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Nintendo Revolution Details Emerge

Pyrohazard writes "Nintendo has posted some details on the Revolution to their official site, finally giving us some insight into what the console will be like. From the site: 'It will be about the thickness of three standard DVD cases and only slightly longer.' This makes it the smallest Nintendo console yet! It will also be able to stand up, similar to the PS2, and the Xbox 360. It will be backwards compatible, and it will also play '12cm optical disks in the same self-loading media drive'. It also states that it will have a very quick start-up time, and be very quiet. It finishes by stating 'Get ready for the Nintendo Revolution in 2006!'" C|Net has an article up arguing that Nintendo is making an error in missing the 2005 Holiday season.

581 comments

  1. Very Quiet by Anonymous Coward · · Score: 5, Funny

    It also states that it will have a very quick start-up time, and be very quiet.

    Aiming to capture the market for game-playing wabbit hunters.

    1. Re:Very Quiet by DrEldarion · · Score: 0

      Quiet and quick startup time? Wow, that sounds like nearly every other game console in history.

    2. Re:Very Quiet by EpsCylonB · · Score: 3, Insightful

      Quiet and quick startup time? Wow, that sounds like nearly every other game console in history.

      Apart from my plastation 2.

    3. Re:Very Quiet by Anonymous Coward · · Score: 0

      Obviously you've never played many X-Box titles. Some weren't bad for that, but others like Ninja Gaiden sometimes took several MINUTES to load (generally first load of a level in a new session).

    4. Re:Very Quiet by drinkypoo · · Score: 3, Interesting

      Or my Dreamcast... and frankly the start-up time of the 'cube is not all that it could be.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    5. Re:Very Quiet by Anonymous Coward · · Score: 1, Insightful

      Or the fact that X-Boxes sound more akin to hair dryers than a console.

    6. Re:Very Quiet by CanadianBoy · · Score: 1

      Shining Tears brings me to tears (PS2). Out of an hour of play time, nearly 20 minutes will be spend on some type of loading screen.

    7. Re:Very Quiet by squidsoup · · Score: 5, Insightful

      Access times on the gamecube are imperceivable.. you really never have to wait for a loading screen, unlike the ps2. That was Nintendo's primary motivation for designing small discs.

    8. Re:Very Quiet by ElVaquero · · Score: 1

      Has everyone missed that if the console is this small it probably won't have a large capacity hard drive?

    9. Re:Very Quiet by rpdillon · · Score: 3, Insightful
      Err, what? The XBox360 is only sporting a 20GB drive, and last I recall, devices much smaller than Nintendo's have drives that are anywhere from 20GB-80GB.

      In a word: I wouldn't worry about it.

    10. Re:Very Quiet by Dark+Nexus · · Score: 1

      Only GC game I can remember with actual noticable load times (that I've played - I'm sure there are more) is Wave Racer.

      --
      Dark Nexus
      "Sanity is calming, but madness is more interesting."
    11. Re:Very Quiet by Anonymous Coward · · Score: 1, Informative

      or my xbox.

    12. Re:Very Quiet by NanoGator · · Score: 2, Insightful

      "Apart from my plastation 2."

      Have you ever timed how long it takes to start up your PS2 and get to a playable state in San Andreas?

      --
      "Derp de derp."
    13. Re:Very Quiet by EnderWiggnz · · Score: 2, Interesting

      meh... gta:sa is at the EOL of a platform. you expect them to stretch resources, and one of hte tradeoffs is long load time.

      however, i *love* that gta:sa has no loading whilst driving. frickin sweet.

      --
      ... hi bingo ...
    14. Re:Very Quiet by Anonymous Coward · · Score: 0

      Obviously you've missed everyone's simple response:

      Who the hell cares?

      Get back into your hole, XBox fanboy.

    15. Re:Very Quiet by Qzukk · · Score: 1

      All I can say is that I hope this "quick start up time" means that we'll be able to skip all the splashscreen crap. I slightly care about the creator of the game. I might give a rat's ass about the publisher. But the company who created the audio codec? The video library? What the hell? Why should I care and be forced to sit through this crap?

      --
      If I have been able to see further than others, it is because I bought a pair of binoculars.
    16. Re:Very Quiet by Anonymous Coward · · Score: 0

      That's five words...

    17. Re:Very Quiet by bigman2003 · · Score: 1

      I bought an Xbox in 2002, and it was pretty quiet. I couldn't understand what the big deal was about the noise.

      That one broke (dropped onto the floor) and I had to buy a new one. The new one is LOUD....so maybe they have different fans..some louder, and some quieter..

      --
      No reason to lie.
    18. Re:Very Quiet by SuperPunch · · Score: 2, Insightful

      You never played the dreamcast did you?

    19. Re:Very Quiet by harrkev · · Score: 1

      What you say is indeed true. But look at the intended usage. Those devices are intended to be carried, so the hard drive HAS to be small.

      Face it: tiny hard drives are a lot more expensive than even a standard laptop hard drive. So, you use them when you have to. A portable music player is a "have to" application. Nobody would buy a huge MP3 box.

      A game console that connects to a television, on the other hand, is not intended to be portable. Let's assume that they intend to use a hard drive. The price goes up due to the hard drive, and then they are at a definite price disadvantage compared to Sony or Microsoft (all other things being equal, which they never are).

      If they were going to go for a hard drive, then going for the cheapest is the best bet, so it would likely have a 3-1/2" model. So it is likely that no HD is present.

      On the other hand, I could be full of hot air. Maybe they decided that the "cool factor" was worth the extra expense. Not likely, but possible.

      --
      "-1 Troll" is the apparently the same as "-1 I disagree with you."
    20. Re:Very Quiet by Anonymous Coward · · Score: 0

      It doesn't matter if it starts up so fast, if anyway you have to sit through:

      -a warning from nintendo about photo sensitive epilepsy (stupid sick people!), that you have to press a button to skip by.
      -All the licenses for products used in the game (renderware, dolby pro logic, etc)
      -The intro
      -The menu.

    21. Re:Very Quiet by bigred9678 · · Score: 1

      Sorry to disappoint, but those splash screens are here to stay. The time during which those screens are shown is used to pre-load the game into memory. Without them, you would just be seeing a black screen until the game finishes loading.

    22. Re:Very Quiet by mothlos · · Score: 1

      SSX 3. Fun game but often rediculously long load times and terrible save interface.

    23. Re:Very Quiet by Anonymous Coward · · Score: 0

      Well, that and they can fit in the GameCube's form factor.

    24. Re:Very Quiet by Masami+Eiri · · Score: 1

      They weren't THAT bad, but they were there. Of course, keep in mind the massive size of the courses in that game.

    25. Re:Very Quiet by drinkypoo · · Score: 1

      If the course size is the problem, they should be streaming textures (and/or level data) from the disc. I suspect they just didn't lay the data out very effectively.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    26. Re:Very Quiet by Masami+Eiri · · Score: 1

      True. But look at GTA:SA... I've seen alot of instances where textures couldn't keep up with the cars, and the speed factor seems even higher in SSX3.
      Granted, the GC is likely going to stream faster too, but its still a consideration. Especially when dealing with a multi-platform game, why make a change like this (which will cost money) when you can do all three the same way?

    27. Re:Very Quiet by Dave2+Wickham · · Score: 1

      I'll throw in Tony Hawk's Pro Skater 3, Resident Evil, and Rogue Squadron III (off the top of my head).

    28. Re:Very Quiet by mothlos · · Score: 1

      Actually they did stream from the disk. I think this is part of the issue. SSX3 had no zoning for almost the entire game. The only issue was when you entered the 'lodge' or jumped to another part of the mountain.

    29. Re:Very Quiet by drinkypoo · · Score: 1

      99% of games use that time to load content anyway. (Granted, many dreamcast games don't.) The supposedly short load times of 'cube games could easily be masked by showing you screens of informative bullshit.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    30. Re:Very Quiet by Jacius · · Score: 1

      Which is his point... if the Revolution can actually load the game in, say, 1 second, hopefully you won't need to stare at company logos for 5 seconds.

      The real reason they will probably be here to stay is that some companies think they will improve brand recognition by displaying their logo for a long time every time you play the game.

      Well, I guess they are right, but not in the way they thought. The player recognizes the brand... as a bunch of rat-bastards who won't let you get to the damn game already!

  2. A revolution too late I'd say by Bender_ · · Score: 0, Troll


    I doubt it will be technically more impressive than than XBOX 360 or the PSX 3. The absence of water cooling (small case!) says it all.

    1. Re:A revolution too late I'd say by FLAGGR · · Score: 4, Insightful

      Water cooling doesn't mean the xbox360 is faster. It could be designed crappy, with bad airflow. Hell, if the revolution is that small, it wouldnt need water cooling. Also, the water cooling could've been added to make the xb360 sound that much powerfull, a marketing ploy, which if true, you've fallen for.

    2. Re:A revolution too late I'd say by ProudClod · · Score: 1

      It's apparently to be based on the same IBN PPC970 processors as the Xbox 360, as well as a custom graphics chip from ATI.

      So I'm thinking the two consoles could be very similar indeed...

      --
      Gamers Europe - Gaming News. Reviews.
    3. Re:A revolution too late I'd say by Anonymous Coward · · Score: 5, Interesting
      It's not watercooled, it's a heatpipe.

      "(Update 05/13/05) I have had a couple of readers that commented on Microsoft stating that the Xbox 360 was "water cooled." While this might be technically true, it carries a very heavy marketing spin in order to glom onto an enthusiast technology. To be succinct, the Xbox 360 is not water cooled in the way we, meaning just about every computer hardware enthusiast on the planet, tend to think of water cooling. The Xbox 360 motherboard we were shown did have a CPU heatsink in place that utilized a heatpipe. Yes, a heatpipe does have liquid in it and some H2O as well, but is usually primarily ammonia. In a heatpipe, the liquid at the "hot" end vaporizes, and is moved to the "cold" end of the heatpipe by a pressure differential and convection. Once the heat is transferred to the fins in the cold end, the substance condenses and the process repeats. The CPU cooler we saw on the Xbox 360 processor looked very much like this CPU cooler seen at Plycon except the Xbox 360 cooler was taller than wider and only utilized one copper heatpipe tube."

      Link -> http://www.hardocp.com/articleprint.html?article_i d=768

    4. Re:A revolution too late I'd say by Dienyddio · · Score: 4, Insightful

      Given the size of this beast it may well be that there is practically no air gap inside the box. This would enable Nintendo to use the whole surface area of the box as a heatsink.
      If this is designed correctly you could make convection currents work for you and turn the whole room into your air space.
      Aside from that it does sound like the big N is going for user experience inplace of raw power. Lets assume that it is a small cute box that will provide maybe twice the performance of the current GameCube (unlike the order of magnitude promised by the xbox 360 and PS3), can be sold at rock bottom prices, say $150, on launch day and acts as a centeral hub for mad multiplayer DS parties.

      I'd say thats a winner.

    5. Re:A revolution too late I'd say by Anonymous Coward · · Score: 1, Interesting
      Also, the water cooling could've been added to make the xb360 sound that much powerfull, a marketing ploy, which if true, you've fallen for.

      OTOH, water cooling is a relatively expensive option. If, as in the previous XBox, Microsoft sells XBox360 below cost, that's another $5 or $10 per unit (times millions) it'll cost them for something of questionable marketing value.

    6. Re:A revolution too late I'd say by Jace+of+Fuse! · · Score: 3, Informative

      Yes, because the absense of water cooling in the Gamecube meant the XBox was faster, too.

      In all actuality, there is every indication to show that the Gamecube is for the most part every bit as powerful as the XBox, with the only real advantage the XBox has over the Gamecube is more memory, and arguably the hard drive (though since it's largely underutilized the fact that it isn't standard in the XBox 360 should speak for itself).

      Anyway, when we start talking PowerPC instead of x86, the whole rules on heat and power as well as size totally change. It's entirely possible that the Revolution and Xbox could be more alike than unalike. Though with Revolution having Gamecube compatibility and the Xbox 360 not having much of anything, the XBox 360 could be more powerful and it would still have an uphill battle.

      A large backlog of games to play can make or break a system. Anyone who doubts this needs to compare PSP and DS sales figures. (For those who haven't been watching, the DS is killing the PSP globally.)

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    7. Re:A revolution too late I'd say by wvitXpert · · Score: 1

      I wonder if they might not make the case itself a heatsink for the CPU and GPU. There are lots of computer PSUs that are like this, they have a finned design to help dissipate heat.

    8. Re:A revolution too late I'd say by Anonymous Coward · · Score: 0
      OTOH, water cooling is a relatively expensive option.

      I understand it's really a heatpipe. I stand corrected.

    9. Re:A revolution too late I'd say by Anonymous Coward · · Score: 0

      They should just start calling their consoles by the franchise name already. This would be MarioBox 5, wouldn't it?

      Donkey Console 5.0
      ZeldaStation V
      or maybe MetroidCast v5

    10. Re:A revolution too late I'd say by Golias · · Score: 1

      Given the size of this beast it may well be that there is practically no air gap inside the box. This would enable Nintendo to use the whole surface area of the box as a heatsink.

      So, you can play Mario Karts 2 while cooking your breakfast on it?

      --

      Information wants to be anthropomorphized.

    11. Re:A revolution too late I'd say by Anonymous Coward · · Score: 0

      It would help if the PSP was released globally too, that is hurting them the most in the global market right now. While the DS enjoyed 5 months lead time in the US, and will enjoy even bigger lead times in other areas such as Europe, that means more DS units will get sold world-wide. That means the DS is going to own the PSP globally for awhile in sales.

      On the other hand, if you look at a market where the two came out at roughly the same time, such as Japan, the picture is still not in Sony's favor, but by much smaller margins. In Japan, the count as of the end of March was the DS selling 1.8-1.9 million total, while the PSP selling 1-1.1 million units total. And the DS still had a small lead-time (of only a week however).

      My prediction? Nintendo won't get dethroned anytime soon in the handheld market, but Sony isn't going to be kicked out of it this generation either.

    12. Re:A revolution too late I'd say by wvitXpert · · Score: 1

      The 20GB hard drive is standard with the Xbox 360.

    13. Re:A revolution too late I'd say by markwalling · · Score: 1

      except there are now good games for nintendo since NES was discontinued

      --
      ...For the beast had been reborn with its strength renewed, and the followers of Mammon cowered in horror.
    14. Re:A revolution too late I'd say by Henriok · · Score: 2, Informative

      It's apparently to be based on the same IBN PPC970 processors as the Xbox 360, as well as a custom graphics chip from ATI.
      First.. Xbox 360 is most certainly not based on PowerPC 970
      Second.. There's been absolutely no credible rumors about the specifications of Broadway (Revolution's processor)
      Third.. Of all the Power PC-processors out there, 970 is one of the least suitable for a game console.

      --

      - Henrik

      - when the Shadows descend -
    15. Re:A revolution too late I'd say by Bill+Wong · · Score: 3, Insightful

      There are quite a few mini-itx cases designed this way, where the case acts as a giant heatsink.

      Another unexpected side benefit to this is that, if there's absolutely zero free space inside, and, it has to be exactly zero, there won't be space to put an internal modchip. An external modchip is going to be a pretty big turnoff for some people. Of course, this is more then a little unlikely, but, hey, it's possible, considering the formfactor.

    16. Re:A revolution too late I'd say by ameoba · · Score: 2, Insightful

      Word on the street is that their "watercooling" setup is nothing more than a set of heatpipes - an increasingly pedestrian method of cooling in the PC world. I've actually seen mid-range Dell systems with heatpipe coolers & no marketing hype.

      That's the biggest problem with taking console marketing at face value - they tend to blow small technical details out of proportion to make the whole device sound more impressive. A recent example is the current generation of consoles; they were refered to as 128-bit units by marketing when all of them actually ran on 32-bit processors because they had a vector unit or some video-processor with a wide pipe.

      --
      my sig's at the bottom of the page.
    17. Re:A revolution too late I'd say by Bender_ · · Score: 1

      Water cooling doesn't mean the xbox360 is faster. It could be designed crappy, with bad airflow.

      Well, we can assume that both boxes are based on the same technology and both use the technology in a similarily efficient way. In that case, the amount of generated heat is proportional to the avialable processing power. This means that if the XBOX360 generated more heat, it has more power. As simple as that.

      Hell, if the revolution is that small, it wouldnt need water cooling

      Small = less space for convection, less space for conventional heat removal. Means that a more efficient method of heat removal is required to removed that same amount of heat.

    18. Re:A revolution too late I'd say by Anonymous Coward · · Score: 1, Informative

      The earlier versions of Dreamcast uses heat pipe for the processor even thought the SH4 processor was very low power.

    19. Re:A revolution too late I'd say by jericho4.0 · · Score: 4, Funny
      No, it would apear that you havn't looked at the PS3 stuff at all. If you had, you would know that the PS3 will be powered by the "Cell". The Cell is made of hundereds of Cray supercomputers, shrunk by magic, by a specially bred race of japanese Dwarves. The PS3 will solve many of mankinds more pressing problems in O(n log n)!!!

      --
      "A language that doesn't affect the way you think about programming, is not worth knowing" - Alan Perlis
    20. Re:A revolution too late I'd say by Elyscape · · Score: 1
      For those who haven't been watching, the DS is killing the PSP globally.
      That may be true, but one needs to take into account the fact that the DS had a several month head start on the PSP. A more accurate indicator of popularity might be one that compares their launch months or perhaps sales-per-month. I don't have this data, so I can't say that one is beating the other, but I imagine someone here knows where to get it. A little help, anyone?
      --
      I own itburns.net. What should I put there?
    21. Re:A revolution too late I'd say by Dark+Nexus · · Score: 1

      Just because it has water cooling, it doesn't mean it NEEDS water cooling. "It's water cooled, it must be faster!" is akin to saying "That car has a spoiler, it must be faster!". Most cars you see on the road with a spoiler rarely, if ever, benefit from it. This could be the case with the XBox360 and water cooling. It could be a marketing ploy, or it could just be to have something quieter than fans. There are reasons to use water cooling over other forms that have nothing to do with the amount of heat generated.

      Also, small, with an intelligent design, could mean "the whole case is a heat sync".

      At this point, the only reasonable assumptions that can be made from knowing that the XBox360 has water cooling is that it's cooling solution will probably cost more, and weigh more.

      Not saying the XBox360 WON'T be more powerful than the Revolution. Just saying that water cooling, or lack thereof, isn't really a good indicator, or an indicator at all.

      --
      Dark Nexus
      "Sanity is calming, but madness is more interesting."
    22. Re:A revolution too late I'd say by antek9 · · Score: 1

      Doing DS multiplayer parties would be mad, indeed, but maybe not in the sense you seem to presume.

      --
      A World in a Grain of Sand / Heaven in a Wild Flower,
      Infinity in the Palm of your Hand / And Eternity in an Hour.
    23. Re:A revolution too late I'd say by aichpvee · · Score: 1

      Good point, there have been good games for Nintendo now that NES is out of the way.

      --
      The Farewell Tour II
    24. Re:A revolution too late I'd say by Deadguy2322 · · Score: 1

      But I thought IBN was the exclusive CPU supplier to Magnetbox!!!

      --
      Check out my foes list to see who is so retarded that they can't use the signature line!!!
    25. Re:A revolution too late I'd say by markwalling · · Score: 1

      i meant to say no good games

      --
      ...For the beast had been reborn with its strength renewed, and the followers of Mammon cowered in horror.
    26. Re:A revolution too late I'd say by D14BL0 · · Score: 0

      Which would most likely be why I said I haven't looked into the PS3's specs too deeply in the first place. =)

    27. Re:A revolution too late I'd say by Anonymous Coward · · Score: 0

      Some places say it is, others say it isn't. Microsoft hasn't said anything official.

      Depending on which person at MS you talk to - unofficially - they say it will be included, or won't be included, the conflicting stories mean it's inclusion is up in the air.

    28. Re:A revolution too late I'd say by Anonymous Coward · · Score: 1, Funny

      I'm sure Nintendo is verry worried that the group of people in the world who can't spell "no" thinks they suck.

      Now go back to watching MS propoganda on MTV.

    29. Re:A revolution too late I'd say by Anonymous Coward · · Score: 0

      You can go straight to the source at Media Create, http://www.m-create.com/ or wait for The Magic Box's console charts to get updated: http://www.the-magicbox.com/

      These are for Japan only, though, and I've had trouble finding better results for the US (only other place that the PSP is out, I think) on http://www.gamasutra.com/ --search the news section for recent sales charts.

    30. Re:A revolution too late I'd say by Anonymous Coward · · Score: 0

      I don't know. The Dreamcast was water cooled and it didn't do to well.

    31. Re:A revolution too late I'd say by geminidomino · · Score: 2, Funny

      Third.. Of all the Power PC-processors out there, 970 is one of the least suitable for a game console.

      "That settles it. Order a batch of 500,000 PPC 970s for the X-Boxes."
      -Microsoft X-Box 360 Lead Engineer

    32. Re:A revolution too late I'd say by geminidomino · · Score: 1

      All they need now is to put really big fans on the fins.

      Oh, wait...

    33. Re:A revolution too late I'd say by Anonymous Coward · · Score: 0

      If you freeze-frame the colony video, you can see the main chips and the heatsink & it's a straight shot heatpipe -- no pump or reservoir found in typical water cooling systems. That makes sense, too - heatpipes are passive devices and should be much more reliable.

    34. Re:A revolution too late I'd say by mabhatter654 · · Score: 1
      frankly, Nintendo seems to do very well at calling the market. The GC is dated but pretty powerful... there's not much difference between graphics... and Nintendo ususally has better game designers and graphic designers on the games than the others do. Nintendo is about FUN...not tech wizardry.

      Nintendo has been at this a long time... realize that unlike Sony & Microsoft they will make a profit off the console!! from day 1!!! [Rember MS burned almost a billion $$ on the first Xbox as an "acceptable" market entry stratagy!!] Also, partners of IBM and ATI mean they'll be using laptop quality parts rather than "hacks" like everybody else.

      The only thing I see is that Nintendo needs somebody else to partner with... going it alone for them just won't cut it. frankly, Nintendo + Apple would be interesting... If devices could "play" together you'd have a really cool idea on your hand. Mostly, Apple needs Mac gaming to come back ...Nintendo fits their "personallity" perfectly. Things like both make cool designed toys.. like minimacs & ipods versus GAmeCube & Gameboy..

    35. Re:A revolution too late I'd say by Roland+Piguepaille · · Score: 1

      I could have put my barbed penis in and out of your anus, which if true, would make you a raging homosexual.

      --
      To confirm you're not a script, please piss in my ear.
    36. Re:A revolution too late I'd say by markwalling · · Score: 1

      is it my fault that you sleep before you read your /.?

      --
      ...For the beast had been reborn with its strength renewed, and the followers of Mammon cowered in horror.
    37. Re:A revolution too late I'd say by Johnny2Bags · · Score: 1

      Too bad Apple has already teamed up with Sony. Maybe not in Sony's console market, but in the HD market. I can't recall the specifics all together, but if you watch the MacWorld keynote speach from Steve Jobs some Sony exec comes out and they make some deal about how they are working together on some HD standard.

      But to me it wouldn't make sense to make any kind of deal with Nintendo when you have ties to Sony.

    38. Re:A revolution too late I'd say by Freakonomics · · Score: 1

      are you completely retarded? Nintendo has done THE worst at calling the market. They have gone from a superpower to the weakest name in 5 years. The last thing Nintendo called well was N64. They pushed the boundries of power....that is all the "market" wants. haha, Nintendo+Apple? thats the last thing they should do. hey! lets make a dying name team up with a limited computer company!

  3. For your viewing pleasure by Anonymous Coward · · Score: 2, Informative
    1. Re:For your viewing pleasure by Blurredplacebo · · Score: 1

      the nintendo on dohickey is fake

      also are they annoucing anything besides its small quiet and loads its own media?

    2. Re:For your viewing pleasure by muel · · Score: 0

      OH MY GOD!

    3. Re:For your viewing pleasure by Stormwatch · · Score: 1

      It's fake. But if it were real, who would NOT buy one?

    4. Re:For your viewing pleasure by jnik · · Score: 1

      It's a toaster with shades. I'll pass...

    5. Re:For your viewing pleasure by albn · · Score: 1

      heh, it looked sort of like a football helmet.

      --
      Some call me Howie Feltersnatch
    6. Re:For your viewing pleasure by ajd1474 · · Score: 1

      They only thing you need to see is the final 5 seconds to realise that is fake. That is the WORST looking Mario i've EVER SEEN. Obviously fan-art...as for the rest of it... what a load of sh*t. I'm not even going to bother debunking the rest.

      It's just all totally substandard.

      --
      I refuse to have a sig... dammit!
    7. Re:For your viewing pleasure by oldwolf13 · · Score: 1

      kind of like my comment on it yesterday :) http://slashdot.org/comments.pl?sid=149522&cid=125 34146

      --
      If I can't smoke and swear I'm fucked.
  4. Are they making an error ? by EpsCylonB · · Score: 4, Insightful

    I guess the big N are counting on this console once again appealing to hardcore gameplayers, especially since you can't watch DVDs on this.

    Are they making an error ?, possibly but depsite selling less consoles than sony and about the same as MS, the gamecube was supposedly very profitable. THe margins were supposedly higher and nintendo reckoned that the gamecube was never sold at a loss despite its low price.

    In short Nintendo don't neccesarily have to shift more consoles than Sony and MS to stay in the console game.

    1. Re:Are they making an error ? by Luigi30 · · Score: 5, Insightful

      DVD players are a liability, because it's easier to play warezed games on a DVD-based console than one with a custom drive.

      --
      503 Sig Unavailable

      The Signature could not be accessed. Please try again later or contact the administrator
    2. Re:Are they making an error ? by EpsCylonB · · Score: 2, Insightful

      Actually I misread TFA, 12cm is the same size as DVD's isn't ?, we don't know at the moment whether it will be able to play them.

      On the one hand it seems silly not to include it, on the other you have sony pushing bluray, DVD might not be much of a feature in 2 or 3 years time.

    3. Re:Are they making an error ? by Anonymous Coward · · Score: 0
    4. Re:Are they making an error ? by zeroduck · · Score: 5, Interesting

      I don't think that the addition of a DVD player would add much. When the PS2 was released, not everyone had a DVD player. Now, almost everyone has a DVD player, and if they don't, they're extremely affordable.

    5. Re:Are they making an error ? by novakreo · · Score: 1

      On the one hand it seems silly not to include it, on the other you have sony pushing bluray, DVD might not be much of a feature in 2 or 3 years time.

      In 2 or 3 years time, I (like most people) will still have my DVD collection, and I'm pretty sure I'll still be watching them. That's going to be the case regardless of what happens with the next generation of DVD technology.

      DVD on a console may not be a big deal in 2006, but DVDs themselves are certainly not going away just yet.

      --
      O frabjous day! Callooh! Callay!
    6. Re:Are they making an error ? by EpsCylonB · · Score: 1

      I think it all depends on how quickly blu ray, digital broadcasting and HDTV take off.

    7. Re:Are they making an error ? by FLAGGR · · Score: 4, Interesting

      I guess the big N are counting on this console once again appealing to hardcore gameplayers, especially since you can't watch DVDs on this.

      Uh, EVERYONE has a dvd player now, who cares. Nobody bought an xbox for watching DVD's (not to mention the required 50$ remote) I don't know a single non-gamer (the majority of my friends) who watches dvd's on their xbox or ps2.

      Not to mention, adding this drives up the price and drives up the complexity, which drives down the quality (I'm not saying the DVD funtionality is what causes xbox and ps2 drives to break so often, but complexity always makes things less stable)

    8. Re:Are they making an error ? by Mishra2002 · · Score: 5, Insightful

      That's the dumbest thing I've ever heard. Games for adults means more than just OMG BOOBz and BLOOD. Nintendo is popular because they make good games. I don't give a damn if Zelda was cel shaded or not it's a good game, so were the metroid games, and f-zero and a whole boat load of other games for the console. I can't believe 4 years Later and people are still saying stupid shit like lame cube. Grow up, good games are available on all the consoles

    9. Re:Are they making an error ? by jizmonkey · · Score: 2, Informative
      nintendo reckoned that the gamecube was never sold at a loss despite its low price.

      I'd love to see a quote on that. There was an interview on IGN with one of the Nintendo VPs who said they were losing a few dollars a unit after the price drop to $99. This was, by the way, according to IGN, the only time Nintendo ever lost money on console hardware.

      --
      With great power comes great fan noise.
    10. Re:Are they making an error ? by doofusclam · · Score: 1
      (I'm not saying the DVD funtionality is what causes xbox and ps2 drives to break so often, but complexity always makes things less stable)


      I agree with some of your post, but not this. Surely having a new format makes it less reliable - DVD chipsets/drives are mostly debugged these days so reliability isn't a problem (for reading, anyways).

      Nintendo make some excellent games, sadly though the last I played was Metroid on the SNES. They've done nothing particularly amazing for a 32 year old like me recently. That said, i'd buy a SNES now if I could get 4 player Bomberman with a multitap. That's among one of many old Nintendo games that are begging to done properly on a decent new gen console.

      Oh, and as an aside - Microsoft getting Jeff Minter to do their visualisations was a genius move. Looks like i'll be buying an Xbox 360, I won't be buying any games though.
    11. Re:Are they making an error ? by DigiShaman · · Score: 2, Insightful

      DVD drive hardware can be bought off the shelf...cheaply. But, designing a disk drive from the ground up is going to cost the consumer a lot more.

      What Nintendo should have done is stuck with DVD hardware with a slight modification. Just spin the disk backwards when playing games. It's kinda hard to pirate games when the spiral of the disk is inverted. But at least the drive could play back DVDs too.

      --
      Life is not for the lazy.
    12. Re:Are they making an error ? by FLAGGR · · Score: 4, Insightful

      Then why did the drives on PS2's suck so much? Those damn crappy stabalizers broke, the lasers fucked, the whole shebang. The Xbox has also had a fairly bad reputation with its drive. The Gamecube, with its custom drive? Works perfectly. I guess Nintendo should've bought an off the shelf dvd drive to use in the gamecube, right?

    13. Re:Are they making an error ? by Queer+Boy · · Score: 4, Insightful
      they're going to spend it on a console where they can play games like Doom3, CounterStrike, Halo2, Neverwinter Nights and so forth

      So, lemme get this right, serious console gamers are going to spend their money to recreate a PC gaming environment?

      Como say what?

      Last time I checked, I bought my Gamecube for the games that were never ever going to be on a PC let alone another console. Animal Crossing and Wind Waker in and of themselves were worth the price of admission.

      --
      Not since Marie-Antoinette played milkmaid has looking simple and honest been so fake and complicated.
    14. Re:Are they making an error ? by Anonymous Coward · · Score: 0

      The drives on the PS2 sucked so much because Sony made terrible DVD drives. Sony DVD players are crap too. Whats the difference between the two kinds of drives? Sony and MS made tray-loaded drives. Nintento had a toploader. They had to compensate for the lens being exposed, so it aligns easily. The XBOX and PS2 didn't think about the moving around of the console, and skimped on the alignment. Newer XBOX and PS2s don't have that problem. They've learned. It has absolutely nothing to do with the DVD format. I can't believe you got modded up for your idiocy. Remember, correlation is not causation.

    15. Re:Are they making an error ? by RyuuzakiTetsuya · · Score: 1

      There was a GameCube/DVD combo. It was called the Panasonic Q. It sold well.

      The GameCube modchip lets you boot DVDRs. It's a DVDROM drive. It's just got a custom disc layout/filesystem.

      --
      Non impediti ratione cogitationus.
    16. Re:Are they making an error ? by FLAGGR · · Score: 1

      I didnt say it was the dvd FORMAT that cuases it, for christsakes. What I'm saying is that custom made drives arent neccissarily going to be less reliable. Oh, and I didn't get modded up, its called a Karma bonus, anonymous coward.

    17. Re:Are they making an error ? by CrazyTalk · · Score: 2, Insightful

      ummm for the record - I know people who bought a PS2 when they first came out for watching DVDs - DVD players werent that common (or cheap) yet, and it was an easy way to kill two birds with one $300 device.

    18. Re:Are they making an error ? by Siniset · · Score: 4, Insightful

      Hey, i can safely say i'm a nintendo fanboy, but even i know they've got their work cut out for them this time around. After 64 and Gamecube, nintendo's gotten a image of being for kids, and i don't just mean with adults, but with kids too. I teach 3rd grade, and the kids want XBOX and playstation more, because they can play games that are "mature" like grand theft auto and the like. I respect what nintendo is trying to do with their products, but they need to figure out a way to lure in the type of player who likes RPG's or games like God of War, for example.

    19. Re:Are they making an error ? by DigiShaman · · Score: 1

      Sony has always had problem with quality control. Second, Microsoft is new to the game with it's first console rollout. No suprise that it's first generation of units had issue.

      And yes, Nintendo SHOULD have used DVD drives in the GC to begin with at launch. It would have further reduced the cost.

      --
      Life is not for the lazy.
    20. Re:Are they making an error ? by Anonymous Coward · · Score: 2, Insightful

      It's going to take a while, but even if Blu Ray movies went on sale tomorrow, not many people are going to replace the DVDs they already have. After all, it's the same physical size, DVD quality is 'good enough' for a lot of people, and there's no increase in convenience like there was going from VHS to DVD or cassette/vinyl to CD.

      Going back to your original point, having a device that connects to a TV, reads 12cm discs, but does not play DVD/CD would be absurd. I'd be very surprised if Nintendo didn't include that capability on the Revolution.

    21. Re:Are they making an error ? by Sevidrac · · Score: 1

      Uhh. There was a very fun Bomberman game on the cube.

      --
      What luck for rulers, that men do not think. - Adolph Hitler
    22. Re:Are they making an error ? by nra1871 · · Score: 1

      Uh, EVERYONE has a dvd player now, who cares. Nobody bought an xbox for watching DVD's (not to mention the required 50$ remote) I don't know a single non-gamer (the majority of my friends) who watches dvd's on their xbox or ps2. I was in the market for a DVD player, since I didn't have one. I bought an xbox because I figured I might as well be able to play games too (the remote was no where near $50, try $15). I got the Xbox over the PS2 because every single item I bought from sony in the last 5 years turned out to be a piece of crap which broke (including the 60 19in LCD monitors at work. Sony's response to their problems.."your electricity isn't very good, it's not our fault". Oh ok, its good enough for delicate scientific equipment, but not good enough for your monitors? Guaranteed loss of sales when we get our next workstations.

    23. Re:Are they making an error ? by Anonymous Coward · · Score: 0

      I suppose you're having a really hard time when you're being persuaded by 3rd graders for your shopping habits.

    24. Re:Are they making an error ? by hojita · · Score: 1

      I'm definitely in that boat, and I bought the PS2 a good while after it came out and I still use it for playing DVDs. Why buy another device when I have one that works perfectly fine?

    25. Re:Are they making an error ? by Durinthal · · Score: 5, Insightful

      > Consoles may or may not appeal to hardcore gamers, but Nintendo certainly doesn't.
      Okay, now define "hardcore gamers" for us as well.

      > The majority of their videogames are single player
      Super Smash Bros., Mario Party, Mario Kart, Mario (insert sport here), Donkey Konga, F-Zero, etc. all disprove that.

      > Flashy disney/fisher-price style games with playability but no real content.
      Real content like.. what, Halo 2?

      > they're going to spend it on a console where they can play games like Doom3, CounterStrike, Halo2, Neverwinter Nights and so forth.
      A PC, then? Because only one of those came out on a console first.

      > a console that basically just plays a bunch of mario spinoffs and tetris.
      You seem to forget Resident Evil, Metroid, Rogue Squadron, and Zelda, among others

      > people who buy a gamecube are usually buying them for a child and the adult doing it thinks "videogame" and "nintendo" are synonymous and don't know better.
      So a million parents worldwide have bought RE4 for their kids?

      > having more than just Killer7 as a non-children's game
      Once again: Resident Evil, Eternal Darkness. Even the Metroid GC games aren't for children.

    26. Re:Are they making an error ? by PhoenixFlare · · Score: 4, Insightful

      The majority of their videogames are single player (or at least not networked) children's games. Flashy disney/fisher-price style games with playability but no real content.

      They're not going to spend that kind of cash on a console that basically just plays a bunch of mario spinoffs and tetris.

      Which Nintendo games have you actually played personally for more than 5 minutes? Apparently not very many, since you seem to have no clue whatsoever about what's available.

      But if a gamer adult wants to invest money in a console, they're going to spend it on a console where they can play games like Doom3

      PC port.

      CounterStrike

      Another PC port, and of a practically ancient game at that.

      Halo2

      If you don't mind it being a sequel and a game that started life as a PC/Mac game.

      Neverwinter Nights

      Maybe i've missed something, but this isn't even available on any consoles, only the PC.

      How amazingly original these other consoles ( or in your case, the XBox ) are! Surely nothing Nintendo produces could ever come close!

      Their sales are pushed not by quality games and interesting products, but by the fact that people who buy a gamecube are usually buying them for a child and the adult doing it thinks "videogame" and "nintendo" are synonymous and don't know better.

      Once again this comic is ever so appropriate. And for the record, I'm 25 and own both a PS2 and a Cube.

    27. Re:Are they making an error ? by Mishra2002 · · Score: 1

      Sure I'd admit it as well, but it's not the "hardcore" gamers saying this it's the kids who assume blood and breasts mean mature, or the folks who only play Madden 200X. Folks who genuinely love games, at least I'd like to think, are above things like which games are kiddie. Sure I want more rpg's on my gamecube, I'd love to be able to play God of War or Jade Empire, but I've definately gotten plenty of milage out of my gamecube, and saying it's a place holder system or simply a spawning ground for franchise knockoffs is stupid.

    28. Re:Are they making an error ? by Koiu+Lpoi · · Score: 1

      Bingo. Back when the Dreamcast came out, had Sega included a DVD player, it would have been a killer system. Today, that functionality is moot.

    29. Re:Are they making an error ? by goMac2500 · · Score: 1

      How exactly do you know it doesn't play DVD's?

    30. Re:Are they making an error ? by dk4 · · Score: 1

      I'm 36. I own a GameCube and PS2.

      Bought the GameCube immediately 'cause I knew the games would be there.

      Waited on the PS2 until the price came down, and made sure there were enough good games to play.

      And I bought both for myself, my folks didn't buy them for me.

      (Of course my Mom did buy herself a GameCube too...)

    31. Re:Are they making an error ? by westlake · · Score: 1
      Uh, EVERYONE has a dvd player now, who cares

      Who wants the hassle of connecting multiple video players, game consoles, set-top boxes and other devices to every TV in the house? The kid's bedroom, the basement playroom, and so on. If I can free up some space, and untangle another rat's nest of cables, it's all to the better.

    32. Re:Are they making an error ? by Anonymous Coward · · Score: 0

      By this time, though, almost everyone who wants a dvd player already has one. If this console is aimed at console gamers, then it will be a good bet that the vast majority of them will already have a console (XBOX or PS2) that already plays DVDs. Why should they pay for yet another DVD player?

    33. Re:Are they making an error ? by fwitness · · Score: 1

      The cost problem involved in DVD players was originally the license. In order to get that 'DVD' logo on your appliance, you need to pay the DVD consortium (of which Sony is a member).

      So back in the day you were actually paying a bit more for your PS2 (I remember price quotes being around $13 per console) just for the license.

      MS had a different approach, buy seperating the remote (and making it required if you want DVD functionality) the user had a choice as to whether or not you wanted to pay for the function, since the license only needed to be paid if the user bought a remote.

      This is all from (college party swiss cheezed ) memory. Actual fact may vary.

      --
      -- I have fans? Wow.
    34. Re:Are they making an error ? by Anonymous Coward · · Score: 0

      I think it all depends on how quickly blu ray, digital broadcasting and HDTV take off.

      it's taken HOW MANY YEARS to get hdtv and digitial broadcasts where they're at currently? (in the us)

      at that rate, it'll be 20 years before analog tv stations are finally turned off. definately not one or two, it'll keep getting pushed back again and again, because people don't want to buy all new television sets (except folks who make a pile of money)

      which is fine with me, because i don't intend on buying hdtv until you can get 'em at wally world cheaper than regular tv's are today AND my current television sets (all) need replacing otherwise (not just to tune in digital tv) OR converters cost less than 20 bucks to outfit the house; AND my rights to use digitial signals recorded by me is the same or LESS restrictive than analog signals are today.

      at any rate, nintendo has it right, not including dvd functionality lowers the cost of the unit by not having to purchase a CSS license for every console sold; and many of their console buyers will already have a set-top dvd player anyway.

      you guys are just mad because the use of proprietary technologies makes it harder to pirate games and harder (or impossible?) to run linux on it! ;)

    35. Re:Are they making an error ? by Rew190 · · Score: 1

      Your parent poster wasn't talking about game originality or whatnot, he was talking about games that people generally want to play.

      And please, let's not talk about gaming originality and Nintendo. The majority of their games seem to be sequels with the same tired characters with the same sort of gameplay. Yes, I know there are exceptions, but noone cares about originality in their games, they care about how fun they are to play. And I don't care how you cut it, your average American kid would probably rather run his friends over with trucks in Halo then play Smash Brothers Five.

    36. Re:Are they making an error ? by xenoandroid · · Score: 3, Interesting

      I'd say that's more a problem with how we raise kids. Come on, do you really think kids should have the mentality that:
      1) They need to grow up as fast as possible and
      2) That being mature means you get to kill shit with blood and gore?

      Between me and my roommate we have all three major consoles and the system we use the least is the xbox. In fact he's not even planning on bringing that thing back next year, he's spent more time playing my gamecube than his own xbox and we are in the age group that kids are seemingly obsessed with becoming.

      I knew the moment the xbox came out with it's potato-feeling controller, central unit that couldn't sit flat in some store's display cases, and collection of like two interesting platform specific games (neither of which interest me in particular) that I would never buy one.

    37. Re:Are they making an error ? by Anonymous Coward · · Score: 0

      I use my PS2 for a dvd player since my brother stole my dvd player. I also have a friend who uses his PS2 for his also. It does optical so its all i need right now. I'm looking forward to the same functionality on a PS3.

    38. Re:Are they making an error ? by xenoandroid · · Score: 1

      No it couldn't play back DVDs if the spiral was inverted. Unless you're suggesting they make an 'intelligent' drive that determines which way to spin the disc, but then that leaves a possible piracy security hole to use regular DVDs but play games from them. At least at the moment you'd be forced to rewire the motor on your Gamecube or your PCs drive to try something like that.

    39. Re:Are they making an error ? by Atomic+Frog · · Score: 1

      Right. How many of you regularly use your PS2 to play DVD's?
      Not I. For the price of 1 or 2 games, you can buy a dedicated DVD player which is much easier to use and way more flexible.
      This is not a mistake on Nintendo's part. It's a gaming machine, period (unless somebody figures out something really innovative to combine with a gaming machine that makes it a must-have).

      As for making a mistake in missing the 2005 holiday season. That's easy to say! Like a company deliberately holds back on dates like these! If the hardware isn't ready, it isn't ready...stupid comment!

    40. Re:Are they making an error ? by Anonymous Coward · · Score: 0

      Get a DS there will be four player bomberman over wireless link, just as good as a multitap

    41. Re:Are they making an error ? by TrancePhreak · · Score: 1

      That game blew compared with the Saturn version. Now that was a real Bomberman game. 2D, all the favorite powerups, and 10 player madness if you wanted it.

      --

      -]Phreak Out[-
    42. Re:Are they making an error ? by PhoenixFlare · · Score: 1

      Your parent poster wasn't talking about game originality or whatnot, he was talking about games that people generally want to play.

      It seemed he was trying to insinuate that Nintendo titles are largely "a bunch of mario spinoffs and tetris.", and hence, un-original.

      The majority of their games seem to be sequels with the same tired characters with the same sort of gameplay.

      Perhaps you could mention some specific titles, because i'm not seeing it here. The basic concepts for some of the games (mainly the Zelda games) are somewhat the same, but pretty much all their first-party games are unique experiences.

      As well, I have to wonder why people always condem only Nintendo for re-using characters, when the number of sequels (not to mention total-piece-of-crap games) on the PS1 & 2 is gigantic.

      And I don't care how you cut it, your average American kid would probably rather run his friends over with trucks in Halo then play Smash Brothers Five.

      Ah, so that's why the two Smash Bros. titles sold a combined total of ~3 million or so? Or why the Pokemon games have sold more than Halo 1 & 2 combined a few times over?

      I'm guessing you probably don't know as much about the average American kid (or game player in general) as you think you do.

    43. Re:Are they making an error ? by quandrum · · Score: 1
      Cost more like the Gamecube did?

      Like $-50 dollars more?

    44. Re:Are they making an error ? by Minute+Work · · Score: 1

      "Uh, EVERYONE has a dvd player now, who cares. Nobody bought an xbox for watching DVD's (not to mention the required 50$ remote) "

      Either you're wrong or Canadian (redundancy unintended), because the xbox dvd upgrade package was only about $30. Also, in 2001 when the xbox came out, there were still quite a number of homes that didn't have DVD players, and for those who did, xbox owners were some of the first people to have TWO dvd players as the idea of having 2 players only became more common in the next couple of years once the price of DVD players dropped sharply.

      In fact, the price of DVD players may have dropped significantly THANKS TO the PS2 and XBOX because why would anybody buy a standalone DVD player when they could purchase a game system + DVD for about the same price? DVD players had to be reduced in price accordingly to make them competitive.

    45. Re:Are they making an error ? by floodo1 · · Score: 0

      so if kids dont think that gamecube is for kids, then why do adults think its for kids?

      advertising. in the shit ass american culture circa 2000, reality matters not, only perception.

      in reality nintendo OWNZ xbox and ps2. add up all the great xbox & ps2 games and its still smaller than great gc games.

      any statement suggesting gc is a kids console is blatant idiocy.

      so please stop purpotrating it by even mentioning it.

      and about god of war...god of war sux, and re4 is pretty much just as violent. sure you're primary attack isnt whipping swors around, but getting your head chopped off is pretty gruesome. not to mention that re4 is 100x more fun than god of war. esp how you DONT get lost in re4 all the time!

      --
      I KUT J00 M4NG!!!
    46. Re:Are they making an error ? by Anonymous Coward · · Score: 0

      Funny, the only Microsoft hardware I'd ever use is a mouse.

      Their keyboards, video game consoles, game controllers, interface cards, networking equipment, etc. are all junk, but their mice are okay. Best in class, I'd go so far to say.

    47. Re:Are they making an error ? by Anonymous Coward · · Score: 0

      Sorry, but you can't say that at this point and time.

      http://channels.lockergnome.com/game/archives/2005 0513_some_details_on_the_nintendo_revolution.phtml

      "The report also states that the Revolution will be able to play DVD media, but it is unknown if this will be regular movies, or if games will be released on this DVD media"

    48. Re:Are they making an error ? by agpenm · · Score: 1

      This just doesn't make sense to me. In the current generation of consoles the Gamecube is the only one that has really appealed to me, and I've played games on all of them a good amount. Xbox really just struck me as a Halo/Halo2 machine, and PS2 never had any real appeal to me. But the Gamecube, well it's actually fun. To say it lacks games with "real content" just seems absurd (I hope Doom 3 is not a game you consider to have "real content"). The Gamecube offered me games that I actually wanted to invest some time in playing, like Zelda Windwalker and Metroid Prime, as well as games that are great to play with a group of people, like Crystal Chronicles and Mario Kart DD. And I'm no fanboy either, Nintendo had to really win me over on this one. My first impression of the Gamecube was "Lame!", but no its the only console i ever really play anymore. I'm really looking forward to Revolution because I think (or at least I hope) that Nintendo is offering something other than more polygons and online shooters. I doubt I'll even consider buying a Xbox 360 or a PS3, but i'm willing to take a look at Revolution because with the Gamecube, Nintendo has consistently won me over with games that I'm interested in playing.

    49. Re:Are they making an error ? by Txiasaeia · · Score: 3, Interesting
      Speaking from somebody who's had to buy three "extremely affordable" DVD players in as many years (I apparently have terrible luck, even tho I buy first tier players), Revolution with DVD capability is extremely attractive to me. Extremely. As in, buying one from Best Buy and buying an extended warranty on it.

      Right now, I've got a DVD player and a Gamecube. I've also got a receiver to amplify sound b/c the sound on my TV absolutely sucks (but that's another story). I've got to use a KVM switch (dunno what they're called to switch between DVD and gamecube, but you get the idea) to manually switch between the two systems when I want to go from one to the other.

      Also, when my current DVD player breaks down, I can pay a bit (???) more and get a Revolution. In other words, I'm saving about $100 off the purchase price. There is absolutely no downside that I can see, especially since mini-DVDs can currently be used in conjunction with a mod chip to play burned Gamecube games right now anyway (so risk of piracy is the same).

      --
      Condemnant quod non intellegunt.
    50. Re:Are they making an error ? by Vegeta99 · · Score: 1

      *looks at his 4-plus year old, abused mouse*...

      Yup, Microsoft IntelliMouse.

      Could you get that fat trolling cock out of your mouth now or do you wanna wait?

    51. Re:Are they making an error ? by Rew190 · · Score: 0, Flamebait

      It seemed he was trying to insinuate that Nintendo titles are largely "a bunch of mario spinoffs and tetris.", and hence, un-original.

      What he was getting at was that Nintendo markets towards the younger demographic, and they're not going to appeal to the older demographic with the stuff they generally put out.

      Perhaps you could mention some specific titles, because i'm not seeing it here.

      Zelda, Mario, Mario-Kart, Metroid, the Pokemon games you mentioned (in the sense there's a large amount of them), etc. This wouldn't be (and really isn't) a big deal, but their big games always seem to be a Mario or a Zelda or whatnot, and it seems Nintendo doesn't have too much 3rd party support. It just seems like if you buy a Nintendo, you're going to be playing updated versions of the NES favorites we played from twenty years ago, and that's it.

      As well, I have to wonder why people always condem only Nintendo for re-using characters, when the number of sequels (not to mention total-piece-of-crap games) on the PS1 & 2 is gigantic.

      Because Nintendo has been doing it and not too much else for about two decades, perhaps?

      Ah, so that's why the two Smash Bros. titles sold a combined total of ~3 million or so?

      Halo 2, all by itself, sold 2.4 million copies. In one day.

      The point is moot anyhow; I was implying that given a choice between playing something like Halo and SSB, your demographic of 18+ (which I should have specified in my original post, but didn't) is probably going to go for Halo. Although SSB is a good game (I own it), I basically bought it because it was one of the few games that I could sit around with some buddies and play. Then we got XBoxs and only play Halo 2. Sure, this is anecdotal, but I have a feeling my story is mirrored by some others.

      Or why the Pokemon games have sold more than Halo 1 & 2 combined a few times over?

      Your strategy of taking an entire series of games and then comparing their combined sales numbers to a single game isn't very convincing. I wasn't referring to the under 15 market demographic (though I did not and should have specified that). I'm talking about people who can drive. Not too many of them are interested in Pokemon.

      I'm guessing you probably don't know as much about the average American kid (or game player in general) as you think you do.

      Yes, sales numbers clearly indicate that American kids are running in absolute droves to pick up Nintendo games in the face of Sony and MS offerings, especially the 18+ crowd. There's no need to make assinine remarks like that because I made some remarks about the console that you made yourself a fanboy over. You like to play games geared to a young audience? Great. Think that's the majority case? Probably not.

    52. Re:Are they making an error ? by discordja · · Score: 2, Interesting

      What does it matter if it's MS's first console rollout? You do realize that GameCube was Nintendo's first optical disc platform, right? They had as much history with optical drives/discs and Xbox and they seemed to have created of the 3, by far the most stable and reliable hardware.

      --
      I stole this .sig
    53. Re:Are they making an error ? by Rylz · · Score: 1

      In short Nintendo don't neccesarily have to shift more consoles than Sony and MS to stay in the console game.

      This very realization was what made me stop worrying about how Nintendo was doing in comparison with their competitors. For awhile, I thought that if Nintendo didn't keep up with Sony and MS, they would go the way of Sega and the quality of Nintendo franchises would quickly deterioriate. However, if they can turn a profit by selling less than Sony and MS, they can continue to make quality games and I have no reason to worry about their first party games.

      The only bad thing that does result from low sales is less third party support, but I'm hoping that this problem will be mitigated in the next generation by lower development costs on the Revolution than, for example, Sony's new cell-based architecture.

      --
      Sometimes you've gotta roll the hard six.
    54. Re:Are they making an error ? by N1KO · · Score: 1

      The sidewinder was the best game controller for the pc... somehow they managed to design a terrible one for the xbox.

    55. Re:Are they making an error ? by Bagels · · Score: 1

      Actually (dredges memory for early console wars info), IIRC Nintendo found it cheaper to not use DVD drives, because they had to pay a tariff or levy of some sort on every DVD-enabled device sold internationally, of about $20. Doesn't sound like much, but that would make a tenth of the original price of the console (or a fifth of its current price), so it probably did mean a lot to them.

      --
      --- Bwah?
    56. Re:Are they making an error ? by zerocommazero · · Score: 1
      You obviously don't know what you're talking about. Why would an adult gamer want to buy a console system to play.... PC games!??! As far as content, have you ever REALLY played a Nintendo game? Try Zelda, Metroid Prime, Mario Sunshine. Not the spinoff stuff but the main titles. If you actually played any of these you'd see how moronic your statement is on lack of real content. You are a perfect example of Nintendo's dilemma though. All of us "fanboys" are most likely older gamers who know what Nintendo's about and you are one of those younger gamers who've probably never experienced anything older than the PS1 days. You guys just assume every Nintendo game is candy-coated and cute. You would rather buy a system that churns out a 5 to 6 ratio of shit titles. But then again, its people like you that Nintendo needs to cater to (at least partially). They need to reclaim those video-gamers who only view Nintendo as a family-friendly staple.

      Nintendo's biggest problem is that their games are too good and provide too much competition to any 3rd party developers who would chance creating a title for their system. But realistically a smart developer would realize this and capitalize on the fact that the big N's dev crew only makes family friendly games and that the market for more mature games is wide open for that system.

    57. Re:Are they making an error ? by PhoenixFlare · · Score: 1

      Your strategy of taking an entire series of games and then comparing their combined sales numbers to a single game isn't very convincing.

      Your strategy of making a general statement and then saying "Oh, I really meant *specific limiting condition*" is also not very convincing.

      I was referring to the sales of both Halo 1 & 2 combined - together, the two games have sold around 8.2 million copies.

      Even if you just take the sales of Pokemon Blue & Red (the original two games, each sold about 5 million copies each), they've done about 10 million sales in the US alone. Add about another 3-5 million sales for each other game in the series you want to consider, even more if you want to consider Japanese sales.

      I'm talking about people who can drive. Not too many of them are interested in Pokemon.

      Do you have sales numbers broken down by age ranges to prove this? Or are you just automatically assuming that nobody 18+ would ever want to play Pokemon?

      Although SSB is a good game (I own it), I basically bought it because it was one of the few games that I could sit around with some buddies and play. Then we got XBoxs and only play Halo 2. Sure, this is anecdotal, but I have a feeling my story is mirrored by some others.

      I know many (college-age and adult) people that hate Halo, and would much rather sit around playing SSB and SSBM if given a choice.

      There's no need to make assinine remarks like that because I made some remarks about the console that you made yourself a fanboy over.

      Disagreeing with you makes me a fanboy? Umm, ok.

      I guess I suck at being a fanboy, because I bought a PS2 before I got a Cube, and I have many more PS1 & 2 games than I do for the Cube :)

      You like to play games geared to a young audience?

      No, I like to play games that are fun, and that provide an overall good gaming experience.

      Many games on Nintendo systems offer that, and hence I play them - I don't subscribe to the "OMG, this game has bright colors and/or some cuteness, it is teh kiddie!!!!111" mentality, sorry.

      If a game's fun, it's fun.

      Think that's the majority case? Probably not.

      Maybe it's not. So what? Nintendo's not leading the market, but they're not exactly doing badly either.

    58. Re:Are they making an error ? by Anonymous Coward · · Score: 0

      it will play DVDs retard

    59. Re:Are they making an error ? by Rew190 · · Score: 1

      Your strategy of making a general statement and then saying "Oh, I really meant *specific limiting condition*" is also not very convincing.

      Yes, I made a mistake about a detail and I brought that forth myself as a mistake whereas you tried to take a fleet of game numbers and then compare them to two games and make it sound like it carried some weight.

      Do you have sales numbers broken down by age ranges to prove this? Or are you just automatically assuming that nobody 18+ would ever want to play Pokemon?

      Nope, but I do have some common sense, know lots of gamers, read in the gaming forums to see what people are playing, and even occasionally go to LAN parties and such once in a blue moon. If you believe that there are close to as many people in that demographic that are playing Pokemon games to the stuff that PS2 and Xbox has, then great.

      I know many (college-age and adult) people that hate Halo, and would much rather sit around playing SSB and SSBM if given a choice.

      And how many more do you know think the other way around?

      Disagreeing with you makes me a fanboy? Umm, ok.

      Absolutely not, but having a thrashing reaction because I and some other guy spoke somewhat poorly of Nintendo is usually a pretty good indicator.

      No, I like to play games that are fun, and that provide an overall good gaming experience.

      I wasn't referring to you in that sentence, but the answer you provided accounts for everyone who likes to play games. I was referring specifically to those who like to play the subset of games that are geared towards a younger audience.

      Many games on Nintendo systems offer that, and hence I play them - I don't subscribe to the "OMG, this game has bright colors and/or some cuteness, it is teh kiddie!!!!111" mentality, sorry.

      No need to apologize for your tastes, I could not care less, none of this was an attack. I don't care what games you like (that behavior is about as dorky and you can get), the basic commentary wasn't about that, it was that Nintendo makes games geared towards kids and are seemingly losing share for it among the fans of the more "mature" games and it's a shame. The end.

      Maybe it's not. So what? Nintendo's not leading the market, but they're not exactly doing badly either.

      Good, let's just agree here then. I hope they come out with something incredible and put out some more action-oriented games. Competition is good and it would be nice to see Nintendo become a little more competitive.

    60. Re:Are they making an error ? by KDR_11k · · Score: 1

      in reality nintendo OWNZ xbox and ps2. add up all the great xbox & ps2 games and its still smaller than great gc games.

      When will that stupid fanboy argument die? The GC is the console with the LEAST great games, no matter at what percentage you put the cutoff line. The PS2 has roughly 5 times as many great games, the XBox only 1.5-2 times as many. Try looking at Gamerankings or Metacritic or whatever you like and count how many games a system has above a certain average rating, you'll see the PS2 vastly outstrip the competition.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    61. Re:Are they making an error ? by XenoBrain · · Score: 1

      "I don't know a single non-gamer (the majority of my friends) who watches dvd's on their xbox or ps2"

      No kidding. A non-gamer doesn't have an xbox or ps2. For us gamers though, DVD playback is a nice thing to have. Especially when I take my PS2 traveling and hook it up in hotel rooms.

    62. Re:Are they making an error ? by Anonymous Coward · · Score: 0
      IIRC Nintendo found it cheaper to not use DVD drives, because they had to pay a tariff or levy of some sort on every DVD-enabled device sold internationally, of about $20.

      I believe you don't pay a fee for the DVD drive itself. You only have to pay a license fee if you use the CSS algorithm; that is if you want to playback DVD movies (and, yes, technically only CSS-encoded movies, but that covers most commercially produced movies).

    63. Re:Are they making an error ? by IntergalacticWalrus · · Score: 2, Insightful

      Maybe you have too many TVs. Maybe you and your family should try going out some more, or read a book or something.

    64. Re:Are they making an error ? by Siniset · · Score: 1
      I totally agree with you it's how we raise our kids. I guess what I want is for Nintendo to come up with a way to continue creating thought provoking, intelligent games that aren't dismissed by even 3rd graders as being too "kiddie". I don't want to see Nintendo start releasing games like god of war or something, just to seem more mature.

      I think that the new zelda coming out this spring is a step in the right direction for them. It maintains their family image, while incorporating new elements that will have more appeal to 3rd graders in spirit and body who say "nintendo is a kiddie console". But one game won't do it, they're going to have to continue to do it with their next console.

    65. Re:Are they making an error ? by Trejkaz · · Score: 2, Insightful

      But doesn't that make the DVD player an asset? If you'll remember correctly, the PlayStation gained its massive popularity due to the ease of pirating games for the console. The Xbox came out, and it made it even easier (say hello to copying onto the hard disk), and then that became popular.

      Meanwhile Nintendo's copy protection effectively never got cracked, and look where the GameCube ended up... nobody cared about it except the people who could see the games for what they were.

      --
      Karma: It's all a bunch of tree-huggin' hippy crap!
    66. Re:Are they making an error ? by smcn · · Score: 1, Insightful

      "and i don't just mean with adults, but with kids too."

      I think you mean *just* with kids. I can't imagine anyone over 25 not buying something that is entertaining because it's "omgwtfkiddie".

      Kids are stupid. They have to be "cool" or other the other stupid kids will reject them.

    67. Re:Are they making an error ? by Anonymous Coward · · Score: 0

      It matters because Nintendo could lose a big share of it's early adopters to the Xbox360. The size was a smart move for Nintendo and might well help them later on. But those early adopters might well look at the Revolution and the PS3 when it comes out and decide to jump ship. And that could really sting. Sony might be hurt somewhat, but no where near what Nintendo could feel.

      The saving grace this time for Nintendo could be the small size. Which might make it everyone's second choice, or even make the prospect of a 3rd console so horrible.

      It's a hell of a gamble, they could find that they've gotten their asses kicked out of North America.

      Nintendo's problem has never been a commitment to quality. Where they've wander astray is keeping their eye on the kinds of products customers want. What they should have done, is develope their own off brand. Nintendo would be home for all their happy sunshine titles, and family frinedly blockbusters, and their off brand would promote other titles otherwise inconsistant with that image. They probably should have set up another brand exclusively for helping more obscure japanese games jump the pacific and find happy American homes.

    68. Re:Are they making an error ? by daishin · · Score: 1

      Animal Crossing was a port from the N64 to Gamecube, some stuff was fixed up, but thats why the graphics look the way they do.

      --
      (\_/)
      (O.o) This is Bunny. Add Bunny to your signature
      (> <) to help him achieve world domination.
    69. Re:Are they making an error ? by Anonymous Coward · · Score: 0

      I read a artical a few days ago that said there is a licensesing fee on any dvd playing hardware.The revolution will probly be $200 and the fee will be around $40 of that and $5+ of the fee will go to sony.Then the cost of adding the hardware to play DVD movies, also the increased chance of people pirating if they go with a standard DVD.I don't see it as worth it myself.

      http://www.opticaldisc-systems.com/2003MarApr/avd6 6.htm

    70. Re:Are they making an error ? by NanoGator · · Score: 1

      "Actually I misread TFA, 12cm is the same size as DVD's isn't ?, we don't know at the moment whether it will be able to play them."

      Not too long ago, Nintendo had it posted on their site that it COULD play DVDs. But that was taken down. (Yes, I actually saw it before it was taken down.)

      You're right, it's not known for certain if it'll play DVDs. It's just interesting that Nintendo posted that for a bit. On a side note, there's an interesting rumor floating around. A dude claiming to be close to the Revolution was talking quite a bit on a gaming forum. Nobody knows if he's legit or not, but he did make a comment about the media having a surprise in it. Speculation led to the Revolution using Optical media with some sort of flash memory built into it. In other words, save the game data to the game instead of a memory card. This may be a bunch of bunk, but the SNES CD was rumored to have all its games in a CD caddy with a similar chip. If I recall, though, the chip on the SNES CD caddy had more to do with thwarting piracy than anything else.

      T'is fun to imagine! :)

      --
      "Derp de derp."
    71. Re:Are they making an error ? by Anonymous Coward · · Score: 0

      Interesting.

      I don't own any of the consoles. But reading previous comments on /. on related stories, I got the strong impression that for sheer gameplay (not graphics, gore), the Gamecube was the way to go.

      Which as an adult, that's what I wanted. That combined with the compact nature of the console and cost, would have made it my choice.

      Now, I didn't buy one, mainly due to my anime habit, but if the new one is backwards compatible with Gamecube and when the pricepoint hits $150, I'm likely getting one.

      Don't confuse M rated games with games adults may like. And keep in mind that the people you cited to prove the reputation of Nintendo were...well, elementary school kids. There will *always* be those that think the majority opinion of teenagers makes whatever product choice they make the superior one, but the niche market for those who just want a good gameplay console does exist.

      Frankly, Nintendo made a heck of a profit on the Gamecube. I think they've already lured in the type of player that'll come back for the next generation.

    72. Re:Are they making an error ? by Bradee-oh! · · Score: 1

      Maybe you haven't explored into the realm of DVD players lately, but you can find them for under $40 or even $20 after rebate. Even name brand players are available at under $40. Even a 5-disc DVD/MP3 changer can be had for under $60. I've seen simple players in stores for $30, no rebate. Or use pricewatch.com or pricegrabber.com to do even better than the simple examples I gave. And prices will only drop.

      And if you've had 3 break in 3 years, yes you HAVE had bad luck. Even the cheap Taiwanese and Korean commodity crap doesn't regularly fail after that short a period. I have a few scattered around in the house with unpronouncable brand names that have served for 3 years strong.

      The point is, if I can save $50-$70 on the Revolution because it doesn't play DVDs, great! Using my console as a DVD player would effectively lessen the lifetime of my console with regards to PLAYING CONSOLE GAMES. I suppose if your luck is that crappy, then YMMV. But if your luck is that crappy, I'd be weary of evening bothering with the Revolution at all. ;)

      --
      "This is Zombo Com, and welcome to you who have come to Zombo Com" - www.zombo.com
    73. Re:Are they making an error ? by NeMon'ess · · Score: 1

      Terrible? It's better than the Dual Shock. Also the console demographics are different than likely PC gamers. After they botched the too-big controller on release, the current one works pretty well for kids and adults.

    74. Re:Are they making an error ? by yoyhed · · Score: 1

      $50 is quite an exaggeration, since the remote has been $30 since it's been available. And I know plenty of people that didn't buy standalone DVD players, because their Xbox or PS2 played them (myself included), especially in 2001.

      --
      WHO NEEDS SHIFT WHEN YOU HAVE CAPSLOCK/ DAMN1
    75. Re:Are they making an error ? by atrizzah · · Score: 1

      That's an asset to the gamers, but not to the console manufacturers, because pirated games are horrible news for the console makers. That's how the console makers make money in the first place, especially Microsoft, who sold (and maybe still sells) consoles at a significant loss. You could argue that the brand loyalty will make up the difference eventually, but only time will tell if that's true. In the meantime, Nintendo's making all the profits. They just gotta hope they can keep enough users from generation to generation.

    76. Re:Are they making an error ? by danila · · Score: 1
      20 years? You are out of your mind, fella.

      From Japan's NISTEP report (2001).
      • 2008 - Widespread use of systems which facilitate
        multimedia communication from anywhere in the
        world using pocketbook-size portable terminals.
      • 2009 - Realization of an environment in which the unlimited utilization of high-capacity networks (150 Mbps) for around 2,000 yen/month or less is possible.
      • 2012 - Practical use of card-size wireless communication
        instruments capable of changing specifications, such
        as center frequencies, band width, modulation
        method, and error correction method, by software
        operations.
      • 2013 - Widespread use of a portable multimedia wireless
        terminal operating at about 100 Mbps which can be used throughout the world.
      • 2014 - Widespread use of 10 Gbps optical subscriber
        systems in homes.
      • 2016 - Practical use of optical communication systems
        capable of transmitting signals through multiplexed
        1,000 channels at 100 Gbps over a single optical
        fiber.
      Now, were you saying that the analog TV stations will be turned off in 2025? Sure about that?
      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    77. Re:Are they making an error ? by Anonymous Coward · · Score: 0
      They've done nothing particularly amazing for a 32 year old like me recently.

      Not sure anyone can do something for a 32-year-old who's living in his mom's basement and has never had a girlfriend. You should really stop trying to blame video game companies for not fixing that problem for you.

    78. Re:Are they making an error ? by FLAGGR · · Score: 1

      I'm Canadian. If I remember correctly EB was selling it for 49.99$. Either way, the remote is still more expensive then a standalone dvd player. To hell with convergence.

    79. Re:Are they making an error ? by kryogen1x · · Score: 1
      I can't imagine anyone over 25 not buying something that is entertaining because it's "omgwtfkiddie".

      Lucky you. I have to deal with them every day. And I'm supposed to be the kid. Go figure.

    80. Re:Are they making an error ? by FiloEleven · · Score: 2, Interesting

      Well, if your goal is feeling like you're on the winning side of a pissing contest between Nintendo, Sony, and Microsoft, then certainly the added popularity garnered by tossing in a DVD player is a huge asset.

      On the other hand, if your goal in buying a Nintendo system is to play it and enjoy it for the toy that it is, then a DVD player only makes your toy more expensive.

      Nintendo's not overly concerned with being number one - they want to make good games, and they're turning enough of a profit to allow them to continue to focus on innovation and gameplay - something that gamers should appreciate, whether you enjoy their stuff or not.

    81. Re:Are they making an error ? by Deadguy2322 · · Score: 1

      Of course, the most effective anti-piracy measure for the SNES CD-Rom drive was the fact that it was vaporware!

      --
      Check out my foes list to see who is so retarded that they can't use the signature line!!!
    82. Re:Are they making an error ? by Anonymous Coward · · Score: 0

      If no one uses the damn thing, then it's naturally going to last longer.

    83. Re:Are they making an error ? by WhyCause · · Score: 1

      I don't believe that Nintendo had a custom drive per se, just a smaller disk enclosure and no DVD-decryption chips. The copy protection employed (if I recall correctly) was not to spin the drive backwards, but to read the data backwards (that is, outer rim of the disk to the inside by the spindle).

      The reason GC drives never die is that they were built by Matsushita (Panasonic in the US), and IMHO, you can't get better-built electronics from anyone else. You can tell it was built by Matsushita because it has the push-button spindle release, and because Matsushita built a DVD-capable version of the GC called the Q (released in Japan only).

    84. Re:Are they making an error ? by NanoGator · · Score: 1

      "Of course, the most effective anti-piracy measure for the SNES CD-Rom drive was the fact that it was vaporware"

      It wasn't vapour in the sense that they made it up to sound cool. It actually was in development. You can blame Sony for it never reaching the market.

      --
      "Derp de derp."
    85. Re:Are they making an error ? by TD-2779 · · Score: 1

      The cube.ign.com article states that it most likely WILL play DVD's since the media is DVD-9.

    86. Re:Are they making an error ? by yoyhed · · Score: 1

      I actually did consider putting "(unless you're canadian)" in my post, heh heh. But yeah $30/50$ extra is bullshit, I personally use my PS2 (although I only watch DVDs occasionally).

      --
      WHO NEEDS SHIFT WHEN YOU HAVE CAPSLOCK/ DAMN1
    87. Re:Are they making an error ? by Anonymous Coward · · Score: 0

      I'd rather'em not compete with the teeny-bopper oriented XBox, Playstation markets. The last thing I want is for Nintendo to be associated with MTV or Ricer's.

    88. Re:Are they making an error ? by CronoCloud · · Score: 1
      When will that stupid fanboy argument die? The GC is the console with the LEAST great games, no matter at what percentage you put the cutoff line. The PS2 has roughly 5 times as many great games, the XBox only 1.5-2 times as many. Try looking at Gamerankings or Metacritic or whatever you like and count how many games a system has above a certain average rating, you'll see the PS2 vastly outstrip the competition.


      The Gamecube fans forget that about 5 times as many PS2 games are released per month than GC games, even in slow months.

      And even if the GC fans claim that "all Nintendo games are perfect triple A+ quality" was true, the PS2 would have more good games. And it DOES! Good games in every genre. More good games than any but the most hardcore gamers would have time to play.

      What's funny in this generation of games, is that a non Nintendo system (the PS2) has more (and better) charcter based "platform" games.

    89. Re:Are they making an error ? by Mattintosh · · Score: 1

      Another poster is describing a UDF disk reader... which is exactly what the Gamecube uses. Universal Disk Format is what DVD's use. A DVD drive that doesn't have DVD(CSS)-decryption hardware in it is a UDF disk reader.

      So in a way, Nintendo did use a "DVD drive", just not one that can play DVD's. The laser assembly is identical. The read-from-outside-to-spindle thing is an optional thing in the format spec too. So is the smaller disk size. It's all just standard parts with a smaller plastic plate on top of it and a config ROM set to drive the motor accordingly.

      I doubt that costs a whole lot more than building a BIOS that enforces copy protection (which is most likely why Nintendo used that setup). You can't easily burn disks that can be read edge-to-center, but when you can (in 5 to 10 years), I'm guessing that the Gamecube BIOS doesn't have much in the way of copy protection. And that is what reduces cost.

    90. Re:Are they making an error ? by CronoCloud · · Score: 1

      Actually friend, if you want gameplay, the PS2 is the way to go. The PS2 simply has more games, all genre's all age levels, all types. You name it, the PS2 has it. It's the no-brainer first choice.

    91. Re:Are they making an error ? by Anonymous Coward · · Score: 0

      Uh... No. No, no, no, no, no.

      The easiest to pirate console of the last generation was the Dreamcast. You could image a GD-ROM using a standard PC drive, then overburn the image onto a CD-R, and the DC would play it with no modification to the console whatsoever. Both the PS2 and XBox require hardware modification to play pirated games.

      Look at where the Dreamcast ended up. That's where the next easy-to-pirate console will end up. Nobody is going to release titles for a console if nobody's buying titles on the console.

      No sales = no profit = no games.

      The GameCube has worldwide console sales rougly equal to the XBox worldwide. In the rest of the world the XBox is in the #3 spot. Crap, there's only a couple dozen people in Japan with an XBox, and they're routinely noogied and get sand kicked in their face.

      Ever notice those soccer games that come out from time to time? Every wonder why they do, despite selling poorly in the US? It's because sales of those games in the rest of the world equal the sales of the hottest title in the US, which routinely don't sell well overseas.

      Just because XBox fanboys like yourself dismiss the Gamecube doesn't mean it's an insignificant console. Remember - in the rest of the world they do the exact same thing about your beloved console. How does it feel, Billy Jim Bob? How does it feel?

      Now run off and watch NASCAR like a good drone. And remember to enlist when you turn 18, the GOP needs fresh blood for it's war machine.

    92. Re:Are they making an error ? by Txiasaeia · · Score: 1
      Should have mentioned that I'm in Canada. My last player broke in January and I replaced it with a Pioneer that was $100 CAD which will hopefully last for a while. My point was that I'd rather pay $xxx for a Revolution a 3 or 4 year extended warranty rather than a warranty on two separate products.

      But then again, I've never had a console that uses DVDs - does it really lessen the life of the product by that much by playing DVDs on it too?

      --
      Condemnant quod non intellegunt.
    93. Re:Are they making an error ? by Mattintosh · · Score: 1

      That argument will die when it's unquestionably false. In my mind, good games are everywhere for the Gamecube, but likely, you grew up with a Playstation rather than a NES or SNES, and prefer the mindless pap Sony prefers to push on their console.

      Playstation games have always had a "dude where's my car" feel to them. It's very similar to Sega 10-13 years ago. For instance, they actually made a Michael Jackson "moonwalking" game. People actually bought it. Sad. There are just so many "B-rated" games. And the ones that aren't "B-rated" are aimed at preteens that wear neon-colored clothes and haven't grown pubes yet.

      But finally, people realized that Nintendo was making games that didn't suck. And soon people will rediscover Nintendo and their un-sucky games. Sega's making Nintendo franchises now (F-Zero being particularly well done on the Gamecube, I must say). Sony had some good games on the NES. Maybe they'll be back to doing that in a decade or so.

      Until then, we must suffer Acclaim-like feces and a system that allows it to ferment into a potent mixture of stench and pure poison with nothing so much as a proverbial gas mask to protect us. Not only that, but people seem to be sucking this raw sewage down like the bottom-feeding lowlifes they truly are. They'll grow out of it soon, though. Nobody can be 15 forever.

    94. Re:Are they making an error ? by Trejkaz · · Score: 1

      The problem is, you're not taking into account the massive market shares that result from this piracy.

      Can you really argue that Sony are being harmed by piracy, when it got them a huge market share over the competitors? I'm sure that people who pirate every single game they own would actually be harming them a bit, but that person would never have bought the games in the first place. And most people who pirate stuff eventually do buy titles, so they do end up making a profit off those people, just a slightly smaller one than they might want.

      --
      Karma: It's all a bunch of tree-huggin' hippy crap!
    95. Re:Are they making an error ? by Trejkaz · · Score: 1

      We're talking about comparing:

      1. GameCube GameDisk (mini-DVD): a specialist drive which was only produced for the purpose of including in the GameCube; and
      2. DVD: a drive which a dozen manufacturers already produce in huge quantities, to the point where OEM versions are already stupidly cheap, even for consumers.

      I don't buy your claim that DVD drives would raise the cost of the unit. The ability to play DVD would come with a licence fee, sure, but would that licence fee outweigh the massive cost difference between the two drives?

      --
      Karma: It's all a bunch of tree-huggin' hippy crap!
    96. Re:Are they making an error ? by Anonymous Coward · · Score: 0

      Actually, the DreamCast doesn't belong to the current generation. It died before any of the current generation even came out!

    97. Re:Are they making an error ? by Sengoku666 · · Score: 1

      Why the fuck do people insist on sticking games into a kids or adults category anyway? People who do that are obviously not very mature in the first place, so their argument is rather ironic I think.

      I prefer to use the two categories fun and not fun (actually its a big shade of grey, but more options than right and wrong are too complex for most people). If people have such an insecurity that they can't play an awesome game because it has colours (eg Viewtiful Joe) and no blood, then thats their loss.

      Just to expand on the parent's list of "non-kiddie-games" (try some of them before you snub your nose at the gamecube):

      Blood Omen 2 Legacy of Kain
      Bloody Roar Primal Fury
      Burnout 1, 2 Point of Impact, Burnout Revenge
      Call of Duty Finest Hour
      Capcom Fighting Jam
      Capcom vs. SNK 2 EO
      Conflict Desert Storm 1, 2 Back to Baghdad
      Crazy Taxi
      Donkey Konga 1 & 2
      Dragon Ball Z Budokai, Budokai 2
      Eternal Darkness Sanity's Requiem
      F-Zero GX
      Final Fantasy Crystal Chronicles
      Hitman 2 Silent Assassin
      Mario Kart Double Dash!!
      Mario Party 4, 5, 6, 7
      Medal of Honor European Assault, Rising Sun
      Metal Gear Solid The Twin Snakes
      Mortal Kombat Deadly Alliance
      Need for Speed Hot Pursuit 2, Most Wanted, Underground, Underground 2
      P.N. 03
      Paper Mario The Thousand-Year Door
      Phantasy Star Online
      Pikmin 1 & 2
      Prince of Persia 3, The Sands of Time, Warrior Within
      Rainbow Six Lockdown, Raven Shield
      Resident Evil 1, 2, 3 Nemesis, 4, Zero, CODE Veronica X
      Robotech Battlecry
      Sega Soccer Slam
      Serious Sam Next Encounter
      Skies of Arcadia Legend
      Soul Calibur 2
      Splinter Cell 1, 4, Chaos Theory, Pandora Tomorrow
      Star Wars Jedi Knight 2 Jedi Outcast
      Star Wars Rogue Squadron 2 & 3
      StarCraft Ghost
      Super Monkey Ball 1 & 2
      Tales of Symphonia
      TimeSplitters 2
      Tom Clancy's Ghost Recon 2 & 3
      Tony Hawk's Pro Skater 3, Pro Skater 4, Underground, Underground 2, American Wasteland
      Vandal Hearts
      Viewtiful Joe 1 & 2
      Wario Ware Inc. Mega Party Game$
      Worms 3D
      XIII

      * Some are coming out Real Soon Now.
      ** This list is by no means comprehensive.
      *** Many of these games are multiplayer too.

    98. Re:Are they making an error ? by TheShadowzero · · Score: 0

      Too bad Nintendo decided to cancel it...

      --
      If history repeats itself, why can't we study the future?
    99. Re:Are they making an error ? by geminidomino · · Score: 1

      Oh, but it did. You may have heard of the "Playstation"

    100. Re:Are they making an error ? by TheShadowzero · · Score: 0

      The point is, if I can save $50-$70 on the Revolution because it doesn't play DVDs, great!

      What if you could choose between a Revolution with a DVD player, or without? Better yet, you get to choose the extra features! Customize your Revolution like you would an IBuyPower or CyberPower computer! That would totally rock!

      --
      If history repeats itself, why can't we study the future?
    101. Re:Are they making an error ? by TheShadowzero · · Score: 0

      God i played that game not too long ago! That was INSANE! Now they have "Bomberman Kids" for the TI-83+ and up. Not as good, but when your bored in English, you take what you can get.

      --
      If history repeats itself, why can't we study the future?
    102. Re:Are they making an error ? by geminidomino · · Score: 1

      1 or 2 games?

      Hell, you can get a DVD player for LESS than the cost of a newly released game. $35-40 bucks easy. Hell, they have them at my GROCERY STORE, FFS!

    103. Re:Are they making an error ? by geminidomino · · Score: 1

      Why is "Skies of Arcadia: Legends" not a "kid" game? Don't get me wrong, it's the best RPG for the GCN (sorry, ToS Fans, I don't like realtime battles and never will), but I can't remember anything about it that wasn't "kid-friendly."

      Even the puzzles weren't particularly tricky (not countingfinding 100% of the discoveries... #@$! You, Ghost train!!)

    104. Re:Are they making an error ? by gabe · · Score: 1

      Exactly. Lots of people used them as DVD players. Hell, my first DVD player was a Lombard PowerBook G3 (first PB to include DVD) and then after that I used my PS2 to play DVDs. I wasn't about to drop another $300 on a DVD player when I still wasn't sure of the technology yet. I finally broke down and bought a DVD/VHS player last year. Up until then I was still using my original PS2 to play DVDs. I had to clean the lense of the PS2 once, but other than that it worked like a charm.

      --
      Gabriel Ricard
    105. Re:Are they making an error ? by bugbread · · Score: 1

      Nobody bought an xbox for watching DVD's

      I did. At the time, DVD players cost only $40 less than XBoxes. $40 for the ability to not only watch DVDs but play games was a great deal.

    106. Re:Are they making an error ? by NanoGator · · Score: 1

      "Oh, but it did. You may have heard of the "Playstation"

      Sorry, I've never heard of the Nintendo Playstation.

      --
      "Derp de derp."
    107. Re:Are they making an error ? by SmittyTheBold · · Score: 1

      It's also, generally, the most obnoxious console to play on. Load times that are slower than the XBox, with the game-save limitations of the GameCube. Throw in optical drive reliability that's downright shameful, and you have one frustrating gaming experience.

      --
      ± 29 dB
    108. Re:Are they making an error ? by Peganthyrus · · Score: 1

      "Everyone"?

      Offhand, I don't think any of my friends have a dedicated DVD player. We have PS2s and our computers have DVD drives, but the only people who might have a box whose main purpose is "play DVDs" are the ones whove sunk a lot into their AV setups... and even then. They all have PS2s. And might not have bothered.

      I don't think I even know anyone who's bothered to get one of those remote controls for their PS2. We all just poke haphazardly at the controllers until what we want happens.

      So, yeah. If I was in the market for a New Console, and was intending to only have one hooked up, Nintendo would have a strike against it for the no DVD thing.

      --
      egypt urnash minimal art.
    109. Re:Are they making an error ? by geminidomino · · Score: 1

      Nintendo was having sony make a CD-based add-on for the SNES. The deal went south. Rather than eat the loss, Sony pressed on and made it a standalone unit instead.

      So, it did see the light of day, just not as originally planned.

    110. Re:Are they making an error ? by ndogg · · Score: 1

      > So a million parents worldwide have bought RE4 for their kids?
      Zombie-killing parents need educational tools for their children as well. Some of us actually want to prepare our kids for the rapture.

      --
      // file: mice.h
      #include "frickin_lasers.h"
    111. Re:Are they making an error ? by Anonymous Coward · · Score: 0

      >Sega's making Nintendo franchises now (F-Zero being particularly well done on the Gamecube, I must say).

      F-Zero is from Nintendo, not SEGA.

      >Nobody can be 15 forever.

      No, but we'll forever have 15-years-old gamers.

    112. Re:Are they making an error ? by Anonymous Coward · · Score: 0

      >Actually friend, if you want gameplay, the PS2 is the way to go. The PS2 simply has more games, all genre's all age levels, all types.

      More games doesn't equal more good games.

      >You name it, the PS2 has it.

      Zelda? Metroid? Thought so.

      I'd rather play games with story depth rather than "my-game-has-more-polygons--and-gore-than-yours" crap.

      Thanks for playing.

    113. Re:Are they making an error ? by NanoGator · · Score: 1

      " The deal went south. Rather than eat the loss, Sony pressed on and made it a standalone unit instead."

      Actually, it wasn't because Sony didn't want to eat the cost, it's because the execs were finally convinced they could make one. There had been an internal movement at Sony for some time to make a game unit. They didn't wanna until Nintendo came around.

      "So, it did see the light of day, just not as originally planned."

      I'm aware of the story. The reason I was being annoyingly nitpicky was that the SNES CD and the Playstation really only match in terms of name. In other words: The SNES CD was a green light to make a new game machine, not a mutation into the system we see now.

      --
      "Derp de derp."
    114. Re:Are they making an error ? by aeoo · · Score: 1

      It's easy to find 1 or 2 good games on almost any console. Nintendo does not have many games that I want to play. Granted it has maybe 3 or so. But I am not going to buy a console to play 3 games.

    115. Re:Are they making an error ? by Anonymous Coward · · Score: 0

      And please, let's not talk about gaming originality and Nintendo. The majority of their games seem to be sequels with the same tired characters with the same sort of gameplay. Yes, I know there are exceptions, but noone cares about originality in their games, they care about how fun they are to play. And I don't care how you cut it, your average American kid would probably rather run his friends over with trucks in Halo then play Smash Brothers Five.

      And Halo 2 isn't a sequel with the same tired characters and the same sort of gameplay? Oh, and when I say Halo 2 I really mean Halo 5, since we're in the habit of adding three imaginary sequels in our fanboy criticisms.

    116. Re:Are they making an error ? by Anonymous Coward · · Score: 0

      How many Mario games has Nintendo made? How many years do those games span?

      How many Halo games have been made? How many years do those games span?

      Yup.

    117. Re:Are they making an error ? by floodo1 · · Score: 0

      hah, just go read queef(E)GM. EVERY single month nintendo platforms have at least 5 of the top 10 most anticipated games. and we all know that egm is pretty biased against nintendo.

      so perhaps on YOUR scale of "great" ps2 counts, cuz you count games like god of war and every sports franchise or something. but on the scale of games im willing to play continually until i die, gc has infinately more than ps2 or xbox.

      not to mention i prefer comfortable wireless first party controllers :)

      --
      I KUT J00 M4NG!!!
    118. Re:Are they making an error ? by floodo1 · · Score: 0

      actually sega was 2nd party developer for nintedo to publish.

      f-zero is VERY sega.

      --
      I KUT J00 M4NG!!!
    119. Re:Are they making an error ? by floodo1 · · Score: 0

      man d00d great argument. yay for "nintendo fanbois" :) hhehe.

      yeah its pretty amazing how few people actually care about the quality that is out there. they are willing to accept acclaim/thq/most MS/most sony developers.

      its pretty sad when you're requried to lose money on consoles to compete with a console that costs 2/3 as much and is profitable...cough microsoft...cough.

      its also pretty sad when you get your start in the console market with the snes cd, then upgrade that and call it ps2. still tho i'll give sony credit in that they've paid their dues to be a valid console maker.

      ms on the other hand, needs to get the fudge out....at least ps3 and revolution will own it HARDCORE (not only because of the 6months xtra of development that they (nintendo sony) get))

      --
      I KUT J00 M4NG!!!
    120. Re:Are they making an error ? by prell · · Score: 1

      Maybe Nintendo doesn't think it needs to pander to compete? Isn't that truly more mature?

      If you compare the sales and ratings of the highly-anticipated State of Emergency to games like Wind Waker and Paper Mario, I think it's clear that violence and "seriousness" don't sell games - or consoles - in the long run. In other words, violent games as a group don't sell because they're violent; they sell because they're fun games. And I'm not convinced that a violent game which is equally fun (and equally-priced) as a non-violent game, will sell better. So, if Nintendo sees violence as a distraction to the objective of making fun games, maybe they're right.

      And it's not as though Nintendo's games are not violent. They present actions like kidnapping, destruction, theft and death in an equally precarious environment.

    121. Re:Are they making an error ? by KDR_11k · · Score: 1

      you grew up with a Playstation rather than a NES or SNES, and prefer the mindless pap Sony prefers to push on their console.

      Actually it was a C64, then a Gameboy and a SNES. I skipped the N64/PS1 generation and only reentered the console market because the PC had less and less genre variety available.

      Seriously, it pisses me off when Nintendo fanboys claim the GC has more/better good games than the PS2. Perhaps if you limit your genre selection enough that might be true but you aren't the only type of person out there. Looking at my GC game collection there are quite a few games I probably wouldn't have bought if the GC had more than one or two above-awful games in that genre.

      I think we can safely assume that a review average that involves at least 20 different reviews is at least somewhat representative of the overall quality of the game. At very least it's more representative than the oppinion of some fanboy who hasn't ever played that game. Just because you believe all games not made by Nintendo suck doesn't make it true.

      All in all, you can see it yourself, there are more games rated higher than 90/85/80 (choose what you want) on the PS2 than the GC. The Acclaim argument is bullshit because Acclaim wouldn't make it into those ranks anyway (and if they did they must have made a game that was actually good).

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    122. Re:Are they making an error ? by KDR_11k · · Score: 1

      Oh no, the games that get universal praise are not to your liking? Would you like a tissue, your highness?

      You aren't the only person on Earth. Not everyone enjoys the same games as you do.

      Is it just me or do Nintendo fanboys develop idiosyncracies against any genre not served by Nintendo? And do these people not realize that their "nintendo is the only good one" mentality is what KILLS the GC third party support? When you ignore a great game (not owning Viewtiful Joe should be a criminal offense) just because it's not made by Nintendo you show the third parties that you do not WANT third party titles and that it's smarter to release them on a competing platform (and don't bother with porting) whose userbase isn't as spoiled as the GC's. Thank you for forcing me to get a second console to get all the games I want.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    123. Re:Are they making an error ? by Frodo+Crockett · · Score: 1

      I'd rather have a console and a seperate dvd player than a console that plays dvds poorly. I've seen both the PS2 and the Xbox in action, and the video quality on both leaves a lot to be desired.

      --
      "The newly born animals are then whisked off for a quick run through a giant baking oven." --heard on Food Network
    124. Re:Are they making an error ? by damsa · · Score: 1

      Korean and Taiwanese made products are pretty rare. I consider those high end. Most of the el cheapo dvd players come from China, and yes they do have a high failure rate. But then again they play pretty much any media you throw at them.

    125. Re:Are they making an error ? by Anonymous Coward · · Score: 0

      You can't read GD-ROMs in a PC DVD/CD-ROM. Pirates have to stream data to a PC using a Dreamcast as a GD-ROM drive. This can be done over ethernet or serial cable. I don't remember if anyone ever got modem-to-modem connections working, but I don't think so.

      Other than that, we agree on a lot of things.

    126. Re:Are they making an error ? by d-rock · · Score: 1

      Actually, they will be turned off in 2007 (when all TVs are required to have DTV tuners):

      http://hraunfoss.fcc.gov/edocs_public/attachmatch/ DOC-225221A1.pdf

      Derek

      --
      Don't Panic...
    127. Re:Are they making an error ? by floodo1 · · Score: 0

      d00d what rock are you smoking?

      of course i own viewtiful joe. in fact i still have it. basically every major gc title actually.

      for genres not served by nintendo (or sony) i have PC.

      all will be revealed in summer 2006 tho. ps3 will have the best visuals, and revolution will have the best games, and ms will be left lagging. ps3 hardware > xbox2. nintendo philosophy > all.

      its pretty hard to argue with all the titles nintendo has shown at e3.

      all im saying about xbox is that for the vast majority of good titles, there exists a better title on either pc, ps2, or gc. the same cannot be said for gc, ps2, or pc. interesting.

      --
      I KUT J00 M4NG!!!
    128. Re:Are they making an error ? by CronoCloud · · Score: 1

      More games doesn't equal more good games.


      Yes it does. Say one out of ten games is a true classic, a system with 5 times the games of another will have 5 times the true classics too.


      Zelda? Metroid? Thought so.


      More games, all genres. The PS2 may not have Zelda but it does have Zelda-like games and far more FPS than the GC does. You don't have Dark Cloud, you don't have Half Life or Timesplitters. You don't have MMORPGS, (two of them, that support easy to find USB keyboards) You don't have online Diablo clones WITH voice chat.

      It's easy to pull out the "PS2 has no Zelda or Metroid" since those are the only games that sell Gamecubes. Really, outside of Metroid and Zelda (and perhaps Animal Crossing) the GC really isnt worth owning. It simply doesn't have enough games, which is kind of sad. I want to like the Gamecube, but their output has dropped dramatcially. In the old days they'd have never farmed out their own franchises (like Metroid or Zelda), they would have done them all by themselves. But tthey can't seem to do that anymore.

  5. Missing holiday season that bad? by Dark+Paladin · · Score: 3, Insightful

    I'd argue that Nintendo might be better served waiting until *after* the Christmas season. There's been several "OMG I must have!" Christmas toys that nobody can find, everybody's going onto Ebay and bidding hundreds of dollars for.

    Then there's the games/items that come out in say, January, and do well. This strategy has served Blizzard very well with their "ship when its done". In some ways, Summer is actually a better launch date (kids getting out of school) and using that as a steady segway into greater sales.

    Of course, this is just my opinion - I could be wrong.

    1. Re:Missing holiday season that bad? by FidelCatsro · · Score: 1

      I was thinking along those lines. but then i got to thinking they would just be denying themselves a large important avenue .
      They may get lost amongst the rush but they could still fix that in the period following the holiday seasons with a tripple A title or some new gadget for the Reveloution.

      --
      The only things certain in war are Propaganda and Death. You can never be sure which is which though
    2. Re:Missing holiday season that bad? by Jamminn · · Score: 1
      I agree with the two posts above, Nintendo are not, and have not been since the SNES, a "must have" christmas present.

      I think their in-house games will still be just as good, if not better than Sony's and M$'s but third party support, as with the last two consoles, will be generally poor. Its the games that make a console...

    3. Re:Missing holiday season that bad? by Anonymous Coward · · Score: 0

      Clearly the problem is that there is only one major Holiday Season, we need to have at least one more halfway through the year. Frankly, I'm surprised the Americans haven't yet turned July 4th into a major international holiday, perhaps even bigger than Christams, where they can have one more chance to stress themselves out buying gifts for each other.

    4. Re:Missing holiday season that bad? by learn+fast · · Score: 5, Interesting

      I'd argue that Nintendo might be better served waiting until *after* the Christmas season. There's been several "OMG I must have!" Christmas toys that nobody can find, everybody's going onto Ebay and bidding hundreds of dollars for.

      You see, not being able to get it makes people want it more. It's fairly standard marketing practice to actually artificially make your product more scarce, because it makes people want it more.

      Many of those fad Christmas gifts were hard to find... because it was all planned that way by the people making them. Intentionally making shipments erratic, etc. There's no reason why they couldn't flood the market with the product... but then nobody would want it as badly. Of course once the Christmas season they give up on the charade and just ship them normally.

      Remember when Gmail was "invite-only" and everyone that you know couldn't get an invite fast enough? Again, articially-induced scarcity.

      Nintendo is losing big by missing Christmas, a time when demand is typically quintupled. They would miss it only if they had no other choice.

    5. Re:Missing holiday season that bad? by Mold · · Score: 1

      The games do make a difference...

      As it currently stands, I have more games for my PS2, but most of them have very little replayability.

      My gamecube gets the most play time, because the games can be played over and over and they're still great.

      And my Xbox... Well, sometimes I still play Halo. Not very often. It's good for large multiplayer games of Halo, but that's pretty much the only game worth touching on the Xbox. My Halo box usually just gets used as a crappy dvd player.

    6. Re:Missing holiday season that bad? by Anonymous Coward · · Score: 0

      "Nintendo are not, and have not been since the SNES, a "must have" christmas present." In my house Nintendo's never have been must have Christmas presents. Mainly because that would require me waiting until Christmas day...

    7. Re:Missing holiday season that bad? by anakin876 · · Score: 1

      segUE - change from one scene to another
      segWAY - personal transporter device

    8. Re:Missing holiday season that bad? by Anonymous Coward · · Score: 0

      Since Christmas season(Black Friday to Christmas) racks up half of the video game industry's yearly revenue, I'd say Nintendo is missing the most important sales time of the year. It appears again they're not entirely focused on selling the most consoles but rather profitabally make something and sell to their installed fanbase.

    9. Re:Missing holiday season that bad? by mikael · · Score: 1

      That's very true - I was at the shopping mall yesterday, where the local video game store had the following notice about the Sony PSP:

      Sony PSP will be available for sale here on xxxxx. Note that this product WILL sell out, so you must buy early in the day.

      --
      Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
    10. Re:Missing holiday season that bad? by Numtek · · Score: 1
      Nintendo is losing big by missing Christmas
      Don't think so. They got lots of other products waiting to be bought around Christmas time. They'll make their millions anyway.
    11. Re:Missing holiday season that bad? by pympdaddyc · · Score: 1

      Sigh. However every single game console generation Nintendo is the last horse out of the box, and they have been doing just fine. Sega shot themselves in the foot twice by releasing early consoles. Nintendo is fully aware of the costs involved in missing the season, and they also know the benefit of waiting. They know what they are doing.

    12. Re:Missing holiday season that bad? by chance2105 · · Score: 1

      The release of Revolution missing Christian reminds me of what happened to Nintendo during the flop N64 days. Not that the N64 didn't have its flaws (cartridge games costing publishers $$ in comparison to PS1 CD's costing pennies on the copy) -- but the N64 was released significantly after the PS1.

      The strength of the N64 was its technical merits. The games on N64 were beautiful, holding to the realtime in-game 3D experience we expect of consoles in the current generation. In its time, the PS1 didn't hold a candle to this.

      Clearly, the PS1 won the market. It released when Nintendo didn't. Nintendo's SGI-based N64 flopped. A vicious cycle ensued. Nobody owned the console, nobody bought the games .. nobody made new games, et cetera ad nauseum.

      I can't help but think Nintendo has everything to lose from missing this Christmas season.

    13. Re:Missing holiday season that bad? by Anonymous Coward · · Score: 1, Informative

      gmail was staggered invite not to build buzz, but because they couldn't handle the load

    14. Re:Missing holiday season that bad? by Anonymous Coward · · Score: 0

      Nintendo have always done this, with the cube and the n64 they launch after the competition and still are in business. I guess that being the first to launch it's not what makes the winner, if not look at sega, they don't do consoles anymore just games. I believe that whatever nintendo launch will be a success because even though they're not the number one, they still do a lot of great games.
      DBeard

    15. Re:Missing holiday season that bad? by l3ert · · Score: 1

      This is tiresome, N64 was not a flop. They sold more than 30 million N64. Most of their first-party titles were million-sellers. They sold more than 7 million copies of Goldeneye.

      Sony did not take away market share from Nintendo, they expanded the market. Sony won that generation, there is no contest about that but N64 was hardly a flop.

      --
      per dolorem ad astra
    16. Re:Missing holiday season that bad? by OneIsNotPrime · · Score: 1
      a steady segway into greater sales.

      Freudian slip?

      --

      ---

      WARNING:Slashdot karma not redeemable in the afterlife.

    17. Re:Missing holiday season that bad? by xenocide2 · · Score: 1

      I'm not entirely sure that the "Sell Out" myth is really true. There's two easy ways to create a shortage of a product. One is to drastically underprice it. The other is to simply not make enough. But the ultimate goal here is to somehow wind up with more units in homes by not having enought than by making the proper amount. To do this, you'd have to make sure that those people who come into a store looking at the empty shelf space don't just walk over to another isle and buy something else, or put it off and wind up never buying your console. Not likely.

      AFAIK, only microsoft is running for a 2005 release, given their block party MTV style this week. There was only one (okay, two but it was the sequal) stand out game to people who don't own an xbox. If MS doesn't drop out the third by Christmas for the 360, they'll be largely irrelevant. Perfect Dark wasn't a Goldeneye level seller on the n64, so even if they turn that wireframe demo into something polished, there can't be much expectation there.

      The real challenge here is Sony. They gave Nintendo a run for their money the first time around and made some smart investments in pivotal software companies. The PS2 was built around some novel features (DVD players) and a strong set of franchise sequal expectations. It's probably better for Nintendo to focus this Christmas on their current offerings; the DS really hasn't seen many top quality games. This Christmas, a lot of games will be ready to go, and use some of that wireless connectivity. Personally, I'm looking forward to Advance Wars on Cube and DS.

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

    18. Re:Missing holiday season that bad? by The-Bus · · Score: 1

      Yes, except that doesn't benefit the company any. If they ship 50,000 units of Fad Toy 5, and sell it for $15 each, then there's not enough Fad Toy 5s to go around. So now on eBay they cost $50.

      Guess what. Fad Toy 5's manufacturer doesn't get more than the 15.

      Say they ship 100,000 units, and sell it for $15 each, then they will make twice as much money. It might only sell for $17 on eBay. But the company is better off.

      The marketing practice is something that is actual, but doesn't matter to toy manufacturers (unless they have the perfect timing of getting rid of scarcity two weeks before the holidays, and no one I know of has done that yet).

      --

      Small potatoes make the steak look bigger.

    19. Re:Missing holiday season that bad? by learn+fast · · Score: 1

      If they could just sell any arbitrary amount and still get the $15 per unit... then sure, they should just produce as many as they possibly can. What if they produced 200,000 for $15? 1,000,000 for $15? The company would be better off, so they should make the million units. If the demand was always there, then yes, there would be no point to such tactics.

      The whole point is that demand is limited, and there aren't always people out there willing to snap these toys up. This makes sure that every single one gets snapped up, full price, and the total amount sold by the end will far exceed what they ever could have expected without doing this sort of thing.

      Of course, they don't actually have to limit supply, they can just limit perceived supply. Haven't you ever noticed that every late-night commericial promises "limited quantities available" and "limited time offer" etc? Another tactic of fad marketers is a big PR scheme to try and push stories into the media about how stores are running out of said product...

    20. Re:Missing holiday season that bad? by Anonymous Coward · · Score: 0

      Watch the backfire.

      "Remember when Gmail was "invite-only" and everyone that you know couldn't get an invite fast enough? Again, articially-induced scarcity."

      Which is why I don't have a Gmail account. That move of theirs sniffed of elitism and pissed me off. Do no evil mantra disproved. I only use Google to search web and news. Maybe will use them for ads for my business. Not for email. Ever.

      Remember the PS2 shortages when it came out? Don't own one. When I saw one go for like $5,000, whatever. You can't get your product shipments in gear, it's a reflection of the crap nature of your management style or logistics. I'm no game console nut, almost bought a Gamecube because it *was not* hyped.

      People get sick of the chase sometimes. Remember the Elmo toy/doll? Don't own one. Didn't care to get one as a present. Not stomping little kids and soccer moms to get one. Plenty of products in the world that are appropriate alternatives, if not better.

      This hype of buying at Xmas--bullshit. You know when I buy the most? After Xmas. When the prices usually drop a hell of a lot due to after Christmas sales, reduced demand. When all you nutjobs have max'd out your credit cards so I can bid on ebay and get something for a quarter of the price it went for the previous week.

      One anime place I tend to buy from has a reduced after Xmas shipping schedule--and they lose ALL my post Xmas anime purchases. Which amounts to about $600.

      The early bird may get the worm and all that, but sometimes waiting for your prey then predator to eat their fill, get satiated, and slow and heavy or nap from the meal makes them easy pickings.

    21. Re:Missing holiday season that bad? by BlueHands · · Score: 1

      wow, i make all of my decisions based on anti-hype or how leet they appear. much better then loooking at the product for it's own merits.

      Backlash? Backlash from hyper happens when something is hyped WAY over the top, leaving the value of the4 product behind. Easiest example is how the PS2 hype is going to make the hyping of PS3 that much harder.

      --
      I mod everyone down who says "I'll get modded down for this." I hate to disappoint.
    22. Re:Missing holiday season that bad? by Kirby-meister · · Score: 1
      The N64 was hardly a flop - 30 million consoles sold is nothing to complain about.

      The PS1 didn't win only because it came out first, as your post seems to imply. And "nobody" owned the console, if "nobody" means "lots of people" in that context.

      I can't help but think that those without a sense of measure and lack of business education should really comment on a company worth about $10 billion. Especially when they haven't done their homework. The "vicious cycle"...were you even alive back then? Horrible take on the reason Nintendo 64 didn't sell like the PSOne...

  6. Re:Finnally! by Bradee-oh! · · Score: 1

    Link worked just fine in my firefox...?

    --
    "This is Zombo Com, and welcome to you who have come to Zombo Com" - www.zombo.com
  7. Oh Noes! by Anonymous Coward · · Score: 0

    nint3ndo always has less gigathings, they r t3h suxx0r!!!1

    more power /= better

  8. dvd drive? by Anonymous Coward · · Score: 0, Insightful

    i thought this thing would have a dvd drive like the xbox 360 has in it's system. I've been a loyal and avid nintendo fan since i was about 4 years old playing the original nintendo. But I'm sorry to say this could be a big mistake if Nintendo does not include a standard DVD-9 drive in its system. When the N64 came out, companies like Square could not release their games on the N64 due to cartridge format. So intead they went to the playstation with the 3 cd FF VII. In reality, their proprietary format drives up cost for developers to use on their system. And since Nintendo is continually losing market share to the XBox and soon to be XBox 360, I think Nintendo should really re-eveluate their stance on media drives.

    1. Re:dvd drive? by FLAGGR · · Score: 4, Interesting

      You don't have a DVD drive already? Their 40$ you cheap basterd, my dvd player was cheaper than the xbox dvd remote. Everyone has a dvd player, and nobody bought a xbox to play dvd movies. Nobody. I heard japanesse people bought the ps2 as a dvd player because it was cheaper at the time, but it wont be this time. The reason some developers didnt like the cartridge format is because n64 carts were like 8mb, and a cd is 700. Square likes cutscenes, which wouldn't fit on a cart. The Revolution uses 12cm discs, and theyre blu-ray discs if I recall. They will have equal, or near equal (possibly higher?) capacity then the xbox (still uses standard DVD's) and who knows for the PS3. Also, 99.99% of games dont use the full DVD disc anyway, so the gamecubes smaller (2GB?) discs weren't much of an issue. As I said before, the Revolution uses 12cm disks, with a higher capacity. Think before you post.

    2. Re:dvd drive? by Anonymous Coward · · Score: 0

      Point #1 - the DVD player market is saturated, so no one with a console is actually using it to play movies. So having a DVD-compatible console only increases the price for no reason, and opens the path to easy piracy thanks to DVD writers.

      Point #2 - Looking back at my huge collection of cube games (over 60), I only have three games that are more than one disc in size (MGS: The Twin Snakes, Resident Evil 4, Tales of Symphonia), and those are two-disc games. This would obviously suggest that developers are having no trouble whatsoever fitting their games onto the cube's media.

      Point #3 - Cost was a factor when producing carts, which crippled the n64, but with optical media this not an issue.

    3. Re:dvd drive? by Anonymous Coward · · Score: 0

      Why do you assume Revolution will not be able to play dvd's? It uses (for Revolution games, not GC games) a "12cm optical disk." DVD's and CD's, as well as presumably HD-DVD's and BluRay discs are all 12cm in diameter.

    4. Re:dvd drive? by cdcarter · · Score: 1

      I bought a PS2 for DVD...

      --
      "Love is like a trampoline, first it's like "SWEET!!" then it's like *BLAMM!*"
    5. Re:dvd drive? by KillShill · · Score: 1

      ff 7 was a crappy fmv game that could have been done on the n64 with better gfx and none of the bs videos.

      and you wouldn't have the enormous load times ... battle would load very quickly too without the 10 sec "intro" to each battle.

      --
      Science : Proprietary , Knowledge : Open Source
    6. Re:dvd drive? by Trejkaz · · Score: 1

      Good for you, the latest news from Nintendo themselves said that their unit will use standard DVDs so that you can watch movies as well.

      --
      Karma: It's all a bunch of tree-huggin' hippy crap!
    7. Re:dvd drive? by hattig · · Score: 3, Interesting

      A DVD is 12cm in diameter. The article clearly stated that the Revolution would use a 12cm diameter disc.

      As it is coming out in 2006, I expect that it will either be a Bluray variant, or a HD-DVD variant. I'm hoping it will be a HD-DVD variant. Why? Because I can buy a Revolution for the fun multiplayer games and Nintendo franchise games, and get a free HD-DVD player, and then I can buy a PS3 for the more serious action games, and get a free Bluray player! Either that, or it will be a standard DVD-a-like to cut costs.

      The XBox360 is the loser here, everyone has a DVD player already. Maybe if it supported DVD Audio, and the console was silent to boot ... to be honest I wouldn't be surprised if the XBox360 is the Saturn or Dreamcast (hmm, both of those were next generation consoles released around a year earlier than the consoles that eventually killed them in the market), although any gaming HDTV owner will have to get one. At least it doesn't look ugly this time around.

    8. Re:dvd drive? by NanoGator · · Score: 4, Insightful

      "When the N64 came out, companies like Square could not release their games on the N64 due to cartridge format."

      As pointed out numerous times already, FFVII used all that space for FMV. They very easily could have made that game for the N64. They chose not to. Back in those days, textures were around 4k. Even 8 - 16 megs is a lot of k's. The music was all midi. The characters were simply polygonal, most using goraud shading instead of textures. Etc. There would probably have been a few comporimises, but FFVII could have made it into an N64 cartridge.

      "In reality, their proprietary format drives up cost for developers to use on their system. "

      True for the N64, negligible for the GameCube. The reason the proprietary format for the N64 was expensive was because cartridges are just plain expensive. Optical media, nah. Make the disc a little smaller, change the format a bit. That wasn't anything but a minor change to the production facility. If it did cost more for the developers, it's doubtful it was by much. It was CERTAINLY nowhere near the difference between producing a CD and producing a catridge.

      "And since Nintendo is continually losing market share to the XBox..."

      Ugh. I hate getting into this argument. Are we talking world or USA here? The GameCube might be number 3 in the USA, but it's also killing the XBOX quite soundly in Japan. You may be thinking "so?" but imagine what the executives at Nintendo are thinking. Money's money. Even at 3rd place, Nintendo themselves produce AAA titles. Nintendo is going to react to their profit margins, not their market share. If Nintendo were to turn into Sony, would they really make more money? Sell systems at a loss? Produce cookie cutter games? Do nothing to ensure the market doesn't collapse like it did in Atari's age?

      "I think Nintendo should really re-eveluate their stance on media drives."

      The media drive isn't going to make the difference. It's the games. If Nintendo wants to give Sony hell, they'll need broader 3rd party support. At this point, the media won't make a difference. (assuming it has reasonable storage, anyway.) They need good hardware. They need good marketing. And they need killer apps at launch to get a few million into people's homes. From there, more developers will come out of the woodwork.

      That is: IF they want to do that. The downside here is that store shelves get flooded with games. The problem is that Nintendo makes a killing on its first party titles. Less shelf space means less attention to their own products. Don't get me wrong, either way they make money, but they create a huge mess in their wakes.

      --
      "Derp de derp."
    9. Re:dvd drive? by ImTheDarkcyde · · Score: 1

      but you see, nintendo themselves also stated that the revolution may turn off much third party support, as it will not be easy to port games too, what with the whole being revolutionary thing

      final stance : Go team Nintendo.

    10. Re:dvd drive? by RubberDogBone · · Score: 1
      True for the N64, negligible for the GameCube. The reason the proprietary format for the N64 was expensive was because cartridges are just plain expensive. Optical media, nah. Make the disc a little smaller, change the format a bit. That wasn't anything but a minor change to the production facility. If it did cost more for the developers, it's doubtful it was by much. It was CERTAINLY nowhere near the difference between producing a CD and producing a catridge.

      Don't forget, the reason N stayed with ROM carts for so long (and still has for the handhelds) is that Nintendo OWNS the ROM factories. They make the things for themselves and for third-parties and pocketed huge profits from making game carts.

      They could have jumped to optical with the N64 but they had too much money invested in ROM factories. Jumping to optical would have been a huge writeoff. It's only the handhelds that have mitigated the issue.

      Now they've gone optical but again it's their own format that they alone make. Anyone who wants to do a GC game is stuck dealing with Nintendo for manufacture and Nintendo can set the prices and keep the profits. That's probably more important to Nintendo than preventing piracy. They do not want to support a format that anyone else can make.

      Contrast with Sony and MS where the two companies reserve the right to approve the games but the third-parties can have the discs made anywhere and it's really just a common DVD anyway. Cheap and easy to make.

      It may not SOUND like a big deal but these kinds of things can matter a lot to developers when there is only X amount of profit to be made on each game. If it looks like a chunk of that will get sucked out just having the special discs made, well, you tell me where you're gonna focus on making games.

      --
      Sig for hire.
    11. Re:dvd drive? by NanoGator · · Score: 2, Insightful

      "They could have jumped to optical with the N64 but they had too much money invested in ROM factories."

      Uh.. That and it would raised the cost of the system, made gaming more frustrating, and the games would have been far easier to pirate.

      --
      "Derp de derp."
    12. Re:dvd drive? by medgooroo · · Score: 1

      ?! Knights of the Round on you. *tears off on golden chocobo* thats about 250 hours of my life your insulting!

      --
      Brain(s): 0.0% user, 1.3% system, 0.1% nice, 98.6% idle
    13. Re:dvd drive? by Anonymous Coward · · Score: 0

      Like someone (actually several someones) already said, who actually plays DVDs on their console?

      The PS2 and Xbox don't do a very good job of DVD playback, lacking progressive scan and such, and anyone who really wants an HD-DVD/blueray player (and has the money for an HD TV) just buys one seperately.

    14. Re:dvd drive? by KillShill · · Score: 1

      well i'm glad you enjoyed it..

      i didn't.

      that about sums it up.

      --
      Science : Proprietary , Knowledge : Open Source
    15. Re:dvd drive? by Freakonomics · · Score: 1

      the question isnt whether people actually play DVD's on the system....it is giving them the option of playing it. I (the consumer) will chose to buy the system with more features then the one without. Now, to set the facts straight. "Revolution" will not be using either of the next generation DVD's. oh, and XBox360 will. So Nintendo is actually the loser here. Do you know the difference between the two formats? the new generation holds 10x what a normal DVD does. That has major impact on game play. Microsoft will be using HD-DVD, and Sony will be using Bluray. Nintendo however chose to use DVD format. why? why wouldnt you use the best technology available. That is the reason the N64 was so sucessful. Didnt they learn anything from the Gamecube failure? sleek design, plays dvds, online gaming. sounds like the sales pitch for PS2. so whats new? what do you have to offer the NEXT generation?

    16. Re:dvd drive? by hattig · · Score: 1

      The XBox360 uses a standard DVD drive, not a HD-DVD drive. HD-DVD can hold up to 45GB in its latest 3-layer incarnation, which is 5 times what a DVD can hold. Bluray can hold 54GB in its current incarnation - 6 DVDs worth.

      Nintendo have only said that their drive is a 12cm optical drive, and that it supports DVD video playback and gamecube discs. For all we know it could be bluray, hd-dvd or some kind of holographic disc. Nintendo have been quite coy about the drive details, as well as the controller details.

      Gamecube was hardly a failure, it just wasn't as big as it could have been - the reason for this is more likely due to poor marketing than hardware deficiencies.

      Have you checked out the Revolution pictures? It is the best looking of the three consoles.

      I think that both Sony and Nintendo will play up the compatibility aspect this christmas for their existing consoles whilst hyping their 2006 consoles, in order to dent early adopter sales of the XBox360 if it is released on time.

    17. Re:dvd drive? by Freakonomics · · Score: 1

      ok, wow. I had that all wrong. This changes a lot. xbox is goin to be hurt by that. I mean, what are they improving on then? PS3 should be a big hit. And I would love to see Nintendo to go back to their roots, and give us something exciting. The gamecube was a failure; it wasnt exciting.

  9. Fan-made Video (must see) by Xeo+024 · · Score: 4, Interesting

    Check out this fan made video. It's really well done.

    mirror 1
    mirror 2

    Article about video

    1. Re:Fan-made Video (must see) by D14BL0 · · Score: 0

      It's a very beautiful video. I'd love to meet whoever took the time and effort to put something like that together. My only problem with this video is that on every mirror I've found the video always seems to suddenly cut off at the Mario scene.

    2. Re:Fan-made Video (must see) by artemis67 · · Score: 1

      That guy's got some skillz... Nintendo ought to hire him.

    3. Re:Fan-made Video (must see) by tripie · · Score: 1

      But what IF it is real, I mean they are not calling it the revolution for nothing?
      If this was real would it be backwards compatable with nes, snes and n64 that would kick ass

    4. Re:Fan-made Video (must see) by Lord+Graga · · Score: 2

      6 minutes of nothing.

    5. Re:Fan-made Video (must see) by Anonymous Coward · · Score: 0

      So that's how you masturbate with a computer.

    6. Re:Fan-made Video (must see) by ChTh · · Score: 2, Insightful

      So if I want to run Samus around for an hour or two, I'll have to run/walk around a large empty floor space myself. The Japanese doesn't have the space, the Americans doesn't have the physical shape to endure hours of walking, running, waveing arms around... Bad market choice.

  10. So far so good by FidelCatsro · · Score: 4, Interesting

    I do agree with the cnet artical that nintendo are going to miss a major sale period here if it is not out till 2006 but they may as of yet pull it forward .

    Looks like they are taking a leaf out of the mac minis book with the form factor ,Which is a very good thing as we don't need another loud large monster console.
    Its wonderfull they have confrimed backwards compatability which will be very important in giving them a good start with a cataloug of games though they may be missing out here if they don't include some form of DVD playback.
    I have argued a few times that its not the features that sell a console but the games , but all things being equal otherwise the features can make or break the sale.

    I am awaiting news of the conectivity with the DS , this is pure idle speculation .Though let me put my pundit hat on , besides the normal conectivity ala the GBA and the gamecube i suspect the reveloution may have the ability to download the data from the cards and allow you to play GBA or DS games on the big screen using the DS as a wireless controler (with the touch pad screen perhaps still working as normal ) and perhaps multi player DS games can be played with Reveloution controlers for some titles which dont have a touch screen (unless nintendo take a leaf out of the dreamcasts book and include a screen on the controler , albeit with touch pad functionality.
    That is pure idle speculation though ;) so dont cite me on it.

    --
    The only things certain in war are Propaganda and Death. You can never be sure which is which though
    1. Re:So far so good by SWTP_OS9 · · Score: 1

      Was think of that myself. If done right. It does have major benifits to be that size.

    2. Re:So far so good by nick_davison · · Score: 2, Interesting

      I have argued a few times that its not the features that sell a console but the games , but all things being equal otherwise the features can make or break the sale.

      The Gameboy came out when Nintendo had its old seal of approval, ensuring that a lot of truly classic games were released for it.

      While Nintendo still only had the GBA, Sega released the Gamegear. Atari released the Lynx - both vastly more technically able systems. Where are they now?

      Even after their demise, when Nintendo released the Gameboy color, it was still less technically able than either of them.

      Then, finally, Nintendo released the GBA. Consolewise it was roughly comparable to the deeply out of date Super Nintendo. Still, it sold massively.

      Now Nintendo's released the DS (roughly comparable to an N64 with some cute gimmicks) while Sony has released a handheld PS2 in the form of the PSP. And still Nintendo don't seem to be too worried.

      While arguments can be made about Nintendo's path through the actual console wars, they've had a lot of experience with handhelds that's no doubt taught them some very soid lessons.

      It suggests that you don't have to win the immediate numbers market. You can let the others blow hundreds of millions in advertising budgets and take a massive loss *cough*microsoft*cough* on every console initially sold. If you can define your market (pure, fun, consistenly good games with an emphasis on children-friendly) and be profitable within it (because parents keep on buying their kids your nice safe system, year after year, whether it's technically the most advanced or not) then you're doing pretty well.

      It's kind of like comparing the sales figures of an ambulance manufacturer against Ford's for the Explorer line. Sure, both have wheels, chassis, boxy metal bits, etc. and most of their drivers are convinced they have the power of life and death over everyone around them. At the end of the day though, that ambulance manufacturer isn't trying to get the best selling SUV in North America. It's making great profits selling smaller numbers of a very specific niche vehicle that it considers hugely important. While the bragging rights might be nice, it is pretty happy where it is.

    3. Re:So far so good by FidelCatsro · · Score: 1

      I agree , I have owned every single nintendo console since the famicon/nes (yes i even have a Virtual boy sitting somewhere) , nintendo have a good healthy market like apple , They are not at the forefront with market dominance (since the days of the snes) anymore but they still have a very solid niche market.
      I can honestly say i bought the DS for pure nostaliga regions (i wanted to play a mobile version of mario 64) but i am staying for the unique gameplay (yoshi touch and go is alot of fun and the mini games in mario 64 ds are a hell of alot of fun). I think sony may take a large portion of the handheld market though as the psp is a really great system and deserves it , but nintendo are not going anywhere for the foreseeable future atleast.
      Sony hasn't tapped into the nostalgia thing that nintendo has and the psp/ps2 ps3 will not really atract the parents as much (well unless they play it themselves) .
      So i agree totaly nintendo has its place .
      the competition for the big spot is currently between sony and MS , I am hedging my bets towards sony this time around.
      Unless the reveloution really does as it says on the box then nintendo will take a solid third . MS will buy 2nd and sony will earn 1st .
      Though looking at the recent specs for the nintendo Rev.. i think its fair to say they do have a good chance if they get the games out there .
      *Removes pundits hat*
      I just want some great new systems to waste some time on when im off work , So however delivers the best systems with the best games is the console im going for

      --
      The only things certain in war are Propaganda and Death. You can never be sure which is which though
    4. Re:So far so good by jZnat · · Score: 1

      Since the Revolution is going to have 802.11b (maybe g if they're cool), and since the DS already has builtin WiFi, I'm pretty sure the DS can play a major role in connectivity. I'm hoping that Nintendo goes the extra mile and makes the DS actually worth connecting to the Revolution and its games. It was a good idea with the GCN/GBA, but it didn't go too far in the innovation regarding the developers aspect.

      --
      'Yes, firefox is indeed greater than women. Can women block pops up for you? No. Can Firefox show you naked women? Yes.'
    5. Re:So far so good by Anonymous Coward · · Score: 0

      Except who's going to want a DS as an expensive Revolution controller?

      Connectivity with Nintnedo has sucked, Gameboy Advances as controllers with menu screens is a pretty expensive way to play multiplayer game like Crystal Chronicles which you can't even use your other gamecube controllers for (LAME).

      What they need to do is have a LAN internet option for their multiplayer games like F-Zero, etc.

    6. Re:So far so good by DamienNightbane · · Score: 1

      While the Game Gear may have had superior hardware to the Game Boy, GBC, and to a much lesser extent, the GBA, it had a few major flaws.

      First, it had horrible battery life, and took six or eight AA batteries if I remember correctly.

      Second, it was fucking huge, like a mini Xbox.

      Third, it's software library was rather lacking.

      I'm sure that there were a few other issues, but it's been years since I've played with one.

  11. Actually, I think it's pretty bright... by aendeuryu · · Score: 5, Interesting

    I think it could be a smart move. Think of it. The XBox and the PS3 will be going all out to steal each others' thunder, and the consumer market for consoles will be split. If Nintendo can handle staying out of the spotlight for a little while, and then show up the next year with a console superior to the other two and good lineup of games, all the attention will be focused on them. As it is, you could argue it's too early for a second XBox and a third Playstation. Nintendo's timing could be perfect.

    1. Re:Actually, I think it's pretty bright... by ilyanep · · Score: 0

      It's doubtful that the Revolution will be more powerful than the Xbox 360 (from what specs I've seen, it's going to have 3 CPU's running all @ 3.2 Ghz). The 360 will also offer a whole load of features the revolution can't dream of. Also, Xbox Live is known by everyone already. All the Revolution will be in 2006 is old news.

      --
      ~Ilyanep
      To get message, take amount of carrier pigeons at each stage mod 2. Then decode binary.
    2. Re:Actually, I think it's pretty bright... by Jace+of+Fuse! · · Score: 1

      Microsoft has already ruined themselves.

      Sony raised the stakes years ago by pretty much requiring that all consoles be backwards compatible.

      Nintendo finally learned this. Microsoft's gaming devision is still too young to "get it", and the lack of Xbox compatibility in the 360 will be it's own undoing, Xbox Live or no Xbox Live.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    3. Re:Actually, I think it's pretty bright... by D14BL0 · · Score: 0

      Actually, the Revolution has two chips, specially made by ATI and IMB. We already know, though, that the Revolution will have online features, as well. Not only will it be WiFi compatible with the DS, but it will also be usable in any WiFi hotspot to connect for online play. And all the specs released of both Revolution and 360 have shown that Revolution will, in fact, be more powerful than 360.

    4. Re:Actually, I think it's pretty bright... by LazyEmc2 · · Score: 0

      I agree. This is definitely part of the equation, from a marketing standpoint. The other part is a hardware standpoint. Nintendo waits while Sony & M$ rush consoles to market for Christmas, and quietly steps up next year with a more complete machine. I'm betting part of the reason the 360 has a hard drive is to download patches. Anyway, secondly the wait may allow Nintendo to introduce their console at a lower price point than than others, which will still be selling at the highest price point possible. A lower price point than the others will allow the consumer sentiment: "I can afford one of those TOO."

      --
      "I'm in it to win it, and no limit is my home." - Snoop Dog c/o PvP Online (July 12th, 2006)
    5. Re:Actually, I think it's pretty bright... by PygmySurfer · · Score: 1

      I think it could be a smart move. Think of it. The XBox and the PS3 will be going all out to steal each others' thunder, and the consumer market for consoles will be split.

      Except all signs point to the PS3 being released in 2006 also.

      I wouldn't be surprised to see Sony launch the PS3 AFTER the Nintendo "Revolution".

      Of course, MS could always encounter some of their typical delays, and all three consoles could launch in '06 :)

    6. Re:Actually, I think it's pretty bright... by rbullo · · Score: 1

      I would also like to add a bit of supporting history to your argument. Remember the Saturn? Sega saw what Sony was doing, paniced[sp?], and pushed ahead the Saturn's release by six months. So, what they ended up with was an expensive console that was hard to develop for and that had no launch games at all (IIRC), and a complete marketing failure. Sony, meanwhile, stood back and watched the carnage. They had time to learn from Sega's dismal failures.

      Of course, Sega had other problems, namely internal politics. I'm sure that Sonic X-treme could have been the coup that Sega needed to take the US, but Yuji Naka crushed that possibility.

      --
      OH NOES!!! IT APPEARS YUO DO NOT HAVE ENOUGH MONEY TO PAY FOR DIS HERE PIZZA! WAHT EVER ARE YOU GOING TO DO!?!?
    7. Re:Actually, I think it's pretty bright... by Queer+Boy · · Score: 1
      If Nintendo can handle staying out of the spotlight for a little while, and then show up the next year with a console superior to the other two and good lineup of games, all the attention will be focused on them. As it is, you could argue it's too early for a second XBox and a third Playstation. Nintendo's timing could be perfect.

      If, closer to the holidays, Nintendo puts some numbers out about how many games are going to be available at launch (part of the reason they're waiting, I think) then they could make anyone considering a new game system want to wait and see what Nintendo produces.

      Plus they are working on a lot of Gamecube games right now and no need to steal the thunder of a perfectly viable system.

      Because it's backwards compatible, it means they are probably going to stick with the same controller and memory cards, which is a good thing to me as I don't see how you could improve over the Gamecube controller short of adding a touch screen.

      --
      Not since Marie-Antoinette played milkmaid has looking simple and honest been so fake and complicated.
    8. Re:Actually, I think it's pretty bright... by untouchable · · Score: 1

      Wrong.
      Nintendo actually did backwards compatibility before Sony did, with the Gameboy line! This, however, is the first time Nintendo could do with their main console, as nobody wanted to continue to develop for cartileges anymore (it's expensive to do so.)

      --
      As Seen On TV's? Come back!!!
    9. Re:Actually, I think it's pretty bright... by Anonymous Coward · · Score: 0

      I thought it hadn't been determined yet whether or not the xbox 360 would be backwards compatible?

      Do you have a link to some official word on this? Or are you just an N fanboy who likes to spread doom about microsoft?

    10. Re:Actually, I think it's pretty bright... by ilyanep · · Score: 0

      I haven't seen anything, and considering that xbox 360 is using a dual-layer 12x DVD, it's not hard to allow support for an old xbox game.

      But for me it doesn't matter as I don't own an xbox

      --
      ~Ilyanep
      To get message, take amount of carrier pigeons at each stage mod 2. Then decode binary.
    11. Re:Actually, I think it's pretty bright... by Jace+of+Fuse! · · Score: 1

      Not a fanboy. I actually had high hopes for the original XBox.

      If you want links, Google for them. There is a lot of rumor talk both ways, but I think it should be fairly obvious by the lack of any confirmed sources saying that it definately WILL be.

      I say that it has been confirmed, though I may be in error stating that now. It occured to me just now that the last time I saw it stated by a major gaming news site was actually many months ago.

      While I have no reason to expect that Microsoft has changed that, I find it curious that I can't find the same links now.

      Still, most major gaming news sites seem to at least doubt it. And I still personally do as well.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    12. Re:Actually, I think it's pretty bright... by Rew190 · · Score: 1

      "If Nintendo can handle staying out of the spotlight for a little while, and then show up the next year with a console superior to the other two and good lineup of games, all the attention will be focused on them."

      You mean after the target demographic already invested 500 plus dollars in a console already? Interesting idea, but it doesn't seem very sound, and Nintendo would have to do a lot better than Super Mario 4 (they really need to get into action games) to hold gamers' away from the competition when Halo 3 or whatever is right there.

    13. Re:Actually, I think it's pretty bright... by EpsCylonB · · Score: 1

      Is the PS£ definitely going to be backwards compatible ?

    14. Re:Actually, I think it's pretty bright... by SetupWeasel · · Score: 0

      IGN seems to think that the controller will be so special it will be the last thing Nintendo shows of the Revolution.

      Now that IGN Entertainment is an official Nintendo partner, I trust their Revolution analysis a little more than other sources.

    15. Re:Actually, I think it's pretty bright... by SetupWeasel · · Score: 1

      Nintendo has said more than once that their goal is to meet or beat the PS3 to market.

      I have got to believe the development is farther along with the Revolution. The first Cell processor prototypes only surfaced in March.

      Of course Sony might try the same stunt they did with the PSP, and launch it before they were really ready.

    16. Re:Actually, I think it's pretty bright... by SetupWeasel · · Score: 0, Flamebait

      It's doubtful that the Revolution will be more powerful than the Xbox 360 (from what specs I've seen, it's going to have 3 CPU's running all @ 3.2 Ghz).

      You base this on what information?

    17. Re:Actually, I think it's pretty bright... by ilyanep · · Score: 0

      http://www.xboxusersgroup.com/forums/x360specs.php

      * Three symmetrical cores running at 3.2 GHz each
      * Two hardware threads per core; six hardware threads total
      * VMX-128 vector unit per core; three total
      * 128 VMX-128 registers per hardware thread
      * 1 MB L2 cache

      --
      ~Ilyanep
      To get message, take amount of carrier pigeons at each stage mod 2. Then decode binary.
    18. Re:Actually, I think it's pretty bright... by ilyanep · · Score: 0

      The 360 also will have WiFi out of the box, and I don't have a DS, so I couldn't care less about that. Plus, Everyone's already heard of Live, while this Nintendo feature could be crap for all we know.

      --
      ~Ilyanep
      To get message, take amount of carrier pigeons at each stage mod 2. Then decode binary.
    19. Re:Actually, I think it's pretty bright... by SetupWeasel · · Score: 0, Flamebait

      No, the WHOLE sentence.

    20. Re:Actually, I think it's pretty bright... by l3ert · · Score: 1
      Nintendo finally learned this.

      GameCube was Nintendo first disk-based console, so it's normal that they only started implementing backward compatibility now.

      It would have been expansive and awkward to make GameCube both use disk and N64 cartridges

      --
      per dolorem ad astra
    21. Re:Actually, I think it's pretty bright... by Anonymous Coward · · Score: 0

      Well, Nintendo said that the controller was going to be 'revolutionary.' If you do your homework, you'll find Nintendo owns alot of stock in a gyroscope company and is allowed to use their technology. Remember Pokemon Pinball, that kirby game, and Wario Ware Twisted? They used gyroscopes. So, controller will probably be motion sensitive.

    22. Re:Actually, I think it's pretty bright... by mabinogi · · Score: 1

      the media is the least of the problems with respect to backwards compatibility.

      It's the entirely different CPU architecture that's the problem.
      The PPC cores in the XBox 360 will not be able to run games from the x86 based XBox without emulation.

      Sony would have had the same problem with the PS2, but they used the PS1 CPU as an IO controller in the PS2, and were able to also use it to provide the backwards compatibility.

      So unless Microsoft decides to throw in an x86 CPU, it's probably not going to happen unless they can get emulation to work fast enough and reliably enough - which could happen.
      3 x 3.2GHz PPC derived cores might well be enough to emulate a 700Mhz PIII at full speed.

      There's also issues with the fact that games were written with very specific knowledge of the nVidia GPU which won't work out of the box with the ATI GPU in the 360 - so that would mean another emulation or translation layer.

      Personally I'd rather they didn't bother, and kept the cost down, at the moment the 360 looks pretty good, particularly with the media features (as long as it doesn't sound like a 747 this time) and I already have an XBox to play my old games.

      From my personal experience purchasing a PS2 on release and not having had a PS1, backwards compatibility, whilst nice, isn't essential.

      --
      Advanced users are users too!
    23. Re:Actually, I think it's pretty bright... by Anonymous Coward · · Score: 0

      I think you have some reading comprehension problems...

      He has information on the specs of the XBox
      He has no information on the specs of the Revolution.

      But based on the specs for the XBox, he doubts that the Revolution will be more powerful.
      Presumably that is because the XBox specs are pretty impressive, and also possibly based on the fact that the Revolution is going to be pretty small.

      It seems like a reasonable reason to have those doubts. Whether or not it's right is another matter entirely.

    24. Re:Actually, I think it's pretty bright... by atezun · · Score: 1

      Microsoft has already ruined themselves. Sony raised the stakes years ago by pretty much requiring that all consoles be backwards compatible. Nintendo finally learned this. Microsoft's gaming devision is still too young to "get it", and the lack of Xbox compatibility in the 360 will be it's own undoing, Xbox Live or no Xbox Live. Show me an actual article that says the XBox 360 is not or is going to be backwards compatible. Because all i've seen is speculation articles. Until I see someone produce a press release that even mentions backwards compatability or lack there of, your speculation holds exactly zero weight. However, since we're plaing the speculation game...two years ago microsoft happened to purchase a little known company called Connectix. Known for such products virtual game station, which allowed Playstation games to run unmodified on a mac or a pc. Sony later bought acquired it from connectix to do away with it after losing several court battles. However, they're more well known product, Virtual PC for the mac, (later released on the PC) does exactly what microsoft needs to to do. It allows x86 code (Namely Windows or possibly x86 Linux) to run on a PPC system. Also, apparently the Xbox and Virtual PC teams have done some work together. So let's recap, Microsoft aqcuired the Connectix team that has not only suceeded in running Windows on a PPC system, but also the Sony Playstation at better than native speeds, supporting nearly every game released for it. In my honest opinion, if anyone can pull this feat off, it's the team from Connectix.

    25. Re:Actually, I think it's pretty bright... by Anonymous Coward · · Score: 0

      Dear Failed Entrepreneur,

      The strategy you have described, often called "Late To Market," is often the downfall of many, many, MANY corporations. while your shitty explanation of how two companies could duke it out sounds like it makes sense, more often than not, it just puts people out of business.

    26. Re:Actually, I think it's pretty bright... by SmittyTheBold · · Score: 1

      Key rebuttals:

      1) If the XBox360 was going to be backwards-compatible, they would mention it. If it wasn't, they wouldn't exactly be trumpeting this lack of a feature. Since the XBox360 is less than a year off, and mundane details like the case design are already finalized, MS's lack of comment can pretty reliably be read as "no backwards compatibility."

      2) To acheive true back-compatibility, certain functions would have to be licensed from nVidia, as the new XBox design uses graphics hardware from ATi. This has been brought up as a problem before, and nobody's mentioned that it has been solved. Presumably, licensing the needed tech from nVidia would nullify any cost advantage gained from going to ATi for the hardware itself.

      --
      ± 29 dB
    27. Re:Actually, I think it's pretty bright... by SmittyTheBold · · Score: 1

      Well, the general rule is that you need at least two times the speed to emulate a given processor, and a PPC that's over 4X as fast clock-rate-wise should be sufficient for emulating an X86 processor - especially given the increase in such things as IPC and number of registers available, key features when you're dealing with emulation. Depending on how close the XBox360's processor parallels current G5 hardware, it should be simple to emulate the original XBox's CPU. It's the other parts of the system that present a problem, like the nVidia-specific graphics architecture.

      --
      ± 29 dB
    28. Re:Actually, I think it's pretty bright... by Anonymous Coward · · Score: 0

      as I don't see how you could improve over the Gamecube controller short of adding a touch screen.

      1) Restore the Z button to a trigger position.
      2) Rotate the X and Y buttons around the A so the Y is closer to the top than the side, or the other way so it's more below the A button. I'd find it easier to press Y then.
      3) Pressure-sensitivity.
      4) A central pivot to allow for a more natural gripping curve and/or extended control (the possibilities!)
      5) A quiet Rumbler. Mine make noises.
      6) Programmable macro buttons.
      7) A cell-shaded sequel to Wind Waker.

      Or just #7, that'd work for me too.

  12. Flash by 101percent · · Score: 0

    Can some post the contents of the first link because I don't have flash installed to view this type of material. Thanks.

    1. Re:Flash by Anonymous Coward · · Score: 0

      Nintendo Reveals Early Details About Revolution

      May 13, 2005

      Big things to come in small package

      Nintendo, the world leader in video game innovation, stated loud and clear that they are not to be overlooked in the next generation home console race with the revelation of several unique features of the company's next console system, code name Revolution, to key media outlets. According to the early information, Revolution will combine powerful technology and gaming-focused features in Nintendo's smallest home game console yet.

      In its final form, Revolution will be about the thickness of three standard DVD cases and only slightly longer. The versatile Revolution will play either horizontally or vertically, allowing the user total flexibility in setting up a gaming session wherever they have a television.

      Thanks to Nintendo's hardware development partners IBM and ATI, the small system will be packed with power that will enable it to wow players with its graphics. Nintendo's legions of loyal fans will be happy to learn that Revolution will be backward compatible, playing both Nintendo GameCube 8cm disks along with its own 12cm optical disks in the same self-loading media drive.

      In the next generation, the addition of the Internet will be important to all consoles and particularly important to Nintendo. Revolution will be wireless Internet ready out of the box.

      There's much more to Revolution that will be revealed over the coming months, but the combination of its compact size, wireless Internet, backward compatibility, quick start-up time and quiet, low-power operation add up to the start of a great game system. Get ready for the Nintendo Revolution in 2006!

    2. Re:Flash by l3ert · · Score: 1

      You have to click on the procede to nintendo.com link and then click on the link in the /. summary to bypass the no-flash warning.

      --
      per dolorem ad astra
  13. Re:Finnally! by Anonymous Coward · · Score: 1, Funny

    "Finnally", "dosnt"... Considering your spelling qualities, I'm surprised you haven't had an article published sooner.

    Oh, and my first /. comment!

    And wouldn't it be funny if it got modded down as Redundant?

  14. Not the smallest by Anonymous Coward · · Score: 0, Redundant

    "This makes it the smallest Nintendo console yet!" No, the Game Boy is much smaller. The GBC, GBA, GBA-SP too. It will however be the smallest non-portable console ever from Nintendo

    1. Re:Not the smallest by FusionDragon2099 · · Score: 1

      The GB/GBC/GBA/DS are handhelds, not consoles. They don't count.

  15. Backwards compatability - this will help by PenguinOpus · · Score: 4, Interesting

    It's interesting that all 3 console manufacturers chose IBM PPC processors this time around. It means that game developers programming in assembly language will only have to learn one. Too bad there aren't many left who do. (A fact of life when the bottlenecks move to memory/art/game-logic).

    Because the GameCube used PPC, it looks like Nintendo will be the only one with an (relatively) easy backwards compatability story. The PS2 could perhaps be emulated since it was only a 300Mhz MIPS processor, but I pity the person that has to write the emulator for the pipelining stages on the VUs. Microsoft has not said whether they'll be backwards compatible, but I predict the answer is no.

    1. Re:Backwards compatability - this will help by sznupi · · Score: 1

      It could be that backwards compatybility in PS3 will be resolved similar to as in PS2: they took the original PS1 CPU and changed it a little bit for new role: acting as IO processor. However, when PS1 game was loaded, this IO habdled also.

      --
      One that hath name thou can not otter
    2. Re:Backwards compatability - this will help by JFMulder · · Score: 1

      A fact of life when the bottlenecks move to memory/art/game-logic

      Off topic, but I find it interresting that you say that when memory becomes the bottleneck, people stop using assembly. At work, I'm one of the people who is writing assembly code exactly because of memory bottlenecks. If you know you will be waiting for stuff to come from the memory, you might as well massage the information as much as possible while waiting for the next chuck to get here. Reading aligned memory, writing multiples copies of the code using mutually exclusive sets of registers and doing instruction interleaving is a great memory bottleneck trick you can pull to reduce as much CPU idleness as possible, thus giving higher performance.

      There's nothing worse in a high-performance system (or game in this case) than having the CPU stand idle while it could do some usefull work on the data it is waiting for. For example, on X86 CPUs, you could always do your work in C++ or C, but you're never sure your loops will be optimized with vector operations and aligned read/write until you take the time to write the code yourself and tune the code as much as possible. The Intel compiler is getting better and better at this tough, but it hasn't reached human efficiency yet.

    3. Re:Backwards compatability - this will help by grungebox · · Score: 1

      It means that game developers programming in assembly language will only have to learn one.

      Really? I assumed that the Cell (PS3) and the PowerPC (Revolution, Xbox 360) were pretty different, architecturally.

    4. Re:Backwards compatability - this will help by noidentity · · Score: 1

      It's interesting that all 3 console manufacturers chose IBM PPC processors this time around. It means that game developers programming in assembly language will only have to learn one. Too bad there aren't many left who do. (A fact of life when the bottlenecks move to memory/art/game-logic).

      The PowerPC has a lot of registers, allowing compilers to easily generate fairly efficient code that uses lots of local variables. The instruction set is compiler-friendly so there's not much advantage to coding directly in PowerPC assembly in most cases. The compiler can usually do a better job of scheduling instructions to make best use of the fairly complex pipelines.

      I've programmed on a PowerPC for over ten years now and often check the compiler's assembly output for bottleneck functions and it's usually better than anything I can do. Where there are problems I can usually just tweak the C source to get the compiler to generate optimal machine code. Back when I was programming on a M68K machine, writing in assembly made a big speed difference.

      I really like the PowerPC architecture :)

    5. Re:Backwards compatability - this will help by a3217055 · · Score: 0

      I was reading I found out that the PS2 emmulates PS1 games. And they will do that for the PS3, that it will emmulate PS2 games. The Revolution will be PPC based so no problem there and it will have the same grpahics card base. But the Xbox360 is able to run the x86 based games etc, but the games are made to work on the NVIDIA graphics card chipsets and not on the ATI chipsets so thus it can cause a lot of problems running the xbox-1 games on the xbox 360 due to the major graphic card change. The PPC chip should be powerful to handle the x86 instruction emmulation. In the end it comes down to the games, the games are what makes and breaks a system.

    6. Re:Backwards compatability - this will help by Doktor+Memory · · Score: 1

      The Cell is a joint Sony/IBM/Toshiba project, and it uses the PowerPC instruction set.

      See here and a bunch of other arstechnica articles for details.

      --

      News for Nerds. Stuff that Matters? Like hell.

    7. Re:Backwards compatability - this will help by Koiu+Lpoi · · Score: 1

      Exactly. I'm seriously doubting the backwords compatability for Xbox 360. Not only is it going to have to emulate an x86 (which is damn hard, try running VirtualPC on a Mac) it needs to dynamically recompile the Nvidia GeForce 3 assembly back to DirectX. Caustik managed to get that working fairly well for his XBox emulator - but mind you it's still x86-x86, so all he had to do was hook the XBox's BIOS.

    8. Re:Backwards compatability - this will help by Stephen+Williams · · Score: 1

      The PS2 could perhaps be emulated since it was only a 300Mhz MIPS processor, but I pity the person that has to write the emulator for the pipelining stages on the VUs.

      More likely that the PS3 will just contain a PS2-on-a-chip. I think that's the route that Sony went for the PS2's PSone backward-compatibility.

      -Stephen

    9. Re:Backwards compatability - this will help by damieng · · Score: 2, Insightful

      Why do you predict the answer is no for backwards compatibility with the X-Box 1?

      Microsoft own a little piece of software called Virtual PC for Macintosh that lets x86 code run on the Power PC chip.

      Sure it's a little sluggish on G4 systems but the triple core 3.2GHz PowerPC they announced should surely be able to reach 700MHz Celeron speeds.

      The only real issue is emulating the Nvidia video extensions either in s/w or on the ATI card. Nvidia already seem miffed over loosing the XBox 2 deal so they may not be co-operative with details or patents...

      --
      [)amien
    10. Re:Backwards compatability - this will help by TummyX · · Score: 1


      Exactly. I'm seriously doubting the backwords compatability for Xbox 360. Not only is it going to have to emulate an x86 (which is damn hard, try running VirtualPC on a Mac)


      Well Microsoft bought VirtualPC.


      it needs to dynamically recompile the Nvidia GeForce 3 assembly back to DirectX. Caustik managed to get that working fairly well for his XBox emulator - but mind you it's still x86-x86, so all he had to do was hook the XBox's BIOS.


      Um, what does x86-x86 have to do with the GF3->DX conversion? Surely if they have the PPC->X86 part done, this part could be done just like it was done for the various XBox emulators out there.

    11. Re:Backwards compatability - this will help by wyldeone · · Score: 2, Funny

      The PS3 does not use PPC. It uses the cell architecture, and while IBM was part of the STI that created the Cell (which also includes Sony and Toshiba, as the 'S' and the 'T'), which in no way is the power pc archetecture.

      --
      In the beginning the universe was created. This made a lot of people very angry and is widely considered as a bad move.
    12. Re:Backwards compatability - this will help by MyDixieWrecked · · Score: 1

      generally, modern game programmers don't program the games in ASM, as you pointed out...

      Also, you have to keep in mind that the 3 proicessors aren't the same. You've got the Cell in the PS3 (which has a completely different architecture than any other chip with it's multiple vector units and whatnot), and the G5 in the Xbox360.

      i'm not sure if the Xbox is going to do any modifications to the G5 to lean it more towards highperformance gaming, so it may be very similar to a stock G5.

      You also have to be aware that every console is going to have its own APIs for programming the games' logic and physics and whatnot. Different graphics chips in each system, too, so different rendering calls for programming their own shaders.

      i don't think we'll ever have a unified gaming architecture between different branded consoles. If that was the case, the console war winner would be either the console who had the highest quality graphics and/or was the cheapest (m$ could win this on every front). Game exclusivity could also be a plus.

      --



      ...spike
      Ewwwwww, coconut...
    13. Re:Backwards compatability - this will help by Anonymous Coward · · Score: 0

      Read the details about the cell... It is a multiple core processor using the PPC instruction set. The instruction set is all that matters, because that determines how the software will have to be written.

    14. Re:Backwards compatability - this will help by FuturePastNow · · Score: 1

      So does that mean the PS3 will contain a PS2 on a chip will contain a PS1 on a transistor? With enough console generations, Sony could be making the electronic equivalent of the painting-within-a-painting-within-a-painting to infinity ;)

      --
      Give a man fire, and you warm him for the night. Set a man on fire, and you warm him for the rest of his life.
    15. Re:Backwards compatability - this will help by PenguinOpus · · Score: 1

      Surprisingly, all the replies to my post have valid points. I had forgotten about the PS1->PS2 strategy and it seems possible that a single-chip PS2 (which Sony wants for existing sales) would make a potential IO processor for PS3. Those under NDA already know the answer to this.

      As for Xbox2 emulating Xbox, the problem with emulation in console gaming is that it needs to be near perfect (clock accurate) or frames get dropped, physics calculations start failing due to timing, or game logic/physics just turns out differently and runs down an untested path in the code. To be "backwards compatible" on a console, they need 99.x% compatibility (with maybe a couple of caveats) or it can't be advertised that way (customer support will kill them).

      The Cell architecture uses the same basic CPU ISA as PPC, but has the additional FP units that need to be coded. Think SSE vs. SSE2 except somewhat worse since the only way to get real FP performance will probably be assembly.

    16. Re:Backwards compatability - this will help by Anonymous Coward · · Score: 0

      Because of patents that nVidia has on their chipset and the fact that Microsoft doesn't have a license for these patents outside of the X-Box 1.

    17. Re:Backwards compatability - this will help by adam31 · · Score: 1
      It means that game developers programming in assembly language will only have to learn one. Too bad there aren't many left who do. (A fact of life when the bottlenecks move to memory/art/game-logic).

      It's not the assembly language of the processor that's the trick... it's the instruction set of the vector processor. So, you're right in one sense-- The PS2's VU and XBox's SSE are radically different, and the PSP's VFU is a bizarre creation unlike anything I've ever seen. Learning the intricacies of each is very involved and painstaking work.

      So you might think that now they're all using VMX, it will be easier... except that they will each tack on their own extensions, and the devil is always in the details. It's much the same problem as Web browsers reading and rendering HTML.

      I don't believe they could emulate the PS2. They might just throw the whole chip in, since they're so cheap to produce now, but I don't believe emulation would be possible. As to 'Too bad there aren't many left who do'... Actually there are plenty left, they're just almost all PS2 programmers. I haven't seen PS3 specs, but I believe it will be very difficult for any developer to write for the PS3 if they didn't write for the PS2.

    18. Re:Backwards compatability - this will help by Man+In+Black · · Score: 1

      It could be that backwards compatybility in PS3 will be resolved similar to as in PS2: they took the original PS1 CPU and changed it a little bit for new role: acting as IO processor. However, when PS1 game was loaded, this IO habdled also.

      Kind of off-topic from the current discussion, but Sony wasn't even the first to do something like this. Back in the good ol' days, Sega made a system called the Master System (aka, the Mark III) that ran on a Z80 processor... when Sega then went on to make the Genesis (aka, the Mega Drive), they used a Z80 as the sound processor, but included some hooks that allowed it to take over processing duties. Thus, they released a devise called the Power Base Converter that let you play Master System games on your Genesis. All the converter really did was short out some pins on the cartridge port to enable the Z80 (It also added the card port that the SMS had, but not much used that anyways). In fact, when Sega later created the Saturn, they used a 68000 as a sound processor, but I'm not aware of any ability for it to run Genesis software through it.

      A little bit more on topic: I would suggest that the move towards PPC will really help Nintendo in that it will be much easier to port games to their system. One of the problems with the Gamecube at the moment is that a lot of so-called "multi-platform" games are really only XBox and PS2 games, since the developers decide the Gamecube isn't worth bothering with I guess. If all the systems are PPC, then porting will likely be quite a bit easier, so even the less popular consoles (whether or not it's Nintendo's this time around) will be more likely to get multi-system games ported to them.

      --
      -"One machine can do the work of fifty ordinary men. No machine can do the work of one extraordinary man." -EH
    19. Re:Backwards compatability - this will help by sznupi · · Score: 1

      But also OTOH, when it comes to consoles, it's all about the exclusive games...

      --
      One that hath name thou can not otter
    20. Re:Backwards compatability - this will help by Anonymous Coward · · Score: 0

      As for Xbox2 emulating Xbox, the problem with emulation in console gaming is that it needs to be near perfect (clock accurate) or frames get dropped, physics calculations start failing due to timing, or game logic/physics just turns out differently and runs down an untested path in the code. To be "backwards compatible" on a console, they need 99.x% compatibility (with maybe a couple of caveats) or it can't be advertised that way (customer support will kill them).

      OK.. Nobody writes hard-coded timing loops for console games anymore.

    21. Re:Backwards compatability - this will help by drinkypoo · · Score: 3, Informative

      The PS3 does not use PPC. It uses the cell architecture, and while IBM was part of the STI that created the Cell (which also includes Sony and Toshiba, as the 'S' and the 'T'), which in no way is the power pc archetecture.

      ...except the cells have a PPC core to handle basic processing and the feeding of instructions out to the cell cores, which handle your vector operations and floating point mathematics. This is a "new" PowerPC core which is "a two issue, in-order, 64 bit processor that supports 2 way SMT". It allegedly has a somewhat longer pipeline than other PPC processors (to allow higher clock rates) so it can be expected to perform somewhat more poorly clock-for-clock than the G5.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    22. Re:Backwards compatability - this will help by Stephen+Williams · · Score: 1

      Fantastic! Chips that M.C. Escher would be proud of!

      -Stephen

    23. Re:Backwards compatability - this will help by Anonymous Coward · · Score: 0

      Too bad there aren't many left who do. (A fact of life when the bottlenecks move to memory/art/game-logic).

      Too bad?... This is a good thing. When programmers don't have to expend tons of effort working at a low level to ensure their code is absolutely as efficient as physically possible, they can redirect that effort into something much more important - making sure their code is correct.

    24. Re:Backwards compatability - this will help by Osty · · Score: 1

      I was reading I found out that the PS2 emmulates PS1 games.

      The PS2 doesn't emulate PS1 games. It includes a "PS1-on-a-chip". This is the same chip used in the much smaller "PSOne" console redesign that was released right around the same time as the PS2 was in development. This chip is not 100% perfect, as there are a few games that have problems, but most PS1 games that have problems running on a PS2 only do so when you're using texture smoothing or fast CD reading.

      Do you think it's a coincidence that Sony recently launched a much smaller PS2 (the PSTwo)? My guess is that the PSTwo was an excercise in minituarzing the guts of a PS2, in preparation for including them in a PS3 for backwards compatibility. The only remaining question then is whether or not PS3 will be backwards-compatible with PS1.

    25. Re:Backwards compatability - this will help by Koiu+Lpoi · · Score: 1

      Have you ever used VirtualPC? The performance hit would be absolutely massive, and would most likely be unplayable. The GF3->DX->ATI conversion just adds even more overhead.

    26. Re:Backwards compatability - this will help by Mattintosh · · Score: 1

      The "Cell" is a modified PPC 4xx core with some fancy additions. The Gamecube uses a PPC 4xx right now.

      If the Xbox uses a PPC 97x core, it will be in a different league. It'll be able to do something similar to DirectX 9's floating point stuff, and be able to do it well, even from the CPU.

      And it's nice that you mention the different API's for each system... I'm betting the Revolution is going to have Ageia's PPU hardware in it. Just a hunch.

    27. Re:Backwards compatability - this will help by geminidomino · · Score: 1

      I fear that the PS3 won't be backward compatible to the PSX/PS1.

      My original PSX games still get more play than my PS2 games, and there's not a lot on the horizon that makes me all that itchy to pick up any of the next generation consoles (What generation are we at, anyway? 5th?)

    28. Re:Backwards compatability - this will help by PyroMosh · · Score: 1

      1) Atari 2600, clones, competition (I'm a bit too young to have much memory of this era).

      2) The 8 Bit era (Atari's failed 8-bit, Sega Master System, NES)

      3) 16 Bit era, Mainly the Sega Genesis and SNES, though the 16 / 8 bit "hybrid" TurboGraphix 16 (AKA PC Engine) helped transition to this era, though some may not sonsider it part of it.

      4) Generation 4. Most consoles released during this era were, predictibly 32 bit (Playstaton, Sega Saturn, Virtual Boy, Phillip's CD-i), however there were a couple of notable standouts. Both Atari, and later Nintendo would release systems touted as 64 bit. Many still dismiss the Atari Jaguar as not being "true" 64 bit (though what "true" is supposed to mean is anyone's guess.) as it had a strange hybrid architecture using everything from 16 - 64 bit pipelines. And the N64 itself has sometimes been criticized, though not as freequently.

      5) 128 Bit. The fifth generation brought everyone back on the same page again. Dreamcast, PS2, X-Box and Gamecube were all "128 bit" systems. Some claim the Dreamcast was not of this generation. Though it's release date was closest to the current gen, it used 128 bit technology, and it competed only with PS2 / XBox / Gamecube. Yes it died early, but clearly it was just an early console of the current generation.

      6) Playstation 3 / X-Box 360 / Nintendo Revolution. The "PPC / ATI Generation".

      Clearly not everything can be catagorized neatly. Where does Neo-Geo fit? What about portables? The wierd stuff Sega did with the add ons for the Genesis like the 32X? The host of early PC / console hybrids from the Atari days?

      It's hard to catagorize stuff, but these are your "main" generations as far as I can tell.

    29. Re:Backwards compatability - this will help by Anonymous Coward · · Score: 0


      You forgot the Zeroth generation -- starting with the Magnavox Odyssey, and all the various clones and derivatives (Atari released a Pong version, which was a copy of the Magnavox tennis game). There were various other types of "dedicated" video games that you would plug into the TV, and play a few games or variations on games with the attached controllers.

    30. Re:Backwards compatability - this will help by Anonymous Coward · · Score: 0

      Actually, there is nothing to suggest that it is a G5. It sounds a lot more like a three core version of the PPE in Cell, with an additional vector instruction set called VMX 128, which looks to be a superset of VMX (altivec).

      The main argument against it being a G5 is that the G5 has only one thread per core. The chip in the XBox 360 has two, just like the PPE.

  16. Whats the Revolution? by Bradee-oh! · · Score: 3, Interesting

    Didn't Nintendo's president say in a press conference just a few months ago that the Revolution will actually have some feature that is "Revolutionary" that no one has seen before and will change console gaming forever? I remember a slashdot article about it but I cannot find a link to the specific "story" I'm thinking about.
    Perhaps something about the controller?
    Or perhaps some obscure feature that we'll hafta wait longer to see?

    I was hoping to see something about that in this article but I guess I will hafta wait longer... If anyone has a link to what I think I'm talking about, I'd appreciate it. :)

    --
    "This is Zombo Com, and welcome to you who have come to Zombo Com" - www.zombo.com
    1. Re:Whats the Revolution? by GFLPraxis · · Score: 1

      I'm putting my stock in the Aries rumor.
      http://ps3.ipbhost.com/index.php?showtopic=482&st= 0

      Gyroscopes in the controllers (gyroscopes detect revolution, don't they? >-) ), pressure sensing grips, voice controls, downloadable demos for DS and Revolution, and of course online play.

    2. Re:Whats the Revolution? by Anonymous Coward · · Score: 0

      Sorry to break it to you, but everyone says that about their new product. Maytag said that about a glass windows in their washers. Look! My dirty drawers are going round and round!

    3. Re:Whats the Revolution? by Man+In+Black · · Score: 5, Informative

      Back when the N64 was in development, Nintendo kept saying that the controller was something amazing and revolutionary, and kept it really hush-hush until they decided to unveil. They're pretty tight-lipped about stuff like this, so don't expect to see anything until Nintendo actually WANTS you to see it.

      On the plus side though, the N64 controllers were revolutionary in a number of ways... it was the first major console to use analog sticks (Well, since the Atari 5200 I guess), it had slots on the back for memory cards and rumble packs (an idea later adopted by Sega and Microsoft), the odd three-staved design allowed it to be held in a number of different configurations (an idea which never really caught on), the C-buttons sort of led to the Gamecube's C-stick, and the system did four-player out of the box (although I suppose this is more a feature of the system rather than the controllers). I know a lot of people didn't like the N64 controllers, but they did have a good amount of influence after all.

      --
      -"One machine can do the work of fifty ordinary men. No machine can do the work of one extraordinary man." -EH
    4. Re:Whats the Revolution? by alucinor · · Score: 1

      Googling around, there are some pretty good guesses by now as to what are the revolutionary aspects of Nintendo's console. Most people agree it has to do with two things: the innovative online model, and the controller.

      Not everything's known yet about either, but here are some of the announced/predicted features:

      Online Model:
      Free
      P2P Networking
      Game downloads
      Nintendo Power Online

      Controller:
      Pressure-sensitive
      Gyroscopic control
      Simplified design

      You may wonder what's so "revolutionary" about the online model, other than being free, and its P2P capabilities. Well, it's been announced that the Revolution can be played on both televisions and computer monitors, and there's also been an announcement that some "online" games will only allow you to play people you know in real life. Put two and two together, and it's likely that the Revolution can serve as a wireless hub to power your own personal home arcade: multi-player games can happen on multiple televisions around the house as the action is broadcasted wirelessly to each screen, and DS's can get involved somehow too. Indeed, Nintendo is setting up 1000 such wifi hot-spot "arcades" around Japan. Also, Nintendo has been a heavy invester in arcade technology the past several years. Also, N's been a big pusher for connectivity. This is the culmination of these investments.

      Nintendo has been trying desperately hard to bring back the social aspect to gaming, to bring back the arcades of old. Now with this design, every person just owns a piece of the arcade.

      --
      random underscore blankspace at ya know hoo dot comedy.
    5. Re:Whats the Revolution? by Mattintosh · · Score: 1

      Nintendo has been trying desperately hard to bring back the social aspect to gaming, to bring back the arcades of old. Now with this design, every person just owns a piece of the arcade.

      My god... and here we all thought Microsoft was the evil master of Embrace-and-Extend. Microsoft's E&E stuff has always been a small 5-year one-shot deal. Here you're saying that Nintendo has been plotting to take over the arcade scene for 30 years, and did so by killing it with a home replacement, becoming ubiquitous, and pouncing when the tech becomes available to extend it...

      It's all so clear now...

      I, for one, welcome our new (old?) Nintendo overlords.

    6. Re:Whats the Revolution? by HyperChicken · · Score: 1

      In other words, he's said everything everyone else has said but has claimed to be 'close to NOA'. Give me a break.

      --
      Free of Flash! Free of Flash!
  17. Source checking... by Crimson+Dragon · · Score: 1

    Has anyone who has read the C|Net article considered the source of this statement: "Sony has not said when it will release its next-generation console, tentatively named PS3, although industry watchers generally expect it to hit stores sometime next year." Who are these industry watchers, anyway? Yes, this seems to be the buzz that's about the net, but let's be fair minded here and assume that products can launch when they're not expected to, or not at all, and have in the past (think Duke Nukem Forever, and other vainglorious examples of vaporware in various technological fields).

    --
    The Crimson Dragon
    1. Re:Source checking... by Anonymous Coward · · Score: 0

      Industry watchers are, generally, people smarter than you, with more knowledge than you, being paid to make more accurate predictions than you.

      Question: if Sony decides to launch the PS3 early, what would be required? Fabrication plants? Manufacturing plants? Retailer foreknowledge?

      You tapped into any of these?

  18. nintendo errs again by AndreAtlan · · Score: 0, Redundant

    Has no one at nintendo realized that true innovation in required to jump above the pathetic third spot. To overcome Microsoft and Sony, Nintendo has to make gigantic leaps over the competition. The name is famous, and it made great advances in the industry. The Gamecube was a lovely system: compact, durable, powerful. Resident Evil 4 was one of the best games ever made. Tales of Symphonia, Windwaker, and others were outstanding. However, they arent enough against the great games Sony and Microsoft offer. The Revolution will have to stand apart and be a must-have to compete with the others...

    --
    We as voters have given up essential liberty. We hoped to purchase a little temporary safety. We in fact deserve neither
    1. Re:nintendo errs again by oberondarksoul · · Score: 4, Insightful

      Nintendo seem to be doing very well for themselves in the 'pathetic' third place. They're certainly turning a profit on the GameCube, unlike Microsoft for example, and have the best first-party games on any system, bar none.

      There's no need to have a games library as large as, for example, the PS2's - how many of that system's games are really worth buying? There are plenty of simply excellent games available for the GameCube, and so long as Nintendo keep it up, I'll gladly buy their next system.

      --
      And tomorrow the stock exchange will be the human race
    2. Re:nintendo errs again by dustinc20 · · Score: 1

      If you're having so much fun with those GC games, why do you care if they're in 3rd or not? I don't have to play what everyone else says is the best to enjoy it. If mainstream systems stay in the top sales wise, who cares?

      --
      :: if you outlaw outlaws, only the.. no wait
    3. Re:nintendo errs again by spacepirate09 · · Score: 1

      I've said it before, and I'll say it again. Winning the console wars isn't neccessarily about market share. Nintendo is turning/turned a profit on the Gamecube, which means they're not about to sink.

    4. Re:nintendo errs again by Corngood · · Score: 1

      Who cares about first party games? How about if Sony pictures made films that only played on Sony DVD players? Nintendo should be respected as a game developer, but what is the point in clinging to a proprietary platform? I say let game developers make games, and let console developers make consoles.

    5. Re:nintendo errs again by Ghost_MH · · Score: 1

      You do have to hand it to Nintendo...Of the current generation of consoles, they and Sega are the only ones that managed to get more than one exclusive title on Game Rankings' top ten list. Not only that, but they've managed to do that two generations in a row...And, like Sega, they did it with exclusive titles no less. Though that will probably change sometime in the future when Capcom ports Resident Evil 4 to some other console whenever their contract with Nintendo is up.

    6. Re:nintendo errs again by hattig · · Score: 1

      I was under the impression that the Gamecube had sold around 18m consoles, mostly all at a profit, whereas the XBox had sold around 20m consoles, mostly all at a large loss. That 2m difference is hardly "pathetic third spot" when you consider the PS2 has sold 80m consoles.

      Worldwide Hardware Sales (End of 2004)
      PlayStation 2 - 81.39 million
      Xbox - 19.9 million
      GameCube - 18.03 million
      Game Boy Advance - 65.74 million
      Nintendo DS - 2.84 million (6m April 2005)
      Sony PSP - 0.51 million
      N-Gage - 1.3 million
      PSone - 101.73 million

      http://forum.pcvsconsole.com/viewthread.php?tid=14 306&page=1

      If Nintendo have to change something, it is to reverse the decline: NES: 60m, SNES: 50m, N64: 33m, GC: 18m

      (they'll probably sell a couple more million GC this year - maybe Nintendo should reduce the size a bit and cut the cost a bit more)

    7. Re:nintendo errs again by SamSim · · Score: 1

      Let's be fair here, Microsoft didn't turn a profit, but then they never intended or expected to. Entering the videogaming industry as a console manufacturer is a huge, huge step, and a long-term one at that. The Xbox was basically establishing themselves, getting their foot in the door, becoming recognised as a participant in what was going to be a two-horse race. That was step one. Xbox 360 is step two, when they start making money out of their brand.

    8. Re:nintendo errs again by Freakonomics · · Score: 1

      that you. finally someone set it strait. nintendo has done so poorly this last generation.

  19. No MTV Special by rollingrock · · Score: 5, Funny

    There's not going to be an MTV special since The Revolution won't be televised. (rimshot)

    1. Re:No MTV Special by l3ert · · Score: 1
      The Revolution won't be televised

      Might be even more true now.

      PS: I know it's fake.

      --
      per dolorem ad astra
  20. I'm praying... by Nimrangul · · Score: 4, Interesting
    I'm hoping that this thing doesn't end up like the VirtualBoy - Nintendo has said it's trying a lot of new things with this console in snippets around the Internet, they may go too far with the strange "features".

    It is good to maintain backward compatibility, Nintendo will have an easier time getting people that own a GameCube to buy their new console - just as Sony had an easier time getting people who owned the Playstation to buy the Playstation 2. This will give them an easier time with launching this new system.

    Not only that, but as the new console generation pops up starting this Christmas, people will take into account which system has the most enjoyable games - if Xbox 360 doesn't have a solid number of good games at release time and isn't able to play Xbox games, they may find people holding back to get a Playstation 3s or Revolutions because of the already present game catalog.

    I'm rooting for Nintendo, they've had some extremely fun games on the GameCube with a massively higher ratio of good games to bad when put alongside the Xbox or Playstation 2. The Mario sports games have all been excellent and enjoyable, rather than a pretty simulation of the sport like the EA and Sega sports titles carried by the competition.

    --
    I'm sick of following my dreams - I'm just going to ask them where they're going and hook up with them later.
    1. Re:I'm praying... by Rallion · · Score: 1

      It is good to maintain backward compatibility, Nintendo will have an easier time getting people that own a GameCube to buy their new console

      While you're right, I honestly think it encourages non-GC-owners even more. Backwards campatibility is awesome like that.

    2. Re:I'm praying... by Nimrangul · · Score: 1

      Yup, covered that: if Xbox 360 doesn't have a solid number of good games at release time and isn't able to play Xbox games, they may find people holding back to get a Playstation 3s or Revolutions because of the already present game catalog.

      --
      I'm sick of following my dreams - I'm just going to ask them where they're going and hook up with them later.
    3. Re:I'm praying... by Anonymous Coward · · Score: 0

      I fully expect that when the Revolution launches it will come with a bonus disk much like the Windwalker pre-orders. If I had to venture a guess I'd say they would ship it with a special edition of the upcoming Zelda. I can't think of anything that would move units faster. The timing is right to. Assuming Zelda comes out the last quater 2005 then they have the holiday to ramp up sales. 80% of people who will buy the game will probably buy it before 2006. Then come the Revolution launch people who do not own a Gamecube have a really killer incentive to go and buy a new consol.

  21. I'm glad at least one of the companies "get it" by rokzy · · Score: 4, Insightful

    if I wanted a big, loud games machine I'd use a PC.

    1. Re:I'm glad at least one of the companies "get it" by Anonymous Coward · · Score: 0

      So the PSTwo (the slim one) is big and loud? Hmm, okay. I don't think you know what you're talking about.

    2. Re:I'm glad at least one of the companies "get it" by mikael · · Score: 0, Troll

      But if you want a game system for your kids, you don't want the worry about having to fix viruses, spamware, having your connection cut off because some spammer decided to use your PC as an E-mail server. Plus a PC needs a permanent desk or table somewheree in a bedroom or in a seperate room, while a console system can be stored beside (or underneath) the TV in the living room, where everyone can use it.

      --
      Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
    3. Re:I'm glad at least one of the companies "get it" by radish · · Score: 1

      Have you seen a PS2 lately? It's tiny, and silent.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    4. Re:I'm glad at least one of the companies "get it" by rokzy · · Score: 1

      1. we're talking about the next-gen consoles, I don't care about an old re-released console.
      2. I said "at least" one company. I don't like what MS did with the X-box and I don't like where they look to be going with the X-box 360.

    5. Re:I'm glad at least one of the companies "get it" by lowe0 · · Score: 1

      I'm glad at least one of the companies "gets it" - when I'm playing games, I'm looking at my HDTV and listening to my 5.1 surround, not looking at the box in the corner or listening for fan noise.

      Seriously, if you notice anything other than the game you're playing, then the game you're playing sucks. It looks like MS is about to pack their console full of features that'll let me enjoy an immersive experience, while playing against my friends. If they can pull that off, who cares if the box is hideous or loud?

    6. Re:I'm glad at least one of the companies "get it" by rokzy · · Score: 1

      jeez, another noob who doesn't understand sound quality includes the abilty to reproduce silence as well as thunderous bass...

      if your home entertainment is such that a loud fan in the corner of the room is acceptable then your standards suck.

    7. Re:I'm glad at least one of the companies "get it" by KillShill · · Score: 0, Offtopic

      and if you wanted to legally own your own computer, you'd also have to use a pc.

      since you are not the legal owner of the processors in your console computer.

      have a nice day citizen.

      --
      Science : Proprietary , Knowledge : Open Source
    8. Re:I'm glad at least one of the companies "get it" by toddestan · · Score: 1

      And so is the Super Nintendo. I think the poster is refering to the new stuff out there, and not obsolete consoles.

    9. Re:I'm glad at least one of the companies "get it" by geminidomino · · Score: 1

      Last time I checked, nothing newer than the PS2, generation-wise, is "out there" yet. It's hardly "obsolete."

    10. Re:I'm glad at least one of the companies "get it" by lachlan76 · · Score: 1

      Uhh you can just get a shuttle and put it inside your tv cabinet with no network connection and connect it with TV-out if that's what floats your boat.

    11. Re:I'm glad at least one of the companies "get it" by Anonymous Coward · · Score: 0

      Good luck playing PC games without proper access to patches, etc. For that matter, forget Half-Life 2 entirely.

  22. Elmer Fudd says... by game+kid · · Score: 2, Funny

    he he he he he he h--(stabbed in stomach by an annoyed Link's sword)-- GAAAHHHH!!!

    (four-note song plays) You received the double-barreled rifle! Now you can blast rabbits and Hyrule soldiers through their ears.

    --
    You can hold down the "B" button for continuous firing.
  23. Am I the only one who doesn't see the Revolution? by Fearan · · Score: 0

    Ok, so great. Yet another Nintendo console. But what's so revolutionary about it? It seems both the big M and the big N are trying to market their consoles as the "Next big thing" yet they really only evolve a bit from current gen consoles. Smaller form factor? Better graphics? Ok, what's so revolutionary about that? It's been the goal of consoles since the Atari came out.

    Hopefully the Revolution in Nintendo's console will be a bit more than this, because honestly, things like adding a second screen aren't bad. Minor advances in gameplay are usually good, but something seems a bit anti-climatic if the only thing new about this console is what's always been new for every previous console.

  24. None of the new consoles will make 2005 by Andy_R · · Score: 2, Interesting

    If any of the big 3 does actually get into the shops this year, it will be a miracle, but even if they do rush some samples out the door in order to win the marketing race, they certainly won't have the volume to fulfill the Christmas season demand in all territories, let alone a decent games line-up.

    All the new machines will arrive in British shops mid 2006, at high prices, and a round of price cuts will happen in the lead-up to Christmas, when games start appearing in volume.

    2005's Christmas console race is already decided. The PSP will be in the shops with a lot of games. Any next-gen machine won't have the manufacturing volume or the games line-up to compete.

    --
    A pizza of radius z and thickness a has a volume of pi z z a
    1. Re:None of the new consoles will make 2005 by Doktor+Memory · · Score: 1

      I think you're underestimating the amount of money that Microsoft and Sony both are willing to throw at this problem. That amount could be scientifically described as "ungodly", "mind-blowing" and "unlimited."

      This isn't just about games. This is about control of the living room, and Microsoft trying to do to Sony, Amazon and Netflix now what they did to Apple, Digital, IBM and Novell in the 80s and 90s. The whole "HD-only, LIVE-always" pitch for the xbox? That has nothing to do with an extra 300 lines of vertical resolution, and everything to do with downloading WMV10-HD movies and WMA songs onto that 20gb (and, remember, expandable) drive.

      With that as the goal, if Microsoft has to take a $400 loss per unit to make the xmas 2006 ship date, they'll do it. If they have to take a $1000 loss per console, they'll do it.

      And if Microsoft is doing it, Sony will do it also. They have no choice.

      This, incidentally, is why Nintendo is happy enough to sit this one out and ship later. They're not trying to own the living room, they're just trying to make great games, primarily with their own licenses (Mario, Zelda, etc). People will buy the next Mario game no matter what, so they've got the luxury of being able to take their time and do it right. If I were an engineer at MSFT or Sony, I might envy the heck out of them. :)

      --

      News for Nerds. Stuff that Matters? Like hell.

    2. Re:None of the new consoles will make 2005 by Andy_R · · Score: 1

      I'd contend that Sony probably want all the consoles to miss 2005, since that leaves a grand total of 1 new big-ticket device in the market, their PSP, and the later the consoles launch, the better their launch line-up will be.

      If 3.2 Ghz triple-core PPC chips were available, they would be in short supply, and go into high-end Apple machines, not low-end games consoles. IBM has only just got a 2.7Ghz single core chip into the shops with Apple, and the combined might of Apple's cash mountain and IBM's desire to take the x86 market away from AMD/Intel couldn't do it any faster.

      'Control of the living room' is laughably temporary. As soon as a better console comes along, people switch, as Atari and Sega proved the hard way. If it's not true already, every new home computer will soon be a delivery device for on demand high-res movies, as will the PS3, and whatever jumps into the gap left when Tivo dies.

      As for what Microsoft did to Apple in the 90s, I seem to recall they invested $150m and signed a guarantee to port Office ot the Mac!

      --
      A pizza of radius z and thickness a has a volume of pi z z a
    3. Re:None of the new consoles will make 2005 by The-Bus · · Score: 1

      The PSP isn't a home console. That's like saying "Which desktop will be the most popular this season?" "Apple's Powerbook!"

      --

      Small potatoes make the steak look bigger.

    4. Re:None of the new consoles will make 2005 by Anonymous Coward · · Score: 0

      If 3.2 Ghz triple-core PPC chips were available, they would be in short supply, and go into high-end Apple machines, not low-end games consoles

      Question, if both the Apple and the console have the same hypothetical chip, why is the Apple "high-end" and the console "low-end"?

      Could it be that you're an Apple fanboy and think that anything Apple does must be high-end because they rip you off so badly on it?

      Curious.

    5. Re:None of the new consoles will make 2005 by slot32 · · Score: 1

      It will not be temporary... People will not be ABLE to switch to a new system under their TV's

      You have DRM in the village you live in? :)

      They'll DRM and Encrypt the content, and you'll be locked in...

  25. I see a problem pertaining to sales by Anonymous Coward · · Score: 1, Funny

    The Revolution will not be televised.

    1. Re:I see a problem pertaining to sales by Anonymous Coward · · Score: 0

      While I appreciate the sentiment, I must say that this particular quote doesn't seem half as profound now that we've seen a number of recent revolutions covered on TV.

    2. Re:I see a problem pertaining to sales by Anonymous Coward · · Score: 0

      It's because those revolutions were nothing more than a passing, half-snide amusement/soundbyte to our culture.

  26. Out of step... by Anonymous Coward · · Score: 5, Insightful

    It's too soon for a new console. The games run fine on the old ones. If it's able to offer some mindblowing new content along with the intro, Nintendo is smart to wait for the 'compelling need' to drive it's sales through the roof.

    There's also the aesthetic angle. Cultural preferences are rapidly moving toward Nintendos form factor and will be peaking in 18 months, not 6.

    1. Re:Out of step... by IntergalacticWalrus · · Score: 1

      "It's too soon for a new console. The games run fine on the old ones." ...but, but, we have yet to see Toy Story rendered in real-time!!

  27. Smallest? by sznupi · · Score: 0

    From the description it appears that late models of PS2 (PS1 too perhaps) are smaller...could be wrong though.
    Anyway, who cares as long as it's not too big and nice overall (I'd like to have a system in format of typical HiFi equipment, like CD32; original PS2 was closest to that from the recent systems...)

    --
    One that hath name thou can not otter
    1. Re:Smallest? by Collision891 · · Score: 1

      The slim PS2s are smaller. But it never said it was the smallest console ever, just the smallest Nintendo console ever.

  28. Re:Am I the only one who doesn't see the Revolutio by Anonymous Coward · · Score: 0

    Wow, whoever moderated that as Troll seriously needs some help. Nintendo Fanboy much?

  29. DVD? Honestly, who cares? by artemis67 · · Score: 2, Insightful

    Back when the PS2 was in development, I think DVD players were still $150 and up; so the appeal of having DVD playability was a definite value-add to the game console; it was like subracting $150 off the price of the PS2, because it could serve double duty.

    However, nowadays DVD is so common that CompUSA is selling DVD players for $15.

    So, why would I care about DVD functionality? To save $15 off the game console? Woot.

    Now, if it had something else, like PVR to DVD-R functionality, that would be a value-add worth considering, but basic DVD playing... nah.

    1. Re:DVD? Honestly, who cares? by jbrw · · Score: 1

      I like how they try to sell you a $60 extended warranty on a device that only costs $15.

      Now that's value!

  30. Re:Finnally! by D14BL0 · · Score: 0

    Kudos.

  31. Why not rely on a console's built-in DVD player by tepples · · Score: 3, Funny

    On the one hand it seems silly not to include it

    If your video game console and your movie player are in the same box, and you want to play a game, then you have to sit on your @$$ and wait until an older sibling finishes watching a 12-hour Meg Ryan marathon. There's a reason why Nintendo has consistently priced the GameCube $50 lower than the PS2 or Xbox.

    1. Re:Why not rely on a console's built-in DVD player by Anonymous Coward · · Score: 0

      If your video game console and your movie player are in the same box, and you want to play a game, then you have to sit on your @$$ and wait until an older sibling finishes watching a 12-hour Meg Ryan marathon.

      But surely you'd still have to wait for your older sibling to finish if they are connected to the same TV?

    2. Re:Why not rely on a console's built-in DVD player by tepples · · Score: 1

      But surely you'd still have to wait for your older sibling to finish if they are connected to the same TV?

      It's a lot easier to get permission from a parent to disconnect a console from the family TV and connect it to another TV if doing so won't interrupt an older sibling's enjoyment.

    3. Re:Why not rely on a console's built-in DVD player by Anonymous Coward · · Score: 0

      It's even easier to kick said older sibling off the TV set if you own the house & the console. In that case you can tell the older sibling fuck off or find a new place to live.

      Games aren't just played by children. The sooner that dumbshits get this through their fscking head, the sooner we'll have the mad mothers (and their the congressmen they keep as pets) move on to other markets.

  32. Mod option request.... by Drasil · · Score: 1

    -1 (Evil proprietary format)

    1. Re:Mod option request.... by Deadguy2322 · · Score: 2, Funny

      Mod Option Request -1 (Clueless anti-free enterprise zealot)

      --
      Check out my foes list to see who is so retarded that they can't use the signature line!!!
  33. Real Innovation == focus by gathas · · Score: 5, Insightful

    I wonder if the real "innovation" we are going to see with the Revolution has to do with the business side, namely that this box will be better focused in its purpose than Xbox360 or PS3. Perhaps in addition to being small, it will be significantly cheaper than the other boxes. I think if you look at where alot of game systems go (with the exception of Slashdot users and gadget freaks), they are not hooked up to the main TV in a house but to some secondary TV in a kids playroom, den, etc. Some of the media hub features discussed for these boxes are really overkill and not worth paying for if you just want a really good game system. I'll let my DVR evolve into a media hub and let the game system do what it does best, play games.

    1. Re:Real Innovation == focus by Anonymous Coward · · Score: 0

      Uh, but that's what Nintendo touted as an advantage of the Gamecube, that it was focused purely on gaming. I'm sure the Revolution will also focus on gaming, but that would hardly be a "revolution", especially for Nintendo.

    2. Re:Real Innovation == focus by rAiNsT0rm · · Score: 1

      I have been saying this for months now. No one wants a media center when they buy a console, contrary to popular belief. This past Christmas the small 6-in-1 game controllers that plugged directly into your TV outsold all consoles and single titles! The reason... they are cheap, fun, and easy to use.

      having been a part of the gaming media for so long I have a clearer view of what sells, and it isn't complex titles, it is Myst, Sims, Tetris, Katamari Damacy... Nintendo titles have always had this level of innovation and depth while being easy and intuitive to pick up and play. The Revolution will be the major force this time around because it is focusing on the games, making them accessible, and fun. Sure the Xbox and PS3 will have decent sales but they are getting tired and no new content is on the way as can be seen from the XBOX 360 besides Media capabilities (that drive up cost) which not many actually want in a console.

      --
      http://teasphere.wordpress.com - A little spot of tea
  34. ...and all that could have been by tepples · · Score: 1

    My Halo box usually just gets used as a crappy dvd player.

    So do you play Halo 17 on that box?

  35. Re:Am I the only one who doesn't see the Revolutio by FLAGGR · · Score: 1

    Its modded troll presumably because you don't know what your talking about. The "revolutionary" features are yet unnannounced, says Nintendo. Being smaller and having better graphics is not the revolution. (Hell, the pres of Nintendo even said, the better graphics are becoming moot anyway, as games get closer and closer to photorealism theres eventually a limit you hit, i.e. graphics is not the wave of the future)

  36. But... by game+kid · · Score: 1

    ...will the Revolution be Live? --no wait, XBox took that...

    --
    You can hold down the "B" button for continuous firing.
  37. The XBox 360 is NOT watercooled by GFLPraxis · · Score: 0, Redundant

    A quote on the subject of watercooling:

    While this might be technically true, it carries a very heavy marketing spin in order to glom onto an enthusiast technology. To be succinct, the Xbox 360 is not water cooled in the way we, meaning just about every computer hardware enthusiast on the planet, tend to think of water cooling. The Xbox 360 motherboard we were shown did have a CPU heatsink in place that utilized a heatpipe. Yes, a heatpipe does have liquid in it and some H2O as well, but is usually primarily ammonia. In a heatpipe, the liquid at the "hot" end vaporizes, and is moved to the "cold" end of the heatpipe by a pressure differential and convection. Once the heat is transferred to the fins in the cold end, the substance condenses and the process repeats. The CPU cooler we saw on the Xbox 360 processor looked very much like this CPU cooler seen at Plycon except the Xbox 360 cooler was taller than wider and only utilized one copper heatpipe tube.

    ---

    BTW Nintendo has promised that the Revolution will be very powerful. It seems its coming about 6 months after the XBox 360. It's using the same hardware essentially- IBM and ATi.

    I expect it to be at least as powerful if not more than the XBox 360. Rumors/developer leaks say the same thing.

    1. Re:The XBox 360 is NOT watercooled by Anonymous Coward · · Score: 0

      I expect nintendo will follow a very traditional design for thier next consol. A single CPU or possibly a dual core CPU, A graphics chip, A sound chip and possibly a physics chip. Everything will be moderatly clocked. It will end up running 8-10 times faster then the Gamecube. It will cost less to make then the Xbox 360 and yet be about as powerful. Pretty much it will stack up hardware wise just where the Gamecube stacks up now. Maybe not the fastest but very competative and very efficient. The Xbox and PS3 will faster theoreticly but with these multi processor designs, DSPs and bottlenecks the real world performance wont even be close to the hype.

    2. Re:The XBox 360 is NOT watercooled by jericho4.0 · · Score: 1

      IMO, if it has a physics chip (and I think this is quite possible), it will deliver some stunning gaming, enough to make it the console to beat.

      --
      "A language that doesn't affect the way you think about programming, is not worth knowing" - Alan Perlis
  38. The CNet article... by fondue · · Score: 3, Insightful

    ...is pretty clueless. Microsoft are the only console manufacturer rushing to get a machine out this year, as they see it as the only way to steal any market share from Sony. Sony and Nintendo are quite happy to keep pushing the five systems that they have on the market at present, and have no pressing need to rush out new systems to respond to Microsoft's stopgap.

    --

    Preferences > Homepage > Customize stories on homepage > Authors > Zonk > Uncheck

  39. Logic Error by VividU · · Score: 1

    You write: I guess the big N are counting on this console once again appealing to hardcore gameplayers, especially since you can't watch DVDs on this.

    It's a classic error. DVD playing takes nothing away from game playing and so a hardcore gameplayer could care less that a console does or does not play DVD's .

  40. Early launch may not help by doctor_no · · Score: 3, Insightful

    I'm unconvinced that 2005 launch will benefit MS as much as they think. This holiday season will already be mighty competive with PSP and Nintendo DS. Both handhelds will have a good selection of decent games by Nov 2005, and it will be the first holiday season for the PSP. Atop that, Sony will likely sell the PSP without the "Value Pack" option, which may bring down the price of the console to $199. Plus Grand Theft Auto and Grand Turismo (amoung others) will be out by then.

    The Xbox 360 will also have to compete with people's willingness to wait for the PS3 and Nintendo Revolution. This may or may not be a factor depending on what Sony and Nintendo can deliver next week at E3. Remember, an early lauch didn't help Sega much with the Dreamcast (or the Saturn, which they forcefully lauched a few months early in the US to get a headstart on the PS).

    If you also consider that the Xbox's life span was relatively very short compared to other consoles (launch 18 months after the PS2, and lauches ~12 months before the PS3). Many consumers that are not hardcore gamers, esp ones that have bought an XB in the last year or two, may feel perturbed that their recent purchase is already obsolete. To compound that, MS (as well as Sony/Nintendo) have to compete with other hot gadgets like the iPod that weren't around during previous console lauches that may appeal more to their core market(young-male adults) than gaming consoles.

    1. Re:Early launch may not help by HAKdragon · · Score: 1

      The Xbox 360 will also have to compete with people's willingness to wait for the PS3 and Nintendo Revolution.

      This is, imo, one of the biggest reasons why the Dreamcast failed, the hype surrounding the PS2. If the XBox 360 succumbs to somethign similar or not will probably be seen next year.

      --
      "Our opponent is an alien starship packed with atomic bombs. We have a protractor."
    2. Re:Early launch may not help by malraid · · Score: 1

      This is so very true. Microsoft will have a real product competing against the HUGE Sony hype machine. Everybody remembers what Sony was hyping with PS2. They didn't deliver. It didn't matter, they are still #1. Nintendo is doing the same, with the "Revolution". Microsoft only has a console with the only big thing beign the same big thing every console had in history: "better gfx than the previous one." And there's no way to change that, while Sony can always "leak" some incredible new detail of the PS3, the overly hyped Cell processor, etc.

      --
      please excuse my apathy
    3. Re:Early launch may not help by enderwig · · Score: 1
      The Xbox 360 will also have to compete with people's willingness to wait for the PS3 and Nintendo Revolution. This may or may not be a factor depending on what Sony and Nintendo can deliver next week at E3. Remember, an early lauch didn't help Sega much with the Dreamcast (or the Saturn, which they forcefully lauched a few months early in the US to get a headstart on the PS).

      It seems to me that most gamers and even many households own multiple "nextgen" gaming consoles. How many people own both an Xbox and a PS2 and/or a GC? I would expect (any ever do a study?) that most gamers in "after college" market probably own all three, a PS1, a DC, and a saturn. I, unfortunately, only own a GC, but many of my aquaintences do own more then 1 console (standard sampling errors do apply). I'll probably end up with a PS2 just to play all those great PS2 RPG's I keep hearing about.
    4. Re:Early launch may not help by SamSim · · Score: 1

      What makes you think that handhelds such as the PSP and DS are competing directly with the home consoles? I'll give you there's significant overlap, but the Xbox 360 and the PSP are not mutually exclusive purchases, not by a very long way.

  41. Remember that Virtual Boy bombed by tepples · · Score: 1

    But if [the fake "Nintendo On" VR-toaster console] were real, who would NOT buy one?

    The same people who didn't buy Nintendo's last VR game system.

    1. Re:Remember that Virtual Boy bombed by FLAGGR · · Score: 1

      HAVe you ever played a virtual boy? They sucked. I'm sure they could make something better, that didn't make you throw up, but then all the sony-trolls on /. would need something else to make fun of the Revoltion & DS for.

    2. Re:Remember that Virtual Boy bombed by Stormwatch · · Score: 1

      Virtual Boy was not VR, it just had a weird 3D effect. Now, have you ever played with a serious VR machine, like those arcades by (now defunct) Virtuality Inc.? They were pretty good, back in the early 1990s... now, a VR machine with today's technology would kick serious ass!

  42. Sorta old news by earthbound+kid · · Score: 3, Insightful

    This information has been floating around the gaming sites for a few days now, but oh well. The really interesting stuff about what makes the Revolution a "revolution" has yet to be revealed however.

    There's some interesting, but not ground breaking stuff that has been confirmed, like wireless controllers, DS connectivity, 802.11 internet connection, and free online gameplay, but the really interesting stuff is still just speculation. For what it's worth, my guess is that the "revolution" part of the console will be that the controllers have built in gyros. I've been playing WarioWare: Twisted since it hit the streets in Japan, and let me tell you what anyone who has played that title can tell confirm: twisting is the future. There's a great part of WW:T where you get to play the original Super Mario Brothers game by turning the Game Boy to the side to move forward while the world spins around under your feet. It's how the game was meant to be played!! I suppose the Nintendo critics will call a motion sensor a gimmick, but I really believe it has the ability to put some fire under the industry's feet.

    Of course, there's a lot of other speculation that I'm not too sure about. Broken Saints claims that the Revolution will somehow display real 3-D on your TV screen, I guess using special glasses or something. That sounds unlikely to me. I've also heard that the Revolution will have a DS like touch screen controller or one that is somehow reprogrammable by the game, but I don't want to think about the ergonomics of that all. Pressure sensitive buttons does sound like a good idea, and I wouldn't be surprised at all to hear that.

    One interesting thing about Nintendo versus Microsoft is the different things that people focus on in their announcements. With the Xbox 360, everyone is talking about the 3.whatever GHz PPC chip. With the Revolution, everyone is talking about possible changes to the way games are traditionally played. It just goes to show the Microsoft is still more interested in the technology side of things, and Nintendo is more interested in the "innovation" (or, if you believe the detractors, "gimmickry") side.

    1. Re:Sorta old news by Anonymous Coward · · Score: 0

      I"m seriously sick of this FUD being spread about Nintendo being the sole innovator in video games. While fast processors are important to MS's vision with the XBox360, the additions to XBox Live are just as important. MS is trying to build a community for console gamers, which has never been done before. But of course since they don't have an Italian plumber as a mascot they're not innovators...

    2. Re:Sorta old news by earthbound+kid · · Score: 1

      While I agree that pro-Nintendo "OMG they are teh innovators!!1!" fanboy-ism is a little too strong, I still think its fair to say that Nintendo has been more concerned with thinking of something new than Microsoft has.

      Think back to the launch of the XBox. What was the draw? The draw was, "hey, check it out; it's really easy to port DirectX PC games to this!" And, that's basically what has happened. Live is definitely an innovation in the console world, but to PCs, it's nothing new. In fact, I would argue that Live only exists because things like it already existed on the PC side. It's good that Nintendo has finally gotten online religion, but using the internet isn't really that innovative in a classical sense. Especially when you consider that most XBox hits are either FPS shooters (a graphically innovative, but gameplay stagnant genre) or sports games (an all together stagnant genre). There are some relatively innovative games, like the GTA series, but that's been bouncing around on the PS2 for a while anyway.

      Nintendo on the other hand, tends to use established characters (the Italian plumber you disparaged) as a gateway to get people to buy games that try new things. For example, Luigi's Mansion. How many people would have bought a game about vacuuming ghosts if it didn't have a popular character in it? Look at the sales of "Grabbed by the Ghoulies" for your answer. Mario Sunshine also did something new, gave a jet pack to the star of a platformer. Zelda: Wind Waker used cell shading and an nautical theme. Pikmin speaks for itself. Likewise Donkey Kong: Jungle Beat.

      OK, does Nintendo crank out some perfunctory titles? Hell yes, look at the Pokemon: Random Color series. On the other hand, just because they use established characters as a means of guaranteeing sales doesn't make their games any less innovative.

    3. Re:Sorta old news by Anonymous Coward · · Score: 0

      I"m seriously sick of this FUD being spread about Nintendo being the sole innovator in video games.

      Me too.

      Everyone knows that it's Sega who's the innovative ones.

    4. Re:Sorta old news by Joel+from+Sydney · · Score: 1

      Pressure sensitive buttons does sound like a good idea, and I wouldn't be surprised at all to hear that.

      Pressure sensitive buttons have been around for quite awhile - they're on the PS2 controllers, for example.

    5. Re:Sorta old news by clontzman · · Score: 1

      Live is definitely an innovation in the console world, but to PCs, it's nothing new. In fact, I would argue that Live only exists because things like it already existed on the PC side.

      Clearly you've never used Live before. I've played PC games forever and Live is a much richer experience. Pervasive invites, stats and voice chat are a huge leap forward for online gaming. You can be playing a single-player game like Fable or the Halo 2 campaign or Jade Empire or whatever, and your friends can still invite you into an online game. It's a huge leap forward from IMing your IP address around or joining random server X and whatever time. Standardized voice chat is really sweet too.

      Nintendo on the other hand, tends to use established characters (the Italian plumber you disparaged) as a gateway to get people to buy games that try new things.

      The examples you go on to list don't make any sense. You're saying that vacuuming ghosts is innovative? Or jetpacks? Or cell shading? Or a nautical theme? All of this has been done before many times over.

      Nintendo phoned it in this gen and now they're paying the price. They let MS innovate on the online front and Sony dominate with software selection (and EyeToy as a hardware doodad, I guess).

      There's nothing wrong with the GameCube, but it's hardly the best console of this generation, and probably not even the second best. Not surprising though, because all 3 consoles kicked ass.

    6. Re:Sorta old news by Mattintosh · · Score: 1

      Umm... I'm pretty sure you had to press the buttons on the NES and even earlier systems to make them do anything. I'd count that as "pressure sensitive".

    7. Re:Sorta old news by earthbound+kid · · Score: 1

      That's why I wouldn't be surprised by them.

    8. Re:Sorta old news by earthbound+kid · · Score: 1

      You're saying that vacuuming ghosts is innovative?

      I haven't heard of any other games where you do that using two analog sticks, so yes, I think it counts as innovation.

      Or jetpacks?
      Name an earlier 3-D platformer (not FPS) that uses jetpacks. (Bear in mind that Ratchet & Clank was released after Sunshine.)

      Or cell shading? Or a nautical theme?
      Fair enough. That's not totally new, but it was departure from Zelda tradition. A departure that caused them a lot grief ("it's too kiddy!"), as it turns out, hence the plans to return to normal in the next Zelda.

      Or commanding an army of 1" tall plant monster? How many times have I played that game!? Boooring.

      OK, you didn't say that, but I think it's funny.

      Also, I forgot to mention it before, but Mario Kart: Double Dash!! is another example of a game for the 'cube where they could have just phoned it and remade a 64 game with shiner graphics, but instead decided to try something new with the game play. To be honest, I prefer Mario Kart 64, but I really appreciate that they weren't willing to do the exact same thing, only prettier.

      My point isn't that everything Nintendo does is gold ('cos it isn't) or that Microsoft hasn't added to the gaming world at all ('cos it has), just that Nintendo seems to have a greater emphasis on trying something new for the sake of trying something new than Microsoft, who tend to be more interested in having the best technical specs for everything.

    9. Re:Sorta old news by Roland+Piguepaille · · Score: 1

      "Broken Saints claims that the Revolution will somehow display real 3-D on your TV screen, I guess using special glasses or something."

      LCD shutter glasses are extremely inexpensive ... and would work easily. They can be tiring on the eyes after a while, however.

      --
      To confirm you're not a script, please piss in my ear.
  43. What I like about Nintendo... by Illissius · · Score: 4, Insightful

    ...is that they treat games as art, rather than cheap entertainment. There's a huge amount of overlap, to be sure, but the difference in emphasis makes all the difference. It could be argued -- probably correctly -- that the masses want cheap entertainment and not art, but still, if Nintendo could cultivate a sort of elite Apple-esque image, rather than their current childish Disney-esque one, that'd work well for them, I think...

    They've been saying how they realized that the look of the console matters. Hopefully this means they've grasped the larger concept that *image matters*, perhaps as much as everything else put together (they can have the best games out there, but if it's seen as an uncool thing to own, people won't own it*). However, from the rather narrow stuff I've heard from them (only talking about making it look physically better, nothing about the larger picture of *why* it needs to look physically better), I'm sadly doubtful...

    * people suck

    --
    Work is punishment for failing to procrastinate effectively.
    1. Re:What I like about Nintendo... by spacepirate09 · · Score: 1

      Killer 7 is going to be a great example of games as art.

    2. Re:What I like about Nintendo... by Anonymous Coward · · Score: 0

      Wow. A feinschmecher of console games. "Art", you say. The last five titles released for the Gamecube are:
      * International Golf and Tennis
      * Donkey Konga 2
      * Tom Clancy's Splinter Cell: Chaos Theory
      * Strike Force Bowling
      * Pinball Hall of Fame

      Now; go read a decent book, watch a beutiful painting and come back and tell me which of these are supposed to be art.

    3. Re:What I like about Nintendo... by Jackie_Chan_Fan · · Score: 1

      Sony treats games like art.

      Examples:

      ICO
      Wanda Versus the Collosus
      God of War

  44. Nobody cares about Britain. by glrotate · · Score: 1

    The Brittish gaming market is nearly irrelevant. What difference does it make if the 360 doesn't debut their until 06?

    1. Re:Nobody cares about Britain. by Andy_R · · Score: 1

      Thank you Mr Xenophobic American for that insight. Here in the rest of the world (you know, the people you don't bother to invite to the 'World Series' of your sports) we know that Britain is part of Europe, and Europe is a bigger market than North America and Japan put together. Messing up Europe is a bigger deal to console manufacturers than (for example) the Xbox's dismal Japanese performance.

      --
      A pizza of radius z and thickness a has a volume of pi z z a
  45. Is a single option here a selling point? No. by Anonymous Coward · · Score: 0

    These lists of features are so Goddamn useless it's almost funny. Almost.

    It's smaller?

    It can stand up?

    It's quiet?

    It will boot up quicker?

    Who fucking cares? Has anyone ever bought one console over another because it was smaller or booted up quicker? The only selling point mentioned is internet connectivity, which is standard now. That's not a revolution, that's playing catch up.

    1. Re:Is a single option here a selling point? No. by Anonymous Coward · · Score: 0

      The "revolutionary" features havn't been mentioned yet.

      They are NOT going to announce those features until they're sure the competition is so far into the development cycle and production that they can't copy it in time for the 2006 holiday season.

    2. Re:Is a single option here a selling point? No. by l3ert · · Score: 1

      Nintendo has always been one of the most secretive companies in the game industry. They are releasing these "features" only to combat Microsoft recent announcements. And to some degree it works, people are talking about it.

      The interesting features will probably be announced at their pre-e3 conference, Tuesday. Although, at this point, it is still unclear how much they will talk about the "innovative" aspects of their next console.

      --
      per dolorem ad astra
    3. Re:Is a single option here a selling point? No. by dustinc20 · · Score: 1

      Did you ask anything that hadn't been brought up?

      Are you the first to point out the obvious facts?

      Do we care that you don't care?

      And yes, boot time DOES matter to some, me, for example. Go play your xbox sportgame console and salivate over MTV's ads.

      --
      :: if you outlaw outlaws, only the.. no wait
    4. Re:Is a single option here a selling point? No. by SirSlud · · Score: 2, Interesting

      Between my PS2 and my CG, when I want to play 5 minutes before I go out or whatnot, the PS2 isn't even worth tunring on. The load times for most games are enormous.

      Things should always load in the background .. God of War got it right, but in general, there is WAY too much load time in PS2 games.

      But it seems like years ago that I played the game Metroid Prime, and it was absolutely incredible in terms of pre-emptive loading.

      It still bugs the shit out of me that most games make you prompt 2 or 3 times to write to a flash card .. select, confirm, dismiss dialog. I just want game.

      Sony and MS are still exploring whether the games console is the best way to introduce the executive-wet-dream they like to call 'converage'. One device, for everything you need. One vendor. Total market share across horizontal markets such as TV, movies, music and games. I like the fact that Nintendo doesn't give a god damn what their machines do except let you play fun games non-stop.

      --
      "Old man yells at systemd"
    5. Re:Is a single option here a selling point? No. by xenocide2 · · Score: 1

      Actually, Nintendo is just very clever about hiding the load times. In Luigi's Mansion, there was a load time involved when you opened a door (similar to Biohazard, but without the lame graphics). Metroid Prime just enhanced this by starting sooner. You shoot a door to open it, so it knows where it should be loading stuff. As you're walking toward the door, the game is loading the room. You'll notice that sometimes those doors don't open very quickly; sometimes I get to the door before it opens. The door doesn't open till the next room is loaded.

      Passive or pre-emptive loading has been a long time in coming. I recall reading in Next-Gen about a game called One that utilized that stuff on the PS1, and Turok had some huge levels (which was part of the reason for the fog). Generally, if your game doesn't pre load, its because they were either rushing to release on time or it was some junky one-off to help make studio ends meet.

      The flash card deal is a bit strange. I really liked the was F-Zero handled it (most of the time). Three bars that actually filled up and moved on quickly, catering to the theme of speed present in the whole game. Grand Tourismo 3 has this wierd progress bar that is basically only ever empty or full.

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

    6. Re:Is a single option here a selling point? No. by geminidomino · · Score: 1

      Hey, you need to go back even further. Pre-emptive loading showed up on the PSX before the GCN was even released. Check out Soul Reaver. Unless you had the ancient, plastic-railed PSX and/or a cruddy disk, it was pretty much seamless.

    7. Re:Is a single option here a selling point? No. by richman555 · · Score: 1

      Soul Reaver? That was a great Dreamcast title first! It only showed up on PS2 later. If only Sega would come back with their own console again. :(

    8. Re:Is a single option here a selling point? No. by Anonymous Coward · · Score: 0

      I did. I had played the PS2 and would get bored of games while they were loading. With the gamecube I only had that problem on EA games.

    9. Re:Is a single option here a selling point? No. by geminidomino · · Score: 1

      Soul Reaver was on the PSX. Soul Reaver 2 was slated for the DC but cancelled. The release of Soul Reaver on the PSX was several months before the DC release.

    10. Re:Is a single option here a selling point? No. by mink · · Score: 1

      Yah, the pre emptive loading in the PSX Soul Reaver game was so good you could run down a hallway and fall off the map because the next section/room decided it want loaded yet(mainly a problem getting to the first boss fight).

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
    11. Re:Is a single option here a selling point? No. by geminidomino · · Score: 1

      I never had that problem, except when I was using a burned disk in an ancient, "have to run me upside-down" PSX series 1001.

    12. Re:Is a single option here a selling point? No. by mink · · Score: 1

      This was with a pressed comercial disk and my PSX had not yet neded to be on it's side to play properly yet. I think my PSX was a 3rd generation. I bought it new when FF7 came out (yah that was the killer app for me).

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  46. Wait a minute.... by PhotoBoy · · Score: 2, Interesting

    So Nintendo is making a big mistake not releasing their console this year, and Sony don't get mentioned even though their console is slated for 2006 too?

    True Sony have made noises about releasing the PS3 this year, but they did exactly the same thing to spoil the Dreamcast's launch. And even though they were about a year after the DC, Sony still had crappy release titles.

    1. Re:Wait a minute.... by Keamos · · Score: 1

      So what if it had shitty launch titles--look who's still producing their console?

    2. Re:Wait a minute.... by Anonymous Coward · · Score: 0

      Um... Nintendo? They launched after Sony this time and still did well. And before anyone spouts that third place crap, so what? Nintendo are still profitable, the Xbox division isn't.

    3. Re:Wait a minute.... by Suddenly_Dead · · Score: 1

      Yes, due to the hype and marketing (and a bit of fanboyism). That's the point he's making, the games sucked and yet people stuck to them like sticky things.

  47. You guys are misunderstanding the video by gmezero · · Score: 3, Insightful

    As I mentioned briefly on the N-Scene mailing group... I'll expand more here.

    I really don't think this is video of the "Revolution" system at all, I think this is very likely the special "joystick" that was mentioned briefly a month or so back.

    Watch the video closely, the video clearly presents this system as a 3-D proximity controller. They always show it on the floor in the middle of the room, and that it is sensitive to someone approaching it.

    Also, I don't think this is specifically a Revolution controller either. Notice that it shows in one segment, output supported for TV and some other type of screened device, then in the next segment it shows that it takes input from the GameCube and a "?" device of about the right dimensions of the Revolution concept art that has been floating around.

    Also there have been complaints that I have seen about the Mario art at the end, that it either looks like Luigi, or is bad art. Oddly enough, this is the common design for Mario on most PC and Mac based games. I'm not sure what that means, but there is a precedent for Nintendo to illustrate Mario like that.

    No, this video is very much in line with something Nintendo would generate and potentially show at a press event, and the fact that it appeared on the net last week is either a testament that Nintendo is attempting to execute a buzz kill on it's competitors announcements... or a very serious security breach has happened within Nintendo.

    Personally, what I would like to see is the end of the video, and I'm hoping we get to see it next week.

    1. Re:You guys are misunderstanding the video by Anonymous Coward · · Score: 1, Interesting

      It's already been exposed on a Brazilian site as a fraud, along with high-res caps of the Mario models they used in the video.

    2. Re:You guys are misunderstanding the video by SirSlud · · Score: 3, Insightful

      How on earth could you even think it was real?

      Nintendo, and this is coming from somebody with a Game Cube and 15 games, would never release anything like this. See all around the intarweb for the debunks; and none of the major game networks claimed it was anything than a fan based concept deal.

      Plug: Not owning either of the two Metroid Primes or Resident Evil 4 should be considered a crime.

      --
      "Old man yells at systemd"
    3. Re:You guys are misunderstanding the video by blincoln · · Score: 1

      How on earth could you even think it was real?

      Even the dorkiest of dorky gamer dorks has never put together something that convincing.

      I buy the grandparent's hypothesis, although I would qualify it by saying that it may not actually exist even in prototype form, this might have been a test to gauge reactions of industry people.

      --
      "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
    4. Re:You guys are misunderstanding the video by dextr0us · · Score: 1

      Super mario universe anyone?

      --
      "Martha Stewart can lick my Scrotum......do i have a scrotum?" -- Sharon Osbourne
    5. Re:You guys are misunderstanding the video by jalagl · · Score: 1

      It could also be a stolen Nintendo-only video for a failed concept for the console.

      Me, I think it is a fraud.

      --
      -.
    6. Re:You guys are misunderstanding the video by NanoGator · · Score: 1, Informative

      "No, this video is very much in line with something Nintendo would generate and potentially show at a press event, and the fact that it appeared on the net last week is either a testament that Nintendo is attempting to execute a buzz kill on it's competitors announcements... or a very serious security breach has happened within Nintendo."

      Or, simply, as it's been reported on numerous news sites, it's a hoax.

      On another note, I apologize for my comma abuse. :P

      --
      "Derp de derp."
    7. Re:You guys are misunderstanding the video by grumbel · · Score: 1

      ### Nintendo [...] would never release anything like this.

      Nintendo already has released something like that, its called VirtualBoy and flopped pretty badly. So its more a question of if they would try it again. That said, yes, its not real, but I am still not sure exactly where it did come from.

    8. Re:You guys are misunderstanding the video by gmezero · · Score: 1

      What's the URL for the site?

    9. Re:You guys are misunderstanding the video by still_sick · · Score: 1
      --
      ...Also, I didn't know Buggalo could fly.
    10. Re:You guys are misunderstanding the video by gmezero · · Score: 1

      That's pretty compelling stuff there. It's to bad all of the material from the second page is no longer available to view. The server keeps kicking up "bandwith exceeded" for the videos. Anyone have a mirror of them, or want to provide me a copy to mirror?

    11. Re:You guys are misunderstanding the video by SirSlud · · Score: 1

      You misunderstood my point.

      The technology, sure, whatever, it might one day be real.

      But Nintendo simply does not release very many product hype/demo videos. They have always preferred demoing new stuff at shows .. the 'tone' of the video simply does not co-incide with Nintendo's marketing style.

      --
      "Old man yells at systemd"
    12. Re:You guys are misunderstanding the video by prell · · Score: 1
      Notice that it shows in one segment, output supported for TV
      Oh, that's a TV?? I thought it was a microwave! I was like "Oh Nintendo.. ::shakes head::"
  48. Great News! Will Nintendo Leapfrog Microsoft? by richman555 · · Score: 4, Interesting

    I think you will find that despite the smaller form factor with the Nintendo Revolution, it will probably still be on par with the PS3 and Xbox 360 given the extra time they will have in producing it. I will be amazed if even the PS3 is as large as the Xbox 360. Additionally, I beleive that the addition of multiple numbers of CPUs, all running at different Mgz clouds the overall power of the system, and makes a systems speed difference very negligable. I think this holiday season is the least of Nintendo's concerns. Nintendo has already stated that they are going after Sony as the top dog in the race. Stepping onto the market later is actually a good move and I think the Xbox 360 is coming to the market way too early. We have seen this happen with the Sega Saturn and the Sega Dreamcast. I also am strangely getting the notion that Microsoft is aiming its targets at Nintendo, and Nintendo is aiming theirs at Sony. And Sony is just content to be at the top. Why not try to challenge Sony? In the end, it is very possible there will be 2 leaders this time around, Sony and Nintendo.

  49. I doubt it's a fan made video... by gmezero · · Score: 1

    See my comments above under "You guys are misunderstanding the video"

  50. Let's talk about Nintendo and timing... by Anonymous Coward · · Score: 0

    Remember the Ultra 64 that came out a year or so late? I would not be suprised if this new console comes out fall 06.

    1. Re:Let's talk about Nintendo and timing... by Anonymous Coward · · Score: 0

      Remember the Ultra 64 that came out a year or so late?

      Remember the Gamecube that didn't come out a year or so late?

  51. are they all goin in circles by jlebrech · · Score: 3, Funny

    Are all these new console companies goin round in circles, one is called 360, the other is revolution, what next?! a console called elipse!

  52. Interesting Hoax by (el)Capitan.Nick · · Score: 1

    I'm sure everyone's already seen this impressive video (widely regarded as an elaborate hoax). It makes a good point: With their vast storage and processing abilities and constantly improving compatibility, Nintendo has only it's lack of development in interface that keeps it from seeking the holy grail of virtual reality.

    --
    "Never let your sense of morals prevent you from doing what's right." -Isaac Asimov
    1. Re:Interesting Hoax by HyperChicken · · Score: 1

      Nintendo has only it's lack of development in interface that keeps it from seeking the holy grail of virtual reality. I believe you have Nintendo confused with Microsoft and Sony. Nintendo is the only gaming company daring to innovate.

      --
      Free of Flash! Free of Flash!
    2. Re:Interesting Hoax by (el)Capitan.Nick · · Score: 1

      ya, that was a badly phrased comment. I meant that that was the area that needed the most revolutionizing, which the article suggests On will be doing.

      --
      "Never let your sense of morals prevent you from doing what's right." -Isaac Asimov
  53. Re:12-hour Meg Ryan marathon by sjf · · Score: 3, Funny

    Can I have your sister's telephone number ?

  54. vertical, horizontal, who cares? by bigbigbison · · Score: 1

    Both the Xbox 360 and now Revolution are making a big deal about "you can use it vertically or horizontally!" wow! big deal. Is that really a selling point? Does anyone really care about that? Why are they both making that a selling point?

    --
    http://www.popularculturegaming.com -- my blog about the culture of videogame players
    1. Re:vertical, horizontal, who cares? by cowscows · · Score: 1

      They're not making a big deal about it, they both just mentioned it. Both of them took crap about the design of thier current consoles. The X-box for taking up an excessive amount of space, and the gamecube for looking sort of toy-ish.

      --

      One time I threw a brick at a duck.

    2. Re:vertical, horizontal, who cares? by Anonymous Coward · · Score: 0

      i think its a big deal in Japan, because they have a lack of space. So its a good thing i can stand up

    3. Re:vertical, horizontal, who cares? by kerpal2005 · · Score: 1

      Working in retail, one thing I've noticed is that customers seem to care about useless things such as whether it's vertical/horizontal or how it looks or goes with your furniture. Why else even with the Gamecube you have different colors to choose from? Apparantly the color of a vacuum or mattress set it important for some people, but I honestly wouldn't give two shits about it. But I do agress with the point about size in Japan.

    4. Re:vertical, horizontal, who cares? by Suddenly_Dead · · Score: 1

      Same thing was said a lot about the PS2. It doesn't really matter, it just sounds / looks fancy, and can fit in some situations a bit better.

    5. Re:vertical, horizontal, who cares? by patio11 · · Score: 1

      Its a selling point in Japan. I thought the whole thing about XBox being too big for Japanese apartments was utter crap until I actually saw one of my friend's apartments -- if you gave a prisoner a cell that small they'd sue, and the court would berate probably you for trying cruel and unusual punishment. When your entire entertainment center has to fit under a TV in a box which is about a foot long on either side "hey, you can stick this baby in any crevice you can make!" is non-trivial. Most of my friends went for laptops over desktops on the same criteria, even though they're never taken outside the apartment.

    6. Re:vertical, horizontal, who cares? by Roland+Piguepaille · · Score: 1

      Remind me not to move to Japan. That sounds horrid.

      --
      To confirm you're not a script, please piss in my ear.
  55. Optical Discs by battamer · · Score: 1

    Did anyone really expect the Revolution to run on anything else? I wonder what kind of power a modern cartridge has.

  56. Um, yeah, the GC wasn't loud. by DroopyStonx · · Score: 1

    It also states that it will have a very quick start-up time, and be very quiet.

    Are they insinuating that the Cube was loud and had long start up times? ... because it wasn't and it didn't.

    Pointless statements make baby Jesus cry.

    --
    We have secretly replaced these Slashdot mods' sense of humor with a rusty nail. Let's see if they notice!!
  57. None of them get it: it's not hifi-sized by Morgaine · · Score: 1

    if I wanted a big, loud games machine I'd use a PC

    I agree with you, ie. small and quiet is essential in the target environment, but I feel very strongly that there is also another issue that is being completely ignored so far: standard hifi form factors.

    If the console manufacturers actually believed their own words about entertainment convergence, they'd be making consoles that fit sensibly into hifi racks, sandwiched tidily between A/V amps, tuners, DVD players, etc.

    And since hifi systems come in full-width, midi, and micro sizes, the consoles should offer different enclosure styles too (hey, it's just plastic, the cheapest part of the whole unit), as well as a more portable version for taking along to your friends'. There hasn't been a console yet that hasn't looked like an ugly carbuncle hanging off the side of an otherwise decently styled entertainment system.

    Sadly the console manufacturers seem to think that it's their divine right to make whacky and sexily styled enclosures at the expense of the commonsense and practicality needed for physical integration with other entertainment equipment. I doubt that this will change any time soon, as none of the Big Three are noted for listening to customer requirements.

    Maybe we need some console rehousing specialists to help the annoyed hifi enthusiasts among us! :-)

    --
    "The question of whether machines can think is no more interesting than [] whether submarines can swim" - Dijkstra
  58. Some insider info found on forums... by wvitXpert · · Score: 1

    The Revolution will have voice recognition, gyroscopic controllers, pressure sensitive grips, and free internet play.

    This info comes from a very believable source (see some of his posts here http://ps3.ipbhost.com/index.php?showtopic=482&st= 0).

  59. Alright, but what's the price? by Man+In+Black · · Score: 1

    It's doubtful that the Revolution will be more powerful than the Xbox 360 (from what specs I've seen, it's going to have 3 CPU's running all @ 3.2 Ghz).

    Any idea what all that is going to cost you yet though? We're at the point now in console video games were I really don't see much advance in graphics. Even if the Revolution is less powerful than the 360, I probably won't be able to tell the difference, and if the 360 ends up costing $700, then what's the point? I certainly wouldn't pay twice the price to get 25% more polygons/sec out of the machine.

    Frankly, I think the current generation of systems is plenty powerful enough to graphically do basically anything that I'd ever want to see in a game. I'll probably just sit back and enjoy my Gamecube and Dreamcast games while everyone else is chasing more and more polygons.

    --
    -"One machine can do the work of fifty ordinary men. No machine can do the work of one extraordinary man." -EH
    1. Re:Alright, but what's the price? by hattig · · Score: 1

      I agree. From what I remember of the current generation of consoles, the PS2 is the least powerful unless you are a whizz Emotion Engine programmer, the GameCube is pretty damn powerful, and the XBox is marginally more powerful CPU wise, and reasonably more powerful GPU wise again.

      Certainly though my Gamecube games have a lot more "play me again" factor than my PS2 games. OTOH I can pick up PS2 games for a fiver these days, sometimes new, I just have to make sure I read metacritic to ensure I get a decent game.

      I'll probably get the first next generation console to drop to the £199/$299 mark. I'm willing to bet it'll be the Revolution, in 2007 at the latest, although if it incorporates a Bluray player I might opt to get one sooner because my GC games will work on it, and I can move the GC to my girlfriend's flat.

    2. Re:Alright, but what's the price? by Pvt.+Fruitcake · · Score: 1

      actually the XBox is considerably more powerful than the other two systems, and if they do the same here (which with the size of the revolution is very possible) then that actually might be worth paying an extra hundred or so, and microsoft has already shown they have no problems losing money on a console, so i see no reason why it must be $700 and personally expect it to be about $3-400.

  60. C|Net is bitter by SetupWeasel · · Score: 1, Interesting

    that Nintendo partnered with IGN.

    The landscape for Nintendo information is going to get very strange. First you worry that IGN and GameSpy will be too positive about Nintendo. Then you think that Gamespot and C|Net are going to get vindictive.

    Why couldn't Nintendo buy everyone off like Sony and Microsoft do?

    1. Re:C|Net is bitter by Anonymous Coward · · Score: 0

      Like this?

  61. You don't get it though by Anonymous Coward · · Score: 0

    who cares if the box is hideous or loud?

    I certainly agree that the blind and deaf don't care.

    As for the rest of us:

    1) Those not currently distracted by gameplay or other things do see the box. Therefore it should not be hideous.

    2) Except when game sound or music is loud, you do hear loud fan and disk noise. Therefore they should be absent.

    You're merely highlighting the fact that your preferred games are exceedingly loud by nature. Well that's not universal --- in the sneak genre for example, you want to be able to hear a pin drop.

  62. VERY old news by Darthmalt · · Score: 3, Funny

    I've been moving my controller to make mario Jump higher since the NES...


    Oh you mean now it'll actually do some good? Awesome

  63. This is a Confirmed Fake by _KiTA_ · · Score: 3, Interesting

    This video has been making the rounds, it's a confirmed fake made by a college graphic artists, he hid "HIRE ME" and his email address inside the video on a few frames.

  64. Psst... That wasn't the topic at all. by Anonymous Coward · · Score: 0

    Read first, post after you comprehend what you read.

    The parent to your post said nothing about playing movies -- they were talking about Nintendo's use of proprietary formats and how it discourages some developers from working on their systems.

    Nowhere in the comment are movies ever mentioned.

  65. Re: Everyone by Tsuminaoshi · · Score: 0, Offtopic

    My PS2 can play DVD's? I thought it was a video game console!

    --
    -jÆ Nana korobi ya oki
  66. Misread by e133tc1pher · · Score: 1

    I read that as nintendo explaining the gentoo emerge process *rolls eyes*

    1. Re:Misread by Hockney+Twang · · Score: 1

      That's why we haven't heard anything about it yet, it's just gonna be a small computer that explains gentoo package management in laborious detail. Nintendo is springing it on the public as punishment for not buying enough Gamecubes.

  67. yes yes, DVDs aren't important, but... by Anonymous Coward · · Score: 0

    DVD playback is not so important, but people might assume that the new nintendo console would not play DVDs or do anything else besides games if nintendo didnt let us know that. everyone would be like "oh, gamecube 2"

    also, i liked that guy's idea about spinning discs backwards to prevent pirating.

  68. You must be stonned out of your Amsterdam pot mind by glrotate · · Score: 1

    Europe is a bigger market than North America and Japan put together.

    The following figures will be total sales as of the end of 2003 (Jan 13, 2004, for PS2).

    North America
    PlayStation 2 - 29.26 million
    Xbox - 8.6 million
    GameCube - 7.46 million
    Game Boy Advance - 23.78 million

    Japan / Asia
    PlayStation 2 - 16.18 million
    Xbox - 1.4 million (~425,000 Japan alone)
    GameCube - 3.37 million
    Game Boy Advance - 12.66 million

    Europe / PAL
    PlayStation 2 - 24.56 million
    Xbox - 3.7 million
    GameCube - 3.11 million (~3 million Europe alone)
    Game Boy Advance - 12.98 million

    Worldwide
    PlayStation 2 - 70 million
    Xbox - 13.7 million
    GameCube - 13.94 million
    Game Boy Advance - 49.42 million

    GBA sales include Original + SP.

    Why would I be xenophobic when most euro-weenies are as clueless as your are?

  69. Segway sales?!?! by francisew · · Score: 1

    Whle skimming your post I first thought you were suggesting they should use a summer launch date, citing the segway as an example of success.

    That would be a pretty funny argument, and I think it's about as valid as any other for missing the holidays when launching a gaming console.

    It's sad that we follow corporate holidays so well as consumers- but we do. Almost all parents buy their kids big presents in December, then don't buy much for a while after. Big 'N' is silly to skip the holiday season.

    I find it interesting how successful the xbox is.

    I don't buy PC's with windows anymore, and generally regard MS as making poor software, but the only console I'd buy at this point is the xbox.

    2 cents, nothing more...

  70. Nintendo might turn out to be better by richman555 · · Score: 1


    Nintendo Revolution -
    1. More powerful system and better graphics.
    2. HD support even though I only know a few people who even have HD TV's yet.
    3. Gone wireless (Even though they already have the best wireless controllers)
    4. Wireless connectivity between devices (Nintendo DS, A new wireless GBA perhaps)
    5. Small form factor. (You cannot tell me that the new 'slim' version of the PS2 wasn't the coolest thing since sliced bread. It is better period.)
    6. More Storage (using DVDs will increase the amount of storage for textures etc for games considerably and is also alot cheaper to produce)
    7. Online Gaming (Perhaps Nintendo's only real mistake with Gamecube was underestimating the advantages of online gameplay. The online service remains free.)
    8. Backward Compatibility (I can still buy games from Nintendo this fall, enjoy them, and not have to worry about them becoming obsolete and unusable next year. This allows me to wait longer for the console and protects my investment of games.)
    9. More exciting things to be announced at E3.

    Xbox 360 -
    1. More powerful system and better graphics.
    2. HD support even though I only know a few people who even have HD TV's yet.
    3. Gone wireless. (Controllers are pretty much the same)
    4. Wireless connectivity between devices. (Windows PC or Windows Media Center PC)
    5. Smaller form factor but still large.
    6. Hard Drive (Handy to have, though not used too often).
    7. A "ring of light" around the power button.
    8. Online gaming (Enhanced version of Xbox live. Paid online service required)
    9. Changable Faceplates (Just like cellphones, you can change the 'face' of the console with new hip styles)

    Sony PS3 -
    1. More powerful system and better graphics.
    2. Will probably support Blu Ray although I still do not know what advantages that has or understand what it provides you)
    3. Cell Processors (Still don't know what they do exactly, except they can be teamed in a grid somehow which is good for scientific calculations or running Seti @ home, how that helps games has yet to be seen).
    4. Id bet money they go wireless too. Their controllers haven't changed in a long time.
    5. Online Gaming (Same free online gaming model.)
    6. PSP connectivity.
    7. Form Factor (either a smaller slimmer form factor or I would not rule out that it might look like a DVD player from Sony)
    8. Remains to be seen at E3.

    1. Re:Nintendo might turn out to be better by Anonymous Coward · · Score: 0

      8. Backward Compatibility (I can still buy games from Nintendo this fall, enjoy them, and not have to worry about them becoming obsolete and unusable next year

      Christ, you do realize that when you buy a new console, you don't have to destroy the older one, right?

      My NES, SNES, Saturn, Genesis, Dreamcast, Wonderswan, etc. games are still usable even though I have a PS2, Cube, DS, and PSP

    2. Re:Nintendo might turn out to be better by richman555 · · Score: 1

      Yeah, its possible to do that. I have about 4 old consoles cluttering up my floor too with all of their cables and whatnot. Although not impossible to live without backward compatibility, its definitely a very nice thing to have. I also can feel a little better when buying new Gamecube games this fall. Also, even though I've never owned a PS1, I bought a few older PS1 games just because they worked on my PS2 (Ex. I picked up a copy of Vagrant Story). Backward compatibility is like a bonus!

    3. Re:Nintendo might turn out to be better by 0kComputer · · Score: 1

      I think your wrong on the paid service required part of xbox live, I've heard there will be free and premium versions of it.

      --
      Top 10 Reasons To Procrastinate
      10.
  71. No, you're wrong and here's why: by TheLittleJetson · · Score: 1

    There's will be no Smash Brothers for XBOX 360 and PS3.

  72. No, you don't see the Revolution. by _KiTA_ · · Score: 1

    Nintendo hasn't told anyone about the Revolution yet, aside from a few tiny tidbits (release date, size, etc). None of these are "the Revolution". Nintendo's big revolution as of right now is a very, very tightly held secret.

    A few reasons -- Both MS and Sony have long held cherished traditions of ripping their competition off. Plus, every single 3rd party who has seen the Revolution has had pretty much the same thing to say about it -- this is going to be BIG. Industry changing big.

    And, I think ultimately, they're going to wait until E3 or TGS to unveil it, and it's going to be a huge amazing "Woahgod" that will get every gamer that sees it salivating, just like last year's E3 presentation.

    1. Re:No, you don't see the Revolution. by hkmwbz · · Score: 1
      "Plus, every single 3rd party who has seen the Revolution has had pretty much the same thing to say about it -- this is going to be BIG. Industry changing big."
      Such as? Got any links/news stories?
      "And, I think ultimately, they're going to wait until E3 or TGS to unveil it, and it's going to be a huge amazing "Woahgod" that will get every gamer that sees it salivating, just like last year's E3 presentation."
      You mean the Nintendo DS? Most people seemed to be wondering what on earth they would need a touch screen for...

      Now, Opera did manage to do interesting things with the touch screen. In fact, a touch screen might have been nice for the next Nintendo home console as well.

      --
      Clever signature text goes here.
  73. Controller setup by Anonymous Coward · · Score: 2, Interesting

    Just heard this from over at the teamxbox forums (ironically)

    "Each player will actually have two controllers, one for each hand. They will each have a joystick or d-pad, a regular shoulder button, and a pressure sensitive trigger, kinda like the gamecube. But he said the real kicker is that they also have laser readers of some sort in the top of the controller, above the triggers that can tell where you are pointing. So for instance if you were playing a FPS, you'd point it up and you'd look up, move it right and you'd look right."

    1. Re:Controller setup by Raverrn · · Score: 1

      If this turns out to be true...I guess that is pretty revolutionary. Cool, too.

    2. Re:Controller setup by Anonymous Coward · · Score: 0

      I'm thinking a setup like that would be a hinderance on certain games (ie. fighting/action games).

      It would most likely perfectly compliment the next mario game but at the same time leave 3rd party devs scratching their heads.

    3. Re:Controller setup by HyperChicken · · Score: 1

      I hereby give you (or I guess TeamXbox) the Nost Plausible Rumor award. Congrats!

      Please, no speech.

      --
      Free of Flash! Free of Flash!
    4. Re:Controller setup by Roland+Piguepaille · · Score: 1

      You appear to be suffering from the "there isn't anyone in the world smarter than me" syndrome. Don't worry, it's verry common.

      --
      To confirm you're not a script, please piss in my ear.
  74. All consoles going IBM PPC? Days of X86 numbered? by aristotle-dude · · Score: 2, Interesting
    With all of these consoles going with PPC are the days of the X86 platform numbered? Don't most people buy PC's for games?

    With these consoles coming out with HD support, fast multi-core CPU's (PPC), I'm wondering if Intel and AMD are worried that they might loose market shared to the consoles especially if they supported web, IM and email through optional keyboards/mice.

    Will Apple receive a 3+ Ghz multicore processor soon from Apple?

    Will this lead to more games being ported to the Mac "first"?

    --
    Jesus was a compassionate social conservative who called individuals to sin no more.
  75. How wide is it? ;) by Total+Cult · · Score: 2, Funny
    'It will be about the thickness of three standard DVD cases and only slightly longer.' This makes it the smallest Nintendo console yet!
    No it doesn't - it could be ten feet wide, for all the original poster knows.
  76. Re:All consoles going IBM PPC? Days of X86 numbere by aristotle-dude · · Score: 1

    Doh! That should be "soon from IBM".

    --
    Jesus was a compassionate social conservative who called individuals to sin no more.
  77. Re:All consoles going IBM PPC? Days of X86 numbere by wvitXpert · · Score: 2, Informative

    The processor's that these consoles are using are not similar to the G5s that Apple uses. They are simplified, and as a desktop processor they would perform terribly. And the games will be written to the console specific specs, not the CPU, so this won't affect Apple's games.

  78. Info at Wikipedia... by still_sick · · Score: 2, Informative
    --
    ...Also, I didn't know Buggalo could fly.
  79. Revolution video on gametrailers by Wescotte · · Score: 2, Interesting

    It says fan mockup but it looks pretty professional.. If this is real the new Nintendo it looks interesting

    http://www.gametrailers.com/player.php?id=5779&typ e=wmv Video

    1. Re:Revolution video on gametrailers by planetoid · · Score: 1

      That video had me until the actual console, then I LOLed out loud. Nintendo wouldn't release an eyesore like that.

      And that Mario clip at the very abrupt end was obviously not by any Nintendo-employed artists. He was way too tall and skinny to be Mario, unless that was Luigi wearing Mario's clothes and moustache.

      --
      Slashdot requires you to wait longer between hitting 'reply' and submitting a comment.
  80. Re:You must be stonned out of your Amsterdam pot m by Andy_R · · Score: 1

    I know it's confusing for you to understand that Amsterdam isn't actually in Britain, but please try to bear with me...

    You are mixing up sales figures with market size. The European market isn't as saturated.

    Here are the ACTUAL market size figures, according to the United Nations population divison

    Population of North America: 314 million
    Population of Japan: 127 million
    Population of Europe: 727 million

    314+127 is less than 727

    --
    A pizza of radius z and thickness a has a volume of pi z z a
  81. Re:All consoles going IBM PPC? Days of X86 numbere by Anonymous Coward · · Score: 0

    Don't most people buy PC's for games?

    Do you have a job?

  82. DVDs? I hope not. by Elyscape · · Score: 3, Insightful

    I'm alarmed by the prospect of the Revolution using DVD discs. Why this fear? I'm afraid that its limited storage space will limit game designers.
    Right now you might be thinking, "Are you insane? DVD-9 discs can store 9 gigs of data! What do you mean, limited?" Well, here's what I mean.
    As most people probably know, both the Xbox and the PS2 use DVD discs. They both support DVD-5 and DVD-9. The support for DVD-9 indicates something; some games are too big to fit on one DVD-5 disc. This can be conclusively proven by looking at some recent games, like Xenosaga Episode II (see the bottom of the page, "Lasting Appeal"), which use multiple discs. At smallest size, these games are unable to fit on a single DVD-5 disc. At largest, they're too big to fit on a single DVD-9.
    That's a lot of data.

    I recently read in an article (probably in Game Informer, though I can't find it at the moment) that many recent games, including Metal Gear Solid 3: Snake Eater, only barely miss filling a DVD-9.
    That this is on the PS2. A current-gen system.
    I think that says something.

    What I'm getting at here is that games are getting bigger and bigger. There's no way around it. As our technology improves and our systems become capable of bigger and better graphics, we must supply more and more data in order to make said graphics.
    If a PS2, whose capabilities are far eclipsed by the next-gen systems, almost requires multiple discs, how will those next-gen systems fit all their data in the same space? Better graphics require more data: bigger textures, more polygons, more custom shaders, etc. So how will it all fit?
    And bear in mind that this isn't even taking into account the data needed for the actual game. A lot of code and other data is needed for the actual game. Furthermore, the Revolution is supposed to be, as Nintendo says, "revolutionary". How much extra code will it take to do cool things with these "revolutionary" features? A lot, I imagine.

    This poses a problem. Where will all that data go? It has to go somewhere. Sure, wonders can be worked with compression, and yes, Nintendo has somehow managed to shove DVD-5 games from other systems into the 1.8 gigs offered by its proprietary format, but there is a limit to how small things can get. Furthermore, too much compression will result in decreased performance, which is a bad thing.

    This is definitely a big problem. Sony got around it by flinging enormous Blu-Ray discs into its next-gen system, aided somewhat by the fact that it partially owns that standard. For Nintendo or Microsoft to use Blu-Ray would require licensing the technology, and you can be sure Sony would charge them up the wazoo for both the drives and the discs.
    That's a problem.

    The way I see it, both Microsoft and Nintendo are in trouble if they use normal DVD drives on their next-gen systems. Nintendo possibly more so, depending on the "revolutionary" aspects of their device, but this doesn't change the fact that they're both rather screwed.
    For Microsoft, it looks like it's already too late; the Xbox 360 specs declare that it has a "12x dual-layer DVD-ROM". There is still some hope left for Nintendo, though, as they've only announced support for "12cm optical disks", which could be nearly anything.

    Here's to hoping that Nintendo chooses something better than DVD-9.

    --
    I own itburns.net. What should I put there?
    1. Re:DVDs? I hope not. by Lord+Graga · · Score: 1

      I do not understand how a game can take up 9 gigabyte of space. I mean, sure, they can take up quite a bit with all those fancy textures and meshes and maps and cutscenes, but 9 gigabyte? These games must be half movie half game or something. When you see what can be done in just 64kbyte, you will truely understand what can be done in 9 gigabyte. The key is sizeoptimization and a good overview over your data, and of course some heavy compression. But the problem is that nowadays game developers does not care about size because they have an infit amount of space for their game. I mean, look at the good old SNES RPG Chrono Trigger. It takes up 4 mbytes, but can take above 20 hours to play through.

    2. Re:DVDs? I hope not. by richman555 · · Score: 1

      Although I agree that more storage is always a good thing, Nintendo will have more storage than their previous system and games will be cheaper to produce using the DVD format. This will make their 3rd party developers happy as it means the game will make more profit. How readily available are Blu-Ray discs today? How expensive are they to produce at this time? What other devices currently use Blu-Ray? How long does it take to load all of that additional data? Console gaming has always had storage contraints dating back to the earliest cartridges. Good developers know how to deal with that and still produce great games. Don't get me wrong, maybe after a few years Blu-Ray or HD-DVD would be the defacto standard way to go, but not today or even early next year.

    3. Re:DVDs? I hope not. by Elyscape · · Score: 1

      While it is true that one can optimize code to reduce its size and increase performance, optimization can only do so much. The same is true with compression; data can be compressed, but only up to a point, beyond which it cannot be compressed further. Additionally, compression introduces another problem: decompression. When something is compressed, it must be decompressed in order to be read, and this causes a performance hit. While this can be managed by using certain algorithms depending on what's being compressed, it cannot be fully eliminated. While it is true that, with enough compression, a whole lot can be shoved into 9 gigs, how long will it take to decompress? Will the game still be playable? When compression is used enough, the answer to this question becomes "no".
      While it is true that Chrono Trigger was nice and small, things have changed since then. Chrono Trigger used 2 dimensions and sprites. Modern games usually use 3 dimensions and polygons and effects. The engines alone for these applications tend to be rather large, even when optimized.
      However, the main consumers of resources are models, textures, and sounds. While sounds can be compressed somewhat, they tend to be either unwieldly large or compressed through lossy means. Textures can be compressed a lot, though they still tend to take up quite a lot of space. Meanwhile, models take up a lot of space and are not very easily. Bearing in mind that pretty much everything in a game needs a model (characters, maps, items, etc.) and that big models (e.g. maps) tend to be big size-wise as well, this can represent a large chunk of storage.

      Ultimately, it's a balance game between compression and performance. Unfortunately, it's exceedingly hard to achieve a good balance.

      --
      I own itburns.net. What should I put there?
    4. Re:DVDs? I hope not. by MWoody · · Score: 1

      Very looooong post with a very simple answer: the Revolution will do what the 'cube has been doing for pretty much all the major releases. Multiple discs. Problem solved.

    5. Re:DVDs? I hope not. by Elyscape · · Score: 1

      As far as availability of Blu-Ray? If you live in Japan, at least 3 players/recorders exist and you can even buy at least one model. As for the discs, they have a transfer rate of 36 Mbps and cost roughly 33 dollars a pop for rewritable discs.
      Blu-Ray is currently used only by video player/recorders, but will eventually be used on computers, in the PS3 (quite obvious, by now), and, I imagine, in many other devices, including video cameras.

      --
      I own itburns.net. What should I put there?
    6. Re:DVDs? I hope not. by bleaknik · · Score: 2, Informative

      You are very clearly wrong. What have we gotten out of these 9 Gigabytes of space? Prerendered full motion video?

      Boring.

      FMV does not make a game.

      Mario 64 was a whopping 8 Megs (64 Megabits), and Star Fox 64 (with a couple of hours of voice acting) was something like 16 Megs.

      Code, believe it or not, once compiled is very small. Now some of you java or .net programmers may disagree, but anyone who's actually dealt with C++, Assembly, etc. will tell you how big there execs are.

      Now, how does a game like FFX fill a DVD? Ahhh. FMV and Bloated Voice Acting files... The textures are (for the most part) pretty small. Light shading, polygons, light mapping, etc. is all done using mathematically formulae.

      Now Star Fox 64... with that much voice acting, how did it manage to stay under a Gig? Nintendo has some of the best compression methods around. If I remember correctly, the voice acting from SF64 was done using an algorithm similar to MP3.

      And the sound tracks? Nintendo has historically used an encoding method similar to the MIDI format for their music. Luckily, Nintendo has had decent sound processors (or extra available clock resources to process sound tracks)

      We can play games... or we can watch movies. I'll enjoy my games when I play my games, and I'll enjoy my movies when I watch my DVDs.

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    7. Re:DVDs? I hope not. by ZorbaTHut · · Score: 2, Insightful

      Heh. Funny watching all the comments. "Yeah, but it's all video!" "Who needs FMV?" "Games are small! It's just all video."

      I worked on Everquest: Champions of Norrath, and we took up an entire double-layer DVD (to the point where we had to modify the international version - the voice files were too big due to the extra languages). The entire thing was textures. Gigabytes and gigabytes of compressed textures.

      More space never hurts. Some games don't need it - if the PS2 had better hardware, I could have done the same thing with much better compression and decompression on the video system, but it didn't, so I couldn't. But on the other hand, maybe I would have found another use for the space.

      I don't know if it's a *problem* - but it could definitely be an edge for the Revolution if they can do 20gb+ discs somehow.

      --
      Breaking Into the Industry - A development log about starting a game studio.
    8. Re:DVDs? I hope not. by Anonymous Coward · · Score: 0

      I recently read in an article (probably in Game Informer, though I can't find it at the moment) that many recent games, including Metal Gear Solid 3: Snake Eater, only barely miss filling a DVD-9.

      Funny, the warez version was about 4 GB with no downsampling or stripping of the FMV at all.

    9. Re:DVDs? I hope not. by notAyank · · Score: 1
      This poses a problem. Where will all that data go? It has to go somewhere.

      It goes up. And out. It goes up and out.

  83. Re:All consoles going IBM PPC? Days of X86 numbere by aristotle-dude · · Score: 1
    Yeah I do, as a windows software developer actually. I was referring to the fact that most people buy PC's for the home for games.

    Do I have a PC at home? No.

    --
    Jesus was a compassionate social conservative who called individuals to sin no more.
  84. zerg by Lord+Omlette · · Score: 2, Insightful

    If Nintendo can come up w/ some way to top 4 Swords, then it's all good.

    I'm not too concerned about consoles or whatnot, but the idea that the Revolution can play GameCube games really appeals to me. This will save me space and money.

    --
    [o]_O
  85. Re:All consoles going IBM PPC? Days of X86 numbere by SpinJaunt · · Score: 2, Informative

    Well maybe before saying something like "...are the days of the X86 platform numbered?..." you do a little research, because XBox was the only console that is/was x86 based, others have been MIPS, RISC, MC68000, Super-H 3, Super-H 4, ARM, etc.

    They only real difference between PowerPC processors and x86 is the amount of registers they have. PowerPC has quite a superior Single Instruction Multiple Data (SIMD) instruction set, where x86 processors have a rather limited amount SSE and MMX.

    market share of consoles compared to computers is a rather benign comparison! they are two totally different markets, aimed at totally different people. I very much doubt AMD and Intel are even remotely worried.

    Apple will be delivering a Dual Core PowerMac next year, maybe multi-core a year after, but like I said previously, they are pretty much two different technologies.

    and I very very much doubt it will lead to more games being ported to make "first" due to the measly "5%" market share, where is the economic sense in that??

    If you want to play games, get a console; for everything else, get a computer, PC or Mac..

    --
    /. is good for you.
  86. are you sure they don't play dvds? by rishistar · · Score: 1

    From Gamespot

    Nintendo's next-gen console will also be around an inch tall; will support GameCube and DVD discs.

    --
    Professor Karmadillo Songs of Science
  87. Gecko... by arose · · Score: 1
    When I try to view the site with Epiphany I get the following:
    Viewing this site requires at least Netscape 6.2, Microsoft Internet Explorer 5.0, or Safari 1.0.
    However it works with Firefox. Why block one Gecko browser, but not the other and mislead people with the message about what they do require?
    --
    Analogies don't equal equalities, they are merely somewhat analogous.
  88. Backwards Compatibility is starting to matter by alexhmit01 · · Score: 1

    As the machines are more advanced, including emulation "software" is feasible (in the non-backwards days, you had to duplicate hardware, which was pricey. Often the old processor was used as the sound processor on the new system so you could maintain it. With modern systems, an emulator should be feasible, especially with Nintendo using a newer PPC chip, it should be pretty straight-forward.

    "Back in the day" when people hooked systems up through the RF modulator (other than as proof of concept, did anyone REALLY use the AV jacks on the NES or even the SNES when stereo televisions were rare)? Nintendo avoided it as front runner because they wanted to repackage and sell the games on the hand helds or as "All Stars" packs, but it was also infeasible.

    Now with the devices sported Component Video or DVI jacks, the sets are becoming input limited. For good quality, nobody hooks their modern systems up via RF hookups, and lots of televisions only have one or two component hookups, asking people to give them both up for Nintendo is unreasonable, given that they don't play DVDs (meaning you need a component input for the DVD player).

    I've loved all my Nintendo systems, and played them much more than anything but my Genesis, but I've been so busy that I rarely use my Gamecube despite having lots of games that I love. However, with backwards compatibility, I'll probably pick one up within the first 6 months or so, even though otherwise I might pass. Hell, if all it does is let me stop routing Stereo cables around and send it via digital audio, it'll be worth it to simplify wiring. :)

    Alex

    1. Re:Backwards Compatibility is starting to matter by ickpoo · · Score: 1

      Nintendo has been emulating old games for quite awhile now. Animal Crossing has NES games, GBA plays NES games, and the DS is playing tweaked N64 games.

      Typical slashdotters might already have emulators for all of Nintendo's old systems, but for the right price (i.e. cheap) downloading and playing old SNES, NES, and N64 games could be very slick indeed.

      --
      I am not a script! .Sig?
  89. I like the idea of staggered release by mcnut · · Score: 1

    Because it increases the odds I'll actually buy it. If they all come out around the same time, I'll buy the cheapest one first, and then wait to see which of the other two I just have to have. Honestly, I'll be buying a PS2 when the 360 and the PS3 come out, because a) the bugs have been worked out in them finally (I think) and 2.5) The handful of great games I want to play on the PS2 (mostly RPGS) will finally be cheap enough I'll buy them.

    --
    ok.. so heads you lose tails I win. right?
  90. Good form factor by Anonymous Coward · · Score: 0

    If the size is correct, this form factor leads itself naturally to Revolution Blade Servers!

    I guess we will soon see Beowulf clusters of these...

  91. Re:None of them get it: it's not hifi-sized by bleaknik · · Score: 0

    Personally, My A/V visual goals are quite simplistic. My entertainment system, aside from my TV are all cleverly hidden from view during nonusage.

    The only advantage of your idea is possibly a space savings... but old consoles are packed away or migrated to another (lesser used) television.
    *Shrugs shoulders*
    Oh well.

    --
    Deja Vu
    n. 1. The sensation that you've read this very article before.
  92. Re:All consoles going IBM PPC? Days of X86 numbere by toddestan · · Score: 1

    Most home PCs now are the $500 complete systems sold by companies like Dell, Gateway, eMachines, etc. used primarily to browse the internet and do email. Most of these people are not really interested in games past Solitiare and games.yahoo.com. I suppose it may be true that most high end PC's are bought for games though.

  93. I don't know about this... by ghostunit · · Score: 1

    how is the small size of the console going to contribute to the revolutionary aspects of the console? maybe it will be a detriment actually.

  94. Re:Days of good Grammar numbered? by bleaknik · · Score: 0

    if they supported web, IM , and email through optional keyboards/mice.

    Missing Comma.

    --
    Deja Vu
    n. 1. The sensation that you've read this very article before.
  95. Re:All consoles going IBM PPC? Days of X86 numbere by aristotle-dude · · Score: 1

    Well those activities do not, as you say require a powerful computer. Suffice to say, those user would not have any incentive to "upgrade" in the future. Having no reason to upgrade would mean that you would see a decline in X86 "marketshare".

    --
    Jesus was a compassionate social conservative who called individuals to sin no more.
  96. Re:You must be stonned out of your Amsterdam pot m by Anonymous Coward · · Score: 0

    Now divide the number for Europe by the number of different languages a title has to be translated into in order to meet all of that market.

    Europe may be an enticingly large market, but translation costs, coupled with smaller sized runs of discs to meet those markets, complex distribution channels (what's the european equivalent of Walmart and Best Buy?)... it can all eat into profit margins.

    The big money for these companies is in the US and Japan, where they can push volume.

  97. Strike a blow against marketing. by Shanoyu · · Score: 2, Insightful

    For years, Sega always had to be FIRST FIRST FIRST FIRST when releasing anything, and they always had to hit the holiday system. Sega CD, Sega Saturn, Sega Dreamcast. First, first, first, first first. Now they don't make consoles anymore.

    Being able to hit the holidays is utterly unimportant for the vast majority of console releases. It's much more important to have a library of games available when the 4th quarter hits, and to build up a buzz among the hardcore gamers that should trickle into mainstream interest.

    Basically, releasing a console before it's "ready" is always a bad idea.

  98. MOD PARENT UP by Rew190 · · Score: 1

    Come on, the parent has very valid points. Game systems are also nicer than PCs in the respect that you don't have to worry about configuring games or worry about how it's going to perform or whatnot. People really dig that.

  99. Not a huuuuge problem by Suddenly_Dead · · Score: 1

    You know, much of the space in current console games is eaten up by the video cinematics and other extra things. Since the next gen consoles will be more powerful, they could realtime render the cinematics, reducing the amount of space required. More powerful compression for textures and music and the like could also be used because of their increased CPU power. A problem, but not incredibly so.

    The Gamecube uses a format right now that only holds a bit less than 50% of what a normal DVD does. It doesn't seem too bad off for it.

    Heck, they could just fit games on multiple DVDs like they've been doing for years for games with many prerendered cutscenes like Final Fantasy.

  100. Its a portable console. by elucido · · Score: 0

    If they can make it as powerful as the PS3 and Xbox360 and also make it small enough to be a portable, they win.

  101. Disney image by namekuseijin · · Score: 1

    I for one don't mind their Disney status in videogames, as long as they are capable of pumping out Aladdin, The Lion King, Toy Story or The Incredibles. yes, i know the last few are from a close third party, like Nintendo had Rare...

    --
    I don't feel like it...
    1. Re:Disney image by tepples · · Score: 1

      I for one don't mind their Disney status in videogames, as long as they are capable of pumping out Aladdin, The Lion King

      Don't forget the Sonny Bono Copyright Term Extension Act.

  102. no dvd by Anonymous Coward · · Score: 0

    Just because they said 12 cm discs doesnt mean they are dvds.

    It could just be a dvd sized version of the gamecube disc. The space ofa dvd but the security features of the gamecube disc

  103. Console wear and tear by tepples · · Score: 1

    Christ, you do realize that when you buy a new console, you don't have to destroy the older one, right?

    Muhammad, you do realize that when you play an old console, especially one with moving optical drives and fans, it eventually destroys itself, right?

    And what about launch titles? A backward-compatible Revolution would appeal to people who skipped the Cube, even if the Revo launch titles aren't sliced bread, because they still have the Cube's greatest hits.

  104. Do you forget independent gaming? by tepples · · Score: 1

    If you want to play games, get a console; for everything else, get a computer, PC or Mac..

    What if I want to play games from independent studios that are too small to be noticed by console game publishers, or even make games myself?

    1. Re:Do you forget independent gaming? by SpinJaunt · · Score: 1

      I tried not to be too specific, obviously people still use computers to play the odd game here and there as I have. Although in most cases the independant games studio's last maybe just a few years before completely fizzing out or are snapped up by a "giant" -- I've seen this happen so many times over the past years. I understand the point you are trying to make though.

      --
      /. is good for you.
  105. Better than MP3 by tepples · · Score: 1

    Now Star Fox 64... with that much voice acting, how did it manage to stay under a Gig? Nintendo has some of the best compression methods around. If I remember correctly, the voice acting from SF64 was done using an algorithm similar to MP3.

    Mobile phones and other voice-tuned audio communication systems usually encode the voice with CELP (code excited linear prediction) rather than transform codecs such as MP3. Go to the Speex site to hear samples of how good voiceovers can sound even after lossy compression to 10 kbit/s.

  106. What you need is procedural textures by tepples · · Score: 1

    the voice files were too big due to the extra languages

    Which voice codec did you use? Some generic ADPCM or MP3 codec, or a specifically voice-tuned codec such as Speex?

    The entire thing was textures. Gigabytes and gigabytes of compressed textures.

    You could have gone the path of .the .product and generated a lot of the game's textures procedurally.

    1. Re:What you need is procedural textures by ZorbaTHut · · Score: 1

      I don't honestly know. I handled the voice codec for headphone chat (it was some generic ADPCM, as I remember - speex compression took a major fraction of the PS2's CPU, though entertainingly decompression was faster than almost any other in the example set), but I never touched sound besides that, and that was a different sound pathway altogether.

      The game's textures were sort-of procedurally generated - the reason there were so many is because we did static lighting for every single level in 3d Studio Max. But you just don't have that kind of horsepower on a PS2, and you just don't get that kind of quality easily any other way.

      --
      Breaking Into the Industry - A development log about starting a game studio.
    2. Re:What you need is procedural textures by tepples · · Score: 1

      The game's textures were sort-of procedurally generated - the reason there were so many is because we did static lighting for every single level in 3d Studio Max. But you just don't have that kind of horsepower on a PS2

      In that case, increased horsepower for lighting and texture decompression is part of why Xbox 360 and Revolution will not need Blu-ray Disc as much as Sony fanboys claim.

  107. The Xbox was late too... by gabe · · Score: 1

    and look where they got, pretty much the #2 position. The Xbox has been a pretty big success. Seriously. Microsoft just up and decided to pop into the gaming market and bumped Nintendo into third place, really. As much as I personally dislike the Xbox, I have to admit it's been a success.

    Nintendo really just needs to attract more big name brands to their console again.

    --
    Gabriel Ricard
  108. Re:Days of good Grammar numbered? by Anonymous Coward · · Score: 0

    Actually, it's not required. Fucking stupid, I know, but them's the rules of grammar.

  109. That's nothing... by Sygnus · · Score: 1
    Obviously you've never played many X-Box titles. Some weren't bad for that, but others like Ninja Gaiden sometimes took several MINUTES to load (generally first load of a level in a new session).
    I remember load times approaching 30 minutes on my family's C64 when we had the tape deck rather than the 1541 disk drive. To play a game you'd start the load, then go eat dinner or watch tv or something, then come back.
    --
    First posting isn't trolling. It's...first posting. :) -- Illiad
  110. bias by oldwolf13 · · Score: 1

    Oh these topics are great for bringing out the cult-like fanboys.

    Stuff on Macs vs. PCs is great for it too.

    Why do people take it as an attack if you choose a different console then them. I mean for chrissakes... I'd rather have my choice of 3 or more consoles, then have to pick a winner. different people like different things.. but they don't like other people to like different things.

    Hell if you want to like the xbox, or osx, or the psp... why give a fuck if someone else doesn't? I actually MISS the days of more choice for computers and consoles... it was always neat trying to figure out the workings of a new system.

    Grow up fanboys... it's not all about you.

    --
    If I can't smoke and swear I'm fucked.
  111. Re:Great News! Will Nintendo Leapfrog Microsoft? by RubberDogBone · · Score: 2, Interesting

    There's a fourth wildcard: Samsung.

    I have long expected Samsung to jump in with MS for the Xbox program if not buy out MS's share. The MTV special was LOADED with Samsung ads. The two companies are apparently already living together.

    Why? Microsoft wants to beat PS3 and Samsung just wants Sony dead. Worse for Sony, Samsung is on a tear and actually has the products to do it, in vertical markets both dominated by Sony and in markets Sony can't touch. What crumbs Samsung leaves behind, LG is happy to grab. Sony is under huge pressure they simply have not felt in years.

    For MS, Samsung brings the manufacturing skills that would come in handy for making consoles.

    Right now, making Sony miserable is Samsung job #1 and if they can throw a few billion at videogames and give Sony a massive headache, they'll do it. In a flash.

    So I speculate they will either go in with MS as coproducers on Xbox360 or the third Xbox will be made by Samsung and powered by MS.

    If it happens, I was scoop credit. :)

    --
    Sig for hire.
  112. Hmmm by Primal_theory · · Score: 0

    I'm not gonna count my eggs before they hatch...your telling me that this thing won't overheat? They have had problems with it ever since n64! (After say, 48 hours of nonstop playing it would either A make noises or B shut off)...And dood, i measured that, thats almost small enough to fit into my pocket!, There is no way...Well maybie there is, but i was glad to see the addition of backward compatability, esp since i sold my gamecube to buy steel batallion for xbox (very fun, but very expensive)

    --
    Your skill in reading has increased by one point!
  113. Just for kids by el_womble · · Score: 3, Insightful

    I'm not sure if I'm alone in this but I always thought of my GC as something a little bit different. I use my XBox for 'serious' games and PC Ports because I own a Mac, and to be honest £100 for an XBox seemed a lot more attractive than £1500 for a decent games machine.

    I bought my GC for party games and genuine original content. I loved Monkey Ball, Doshin, Pikmin and Double Dash. The GC proved without a doubt that there was more to modern gaming than how many polygons you can process per second and how accurate your AI and physics engines are. I think thats what made it better for adults. When I was a kid I wanted more realism and violence, now I want more fun and originality.

    This is why I'm excited by the Revolution as there will be something in there that is not obvious by the hardware specs, that will make it a worthwhile purchase - fun games.

    --
    Scared of flying, pointy things snce 1979!
  114. Big deal. by Anonymous Coward · · Score: 0

    Ain't got nothing on the Phantom.

  115. Re:Got list? by __aailob1448 · · Score: 1

    The Revolution uses DVD media, not BluRay. Only the PS3 will be using BluRay media.

  116. smart! by Anonymous Coward · · Score: 0

    i must congratulate nintendo already for making
    the revolution (rev-i?) game cube compatible.
    i think everybody in the console market has learned
    a lesson from all those dedicated emulator
    programmers, that let you play playstation one etc.
    disks on a normal pc ...
    i missed to buy the game cube (living in
    thailand), but i'm really looking forward to the
    revi and i'm def. going to buy that gamecube
    wipeout game!
    now if only getting a newer console, speak
    hardware, would also improve grafics and stuff
    of "old" games ...
    and another word about net-session. i hope someone
    will offer a free open-source server so i can
    setup my own server, since latency is an issue
    and having to connect to a server in u.s. will
    simple destroy that option?

  117. Re:12-hour Meg Ryan marathon by Anonymous Coward · · Score: 0

    He didn't say it was his sister.

  118. GCN owners are used to multi-disc titles by Anonymous Coward · · Score: 0

    n/t

  119. Re:Days of good Grammar numbered? by bleaknik · · Score: 1

    Actually, Mr. Coward, it is required. I am typing in English.

    --
    Deja Vu
    n. 1. The sensation that you've read this very article before.
  120. Re:Days of good Grammar numbered? by aristotle-dude · · Score: 1
    It is optional. The "and" takes the place of the comma.

    BTW. Your comment is completely off-topic. There is no need to be a fucking grammar nazi.

    --
    Jesus was a compassionate social conservative who called individuals to sin no more.
  121. Re:All consoles going IBM PPC? Days of X86 numbere by rhuntley12 · · Score: 1

    Get back to work.

  122. Downloadable Nintendo games by Anonymous Coward · · Score: 0

    "Nintendo went a step further, announcing Tuesday to applause and cheers that Revolution's built-in wireless Internet will provide downloadable access to the thousands of games in company's 20-year-old library, going back to the original Nintendo Entertainment System."--http://portal.wowway.com/news/read.php?i d=13182274&ps=scitech&cat=&cps=

    That ALONE is worth the price of admission, countless old school SNES rpgs that I would love to have, and not pay 50 bucks for on ebay. Hopefully these downloadable games will only come with a monthly fee or fairly cheap or just free.