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User: Zangief

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  1. Re:good PC UI not alwasy == good game UI on Halo 2 World Tourney Finals - Aussie Champ's View · · Score: 1

    The most important thing to me is this:

    -Can you play from four bed or couch?

    Keyb/Mouse: Hell, No!
    Control Pad: Yes, of course.

    Control pad = absolute winner.

  2. Re:No cell phones on aircraft! on SETI Disrupted By Cell Phones in Airplanes? · · Score: 1

    Bah, just lets say that the terrorist used cell phones in the airplanes, and you are set.

  3. I for one, welcome our robotic overlords! on FBI Conducts Feasibility Study on Project Sentinel · · Score: 1

    It was about time the government worked on the problems of those pesky mutants!

  4. Re:Yes, but... on The Revolution Is In The Games · · Score: 1

    Yeah, but I would expect those small games to not be sold at full price, more on the $20-$30 dollars range.

    And, if distributed electronically, they would cost a lost less.

    The only problem I see, is that the 512 mb of internal flash memory is too small for downloadable content. I expect them to smart up and include a harddisk if this is to be their new business model.

  5. A little advice. on Holmes Wilson Interviewed About Open-Source TV · · Score: 2, Insightful

    Do not call it "Open TV". Call it something else, even "Open Video Broadcasting System, that is in no way similar to TV".

    Because if they claim they have a TV system, soon the FCC will get regulation rights over it. It has just happened ot the guys of IP telephony...

    My 2 cents.

  6. Re:HL2 on Games With Crates Get No Twinkie · · Score: 1

    No it isn't. It has a glaring internal inconsistency!!

    Why do they need pallets and forklifts, if they have the Gravity Gun?

  7. The PSP is also a great console... on Nintendogs Pummels Sony Products · · Score: 4, Funny

    ...for my Nintendog to POOP ON!!!

  8. Re:Nintendogs? on Nintendogs Pummels Sony Products · · Score: 3, Insightful

    If you look at the list of the 50 top games, you will see that one of the three Nintendogs titles is number 11. If you combine the sales of the three packs, Nintendogs is number 6 or something.

    Fear the power of the poochie!!

  9. Re:compensation to law firms on SCO Announces Q2 2005 Results · · Score: 1

    Maybe it means the year 2005 hasn't ended, so it may not be easy to calculate the $$$ "invested" in lawyers?

  10. Re:Just one question... on SCO Announces Q2 2005 Results · · Score: 1

    *QUARTERLY*

    (I like how it sounds)

  11. Re:Is Final Fantasy coming to an end? on The Final Days of Final Fantasy · · Score: 1

    Still sounds like a love story to me.

  12. Is Final Fantasy coming to an end? on The Final Days of Final Fantasy · · Score: 1

    Nah...

    While I may not like its incarnations after FFVII (the best was FFVI), I find the games innovating and charming. They always put some weirdo new magic system, and they always have some convoluted history. This, together with great graphics in new consoles, will keep it alive.

    The problem I see, is that FFVIII, FFX and FFX-2 have been love histories above anything else, which may have alienated their core fan base. Same thing with FFXI, which wasn't everybody's coup of tea. But FFXII is being developed by the guys that made FF Tactics (AFAIK), so I expect big things of it.

    I guess that the lack of Hironobu Sakaguchi at the helm made the series a little different from what we had used to expect. We will have to see his work in Mistwalker to see if he was the magic behind FF.

  13. Re:When will a GPU Be Good enough. on ATi's Multi-GPU CrossFire Graphics Card Unveiled · · Score: 1

    Never, if that uber computer remains on earth.

  14. Re:On point 2: games are all the same on A Gamer's Manifesto · · Score: 1

    The numbers of possible states in Civ is big, yes, but lots of them are similar, so a lot is pruned that way.

    For a player to start using deep strategies in SF2, of course you need good reflexes. But once you have that, the game isn't decided by reflexes, but cunning.

    On Civilization, most of the time you are micromanaging your settlers and making sure every city is producing something useful. Yes, I know tactics and strategies are different. Most of the time, in gaming, they are used as synonims.

    If we are getting to that level, the most time in strategic games like those, is spent in logistics. Not exactly deep, most of the time is just bookkeeping. In the end, this means that most people learn by heart one or two obuilding orders in SC or Civ. This is just as learning combos in fighting games. Something you must know how to do efficiently, but not necessarily creative once you learn it (because a lot of people just copy combos/build orders of the web).

    Street Fighter (or any decent fighting game), demands that you observe the patterns of your opponent, how he plays, what mistakes you can force on him, etc. Strategic games most of the time just demand to put a few spies here an there (and clean off your opponent's spies), to have your opponent in check. Prediction is important, yes, but due to the lack of information (fog of war is almost always present), just knowing what the opponent is doing is almost enough. Not so with fighting games, where knowing what the opponent WILL do is key (since you see everything, like in chess).

    Simplicity doesn't imply lack of deepness. It just means that you don't have to read manuals and help files and go through tutorials for a couple of hours before actually playing.

  15. Re:On point 2: games are all the same on A Gamer's Manifesto · · Score: 1


    I understand your frustration, but you obviously made the wrong choice and them's the breaks - for "deep" games the PC is the platform of choice, for "arcade" games choose a console, and no matter how inconvenient it might be, that's just the way it is. Perhaps a little more research might be in order before spending hundreds of dollars on technology next time?


    You are just being elitist. I know that consoles have never been the home of strategy games, but that doesn't mean every console game is shallow.

    Example: Street Fighter 2. A simple game, you say? wrong. One of the most complex games ever, It is not a twitch game. You still need hand eye coordination, but you also need it for Starcraft, don't you? Tactics and mind games in high level Street Fighter players is more important.

    Like that, there are countless examples. The only difference, is that console games are more accesible. But the deep is there, if you look for it.

  16. Re:CIVILIZATION on A Gamer's Manifesto · · Score: 1

    Unfortunately, (and if I recall correctly) Sid's solution to different complexity levels was simply to change the number of shields required for the AI to build units and buildings. At the lowest levels the human had the advantage 14/10, where the highest had something like a 6/10 ratio.

    I did manage to beat Civ 1 at Emperor level ONCE. I've not yet duplicated the feat on Civ 3.


    Civ 1 was a great game. I never was able to beat it at Emperor, just King.

    Did you know that, through hex editing, you could get at least another level of difficulty, with the computer building shit like there is no tomorrow?

  17. Re:The article sounded reasonable until: on A Gamer's Manifesto · · Score: 1

    PPC are not out of order by default. There is a part of the chip that does this.

    If you take out that part, you get a simpler, faster and cheaper chip. (Then the marketing dept. comes in, and then people is all like "OMG, look at the GHz and TFLOPS!!!")

    This is not a bad thing per se, as the cell chip has 8 (I think) auxiliar cores, that can parallelize the AI a little. It still in the hands of the developers at the end. I think that the current generation can handle simple pathfinding and decision, and the next one will take that a step further.

  18. Re:Some good points, some not-so-good on A Gamer's Manifesto · · Score: 1

    I'm not saying that Katamary Damacy represents a new genre of innovative games. I am saying that every time innovation is talked about, everybody just mention KD as the only thing needed to prove innovation is still important, and then they all go back to Madden.

    ...and despite beign asian I'm nto good at it so I don't like it.

    Hey guy, do not discriminate yourself.

  19. Re:About the feet... on A Gamer's Manifesto · · Score: 1

    That must be the silliest reason ever, to play a game :D

  20. So it's official! on 60% Of U.S. Believe Life Exists On Other Planets · · Score: 3, Funny

    There is life in other planets!

    Democracy at its finest!

  21. Re:True on A Gamer's Manifesto · · Score: 1

    If the developers do all of the above, the game will be in development for 3, 4 or more years, and it better sells in the millions, or it will spell death for the industry.

  22. Re:Some good points, some not-so-good on A Gamer's Manifesto · · Score: 1

    The sad part, is that any time someones says innovation is dead, the ONLY counterexample people can point to, is Katamary.

    1 game, in a console (PS2) with a library of more than what? 500 games, 1000 games? more?

    (Well, most savvy people can also point to Rez).

    Face it, people don't want innovation; they want better graphics. Katamary Damacy has been used just as an excuse so people do not feel guilty.

  23. I expect them to be more advanced than... on POV-Ray Competition Winners · · Score: 1

    The classical raytracing demo, some metal spheres in a box. I have seen so many of them...

  24. Re:Ahh.. jumping puzzles... on A Gamer's Manifesto · · Score: 1

    Ooooh, yes. A friend of mine was into Half Life, and told me about the last level, the planet of the aliens, which was a nightmare to navigate around.

    I see your point.

  25. Re:Ahh.. jumping puzzles... on A Gamer's Manifesto · · Score: 1

    You are right, I'm not into FPSs very much. I played my share of quake (multiplayer) and doom (1 & 2), though.

    I dropped out of them by the time Rainbow Six arrived. I played R6, and enjoyed it...for a while. When I got to the giant Dam level, I got bored out of the game. The same thing happened with HalfLife. It was all fine, until I arrived to some sewers, which were mostly empty, except for some soldiers scattered around.

    Big levels with nothing to do are a big turno off to me. I was snoozing on Half Life, then I realized this "greatest fps evarz" wasn't any fun, so I didn't played it anymore (In fact, I got through those sewers eventually, and then quit the game).