I remember the original dark forces II has pretty huge city scaps where you'd look up and see a skyscraper rising to the heavens. The jedi knight games didn't seem to have this effect and I was really disappointed. I figured the QIII engine couldn't really do that kind of effect (it's optimized for close in death matches after all). Guess I was wrong:). Let's hope we can get some guys like this to make a new Jedi game that plays like the original when they finish this project.
I'm not planing on vacationing In San Andreas and jacking cars for fun: I don't like doing dangerous things for real.
As for being 'unproductive', how is spending $250,000 dollars (and all the resources that money implies) productive? You seem to have consumption and production confused.
The whole point of getting a box is you can install the CDs even if Valve goes under and stops running activation servers. Welp, no more. It's pretty annoying actually. I think I can expect Microsoft to be running Activation servers 10 years from now (if only out of fear of a 250 million+ class action lawsuit), but a game company? It's like divx all over again....
I was to understand Microsoft is pretty hush-hush about the terms of their OEM licenses.
Also, that 'copies all drivers to the HD' feature doesn't always work. I've been bit more than once uninstalling USB Host Controllers from devmgmt.msc only to have to hunt a CD with the required software down (you need it for some intel mobos). And there's the problem of hard disk corruption...
like you sugested they should, then yes, patents do matter. So I'll throw your arguement right back: If you're not going to respect patents, why respect copyright? Why even bother making your own software, sell what's already been made instead.
After most have realized that, that is when the whole thing imploded in my oppinion.
You don't think the fact that Stalin was a paranoid lunitic, or that they tried to keep up with the wealthiest (in terms of resources) nation on planet earth in an arms race has anything to do with that (note sarcasm).
OK, I'm from the outside looking in and all, but still. It wasn't lazy people wanting to be cared for by the state that killed the USSR. It was a brutal dictatorship under pressure from the USA that did. You seem to have forgotten about all those soviet Gulag work camps. Those people weren't exactly sitting around to get paid (freezing to death's more like it).
if you can't afford a $15 dollar CD where are you going to get the money to develope a world class photo editor? Assuming you've got the skill (which takes plenty since you're probably spend thounsands of hours working around Adobe's patents), what are you going to do about food for the 2 or 3 years it takes to get competitive with the nearly 'free' Adobe Photoshop cds?
He just says it cheap, and maybe legal (debatable, and it hardly matters unless you've got enough money to afford one hell of a lawyer, which would kinda defeat the purpose of cheap music). Read his post and it seems empty of ethical arguments.
is how the economics of the situation have removed the genre from store shelves. So, yeah, this isn't the best dev model for 2D point and click games...
but still no price cut? I guess they don't need to (still). Oh well, I'm glad to see the tray loader gone, one less motor to break and all. Then again that only applies if they built the thing as well as the first PS2.
if they're lying or not. Seriously, Doom 3 looked OK and all on my system, but it didn't run Amazingly. My computer's not much, just a 1.8 Gig athlon xp, 512 megs ram and a Geforce Ti4200. Still reasonably above the minimum. Doom 3 had very few open areas, and HL2 looks like it'll have lots. These seem to be what really kills performance. So is the HL2 engine that much faster? If it is, I'd say Carmack and co. are gonna be hurting.
As far as the tech knows. Do tech support for a while. The company you work for will tell you nothing about when they change the product nor provide any useful training.
because you can't pawn your tough cases onto Microsoft. A typical OEM support call follows 3 stages: 1) clean boot 2) run Adaware 3) sorry, run your restore CDs or call Microsoft. Plus, there are _tons_ of tricks to getting free tech support from Microsoft, and many OEM techs are happy to let you know what to say/do.
Oh, and if your customers buy new hardware and it doesn't work, you can't pawn them off on the manufacturer (no Linux support, you see). Yeah, hardware Dell didn't sell you isn't supported. Try telling that to the average jerk who just bought a $30 dollar digital Camera. He's not gonna care if you support it or not, and he's just gonna get pissed and buy a Windows PC next time.
You're underestimating the value that $50 bucks buys an OEM.
doesn't it make pirating the singal player game trival? I think what everyone is worried about is that Valve will have some kind of verification system in place that like MS Product Activation. I can live with Microsoft doing that, because a) I don't have a choice and b) Microsoft isn't likely to be wiped out in a re-org before my copy of Windows XP is obsolete (in the literal sense, that is, I can no longer find hardware to run it).
What Valve should do is store a unique product # based on a key somewhere in the system/registry (probably at random, using some algorythim) so that when you go to run the game from your back ups and the PID isn't there, it asks for your key again. If they're doing something like this I'm all for steam, and as soon as valve releases a game I want I'm all for it (Half-Life just isn't my cup of tea).
the mark of a _good_ FPS is the weapons and level design working together to make the gameplay different and interesting. Take Unreal Tournament vs Quake III. I find the latter emphasizes accuracy while the former clever use of resources. Or compare the level layout of say, Duke Nukem 3D with the orginal Half-Life, where Duke has numerous alternate routes (but not much story) compared to the more linear, story driven Half-Life.
Weapons can drastically change how you play. In Quake I, ammo was so limited you were often forced to run (anyone ever actually kill a shambler w/o cheating and/or wasting all your nail gun ammo?), Quake II has plenty of ammo, but it was well distributed between all the guns (and the level design meant they where all useful at some point), so you did fine on ammo as long as you made good, stratigic use of your weapons.
We've come a long way since Wolfenstine/Doom. But yeah, there's a lot of mediocre crap out there. Just avoid that junk. There's plenty of first rate titles.
Let's not kid ourselves here folks. The rest of the world doesn't hate us because we stick our nose in their politics. Joe average (or Mohammad Average? whatever) doesn't give a flying rats ass so long as he's got food, family, and something to do with himself. People don't blow themselves because they're cheesed off over a little meddling. They do so because they're poor, destitute and above all hopelessly miserable (read that again, I meant it literally. These poeple have no hope).
This is largely our fault folks. Iraq has a large supply of the most valuable substance on earth (oil), and they've got a large supply of hopelessly poor in spite of it all. 9/11's what your SUVs and 50's gas guzzlers have bought you. If you don't like it, too bad. The die is cast. Yeah, we could all start using public transport and ultra fuel effecient cars. But if you think for a momement that the car/oil companies'll let that happen (or the American Public is smart enough to force it), you're just deluded. Period. Fasten up for a bumpy ride, it's gonna get a lot worse before it gets better.
Maybe apologies, but if you tack on any serious restitution as a matter of course, agents will go out of their way to make charges stick, whatever the truth is. It's like any other job: You fudge your stats to make yourself look better than you really are. Besides, if they do anything too blantently evil, I'm pretty sure their are laws to cover that.
DEBIT card probably for people rebuilding credit
on
Paypal Grinds To A Halt
·
· Score: 3, Interesting
if you blow your credit _really_ badly (ex., if you're a man and you divorice a woman), you're probably screwed for the next 10 years. So much so that you get stuck with services like paypal for a debit/credit card. What paypal's doing (and what they've always done) is take advange of people who aren't in a position to use a normal, legitimate business. This is why they get away with the shit they do. If you're using paypay, you probably don't have a heck of a lot of (better) alternatives.
and not just gloating? The RIAA what this guy's saying loud and clear. They know what they are (middleman) and they know they're largely unecesary now. But so what? It's 2004 and us here in the US still have an Electoral College, right? Those of us in the US know those middlemen are busy figuring out how to screw us, and so far they're doing a damn fine job. They bought up mp3.com, and shut down successful bands that weren't in a hurry to sign nasty contracts (way too lazy to look that up right now, and I'm sure it's all 'alleged' and crap, but there where several band that got taken off mp3.com w/o reason around the time of the buyout).
Oh, and they do nasty stuff like witholding support from Rob Halford's solo career so he'll team back up with Priest (and make them lots more money). Then there's King Diamond, who's got a successful album but can't get money to tour. He's blaming mp3s, meanwhile not notice who's really fscking him over.
So you'll forgive me if I don't cry a river for these guys. Maybe I'm mistaken, and the South Korean industry are all music loving saints (dountful, but stranger things have happended). Meanwhile, I'd say good riddence, but I'm a pessimist and I don't think they're going anywhere.
When I can get it installed, The error I got was that the manifest.ini was missing, and it was. Attempts to replace this file from either the CD (there are sever Manifest.* files there) or the Manifest.inf file didn't help. I think it's suppose to be the file that tells ut2k3 how to update (i.e. what files are where).
I've tried manually updating by just copying the files from the *.tar.gz. This works, except for some reason it kills my sound.
She's pissed off and irritable in a cute, funny, harmless Goth sort of way. No real emotional conflict (that we see, anyway. Having her whine a little about keeping her power in check doesn't count). Then again, the latest new ep about that book thing might change that. Still, I usually hate episodic shows unless they're brilliant (Cowboy Bebop), so I'm biased.
As for X-men, 3. 2 if you don't count the one that only got made as a pilot. I liked the first pilot, the second series was just lazy and I could take or leave the third (again, lots of lazy writing. Come'on folks, if you've got the chance to write a TV series put some effort into it).
as long as it's _really_ open ended. That is, I can do what I want and live with the consequences. I can play the game however I see fit. Morrorwind did a great job of this, but it left it open to easy exploitation once you learned the system, and the game got really easy. This was fine, because there was so much to see and do I didn't care that the challenge was gone. What I hate is seeing the 'seams' in games. You know, the places where the game developer's limited what you could do because it would fsck up the pacing of the game or let you finish it too quik or they're just full of themselves and want you to do things their way (**cough** Half-Life **cough).
I remember the original dark forces II has pretty huge city scaps where you'd look up and see a skyscraper rising to the heavens. The jedi knight games didn't seem to have this effect and I was really disappointed. I figured the QIII engine couldn't really do that kind of effect (it's optimized for close in death matches after all). Guess I was wrong :). Let's hope we can get some guys like this to make a new Jedi game that plays like the original when they finish this project.
at least for a while. They're not gonna want any more competition for this than they already have....
I'm not planing on vacationing In San Andreas and jacking cars for fun: I don't like doing dangerous things for real.
As for being 'unproductive', how is spending $250,000 dollars (and all the resources that money implies) productive? You seem to have consumption and production confused.
The whole point of getting a box is you can install the CDs even if Valve goes under and stops running activation servers. Welp, no more. It's pretty annoying actually. I think I can expect Microsoft to be running Activation servers 10 years from now (if only out of fear of a 250 million+ class action lawsuit), but a game company? It's like divx all over again....
I was to understand Microsoft is pretty hush-hush about the terms of their OEM licenses.
Also, that 'copies all drivers to the HD' feature doesn't always work. I've been bit more than once uninstalling USB Host Controllers from devmgmt.msc only to have to hunt a CD with the required software down (you need it for some intel mobos). And there's the problem of hard disk corruption...
like you sugested they should, then yes, patents do matter. So I'll throw your arguement right back: If you're not going to respect patents, why respect copyright? Why even bother making your own software, sell what's already been made instead.
OK, I'm from the outside looking in and all, but still. It wasn't lazy people wanting to be cared for by the state that killed the USSR. It was a brutal dictatorship under pressure from the USA that did. You seem to have forgotten about all those soviet Gulag work camps. Those people weren't exactly sitting around to get paid (freezing to death's more like it).
if you can't afford a $15 dollar CD where are you going to get the money to develope a world class photo editor? Assuming you've got the skill (which takes plenty since you're probably spend thounsands of hours working around Adobe's patents), what are you going to do about food for the 2 or 3 years it takes to get competitive with the nearly 'free' Adobe Photoshop cds?
He just says it cheap, and maybe legal (debatable, and it hardly matters unless you've got enough money to afford one hell of a lawyer, which would kinda defeat the purpose of cheap music). Read his post and it seems empty of ethical arguments.
is how the economics of the situation have removed the genre from store shelves. So, yeah, this isn't the best dev model for 2D point and click games...
Those are the minimum system reqs. :)
but still no price cut? I guess they don't need to (still). Oh well, I'm glad to see the tray loader gone, one less motor to break and all. Then again that only applies if they built the thing as well as the first PS2.
if they're lying or not. Seriously, Doom 3 looked OK and all on my system, but it didn't run Amazingly. My computer's not much, just a 1.8 Gig athlon xp, 512 megs ram and a Geforce Ti4200. Still reasonably above the minimum. Doom 3 had very few open areas, and HL2 looks like it'll have lots. These seem to be what really kills performance. So is the HL2 engine that much faster? If it is, I'd say Carmack and co. are gonna be hurting.
As far as the tech knows. Do tech support for a while. The company you work for will tell you nothing about when they change the product nor provide any useful training.
because you can't pawn your tough cases onto Microsoft. A typical OEM support call follows 3 stages: 1) clean boot 2) run Adaware 3) sorry, run your restore CDs or call Microsoft. Plus, there are _tons_ of tricks to getting free tech support from Microsoft, and many OEM techs are happy to let you know what to say/do.
Oh, and if your customers buy new hardware and it doesn't work, you can't pawn them off on the manufacturer (no Linux support, you see). Yeah, hardware Dell didn't sell you isn't supported. Try telling that to the average jerk who just bought a $30 dollar digital Camera. He's not gonna care if you support it or not, and he's just gonna get pissed and buy a Windows PC next time.
You're underestimating the value that $50 bucks buys an OEM.
doesn't it make pirating the singal player game trival? I think what everyone is worried about is that Valve will have some kind of verification system in place that like MS Product Activation. I can live with Microsoft doing that, because a) I don't have a choice and b) Microsoft isn't likely to be wiped out in a re-org before my copy of Windows XP is obsolete (in the literal sense, that is, I can no longer find hardware to run it).
What Valve should do is store a unique product # based on a key somewhere in the system/registry (probably at random, using some algorythim) so that when you go to run the game from your back ups and the PID isn't there, it asks for your key again. If they're doing something like this I'm all for steam, and as soon as valve releases a game I want I'm all for it (Half-Life just isn't my cup of tea).
the mark of a _good_ FPS is the weapons and level design working together to make the gameplay different and interesting. Take Unreal Tournament vs Quake III. I find the latter emphasizes accuracy while the former clever use of resources. Or compare the level layout of say, Duke Nukem 3D with the orginal Half-Life, where Duke has numerous alternate routes (but not much story) compared to the more linear, story driven Half-Life.
Weapons can drastically change how you play. In Quake I, ammo was so limited you were often forced to run (anyone ever actually kill a shambler w/o cheating and/or wasting all your nail gun ammo?), Quake II has plenty of ammo, but it was well distributed between all the guns (and the level design meant they where all useful at some point), so you did fine on ammo as long as you made good, stratigic use of your weapons.
We've come a long way since Wolfenstine/Doom. But yeah, there's a lot of mediocre crap out there. Just avoid that junk. There's plenty of first rate titles.
Let's not kid ourselves here folks. The rest of the world doesn't hate us because we stick our nose in their politics. Joe average (or Mohammad Average? whatever) doesn't give a flying rats ass so long as he's got food, family, and something to do with himself. People don't blow themselves because they're cheesed off over a little meddling. They do so because they're poor, destitute and above all hopelessly miserable (read that again, I meant it literally. These poeple have no hope).
This is largely our fault folks. Iraq has a large supply of the most valuable substance on earth (oil), and they've got a large supply of hopelessly poor in spite of it all. 9/11's what your SUVs and 50's gas guzzlers have bought you. If you don't like it, too bad. The die is cast. Yeah, we could all start using public transport and ultra fuel effecient cars. But if you think for a momement that the car/oil companies'll let that happen (or the American Public is smart enough to force it), you're just deluded. Period. Fasten up for a bumpy ride, it's gonna get a lot worse before it gets better.
Maybe apologies, but if you tack on any serious restitution as a matter of course, agents will go out of their way to make charges stick, whatever the truth is. It's like any other job: You fudge your stats to make yourself look better than you really are. Besides, if they do anything too blantently evil, I'm pretty sure their are laws to cover that.
if you blow your credit _really_ badly (ex., if you're a man and you divorice a woman), you're probably screwed for the next 10 years. So much so that you get stuck with services like paypal for a debit/credit card. What paypal's doing (and what they've always done) is take advange of people who aren't in a position to use a normal, legitimate business. This is why they get away with the shit they do. If you're using paypay, you probably don't have a heck of a lot of (better) alternatives.
As I understand it, MCE is just pro with added junk. If it retails for the Same as Home, could be a nice, cheap way to upgrade to Pro.
and not just gloating? The RIAA what this guy's saying loud and clear. They know what they are (middleman) and they know they're largely unecesary now. But so what? It's 2004 and us here in the US still have an Electoral College, right? Those of us in the US know those middlemen are busy figuring out how to screw us, and so far they're doing a damn fine job. They bought up mp3.com, and shut down successful bands that weren't in a hurry to sign nasty contracts (way too lazy to look that up right now, and I'm sure it's all 'alleged' and crap, but there where several band that got taken off mp3.com w/o reason around the time of the buyout).
Oh, and they do nasty stuff like witholding support from Rob Halford's solo career so he'll team back up with Priest (and make them lots more money). Then there's King Diamond, who's got a successful album but can't get money to tour. He's blaming mp3s, meanwhile not notice who's really fscking him over.
So you'll forgive me if I don't cry a river for these guys. Maybe I'm mistaken, and the South Korean industry are all music loving saints (dountful, but stranger things have happended). Meanwhile, I'd say good riddence, but I'm a pessimist and I don't think they're going anywhere.
When I can get it installed, The error I got was that the manifest.ini was missing, and it was. Attempts to replace this file from either the CD (there are sever Manifest.* files there) or the Manifest.inf file didn't help. I think it's suppose to be the file that tells ut2k3 how to update (i.e. what files are where).
I've tried manually updating by just copying the files from the *.tar.gz. This works, except for some reason it kills my sound.
She's pissed off and irritable in a cute, funny, harmless Goth sort of way. No real emotional conflict (that we see, anyway. Having her whine a little about keeping her power in check doesn't count). Then again, the latest new ep about that book thing might change that. Still, I usually hate episodic shows unless they're brilliant (Cowboy Bebop), so I'm biased.
As for X-men, 3. 2 if you don't count the one that only got made as a pilot. I liked the first pilot, the second series was just lazy and I could take or leave the third (again, lots of lazy writing. Come'on folks, if you've got the chance to write a TV series put some effort into it).
as long as it's _really_ open ended. That is, I can do what I want and live with the consequences. I can play the game however I see fit. Morrorwind did a great job of this, but it left it open to easy exploitation once you learned the system, and the game got really easy. This was fine, because there was so much to see and do I didn't care that the challenge was gone. What I hate is seeing the 'seams' in games. You know, the places where the game developer's limited what you could do because it would fsck up the pacing of the game or let you finish it too quik or they're just full of themselves and want you to do things their way (**cough** Half-Life **cough).