Who is excluding sports? I didn't list any as examples because we seem to be talking mostly about videogames here.
Table Tennis is a good example of a reflex-oriented game. Figure Skating takes a good amount of creativity (and reflex, and some logic). It's hard to find examples that don't have a combination of all three.
I suppose most sports require a certain amount of athletics. But then again, Dance Dance Revolution does, and Golf doesn't.
We're talkning about the noun "game" here, as in a specific package designed to elicit response. This can mean a video game, a board game, or just a standalone ruleset. "Tag" and "Hide and Seek" are games. All sports are games. Chess is a game.
The art of games comes from their intricately crafted logic systems and environment (the game's ruleset, if you will.) A well designed game will compel the user in a different way than a book or movie or music. Should we seperate "art" from "non-art" based on the area of the brain that it stimulates?
Games excel at engaging three aspects of the human mind:
* Creativity -- Given a toolset and a receptive environment, a game player is encouraged to express themselves in new ways. (See: The Sims, A Tale in the Desert, Rollercoaster Tycoon, Mind Rover)
* Logic -- A game player has to employ his logic centers to solve puzzles, overcome obstacles, or solve complex tactical situations. (See: Civilization, Lemmings, Combat Mission, Chess)
* Reflex -- Here we exercise the most primitive and vital portions of the brain. Well, not just exercise, but also train to accept new tasks as second nature. Driving a car, typing on a keyboard, or even walking are great real-world examples of this phenomenon. (See: Space Invaders, Serious Sam, R-Type, Street Fighter)
Any traditional art slathered on top of the game is just a visual, audio, or motivational aid. After all, controlling a stack of hitboxes is not as compelling as controlling an expert karate fighter.
In Japan, an FPS, RTS, or open-ended RPG is considered out of the ordinary -- and they don't sell. The Metroid Prime series, for example, has not sold well in Japan.
Seems to me that the "West" (or at least the U.S. and Canada) are more receptive of different games/genres than the Japanese are. Actually, the Koreans are pretty open minded too, IIRC.
But if someone say "gay", or starts an LBGT guild - then what an outrage.
Blizzard never took action against the LBGT guild or its members. All Blizzard did was issue a warning to one guy advertising the guild in general chat. (Because it technically violated the rules against sex or sexuality-based discussions.)
Hell, Blizzard even apologized for the incident, but that didn't stop whiny, look-at-me articles such as this.
I'm all for analog triggers, I just thought the click at the end was superfluous (and surprisingly loud.)
Soul Calibur 2, for example, didn't make you depress a trigger fully in order to register a command. Just pulling it down partway was enough. Good thing too, as that's a significant distance for your finger to cover.
The Z-button was bad, you have to admit. And the D-pad was pretty lousy. The "c" analog stick was too small. The Xbox sticks were the best of their generation. And what was with the triggers clicking in if you depressed them all the way? That made no sense, and was never useful.
But I did like the "ABXY" button layout -- I felt they were better than the PS2 and Xbox equivalents. The analog sticks were still better than the PS2's, and I liked the octagonal (?) base they had.
If Microsoft can somehow coerce/bribe Square/Enix into making the next Dragon Quest game an Xbox 360 exclusive, that'd lock the Japanese market. Even the mere announcement would move units.
Even MS might not be able to pull that one off, though.
Despite the fact that they've specifically stated so?
They hate how we overthrow their democraticly elected governments with crackpot dictators, and then give those dictatorships/monarchies the arms and financial means to survive.
You're getting normal middle-easterners mixed up with the terrorists. Very sloppy. The terrorists (Islamic theocrats) have always been against democracy, freedom of speech, and freedom of religion. They've even published books saying so. They've distributed pamphlets in Iraq listing how democracy is against sharia law.
They hate how we used them in Afganistan to fight the soviets, then turned on them when it suited us.
Huh? You mean turned against them after Sept 11th? Or maybe you're complaining that we stopped interfering once we helped them drive the Soviets out.
Al Qaida used to be our friend; the name itself was given to them by the CIA and they adopted it themselves.
Both the CIA and Al-Qaida have stated that they didn't work together in Afghanistan. Both say that the CIA worked with other groups in the area. The idea that the CIA named Al Qaida is as crazy as it sounds.
> And the only reason Bush isn't hanging on a traitor's gallows is because of his class privilege.
Or perhaps because he hasn't broken any laws. Everything Bush has done has either been stamped and approved by Congress, or allowed by pre-existing legislation.
Not to mention that most of the "charges" against him are fabrication or conjecture. I'm certainly no fan of George W. Bush, but I want to keep the discussion reasonable and real. The fact that this frequently puts me at odds with anti-Bush advocates is, in itself, a sad commentary on the state of political discourse.
Not sure how they'd handle making/testing binaries. Maybe you'd have a secure PC -> X360 connection dongle for testing purposes, and have to contact MS when your game is ready for publishing on Xbox Live (or pressed to discs, for really big games.)
It doesn't really matter how liberal the troops are if all the Generals are raving Buchanon followers.
U.S. troops are overwhelmingly conservative/republican, poll after poll has shown. And Pat Buchanan has been at odds with the current administration for years.
Where have you been?
Since the right tends to be populated by the robber barons (as well as their willing dupes), the robber baron in question is quite likely to be a republican.
Oh, you've been off in some intellectual echo chamber somewhere.
and realise "Madden 2008" and "Super dethkill 7" are kinda... boring
The Madden series is generally a solid buy if you're a big football fan. If you play it a lot, it's worth spending $50 yearly to get roster updates and whatever other incremental improvements.
And Super Dethkill 7 was a good evolution of the series, which further refined the art of online Dethkilling.
Actually, the current attorney general has on several occasions defended the practice of prisoner torture. If what happened was illegal, then responsibility lies at the highest levels.
Ah, but Gonzales was talking about other unsavory practices, not the stuff that happened in Abu Ghraib. Right or not, you'd better believe he has a decent legal argument for his point of view.
I mean, if he said that smacking was okay, and then interrogators started punching too, he'd be at least partially responsible. The two actions are alike, and he created the general atmosphere that that kind of thing was okay.
But going from waterboarding to naked pyramid is a bit of a stretch. They weren't even official interrogators. The perverts at Abu Ghraib were obviously doing this for their own kicks. No court would let them blame their actions, even partly, on official policy. (As a matter of fact, Lyndie England tried that exact same defense in military court -- it didn't work.)
Ever play with a character who had an Intelligence of 1? (Or however low it will let you set it.) Lots of hilarious dialogue, as your character can barely string three words together. Yet, the game remains perfectly beatable.
Of course, but I imagine that we're not talking about press releases or prerecorded news reels. Many groups use the pre-existing newsmedia to spread their message, and I imagine this would be the same. Not mandating content, but merely getting their people/viewpoints out there into the mix.
Who is excluding sports? I didn't list any as examples because we seem to be talking mostly about videogames here.
Table Tennis is a good example of a reflex-oriented game. Figure Skating takes a good amount of creativity (and reflex, and some logic). It's hard to find examples that don't have a combination of all three.
I suppose most sports require a certain amount of athletics. But then again, Dance Dance Revolution does, and Golf doesn't.
We're talkning about the noun "game" here, as in a specific package designed to elicit response. This can mean a video game, a board game, or just a standalone ruleset. "Tag" and "Hide and Seek" are games. All sports are games. Chess is a game.
The art of games comes from their intricately crafted logic systems and environment (the game's ruleset, if you will.) A well designed game will compel the user in a different way than a book or movie or music. Should we seperate "art" from "non-art" based on the area of the brain that it stimulates?
Games excel at engaging three aspects of the human mind:
* Creativity -- Given a toolset and a receptive environment, a game player is encouraged to express themselves in new ways. (See: The Sims, A Tale in the Desert, Rollercoaster Tycoon, Mind Rover)
* Logic -- A game player has to employ his logic centers to solve puzzles, overcome obstacles, or solve complex tactical situations. (See: Civilization, Lemmings, Combat Mission, Chess)
* Reflex -- Here we exercise the most primitive and vital portions of the brain. Well, not just exercise, but also train to accept new tasks as second nature. Driving a car, typing on a keyboard, or even walking are great real-world examples of this phenomenon. (See: Space Invaders, Serious Sam, R-Type, Street Fighter)
Any traditional art slathered on top of the game is just a visual, audio, or motivational aid. After all, controlling a stack of hitboxes is not as compelling as controlling an expert karate fighter.
For turn-based tactical fun, try Age of Empires II for the DS.
Dunno why they didn't give it a differant name than its PC RTS cousin.
In Japan, an FPS, RTS, or open-ended RPG is considered out of the ordinary -- and they don't sell. The Metroid Prime series, for example, has not sold well in Japan.
Seems to me that the "West" (or at least the U.S. and Canada) are more receptive of different games/genres than the Japanese are. Actually, the Koreans are pretty open minded too, IIRC.
Blizzard never took action against the LBGT guild or its members. All Blizzard did was issue a warning to one guy advertising the guild in general chat. (Because it technically violated the rules against sex or sexuality-based discussions.)
Hell, Blizzard even apologized for the incident, but that didn't stop whiny, look-at-me articles such as this.
How do you know that the U.S. has the worst information security, compared to other nations? You just assumed.
If you can figure out why you assumed, then you will be a better person for it.
I'm all for analog triggers, I just thought the click at the end was superfluous (and surprisingly loud.)
Soul Calibur 2, for example, didn't make you depress a trigger fully in order to register a command. Just pulling it down partway was enough. Good thing too, as that's a significant distance for your finger to cover.
The Z-button was bad, you have to admit.
And the D-pad was pretty lousy.
The "c" analog stick was too small. The Xbox sticks were the best of their generation.
And what was with the triggers clicking in if you depressed them all the way? That made no sense, and was never useful.
But I did like the "ABXY" button layout -- I felt they were better than the PS2 and Xbox equivalents. The analog sticks were still better than the PS2's, and I liked the octagonal (?) base they had.
If Microsoft can somehow coerce/bribe Square/Enix into making the next Dragon Quest game an Xbox 360 exclusive, that'd lock the Japanese market. Even the mere announcement would move units.
Even MS might not be able to pull that one off, though.
Accounting for inflation, your $199 NES (from 1985) would cost $354.93 today.
The $200 SNES (from 1991) would cost $282.23
See The Inflation Calculator.
Despite the fact that they've specifically stated so?
You're getting normal middle-easterners mixed up with the terrorists. Very sloppy. The terrorists (Islamic theocrats) have always been against democracy, freedom of speech, and freedom of religion. They've even published books saying so. They've distributed pamphlets in Iraq listing how democracy is against sharia law.
Huh? You mean turned against them after Sept 11th? Or maybe you're complaining that we stopped interfering once we helped them drive the Soviets out.
Both the CIA and Al-Qaida have stated that they didn't work together in Afghanistan. Both say that the CIA worked with other groups in the area. The idea that the CIA named Al Qaida is as crazy as it sounds.
Heh. Just thought I should point out that this is more of an issue for Australia than the U.S.
8-year-olds want to play the most "grown-up" thing they can get their hands on. Why do you think so many like to play GTA?
Ah, well that's more reasonable then. Carry on.
> Wall-Marde
Are you trying to be clever? Because that's about on par with calling you "Peg Hugger".
> And the only reason Bush isn't hanging on a traitor's gallows is because of his class privilege.
Or perhaps because he hasn't broken any laws. Everything Bush has done has either been stamped and approved by Congress, or allowed by pre-existing legislation.
Not to mention that most of the "charges" against him are fabrication or conjecture. I'm certainly no fan of George W. Bush, but I want to keep the discussion reasonable and real. The fact that this frequently puts me at odds with anti-Bush advocates is, in itself, a sad commentary on the state of political discourse.
I've always hoped that Starcraft 2 would be more Battlezone-esque, with the player managing/building/leading from the ground.
MS might be offering a cheap Xbox360 dev kit for around $100.
Not sure how they'd handle making/testing binaries. Maybe you'd have a secure PC -> X360 connection dongle for testing purposes, and have to contact MS when your game is ready for publishing on Xbox Live (or pressed to discs, for really big games.)
U.S. troops are overwhelmingly conservative/republican, poll after poll has shown. And Pat Buchanan has been at odds with the current administration for years.
Where have you been?
Oh, you've been off in some intellectual echo chamber somewhere.
The Madden series is generally a solid buy if you're a big football fan. If you play it a lot, it's worth spending $50 yearly to get roster updates and whatever other incremental improvements.
And Super Dethkill 7 was a good evolution of the series, which further refined the art of online Dethkilling.
They've been making 3D Pac-Man platformers for years now. The first Pac Man World came out for the PS1.
Ah, but Gonzales was talking about other unsavory practices, not the stuff that happened in Abu Ghraib. Right or not, you'd better believe he has a decent legal argument for his point of view.
I mean, if he said that smacking was okay, and then interrogators started punching too, he'd be at least partially responsible. The two actions are alike, and he created the general atmosphere that that kind of thing was okay.
But going from waterboarding to naked pyramid is a bit of a stretch. They weren't even official interrogators. The perverts at Abu Ghraib were obviously doing this for their own kicks. No court would let them blame their actions, even partly, on official policy. (As a matter of fact, Lyndie England tried that exact same defense in military court -- it didn't work.)
Ever play with a character who had an Intelligence of 1? (Or however low it will let you set it.) Lots of hilarious dialogue, as your character can barely string three words together. Yet, the game remains perfectly beatable.
Of course, but I imagine that we're not talking about press releases or prerecorded news reels. Many groups use the pre-existing newsmedia to spread their message, and I imagine this would be the same. Not mandating content, but merely getting their people/viewpoints out there into the mix.