Acording to the article you can actually get any of the coffees on the site and make a note about Mozilla and they will still get the money. Can't help with the shipping.
Ah yes, because glTron and sonic speedsters have that amazingly original gameplay mechanic and style, that of the light-cycle race. Oh wait, its not original, and every light-cycle game looks like that. Definitely a GPL violation.
The fact is people treat computers like they treat cars. They want them to do what they want and they don't want to have to understand how they do it. Heard it said before.
The problem is that computers haven't reached the level where this is entirely possible. But this, is great. It describes the biggest problem with the prior statement. I've never seen someone put it so succintly before.
I have a crap pc case, and I don't even have the bricks to put it on yet I still got a girl. Meanwhile my Mac-head buddy just broke up with his girl. Coincendence? Maybe. Or maybe not. bum bum bum.
FYI, careful with apt-get update && apt-get upgrade if you run unstable. (and you use unofficial sources, and well basically if you do anything that shouldn't be done in a production environment). I once had it d/l a wacked - out fsck. That was fun when it booted. Luckily I managed to downgrade it via a bootdisk and some chroot magic. It didn't mess anything up, it just hanged, so it wasn't really that bad. Just know when people talk about apt-get update and apt-get upgrade not messing things up, they are talking about stable, and they are not doing dumb things like adding Joe Schmoo's Gnome 8.4 apt respository to their sources.list
Ah yes, PM you. That neat feature that doesn't exist on slashdot. I know perhaps he can email you...or not. I guess I shouldn't be ragging on you, you did offer him an email account.
I think the subject says it all but just in case: Sure some people are getting kicks out of the idea of getting money from playing a game, others are talking about technical issues (ie duping) and still others are asking legal questions. But what about game balance? It used to be the dangerous palyer was the one who was more obsessed with the game, who invested the most time into it, and casual gamers have had issues with those players since the days of the MUD. But now you make reall world money directly affect in game resources. All of sudden the powergamers aren't necessarily the obsessed ones (who it can be argued, deserve their status since they got it purely via the game anyway) but the guy who has the most cash to throw around. A game where real money = game power will have 0 casual gamers. The rich powergamer won't even have to invest as much time as the powergamer of yore, merely throwing cash at the game. Part of the appeal of these games is that they are a fantasy, even if you aren't rich in real life you can still own an in game castle. Now all of a sudden that benefit is gone. I gurantee you if you allow un-controlled influx of real money into a game world inflation will make it impossible for someone to "just play". Why sell something for a price that is attainble in game when someone else is willing to buy it for a higher price and can bring in extra-game resources to pay for it. I don't know about you, but paying the monthly fee is pain in the ass enough, I'm not gonna spend additional monies just remain competitve in-game when I should be able to remain competitve by playing the game.
The really weird thing is I remember reading this article. (The one in this story). I guess I didn't see it on slashdot? Or I'm slowly going insane. Must stop hitting refresh.
I read both, they link to the exact same page. Go ahead click the link in the slashdot article I linked to and the link in this article. Notice anything exactly the same?
well after actually looking at the output of apt-cache dump, I can say with some authority that number is way off. It not only lists packages but dependencies. Let's try it like this: apt-cache dump | grep "^Package: " | wc -l
Ah 16701. Thats a much more realistic number. Note: I'm running unstable and I've got a couple of unofficial sources in my sources.list but 16701 is still no where near 100543 or the 147095 I get if I use your command. Also you got to consider that many of the packages are the same with slightly different compile options. With a ports tree, you set those compile options yourself. I will say that there is a difference, I just don't think that it is as large as the the parent poster implies.
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Acording to the article you can actually get any of the coffees on the site and make a note about Mozilla and they will still get the money. Can't help with the shipping.
wouldn't this basically be the equivalent of having a VPN between every box on a network? Get kinda confusing I'd imagine.
Well as aprevious poster mentioned, the guy already has Photoshop and Quark and MOL works just as well if not better with OS9 as OS X.
That's an interesting explanation. It also seems to make sense. Maybe I'll pick up this book.
But then why this game, why now?
Ah yes, because glTron and sonic speedsters have that amazingly original gameplay mechanic and style, that of the light-cycle race. Oh wait, its not original, and every light-cycle game looks like that. Definitely a GPL violation.
The fact is people treat computers like they treat cars. They want them to do what they want and they don't want to have to understand how they do it.
Heard it said before.
The problem is that computers haven't reached the level where this is entirely possible.
But this, is great. It describes the biggest problem with the prior statement. I've never seen someone put it so succintly before.
I have a crap pc case, and I don't even have the bricks to put it on yet I still got a girl. Meanwhile my Mac-head buddy just broke up with his girl. Coincendence? Maybe. Or maybe not. bum bum bum.
Having been a UO-addicted depressive, I would have to say I agree.
FYI, careful with apt-get update && apt-get upgrade if you run unstable. (and you use unofficial sources, and well basically if you do anything that shouldn't be done in a production environment). I once had it d/l a wacked - out fsck. That was fun when it booted. Luckily I managed to downgrade it via a bootdisk and some chroot magic. It didn't mess anything up, it just hanged, so it wasn't really that bad. Just know when people talk about apt-get update and apt-get upgrade not messing things up, they are talking about stable, and they are not doing dumb things like adding Joe Schmoo's Gnome 8.4 apt respository to their sources.list
but Holmes was the cocaine addict
FYI, that's exactly what the grandparent said. "fraternizes with" = "hangs out with"
I love you, will you marry me? We can have wild ape sex.
This is slashdot, you should be used to people like me. Kinda like how I'm used to people like you.
Shouldn't they be going for a NAND gate? Or a NOR gate?
Books are tiny, assuming you're just distrubuting the text of the work, and ascii bzip2s real well.
Ah yes, PM you. That neat feature that doesn't exist on slashdot. I know perhaps he can email you...or not. I guess I shouldn't be ragging on you, you did offer him an email account.
I think the subject says it all but just in case: Sure some people are getting kicks out of the idea of getting money from playing a game, others are talking about technical issues (ie duping) and still others are asking legal questions. But what about game balance? It used to be the dangerous palyer was the one who was more obsessed with the game, who invested the most time into it, and casual gamers have had issues with those players since the days of the MUD. But now you make reall world money directly affect in game resources. All of sudden the powergamers aren't necessarily the obsessed ones (who it can be argued, deserve their status since they got it purely via the game anyway) but the guy who has the most cash to throw around. A game where real money = game power will have 0 casual gamers. The rich powergamer won't even have to invest as much time as the powergamer of yore, merely throwing cash at the game. Part of the appeal of these games is that they are a fantasy, even if you aren't rich in real life you can still own an in game castle. Now all of a sudden that benefit is gone. I gurantee you if you allow un-controlled influx of real money into a game world inflation will make it impossible for someone to "just play". Why sell something for a price that is attainble in game when someone else is willing to buy it for a higher price and can bring in extra-game resources to pay for it. I don't know about you, but paying the monthly fee is pain in the ass enough, I'm not gonna spend additional monies just remain competitve in-game when I should be able to remain competitve by playing the game.
I know, it was a joke.
the answer?
The really weird thing is I remember reading this article. (The one in this story). I guess I didn't see it on slashdot? Or I'm slowly going insane. Must stop hitting refresh.
I read both, they link to the exact same page. Go ahead click the link in the slashdot article I linked to and the link in this article. Notice anything exactly the same?
At least it wasn't on the same day.
well after actually looking at the output of apt-cache dump, I can say with some authority that number is way off. It not only lists packages but dependencies. Let's try it like this: apt-cache dump | grep "^Package: " | wc -l Ah 16701. Thats a much more realistic number. Note: I'm running unstable and I've got a couple of unofficial sources in my sources.list but 16701 is still no where near 100543 or the 147095 I get if I use your command. Also you got to consider that many of the packages are the same with slightly different compile options. With a ports tree, you set those compile options yourself. I will say that there is a difference, I just don't think that it is as large as the the parent poster implies.
Drink more Powerade(?)
Why are you here then?