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User: gid-goo

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  1. Re:Out of curiosity on Jason Rubin To Leave Naughty Dog · · Score: 0, Flamebait
    Why don't you agree with Rubin?

    Because he's being a whiny bitch. There's nothing there. At the end of the day Game Designers are game designers. They're not rock stars or movie stars and nobody gives 2 shits about 99% of what they do. The life of a game designer isn't glamorous.

    At this point no game designer could do the same except those former independents who managed to wrangle lucrative publishing contracts while maintaining autonomy. (eg.. iD)

    And this is where I call bullshit. There are those people. Rubins is one of them. There are bunches of folks like that. They've sold millions of units and kissed a fair amount of ass. But the same goes for indy films. Those things don't get big just because they're great, the folks play the game. Rubins definitely does that as anyone who's seen him in action at a Sony party knows.

    To recap : 1) I think Rubins is full of shit and was just being a whiny bitch. 2) All this crap about indy games is missing the point, quit whining, kiss ass at E3 (parties) and GDC and make your fucking game.
    gid-goo
  2. Re:Took them long enough. on Pixar Switches to Mac OS X and G5s · · Score: 1

    What it really means is that the folks at Pixar have leverage when trying to get Apple to jump. When Pixars support issues are being pushed back at them it'll probably be easier to get taken seriously when Jobs shows up and says to play nice.

  3. Re:Poetic justice on Tara Reid And The Future Of Game Development · · Score: 1

    Rubins is just being a whiny little bitch. Making Crash Bandicoot and subsequently ditching the team that did it isn't the way you appreciate talent. Plus his main game is kissing ass (how far up Shu's ass can he stick his nose? Go to E3 and find out!)

  4. Re:The old EA days on Tara Reid And The Future Of Game Development · · Score: 1

    Jason Rubin, because he's well known for firing everyone who worked on Crash Bandicoot while him and his partner got rich. He's just being a prick.

  5. Re:Find a job you love.... on Changing Jobs for Job Satisfaction? · · Score: 1

    Game dev is cool in some ways, there are some rock star moments. But overall the hours suck ass.

  6. Re:no, they were dying in mills 90 years ago.. on Twenty-five Years at the Heart of Gaming · · Score: 1
    But keep in mind, choice for choice's sake is not necessarily a good thing. I'd argue that the "objectification" of women a few generations ago perhaps benefitted more women than it hurt. Most women I know today are very unhappy because they don't know where they fit in, having to juggle a family, career, and whatever else the feminist movement has told them they should do.


    Go read some literature from the 19th century and early 20th century. There's a great deal of it focussing on the stifling social conditions for women. Not a happy place. When you can't own or inherit property, if you're husband dies you were destitute, not having a voice in anything. I have zero interest in hearing somebody piss and moan about having too many choices. It's like celebrities crying about how hard it is to be rich and famous. Welcome to life, suck it up. Feminism foisted 2 things in women, jack and shit.
  7. Re:what the industry needs on Anatomy of Game Development · · Score: 1

    Listen my man, I think the dream is not going to happen for a long long time. You want a single tool to do 1) Character modelling 2) Texture development 3) Large scale level design 4) includes some engines of various types (I mean, you want to have the capability of doing outdoor levels, indoor levels, maybe mini-games of various flavors, space games) or one HIGHLY tuneable engine 5) scripting engine 6) AI development tools of some flavor 7) physics engine, etc. etc. Studios use multiple tools for a very good reason. There's nothing that will do everything you want.

  8. Re:Design Patterns? on Anatomy of Game Development · · Score: 1

    I disagree. I work on games for the PS2. There is a deeply entrenched "the way it's always been done" attitude in game development and a fear of trying different things (which is not entirely unfounded). That is the real reason why OOP and Design Pattern style developments are not larger players. When you have 80 gazillion features, half of which will be developed 2 or 3 years down the road, no one knows how they're going to work or if they're going to work and someone has read a book about design patterns but everyone else knows how to hack out a game, you go with what you know, the game gets hacked out.

  9. Re:Novel idea here... on Viet Dinh Defends The Patriot Act · · Score: 1

    Listen man, you're arguing with a 15 year old kid who's been getting his knowledge of the world from his dad and Ayn Rand. I know it's tempting but sometimes its better to just pass on by.

  10. Re:Frightening person, this Dinh. on Viet Dinh Defends The Patriot Act · · Score: 1

    Then you weren't ever listening. Doesn't really matter much now though.

  11. Re:The C++ Programming Language on Practical C++ · · Score: 1

    I like it as a learning book. Just for reference I learned C from K&R and Unix Network Programming by R. Stevens. So I like short and sweet. I can't read most language books because there's too much fluff. Stroustrup does a great job of communicating the language.

  12. Re:Linux x86 assembly? on Learning Computer Science via Assembly Language · · Score: 1

    I don't know you so this doesn't reflect on you just on your comment.
    My experiences with low level gurus have all been bad. They have with fail been overly fixated on performance, wrote C or C++ code like it was asm and would spend all their time writing code that was impossible for anyone else to read. The code was generally difficult if not impossible to extend or adapt to new problems.

    In a word, keep the kids away from asm until they know what they're doing. It's not any more or less difficult than any other programming language. And the idiom leads to awful spaghetti in the hands of the young or mindless.

  13. Re:Its good, we have no need for privacy. on Feds Thwart Extortion Plot Against Best Buy · · Score: 1

    You're living in the 1970's. Not a good time for anyone. The Republican Presidents have expanded the government in the last 30 years more than ever before. Clinton was the only president in recent memory to actually reduce the size of the government. You're "typically" is ancient history. Welcome to the 21st century.

  14. Re:is carnivore bad? on Feds Thwart Extortion Plot Against Best Buy · · Score: 1

    I don't see how access to the internet's "backbone" would help though. Unless they could effectively snoop any given router it would be difficult to trace. That doesn't seem feasible. You would need something to strip the headers and parse every single email going through a tcp connection on a given router on any providers network. And do it quickly. There's no strict source routing so you can't guarantee the route. It just seems hard. In a practically impossible sort of way.

  15. Re:ah.... on Black Holes No More -- Introducing the Gravastar · · Score: -1, Troll

    Fucking racist bullshit.

  16. Re:Other way around on Pricing and Internet Architecture · · Score: 2, Insightful

    Interconnections is an incredible book. One of the best buys out there. Interesting material, decent writing and some killer algorithms. Plus Radia kicks huge ass.

  17. Quitting a heavy coffee addiction on Best Way To Beat A Caffeine Addiction? · · Score: 2, Insightful

    Cut the amount you drink in half every other day. So if you have a normal mug you fill up only drink half that tomorrow. Do that for a couple of days and then cut that in half as well. When it gets ridiculous switch to green tea for a while. After a couple days of mild headaches you should be good to go. Takes a week or two depending on how bad your addiction is. The hardest thing was how tired I felt after quitting. That lasted for a week. Somebody said it was because adrenal function gets screwed up by coffee but I don't know. At least it's easier than cigarettes. I quit smoking 8 years ago and it is still hard to control my impulse to grab a smoke.

  18. Re: Worst Author Ever Award on Dread Empire's Fall: The Praxis · · Score: 1

    Wow, you must stay away from almost all science fiction and fantasy. I mean shit, there's only so much Hardy, Wolff, Beckett, Joyce, Tolstoy, Bernhard or whatever that one person can read. I'm readying all of Brust's Dragaeron related crap right now and I dig it. But great lit? I mean, hell, I can't think of anyone but Stanislaw Lem who actually writes sci-fi as literature instead of as genre fiction. Some of the stuff is great genre fiction but it's not great literature.

  19. A physicist, a mathematician and an engineer on So You Think Physics is Funny? · · Score: 3, Funny

    Each has their apartment on fire:
    The engineer walks in, seeing the fire he runs and grabs the biggest container he can find, fills it full of water, dumps it on the fire. The fire is out but the room is flooded, the stereo and tv are ruined, the couch is trashed, everything is soaked.

    The physicist walks in to his own abode sees the fire, thinks a bit, does some calculations goes and grabs a container fills it with exactly 4.5 gallons of water, dumps it on the fire. The fire is out, there was just enough water to put out the fire and no more.

    The mathematician walks, looks at the fire, grabs a pencil and paper and starts jotting down equations. Looks at the fire again, looks at the sink and a tub, jots down some more equations. Finally he puts down the paper, scratches his chin and says "Definitely possible."

  20. Re:Raises interesting questions on Nanotechnology: Are Molecular Assemblers Possible? · · Score: 1

    Communism, that is what happens at that point. The idea being that there is no more scarcity of resources.

  21. Re:stop whining on Embedded Device Manufacturers Ignoring GPL · · Score: 1

    If it's a modification or derivation it's not your own work. You are altering someones elses work to suit your purposes. So yeah, you can't take what I've done, write your own little hack on top of it, and then call it yours. That's stealing.

  22. Re:Maybe books in movie form aren't for you on Saruman Completely Cut from 'Return of the King' · · Score: 1

    Well, I would agree that Bombadil isn't crucial in the context of telling a straight adventure story without much depth to it. But Bombadil is crucial to the bigger story of the ring, temptation and finally corruption. Without Bombadil we don't get the bigger picture, that the ring and the destruction aren't all there is. The Ents show it to some extent but Bombadil is the only real character who high lights a world where the temptations of the ring are meaningless. That's my opinion at least. I don't buy in to the whole what is he thing. I think he's more a symbol than a creature in a taxonomy.

  23. Re:How old are you? on Saruman Completely Cut from 'Return of the King' · · Score: 1

    Moby Dick is one of my favorite all time books you insensitive clod!

  24. Re:Saruman who, again? :) on Saruman Completely Cut from 'Return of the King' · · Score: 1

    Yup, Tom Bombadil's absence hurt the first movie I thought. The whole resolution to the battle at Helm's Deep minus the Hurons was the biggest kick in the nuts though. Why Peter? Why?

  25. Re:how can the cut Saruman? on Saruman Completely Cut from 'Return of the King' · · Score: 1

    Or leaving out Tom Bombadil. Shit, without Tom Bombadil the whole thing actually seems to mean something.