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User: Soul-Burn666

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Comments · 977

  1. Re:My response to the author: on Examining Bittorrent · · Score: 1

    First time I'm saying something like this:
    MOD PARENT UP for truth.

  2. Re:Single point of failure on Examining Bittorrent · · Score: 4, Insightful

    Ah! But that is EXACTLY what was in mind when BT was written. BT was originally meant for speeding up LEGAL downloads when flash crowds appear. Therefore not needing anonymity on the tracker and can exploit the advantage of a central server to maximize traffic. In mind was that if an illegal file is tracked on BT, the website could be easily sued and the tracker taken down.
    Moreover, all those people that say: "please seed after you finish! Don't be a leecher!" are thinking in standard P2P terms, but this is NOT what BT was written for. It was written to aid standard http downloads, as numerous sites already do.

  3. Re:my $0.02 on Pay-As-You-Play MMORPGs? · · Score: 1

    He's got A LOT to lose... most importantly time!
    This game is addicting... "just one more level..." "just one more hour trying to find this damn rare object from a random drop"

    Moreover, playing without someone or something to guide you can prove frustrating from various reasons:
    different classes (called jobs here) need different stats, while the other stats are useless for them (int and luck needed for mage, str and dex are useless)
    different skills are sometimes either very strong or seemigly strong, but thinking forward they become very weak as some start strong while the others become strong later either in absolute numbers or the fact one skill applies a constant while the other applies a percentage.
    Also, the prices you can sell items in the store majorly differ than the prices people will pay you for things. For example ores sell for 100-300meso in the stores, while the street price is 1k-20k. Also some items sell for less than 5k in the store while people actually pay over 500k for them, due to rarity (specifically a "pan lid").

    My mage is currently level33, and only now I realized that in terms of damage, mages start off weak (lv8-13) then are strong until about lv40, and then other classes surpass them.

    What is interesting tho, is their method of making money off the game. In the Korean and Japanese versions of the game (not yet in the global) there is something called the "cash shop", where you can pay REAL money to get various items such as new unique clothes, decorations, pets, and coupons that allow you to change your looks.

    Surely, being a 2D game with much work offloaded to the clients (the asian players are usually more honest than americans), it reduces the mentainance costs, allowing the game to be generally free.

  4. Re:At last! on Final Fantasy Concert Series Coming to the States · · Score: 1

    Two words: Chrono Trigger.
    I consider it one of the best game OSTs i've ever heard, even tho it's only 16-bit midi.
    Some tracks there are really moving and emotional. It's amazing what talented people can do with 16-bit!

  5. Re:eh? on Neuros Audio Releases Its Hardware Schematics · · Score: 1

    "Hey number 2!"

    I have no idea why I remember this quote, but I do.

  6. Re:What's new here? on Shawn Fanning Is Back Into Digital Music · · Score: 1

    Actually I've read numerous times here on Slashdot that iTunes itself is hardly breaking even, and they use it to make more people buy iPods, which indeed cost a lot.
    The reason why they hardly break even is the HUGE royalties they need to pay the RIAA.

  7. Re:Why are we still buying music? on Shawn Fanning Is Back Into Digital Music · · Score: 1

    The main problem is that record companies are generally screwing the artists over. I don't have the link to it, but there was quite a long article, written by a musician, explaining how little does the contract pay off. It turns out, in the bottom line, that they made just about the minimum wage, if you average it across time.

  8. Re:How to go triple platinum overnight: on Shawn Fanning Is Back Into Digital Music · · Score: 1

    Hey! That reminds me of a friend that told me he was looking for some lesbian pr0n to enlarge his collection... he waited for hours to d/l some 100mb movie called something like "hot lesbian action" and what did it turn out to be???
    A britney spears video clip.

  9. Re:The very first thing I thought of... on Robots to Rid Us of Cockroaches? · · Score: 1

    That was my very first thought aswell!
    Too bad most people don't know her....

    And don't forget Combat-san!

    Too bad I don't have mod points...

  10. Re:Math doesn't add up on The Music Man · · Score: 1

    Urm... but it IS 6 years. link

  11. Re:Storage for that would be... on The Music Man · · Score: 1

    How did you get to 3 minutes is beyond me. On my system, average track length is 4:18 (over 3600 files). While I do have extremities at 4 seconds and 40:00 minutes for single songs, most of the songs are indeed around the 4 minute count.
    It would seem tho, that MTV pop music is usually under 4 mins and around and under 3 minutes, simply because they don't have enough content to fill 4 mins ;) Luckily I don't have any of that.
    With this average, the 900,000 song count would make make it almost 7.5 years... which is quite a lot.

  12. Re:Life-leech Kitty on Massively Multiplayer Hello Kitty · · Score: 1

    Life sucking + Hello Kitty?
    How about The Misadventures Of Hello Cthulu?

  13. Re:Someone needs to do something on How Infants Crack the Speech Code · · Score: 1

    You misspelled Nukular.

  14. Ain't this a bit OLD? on Virtual Stuntmen Ready for Hollywood · · Score: 5, Informative

    Dated: June 26, 2003
    and from the article "...will make their debut next year in the film "Troy,"..."

    Frist psot?

  15. Re:So, Steam is still good? on Half-Life 2 Retail to Require Steam Activation · · Score: 1

    For a company that is already stable enough financially and well known (such as valve), they can figure out how to pay the development costs. If they sell their products only through a Steam like system, they can cut the costs of publishing and the percent they have to give the publishers.
    If most of the sells will be through an online system, cutting off the publishers' share, they can earn much more money from it, easily cover the development costs and have enough money to develop the next game.
    Any surplusses above that can go to lowering the price of the game, thus making users happier and probably increasing the number of legal copies of the software.
    Moreover, if you buy it digitally, it means their database says you bought it, meaning you can download it whenever you want, in case you have an HD failure or the like. This is something that you can't usually do with physical distribution, as the publishers don't like giving away new media in case the media is rendered useless.

  16. Re:Advice from a fellow student on Programming Assignment Guide For CS Students · · Score: 1

    I don't know what it is with everyone and comments!
    If you write code that is well written and structured, the amount of comments needed is very low as the code is self-documenting.
    Ofcourse comments as to how to use a function should always be there, even if the function name gives a clear understanding of what it needs to do.

    In my opinion, comments aren't needed when the code is clear and structured. It's much better than having cryptic logic, and stupid comments since then neither the code is readable nor are the comments really explaining it.
    More likely than not, someone who can't write at least half-decent code, also won't be able to write good comments, as the programmer's logic might be clear to him and so will his comments be in that way of thought, but other programmers won't understand either.

  17. Re:i can't get to the article, but... on Programming Assignment Guide For CS Students · · Score: 1

    A method being used where I study goes like this:
    After the homeworks are checked, but the grades not yet published, and cheating has been noticed, a message to the course mailing list says something like: "We have found out several cases of cheating, we don't care who let who copy, both of you get a 0. If the CHEATER will come and confess, the one that let him copy will get his full grade. The cheater ofcourse will get a 0."

    This system worked much better than expected. The ones that let them copy push the cheaters to go and confess and generally they won't let them copy again. My brother was a TA in such a course, and eventually, more cheaters came than the assignments he found to be cheated.

  18. Re:In-Dash? on iRiver to Build In-Dash Digital HD Players · · Score: 5, Informative

    From TFA: "One that pulls from the dash when you want to load a significant volume of songs and takes flash media when the user only wishes to transfer a few tunes."

  19. Re:Well I'm not korean but... on South Korean Music Retailers Dying · · Score: 1

    About the 1$/song on online stores, I hope someone can post the actual numbers and facts, as I don't like to say wrong thing, but afaik about 95% of that goes to the RIAA, with only the rest going to Apple to support the service which BTW isn't very profitable (but rather to make people by more iPods). The RIAA supposedly gives it to the artists.

  20. Re:Add no value? Excuse me? on South Korean Music Retailers Dying · · Score: 1

    You have 56k and yet you spend money on CDs?
    CDs are what, 7-13$ ?
    Broadband (ISP & phone line) is what, 20-30$ ?

    Instead of buying 3CDs a month you can have broadband. And I didn't even mention the prices you pay for the 56k internet.

  21. Re:Duct Tape Finesse on Missing the 'Whole' Point in Game Development · · Score: 1

    Which is why I answered to the AC here, which is the parent of my comment :).

  22. Re:Well.. on If Mac OS X Came to x86, Would You Switch? · · Score: 1

    "I think that if the OS X software cost $200-$400 then people would buy it. It would sell and make money for Apple."

    No, it won't, at least not as I see it. It will be warezed like Windows is, and be used on non-apple hardware, while those with money would buy the apple hardware + OS, like they did before.
    Meaning they will not only not gain money from it, but rather lose money.
    People that "must have OSX" won't need to deal with the premium overpriced Apple hardware but rather very simply warez it and use it on an x86.

  23. Re:Sort of off topic... on Google Used to ID Hit-And-Run Victim · · Score: 1

    I put my name, and got many pages of 2 different people which aren't me. And it's not like my name is at all common where I live, let alone that the set of people in which this is at all a name is less than 10 million worldwide.

  24. Re:Duct Tape Finesse on Missing the 'Whole' Point in Game Development · · Score: 2

    um... As far as I know, France is a part of the western world.

  25. Re:That explains those mysterious hirings on Breaking Google's DRM · · Score: 0, Offtopic

    The grandparents talked about God and Google. I see how Google is cool tech, but I don't see a connection between existance and something that couldn't be explained better than me here and here.