As somebody who went as far as learning how to type Dvorak to relieve RSI type problems (and now I type like a gimp on 99.9999% of the PCs on the planet), the highest impact reliever I got was switching my mousing hand. The re-training is very minimal - you shouldn't get too much resistance.
...between talking on a cell phone versus talking to another passenger/eating/changing the radio station/etc. is that the cell phone mentally takes you somewhere outside of the car.
That's the side of the equation that isn't being taken into consideration.
Like any type of advocacy in the business world (think ISDA and RIAA "losses to piracy"), the only numbers that are going to be used are those that directly support the viewpoint being asserted.
This probably wouldn't be the same leap on Xbox -> Xbox360, but anyone who has played a PSOne game on an actual PSOne, and then played the same game through ePSXe noticed the much improved polygon & texturing capablitiies of today's hardware versus the old PSOne GPU.
As a total cost for both programs that has exceeded $250 Billion, you have to wonder what other useful things could have been developed using the same resources
If it were to end today, about half of a war in Iraq.
I can't believe the unquestioned love that Nintendo (and Apple) get here on/.
Having bought both a DS and a PSP on their respective launch dates (making me a "fanboy" of both), as well as being a mass-transit commuter, I will say that the PSP gets considerably more time than the DS.
Quite frankly, the DS launch library sucked. There was Mario 64 and that was about it. Maybe Feel The Magic. Now, with Meteos out as well as Advance Wars, the library has picked up. But until very recently, it started to feel like a dumb purchase.
However, the PSP launched with a pretty good library. Ports or new versions of good PS2 games like Ridge Racer, Twisted Metal Black, and Wipeout were pretty impressive. Most notable was Lumines, which just simply blew me away. After the first hour with it, I was confident that the DS was screwed - the PSP was just that impressive with the screen, the CD quality soundtracks, etc. After the honeymoon was over, I still play the heck out of it.
The PSP did have quite a few problems, to me most notably the quality of the screen. I went through FOUR PSPs before I found one that was acceptable - all four had multiple dead pixels and/or unusually uneven backlighting which just drove me nuts. The movie playing feature was pretty useless unless you shelled out for an overly expensive Memory Stick Duo.
That said, once you find a non-defective unit and you drop enough cash into it, the PSP does really outshine the DS. With a 1GB stick in it, I can have a two full-length movies on it, MP3s, and even photos of my kids. Most importantly, since I have a 1.50 version, I have emulators & the naughty iso launcher. And I still have Lumines ready to go. Even the battery life isn't an issue like I feared it would be - I charge it on the same schedule as my cell phone, and I've never come close to running out of juice.
Now, I'll be pretty pissed if my firmware gets updated, but I'll still have the other features. I'm sure when a must-have DS game comes out, I'll spend time with that, but the PSP just has so much more to offer. Really, the DS and PSP don't even really seem like competitors - they are almost focused in entirely different directions.
I went through three Dell 2001FPs before getting one that was not defective. Each time I complained, they sent me a new one, free of charge, and then even sent out UPS to pick up the defective ones.
One of the bad 2001FPs had no bad pixels, but HORRIBLY uneven backlighting, which was extremely noticible on all black screens. My PSP only has one dead pixel, but seems to have a similar, but less severe, backlighting problem similar to the 2001FP. Is this common on the PSP?
A lot of detractors from the study claim that the hands-free cell phone is no different than having people in the car with you.
I disagree.
The problem with the cell phone (hands-free or hands-on) is that it takes your concentration *out of the car*. When you talking to someone in the car, you and that person are still in the car. The car never leaves the picture. On the phone, your mind is someplace else - picturing the other person in their environment or the both of you someplace else.
I think there is a difference - not to say that people distracted with passengers can't be bad drivers.
You might even get on the Internets!
As somebody who went as far as learning how to type Dvorak to relieve RSI type problems (and now I type like a gimp on 99.9999% of the PCs on the planet), the highest impact reliever I got was switching my mousing hand. The re-training is very minimal - you shouldn't get too much resistance.
Not only stronger, but probably really dizzy as well.
...between talking on a cell phone versus talking to another passenger/eating/changing the radio station/etc. is that the cell phone mentally takes you somewhere outside of the car.
Every once in awhile, someone comes along with a post that restores your faith in /.
Like any type of advocacy in the business world (think ISDA and RIAA "losses to piracy"), the only numbers that are going to be used are those that directly support the viewpoint being asserted.
I believe this study.
I'm somehow reminded of Napoleon Dynamite.
Yes, the report was technically incorrect, but I didn't mind seeing it put that way regardless.
This probably wouldn't be the same leap on Xbox -> Xbox360, but anyone who has played a PSOne game on an actual PSOne, and then played the same game through ePSXe noticed the much improved polygon & texturing capablitiies of today's hardware versus the old PSOne GPU.
With 100% of the people farming currency and rares.
If it were to end today, about half of a war in Iraq.
Nevermind, it said "useful".
If bang-for-buck was the aim, then I would recommend the GBA-SP. That thing simply rocks (mine's been relagated to my 6-year-old).
half of you all will log onto WoW tonight anyway.
Having bought both a DS and a PSP on their respective launch dates (making me a "fanboy" of both), as well as being a mass-transit commuter, I will say that the PSP gets considerably more time than the DS.
Quite frankly, the DS launch library sucked. There was Mario 64 and that was about it. Maybe Feel The Magic. Now, with Meteos out as well as Advance Wars, the library has picked up. But until very recently, it started to feel like a dumb purchase.
However, the PSP launched with a pretty good library. Ports or new versions of good PS2 games like Ridge Racer, Twisted Metal Black, and Wipeout were pretty impressive. Most notable was Lumines, which just simply blew me away. After the first hour with it, I was confident that the DS was screwed - the PSP was just that impressive with the screen, the CD quality soundtracks, etc. After the honeymoon was over, I still play the heck out of it.
The PSP did have quite a few problems, to me most notably the quality of the screen. I went through FOUR PSPs before I found one that was acceptable - all four had multiple dead pixels and/or unusually uneven backlighting which just drove me nuts. The movie playing feature was pretty useless unless you shelled out for an overly expensive Memory Stick Duo.
That said, once you find a non-defective unit and you drop enough cash into it, the PSP does really outshine the DS. With a 1GB stick in it, I can have a two full-length movies on it, MP3s, and even photos of my kids. Most importantly, since I have a 1.50 version, I have emulators & the naughty iso launcher. And I still have Lumines ready to go. Even the battery life isn't an issue like I feared it would be - I charge it on the same schedule as my cell phone, and I've never come close to running out of juice.
Now, I'll be pretty pissed if my firmware gets updated, but I'll still have the other features. I'm sure when a must-have DS game comes out, I'll spend time with that, but the PSP just has so much more to offer. Really, the DS and PSP don't even really seem like competitors - they are almost focused in entirely different directions.
Will this make finding CCR on P2P harder?
Not if you are a Republican.
I keed, I keed.
As does the presence of it.
One has been able to run all sorts of distros under Microsoft's Virtual PC for years.
One of the bad 2001FPs had no bad pixels, but HORRIBLY uneven backlighting, which was extremely noticible on all black screens. My PSP only has one dead pixel, but seems to have a similar, but less severe, backlighting problem similar to the 2001FP. Is this common on the PSP?
... I was just musing how there couldn't be a bigger bunch of dorks than professional gamers - and then this come along.
I disagree.
The problem with the cell phone (hands-free or hands-on) is that it takes your concentration *out of the car*. When you talking to someone in the car, you and that person are still in the car. The car never leaves the picture. On the phone, your mind is someplace else - picturing the other person in their environment or the both of you someplace else.
I think there is a difference - not to say that people distracted with passengers can't be bad drivers.
And the Type-R decal.
With a summary like that, you should have just posted this in politics.