure online sales were way better deal.

      For MMOs, the distributor deal might be so silly that the developer gets less than 10$/box (40-50$ retail).

  195. I don't read legalese by TACD · · Score: 1

    Ok, so run me through this one:

    Under section 3B, we have "You may permanently transfer ownership of the Game... by physically transferring the CD-ROM..." etcetera etcetera, as stated in the story.

    Then in section 5 we have "You may terminate the License Agreement at any time by (i) destroying the Game; (ii) removing the Game Client from your hard drive; and (iii) notifying Licensor of your intention to terminate this License Agreement." I bolded the 'and' myself, since it kind of implies that all three of those actions must be carried out. If only one of those three is required, then the seller would not have to notify anybody since he would have carried out Part 2. And of course, most of us would find it tricky to destroy something before physically transferring it.

    --
    Security through promiscuity is no better than security through obscurity.
    1. Re:I don't read legalese by Anonymous Coward · · Score: 0

      If the game only exists on thier server, and they gave me the right to destroy the game does that mean i can destroy their server?

    2. Re:I don't read legalese by egburr · · Score: 2, Informative

      Section 3-B includes transfer of the license, so section 5 does not apply. Section 5 only applies if you want to terminate the license, not transfer it.

      --

      Edward Burr
      Having a smoking section in a restaurant is like having a peeing section in a swimming pool.
  196. subtle shot at valve/vivendi by A_Non_Moose · · Score: 1

    Man, I feel for you, but if I were you, I'd be STEAMed.

    --
    Have you read the moderator guidelines? Well, have you, PUNK? (and I want a Karma: Gnarly option)
  197. RE: deleting accounts by King_TJ · · Score: 4, Interesting

    Actually, I get the idea this system of suspending accounts rather than deleting them is commonplace with these MMORPGs. This certainly isn't unique to Blizzard and WoW.

    I understand the reasoning behind it, but it can cause some irritating situations too.

    EG. My ex-wife was a big Shadowbane addict for a few months preceding our divorce. She was using an account I created initially. (I'm the one who bought the game, played it for about 30 minutes, and decided I didn't like it after all. I let her try it, and she got hooked immediately - and begged me to buy her a 3 month subscription after that.) The interesting thing is, though, I couldn't seem to find any way to get Ubisoft to permanently erase her account after she moved out. I was able to sign on to the web site and deactivate the account, so she couldn't keep billing renewals to my credit card ... but she simply had billing xferred to a new card and re-activated her game, and kept on playing.

    Somehow, it doesn't seem right I wasn't even able to have her characters deleted on an account she effectively hijaacked from me - and now I still keep getting email notifications about her activities in the game (purchases of expansion sets, tech. support help, etc. etc.).

  198. Sales aren't final in the US either. by clusterix · · Score: 1

    It is up to the state to implement a consumer protection code. However, all states have one of some sort that general says no sales are final unless a sign is posted or it is placed on the receipt. Some states force returns no matter what, but most of the times you will see "All sales final." is when a company is liquidating(so it is unlikely you would have a recourse).

    In the garment biz, you can refuse refunds usually if the item is soiled or the tags are cut. Outlet/overstock stores will usually cut the tags on checkout if they don't accept returns. I assume it is different on the highend as opposed to 'off the rack' clothing.

    1. Re:Sales aren't final in the US either. by Macadamizer · · Score: 1

      "However, all states have one of some sort that general says no sales are final unless a sign is posted or it is placed on the receipt."

      I don't know of any state that has such a law on the books -- if you can point me to one, I'd appreciate it.

      California, for example, does have a law that says if you don't accept returns, you have to post a sign saying you don't have to. But they exclude items marked "final" or "as is," and also exempt custom products, used or opened products, and a few other things.

      But they don't REQUIRE that refunds be given.

      Again, I am unaware of any state codes that require a merchant to give refunds.

      --

      "That's not even wrong..." -- Wolfgang Pauli
  199. Uh... Same thing different company? by vDiver · · Score: 1

    This whole concept of your problem makes no sense to me. What you are implying is that you should be able to just move the CDs wherever you want, hand them out to friends, etc. and each can create their own account and not sweat it. Now, perhaps you could make an argument that the old account is no longer active... but it could be reactivated at any time. Then who owns the CD key?

    Every MMORPG out there does the same thing. Eventually, they start offering free sign ups and demos that let you get around it, but usually an update or two back from whatever happens to be current. Blizzard isn't gonna do that anytime real soon.

    1. Re:Uh... Same thing different company? by Anonymous Coward · · Score: 0

      No, he's implying that anyone should e able to sell it to whoever they want and the person who most recently bought the game has the right to play the account. While what you're suggesting could happen, it would be easily remedied if they only allowed 1 CD key online at the same time, as they do in all of their other games.

      According to the ToS he has everything required to make an account, but isn't allowed to. I don't believe it ever states a key is bound to one account and the EULA seems to support him.

    2. Re:Uh... Same thing different company? by egburr · · Score: 2, Informative

      Who owns the key? The person who posses the physical document containing the key, unless that document were stolen, in which case the person it was stolen from.

      --

      Edward Burr
      Having a smoking section in a restaurant is like having a peeing section in a swimming pool.
  200. It isn't time to get in a huff about it... by buss_error · · Score: 1
    until I tried entering the Authentication Key found on the CD case. This produced an error that my key had already been used. Note that it says 'already been used,' not 'currently in use.

    I'm glad this was posted. I was going out to buy one of Blizzards games, since I've heard so much about it, but now I'll know to go to a reputiable company for my needs.

    --
    Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.
  201. Fantasy Titles? by The+Tyrant · · Score: 1

    13. Name that incorporate titles. The term "Titles" as used herein shall include 'rank' titles (e.g. , "CorporalTed," or "GeneralVlad") and/or fantasy titles (e.g., "KingMike", "LordSanchez")

    Umm.... since when have King and Lord become "fantasy" titles?!

    I happen to be British, and we happen to have quite a lot of Lords, and when our Queen dies, we shall have a King too. ...You insensitive clod!

    1. Re:Fantasy Titles? by farmhick · · Score: 1

      Actually, that is one point that seems funny to me. Your Queen is married, but her husband is only a prince. Why is he not a King, even if only a figurhead with no power?

      --
      I have to stop wasting so much time reading Slashdot. It's interfering with my crystal meth addiction.
    2. Re:Fantasy Titles? by Anonymous Coward · · Score: 0

      Because Phil is a racist fuckwit.

    3. Re:Fantasy Titles? by Anonymous Coward · · Score: 0

      Thank you for clearing that up for us.

  202. One simple phrase for the EULA by DECKARD6 · · Score: 2, Insightful

    Subject to change.

  203. Use a gamecard by DrChuck · · Score: 2, Informative

    Gamecards come with an authorization key for creating an account. You can use anyone's install media to put the game on your computer. Game cards are $30 for 60 days of play time and can be extended by adding the code from a new game card. --C

  204. You have never been to court by 4alexnyc · · Score: 1

    Obviously you haven't been through the small claims court process before.

    Even if you win, the courts leave it up to you to enforce the claim. The cost of the lawyer is a lot more then buying a new copy...

    1. Re:You have never been to court by iroll · · Score: 1

      Sell Blizzard's debt to a collections agency :D

      Have fun trying to clean THAT one off your credit score, suckers!!!

      --
      Repetition does not transform a lie into the truth. - FDR
  205. a more useful headline would be . . . by edward.virtually@pob · · Score: 2, Insightful

    "used copies of world of warcraft are worthless".

  206. "at least it works" by StupidKatz · · Score: 1

    Tried playing singleplayer without a network connection? Even after the initial activation? I thought not.

    STEAM is the most dangerous implementation of rights-robbing "DRM" out in the wild to date. Even Microsoft's Windows XP allows you to activate the software via phone and (barring no hardware changes) never hassles you about connecting back to Microsoft to verify anything ever again (barring re-install).

    1. Re:"at least it works" by cgenman · · Score: 1

      STEAM is the most dangerous implementation of rights-robbing "DRM" out in the wild to date.

      I'm not convinced. If you have the pipe to pull down... let me check my steam folder... (Jesus Christ!) 8 GB of data over the 'net, you've probably got an always-on connection.

      Quite frankly, the likelyhood of me finding a physical CD of a game that I've purchased is far slimmer than the likelyhood of having an internet connection. I'm as likely to have net down as power down. And I think this holds true for many people who have accounts. The fear I have is that someday those Steam servers are going to shut down, but Valve has said that in that condition they will release the code... if they haven't inadvertantly already.

      Plus, if steam doesn't fit your life, you can get a retail CD for about the same cost. Retail CD's to me are just a pain, though, and Steam fits my life better. And while I used to give Valve a lot of lip for Steam being buggy and crashy, they're actually solid these days. I only notice that it's running when it starts sucking down a new mode or major feature, and it has never crashed on me.

    2. Re:"at least it works" by Gaijin42 · · Score: 1

      This actually works fine now. They must have patched. I had horrible problems with this, but it works flawlessly now. No CD required either.

      I did complain, so I suppose they might have patched only me, and left the rest of you losers in the cold, but I doubt it.

      They also changed the offline mode thing so you don't have to select it when you log off, you can do it at any time, without having the password saved.

    3. Re:"at least it works" by Threni · · Score: 1

      STEAM doesn't let you sell your copy of Half Life 2 once you've authenticated it either.

    4. Re:"at least it works" by dupont54 · · Score: 1

      Pretty much the same problem with HL2 and WoW

      The EULA in the box says:
      "blabla... you can transfer your licence blabla..."
      The TOS (or SSA for Steam) says:
      "blabla... you can't transfer your account or subscription ...blabla".
      Then from Support:
      - for WoW: "Go to hell"
      - for HL2: "You have to pay $10".

      3 different messages for the same things.

      If now even the big companies begin to think that EULAs are not binding when it comes to THEIR obligations...

    5. Re:"at least it works" by Threni · · Score: 1

      I notice in my local branch of Game (in the UK) there are empty half life 2 boxes on the shelves, with little stickers inside with what look like auth codes in them. Do Steam or whoever it is charge you extra if you find that your account is locked out cos someone's popped into the shop and registered the code which you subsequently purchase legimately from the shop?

    6. Re:"at least it works" by StupidKatz · · Score: 1

      Sigh.

      Go ahead: buy the retail CD. Then try to play HL2 single-player without using STEAM. Whoops, you can't! Okay then, try playing without a 'net connection. Whoops, you can't! Fine - authenticate once, then try to play single-player without connecting back via STEAM to re-(re-re-re-re-, etc.) authenticate. When playing single-player.

      Whoops, you can't!

      STEAM is dangerous, m'friend.

  207. A solution? by shish · · Score: 1
    Just post your story on slashdot, blizzard'll get loads of bad publicity, and then publicly make you a new account to say sorry.

    (maybe)

    --
    I mod down anyone who says "I will be modded down for this", regardless of the rest of their comment
  208. Re:EULAs are out of hand by eno2001 · · Score: 1

    Yes. That is basically the point. You only have yourself to hodl responsible for buying into proprietary software. If you use free software you wouldn't have to worry that because free software allows you to install the software on as many machines as you want. Unless the commercial software vendors are put in a position where they are losing business, they will continue to restrict your freedom in this way. Out of all the commercial products I wasted money on early in my experience with the PC platform, only one had a license that said I could install it on more than one computer as long as only one copy was in use at a time. That was Syntrillium Cool Edit. Now that they have been bought by Adobe and it is now Adobe Audition, I don't think that license model applies anymore. We must force the vendors into ging us what we want and we must do it in a legitimate way. I argue that making the move to free software is the best way to do it.

    --
    -"...bad old ideas look confusingly fresh when they are packaged as technology" - Jaron Lanier (Digital Maoism on Edge.o
  209. Re:EULAs are out of hand by eno2001 · · Score: 1

    You miss the point as did the moderators and pretty much every reply. I don't think it's a good idea to put those kinds of restrictions on software because I support the software business. I think it's a good idea because it will make idiots around the world more aware of just how much they don't understand about what the software business is doing to them. Once they realize that they will look for alternatives. I suggest that free software is a viable alternative to being put in prison for decades or fined a huge sum of money. Then and ONLY then will the software industry buckle under the pressure and give us what we want: inexpensive, good quality software that we can use in any way we please with no restrictions. Until that time, the softwre industry better put on the pressure...

    --
    -"...bad old ideas look confusingly fresh when they are packaged as technology" - Jaron Lanier (Digital Maoism on Edge.o
  210. Re:Flat Screen Scam Spam? by CheapEngineer · · Score: 0

    Any useful information in that message was completely canceled out by the use of the word "meme" *three* times - thereby invoking the small print at the bottom of Godwin's Law, which states that only Nazis use the word "meme".

    CheapEngineer

  211. vivendi contact by Anonymous Coward · · Score: 0

    I am not making this up. According to the BBB, you can contact:

    Kevin Crook, Senior Contract Adminstrator
    (949) 955-1380
    P.O. Box 18979
    Irvine, CA 92623

    Believe me, I couldn't have invented that name if I wanted to!

  212. Technicality: by king-manic · · Score: 1

    They say you can transfer the software, so yeah you can run it. But you must inform them and terminate your account... They didn't say that if terminating was impossibel the rest held true. They just made one side impossibly and made the implication false. Thus they havent' broke their eula although they did fuck up and reneged on something they implied they allowed. SO I'd hazzard a guess and say your lawsuit might have some merit, but it's too easy to fight and neither you nor blizzard wants to go there. I suspect if you called them and had a manager handle it They would have accepted an account to be made in yrou name, and let you play under a new cd-key (after-you bought 6 mo)... but that is only if it is at all possible. It may not be possible to create a account before having a cd-key and they will problbly not want to giev keys out freely under this circumstance so your SOL in that case because they'd be dumb to give you one and you were dumb to buy it used.

    --
    "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
  213. Simple Answer... by diogenes57 · · Score: 1

    ...Don't buy things with restrictive licenses. If people don't rush in droves to buy the latest games/media with draconian copyright protection enforcement then the developers will learn a lesson to simply bite the bullet and produce DRM-less CDs and copy-protection-less games. If they lose some money from piracy they will gain more from satisfied customers. I won't buy another game from Valve after my disappointment with HL2 not running out of the box because of a poor Steam connection. Likewise I won't buy CDs or media in file formats that I know to have severe restrictions on them. I don't resort to piracy anymore either because I don't care to become an outlaw just for the sake of such meager offerings from the entertainment industry these days. Rather I'll save my money and buy the few things I find really worthy.

    1. Re:Simple Answer... by egburr · · Score: 2, Informative
      Don't buy things with restrictive licenses.

      Until I bought the game, I did not have access to read the EULA. Until I bought the game, I did not know the ToU existed or where to find it. Furthermore, there is nothing in either the EULA or the ToU that imposes the restriction that Blizzard is enforcing.

      --

      Edward Burr
      Having a smoking section in a restaurant is like having a peeing section in a swimming pool.
  214. You have to send them a check by Kyle+Hamilton · · Score: 0

    If you send a letter off to bilzard and ask for a new cd key they will mail you one

    --
    Linux is like living in a teepee. No Windows, no Gates, Apache in house.
  215. Replacement by Anonymous Coward · · Score: 0

    Hey quick answer on how to fix this. Blizzard will replace, for free any CD you have if the key is supposedly being used. It says somwhere on their page. You have to mail them your cd and the box, and this is certainly a pain and a hassle, but it might be worth it.
    check through the sections of their pages and Im sure you can find it. Or call and tell them that their page says this and that you want to do this.

  216. Re:Why don't they just make a new authentication k by patio11 · · Score: 1
    Amen, especially to that last part. It cost me the equivalent of over 100 American dollars to import WoW to Japan, and you don't even want to know the hoops you have to jump through to get a payment mechanism which will work for their monthly fee. Half-Life 2 was available instantly, without payment hassles, and no worries about whether I would be able to get through the mandatory registration after paying for it (good luck trying to return a game from overseas, by the way).

    I love WoW but HL2 is definately the way to go for us minor overseas markets (and it was even partially translated! Amazing!).

  217. Re:Flat Screen Scam Spam? by stoborrobots · · Score: 1
    I'm sure that you were trying to be funny, but I just thought I'd point out that the term "meme" was coined in 1976 by Richard Dawkins...

    From http://www.rubinghscience.org/memetics/dawkinsmeme s.html
    The new soup is the soup of human culture. We need a name for the new replicator, a noun that conveys the idea of a unit of cultural transmission, or a unit of imitation. `Mimeme' comes from a suitable Greek root, but I want a monosyllable that sounds a bit like `gene'. I hope my classicist friends will forgive me if I abbreviate mimeme to meme.(2) If it is any consolation, it could alternatively be thought of as being related to `memory', or to the French word même. It should be pronounced to rhyme with `cream'.
    The Footnote (2) reads:
    (2) Meme

    The word meme seems to be turning out to be a good meme. It is now quite widely used and in 1988 it joined the official list of words being considered for future editions of Oxford English Dictionaries. This makes me the more anxious to repeat that my designs on human culture were modest almost to vanishing point. My true ambitions -- and they are admittedly large -- lead in another direction entirely. I want to claim almost limitless power for slightly inaccurate self-replicating entities, once they arise anywhere in the universe. This is because they tend to become the basis for Darwinian selection which, given enough generations, cumulatively builds systems of great complexity. I believe that, given the right conditions, replicators automatically band together to create systems, or machines, that carry them around and work to favour their continued replication. The first ten chapters of The Selfish Gene had concentrated exclusively on one kind of replicator, the gene. In discussing memes in the final chapter I was trying to make the case for replicators in general, and to show that genes were not the only members of that important class. Whether the milieu of human culture really does have what it takes to get a form of Darwinism going, I am not sure. But in any case that question is subsidiary to my concern. Chapter 11 will have succeeded of the reader closes the book with the feeling that DNA molecules are not the only entities that might form the basis for Darwinian evolution. My purpose was to cut the gene down to size, rather than to sculpt a grand theory of human culture.
  218. Re:No by Ironica · · Score: 1

    The EULA expressly gives permission to transfer all rights and priveleges. The service is a privilege or a right. Either one.

    *All* rights and privileges? So I can transfer my right to vote in March to someone else, and cite the Blizzard EULA?

    It specifically says "You may permanently transfer ownership of the Game and all parts thereof, and all of your rights and obligations under the License Agreement..." and the license agreement does not cover the account. Account creation is a totally separate entity from the software itself. You don't even use the software to create that account, just to access it.

    So the service may be a privilege (which actually is *not* mentioned in the EULA), but it's not covered by the licensing agreement, since it's not actually part of the software in the box.

    --
    Don't you wish your girlfriend was a geek like me?
  219. Re:Why don't they just make a new authentication k by PepeGSay · · Score: 1

    Anarchy Online was sold online only for quite a while.... and did quite well I think.

  220. Are you having fun yet? by arbitraryaardvark · · Score: 1

    Which is more fun, the game of you versus -big evil game company-, or the game you wanted to play that they aren't letting you play? It doesn't have to cost $15/mo to fight -big evil game company-, although you could spend that much. But by all means, think of it as a game. Use your game skills. And if it stops being fun, go play something else.

  221. Who Owns What by Anonymous Coward · · Score: 0

    I don't think that the above argument holds. The issue is who owns what. You own a copy of the WoW client. You have a legal right to sell that copy to another person. This is your right by law and it is also expressely confirmed as your right in the WoW EULA.

    However, you do not own the WoW servers. Nor do you own the data that you have provided to Blizzard in order to play the game. This includes your characters, for example, and this is why Blizzard can and will ban your account if they see fit and they can legally do so--they control their property and that includes their server code and your data that you agreed to give them in exchance for the right to play. Blizzard is under no legal obligation to give you access to their servers despite the fact that you purchased the client software, and the quoted sections of the EULA do not indicate that they agree to do it, either. They may choose to help you if you ask nicely, are patient, and reach the right person, but they are under no legal obligation to do so.

    Be willing to cough up another $50 if WoW is important enough to you, and be wary of third party client software purchases for proprietary server-based games.

    -Elo

  222. Not just WoW but all MMORPGs by InnerParty · · Score: 1

    All of the online subscription games I have played over the years have been this way. I don't think it's particularly fair myself. What if you decide that the game is not as fun as you initially thought it would be, and you decide to dump it? Well, if you make that decision, of course you can cancel your subscription like normal services, but in this case it also renders your initial investment of $40-$50 to no value. If game companies refuse to allow a middle market for their products, then perhaps they should offer a direct refund or at least a voucher for another product? Seems like the game industry sorely needs some Satisfaction Guaranteed policies rather than continually screwing over their customers with shovelware.

  223. Simpler solution by Anonymous Coward · · Score: 0

    The solution is simple. One account per key, account is terminatable to allow key transfer to someone else to start afresh, sans free month.

    I hope that Blizzard sort this problem out.


    The existing solution is far simpler.

    Seller deletes their characters as they like.

    Seller tells Buyer their Account name and Password.

    Buyer changes Password.

    Buyer deletes any undeleted characters as they like.

    TADA!

  224. smart by Anonymous Coward · · Score: 0

    I for one, would expect this situation as 'obvious'. Where did you get into your head the idea an online game would allow multiple owners to use the same key? What if the original owner comes back and claims you hacked their info and the request to end his account?
    You may be 'technically' in the right, but anyone with brains would have predicted an event like this. Perhaps you are doing this just to illustrate the point?

  225. There is no jug by serjinn · · Score: 0

    Jug boy: Do not try and fill the jug. That's impossible. Instead only try to realize the truth.

    Egburr: What truth?

    Jug boy: There is no jug.

    Egburr: There is no jug?

    Jug boy: Then you'll see that it is not the jug that needs filling, it is only yourself.

  226. Jug analogy Reloaded. by Anonymous Coward · · Score: 0

    A buys a full jug of milk along with a milk card. for $15. The card entitles him to free refills for $15 per month.

    B buys the jug off A but is a dolt for not asking for the milk card!

    The jug alone is just an empty sad jug. (retail box).

    The milk card (account/login/pass) is the only thing Blizzard care about (heck they'll fill up any jug if you present your milk card.)

    B needs to secure the milk card if he expects to get the sweet sweet milk for $15 a pop.

    I need milk...

    1. Re:Jug analogy Reloaded. by DMUTPeregrine · · Score: 1

      No no no.

      A buys a full jug of milk along with a milk card. for $15, and a milk card buying certificate. The card entitles him to free refills for $15 per month, the certificate allows him to buy milk cards.

      B buys the jug off A but has no way to get milk card certificates. If A gives B the Milk card, B still can't be sure A can't take the card back.

      The jug alone is just an empty sad jug. (retail box).

      C, the company that made the system, said that anyone can sell their jug and card and certificate, but won't allow the new owner to use the certificate.

      B can't get a new milk card, can't reasonably be expected to use the old milk card, and has a worthless jug.

      That is the problem.

      I have milk, and I don't need a milk card.

      --
      Not a sentence!
  227. You win by Anonymous Coward · · Score: 0

    Think of it this way: Now, instead of losing money and being stuck with a worthless hamster-wheel game with minimal quality as a massive multiplayer environment, you've only lost a lesser amount of money and have the freedom to do things that don't suck!

  228. Re:Flat Screen Scam Spam? by cbr2702 · · Score: 1
    No, the meme has evolved:

    1. sign up for freeipod/screen/whatever scam
    2. make slashdot account
    3. post link in sig on /.
    4. Fire Rick Berman out of a cannon (sell tickets)
    5. profit

    --


    This post written under Gentoo-linux with an SCO IP license.
  229. Sue the Bastards!!! by Anonymous Coward · · Score: 0

    Thats right! Sue them. They feel drunk with power. The old Blizzard would never do this. WarCraft II was made to allow three players to play network from one CD. That worked great.
    Then the corporate hogs bought them out and the franchise went to hell in a handbasket. WarCraft III was a pale shadow of its predecessor in that the 'hero' characters were the only ones that meant anything. Now comes this 'World of Warcraft' I bought this dog (and that is an insult to the dog race) at my local Wal-Mart store. I fortunately never opened it. I saw the onerous comments on the box and figured on a large bill every month. Now this letter says that accounts once created are never closed even if the originator wants them closed. That is like a credit card that can never be paid off or cancelled and that can keep charging fees against the will of the account 'holder'. That should be actionable in court as well. I was able to get my grandson a refund on this 'game' so that I could get him a real present instead of a contract of indentured servitude to some shadowy corporation. This is even against the Federal Constitution' prohibition against involuntary servitude...slavery.

  230. Not just WoW by iroll · · Score: 1

    Try this with City of Heroes; same thing. I didn't go so far as calling them, since I was using my bro's disks, and his account was inactive. I just called him and got his login info, then reactivated his account with my creditcard.

    --
    Repetition does not transform a lie into the truth. - FDR
  231. I for one... by Anonymous Coward · · Score: 0

    ...am glad that they finally got something from 2004 to run on Linux. Congrats linux team!

  232. Missing or non-functional key.. by lionchild · · Score: 4, Informative

    While I don't play WoW, I've been looking at buying a used one. I figured that the key issue would come up, so I did a little research on the WoW website, and found an interesting little entry.

    http://www.blizzard.com/support/wowbilling/?id=a bl 01115p

    I'm not sure if it's useful, but hopefully it might spark some ideas.

    --
    Awk! Pieces of eight. Pieces of eight. Pieces of seven... ERROR: General Protection Fault. [Paroty Error.]
    1. Re:Missing or non-functional key.. by TiredGamer · · Score: 2, Interesting

      Wow, that's a great link! Though it does add $10 plus postage to the selling price, which may or may not raise the cost above retail for this guy. This does present an interesting delimma though. What is to stop someone from getting 5 keys from a single retail box? You have the actual key in the box, then you send in the receipt (after 30 days just so Blizzard has no real reason to harrass the retailer for lack of return), then you send in the manual, then the CD case, then one of the game CDs.

      The $10 "fee" sounds to me like the real charge for the game before media, packaging, distro, and retailers get involved. Toss in another $2.95 for the download and they could call it "Snow". Sure you lose out the manual, the CD case, and the CD... but if it were an entirely online download, you wouldn't have those things anyway would you? Besides, it can't be hard to copy the game CDs seeing 1 authkey = 1 account, so there's no real need for insane heavy-duty copy-protection.

      Please someone tell me there's a flaw in this plan or a way for Blizzard to know the identity of each individual booklet, CD case, and game CD availible... Otherwise it looks to me like $10 (and help from someone willing to lose a receipt, manual, CD case, or game CD) plus postage nets you a perfectly valid WoW account.

      --
      No penguins were harmed in the making of this post.
    2. Re:Missing or non-functional key.. by X0563511 · · Score: 1
      I would say the most interesting part is the fine print.

      Note: We cannot recover lost Authentication Keys - we do not keep your Authentication Key on file and the key cannot be extracted from files on your computer. Registering the game does not include your Authentication Key information, so if you no longer have the key, you will need a replacement.
      So... if your key is not recorded or kept on file... how the hell do they know you have used it?
      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
  233. whore by Anonymous Coward · · Score: 0

    what an MMPORG whore.

  234. Missing the Obvious by Anonymous Coward · · Score: 0

    Its pretty standard that in MMORPG's the CD key is linked to the account that is initially created. The OP should get the account info that is associated with the used CD that he purchased. End of Story!

    Happy Gaming!

  235. It's an online game... by Anonymous Coward · · Score: 0

    The problem here isn't Blizzard, it's the stores buying and re-selling used copies. Blizzard should have notified retailers not to do this.

    Since it's an online game, it makes sense to bind one Key to one use only, because in reality the original purchaser, be he active or not, could at anytime come back to his account.

    There's also the issue of the first month's subscription which is paid for through the initial [new] sale.

    Imagine this scenario if Blizzard's "rules" weren't what they are:

    1. Buyer #1 purchased new copy, creates account and plays for 1 month. Does not subscribe.

    2. Buyer #2 (used copy) makes an account--now should he get a month's worth of gameplay?

    OR:
    2b. Buyer #1 GIVES his copy to his friend, who according to the original post's argument, should get an account. Does he get a free month or not?

    3. What stops buyer #1 from just creating new account after new account with the same KEY?

    See, it's all too complicated. I think the only valid point the poster has here is that the lawyers overlooked that the game should not really be permitted to be re-sold. Hell, they probably mostly copy-pasted the EULA from one of their not-online games.

    1. Re:It's an online game... by Anonymous Coward · · Score: 0

      Are you kidding? It's specifically in the EULA that the resale of the product is allowed, whether it's done by a retail store or over ebay.

  236. Uh... Hey, kids. by adolf · · Score: 4, Informative

    Who said anything about eBay? Or PayPal, for that matter?

    TFA doesn't say by what means the used software title was aquired, nor how payment was tendered.

    For all we know, he traded a twelve-pack of beer for it with his next-door neighbor.

    Get some sunshine. Ebay is not the only venue via which used items change hands.

  237. Not surprised. by stor · · Score: 1

    I once had a copy of StarCraft bought for me for my birthday. I played it amongst friend for years but didn't hop online.

    Once I finally *did* hop online, bnet told me that the CD Key was too old and had expired. Not that it was currently in use/ had been used: that it was too old.

    I contacted their tech support but after receiving zip from them a friend of mine bought me the Battle Chest. I was slightly aannoyed that now this present had been bought for me twice but goddamn it I wasn't going to get any relief from Blizzard tech support: that's for sure. Want to play? You're going to have to buy the same product again.

    I'm tired of the copy-protection shite that punishes legal users of the games while giving the crackers a 30 minute s/COPYPROTECTION/NOP/g hackfest. When it's more convenient to run cracked versions of games rather than the legal versions you know there's serious problems. Don't software makers realise that _uncobbled_ versions of their software are available on the internet before they're officially released?

    Personally I don't think the games companies releasing cobbled software are going to effectively compete with pirates releasing uncobbled versions. I know I've got to a point where I'm thinking "Fuck it: they obviously don't want my money so I'll use the pirate version"

    Cheers
    Stor

    --
    "Yeah well there's a lot of stuff that should be, but isn't"
  238. Gamestop and used PC games by Anonymous Coward · · Score: 0

    There's a reason why Gamestop doesn't sell used PC games and this is it. Because no one could take this from a customer.

    I'm sorry, but you should've been able to guess this would happen.

  239. Same question came up on Steam and half-Life 2 by SavannahLion · · Score: 2, Interesting

    The same question keeps popping up about Half-Life 2 and Steam. By all rights, once we buy a game, we should be able to sell it to another person if we don't want the game. With Half-Life 2, anyone can buy the CD/DVD in the store and that same person can turn around and sell it to Joe Blow after they're done playing. Unfortunately, for Joe Blow, he's screwed, and the original person can keep on playing.

    Valve tries to compensate by allowing you to send in $10 and some information. But, in the long run, you're boned either way.

    This kind of thing is going to keep cropping up over and over as companies like Valve and Blizzard test just how far they can abuse consumers. With such a young, unknowledgeable and apathetic targetted market group, it's just going to get worse until someone looks over the EULA and finds some way to sue the companies.

    Like someone once mentioned, companies simply don't like us selling our used games once we're done. I think there was even a lawsuit a long time ago about the used market for CD's. The premise was that since the CD's don't wear out like cartridges, that they are considered, "like-new," condition and the companies should receive their cut of the profits. That would mean that I would have to give a cut of the profits to American Greetings every time I purchased a MIB Strawberry Shortcake Doll from eBay. Damn flawed logic if you ask me.

  240. Yes, but... by kcb93x · · Score: 1

    ...the servers are overloaded AS IT IS. Why let more people in to increase the lag, and ques (for those servers that are like that - not all are) to get more money when every one of them is going to complain and whine about it, and some of them will leave?

    Better to keep same player count, and optimize/upgrade the server clusters (assuming here that each realm is on several servers) to handle the current load, and increase to allow for new players along with that.

    --
    There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
  241. WoW hard to find? by smf.ack · · Score: 1

    I have bought a copy for my brother and a copy for myself, at two different locations, both of which were fully stocked with plenty of shiny new WoW boxes. At least in Dallas, the game is incredibly easy to find. This guy was just being a cheapskate, and deserves what he gets. I'm all for saving money but his little plan didnt work, he needs to get over it. Why shouldnt he have to pay 50$ like the rest of us did? If he would quit dicking around and actually buy a copy and PLAY the game he would realize Blizzard has released another masterpiece good for many, many, (as in multiple hundreds of) hours and is well worth the price of admission. Just my 2 cents, Ack (Ackerus on Illidan...)

  242. What happened with starcraft by IllogicalStudent · · Score: 1

    Friend bought a copy of starcraft; logs onto b.net and gets a "CD Key in Use by..." message. Being a new purchase, he emailed Blizz, stating that he must be that rare instance where a legit CD Key was generated by one of those zillion keygens out there. They issued him a new key after some hmmmm- and hahhh-ing.

    --
    But Maaa! Everyone else has a .sig !
  243. Are EULAs copyrighted? by Linuxathome · · Score: 2, Interesting

    Since /. received some flak in the past for having AC posts of Church of Scientology material, I was wondering about posting large chunks of EULAs. If I was to take large portions of EULAs and posted them up here for discussion (as some posters have already done), would I be infringing on copyrighted material?

  244. Not much surprise here by Anonymous Coward · · Score: 0

    If you want to buy a used copy then you have to buy the persons ACCOUNT, not the box. IE you need to purchase a username and password then change the password when you recieve it.

    Kinda standard as far as MMORGs go, the installation does not automaticly grant an account.

  245. Um by Yufice · · Score: 1

    Gamedrive anyone?

  246. You have a _missing_ Auth key ... right?? by Rev.+DeFiLEZ · · Score: 2, Informative

    http://www.blizzard.com/support/wowbilling/?id=abl 01115p

    This might fix your problems, however if I read correctly, if you dont have a receipt you pay an extra 10USD

  247. Stupid Company by herbierobinson · · Score: 1

    If they just required a 2-3 month subscription from people who do this they would make more money than they would from a retail package on the monthly fees! All this does is guarantee they have one less customer!

    They don't deserve to stay in business.

    --
    An engineer who ran for Congress. http://herbrobinson.us
  248. first of all.... by StormKrow · · Score: 1

    ...you need to be slapped.

    I'm not flaming you here, and you may very well be new to MMORPG's, but here's a little tip.

    Accounts have always been, and will always be keyed to one user account. once a CD key is used, that's it, that key is locked the that account.

    This remains constant from UO, EQ, SWG, WOW, City of Heroes, Planetside etc. etc. ad infinitum.

    The ONLY way you're going to get any satisfaction out of this is to either, contact the original owner and get his login and password. Then change it and the billing information. OR Buy a new copy.

    Blizzard isn't doing anything wrong here, this is fairly common practice throughout all MMORPG's. WOW is a great game, and their Customer Service Dept, has been fairly helpful anytime I've had to deal with them. Blizzard has done a great job on the title and it just keeps getting better. However, don't go bashing Blizzard just because you didn't like the answer you received. I sympathize with your plight, but you're boned on this one.

    --
    Who cares about the ozone layer?...thanks to CFC's I can write my name......IN CHEESE!!!
    1. Re:first of all.... by Legion303 · · Score: 1

      "The ONLY way you're going to get any satisfaction out of this is to either, contact the original owner and get his login and password. Then change it and the billing information. OR Buy a new copy."

      Nevermind reading the article, did you even read the writeup? Having the account name and password is no help. See above for the clearly outlined reason.

      "Accounts have always been, and will always be keyed to one user account. once a CD key is used, that's it, that key is locked the that account."

      I guess in the 60s you would have been saying "negroes have always, and will always, ride in the back of the bus." Not that I want to compare a shitty MMORPG to the civil rights movement, but that's the first analogy that popped into my head. Just because that's how it is now, that doesn't mean Blizzard can't change this. They're shooting themselves in the feet.

      Also, as others have pointed out, that's NOT how it's always been, even with Blizzard.

    2. Re:first of all.... by Anonymous Coward · · Score: 0

      Yep, it seems like a lot of people are missing the point of this thread. It has nothing to do with him getting help or a new account, it's about whether Blizzard made a mistake and whether there's precedent, which is a much bigger issue that relates to almost all software. It seems like there is.

      As other posters, more knowledgable of the legal system, have said this isn't necessarily the best case to test but at some point in time the ridiculous nature of EULAs should be challenged.

  249. had the same problem with Sony Everquest by jjn1056 · · Score: 1

    Yeah, I had a similar problem. I bought Everquest a few years ago when all my friends were raving about it. I played for a while and didn't like it, so I sold it on Ebay. However when the person who bought the game tried to install it, we found that the CD key was already associated with my credit card, so even though I had canceled my account the buyer couldn't create a new account. I called Sony, thinking it would be no big deal to fix this, but after arguing with their helpdesk for more than an hour I gave up and just refunded my ebay buyer. It wasn't worth the effort.

    The Sony people couldn't understand what I wanted. What they kept saying was what was the point of them selling me the disk if I could just turn around and sell it to someone else.

    This statement alone tells me where they want to go with all sorts of content sales. We are already seeing this with DRM for music sales, the record companies have been trying to kill the used CD market for a long time.

    Hey, you know what, this is what happens when you support closed source software. If you don't like it, just stop paying for it.

    It really doesn't matter if they are violating their own EULA since they can always force down a patch with a new one.

    --
    Peace, or Not?
  250. oh man... by Cryptnotic · · Score: 1

    Can you imagine how much money your stock options would be worth today if you had started working at Microsoft in 1984?

    I don't want to think about it.

    --
    My other first post is car post.
  251. Re: deleting accounts by mbaciarello · · Score: 1

    You can't change the "official" e-mail address where you receive communications from the game company?

    I mean, what if there's an important announcement like a EULA or price change... Who gets the e-mail? If you get it, and you can't change the e-mail in the account management area, then this system is ridiculous!

  252. For this reason by randallpowell · · Score: 0

    This is why I haven't used any software with EULA at all in over a year. GPL or BSD, that is it. Anything that needs Authentication Keys is a joke, annoying, and in this case, stupid. I hope the best for you. Maybe BLizzard will come around someday but I doubt it.

  253. The law *is* bizarre. Big deal. by fm6 · · Score: 1
    But that's actually pretty common. Probably not the specific thing you describe, but it's a common legal tactic to control a thing by making it difficult for people to access it, without actually claiming ownership.

    IANAL, so I don't know any really good examples. But here's a couple so-so ones. Guy living in Virginia in the 1780s is owed money by a Revolutionary War vet. In lieu of repayment, he accepts the deed to a land grant in Western Pennsylvannia. Travel was really difficult in those days,so it's a really long time before he ever visits the land. But he has to make improvements to retain title. So he has somebody on the scene build a cabin. When he finally visits the site he discovers that somebody who thinks he owns the land has built a second cabin on the property. And they've sited it so there's no way to get into the first cabin!

    (Why do I know such a strange story? Cause the guy from Virginia was George Washington. I just finished reading The Grand Idea: George Washington's Potomac and the Race to the West.)

    Another example that's kind of closer (because IP is involved) is the movie It's a Wonderful Life, which has been copyright-free since the early 50s, due to a screwup by a studio lawyer. That's why you used to see it over and over again every Christmas, because you could broadcast it or show it without paying royalties. Then Aaron Spelling's lawyers managed to secure the rights to a bunch of things relating to the movie: a song somebody sings in it, a story that the movie may have been based on (the paper trail's unclear), some other stuff. So now you can't show this movie without AS's permission -- even though he doesn't own it! Possibly a good lawyer could knock down his claim, but who's going to hire one just to show an old movie?

    I'm guessing that Blizzard's lawyers simply decided that the best way to make the software non-transferrable was to not let people sell the registration numbers, and not bother putting anything in the EULA. From my own feeble knowledge of law, I know of no reason they can't do that. Maybe I'm wrong, but please don't waste your time telling me that -- unless you have more than an amateur's knowledge of the law yourself.

  254. Can't Transfer accounts by BobPaul · · Score: 1

    The original owner needs to transfer the account to you, then, once the terms that the actual purchaser of the CD agreed to have been fulfilled, you can call and make as big a stink as you want.

    RTFA, you can't transfer accounts. Transfering accounts is a violation of Section 1E of their Terms of Use.

    1. Re:Can't Transfer accounts by Anonymous Coward · · Score: 0

      RTFA yourself, he explicitly said he wasn't trying to transfer an account--he was trying to set up a new account.

    2. Re:Can't Transfer accounts by BobPaul · · Score: 1

      RTFA yourself, he explicitly said he wasn't trying to transfer an account--he was trying to set up a new account.

      Thank you Sherlock Holmes. Apparently you are unable to read the text I quoted from the person I was replying to. AMystery said "The original owner needs to transfer the account to you, then, once the terms that the actual purchaser of the CD agreed to have been fulfilled, you can call and make as big a stink as you want."

      However, AMystery is wrong, because the origional owner is forbidded to transfer accounts by the Terms of Use. Having the account transfered from you from the origional CD Purchaser and then calling and making a stink is likely to put you in a worse position, as then you WILL have violated something (Terms of Use) whereas right now he hasn't violated anything (but he's unable to make a new account because Blizzard won't let him). IANAL, but I'd say either collect a bunch of people in this possition and consider sueing, or take them to small claims court, as they probably won't show and you'll win by default.

  255. Can't Change all information by BobPaul · · Score: 1

    As the poster stated, however, you can't change all of the information in the account. You can replace their credit card information with your own, but you can't change everything. For instance, I don't believe you can change the First/Last name combo you give them, but I could be mistaken.

  256. You forgot to ask for his account by Ized · · Score: 1

    Why didn't you ask the previous owner to change the account details when you we're buying the game?

    Change the previous owners account contacts details, email address and delete previous characters. Viola!

  257. Biting the Bullet by Anonymous Coward · · Score: 0

    Sorry to be cynical, but that's what you get for buying used software. Used console games are one thing - PC games are another because of the ease of piracy. Don't buy used PC software...EVER!

  258. Product Availability by Anonymous Coward · · Score: 0

    Did you even TRY to find a new copy of the game? I just checked Amazon.com, and it's shipping within 24 hours there. I was at Media Play just two days ago, and there was about ten to fifteen copies of World of Warcraft there.

  259. costs, refunds, and policies by flibbidyfloo · · Score: 1

    With the first month being free, it's like you're paying $35 for the game + $15 for the first month. I hope your used copy cost less than $35, or you weren't saving money anyway.

    However I suspect you were rooked on purpose, because anyone who's played an MMO before and read their forums should know that no company has ever allowed you to sell your key for use by another person. It's simply not something they do, yet it keeps coming up, people keep complaining about it, etc.

    If you bought it on ebay (or similar) I would complain and try to get your money back, since the person may have known they were selling you a useless product. They may even still be playing on their old account, since the CDs are not needed once the game is installed.

    The reason they won't delete an old account is because they hope to eventually win that customer back with new expansions and don't want them to feel they have to start from scratch again. At the same time, they usually threaten that they can't guarantee your account will still be there if you leave. However, I played EQ for 4 months when it was still on the first expansion (many years ago) and recently they tried to get me to reactivate my account. My old character was still there after all these years.

  260. you can't be all alone on this one. by Anonymous Coward · · Score: 0

    All these posts point to a potential lawsuit. You as the little man don't want to fight the machine.

    Why don't you find others with the same issue in multiple states and file a class action lawsuit?

    You might quickly find your numbers growing and have some weight to push back with.

  261. IGNORANCE! by GISGEOLOGYGEEK · · Score: 1

    The poor guy whining in the article is just plain ignorant.

    Of course you can't re-use a CD key! Thats the whole point of having a CD key. Obviously so that you have to buy the game from blizzard. His excuse that he really does want to pay blizzard, through the subscription fees just doesnt cut it. Everyone else had to buy the game as well as subscribe, so should he. How can he really prove he didnt just pirate the game to avoid the initial cost?

    I'll have to assume it's his first mmorpg.

    Everquest is up to its 9th expansion pack. Each one has had a CD key that could only be used once. After every expansion I've seen BASTARD companies like Electronics Boutique selling used copies of the expansions, without giving a damn that the buyer would never be able to use the software. Well at least with those expansions, the outside of the box says its not for resale after used!

    Wake up, buy the box new you cheapskate, then enjoy the game.

    PS, I hope you like spiders. Mainly green ones. But for some variation, there's the odd spot in the game where the spiders are off - green. Nice looking spiders, but not much else.

    --
    George Bush + Linux = "I will not let information get in the way of the fight against Windows"
  262. What happens if you're dumb enough to buy Blizzard by dswan69 · · Score: 1

    When are people going to learn? Blizzard demonstrated how much they despised their customers a long time ago. Stop buying their products and run them into the ground. Same goes for Electronic Arts.

    Boycott, boycott, boycott. It is the only way they'll learn, or they'll go bankrupt.

  263. Not a new problem by Rameriez · · Score: 1

    I'm surprised something like this hasn't come up much sooner. The author of the story makes it sound like it's just Blizzard at fault here, when I'm pretty sure that you'd encounter very similar problems if you tried to play any game requiring some form of online validation, that you bought second-hand. This is exactly the reason why I have avoided buying such games second-hand since CD-keys came about (several years now).

    If there do exist mechanisms for restoring a CD-key to an unregistered state, for any game, I'm sure the hassle is not worth the pitiful amount retailers will pay for used games, and I can't expect retailers to check every used game they get for working CD-keys.

  264. Why not trade it in? by Anonymous Coward · · Score: 0

    Am I stating the obvious? Why not ask Blizzard to exchange your used version with a new version which comes with a new key?

    The case is IMHO comparable with a defect CD. You own the right to play the game, so Blizzard is bound to make that possible, by exchanging the defect part with a working one. In your case with a working key.

  265. Get the username by incogne · · Score: 1

    They sold you an used retail pack, so someone created an user with that key. That user is linked with the key.

    The same one that sold you the used game has to give you the user name and its password.

    That's all.

  266. Did you find this comment with a time machine? by talaphid · · Score: 1, Flamebait

    One month of play is included in the fee. Anyone who has ever purchased a game and never played it a month afterwards and complains about the "high cost" of WoW deserves a stab in the face. While I make no implication that you are such a person, it is shocking how many persons I have as friends complained similarly despite having purchased things like DooM3 and Half-Life 2 which, while fine games, they got perhaps two weeks of play out of, and they will never dust those games off again.

    Also, a child (peer of this comment) makes the other anemic lament about "oh, give me the game free, I'm paying a subscription fee." Hello. The game was in development for four? five? years. Maybe they'd like to, I don't know, turn a profit (and judging from units moved, that's very likely a possibility). As heart breaking as that notion may be, I think most of us have gone on to realize that Blizzard is a corporation, one of those weird beasts associated with profits and margins and things.

    The subscription fee is, presumably, to cover continuing costs of development. When I was a City of Heroes player, I had no use for other video games. Weirdly, the cost for a three month subscription is about on part with a new video game. Hmm... going with a known quantity for three months which will have new! fun! exciting patches! (sorry, I'm a patchaholic) over those three months... or picking some random thing off the shelves.

    Now, if you (collective) are the sort of person who has purchased fewer than 4 video games in the course of a year, I tip my hat to you. You're absolutely right. A MMO is a waste of your money. But you (hopefully) can see how it is not a ridiculous fiscal notion on its face for many.

    1. Re:Did you find this comment with a time machine? by ivan256 · · Score: 1

      One month of play is included in the fee.

      Funny that...
      There's four other new MMORPGS on the shelf with WoW that all include the first month and all cost under $40.

      Now, if you (collective) are the sort of person who has purchased fewer than 4 video games in the course of a year, I tip my hat to you. You're absolutely right. A MMO is a waste of your money.

      How much money I spend total on games isn't the point. If it were, you wouldn't be able to explain the $4800 I've spent in the the last three years on games (Some PS2, some GameCube, some PC). The point is that Blizard's pricing is not the standard. It's *higher* than the standard. And signifigantly so. If they charged approximately the same amount as everybody else, you'd have a point; but they don't.

      There are games that go the other way too... I was addicted to Puzzle Pirates for over a year. They got my monthly fee, and I was perfectly OK with that. Incidentally, unless you buy the retail box, they don't charge up front, but only for the monthly usage.

  267. you've id'd by Robocoastie · · Score: 1

    You've ID'd the main problem with MMOG's today: having to pay upfront for a subscription based game. Basically what's happening is the same thing music fans are sick of -- having to pay the middle man. The game publishers put the money upfront for the development costs of the game which they recoup and hope to make a profit from the initial retail sale of the game. Blizzard in turn makes their money from the monthly subscription fee. This is why you can't transfer the game.

  268. Re:Why don't they just make a new authentication k by Snaller · · Score: 1

    If accounts were free, or available from online, there would be no distribution of the box version. No distributor wants to touch a game that is available online cheaper (or even at same price, but 'easier').

    Yet, you can buy City of Heroes in a box or just download it online.

    --
    If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  269. Why are you people so dense by Anonymous Coward · · Score: 0

    I guess now that the story is being spread around B.net forums more stupid people are showing up.

    IT HAS _NOTHING_ TO DO WITH GETTING A NEW ACCOUNT OR WHETHER OTHER MMOS TIE 1 KEY TO 1 ACCOUNT, in WoW this isn't the case. The point is Blizzard is most likely violating their own end of the EULA, which is something that stands on shaky ground to begin with. If pursued enough, this will eventually come down to either Blizzard admitting they broke their own contract (big trouble for them) or the legitimacy of EULAs being challenged.

    It probably won't go that far because most people in the first poster's position wouldn't want to go through the hassle, but meh some other people could pick up steam. (no pun D:)

    1. Re:Why are you people so dense by Anonymous Coward · · Score: 0

      They didn't break their EULA, they put up the wrong EULA in the first place. Anyone with a brain knows that they can't permit the creation of multiple accounts with the same CD-key! It would cause a tremendous amount of problems!

    2. Re:Why are you people so dense by Anonymous Coward · · Score: 0

      Obviously they overlooked the EULA but they still aren't following through on it.

      As others have said, limiting 1 CD key online at the same time would solve the multiple accounts problem.

  270. The ugly truth is... by hubertt · · Score: 1

    The ugly truth is that Blizzard guy is right. The copy of WOW is not some kind of "account generator" that you can you repeatedly to create new accounts. They want the number of sold copies to be equal (or greater than) with number of accounts and I understand their reasoning!

  271. proprietary software by Anonymous Coward · · Score: 0

    the game cannot be played without an online account and a subscription to the service, and Blizzard will not even allow the account to be created.

    That's exactly the problem with non-free software. The user isn't in control.

  272. Re:What happens if you're dumb enough to buy Blizz by space_jake · · Score: 0

    I'm sorry but thats horseshit. Blizzard is one of if not the best pc developer out there. They dont crank out titles so that you'll buy it, forget it, and move on to their next title 3 months down the road, they make genuinely good games that are fun, lasting, and definately replayable. CD-Keys are a tool designed to prevent people from pirating games hence if a game has a CD-Key don't fucking buy it used. Blizzard has only been using them for 9 years now maybe you'll figure it out in a another decade. Whats so wrong with buying a brand new game having your own copy and not having to gripe, bitch, and moan every 5 minutes. Go back to Linux and wait for a good developer like Blizzard to come around, you'll die of old age.

  273. Re:Why don't they just make a new authentication k by Jarnis · · Score: 1

    Yes, its an exception.

    That's because NCSoft distributed it themselves.

    Retailers were EXTREMELY pissed off at launch, and the online purchase option was carefully hidden few days after launch, and it stayed hidden for a long time afterwards.

    Nowdays they again offer the option openly, but make no mistake - retailers were NOT amused of the move.

  274. IANAL -- but a possible juror by OhHellWithIt · · Score: 1
    Based on what I read in the article, as a juror I would find for the plaintiff. A contract is a contract.

    'Course, you may also find a binding arbitration clause in the contract, which would keep you from winning a court case, and probably a clause restricting the venue to a jurisdiction inconvenient to you. Then there's the question of whether you have standing, since the EULA was between the original purchaser and the software company, and it is his right to transfer everything guaranteed in the license that is impeded. As second-hand purchaser, your claim is against the person who sold it to you.

    I think the best thing is to look up contact information for the company's officers and write them a civil, straightforward letter asking them to rectify the situation. Then, if you don't receive satisfaction, you can exact your pound of flash by noising it around on Slashdot and to reporters at your local newspaper/television station.

    --
    "Who controls the past controls the future. Who controls the present controls the past." -- George Orwell
  275. EULA not enforceable? by stry_cat · · Score: 1

    I thought most /.ers believed that EULAs were not enforceable. Interesting to see them argue the other side of the issue.

    I'm of course assuming it was one of the clickthru or break the seal type EULAs. Actually if it was a break the seal type EULA then the person who bought the used copy never really agreed to the EULA as he couldn't have broken the seal. He therefore can't expect the company to abide by it.

    This could have a number of bad consequences if the court takes the view I just stated. We don't want these EULAs to become enforceable against us.

    Think carefuly before taking any futher action.

  276. Slightly more informative answer by Paul+Brown · · Score: 1

    The guy who marries the Queen doesn't become the king, even though a woman who marries a king becomes the queen (usually). Similarly Queen Victoria's husband was Prince Albert, not king anything. Something to do with queens being seen as inferior to kings (at least, 100 odd years ago), so if they were king and queen people would get confused as to who's in charge. See http://www.straightdope.com/classics/a970214a.html for some more terminology... :)

    As an aside, the king's wife isn't always queen - e.g. when Charles marries Camilla and later (presumably) becomes King, she won't be queen. I think that's because she's a divorcee - we don't have a problem with kings getting divorceed (ref Henry VIII)...

    1. Re:Slightly more informative answer by Anonymous Coward · · Score: 0

      We dont have a problem with kings (or queens I suspect) getting devorced, its when they marry people who are devorced the church starts having a problem about it. Most of us (I dont think) have a problem with it now days, its just we dont like Charles or Camilla very much, and really dont want him to be allowed to rule while married to the woman he was cheating on Diana with for many years, the fact she's devorced from her original husband (who is still alive) is only a side issue for most people (but the main reason the church is opposed to it).

  277. Re: deleting accounts by ElleyKitten · · Score: 1

    I'm glad they didn't let you delete her account. That would have been so mean. How would you feel if she had destroyed your games when she moved out?

    --
    "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
  278. Re: deleting accounts by Anonymous Coward · · Score: 0

    I'm glad they didn't let you delete her account. That would have been so mean. How would you feel if she had destroyed your games when she moved out?

    www.nomarriage.com

  279. TIPS for Resolution. by Famatra · · Score: 1

    "The only reason I can see the topic creator having an issue, is because someone didn't notify Blizzard in the first place that a CD-Key exchange was going to happen."

    My account was suspended because I was trying to 'transfer' my account to someone else. I was selling my complete gamebox on ebay and said i'd give the account name and password.

    First if your account was suspended, immediately call up your credit card company and do a 'chargeback' on your subscription. If they want to not give you full service then you do not give them payment. Tell the people at the credit card company that you did not get full service and other information.

    Second, call blizzard's account and billing problem department at 1-800-59-blizzard. If they say this is only for 'billing' tell them it clearly states in the manual it is for ACCOUNT problems as well. Feel good in the idea that you are costing them money since its toll free, call as often as you'd like ;).

    Third, try contacting the EFF at information@eff.org. When I contacted them they said they were getting a lot of complaints on this issue. Make it a good letter with as much facts and dates as possible.

    I'll reply to myself when i get more contact information and other tips here.

  280. Re:Symantec by Anonymous Coward · · Score: 0

    Blame lawyers. All AV companies were sued for providing something for free, thus depriving shareholders of future income. You still get a year's free defs, then subscriptions after that are cheap.

  281. Re: deleting accounts by gspeare · · Score: 1

    Why not just call them and get them to reset the password on YOUR account? Then have some fun with your lovingly-crafted charaters. :)

  282. Actually by Anonymous Coward · · Score: 0

    The reason is simple.

    Our medical practices/tech has improved to the point that we have a HUGE decline in deaths, but a HUGE INCREASE in disabled. I've been hearing upwards of 2/3's of the injuries that would bave resulted in a previous death during Viet are treatable enough to keep him alive and injured.

  283. Useless Software by TooLazyToLogon · · Score: 1

    I bought a software program that had an online Authentication Key scheme. The software company has since gone out of business. My hard drive crashed and now there is no way to reinstall the software. I'll never buy software with this kind installation requirement again. I have already returned software complaining loudly that the software is useless if the company goes out of business.

  284. Phantasy Star Online... by bynary · · Score: 1

    Once you "installed" it on your Dreamcast, that account was forever linked to that Dreamcast's serial number. No ifs, ands, or buts about it. That didn't stop me from buying, playing, and enjoying the game. Alot of people got duped into buying old copies. However, the game materials made it very clear from the get-go that this was the case, and you either had to sell your game/Dreamcast combo, or not sell the game.

    --
    http://www.bynarystudio.com
  285. Re:Symantec by Curunir_wolf · · Score: 1
    Blame lawyers. All AV companies were sued for providing something for free, thus depriving shareholders of future income. You still get a year's free defs, then subscriptions after that are cheap.

    I call bullshit.

    Find an alternative to Symantec, because with their recent addition of "phone home" activation, and refusing to honor subscription renewals without software upgrades, they have become the worst choice you can make in AV software.

    Check out the issues with their latest policies on The Gripelog if you need details. A sample of thier treatment of customers:

    "I purchased NAV 2003 just over a year ago," wrote one reader. "Last month I paid for another year's subscription to the Live Update service, but NAV is refusing to download any new virus definitions. It keeps telling me I have to renew my subscription, even though I have done so. I wrote Symantec asking for help, and all they told me is that support for NAV 2003 has been discontinued ... It's disgusting. I have an up-to-date subscription and a version of the software that I've had only a year. How can they refuse to help me?"

    You were saying?

    --
    "Somebody has to do something. It's just incredibly pathetic it has to be us."
    --- Jerry Garcia
  286. Re: deleting accounts by devnull17 · · Score: 1

    That's not cool. Unless she's a total bitch, why do that to someone?

  287. Standard MMOG Practice - Nothing to See Here by Lightwarrior · · Score: 1

    At least as far back as UO, you could not create a new account with a used key. 1 key / account, to open a new account required an unused key.

    So what's the big deal? We're not talking about thousand-dollar licenses of business software, we're talking about a $50 game. At the absolute worst case, Blizzard might have to refund the money the second-hand purchaser spent on the used copy. Small claims stuff, at worst. You still won't have a valid account key, so if you goal was to play the game, you failed anyway. If your goal *isn't* to play the game, why the hell are you doing this in the first place?

    For Blizzard, it's a no-win situation. They either have to settle every second-hand sale like this (! - yeah, people won't abuse *that*), or come up with some way to handled it themselves (probably by hosting a transfer of account service) that's *cheaper* than settling with everyone.

    -lw

    --
    Mods: Disagreeing with me != my post Offtopic / Flamebait.
    World without hate or war, invaded. Tragic?
  288. Re:Why don't they just make a new authentication k by Snaller · · Score: 1

    I don't think retailers gave a shit. Nor do I believe the option was hidden, they would only hurt them selves.

    --
    If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  289. Raise the stakes... by Bender0x7D1 · · Score: 1

    When my father-in-law was having problems with a company regarding a warranty, (Best Buy wrote down the wrong warranty code), he told the customer service rep that he wasn't going to sue or anything, but he was going to forward his complaint to the Better Business Bureau with a recommendation to submit it to the State Attorney's office. The wrong warranty code was immediately overlooked and a repair shop called him within 5 minutes asking him what he had said to the company since they were all over him to set up a service call immediately.

    Alternatively, if you send them an email, Cc it to your States Attorney's office and explicitly mention having done so in the email. If nothing else it will get their attention. Corporate lawyers may not be affraid of an individual's lawyer, but they don't like going up against the government.

    --
    Reading code is like reading the dictionary - you have to read half of it before you can go back and understand it.
  290. Re:Uh... Hey, kids. by djuuss · · Score: 1

    "Ebay is not the only venue via which used items change hands." Why is this post rated informative?

    --

    my capcha was condom
  291. Contact the person who sold it to you by Anonymous Coward · · Score: 0

    I've purchased a used copy of City of Heroes through eBay for my wife (in reality, all I did was purchase a CD key, and told the seller to throw the box away).

    Before this all took place, I had the seller change his password to something innocuous and we just took over his account after the sale took place.

    Sure, we couldn't change his username, and his real name is still listed on the account, but everything else, including password, secret phrase, et cetera, has all been changed to suit us.

    It's basically like someone else (parent or something) is paying for the account.

    And yes, I *do* have a wife who plays pc games...that's why I'm posting AC ;)

  292. When will EULA's be reformed? by Darkwolven · · Score: 1

    In several European countries many software publishers are in violation of the law as the publishers do not allow selling of the software key/disk. EULA are non-binding in countries such as Germany because by buying you are agreeing blindly to a contract and German courts among others have declared this an illegal practice and hence you OWN the game and disk since you can not view the EULA before hand, therefore you can sell or trade your disk and license as you see fit.

    I'm eager to see how this all plays out. I think these publishers are overstepping their bounds trying to change physical property of disks to ethereal ones of buying a service. Since most MMO make you BUY the game and license and then charge you monthly for the service, it stands to reason that they SHOULD let you sell it, but they just want another retail disk sale instead. I'm hoping the US courts put a stop to this ASAP, though I currently do not know of any lawsuits pending...

  293. Guild Wars!! by Anonymous Coward · · Score: 0

    I'm so excited about the http://www.guildwars.com/ beta this weekend. I can't wait for April 27 so that I play a game like this without a monthly fee. It's always been the monthly fee that's kept me from playing a MMORPG and now that some former Blizzard employees are releasing a game I'm ready for some action.

  294. Avoid digital addiction by PGillingwater · · Score: 1

    A word from the wise(guy):

    Avoid Blizzard games. They are the digital equivalent of crack. Once you get hooked on your habit, you'll end up spending hundreds of hours online each month, and of course you'll keep paying for the privilege. I should know, I had several 90+ characters (including a 99 lvl 'zon) in Diablo II.

    I finally wised up, went cold turkey, and got a life. Went to the gym, started lifting weights, cardio, and basically spending quality time with the people I love.

    I predict that games like WoW will become even more immersive, especially when being used on 42 inch Plasma displays, with Dolby 5.1 surround sound... damn, I think I'm recidivising..... and as a result, will become even more addictive. In future, AlAnon and NarcAnon will be joined by MMRPGAnon.

    Hi, my name is Hruk the 45 lvl Barbarian, and I'm a Gaming addict.

    --
    Paul Gillingwater
    MBA, CISSP, CISM
  295. Same with Final Fantasy by chiggins · · Score: 1

    I bought a used copy of Final Fantasy XI Online from a software seller on eBay and had this exact same thing happen. I made multiple calls to support lines at Square/Enix and basically came to the conclusion that the only thing you pay $50 for is your activation key. The rest is garbage. You can always get CDs shipped to you if you trash them. They even offered to send me a new instruction book (which contained the activation key), if I had an original receipt and the box. One of which I obviously didn't have.

    So, its not just Blizzard. Square/Enix pulled the same crap. Now, I didn't RTFEULA for Final Fantasy, so I can't comment on whether Squar/Enix are violating their own EULA or not. I believe it said plainly on the box "Not for resale". Still, it sucks because at the time, I couldn't get a copy of FF anywhere! Luckily a friend found a store that had a single copy and snarfed it for me immediately.

    The seller on eBay, after weeks of pressure and threatening to go through eBay arbitration, refunded my money.

  296. Re:Uh... Hey, kids. by Anonymous Coward · · Score: 0

    Spoken like a true ubid investor.

  297. RE: so mean? by King_TJ · · Score: 1

    Well, considering when she left, she did so while I was at work and cleaned out practically my entire house in the process... AND considering she took my sports car (heavily modded, even) and *sold* it, forging my signature on the title to do so (since it was purchased before I was married and was never in her name), AND considering she even came back a second time, broke in a basement window, and took some of the replacement items (cordless phone, answering machine, etc.) that I bought from her first escapade - YES, I'd be MORE than happy to trash her account.

  298. This is what we get by iminplaya · · Score: 1

    for buying anything with these kinds of restrictions. I don't care how good it is. Don't accept this crap. To me, you're a fool for buying into it, and you only make it harder for the rest of us to get less restrictive stuff that could be just as good. Don't buy software that has a license big enough to require another whole CD. It doesn't matter if they or anybody else violated their EULA. I don't believe in their validity anyway. If it's not a valid contract that I would have to abide by, then I can't expect them to abide by it either. Stop buying software with such nonsense, and the problem will go away.

    --
    What?
  299. Re: so mean? by Anonymous Coward · · Score: 0

    And I quote, "Jane...you ignorant slut."

    I'm glad you're rid of that chick. Good riddance to bad rubbish.

  300. Don't blame Blizzard by Anonymous Coward · · Score: 0

    The previous user didn't sell you the entire package apparently. He should have given you also his accountname and password, then you could have logged in under his account, setup your own method of payment etc. and you would have been good to go.

    The CDs etc are irrelevant, its the account that matters, and Blizzard has stated repeatedly in the past that they won't only sell CD-keys.

    I think the previous owner ripped you off, he can still be playing the game on the account he made with the copy he sold you.

  301. Use the existing account! by XPuntar · · Score: 1

    You can still use the existing account, so when you buy a used copy you must/should warn the seller that he/she must write down his account information (user and pass). When you got tha game you just change (manage account) the pass (and other information) with your own.

  302. Re: so mean? by ElleyKitten · · Score: 1

    Well, ok then. You didn't say that the first time.

    --
    "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
  303. The milk analogy fails. by Anonymous Coward · · Score: 0

    There is a local microbrewery that sells 'growlers', essentially a half gallon jug with their logo on the side. The first time you get one it costs $10 and comes filled with beer. If you take the growler back, they will refill it for $6.

    If I sell (or even just give) that growler to someone else, the brewery isn't going to care who owned it first, they will just refill it for the same $6 that they would have wanted from me.

  304. the transfer of rights never finished by Anonymous Coward · · Score: 0

    The problem was that the seller didn't complete the transfer. The account they created using the authentication key that came with the used account should have been part of the "rights and obligations" associated with the product.

    Additionally, this issue is not unique to WoW but the standard practice for the majority of these "pay to play" games. That market has not yet adopted the 'let anyone create an account" mentality which IMHO will happen eventually.

  305. Getting an authorization key for a used WoW game by Anonymous Coward · · Score: 0

    You can get a NEW authorization key from Blizzard for $10.00. You send in a request to them for a replacement, using the guidelines as stated on their website. Read through the 2 links below on how to obtain a new authorization key.

    http://www.blizzard.com/support/wowbilling/?id=a bl 01117p
    http://www.blizzard.com/support/wowbilling /?id=abl 01115p

  306. Re: so mean? by Anonymous Coward · · Score: 0

    Wow. Post her home computer IP address for us then. :-) We'll have some fun.