This has (or a part of it) already been done. It's called Quake. The engine is open-source and licensed under the GPL. The artwork is copywrited so you can't go around copying the full game.
There is absolutely, positively NOTHING bad about the RPM. It's all in the tools around it. Have you ever thought what would be so special about *.deb if it wasn't for apt-get ? Right, nothing. And you can have apt-rpm for RedHat.
Xine has horrible and confusing GUI. MPlayer GUI is "OK", but it needs to move on to GTK2 as well as more polish (XFT AA fonts, etc). And duh, obviously I checked the players out recently. I am running Linux right now.
People "wonder" why they would want to use a Microsoft-made video player and claim that MPlayer and Xine are the best thing since sliced bread. The truth is, they are not. They are just slowly becoming "OK" in my book, but nothing exceptional.
Where are the good GUIs for the video players (yes, GUIs, not skins) ? Where is search-that-does-not-suck support for Real Media ? Where is high quality Real Media playback ? Where is high quality Quicktime playback ? Where is.ASF/.WMV/QT streaming support ?
The list can go on and on...
And no, don't give me the standard "but they use evil proprietary codecs we have to re-engineer" crap, because Joe Average is not going to care. Joe Average wants stuff that "just works". And MPlayer and Xine, while making good progress, still don't.
Re:Whoa they want you to have Experience already?
on
Want To Make Video Games?
·
· Score: 4, Insightful
Duh, they aren't going to teach you programming from scratch. They assume you're able to write something like Pong, Snake or Tetris if you decide to attend and need proof that you can do that.
`We've been unable to clearly, briefly and understandably present our case,' said Valenti. `We're not trying to hurt anybody. The more movies available on the Internet, the better it is for everyone.'
Does anyone care to explain what exactly does that mean ? It *IS* assumed that these movies are not free for download by anyone....right ?
No company would normally allow EIGHT such memos to be leaked out. There are 2 options: Either these memos are not from Microsoft, which sounds weird, because I bet they would have a press release concerning the "fake memos". This leaves us the 2nd option: They are being leaked on purpose. This all looks like some sort of clever manipulation, but I am not that interested in the subject to start doing deep analysis of all the memos trying to find specific clues.
Anyone who is more competent than I am can probably do it.
And to add...yes I think this was an UNFAIR decision to make MSFT do this. Would YOU like it to have someone else force your shop to GIVE AWAY competitors products ?
I really don't get this. Why is MSFT forced to include a piece of software written by their competitor into their Operating System ? I know that having a monopoly places restrictions on what you can and can't do, but I was not aware they can go THAT far.
It has been already said a trillion times, but I will repeat it for you yet again: They can't. There are many things in the driver code that NVIDIA doesn't own. Those things are patented and therefore cannot be released in open form to the general public. And puh-leese, dont start preaching that they should get rid of that "patented crap" of whatever you would like to call it.
Winamp is still better than XMMS. Photoshop is still better than GIMP. Nautilus is still horribly slow.
EMACS superior wo WHAT ?
Besides, most of the applications you list are avaible for Win32 anyway.
My framerates and impressions.
on
Doom 3 Alpha Leaked
·
· Score: 3, Interesting
System:
AMD T-Bird 1400, 512 mb ddr, Creative GF4 Ti4200. Windows 2000 with Service Pack 3. 30.82 NVIDIA Detonator Drivers.
Running at 640x480x32, I average at 30 fps when using low quality settings. When there's heavy action on screen, the framerates drop below 5. The intro "map e3\intro" is absolutely jaw dropping, albeit beit pretty slow on my machine. After watching the intro and playing around with the 3 included maps, I have no wonders that people at E3 were complaining that "Stop showing us the pre-rendered stuff, show us the engine" to which ID employees responded with something along the lines of "Well, this *IS* the engine". My knowledge of English is not good enough to be able to express how impressive this thing is. The scary atmosphere, lighting, shadows, creepy noises. ID did it all right. This is far from the "real thing", as it's only an Alpha of the engine that was shown months ago and the full game is still months off. Still. Two Words: My GOD.
P.S: I hear that this thing also has Multiplayer and the Editor included as well, but you have to hack around to get them to work.
If you are still shaken by the horrifying scenes of September 11, please observe 2 minutes of silence for the 5,000 civilian lives lost in the New York, Washington DC and Pennsylvania attacks.
While we're at it, let's have 13 minutes of silence for the 130,000 Iraqi civilians killed in 1991 by order of President Bush Sr. Take another moment to remember how Americans celebrated and cheered in the streets. Now another 20 minutes of silence for the 200,000 Iranians killed by Iraqi soldiers using weapons and money provided to young Saddam Hussein by the American government before the great eagle turned all its power against Iraq.
Another 15 minutes of silence for the Russians and 150,000 Afghans killed by the Talibaan troops who were supported and trained by the CIA. Plus 10 minutes of silence for 100,000 Japanese killed in Hiroshima and Nagasaki by the Atomic bombs dropped by the USA.
We've just kept quiet for one hour: two minute for the Americans killed in NY, DC, and Pennsylvania, 58 minutes for their victims throughout the world. If you are still in awe, let's have another hour of silence for all those killed in Vietnam, which is not something Americans like to admit. Or for the massacre in Panama in 1989, where Americans troops attacked poor villagers, leaving 20,000 Panamanians homeless and thousands more dead. Or for the millions of children who have died because of the USA embargo on Iraq and Cuba.
Or the hundreds of thousands brutally murdered throughout the world by USA-sponsored civil wars and coups d'etat (Chile, Argentina, Uruguay, Bolivia, Guatemala, El Salvador to name a few).
There's more to Cube then just the engine. It makes for a very nice game. It currently has deathmatch, deathmatch-sp and primitive sp. Try the deathmatch sometime, it's very fun. The engine itself is actually developed by 2 people, Aard does all the main stuff, while the other guy does the networking and the porting to *NIX platforms.
There is also a very nice community of people developing maps for Cube, Aard is rather open-minded, so every new Cube release also tends to include at least several new maps. The game engine is not currently open-source, however, Aard plans to open-source it in "some time in the future".
This is because IP Filter is not used on Linux maybe ? Linux uses iptables / ipchaines, while many unices use IP Filter. Oh and btw, Linux is not a UNIX. Get used to it.
I am browing/. and JavaScrip pop-up windows start coming up and call me a homosexual and the articles redirect themselves to goatse site ? Somebody pw33ned/. ?
I am not going to ask "Does this run Linux ?" because it obviously does not, but can anyone point to some good resources on what kind of Operating Systems do these monster machines run ? Are they some kind of a UNIX ? Or are they some elite breed of OS that mortal humans have no chance of understanding ? Linkage appreciated.
This has (or a part of it) already been done. It's called Quake. The engine is open-source and licensed under the GPL. The artwork is copywrited so you can't go around copying the full game.
There is absolutely, positively NOTHING bad about the RPM. It's all in the tools around it. Have you ever thought what would be so special about *.deb if it wasn't for apt-get ? Right, nothing. And you can have apt-rpm for RedHat.
Xine has horrible and confusing GUI. MPlayer GUI is "OK", but it needs to move on to GTK2 as well as more polish (XFT AA fonts, etc). And duh, obviously I checked the players out recently. I am running Linux right now.
It's weird and kind of funny...
.ASF/.WMV/QT streaming support ?
People "wonder" why they would want to use a Microsoft-made video player and claim that MPlayer and Xine are the best thing since sliced bread. The truth is, they are not. They are just slowly becoming "OK" in my book, but nothing exceptional.
Where are the good GUIs for the video players (yes, GUIs, not skins) ?
Where is search-that-does-not-suck support for Real Media ?
Where is high quality Real Media playback ?
Where is high quality Quicktime playback ?
Where is
The list can go on and on...
And no, don't give me the standard "but they use evil proprietary codecs we have to re-engineer" crap, because Joe Average is not going to care. Joe Average wants stuff that "just works". And MPlayer and Xine, while making good progress, still don't.
Duh, they aren't going to teach you programming from scratch. They assume you're able to write something like Pong, Snake or Tetris if you decide to attend and need proof that you can do that.
`We've been unable to clearly, briefly and understandably present our case,' said Valenti. `We're not trying to hurt anybody. The more movies available on the Internet, the better it is for everyone.'
Does anyone care to explain what exactly does that mean ? It *IS* assumed that these movies are not free for download by anyone....right ?
No company would normally allow EIGHT such memos to be leaked out. There are 2 options: Either these memos are not from Microsoft, which sounds weird, because I bet they would have a press release concerning the "fake memos". This leaves us the 2nd option: They are being leaked on purpose. This all looks like some sort of clever manipulation, but I am not that interested in the subject to start doing deep analysis of all the memos trying to find specific clues.
Anyone who is more competent than I am can probably do it.
And to add...yes I think this was an UNFAIR decision to make MSFT do this. Would YOU like it to have someone else force your shop to GIVE AWAY competitors products ?
I really don't get this. Why is MSFT forced to include a piece of software written by their competitor into their Operating System ? I know that having a monopoly places restrictions on what you can and can't do, but I was not aware they can go THAT far.
Yes, sure they can "give out" GCC, bash, EMACS and whatnot. The point is, the majority of the real world (tm) out there isn't going to care.
It has been already said a trillion times, but I will repeat it for you yet again: They can't. There are many things in the driver code that NVIDIA doesn't own. Those things are patented and therefore cannot be released in open form to the general public. And puh-leese, dont start preaching that they should get rid of that "patented crap" of whatever you would like to call it.
Winamp is still better than XMMS.
Photoshop is still better than GIMP.
Nautilus is still horribly slow.
EMACS superior wo WHAT ?
Besides, most of the applications you list are avaible for Win32 anyway.
System:
AMD T-Bird 1400, 512 mb ddr, Creative GF4 Ti4200.
Windows 2000 with Service Pack 3.
30.82 NVIDIA Detonator Drivers.
Running at 640x480x32, I average at 30 fps when using low quality settings. When there's heavy action on screen, the framerates drop below 5. The intro "map e3\intro" is absolutely jaw dropping, albeit beit pretty slow on my machine. After watching the intro and playing around with the 3 included maps, I have no wonders that people at E3 were complaining that "Stop showing us the pre-rendered stuff, show us the engine" to which ID employees responded with something along the lines of "Well, this *IS* the engine". My knowledge of English is not good enough to be able to express how impressive this thing is. The scary atmosphere, lighting, shadows, creepy noises. ID did it all right. This is far from the "real thing", as it's only an Alpha of the engine that was shown months ago and the full game is still months off. Still. Two Words: My GOD.
P.S: I hear that this thing also has Multiplayer and the Editor included as well, but you have to hack around to get them to work.
If you are still shaken by the horrifying scenes of September 11, please observe 2 minutes of silence for the 5,000 civilian lives lost in the New York, Washington DC and Pennsylvania attacks.
While we're at it, let's have 13 minutes of silence for the 130,000 Iraqi civilians killed in 1991 by order of President Bush Sr. Take another moment to remember how Americans celebrated and cheered in the streets. Now another 20 minutes of silence for the 200,000 Iranians killed by Iraqi soldiers using weapons and money provided to young Saddam Hussein by the American government before the great eagle turned all its power against Iraq.
Another 15 minutes of silence for the Russians and 150,000 Afghans killed by the Talibaan troops who were supported and trained by the CIA. Plus 10 minutes of silence for 100,000 Japanese killed in Hiroshima and Nagasaki by the Atomic bombs dropped by the USA.
We've just kept quiet for one hour: two minute for the Americans killed in NY, DC, and Pennsylvania, 58 minutes for their victims throughout the world. If you are still in awe, let's have another hour of silence for all those killed in Vietnam, which is not something Americans like to admit. Or for the massacre in Panama in 1989, where Americans troops attacked poor villagers, leaving 20,000 Panamanians homeless and thousands more dead. Or for the millions of children who have died because of the USA embargo on Iraq and Cuba.
Or the hundreds of thousands brutally murdered throughout the world by USA-sponsored civil wars and coups d'etat (Chile, Argentina, Uruguay, Bolivia, Guatemala, El Salvador to name a few).
Now, let's talk about terrorism, shall we?
BSD software can be re-released under the GPL license. It can even be re-released as a closed-source only binary. The BSD license permits that.
MSFT announces security patches.
Film at 11.
Next!
RedHat and Mandrake announce security patches.
Film at 12.
Next!
If you consider a comparison table and a Doom 3 logo to be screenshots, then well...
Idiot. Firewire already *IS* supported on Linux.
It's not that it's free, it's FUN.
There's more to Cube then just the engine. It makes for a very nice game. It currently has deathmatch, deathmatch-sp and primitive sp. Try the deathmatch sometime, it's very fun. The engine itself is actually developed by 2 people, Aard does all the main stuff, while the other guy does the networking and the porting to *NIX platforms.
There is also a very nice community of people developing maps for Cube, Aard is rather open-minded, so every new Cube release also tends to include at least several new maps. The game engine is not currently open-source, however, Aard plans to open-source it in "some time in the future".
This is because IP Filter is not used on Linux maybe ? Linux uses iptables / ipchaines, while many unices use IP Filter. Oh and btw, Linux is not a UNIX. Get used to it.
That doesn't change the resolution. It changes the viewable area of the desktop.
I am browing /. and JavaScrip pop-up windows start coming up and call me a homosexual and the articles redirect themselves to goatse site ? Somebody pw33ned /. ?
I am not going to ask "Does this run Linux ?" because it obviously does not, but can anyone point to some good resources on what kind of Operating Systems do these monster machines run ? Are they some kind of a UNIX ? Or are they some elite breed of OS that mortal humans have no chance of understanding ? Linkage appreciated.
DOH ! I should've read the title better myself. I suck :o)