1.) The time required to "process" a server-side include on a non-caching, shared-hosting server is negligible. I invite you to run some timed tests with lynx.
2.) The point behind using SSI is so that, every time the template is updated, only one file needs to be updated and uploaded.
3.) Apache runs every HTML page through the interpreter regardless of whether it actually contains SSI code.
In any case, we can all agree that SSI is better than using JavaScript includes:)
I'm not sure exactly what Dreamweaver library files are (you might want to explain that in your article next time, hint hint), but I'm assuming they are used to make templates and dynamic content. In that case, do not use proprietary tools; use either SSI or a scripting language (go PHP!).
Here are the tools I use for web design:
Source editing:Crimson Editor, a freely available text editor that supports syntax coloring and just about anything you'd ever want in a text editor. Somewhat well-designed GUI and very small (fits on a floppy).
PHP editing: Crimson Editor (listed above), and Zend for larger projects
HTML Editing:Adobe Golive CS. I know I'm sounding like an Adobe fanboy here, but GoLive really kicks ass. It has a steep learning curve, in that it's slightly harder to pick up than Dreamweaver, but after spending a few hours with it, you'll love it. Free trial available, I believe.
Of course, this is all proprietary software, and that's how things are in the design world. With development, you have a little freedom, but with design, you're locked into the Big Four (Adobe/Macromedia/Corel/Quark) and the last two are on its last legs.
Perhaps someone should teach them how to draw a supply and demand curve.
No one is going to buy songs for over $1. Period. Unless the song is extraordinary (i.e. longer than 10 minutes), this will lower profits significantly. And don't give me this "two for one" bullshit; your target audience is more intelligent than that.
Just when the first viable solution to their piracy problem comes up -- buying music online -- they get greedy and will fuck it up. --
You're probably correct, but you're assuming that Microsoft wouldn't go as far as to release software for older versions of Windows to allow WinFS compatibility.
I've been wanting to try my hand at firearms, just to see if a youth spent playing Duck Hunt and an adolescence playing FPS games has given me a preternatural shooting ability.
You wouldn't happen to be into bowling, too, would you?
I'm not sure that I entirely agree with your mentality. Sure, he was stupid to buy it in the first place if he intended to play multiplayer, but this is false advertising.
Multi-user play is clearly a selling point for this game. The publisher provided the following information to resellers, quoted from Amazon: Explore endless single-player gameplay options in Single Scenario mode,Campaign mode,and Open-Ended mode,or challenge your friends in Multiplayer mode (emphasis mine)
Every time they mention the multiplayer mode, it is their legal obligation to insert a footnote saying "not available at the time of purchase" or "not yet avaiable". So yes, we need people like this guy to get pissed off and do something about it. It might become a trend in the software industry before you know it.
I was a little hard on him. I actually own his book and enjoy it (despite the fact that it doesn't have enough practical advice), but disagree with his recommendations.
Man, what stupid developers. Look at the included file that the error reported. It's world-readable. And it has some pretty revealing information about how their "security" system works.
I'm not going to post specific details, but anyone with more than 30 seconds on their hands can figure it out. --
Exactly. Although slice-and-dice table layouts are shunned by the XHTML elitists such as Zeldman, they are still the best way to go for many small sites.
So, HTML for layout (tables and images), and CSS for fonts and type positioning. Most browsers will get it right. If you want a good WYSIWYG tool, check out Adobe GoLive. It's table layout engine makes it easy to generate flawless code that works in every browser. --
You're obviously not a web designer. Flash is a poor substitute for displaying content and a great method for displaying animations. Here's why:
1.) You can't print Flash. Printing is mucho mucho mucho important, especially in the corporate world. How is someone going to put your product information on file if they can't save your website? 2.) You can't (usually) copy text from Flash. Quoting is as important on the web as it is with printed text, with one important exception: no one will bother quoting you unless you can copy your text. Web users are laaazy. 3.) Google can't see Flash. You want to market your website, right? A large portion of your traffic is going to come from search engines. If search engines can't read anything but a bunch of META keywords and a title, then your page isn't going to be very high on the list. 4.) People can't link to subpages in Flash. How often do you see someone linking you to NYtimes.com when they are pointing you to a specific story? Well, okay, except for slashdot:-). It's possible to do branch pages in Flash, but it's a waste of bandwidth and slow. 5.) People don't care about your Flash intros. Most Flash pages are coupled with flashy animations that prelude the actual content. Who cares to sit and watch all this crap when you're looking for one specific piece of information? Even if you can skip the long intro, you still have to deal with the transitions.
The list could go on. Flash was never intended to be used for content sites, and is NOT a substitute for HTML/XHTML and CSS/JS. --
Are you looking for someone to sue? If so, consider this: if the game had warnings about photosensitive seizures, would you have let your child play anyways? --
Re:Copyright and Trademark Laws
on
Superbowling
·
· Score: 1
I did read the fscking PDF; maybe you should. It isn't just talking about marketing, it's talking about coverage in general. --
Copyright and Trademark Laws
on
Superbowling
·
· Score: 4, Insightful
I'd love to see this stuff hold up in court. Has it before? I doubt it.
It is perfectly legal (and EXPLICITLY legal) to use trademarks in news and mention as long as they don't cause brand confusion.
Also, the use of copyrights to protect news is not legal. No one is allowed to rebroadcast the the coverage of the game verbatim, but nothing prevents someone from relaying the general events from the game. This is in the First Amendment, and there are no exceptions.
I completely agree with you: start menus are a pain in the ass. Every program takes a dump in there during installation, and it's pretty hard to come up with a good organizational system.
I use a simple program called kbstart on my Win2000 box. It's awesome. Although most aspects of UNIX aren't designed for usability, tool abbreviations are. It's much easier to type ALT-ENTER to bring up my kbstart prompt and type "PS". The alternative would be to do Start: Programs: Adobe Photoshop 6.
So I guess I'm saying, as far as launching goes, the future of GUI's is... no GUI:)
Where did you find those other three ears? Please, I'd love to find out.
It's a gimmick, christ. You only have two ears; it doesn't matter where the sound is coming from. Direction is simulated by the recording, not the headphones.
Okay, Nintendo's Game Boy games are fun and addictive and all that, but I think the longevity of the platform needs to be called into question.
3D games. Yeah, "graphics don't make a game", but they sure sell a console. The Game Boy doesn't have much serious competition now, which is why it can survive as a mostly 2D platform. The N-Gage doesn't count as serious competition.
Looking at gaming history, everything gets passed from higher-end hardware to lower-end hardware over time. For example, there was a point where a game like Tetris would be a major feat to implement on an affordable home computer. The "game cycle" tends to run something like this:
HIGH-END PC --> HOME GAME CONSOLE --> PORTABLE CONSOLE --> TRASH CAN
Unfortunately, these old-school 2D games are approaching the trash can. It's about time that 3D games made their way to the portable console market. ---
1.) The time required to "process" a server-side include on a non-caching, shared-hosting server is negligible. I invite you to run some timed tests with lynx.
:)
2.) The point behind using SSI is so that, every time the template is updated, only one file needs to be updated and uploaded.
3.) Apache runs every HTML page through the interpreter regardless of whether it actually contains SSI code.
In any case, we can all agree that SSI is better than using JavaScript includes
I'm not sure exactly what Dreamweaver library files are (you might want to explain that in your article next time, hint hint), but I'm assuming they are used to make templates and dynamic content. In that case, do not use proprietary tools; use either SSI or a scripting language (go PHP!).
Here are the tools I use for web design:
Source editing: Crimson Editor, a freely available text editor that supports syntax coloring and just about anything you'd ever want in a text editor. Somewhat well-designed GUI and very small (fits on a floppy).
PHP editing: Crimson Editor (listed above), and Zend for larger projects
Page design: Photoshop/Imageready and (for more content-oriented pages) Illustrator
HTML Editing: Adobe Golive CS. I know I'm sounding like an Adobe fanboy here, but GoLive really kicks ass. It has a steep learning curve, in that it's slightly harder to pick up than Dreamweaver, but after spending a few hours with it, you'll love it. Free trial available, I believe.
Of course, this is all proprietary software, and that's how things are in the design world. With development, you have a little freedom, but with design, you're locked into the Big Four (Adobe/Macromedia/Corel/Quark) and the last two are on its last legs.
Come on people, use a little common sense. This point has been made jokingly several times before, but never taken seriously.
The people who participated in the survey are the ones most likely to download unnecessary software, such as an Earthlink Spyware Audit tool.
I'm sure that most computers do have spyware on them, but this is ridiculous. The study was not done as thoughtfully as it should have.
--Google and PayPal are both run by Stanford grad school alumni/students (not undergrad-- no one successful comes out of Stanford undergrad).
It looks like the web is being dominated by Stanford!
Perhaps someone should teach them how to draw a supply and demand curve.
No one is going to buy songs for over $1. Period. Unless the song is extraordinary (i.e. longer than 10 minutes), this will lower profits significantly. And don't give me this "two for one" bullshit; your target audience is more intelligent than that.
Just when the first viable solution to their piracy problem comes up -- buying music online -- they get greedy and will fuck it up.
--
You're probably correct, but you're assuming that Microsoft wouldn't go as far as to release software for older versions of Windows to allow WinFS compatibility.
It looks like all VideoBox does is turn your $300 Squeezebox into an LCD display showing the video filename. Woohoo, great, who cares?
This isn't news until someone figures out how to make the Squeezebox stream the video.
--
Just because it's unpredictable doesn't make it random. Quantum physics follows equations and patterns as with everything else in the universe.
The randomness is only true to the observer.
--
I've been wanting to try my hand at firearms, just to see if a youth spent playing Duck Hunt and an adolescence playing FPS games has given me a preternatural shooting ability.
You wouldn't happen to be into bowling, too, would you?
Someone arrest this man...
--
Would you happen to be interested in bowling, too?
--
Depending on the amount of hair he has, it might not be a bad idea. I mean, come on, it's like a freaking cheese grater.
--
Yeah. Unfortunately.
--
I'm not sure that I entirely agree with your mentality. Sure, he was stupid to buy it in the first place if he intended to play multiplayer, but this is false advertising.
Multi-user play is clearly a selling point for this game. The publisher provided the following information to resellers, quoted from Amazon:
Explore endless single-player gameplay options in Single Scenario mode,Campaign mode,and Open-Ended mode,or challenge your friends in Multiplayer mode (emphasis mine)
Every time they mention the multiplayer mode, it is their legal obligation to insert a footnote saying "not available at the time of purchase" or "not yet avaiable". So yes, we need people like this guy to get pissed off and do something about it. It might become a trend in the software industry before you know it.
--
Of course, that's what I didn't want posted, but go figure...
I was a little hard on him. I actually own his book and enjoy it (despite the fact that it doesn't have enough practical advice), but disagree with his recommendations.
Man, what stupid developers. Look at the included file that the error reported. It's world-readable. And it has some pretty revealing information about how their "security" system works.
I'm not going to post specific details, but anyone with more than 30 seconds on their hands can figure it out.
--
Exactly. Although slice-and-dice table layouts are shunned by the XHTML elitists such as Zeldman, they are still the best way to go for many small sites.
So, HTML for layout (tables and images), and CSS for fonts and type positioning. Most browsers will get it right. If you want a good WYSIWYG tool, check out Adobe GoLive. It's table layout engine makes it easy to generate flawless code that works in every browser.
--
You're obviously not a web designer. Flash is a poor substitute for displaying content and a great method for displaying animations. Here's why:
:-). It's possible to do branch pages in Flash, but it's a waste of bandwidth and slow.
1.) You can't print Flash.
Printing is mucho mucho mucho important, especially in the corporate world. How is someone going to put your product information on file if they can't save your website?
2.) You can't (usually) copy text from Flash.
Quoting is as important on the web as it is with printed text, with one important exception: no one will bother quoting you unless you can copy your text. Web users are laaazy.
3.) Google can't see Flash.
You want to market your website, right? A large portion of your traffic is going to come from search engines. If search engines can't read anything but a bunch of META keywords and a title, then your page isn't going to be very high on the list.
4.) People can't link to subpages in Flash.
How often do you see someone linking you to NYtimes.com when they are pointing you to a specific story? Well, okay, except for slashdot
5.) People don't care about your Flash intros.
Most Flash pages are coupled with flashy animations that prelude the actual content. Who cares to sit and watch all this crap when you're looking for one specific piece of information? Even if you can skip the long intro, you still have to deal with the transitions.
The list could go on. Flash was never intended to be used for content sites, and is NOT a substitute for HTML/XHTML and CSS/JS.
--
Are you looking for someone to sue?
If so, consider this: if the game had warnings about photosensitive seizures, would you have let your child play anyways?
--
I did read the fscking PDF; maybe you should. It isn't just talking about marketing, it's talking about coverage in general.
--
I'd love to see this stuff hold up in court. Has it before? I doubt it.
It is perfectly legal (and EXPLICITLY legal) to use trademarks in news and mention as long as they don't cause brand confusion.
Also, the use of copyrights to protect news is not legal. No one is allowed to rebroadcast the the coverage of the game verbatim, but nothing prevents someone from relaying the general events from the game. This is in the First Amendment, and there are no exceptions.
--I completely agree with you: start menus are a pain in the ass. Every program takes a dump in there during installation, and it's pretty hard to come up with a good organizational system.
I use a simple program called kbstart on my Win2000 box. It's awesome. Although most aspects of UNIX aren't designed for usability, tool abbreviations are. It's much easier to type ALT-ENTER to bring up my kbstart prompt and type "PS". The alternative would be to do Start: Programs: Adobe Photoshop 6.
So I guess I'm saying, as far as launching goes, the future of GUI's is... no GUI :)
--Where did you find those other three ears? Please, I'd love to find out.
It's a gimmick, christ. You only have two ears; it doesn't matter where the sound is coming from. Direction is simulated by the recording, not the headphones.
--
Not to mention that he's divorced with 9 kids. I'm sure the American public looks at him with sympathy.
--
Okay, Nintendo's Game Boy games are fun and addictive and all that, but I think the longevity of the platform needs to be called into question.
3D games. Yeah, "graphics don't make a game", but they sure sell a console. The Game Boy doesn't have much serious competition now, which is why it can survive as a mostly 2D platform. The N-Gage doesn't count as serious competition.
Looking at gaming history, everything gets passed from higher-end hardware to lower-end hardware over time. For example, there was a point where a game like Tetris would be a major feat to implement on an affordable home computer. The "game cycle" tends to run something like this:
HIGH-END PC --> HOME GAME CONSOLE --> PORTABLE CONSOLE --> TRASH CAN
Unfortunately, these old-school 2D games are approaching the trash can. It's about time that 3D games made their way to the portable console market.
---