One is a woman's neck with a tumor that looks like she has half a ping-pong ball under her skin, the other is the same neck where the tumor looks like a mild pimple.
Yeah, I had a feeling a SW game would be mentioned.
That's a bit different, because the game is based on the SW universe, but not a direct tie-in to a specific movie.
Therefore, its release date is not determined by the marketing department of the movie, wich I believe is the most important factor that leads games based on movie down the path of mediocrity.
Oh, and I rather liked the original NES game for The Empire Strikes Back, wich was also released years after the movie came out.
You got me there, a PC game that you have to work on for days before it works IS more intellectually challenging than a console game that you only have to pop in.
But then again, I'd rather have the actuall content be purposefully challenging than have the medium working against me.
i find console game quality has gone down the tubes. Enter the Matrix comes to mind.
Movie-franchise games allways have been and allways will be utter crap. My advice is to never, EVER buy one, and only rent one if you loved the movie enough to suffer through the game.
"At the same time, no one says that it's silly to spend $1000+ on a PC to play games, when you can do the same thing with a $199 PlayStation 2"
Are you kidding? I see that all the time! On slashdot, even. Besides, who only spends a grand on a gaming machine?
Hell, I say it all the time!
Not only that, but the games you buy for PCs are barely working. At least with a console there's a QA systems that forces the developpers and distributors to only release gamnes that actually work/can be finished/won't destroy your machine.
Can anyone realy imagine a future 50 years down the road where anyone is interested in buying a piece of plastic with music on it?
Electronic transmission of text has been easilly available for several decades now, yet people still buy stacks of paper with words printed on them.
Music has been distributed on changing media for about a 100 years, before that it was live or sheet music.
Words have been distributed on changing media for 5000 years, and on stacks of paper fo what, a thousand, two thousand? I'd say the written word has a bit more inertia to it than music.
Its a japanese sci-fi B movie. The chick is hot, the effects are...b-movie level but good.
Lets just say that I'm 99.9% sure that Lucas saw it and then thought "That's cool, I'll put that in SWep1 but change 'mitochondria' for 'medichlorian'!"...
Basically anybody who I can predict what they are going to say before they open their mouth (Charles Heston or Michael Moore) just bores the shit out of me.
You must be seriously disappointed with the state of Slashdot these days!
I, for one, beowulf soviet russia. P.S. SCO sucks.
The idea that Lemmings commit suicide was introduced by Disney
Actually, it was perpetuated and made into a mass-market notion by Disney, but they didn't think that up by themselves. They just made it worse.
I guess the credits didn't include the claim "no animals were harmed during the making of this movie"...:-(
"Dozens of animals were hurled off a cliff during the making of this documentory." more likelly...
But that disclaimer allways makes me wonder if the filmakers forcibly made the entire earth vegans for the duration of filming, AND prevented all accidental deaths such as roadkill... A better phrasing would be "No animals were hurt by the process of making this film" or something.
With the computer, the TV, the printer, the scanner, etc, the living room is kinda crowded.
I like having my PS2 for games AND dvd, takes up less space (especially with that whole vertical thing they have goin on, I have it up next to the couch).
BTW, I have a cyber tool swiss army knife, I like stuff that do more than one thing, and I don't mind paying a bit more for it. I would pay twice if I bought 2 devices (or n times for n devices), paying taxes each time. With a multifunction device I at least escape the government's greedy clutches : )
a modern Squaresoft RPG drama, joining a bunch of ragtag characters as they embark upon an epic adventure, or
an old-style "twitch" game played on reactions alone, no story to speak of, no reward besides beating an arbitrary high score, and "game over" if I lose concentration for so much as a millisecond,
I'll take the modern game any day of the week. I didn't like classic games back in the day, and I don't like them now.
He compares an RPG with a twich fighting game and his conclusion is that new games are better than old games?
Whoever modded that insightfull needs to stop moderating drunk.
Good shows get canned and utter crap (reality TV) takes over all the airwaves, and they are wondering why we're not watching anymore?
IMPORTANT MESSAGE TO ALL TV EXECS FOLLOWS:
If you move a show around week after week until even its most dedicated fans have no idea when is on, its ratings will drop. Not because nobody wants to watch the show, because no one can.
Firefly , Futurama, Family Guy, etc. They are good shows, fun shows, shows people want to watch over and over again, but CAN'T because they get put in the Random Shifting Mystery Time Slot of Death and then cancelled for "low ratings" and replaced with boring, run of the mill cookie-cutter snore fests.
Yeah, I'll play videogames instead, at least I can rely on my game to be the same game next time I load it and not be pre-empted by a tv preacher telling me I'm going to hell unless I give him money to finance the next preempting of my TV show.
THIS IS THE IMPORTANT PART:
Respect your viewers, and for god's sake never ever again justify your decisions with the phrase "nobody ever went broke underestimating the intelligence of the america public"!
Enter the Matrix, like every movie-franchise video game adaptation, sucked.
"Every" movie game adaptation? "Spider-Man: The Movie" did pretty well, and is, IMO, a really fun game. Never before or since have I really had the feeling in such a game that I was controlling a true super-hero.
Yes, every movie-to-videogame transalation sucked.
Spider Man: The movie included.
Now, Spider Man on PSX (the first good ol' playstation) was a great game, and never before or since have I really had the feeling that I was truelly controlling a super hero in a videogame. But its pale imitation, the movie-franchise one, was a piece of crap. It actually made me sick to my stomach to play that game (me and my friend who liked t watch me play). I had to stop after little over an hour because I had a headache and was about to throw up. I found numerous awfull bugs in that hour, and the gameplay was lame, with boring and non-sensical level design and situations.
The first game really gave the feeling that I could do whatever a spider can. I would jump around and swing about and go from ceiling to floor to wall at will and in an incredibly fun and controlled manner. In the sequel,m I had the hardest time making spidey go where the hell I damn well wanted him to go. In the first game there was a deadly fog in the streets preventing you from going down: If you went in the fog, you died. In the sequel there is an invisible divider between where you can safely crawl on the buildings and where you mysteriously die if you go lower.
It desperatly tried to follow the movie's storyline, but made changes to accomodate a rehashed gameplay experience of "go around beating clone-like thugs until you reach the inexplicaby strong boss". I hated it.
You should really pick up the original, the textures are of lesser quality, but everything that counts if far above the sequel's.
P.S. You mentioned that the game "did pretty well". A movie-franchise videogame's commercial sucess is determined by the sucess of the movie it is named after, not by its intrinsic quality. It sells well based on hype.
What the hell? Is this guy actually claiming that Enter the Matrix (which was very successful commercially) was not a bad game? What about Black and White?
Enter the Matrix, like every movie-franchise video game adaptation, sucked.
Black and White was a very good game that was realesased unfinished. Blame the marketing drones.
It last an entire shift? It has yet to run out on me when I remember to plug it in once in a while?
(and that much only when playing disgusting sounding 128Kb MP3s)
You can play any quality mp3s you want, AND you can play CD-quality 128AACs. AAC != MP3. Lower bitrate for equal quality. the 128 AACs are of equal quality to 192 MP3s, you uninformed oaf.
How good are controls so sensitive it's way too easy to make the player do things you don't want?
Man, talk about trolling! "Oh no! The controlls are sensitive!" Jeez!
And did I mention soundquality is not oustanding, but just OK?
Repeat your little lie all you want, but audiphiles disagree.
I am a very satisfied owner of a Creative Jukebox Zen NX 30GB.
Wich you either bought because you didn't research the product correctly, or because you're a cheap bastard who needs to troll slashdot by bad-mouthing the better product to compensate for feelings of inadequaties.
killing a lot of people typically doesn't help win wars.
Hiroshima, Nagazaki.
This isn't the middle ages where you can hope to wipe out an entire society in a single war.
Nah, you have to keep at it nowadays. Like, Have one president invade a country, then leave, let an embargo weaken that country, then have the son invade it again...
Dude, seriously, war is about killing people. Always has been, always will be. So maybe you can be efficient at it and only kill enough to convince the rest that it is in their best interest to give up, surrender, submit and cooperate, but the killing is always a big part of it all.
I had no doubts about the quality of Afterburner as a game, at least in comparison to every other NES title out there at the time.
That is not what the seal of quality assured, it was assurance of technical quality: The game does not crash or freeze, the walkthrough is possible, etc.
It seems to me that the Seal of Quality was mainly just a way to keep unlicensed cartridges from selling.
One is a woman's neck with a tumor that looks like she has half a ping-pong ball under her skin, the other is the same neck where the tumor looks like a mild pimple.
Yeah, I had a feeling a SW game would be mentioned.
That's a bit different, because the game is based on the SW universe, but not a direct tie-in to a specific movie.
Therefore, its release date is not determined by the marketing department of the movie, wich I believe is the most important factor that leads games based on movie down the path of mediocrity.
Oh, and I rather liked the original NES game for The Empire Strikes Back, wich was also released years after the movie came out.
You got me there, a PC game that you have to work on for days before it works IS more intellectually challenging than a console game that you only have to pop in.
But then again, I'd rather have the actuall content be purposefully challenging than have the medium working against me.
i find console game quality has gone down the tubes. Enter the Matrix comes to mind.
Movie-franchise games allways have been and allways will be utter crap. My advice is to never, EVER buy one, and only rent one if you loved the movie enough to suffer through the game.
E.T. on Atari 2600 was a trend setter.
"At the same time, no one says that it's silly to spend $1000+ on a PC to play games, when you can do the same thing with a $199 PlayStation 2"
Are you kidding? I see that all the time! On slashdot, even.
Besides, who only spends a grand on a gaming machine?
Hell, I say it all the time!
Not only that, but the games you buy for PCs are barely working. At least with a console there's a QA systems that forces the developpers and distributors to only release gamnes that actually work/can be finished/won't destroy your machine.
Music has been distributed on changing media for about a 100 years, before that it was live or sheet music.
Words have been distributed on changing media for 5000 years, and on stacks of paper fo what, a thousand, two thousand? I'd say the written word has a bit more inertia to it than music.
Lets just say that I'm 99.9% sure that Lucas saw it and then thought "That's cool, I'll put that in SWep1 but change 'mitochondria' for 'medichlorian'!"
Some games I think would make decent movies are Parasite Eve
Been done.
Parasite Eve (the game, 1998) was the sequel to Parasite Eve (the movie, 1997).
You must be seriously disappointed with the state of Slashdot these days!
I, for one, beowulf soviet russia.
P.S. SCO sucks.
whats next thanksgiving?
You don't have thanksgiving in australia?
Here in canada we do have it...it was a few weeks ago (the weird US version is a few weeks in the future)...
The idea that Lemmings commit suicide was introduced by Disney
:-(
Actually, it was perpetuated and made into a mass-market notion by Disney, but they didn't think that up by themselves. They just made it worse.
I guess the credits didn't include the claim "no animals were harmed during the making of this movie"...
"Dozens of animals were hurled off a cliff during the making of this documentory." more likelly...
But that disclaimer allways makes me wonder if the filmakers forcibly made the entire earth vegans for the duration of filming, AND prevented all accidental deaths such as roadkill...
A better phrasing would be "No animals were hurt by the process of making this film" or something.
With the computer, the TV, the printer, the scanner, etc, the living room is kinda crowded.
I like having my PS2 for games AND dvd, takes up less space (especially with that whole vertical thing they have goin on, I have it up next to the couch).
BTW, I have a cyber tool swiss army knife, I like stuff that do more than one thing, and I don't mind paying a bit more for it. I would pay twice if I bought 2 devices (or n times for n devices), paying taxes each time. With a multifunction device I at least escape the government's greedy clutches : )
- a modern Squaresoft RPG drama, joining a bunch of ragtag characters as they embark upon an epic adventure, or
- an old-style "twitch" game played on reactions alone, no story to speak of, no reward besides beating an arbitrary high score, and "game over" if I lose concentration for so much as a millisecond,
I'll take the modern game any day of the week. I didn't like classic games back in the day, and I don't like them now.He compares an RPG with a twich fighting game and his conclusion is that new games are better than old games?
Whoever modded that insightfull needs to stop moderating drunk.
We feared the XBox because the industry never supported 3 consoles before.
Actually, we feared the Xbox because our bone structure never supported the weight of its controller before.
Read my sig. BTW.
Good shows get canned and utter crap (reality TV) takes over all the airwaves, and they are wondering why we're not watching anymore?
IMPORTANT MESSAGE TO ALL TV EXECS FOLLOWS:
If you move a show around week after week until even its most dedicated fans have no idea when is on, its ratings will drop.
Not because nobody wants to watch the show, because no one can.
Firefly , Futurama, Family Guy, etc. They are good shows, fun shows, shows people want to watch over and over again, but CAN'T because they get put in the Random Shifting Mystery Time Slot of Death and then cancelled for "low ratings" and replaced with boring, run of the mill cookie-cutter snore fests.
Yeah, I'll play videogames instead, at least I can rely on my game to be the same game next time I load it and not be pre-empted by a tv preacher telling me I'm going to hell unless I give him money to finance the next preempting of my TV show.
THIS IS THE IMPORTANT PART:
Respect your viewers, and for god's sake never ever again justify your decisions with the phrase "nobody ever went broke underestimating the intelligence of the america public"!
</rant>
Yes, every movie-to-videogame transalation sucked.
Spider Man: The movie included.
Now, Spider Man on PSX (the first good ol' playstation) was a great game, and never before or since have I really had the feeling that I was truelly controlling a super hero in a videogame. But its pale imitation, the movie-franchise one, was a piece of crap. It actually made me sick to my stomach to play that game (me and my friend who liked t watch me play). I had to stop after little over an hour because I had a headache and was about to throw up. I found numerous awfull bugs in that hour, and the gameplay was lame, with boring and non-sensical level design and situations.
The first game really gave the feeling that I could do whatever a spider can. I would jump around and swing about and go from ceiling to floor to wall at will and in an incredibly fun and controlled manner. In the sequel,m I had the hardest time making spidey go where the hell I damn well wanted him to go.
In the first game there was a deadly fog in the streets preventing you from going down: If you went in the fog, you died. In the sequel there is an invisible divider between where you can safely crawl on the buildings and where you mysteriously die if you go lower.
It desperatly tried to follow the movie's storyline, but made changes to accomodate a rehashed gameplay experience of "go around beating clone-like thugs until you reach the inexplicaby strong boss". I hated it.
You should really pick up the original, the textures are of lesser quality, but everything that counts if far above the sequel's.
P.S. You mentioned that the game "did pretty well". A movie-franchise videogame's commercial sucess is determined by the sucess of the movie it is named after, not by its intrinsic quality. It sells well based on hype.
What the hell? Is this guy actually claiming that Enter the Matrix (which was very successful commercially) was not a bad game? What about Black and White?
Enter the Matrix, like every movie-franchise video game adaptation, sucked.
Black and White was a very good game that was realesased unfinished. Blame the marketing drones.
Like the happy-sad masks of the comedians and actors.
I dunno, seems more appropriate than some random graphical element from some program.
but what is great about only 8 hours battery life
It last an entire shift? It has yet to run out on me when I remember to plug it in once in a while?
(and that much only when playing disgusting sounding 128Kb MP3s)
You can play any quality mp3s you want, AND you can play CD-quality 128AACs. AAC != MP3. Lower bitrate for equal quality. the 128 AACs are of equal quality to 192 MP3s, you uninformed oaf.
without the option of taking a spare?
Oh look: A spare!
How good are controls so sensitive it's way too easy to make the player do things you don't want?
Man, talk about trolling! "Oh no! The controlls are sensitive!" Jeez!
And did I mention soundquality is not oustanding, but just OK?
Repeat your little lie all you want, but audiphiles disagree.
I am a very satisfied owner of a Creative Jukebox Zen NX 30GB.
Wich you either bought because you didn't research the product correctly, or because you're a cheap bastard who needs to troll slashdot by bad-mouthing the better product to compensate for feelings of inadequaties.
1970s Volvo-like boxiness...
Lol!
You made me spit on screen, you insensitive clod! : )
There are over one BILLION chineese.
Potential for EVERYTHING is huge is china. Talk about non-news.
I'd like to be laying back on my couch in my car going 200.
;- )
You can do that now...once
No one wants to make nuclear war 'practical.'
I'm sorry, but a lot of medal-wearing people do.
killing a lot of people typically doesn't help win wars.
Hiroshima, Nagazaki.
This isn't the middle ages where you can hope to wipe out an entire society in a single war.
Nah, you have to keep at it nowadays. Like, Have one president invade a country, then leave, let an embargo weaken that country, then have the son invade it again...
Dude, seriously, war is about killing people. Always has been, always will be. So maybe you can be efficient at it and only kill enough to convince the rest that it is in their best interest to give up, surrender, submit and cooperate, but the killing is always a big part of it all.
I had no doubts about the quality of Afterburner as a game, at least in comparison to every other NES title out there at the time.
That is not what the seal of quality assured, it was assurance of technical quality: The game does not crash or freeze, the walkthrough is possible, etc.
It seems to me that the Seal of Quality was mainly just a way to keep unlicensed cartridges from selling.
That too...
There are still a lot of console games released while suffering from major clipping and control issues
Clipping is mostly an accepted limitation of technology. Controll issues are often ruled as design issues and not "bugs" per se.