While I wouldn't say that these vulnerabilities are exactly obvious, they are major enough that (IMHO) they should have been spotted and corrected before rollout.
I haven't read TFA all the way through yet, but how long (how many versions) have these been an issue?
Why not take it a step further and use tax dollars to fund EVERY industry that currently relies on advertising revenue? Wouldn't that be the logical conclusion of your argument?
Do you really want your news media to be completely reliant upon the government? Under such circumstances, would you trust their objectivity?
You aren't fighting for fundamental human rights here. You simply don't want to pay for music, and are trying to defend copyright infringement by comparing it to an unquestionably just cause.
That you would invoke the name of Dr. King in defense of your petty wants is an insult to real freedom fighters.
The more they dump into R&D, the more they can justify selling the damn things for. I'm not going to hold my breath until one of these finds its way into my living room.
I think the word "revolution" is thrown around far too casually lately.
The iPod is a neat gadget, granted, but it's not going to change the world. I'm not even sure I'd classify the Apple II or Macintosh as "revolutionary".
Cutting-edge for their time? Absolutely. But "revolutionary", next to databases and the Internet, just doesn't apply.
Global warming "scientists" have been pulling this off for years and years now without the help of a Creative Commons lisence. I don't see how this would really change anything.
How much do you spend each year on music CDs? How much do you spend each year on DVDs? How much do you spend each year going to the theatre? How much do you spend each year going to sporting events?
In the grand scheme of things, $150 per year isn't that much, especially considering that these games cost less, per month, than a single music CD or two movie tickets.
That part made me think about the physical mailbox that collects pounds of wasted paper every week.
We're so damned concerned about having to sift through spam and the time we waste to delete it, that we've ignored a tremendous source of waste that infiltrates our homes every day.
All those free credit card applications, retail catalogues, AOL CDs, and grocery store fliers incur a cost to the environment. Why aren't we focusing more attention on something that's causing real harm to the world?
"Most of us folks with a higher than fourth grade education in the north voted for Kerry."
The "If you voted for Bush, you are a moron" ticket didn't fare particularly well this election. I don't suppose you'd care to explain how that sentiment will ever win over support to your cause.
Personally I think I'd prefer the one where you play a Robbin' Hood (not to be confused with the Sherwood Forest legend) going around the city shaking down businesses and old rich white men for the money that they "owe" you.
Your ultimate goal is to pimp out your fly El Camino without ever spending a day at work.
The point was, of course, that those are just a several of those societal "evils" that, we are told, cause children to become hardened, remorseless criminals and/or sexual deviants. Just like rap music, comic books, and cigarettes.
I'm generally conservative-minded in my views, but this is one of those initiatives championed by the religious right that I cannot lend a grain of support to.
The "science" connecting juvenile delinquency with mature video games is specious at best, and "bunk" most quickly comes to my mind. If any of it were true, you'd better lock me up before I go on a rampage, because I most definitely fit the profile (knowledge of guns, divorced parents, played Doom) when I was a teenager.
Perhaps these people would be better off trying to be good parents to their own children than trying to force the video came industry to do it for them.
"...as I doubt taxes would increase without taxpayer approval."
You're new to this country, right? You have to dig pretty deep to find a taxing authority that puts all tax increases to voter referendum.
"And is it fair to the American people to let Verizon have a monopoly and decide for us that only certain people (those rich enough) can have internet access?"
Like a lot of Slashdotters, you don't seem to understand what a monopoly is. Verizon doesn't have a monopoly on internet access, or even broadband for that matter. There are many dial-up providers out there that offer service for a mere $10/mo., as well as a fair share of broadband providers like Comcast, Sprint, and others to choose from. I for one found Verizon's DSL service horrendous, so I switched to Comcast Cable access.
As for a virtually endless supply of capital, I think that taxpayers pockets are not virtually endless.
If only government saw things the way you (and I) do.
I would certainly be willing to give it another try upon its next release. I have no doubt that the features and content will make Planeshift more impressive, but how do you plan on attracting people away from the new MMORPGs like WoW and EQ2?
I gotta give you credit for what you've done so far, so please don't take my above comments as a criticism of your work. I'm just not sure how a group such as yourselves, doing this (presumably) in your free time can compete for players with juggernauts like SoE and Blizzard.
I find it funny that some of the people who lamented the $15/mo. for WoW in the last article are probably the same people who will go out and drop $600 for a top-notch SLI video setup.
I briefly tried the Planeshift alpha, and frankly wasn't very impressed.
Now I understand that it was an alpha and all, but I didn't see much potential for variety or inspiring gameplay, or for that matter, many people playing it.
You can't have a very successful MMORPG if you don't have enough people playing it.
Only three... that were found this time.
While I wouldn't say that these vulnerabilities are exactly obvious, they are major enough that (IMHO) they should have been spotted and corrected before rollout.
I haven't read TFA all the way through yet, but how long (how many versions) have these been an issue?
Do you really want your news media to be completely reliant upon the government? Under such circumstances, would you trust their objectivity?
Ahem... I think you misspelled "taxpayers".
I'd get a real warm, fuzzy feeling knowing that I was shoving ads down my own throat.
You aren't fighting for fundamental human rights here. You simply don't want to pay for music, and are trying to defend copyright infringement by comparing it to an unquestionably just cause.
That you would invoke the name of Dr. King in defense of your petty wants is an insult to real freedom fighters.
The more they dump into R&D, the more they can justify selling the damn things for. I'm not going to hold my breath until one of these finds its way into my living room.
They're a neat gadget, but hardly a "revolution". The true meaning of that word has long since fallen prey to market-speak.
I think the word "revolution" is thrown around far too casually lately.
The iPod is a neat gadget, granted, but it's not going to change the world. I'm not even sure I'd classify the Apple II or Macintosh as "revolutionary".
Cutting-edge for their time? Absolutely. But "revolutionary", next to databases and the Internet, just doesn't apply.
Global warming "scientists" have been pulling this off for years and years now without the help of a Creative Commons lisence. I don't see how this would really change anything.
This is a news site, not a product review site. Paying subscribers shouldn't be subjected to advertisements disguised as news.
And why wouldn't China sign? They're not bound by Kyoto's emissions requirements.
How much do you spend each year on music CDs? How much do you spend each year on DVDs?
How much do you spend each year going to the theatre?
How much do you spend each year going to sporting events?
In the grand scheme of things, $150 per year isn't that much, especially considering that these games cost less, per month, than a single music CD or two movie tickets.
It might also explain Leap Year, and why the U.S. government recognizes Missouri as a state.
That part made me think about the physical mailbox that collects pounds of wasted paper every week.
We're so damned concerned about having to sift through spam and the time we waste to delete it, that we've ignored a tremendous source of waste that infiltrates our homes every day.
All those free credit card applications, retail catalogues, AOL CDs, and grocery store fliers incur a cost to the environment. Why aren't we focusing more attention on something that's causing real harm to the world?
The "If you voted for Bush, you are a moron" ticket didn't fare particularly well this election. I don't suppose you'd care to explain how that sentiment will ever win over support to your cause.
And yes, I know, IHBT.
Or perhaps it's because of school boards pissing away millions of tax dollars on sports facilities and programs.
Careful! There's a lot of people here who will mod you down for that kind of sentiment!
Remember, parenting = invading childrens' rights, and! That's being overprotective, and oppressive, and we can't have THAT, now can we?
Personally I think I'd prefer the one where you play a Robbin' Hood (not to be confused with the Sherwood Forest legend) going around the city shaking down businesses and old rich white men for the money that they "owe" you.
Your ultimate goal is to pimp out your fly El Camino without ever spending a day at work.
The point was, of course, that those are just a several of those societal "evils" that, we are told, cause children to become hardened, remorseless criminals and/or sexual deviants. Just like rap music, comic books, and cigarettes.
I'm generally conservative-minded in my views, but this is one of those initiatives championed by the religious right that I cannot lend a grain of support to.
The "science" connecting juvenile delinquency with mature video games is specious at best, and "bunk" most quickly comes to my mind. If any of it were true, you'd better lock me up before I go on a rampage, because I most definitely fit the profile (knowledge of guns, divorced parents, played Doom) when I was a teenager.
Perhaps these people would be better off trying to be good parents to their own children than trying to force the video came industry to do it for them.
You're new to this country, right? You have to dig pretty deep to find a taxing authority that puts all tax increases to voter referendum.
"And is it fair to the American people to let Verizon have a monopoly and decide for us that only certain people (those rich enough) can have internet access?"
Like a lot of Slashdotters, you don't seem to understand what a monopoly is. Verizon doesn't have a monopoly on internet access, or even broadband for that matter. There are many dial-up providers out there that offer service for a mere $10/mo., as well as a fair share of broadband providers like Comcast, Sprint, and others to choose from. I for one found Verizon's DSL service horrendous, so I switched to Comcast Cable access.
As for a virtually endless supply of capital, I think that taxpayers pockets are not virtually endless.
If only government saw things the way you (and I) do.
First of all, these local governments are not providing "free" (read: tax-funded) wifi service.
Second, it's not fair to force private industry to compete with an entity with a virtually endless supply of capital.
I would certainly be willing to give it another try upon its next release. I have no doubt that the features and content will make Planeshift more impressive, but how do you plan on attracting people away from the new MMORPGs like WoW and EQ2?
I gotta give you credit for what you've done so far, so please don't take my above comments as a criticism of your work. I'm just not sure how a group such as yourselves, doing this (presumably) in your free time can compete for players with juggernauts like SoE and Blizzard.
I find it funny that some of the people who lamented the $15/mo. for WoW in the last article are probably the same people who will go out and drop $600 for a top-notch SLI video setup.
I briefly tried the Planeshift alpha, and frankly wasn't very impressed.
Now I understand that it was an alpha and all, but I didn't see much potential for variety or inspiring gameplay, or for that matter, many people playing it.
You can't have a very successful MMORPG if you don't have enough people playing it.