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User: SynKKnyS

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Comments · 133

  1. SVG? on Afterstep 2.0 Beta Includes XML Graphics System · · Score: 4, Insightful

    Why don't they use SVG (Scalable Vector Graphics)? It would be neat to use a SVG editor to produce a theme.

  2. Re:Volunteer work does not pay on Slashback: Blender, Paly, Dragon · · Score: 1

    I doubt this would have happened anywhere else. To understand why this happened would be to understand Palo Altans. Just today I was driving down University Avenue towards Stanford and a pedestrian started screaming obscenities at a car because his dog ran out into the road. This sums up the general attitude of Palo Alto quite nicely.

  3. Re:I can wait for a decent game on No Doom 3 This Year? · · Score: 2, Interesting

    Uhh, actually it _requires_ NO pixel shading and will fall back onto a GeForce4MX/Go (and just the same, the earlier GeForces/Radeons), as mentioned in Carmack's .plan. It just won't be as pretty and as playable. Everything will be there however, including the heavy (ab)use of stencil buffers. That and high polygon count is what makes Doom 3 look so good. It probably will run on a TNT2, but not at anything better than a 5 second per frame slideshow.

  4. Re:Release it as a wrist watch... on Tulip to Relaunch C64 · · Score: 1

    640x200 only in black and white on the CGA. The PC1512 chip extended this to have 16 colors but was only found in select Amstrad XTs. For games, 320x240x2b was used the most. With the exception of Commander King, Commodore 64 games were far more advanced than CGA games.

  5. Re:Beautiful on Speakeasy Introduces Broadband WiFi Sharing Plan · · Score: 1

    They switched my AT&T service to ComCast, too. Word of advice: stay away! Speakeasy is far better for the value.

  6. Re:Speakeasy IS Cool! on Speakeasy Introduces Broadband WiFi Sharing Plan · · Score: 2, Informative
    altq on $ext_if priq bandwidth 100Kb queue { q_pri, q_def }
    queue q_pri priority 7
    queue q_def priority 1 priq(default)
    That's how you prioritize ACKs with OpenBSD's pf when you have a download bandwidth of 100Kb.
  7. Nagware Linux on Linux On The Dell Axim · · Score: 2, Funny

    Crashes after 15 minutes? Well, you have to register it of course! =P

  8. Re:Gollum sucked on Yoda, Gollum Take MTV Awards · · Score: 1

    They actually used a puppet for the close-up scenes.

  9. Re:software updates for my phone?? on T-Mobile Dumps MS SmartPhone · · Score: 1

    Let's not mention all the bugs that Nokia and Siemens (and other manufacturers) have had with their phones. Remember the Nokia lock up SMS bug? Upgrading the firmware on these phones is much harder than upgrading the firmware on a SmartPhone. All phones have operating system software and all software is bound to have problems.

  10. Re:Not surprised. on T-Mobile Dumps MS SmartPhone · · Score: 1

    The SPV has many more features than our T68i's (already jam packed with many features). It also doesn't have horrendous speed issues like our T68i's. In any case, packing a phone with features is just asking for issues to pop up whether its a T68i or a SPV.

  11. Re:Cheap in Asia on America's Broadband Dream Is Alive-- In Korea · · Score: 1

    Yes, try ETHome. $10/month if you sign up for yearly service. And, Chunghwa Telecom is a ripoff. If you pay that much for DSL, you might as well get an HiNet account just for the quality.

  12. Re:Cheap in Asia on America's Broadband Dream Is Alive-- In Korea · · Score: 1

    The cost of living is even cheaper. Getting a very nice roomy apartment may only cost $200 a month at most. Food is fairly inexpensive and heavily regulated to be safe. A McDonalds meal here costs only $99 NT ($3), while one back in the US costs nearly $4. On average, everything is more than 30% cheaper.

    Now, Japan on the other hand...

  13. Re:Cheap in Asia [errata] on America's Broadband Dream Is Alive-- In Korea · · Score: 1

    I didn't mean "even" South Korea, I meant "especially" South Korea. And, one of those links didn't make it. Needless to say, there are over 20 free dial-up services here in Taiwan. Most of them go through this one dial-up service center so they share the same phone number, bringing the actual service count down to around 8 or so. Also just speculating, but for that $32/month, that Korean man probably had 5 Mb/sec for both downstream and upstream or faster. :)

  14. Cheap in Asia on America's Broadband Dream Is Alive-- In Korea · · Score: 4, Informative

    In nearly all countries in Asia, broadband is very cheap. Here in Taiwan, it only costs $10/Month for cable modem service via an annual fee. To push the broadband rush, the government has mandated all dial-up services to be free. In Taiwan, dial-up isnearly free. The only thing you pay for is the by-minute phone charges that occur on every call here.

    However, a lot of people used the free dial-up service. So, broadband ISPs had to push to get customers. They have done things like offering extremely cheap service and promising amazing speeds. This is not only limited to Taiwan, similar broadband pushes have occurred in China, Hong Kong, and even South Korea.

    To comment on timothy's blurb and the article, although the US is well connected it does not have the push that Asian countries go for. The $32/month internet service is quite expensive in South Korea. Although the US is widespread, laws and regulations have also hindered the spread of broadband. For instance, there is no law in the US forcing cable systems to have competitors when it comes to broadband internet. There may be other examples, but I will leave that to Slashdotters to discuss.

  15. Re:The only one to win here on Open 3D-Graphics Spec For Devices Nears Release · · Score: 1

    Actually, ATI's Imageon chipset for embedded devices already has accelerated gouraud shading and the such. The Imageon is already used by Pocket PCs from Toshiba I believe.

    I can see ATI upgrading their Imageon line to have a pixel pipeline and a T&L engine in the near future.

  16. Re:Satisfied? on Linux Gaming after Loki · · Score: 1

    That is a horrid overexaggeration. Most Windows games install via InstallShield or MSI (which is based upon InstallShield), both of which are very stable and have gone through multiple generations of bug fixes. The only games I can think of that don't use this install system are Fallout 2, Blizzard's Windows games, and the Unreal series. None of these crashed either.

    The fact to the matter is, if you are running something so unstable that you get results like that, your hardware is probably to blame. If my computer were to crash and act up like that I would not trust it for data in either Windows or Linux/*BSD.

    Although consoles are great, they cannot effectively play the latest generation of FPS games. Also, a real PC gamer would buy a PC with the best parts and do his research so that he would never run into anything close to the scenario above. Consoles are more appropriate for those who aren't extremely serious in PC games or people who lack the knowledge and don't care.

  17. Re:I don't really think there is a problem on GTA3 Multiplayer · · Score: 1

    Unreal and all of its cousins and siblings are built around a Java-like language.

  18. Re:Console on Could Doom 3 be a Xbox Exclusive? · · Score: 1

    Hey pal? Nice troll. Yes, I do code in OpenGL and DirectX. And, yes they are a walk in the park to port from one to another with an exception to DirectX 9's new HLSL (and a bunch of other small features, but GL-->DX is easy). If he were to access the GPU in the XBox directly, he wouldn't even NEED drivers. Maybe, he will only need a few functions to upload textures, shaders, and vertex information. The PC version USES OpenGL, and he would not need to write new drivers for it since it is already developed.

    Trolls should be written to be partially believable.

  19. Re:Console on Could Doom 3 be a Xbox Exclusive? · · Score: 1

    No, Carmack would just have to write a new code path that utilizes DirectX 8 which is very similar to OpenGL in coding style. Either that or he will use direct access means of controlling the GPU.

  20. Re:xwin- Quartz on Keith Packard's Xfree86 Fork Officially Started · · Score: 1

    I completely agree with the grandparent post.

    Remote login should be done as a layer on TOP of X. It would be much more flexable and your average Joe User doesn't need it for his desktop connected with a 56k modem or DSL/Cable line. Implementing a RDP-like protocol (or even implementing RDP straight on in both the server and client side thereby opening up the ability to use cheap Linux boxes in a Windows Terminal Server environment instead of using multitudes of slow Windows CE boxes) would be easy and since it runs on top of XWin it would be an option that can be turned off if not needed. Need SSH encryption? Just route it right through. I don't see what the big deal is.

    If xwin were to be released without any form of remote login (and I don't mean VNC since VNC is sluggish), then someone would jump up and write a driver and server/client for it.

    If not, I would. The xwin project interests me greatly. And, this would allow me to develop full time on Linux and BSD without feeling I am missing something (that Windows provides).

  21. Re:NVidia got itself a good deal on EA and NVIDIA in Alliance · · Score: 1

    It is really hard to say. NVIDIA seems to be playing out the history of 3DFX, which is sort of bothering: solid drivers but few updates, missed due dates for products, and paying off game manufacturers to sell out. I remember when games were branded with 3DFX logos (compared to now, where games are branded with NVIDIA logos) even if they used OpenGL or DirectX instead of Glide. In the end, having the larger company share and more industry support did not win them out, and they were swallowed by NVIDIA. I really hope NVIDIA doesn't follow the same path.

    Going a little farfetched here, but if NVIDIA were swallowed by ATI, who would compete with ATI? S3? Chapter 11. Trident? No chance. STM? Stopped mainstream GPUs. SiS? Slight chance, but I don't think they have the experience yet. VIA? CastleRock needs to become faster than a VirgeDX first.

    My point is, I hope both manufacturers stay afloat for as long as possible. For the consumers' sake mainly.

  22. Re:NVidia got itself a good deal on EA and NVIDIA in Alliance · · Score: 1

    EverQuest. Is it by chance that NVIDIA and Gateway are funneling money into SoE? I don't think so. There is no other way to explain why my GeForce2MX 200 32 MB runs better than my Radeon 8500 64 MB *only* in EverQuest.

  23. Re:Where's the source? on Microsoft Shared Source -- With a Twist · · Score: 2, Interesting

    A lot of those undocumented registry settings belong to Pocket Internet Explorer, Office, and DLLs related to various useful portions of the operating system. Oh, thats right! Those are part of Pocket PC 2002 and not Windows CE. Well, I guess we are screwed. :(

    In all serious though, the Connection manager isn't part of Windows CE itself and you won't find it in the source code. If you can score the free (after rape-rated shipping and handling) Platform Kit preview, then you get the extra documentation to Pocket PC 2002 as well. Still, no source code there.

  24. Re:Note Shared Source... Not Open Source on Microsoft Shared Source -- With a Twist · · Score: 1

    I agree. Many people aren't even looking up the facts and are shooting off their mouths. Microsoft does have a Shared Source license that resembles the BSD license, but only a few products (the less useful ones if I remember right) fall under that license. The rest are under the Shared "We Still Own Everything, So Don't Release Anything To Anyone But Us" Source license.

  25. Re:The real reason for this on Microsoft Shared Source -- With a Twist · · Score: 1

    Stinger was only there to test the waters, which is why it mainly only showed up in Europe. Microsoft wanted to experiment with different licensing/signing programs which resulted in a big confusing mess.

    Apparently, the Giant liked what he saw in the mess for whatever reason.

    Ozone is already being completed with phones on the way. Also, many Stinger phones are on their way. Ozone itself runs on top of the Windows CE.NET 4.1 OS.

    I would keep your eyes peeled. I really want to start developing for the mobile market, but I will have to wait to see who wins the CE vs Symbian war myself.