I liked how the view turned downwards, so you could see where you were going to land. I don't remember problems trying to land in an impossible platform. (maybe I'm imagining this part though:)
I DO REMEMBER, the fucking metroids on your way to the last boss. They dropped me from the platforms, yes, but this worked just like in other games. Enemies tried to mess you up.
I don't see this as contradictory. I can build a computer, but not from scratch. I use standard pieces I buy or find anywhere. Anakin worked as slave for a pawn shop owner, so robots parts would not bew hard to come by. And stills counts as if Anakin build it.
While I agree on some of your points, I only like the first Dune book. Messiah of Dune has been one of the worst books I've ever read.
Also, the whole shield + laser = teh nuklear power! is a dumb gimmick. If making such weapons is so easy, then terrorism in the Dune universe would be rampant.
Because is the most sold game ever. Not restrictions like "most sold console game", "most sold pc game", "fastest selling xbox game (halo 2)", but the absolutely best seller in video games.
I don't have exact numbers, but Nintendo's Wavebird is responsive at all times, except when the batteries are low. With Duracell batteries, This only happens every two months.
That said, I don't like CVS2 on the Cube. The cube controller doesn't give itself to fighting games, where every button has the same chance of being pressed (Instead of normal games, where the most used buttons go in the A and B buttons, secondaries to the X and Y, etc).
Sooo...unless Sony and Microsoft are extremely stupid, they should provide good wireless controllers.
Why Nintendo doesn't patent those things? I'm sure they could have patented the Wavebird, because every wireless controller before it sucks, so they must be doing something different.
The Hitman 2 manual for Gamecube, gives credit of Python usage. But since they mention Zope, I guess they used it as a tool, instead of actually developing the game IN python.
In the "Article" (just a magazine scan), Miyamoto is asked what is needed to become a game programmer.
He says that a good knowledge is necessary, so I guess they programmed in assembler.
Soooo, I guess they didn't have such a great IDE as we can get now. And they probably had to rewrite A LOT.
Today, there is a nintendo.com page that answers the same question. But today it says a game programmer should have a firm graps of C++. C++ is a great improvement over assembler, but it is still a hassle.
I guess we haven't reached the point in which you can program for a console with a high level language, like perl, python, ruby or lisp, except on some very special cases. (lisp was used by the naughty dog developers on the ps2, though).
1-it is open sourced. 2-it has some GUI support (tk or gtk). 3-it is cross platform (including the GUI support). 4-it is estable, not in some estate of eternal beta. 5-it is embeddable in a web server (yes, I know Mod_lisp exists. But, yet it doesn't comply with 2 or 3)
If a young language, like Ruby or Python, can do this, why the hell Lisp, one of the oldest languages around, can't?!
Until I find something like that, I can't say Lisp is practical, no matter how theoretically cool it is.
Re:Write a review without finishing the game?
on
Review: Jade Empire
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· Score: 1
Mod parent up. This is even more true, given that KOTOR 2 was an OK game until the end, where the ending was completely rushed.
If someone reviewed KOTOR 2 without finishing it, he would think it was a great game. Go talk with anyone who finished it, and you will get a very different impression.
I don't like RPGs that are too short. I enjoyed a lot Lunar, but, basically, I could finish it in a couple of days (on my non-working days).
But, I played Tales of Symphonia for more than a month (an hour here, a couple of hours there, not everyday), and it was a total blast. Due to the length of the game, it felt like a real travel.
I liked how the view turned downwards, so you could see where you were going to land. I don't remember problems trying to land in an impossible platform. (maybe I'm imagining this part though :)
I DO REMEMBER, the fucking metroids on your way to the last boss. They dropped me from the platforms, yes, but this worked just like in other games. Enemies tried to mess you up.
Jumping puzzles in Metroid Prime work very well, thank you very much.
I didn't play Half Life completely (I didn't like it), but, as far as I got, jump puzzles weren't a problem either.
That said, why can't I see the feet of characters in FPSs?
While I agree that Lucas may have borrowed some elements from Dune to use them in Star Wars, I do not see it as plagiarism.
Just because the new movies aren't as good as the old ones, every Joe who wants to appear as sofisticated attacks him.
And, if we are talking about Dune, isn't plagiarism too, the fact that three central elements from that saga were lifted from Asimov's Foundation?
-Prescience = Psicohistory
-Bene Gesserit = Second Foundation
-both have Galactic Empires.
OMG! Herbert is teh plagiarist!
Yeah, but he was still "alive", being one with the force. If he still can talk with the characters, is practically alive, at least in the story sense.
Then go read some Aldous Huxley, Philip K. Dick or J.G. Ballard. They are not your regular optimistic Scifi author.
In fact, PKD and JGB depress the shit out of me. I don't read them too often...
numerous C3PO's in various colors walk around
I don't see this as contradictory. I can build a computer, but not from scratch. I use standard pieces I buy or find anywhere. Anakin worked as slave for a pawn shop owner, so robots parts would not bew hard to come by. And stills counts as if Anakin build it.
While I agree on some of your points, I only like the first Dune book. Messiah of Dune has been one of the worst books I've ever read.
Also, the whole shield + laser = teh nuklear power! is a dumb gimmick. If making such weapons is so easy, then terrorism in the Dune universe would be rampant.
Dune, the first book was good. The rest, not.
Thank you.
What the hell is a SKU?
Because is the most sold game ever. Not restrictions like "most sold console game", "most sold pc game", "fastest selling xbox game (halo 2)", but the absolutely best seller in video games.
Super Mario Bros 3 deserves it!
I don't have exact numbers, but Nintendo's Wavebird is responsive at all times, except when the batteries are low. With Duracell batteries, This only happens every two months.
That said, I don't like CVS2 on the Cube. The cube controller doesn't give itself to fighting games, where every button has the same chance of being pressed (Instead of normal games, where the most used buttons go in the A and B buttons, secondaries to the X and Y, etc).
Sooo...unless Sony and Microsoft are extremely stupid, they should provide good wireless controllers.
Why Nintendo doesn't patent those things? I'm sure they could have patented the Wavebird, because every wireless controller before it sucks, so they must be doing something different.
In fact, when I saw the leaked pictures, I thought they were fakes..."that is just a dell, not a console"
Stream getMovie(char* movieName)
getMovie returns a stream of data, if a movie called movieName exists, null otherwise.
Stream getAd()
getAd must be called before every call to getMovie. Otherwise, your computer explodes.
From time to time, a call to getMovie is forwarded to a call to getAd.
The Hitman 2 manual for Gamecube, gives credit of Python usage. But since they mention Zope, I guess they used it as a tool, instead of actually developing the game IN python.
In the "Article" (just a magazine scan), Miyamoto is asked what is needed to become a game programmer.
He says that a good knowledge is necessary, so I guess they programmed in assembler.
Soooo, I guess they didn't have such a great IDE as we can get now. And they probably had to rewrite A LOT.
Today, there is a nintendo.com page that answers the same question. But today it says a game programmer should have a firm graps of C++. C++ is a great improvement over assembler, but it is still a hassle.
I guess we haven't reached the point in which you can program for a console with a high level language, like perl, python, ruby or lisp, except on some very special cases. (lisp was used by the naughty dog developers on the ps2, though).
DC copy? But the DC controller lacked the completely necessary second analog stick!
I think that is not a minor problem...
Apparently, lightsabers have a big, friendly button to switch it on or off.
You should be proud. Iron Maiden is teh Rox0rz!!
Perfect reception and no tower?
Pay for a satellite based cell phone.
(Well, I haven't used one, so I don't know if it is really a good idea).
Yeah, we need sequels to Katamary Damacy, and games that will be "Katamary killers".
I have yet to find a lisp implementation that:
1-it is open sourced.
2-it has some GUI support (tk or gtk).
3-it is cross platform (including the GUI support).
4-it is estable, not in some estate of eternal beta.
5-it is embeddable in a web server (yes, I know Mod_lisp exists. But, yet it doesn't comply with 2 or 3)
If a young language, like Ruby or Python, can do this, why the hell Lisp, one of the oldest languages around, can't?!
Until I find something like that, I can't say Lisp is practical, no matter how theoretically cool it is.
Mod parent up. This is even more true, given that KOTOR 2 was an OK game until the end, where the ending was completely rushed.
If someone reviewed KOTOR 2 without finishing it, he would think it was a great game. Go talk with anyone who finished it, and you will get a very different impression.
I don't like RPGs that are too short. I enjoyed a lot Lunar, but, basically, I could finish it in a couple of days (on my non-working days).
But, I played Tales of Symphonia for more than a month (an hour here, a couple of hours there, not everyday), and it was a total blast. Due to the length of the game, it felt like a real travel.
AntiTrust laws haven't stopped MS before. The lawsuits take years, and even if MS loses, by the time of the judgement, they are irrelevant.
I will adblock them. Even if they are just on partner sites.