I was setting up my home system after reinstalling Windows (probably SP1 as this was a while back), and had the system connected to my cable modem directly. And almost immediately after booting my system I started receiving messages through the alert (messenger?) service about all the wonderful things I could buy from someone or somesuch thing. So I can completely understand how something worse could happen.
This isn't a half bad idea really, especially with Microsoft pushing their 'Games for Windows' initiative. Most users don't have any idea they have services running, let alone which they could turn off. A Gaming Mode would be a simple way to get some resources back.
Although on the other side, I don't think they'd actually ever do something like that because that would imply that you don't actually need those programs/services to begin with, and demonstrate how much they really are bloated.
People are still buying SUVs, and really, I still prefer the idea of an SUV than a minivan or station wagon to try and haul people/stuff around. Maybe I'd feel different if I had a few children to get in and out, but I don't see the SUV going away anytime soon. Plus why not just make a lighter SUV?
It would be nice and all, but if all these people are helping generate the power, how is it being used/sold/distributed? Do they get a discount of tickets/merchandise? Is it required that the power gets freely distributed in some manner? If they are making money off of it (as they no doubt will want to, even if it's only to conserve their own electric bills), I want to be compensated in some fashion.
Maybe I don't understand, but if Starbucks is already paying them for having the wifi service, why can't Starbucks give it away/charge for it as they like? Did the original agreement require Starbucks to charge each user on behalf of TMobile or something?
How does that make it irrelevant? I use a web browser outside of work related tasks all the time. Why would I not use the browser I preferred most? Certainly for testing a site, I'd expect to check using several browsers, but I don't see a need to visit/. using IE, then Firefox, then maybe Opera or Safari, and then back to IE.
People are going to gripe about it regardless of what developers come up with. Other mediums follow the narrative pattern: songs, TV, movies, books. They all tell us the story, and we are passive for the most part, simply going where they take us.
Games are different of course since we are in the story and interacting with the environment, but how else are they going to introduce the storyline? The narratives help us from having to go into every single building (where is that guy?) or reading every book in a library (lets research that backstory I need to know!) or trying 100 experiments in game (damn, too much sulfur that time) to push the story forward. Some games do it in a more interesting way, but it seems like we need it regardless.
All value is relative to the viewer. If you don't value it, that's fine, but some do. I like to put colored lights and led fans in my PC, whereas some fellow employees have no understanding why I'd do something like that to just a 'tool' and saw no value in it./shrug
I'm a bit split on this, but mostly agree with you. I've been in guilds, but I don't have the time to sit for hours for a raid on a friday or saturday night. So I never get a chance to really play that side of the game. It's hard enough to get 5 people to run an instance, let alone split the loot that you get, let alone 30 or more people, with complex raid counting systems to determine who has what % chance to try and receive the loot (including stats from how many raids you've help in before).
Give me new areas that I can explore on my own or with a friend or two. New quests outside of killing 10 more of those things or gather 20 more flowers.
You're right. Anyone who may care about style/fashion must be retarded. I can't think of anyone that might be intelligent who'd have a preference as to wanting something or themselves to look nice. I mean really, when you can get all your shirts for free at tech conventions, who are these fools spending _money_ to get shirts. Sheesh, what are people thinking of. Soon they'll want to get haircuts and even select something as stupid as the color of their vehicle.
The description says it's a "Web 2.0 visualization software environment". Shouldn't that be running in a web browser then? What's with having to download and install the application itself? Being on my Mac, I can't (probably wouldn't anyway) try it out to see what happens, but that description seems a bit misleading.
I agree. I was looking at the pictures thinking, 'what? these are supposed to be bad?'. Sure cubicles aren't a nice private office, but that's just how most places are. I see a lot of attempts by employees to try and decorate them a bit to make it more friendly/fun. What's wrong with that?
Compared to having just a desk in an open room (like in the one set of pictures), I'd much rather a cubicle to call my own and hangup/decorate as I like.
Forget that. I'd like to see a more serious push from them in the desktop/laptop area so I didn't have to use Bootcamp or VMWare to run games only released for Windows. I'm happy to do that given that I find using OS X and the Mac hardware a very positive experience, but I'd be a bit disappointed if they neglected 'us' and focused solely on the iPhone.
I think it's more like a bell curve though. There are cheap products, there are good products, and then there are over-priced products. Up to a point, an increase in price usually does indicate an increase of quality (in electronics, food, clothing, anything really), but it's when you reach the upper end of that bell curve where the quality stops increasing or seems to in relation to the increasing cost that it becomes a problem.
"Tired of just grinding in WoW? Now grind in _RL_ too! Spend hour after hour _in bed_ earning cash, while you kill your 10,000th dragon whelp for leather!'
I'd say most places would fall into that description, so I can't say that it's surprising.I can think of very few places that really have the security to prevent an armed individual. Add the tiniest bit of social engineering and they are that much more 'successful'.
I agree that this should stop most cases, but I think the gray area (in this already gray area) is that for the lawsuit you'd have to show that they should have known you were not truly in danger/missing. In theory this should require a friend/relative reporting it to the police, but I can imagine a few situations where the police may try and push the limit and the privacy victim may have no good recourse.
Isn't it very close to being the same thing. It seems to me that you could argue that anything invented is really just being discovered. Someone can invent carbon steel, but aren't they just discovering the formula that nature says will work? Even complex systems that are invented (machines, computers, etc) are really just taking simple discoveries and weaving them together to discover something new and more complicated.
Because there are still people out there that think games are for toddlers or young children. They don't understand why adults would want to play them, let alone the fact that they could be educational or used for training.
Absolutely... I don't keep as much myself, but I certainly try. And I had one friend from college that kept everything he had ever worked on. (And this was 10 years ago now). Most developers are going to make sure they have backup copies at least, let alone things just hanging out on their systems.
Actually isn't that more of a theory than a rule. Or maybe it's more of a hypothesis or a law.
I was setting up my home system after reinstalling Windows (probably SP1 as this was a while back), and had the system connected to my cable modem directly. And almost immediately after booting my system I started receiving messages through the alert (messenger?) service about all the wonderful things I could buy from someone or somesuch thing. So I can completely understand how something worse could happen.
This isn't a half bad idea really, especially with Microsoft pushing their 'Games for Windows' initiative. Most users don't have any idea they have services running, let alone which they could turn off. A Gaming Mode would be a simple way to get some resources back.
Although on the other side, I don't think they'd actually ever do something like that because that would imply that you don't actually need those programs/services to begin with, and demonstrate how much they really are bloated.
Tattoo random 1024 bit keys on their body until they tell us the right one?
People are still buying SUVs, and really, I still prefer the idea of an SUV than a minivan or station wagon to try and haul people/stuff around. Maybe I'd feel different if I had a few children to get in and out, but I don't see the SUV going away anytime soon. Plus why not just make a lighter SUV?
It would be nice and all, but if all these people are helping generate the power, how is it being used/sold/distributed? Do they get a discount of tickets/merchandise? Is it required that the power gets freely distributed in some manner? If they are making money off of it (as they no doubt will want to, even if it's only to conserve their own electric bills), I want to be compensated in some fashion.
Maybe I don't understand, but if Starbucks is already paying them for having the wifi service, why can't Starbucks give it away/charge for it as they like? Did the original agreement require Starbucks to charge each user on behalf of TMobile or something?
How does that make it irrelevant? I use a web browser outside of work related tasks all the time. Why would I not use the browser I preferred most? Certainly for testing a site, I'd expect to check using several browsers, but I don't see a need to visit /. using IE, then Firefox, then maybe Opera or Safari, and then back to IE.
People are going to gripe about it regardless of what developers come up with. Other mediums follow the narrative pattern: songs, TV, movies, books. They all tell us the story, and we are passive for the most part, simply going where they take us.
Games are different of course since we are in the story and interacting with the environment, but how else are they going to introduce the storyline? The narratives help us from having to go into every single building (where is that guy?) or reading every book in a library (lets research that backstory I need to know!) or trying 100 experiments in game (damn, too much sulfur that time) to push the story forward. Some games do it in a more interesting way, but it seems like we need it regardless.
All value is relative to the viewer. If you don't value it, that's fine, but some do. I like to put colored lights and led fans in my PC, whereas some fellow employees have no understanding why I'd do something like that to just a 'tool' and saw no value in it. /shrug
I'm a bit split on this, but mostly agree with you. I've been in guilds, but I don't have the time to sit for hours for a raid on a friday or saturday night. So I never get a chance to really play that side of the game. It's hard enough to get 5 people to run an instance, let alone split the loot that you get, let alone 30 or more people, with complex raid counting systems to determine who has what % chance to try and receive the loot (including stats from how many raids you've help in before).
Give me new areas that I can explore on my own or with a friend or two. New quests outside of killing 10 more of those things or gather 20 more flowers.
You're right. Anyone who may care about style/fashion must be retarded. I can't think of anyone that might be intelligent who'd have a preference as to wanting something or themselves to look nice. I mean really, when you can get all your shirts for free at tech conventions, who are these fools spending _money_ to get shirts. Sheesh, what are people thinking of. Soon they'll want to get haircuts and even select something as stupid as the color of their vehicle.
The description says it's a "Web 2.0 visualization software environment". Shouldn't that be running in a web browser then? What's with having to download and install the application itself? Being on my Mac, I can't (probably wouldn't anyway) try it out to see what happens, but that description seems a bit misleading.
I agree. I was looking at the pictures thinking, 'what? these are supposed to be bad?'. Sure cubicles aren't a nice private office, but that's just how most places are. I see a lot of attempts by employees to try and decorate them a bit to make it more friendly/fun. What's wrong with that?
Compared to having just a desk in an open room (like in the one set of pictures), I'd much rather a cubicle to call my own and hangup/decorate as I like.
Forget that. I'd like to see a more serious push from them in the desktop/laptop area so I didn't have to use Bootcamp or VMWare to run games only released for Windows. I'm happy to do that given that I find using OS X and the Mac hardware a very positive experience, but I'd be a bit disappointed if they neglected 'us' and focused solely on the iPhone.
I think it's more like a bell curve though. There are cheap products, there are good products, and then there are over-priced products. Up to a point, an increase in price usually does indicate an increase of quality (in electronics, food, clothing, anything really), but it's when you reach the upper end of that bell curve where the quality stops increasing or seems to in relation to the increasing cost that it becomes a problem.
Just tell me what that is in hours of WoW and I'll be good to go.
I was thinking this same exact thing.
"Tired of just grinding in WoW? Now grind in _RL_ too! Spend hour after hour _in bed_ earning cash, while you kill your 10,000th dragon whelp for leather!'
I'd say most places would fall into that description, so I can't say that it's surprising.I can think of very few places that really have the security to prevent an armed individual. Add the tiniest bit of social engineering and they are that much more 'successful'.
I agree that this should stop most cases, but I think the gray area (in this already gray area) is that for the lawsuit you'd have to show that they should have known you were not truly in danger/missing. In theory this should require a friend/relative reporting it to the police, but I can imagine a few situations where the police may try and push the limit and the privacy victim may have no good recourse.
You are right.. who doesn't want to watch a movie about a 100 story tall creature with 13 penises destroying a city.
My first thought was how wrong this could go with someone coming out with the 'Adult Only' version of scents.
Friend 1: Wat r u doing?
Friend 2: hehe guess *smell*
Friend 3: OMG!!1! BLUSH
Isn't it very close to being the same thing. It seems to me that you could argue that anything invented is really just being discovered. Someone can invent carbon steel, but aren't they just discovering the formula that nature says will work? Even complex systems that are invented (machines, computers, etc) are really just taking simple discoveries and weaving them together to discover something new and more complicated.
Because there are still people out there that think games are for toddlers or young children. They don't understand why adults would want to play them, let alone the fact that they could be educational or used for training.
Absolutely... I don't keep as much myself, but I certainly try. And I had one friend from college that kept everything he had ever worked on. (And this was 10 years ago now). Most developers are going to make sure they have backup copies at least, let alone things just hanging out on their systems.