I have serious doubts that a feathered reentry would work for anything that has orbital reentry speed.
There's a reason we have capsules with heat shields, and it's still tricky.
We lost a shuttle over damaged heat shields.
I suspect there would be strong vibration issues at orbital reentry speed as well that they haven't had to face yet since all of their flights so far (as well as those actually scheduled) have been sub-orbital.
That being said, I wish them luck and hope they continue to innovate.
So the XBox DRM makes stuff cheaper?
If that was true than how come so much DLC content on the oh-so-easy-to-pirate PC games is often free and the same content for XBox is not free?
Just to clarify. I was trying to refer to the process of electing House and Senate officials at the State and Federal level. I wasn't directly refering to the presidential election process.
These won't really change much. The real problem is that our electoral system gravitates towards having two dominate parties. I believe more people would be better represented by a system that provides Proportional Representation. In such a system the green party would actually have an impact. A system with two dominant parties like what we have now in the USA is much easier to manipulate then a proportional system. That's what we really need, not a winner takes all.
I used slackware from 9.0 till 10.2. Now I use Fedora Core 5 and I like it. For me, it's just as solid, but it has better hardware support and it was teh only real option for me when I went 64bit. Not to mention that I can get the latest software fairly quickly. With mainstream distros getting better and better over time (I used to HATE rpms) I wonder how much longer hobby distros will hang around. Perhaps for server stuff Slack is great, but for desktops, Fedora/SUSE are probably the way to go.
The problem with biometrics is that most people can't easily change them if/when their metric is compromised. And yes that WILL happen. Just look at fingerprints for example.
I believe the best way to have security is to use something like RSA's SecurID technology. If you lose your keychain, you just get a new one. It uses a rolling code that's only valid for a short time. Nothing to remember, and it's more random then most users's passwords could ever be.
http://rsasecurity.com/node.asp?id=1157
I think the real issue with having OSS drivers is the hardware driver lifecycle. The problem for people like NVidia/ATI is that they already had patent/copyright encumbered drivers before they started releasing them for Linux (as well as other issues I suppose). What we see now though, is that more and more people validating prototypes of new hardware will write a Linux driver to test their hardware on first, even before they write a windows one. These drivers are often open source and the more prevalent this practice become I think the easier it will be for downstream vendors to release their end products with OSS drivers. So I think it will happen, and thus an effort to make binary-only-non-gpl drivers easier to develop and distribute is counter productive for Linux in the long run. It's basically proven by past experience that binary drivers CANNOT move as fast as the kernel does, and this includes security fixes as well, not just candy features.
I don't really see this amazing need for math skillz. I don't think I've used any calculus at my job, and I'm not even writing just business apps but also some basic software drivers and industrial automation stuff. College algebra is all I've had to use so far. But I appreciate the talk up of how amazing my job is:) I'm not even sure Linus Torvalds has ever had to use calculus in Linux.
Now we DO have to work with funky algorithms and I guess studying math helps with that somehow...
Yeah I can undertsand. To you debian guys this must seem like lightspeed development beyond the lot of mortals:) To you I say, holy crap, you're still on the same version? Anyway, I'm happy with FC5 x86_64.
While lots of people bash Chin I don't see anything in the article or the quip here at/. that smashes China. So I don't know what you're moaning about here. If you love Communism I think that's great, I love it too, as an idea. It's just that no one has yet done it right. At least in capitalism there are *some* checks and balances on power abuse. I don't really see those in places like China. And for all those people talking about China's success, it's because they're becoming more capitalist, not communist/socialist. What you have is a planned capitalist economy with a communist society.
Call of Duty, man those cinematic charges and stuff in Russia and D-Day really deeply affected me like no video game ever has. It's just that designers have to shoot for something like that, not just ubber pwning and junk for the kiddies.
The main issue here is that cheating is so much easier with single player. Traditionally, single player games haven't had near the cheating protections of multi-player online games. It's also easier to catch people cheating when all the action is happening live on a server, then when it's all happening on someone's personal computer and they'd just upload score info:) This idea will only work for server hosted games. Otherwise you'll have people hacking the data upload or the game itself and have scores like "13371337" all over the place.
There could be some real problems with this. First imagin someone who has this is driving somewhere they are unfamiliar with. Then there's a slight turn in the road and also a median (concrete seperator about 2 ft tall) that that starts just a little bit into the turn. What will the radar think it is? Will it go to the left or right side of the median? If it just stops, then you'll have people hitting you from behind at worst, or at best a huge slowdown in traffic as 1 in 20 cars apply the breaks at this point. Or it could even take you into the opposite direction of traffic if it thinks the median should be on the right side (which coicidentally should slow down traffic on that side as well:).
I don't think this will even get close to SWGO. Making successful MMORPGs is still a delicate and difficult project even for companies like Sony. I don't think we'll see cool games until someone at comes up with AI managers that can add/remove gameplay elements dynamically in an MMORPG universe. As long as these games rely on human developers they won't be dynamic/realistic enough, and won't allow players to truly alter the course of events in the game. Right now it's almost impossible for small numbers of people to alter a game universe, with developers using large groups to do this. In real life, people at the right place/time can dramatically alter things.
AIs would also be good for looking for people exploiting cheats and extremely unbalancing the universe.
Also, right now most cool main characters appearing in MMORPGS (like Vader etc) are actually developer/actors working off of some kind of script. While this is cool, it limits the number of these more interactive cool characters. By using smarter AIs for these, and making all your NPC AIs more intelligent it'll be easier to keep balance and keep the game fun.
Just because the number is prime does not mean that it does not have repeating sequences inside of it. Those could easily be compressed, though with data like that I'm not sure if it would be worth it.
You don't see that very often. I'm a little jealous.
I have serious doubts that a feathered reentry would work for anything that has orbital reentry speed. There's a reason we have capsules with heat shields, and it's still tricky. We lost a shuttle over damaged heat shields. I suspect there would be strong vibration issues at orbital reentry speed as well that they haven't had to face yet since all of their flights so far (as well as those actually scheduled) have been sub-orbital. That being said, I wish them luck and hope they continue to innovate.
Actually the patch is already distributed without any manufacturer intervention required. http://www.osnews.com/story/27...
This reads way to cleanly with all the right drama, clean dialog. This is excellent trolling on so many levels. Well done my friend.
So the XBox DRM makes stuff cheaper?
If that was true than how come so much DLC content on the oh-so-easy-to-pirate PC games is often free and the same content for XBox is not free?
Oh well I thought there was some news about Avatar, but I guess I'll just have to keep waiting.
Just to clarify. I was trying to refer to the process of electing House and Senate officials at the State and Federal level. I wasn't directly refering to the presidential election process.
These won't really change much. The real problem is that our electoral system gravitates towards having two dominate parties. I believe more people would be better represented by a system that provides Proportional Representation. In such a system the green party would actually have an impact. A system with two dominant parties like what we have now in the USA is much easier to manipulate then a proportional system. That's what we really need, not a winner takes all.
I used slackware from 9.0 till 10.2. Now I use Fedora Core 5 and I like it. For me, it's just as solid, but it has better hardware support and it was teh only real option for me when I went 64bit. Not to mention that I can get the latest software fairly quickly. With mainstream distros getting better and better over time (I used to HATE rpms) I wonder how much longer hobby distros will hang around. Perhaps for server stuff Slack is great, but for desktops, Fedora/SUSE are probably the way to go.
The problem with biometrics is that most people can't easily change them if/when their metric is compromised. And yes that WILL happen. Just look at fingerprints for example. I believe the best way to have security is to use something like RSA's SecurID technology. If you lose your keychain, you just get a new one. It uses a rolling code that's only valid for a short time. Nothing to remember, and it's more random then most users's passwords could ever be. http://rsasecurity.com/node.asp?id=1157
I think the real issue with having OSS drivers is the hardware driver lifecycle. The problem for people like NVidia/ATI is that they already had patent/copyright encumbered drivers before they started releasing them for Linux (as well as other issues I suppose). What we see now though, is that more and more people validating prototypes of new hardware will write a Linux driver to test their hardware on first, even before they write a windows one. These drivers are often open source and the more prevalent this practice become I think the easier it will be for downstream vendors to release their end products with OSS drivers. So I think it will happen, and thus an effort to make binary-only-non-gpl drivers easier to develop and distribute is counter productive for Linux in the long run. It's basically proven by past experience that binary drivers CANNOT move as fast as the kernel does, and this includes security fixes as well, not just candy features.
I don't really see this amazing need for math skillz. I don't think I've used any calculus at my job, and I'm not even writing just business apps but also some basic software drivers and industrial automation stuff. College algebra is all I've had to use so far. But I appreciate the talk up of how amazing my job is :) I'm not even sure Linus Torvalds has ever had to use calculus in Linux.
Now we DO have to work with funky algorithms and I guess studying math helps with that somehow...
Can you imagine a first person 3D Fallout 3! *slobbers*
Yeah I can undertsand. To you debian guys this must seem like lightspeed development beyond the lot of mortals :) To you I say, holy crap, you're still on the same version? Anyway, I'm happy with FC5 x86_64.
No I assumed you were talking about Comcast's $20 month service that offers just that :) And (I use SBC DSL)
While lots of people bash Chin I don't see anything in the article or the quip here at /. that smashes China. So I don't know what you're moaning about here. If you love Communism I think that's great, I love it too, as an idea. It's just that no one has yet done it right. At least in capitalism there are *some* checks and balances on power abuse. I don't really see those in places like China. And for all those people talking about China's success, it's because they're becoming more capitalist, not communist/socialist. What you have is a planned capitalist economy with a communist society.
Call of Duty, man those cinematic charges and stuff in Russia and D-Day really deeply affected me like no video game ever has. It's just that designers have to shoot for something like that, not just ubber pwning and junk for the kiddies.
Dell offers this service. Dell Download Center
Not sure how good it is, but it's there, and they offer a lot of products. Not everything is there, but a growing number of things are.
I think a modified pogo stick would be a cooler way to get around, those 15-25ft hops would make traveling more fun and help astonauts keep in shape :)
The main issue here is that cheating is so much easier with single player. Traditionally, single player games haven't had near the cheating protections of multi-player online games. It's also easier to catch people cheating when all the action is happening live on a server, then when it's all happening on someone's personal computer and they'd just upload score info :) This idea will only work for server hosted games. Otherwise you'll have people hacking the data upload or the game itself and have scores like "13371337" all over the place.
Wouldn't the laser equipped 747 still be able to nail something like this? And why are we going for a ballistic anti-missile system and not a laser one? http://archives.cnn.com/2001/US/01/12/airborne.las er/index.html
There could be some real problems with this. First imagin someone who has this is driving somewhere they are unfamiliar with. Then there's a slight turn in the road and also a median (concrete seperator about 2 ft tall) that that starts just a little bit into the turn. What will the radar think it is? Will it go to the left or right side of the median? If it just stops, then you'll have people hitting you from behind at worst, or at best a huge slowdown in traffic as 1 in 20 cars apply the breaks at this point. Or it could even take you into the opposite direction of traffic if it thinks the median should be on the right side (which coicidentally should slow down traffic on that side as well :).
I don't think this will even get close to SWGO. Making successful MMORPGs is still a delicate and difficult project even for companies like Sony. I don't think we'll see cool games until someone at comes up with AI managers that can add/remove gameplay elements dynamically in an MMORPG universe. As long as these games rely on human developers they won't be dynamic/realistic enough, and won't allow players to truly alter the course of events in the game. Right now it's almost impossible for small numbers of people to alter a game universe, with developers using large groups to do this. In real life, people at the right place/time can dramatically alter things. AIs would also be good for looking for people exploiting cheats and extremely unbalancing the universe. Also, right now most cool main characters appearing in MMORPGS (like Vader etc) are actually developer/actors working off of some kind of script. While this is cool, it limits the number of these more interactive cool characters. By using smarter AIs for these, and making all your NPC AIs more intelligent it'll be easier to keep balance and keep the game fun.
Actually, Andy Griffith doesn't have a clue about space. On the other hand, Chuck Norris could do this just fine.
Just because the number is prime does not mean that it does not have repeating sequences inside of it. Those could easily be compressed, though with data like that I'm not sure if it would be worth it.