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Moore Calls Game Discs Ridiculous

Gamespot reports on a Churchill Club panel discussion attended by a number of industry heavyweights. They discussed, heavily, the future of gaming online and what it means for the industry as a whole. From the article: "[MS VP Peter] Moore said that the retail landscape is set to undergo a particularly drastic change of face. Even though he made a point that the current retail model was hugely important to Microsoft's plans for the near future, he sees its days as numbered. 'Let's be fair. Whether it's five, 10, 15, 20 years from now, the concept of driving to the store to buy a plastic disc with data on it and driving back and popping it in the drive will be ridiculous,' Moore said. 'We'll tell our grandchildren that and they'll laugh at us.'"

257 comments

  1. I hope so by faloi · · Score: 4, Insightful

    I get sick of having my first CD damaged, so I can't play a game without taking extraordinary measures. At the same time, though, I don't want to not be able to play my games locally because my ISP managed to drop the entire block.

    --
    "It is a miracle that curiosity survives formal education." -Albert Einstein
    1. Re:I hope so by Orinthe · · Score: 3, Insightful

      Good luck getting them to reauthorize you to download a new copy in the case of a hard-drive failure. Why do it, when they can just force you to buy a new one? Same story, different method of distribution.

      Also, say good-bye to the days of lending your friend a game, or selling/giving one away second hand.

      --
      SELECT quote.text AS sig FROM quote NATURAL JOIN attribute WHERE attribute.description = 'witty';
      0 rows returned
    2. Re:I hope so by minuszero · · Score: 2, Insightful
      Good luck getting them to reauthorize you to download a new copy in the case of a hard-drive failure.

      If they go the way steam does, this shouldn't be an issue - you only need remember your username/password to your account.

      However, this begs the question; what happens if their servers crash out? Better hope they keep backups...

      Personally, I like my hard-copies

      • a) if it's good, the manual is dead handy, and looks prettier than anything I could print off (if I even had a printer a.t.m.)
      • b) it's a definite proof of purchase, right there, in my hand. Reassuring.
    3. Re:I hope so by luvirini · · Score: 1

      Well, in some parts of the world we have consumer rights. Getting replacemenent disks has never been a problem here, though the processes have been bit cumbersome at times. So I do not see this as problem.

    4. Re:I hope so by faloi · · Score: 3, Insightful

      Personally, I like my hard-copies * a) if it's good, the manual is dead handy, and looks prettier than anything I could print off (if I even had a printer a.t.m.) * b) it's a definite proof of purchase, right there, in my hand. Reassuring.

      Don't get me wrong, I like the hard copies too. But I have to admit that the idea of still being able to play my game after my first disk got damaged, the little red piece of paper that had my CD key got thrown away because it's trash on my desk (thanks hon!), or any of the other things that can happen, do.

      Of course, part of it may be me presuming that if game manufacturers do away with game discs, I'd still be able to burn a copy of the download (although not on an Xbox) to save the download time. Plus I'd think they could choose to cut the price to reflect the money they save in shipping, printing manuals and disks, etc. Of course, sometimes I'm too optimistic.

      --
      "It is a miracle that curiosity survives formal education." -Albert Einstein
    5. Re:I hope so by billcopc · · Score: 3, Insightful
      I'd think they could choose to cut the price to reflect the money they save in shipping, printing manuals and disks, etc


      Son, discs cost pennies, manuals a few dollars, and shipping.. well, you toss a few tens of thousands of boxes on a truck. The real cost comes from the classic distribution pyramid, where each level takes a cut, often bigger than the creator's actual profit. It's hardly any different from the music business, except the numbers are bigger. Theoretically, a game that is sold for 49.99$ at JoeRandomGameShop, might make its creator 15$ per copy. If they take full control of the distribution model and go to direct sales over the internet, or even mail-order, they could potentially sell the same product for 24.99$ and make as much "profit", while creating new jobs within the company for in-house fulfillment. The 25$ saved comes from cutting out the middle men, and there are LOTS of them who do little more than store-and-forward boxes.
      --
      -Billco, Fnarg.com
    6. Re:I hope so by miskatonic+alumnus · · Score: 1

      Also, say good-bye to the days of lending your friend a game, or selling/giving one away second hand.

      I'm nearly at the point of saying good-bye to the days of playing a game on the computer. When the day comes that I can't obtain a physical copy of a game, music, film or software is the day I'll cease buying them altogether.

    7. Re:I hope so by cobras2 · · Score: 1

      >But I have to admit that the idea of still being able to play my game after my first
      >disk got damaged, the little red piece of paper that had my CD key got thrown away
      >because it's trash on my desk I'd still be able to burn a copy of the download

      Then again, it is possible to burn backup copies of nearly all games, write down the CD key in a document file and save it somewhere, or in a little black notebook of CD keys, or something similar, and *most* games have cracks to run them without the CD (or using the backup), or the ability to use some kind of ISO Image/Virtual Drive (Deamon Tools etc) setup.

      Note that it's *not* illegal as far as I know to crack a game to run w/o the original CD *as long as* you own the original (although I believe it's generally against the EULA.. any comments on this from people more knowledgable about Canadian+US copyright law than I?).

      --
      Early bird may get the worm.. but the second mouse gets the cheese.
    8. Re:I hope so by quintesse · · Score: 1

      It one of the reasons why I like Steam so much. The moment I bought Half Life 2 it started downloading and when it was released (simultaneously all over the world) I could play it.

      The nice thing was that they asked if I had the keys for any of their older games (strangely enough I still had them, I tend to throw them away after a while, or lose them) and they added all those games to the list as well.

      Now if I go to a different computer, I can download any of those games and play them. No limitations there.

      Of course if I just want a quick game with a friend I can't because they won't let me log in twice with the same account.

      And somehow on my system the off-line mode doesn't work, so no internet? No games! That btw is the reason I hate Steam so much ;-)

      They big question with this kind of system is: what will happen when the company goes bankrupt?

      Because I had no internet for a while and all of the games I love right now are on-line only I went through my collection of old games and played Messiah again (love that game). Will I be able to do the same with Half-Life 2 in 10 years?

    9. Re:I hope so by Anonymous Coward · · Score: 0
      And somehow on my system the off-line mode doesn't work, so no internet? No games! That btw is the reason I hate Steam so much ;-)

      That is because you are an idiot. My 10 year old can figure out how to play games offline with Steam. It isn't rocket science. Of course you most likely just a troll. I hope you get modded appropriately.

  2. Laugh at us? by Anonymous Coward · · Score: 0

    Only if they want a beat down.

  3. Ridiculous by Lambticc · · Score: 5, Funny

    Of course our grandparents think it is ridiculous to drive to the store and buy a plastic disc with data on it too.

    1. Re:Ridiculous by mfh · · Score: 5, Funny

      Of course our grandparents think it is ridiculous to drive to the store and buy a plastic disc with data on it too.

      Nobody understands us!!!! Back in the good old days, I used to run to the store and buy a cassette with all the hottest games. Sometimes it came with 99er, sometimes it was stand-alone.

      > You are facing north.
        > Look up.
        > A piano falls on your head. GAME OVER

      --
      The dangers of knowledge trigger emotional distress in human beings.
    2. Re:Ridiculous by somejeff · · Score: 0

      Discs are Ridiculous.

      Back in my day, I played TradeWars on my BBS, I never used a 'Disc'.

    3. Re:Ridiculous by raddan · · Score: 1

      When I was a kid, my parents use to take me to some department store for TI-99 cartridges. I can't remember which store... it might have been a Sears or JC Penney. Anyway, weird memory. I haven't thought about that in a long time.

    4. Re:Ridiculous by Anonymous Coward · · Score: 0

      When I was a boy, we counted ourselves lucky if we could find the game we wanted to play on cassette. Usually we would get a book with a bunch of games in it and type them in. If you wanted to play the game again later, it was usually easier to retype the program than to try to find the magic volume setting that would save it and the other magic volume setting that would load it. Suffice to say I got into hard disks before most :).

    5. Re:Ridiculous by mynameisnotnick · · Score: 1

      > You are facing north.
      > Look up.
      > A piano falls on your head. GAME OVER

      ASYLUM!

      -gary (or was it Deathmaze 5000?)

    6. Re:Ridiculous by Golias · · Score: 1

      Ah, nice trip down memory lane there.

      Remember that hand-held "football" game which was just three rows of red LEDs? If you faked all the defense to move to one side, and then quickly darted over to the other side, it would let you run for a TD every single time. Oddly, it remained kind of fun even after figuring out that trick.

      --

      Information wants to be anthropomorphized.

    7. Re:Ridiculous by gotem · · Score: 1

      but the grandchildren will be amazed that we didn't fly to the store, or teleport to the store

    8. Re:Ridiculous by AngryNick · · Score: 1
      I always headed to Service Merchandise for my TI-99 carts. You could also pick up the voice emulator there if you could squeeze your parents for $149.99.

      As the nerd son of a nerd, my dad and I would write code on the TI-99 for as father-son projects. I have many fond memories of listening to our programs "burning" to cassettes that we then colored and packaged in zip-lock bags and sold in a local hobby shop. I guess things haven't changed much in today's world...my nerd daughter and I will just make web pages to hock our wares instead of stuffing zip-lock bags.

    9. Re:Ridiculous by raddan · · Score: 1
      That's funny. My parents did shell out for the voice emulator add-on. I remember it had this flip-top lid to insert some kind of add-on chip. Anyway, certain games used the chip-- Alpiner, Parsec, Star Trek. It added a whole new dimension to the games.

      My parents eventually got sick of me asking for $50 games I would beat within a week, so they bought me a book called "Great Games for the TI-994A", written in TI BASIC. I still have it laying around somewhere. Actually, I remember spending a great deal of time trying to port them to our 286 (without much luck) and learning alot about QUICK BASIC and DOS along the way. Anyhow, we had an early 5 1/4" drive for the TI-- I stored most of my programs on that. But it never really worked very well... the machine crashed all the time with the thing plugged in. I had the TI tape drive, too, but I pretty much commandeered that for my "band".

    10. Re:Ridiculous by mynameisnotnick · · Score: 1
      Remember that hand-held "football" game which was just three rows of red LEDs?

      you mean this?

      http://makeashorterlink.com/?E69A41E9C

      -gary

    11. Re:Ridiculous by John+Courtland · · Score: 1

      Speech Synthesizer. I had one, I was really young and my parents let some program by Scholastic try to teach me how to say words. The way it pronouned "hammer" was friggin hilarious. It was like 'hAHmmur'. I also remember having 'Hunt the Wumpus' and some Star Trek game on a cassette, and that awesome sound when you'd run the LOAD procedure.

      --
      Slashdot is proof that Sturgeon's Law applies to mankind.
    12. Re:Ridiculous by Jozer99 · · Score: 1

      Ya, game disks are rediculous. However, so far, the biggest hard drive included with a game console is 20GB. Games range from 3-8GB, so thats 2-6 games storable on the hard drive. Many hardcore gamers have hundreds of games, and very few gamers would be satisfied with 2 games. As for downloading games, even with a 512k broadband connection, 8GB is still a day's worth of downloading. With a 56k connection, which MANY people still use in the US, it would be months of downloading.

  4. The alternative? by LordVader717 · · Score: 5, Insightful

    Not much better than paying real money to buy a "licence" to download DRMn'd glory where I've got to register to play, can only play it on a registered System, and only that as long as the publisher doesn't go bankrupt.

    1. Re:The alternative? by Thangodin · · Score: 2, Insightful

      The system will be cracked, just like every copy protection scheme is now. Eventually they'll give up on the DRM and just make it cheap enough that it's easier just to pay for it. The market will eventually foil all their little schemes.

      And I'll be damned if I'm going to give every game I own permission to access the internet, unless I'm actually playing on the internet. This is just too much of a security risk, especially for content downloaded from the net.

    2. Re:The alternative? by Tighe_L · · Score: 1

      Yah, that happened to me with my Tapwave Zodiac, thank goodness I have a developer key and for homebrew!

    3. Re:The alternative? by ShyGuy91284 · · Score: 1

      If this does happen, it sounds like this may scream "government-run service" so that people have security. I'd be all for it if it was like Steam in the future (with a phat pipe for data). Download it, then you can run it offline. And just re-download it if any problems occur and you need to reinstall.

      --
      In undeveloped countries, the consumer controls the market. In capitalist America, the market controls you.
    4. Re:The alternative? by Wizardry+Dragon · · Score: 1

      Steam, anyone? Only reason I didn't get HL2, 'tis.

      ~ Wizardry Dragon

    5. Re:The alternative? by babbling · · Score: 1

      If Steam were a service that just let me download the game from Valve, minus the DRM, I'd have bought HL2 without thinking twice.

      Instead, I did as you did, and have yet to have even tried HL2. Don't they get it?! They are LOSING MONEY!

    6. Re:The alternative? by Bios_Hakr · · Score: 1

      I had Steam installed a few weeks before HL2 was released. I pre-orded HL2 and began to download it a week before release. The day of the release, I signed into Steam and was playing in 5 minutes.

      It would have taken longer than that to open the shrinkwrap and install the Vivendi HL2 boxed copy.

      When I was schedule to fly to the US for some conference, I clicked the "play HL2 offline" button. I played just fine on the airplane and in the Hotel without Internet access.

      When I wanted to reinstall, I clicked the "backup this game" button, inserved a DVD, and let it do it's thing. After the reinstall, I clicked the "restore from backup" button and was playing agian in 10 minutes.

      Don't just bash Steam when you have no idea what you are talking about. No one has any idea what will happen when Valve goes under. Maybe someone will buy the franchise and keep the servers going. Maybe Valve will release the authenticator code. Anything else is just a conspiracy theory.

      BTW, if you think having a physical plastic disc is some guarentee that you'll be able to play a game in 20 years, think agian. I have a "Shogo: MAD" game and a "Jane's Fleet Command" game. Neither will play under WinXP. Sure, I could go back and install Win98, but who wants to hunt down drivers for devices made in 2005 that will operate on a 5+ year old OS.

      --
      I'd rather you do it wrong, than for me to have to do it at all.
    7. Re:The alternative? by IgnoramusMaximus · · Score: 1
      Just to offer a corollary to your rosy scenario there, although it is a topic which was beaten to death back when HL2 came out, I had so much pain with Steam that I got pissed off enough to drive back to the store and get EB to take HL2 back (I had the Vivendi packaged version). I even went as far as to try to download it cracked, for I was sufficiently mad at Valve to try to stick it to them, but the download took longer then my fury lasted. So in the end I did not play HL2 and Valve did not get my money. And Valve is now permanently in my blacklist of publishers. They can make the Game To End All Games and I will still skip it for I am getting mad again just thinking about that fury I felt at them back then. And I am not alone, the Steam forums had to be put off-line repeatedly that week, and hosts of people banned and posts removed.

      So please, no rosy-colored stories, for I was there and have still scars to prove it.

      And for those interested in what went wrong, in involved glorious explosions of the Steam CD-KEY authentication and decryption servers, their crashing, farting, catching fire and rolling over to die and what not. All of it resulting in hours upon hours of screwing around to only end up with an unplayable, partially decrypted game and an invalidated CD KEY which prevented any possiblity of recovery. This coupled of course with the worst customer support experience I had in my many decades of dealing with computer software and hardware vendors, and that is saying something.

  5. Friends by Anonymous Coward · · Score: 0

    " Whether it's five, 10, 15, 20 years from now, the concept of driving to the store to buy a plastic disc with data on it and driving back and popping it in the drive will be ridiculous,' Moore said. 'We'll tell our grandchildren that and they'll laugh at us.'""

    The more important question is: why is everyone so hell bent on killing the retail market? Was everyone tramatized by a retail store as a kid? As Rodney King said "can't we all just get along"?

    1. Re:Friends by ObsessiveMathsFreak · · Score: 1

      The more important question is: why is everyone so hell bent on killing the retail market? Was everyone tramatized by a retail store as a kid?

      A great many trips to the retail store have left me with a sour taste in my mouth and an empty feeling in my wallet.

      --
      May the Maths Be with you!
    2. Re:Friends by Zebadias · · Score: 3, Funny

      Stop buying lemons!!!

    3. Re:Friends by Ced_Ex · · Score: 1

      Buy lemons? Why do that? Apparently "Life" hands them out for free!

      --
      Live forever, or die trying.
    4. Re:Friends by Anonymous Coward · · Score: 0

      Troll? What, can't people handle the TRUTH?!

  6. Uhm, we call it the Internet by thaerin · · Score: 0

    Whether it's five, 10, 15, 20 years from now, the concept of driving to the store to buy a plastic disc with data on it and driving back and popping it in the drive will be ridiculous,' Moore said. 'We'll tell our grandchildren that and they'll laugh at us.'"

    Actually, I think they're laughing at him already. Perhaps somebody should clue this guy in to this little thing we call the Internet. I don't know about you, but I haven't bought a game from a retail store in ages, I buy mine online. EBWorld offers some pretty swank shipping so I'm usually only a day or so behind my friends to get a new title, and sometimes they offer some cool extras for pre-orders.

    --
    If big boobed women work at Hooters do one legged women work at IHOP?
    1. Re:Uhm, we call it the Internet by LordVader717 · · Score: 1

      I buy my games from an online store that posts the games 1-3 days before release, so I get to play before anyone else.

    2. Re:Uhm, we call it the Internet by geekwithsoul · · Score: 1

      You almost made half a point. Yes, it's called the Internet, but going online to buy a boxed version of a game, and having it shipped to you is just as stupid as driving to the store yourself. I think the point Moore was making was that the idea of selling games on media to be shipped around like a box of widgets is what is laughable, as you can just download the game and play it.

      People slam Valve all the time, but thanks to Steam, I got Half-life 2 and the entire Half-life catalog of games for the price of one game, all without having to have a single game on CD. Some may not like it, but I call it a deal.

      Games on CDs (and indeed any software on CDs) will be thought of as words hand-chiseled on stone tablets by future generations.

      Jason

    3. Re:Uhm, we call it the Internet by Master+Ben · · Score: 1

      I agree with you except for that shipping part and also what's with that 'buying' word.

    4. Re:Uhm, we call it the Internet by somersault · · Score: 1

      I like Steam, but after ordering the silver package I discovered that I pretty much had already bought the whole Half-Life catalog.. everything but Blue Shift, which I doubt I'll ever play now..

      --
      which is totally what she said
    5. Re:Uhm, we call it the Internet by Anonymous Coward · · Score: 0

      I always buy the game retail. then find torrents for the keygens, the no-Cd cracks and the other fixes to remove all their stupid DRM so the game is playable.

      I burn A CD with all my tools and then put it with the CD. This works great! I was able to dig up and install Quake3 and the fixes for it on my laptop for a recent business trip so I could have some fun retrogaming without having to shlepp my CD's or DVD's around the country.

      How about all those Linux games I bought? cince loki went out of business I would be screwed if I did not have the CD's.

      This is the biggest reson I will never buy or play anything made by VALVE or any company that does this sever based gaming. it sucks and they can dry up and blow away at any moment.

    6. Re:Uhm, we call it the Internet by stuartkahler · · Score: 1

      People slam Valve all the time, but thanks to Steam, I got Half-life 2 and the entire Half-life catalog of games for the price of one game, all without having to have a single game on CD. Some may not like it, but I call it a deal.
      There's a big downside. Thanks to Steam, I was forced to upgrade to a new binary for HL2 (many times, really). Unfortunately the latest binaries randomly hard-lock my system within 20 minutes of starting the game. I can't reject the upgrade, so now I'm stuck with a $50 game that doesn't work on my system and I can't resell it to someone else who may be able to use it. The only upside is that I already played the main game through once before they hosed it for me.

      If this is the future of gaming, I'm out. Steam has proven to me that it's not worth giving up this much control of your hardware.

      I think the issue that the article fails to notice is that games will continue to grow in size (bytes) that make them prohibitively large to download for many people. Once everyone has the capacity to download today's 4gig games, the games will actually be up to 50gig. Plastic discs of bits will continue to be the most feasible delivery for a large demographic, and many people who do download will still want to back them up to disc to make sure they don't have to download a second time.

    7. Re:Uhm, we call it the Internet by TheRaven64 · · Score: 1

      Steam convinced me not to play Half Life anymore (or, occasionally, to install the latest pre-steam edition and play that) and, more importantly, not to buy Half Life 2. Apparently people playing cracked versions of Half Life 2 get a better version, but I am not going to buy a game that needs to be cracked to be usable, hence I play other things instead.

      --
      I am TheRaven on Soylent News
    8. Re:Uhm, we call it the Internet by KDR_11k · · Score: 1

      You can sell HL2 to someone else. The CDkey can be unregistered (but I think Valve charges for that, damn greedy bastards).

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  7. Not ridiculous. by Spazntwich · · Score: 3, Insightful

    Back before plumbing, people had to get buckets of water out of wells and bring them inside before they could use water. Would we consider this practice absurd?

    Before the advent of speedy online delivery, we go buy games at a store before we can use it. Same concept.

    Working within the technological limitations of your day is never "ridiculous." I submit that making baseless predictions about the future is ridiculous!

    1. Re:Not ridiculous. by KDR_11k · · Score: 0, Flamebait

      Well, if the kids are sufficiently retarded, laughing may be the reaction.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    2. Re:Not ridiculous. by nacturation · · Score: 1

      And people got these things called books which are cut down and processed trees with ink on them. I'm sure the day will come when we have access to tons of info at our fingertips (or neuron tips) without the need for books, but damn I think I'll miss them.

      --
      Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
    3. Re:Not ridiculous. by vertinox · · Score: 1

      Back before plumbing, people had to get buckets of water out of wells and bring them inside before they could use water. Would we consider this practice absurd?

      Working with technological limitations isn't absurd, but accepting the limiation is.

      Otherwise, we'd still be carrying buckets of water and not taking showers as much as we should be.

      --
      "I am the king of the Romans, and am superior to rules of grammar!"
      -Sigismund, Holy Roman Emperor (1368-1437)
    4. Re:Not ridiculous. by LordOfTheNoobs · · Score: 1

      Not ridiculous, merely working within the technological limitations of the days prior to future basing technologies.

      --
      They're there affecting their effect.
  8. So long as I can burn it to my own disc. by Mike+deVice · · Score: 5, Insightful

    I have zero problem with downloading software, including games. Like most people, I grab shareware and open source software online all the time. But I do want to be sure that I can retain the data I bought a copy of. I don't want to hop on a website and have to prove I bought the damn thing, and download it again if I need to reinstall my OS, or lose the game when the company I downloaded it from goes out of business for whatever reason. Driving to the store can seem like much less of a hassle than DRM locked data. Especially gigs of locked data.

    1. Re:So long as I can burn it to my own disc. by FLEB · · Score: 1

      Write the license key on the CD you back it up to.

      Most downloadable software I've gotten just has a simple "license key" mechanism. Most everything from smaller distributors, as well as a fair amount from the bigger companies. It's probably not worth it, unless you're the high-value Autodesks or Quarks of the world, to have to deal with maintaining license servers, when a static or algorithmic key will work decently well until such time as pirating the years'-old version of the software is a moot point anyhow.

      --
      Information wants to be free.
      Entertainment wants to be paid.
      You just want to be cheap.
    2. Re:So long as I can burn it to my own disc. by displague · · Score: 2, Interesting

      I liked the old mp3.com beamer system. You could insert all of your CDs, beamer would confirm through some algorythm that you had an original CD (or a complete copy I suppose), then you could access the CD through their web interface for free.

      I have dozens of CDs that don't play anymore - some don't even show signs of physical wear. I would like to, one day, regain access to my virtual possessions stored on my defunct or lost physical possessions.

      --
      Marques Johansson
    3. Re:So long as I can burn it to my own disc. by Gatton · · Score: 1

      Wow thanks for reminding me of beamer. I completely forgot about that. I had a couple of dozen cds beamed to my account. An awful lot of them weren't available of course. I have a lot of classical and cds by artists like Danny Gatton that don't tend to be available on services like that. Was a cool idea though none of us were surprised when it got mp3.com in trouble.

  9. Drive? by Stephen+Williams · · Score: 1, Offtopic

    Whether it's five, 10, 15, 20 years from now, the concept of driving to the store to buy a plastic disc with data on it and driving back ... will be ridiculous

    It's ridiculous now, if you live in an urban area. Why not walk to the store and back? If you're able-bodied and live less than a couple of miles from the town centre, you have no excuse. No wonder the Western world is becoming so fat and lazy.

    -Stephen, missing the point of the article

    1. Re:Drive? by Zcar · · Score: 1

      Excepting that I live about 3 blocks from the town center whereas all the stores that stock anything resembling a reasonable selection are at least few miles OUT from the center, say about four miles to the closest.

    2. Re:Drive? by voice_of_all_reason · · Score: 4, Funny

      If you're able-bodied and live less than a couple of miles from the town centre, you have no excuse.

      Are you kidding? Every time I get anywhere near the fricking thing, they ring the bell and I have to go inside to help shoot arrows against Huns or Teutons or whoever the fuck's attacking us this week.

    3. Re:Drive? by PFI_Optix · · Score: 1
      It's ridiculous now, if you live in an urban area. Why not walk to the store and back? If you're able-bodied and live less than a couple of miles from the town centre, you have no excuse.

      Today, it's raining and 35 degrees outside.

      In three or four months, it'll be pushing 100 degrees with 90+% humidity.

      When you regularly walk "a couple of miles" in weather like we get, let me know.

      --
      120 characters for a sig? That's bloody useless.
    4. Re:Drive? by meringuoid · · Score: 5, Funny
      Why not walk to the store and back? If you're able-bodied and live less than a couple of miles from the town centre, you have no excuse.

      Why do you hate America so much?

      --
      Real Daleks don't climb stairs - they level the building.
    5. Re:Drive? by Anonymous Coward · · Score: 0

      Hey Steven, while you are in town, can you grab me a copy too? Oh, and a Big Mac meal. Make the drink a diet... watching my weight, ya know.

    6. Re:Drive? by nelsonal · · Score: 1

      I walk about 2 miles a day back and forth from the trains rain snow sleet hail or Virgina summers in a suit. I recall 97 and 90%+ humidity. Is that regularly enough for you?

      --
      Degaussing scares the bad magnetism out of the monitor and fills it with good karma.
    7. Re:Drive? by tbannist · · Score: 1

      Yeah, Damn those Egyptians! Always attacking my Norse settlements, how dare they?

      Who knew the Norse and the Egyptians were natural enemies?

      --
      Fanatically anti-fanatical
    8. Re:Drive? by obarel · · Score: 1

      I live in an urban area, and it takes me about 40 minutes to walk to the centre.

      Instead of wasting that time, I could wait 20 minutes for the bus, and then spend the next 30 minutes on jam-packed roads full of people in their little cars trying to get into the centre, while two mums are smiling shamefully as their kids scream their lungs out, and six girls have ice cream dripping on the floor and one drunk is mumbling to himself on the front seat.

      So you see why I prefer using public transport to walking.

    9. Re:Drive? by Anonymous Coward · · Score: 0

      Wow! Your suit must look pretty sharp by the time you get work.

    10. Re:Drive? by Dark_Lord_Prime · · Score: 1

      There's nothing I like better than a macho twit who believes doing things like that makes him "tough," or some similarly meaningless thing.

      Flamebait? Me? Probably.

      Do I care? Not particularly. :)

    11. Re:Drive? by nelsonal · · Score: 1

      It's a short walk to work, I've I'd said run the ironman daily to work where I fight rabid woverines for a few scraps of deer flesh and pine nuts and lick the dew off the trees perhaps I'd have been going for tough:) But a walk to work does not (it might burn the calories in the ketchup I ate with my fries for lunch). The original post was whining about the weather precluding them from traveling a couple of miles to the store to buy a game, I was merely hoping to point out that unless one's skin were green and they had a pointy nose they probably had weatherproofing naturally installed with their skin.

      --
      Degaussing scares the bad magnetism out of the monitor and fills it with good karma.
    12. Re:Drive? by SirLanse · · Score: 1

      We drive to avoid the crazy Middle Easterners who hate my new T-shirt. http://www.prweb.com/releases/2006/2/inktomi343238 .php

    13. Re:Drive? by VAXcat · · Score: 1

      I know guys like you, who walk or bike to work in 100 degree 90% humidity weather. The whole time they are doing their hair-shirted self righteous chest beating, they typically stink to high heaven, because they've gotten themselves sweat soaked on the way to work, and the typical office environment doesn't have shower facilities. PU, you guys stink...

      --
      There is no God, and Dirac is his prophet.
    14. Re:Drive? by level_headed_midwest · · Score: 1

      You forget that lots of us in America live more than a few miles from a decent-sized mall or for that matter, a fair-sized town. You're not going to walk 50 miles into the city to buy your stuff- that's ludicrous. A 100-mile round-trip bike ride is a hell of a long one, too. But doing that in a car is about an hour and a half round-trip.

      Also, for those who DO live in a city, if you don't live right downtown, you certainly don't want to have to walk to get there, unless you happen to walk only in the broad daylight and have a well-armed police escort surrounding you. Or you will end up as a bloody spot next to some lamppost as a thug shoots you for your wallet.

      --
      Just "gittin-r-done," day after day.
    15. Re:Drive? by nelsonal · · Score: 1

      We do happen to have a gym and showers, the walk to work is early enough that most mornings I don't break a sweat (it's a two mile walk at a moderate pace that shouldn't lead to sweating). The walk home is much warmer but I can take a shower and hit the pool in my apartment complex when I get home.

      I touched quite a nerve with that one, wow!

      --
      Degaussing scares the bad magnetism out of the monitor and fills it with good karma.
    16. Re:Drive? by morgajel · · Score: 1

      I pulled the same thing in arlington- worked at virginia square metro, walked to clarendon metro- half a mile each way.

      did that once a day every day over the course of the summer.

      and the only shape I'm in is round.

      --
      Looking for Book Reviews? Check out Literary Escapism.
    17. Re:Drive? by dargon · · Score: 0

      Not certain where you live, but I've lived in Irving TX for 23 months now, work has always been atleast 1 mile away (became 2 miles this past summer) and until 2 weeks ago I was 100% bicycle travel to get to and from work. Heat and humidity suck, but if you take water, wear sunscreen and appropriate clothing, you can do it ;)

    18. Re:Drive? by Anonymous Coward · · Score: 0

      Yeah, but most people don't live in Compton.

    19. Re:Drive? by Anonymous Coward · · Score: 0

      Egyptians and Norsemen are natural enemies, like the English and Scots, and the Welsh and Scots, and Japanese and Scots, and Scots and Scots. Damn Scots, ruining Scotland!

      Groundskeeper Willie

  10. Ignores reality of broadband penetration by deuterium · · Score: 2, Informative

    There are plenty of people in the United States who live in rural areas that aren't served by any mode of broadband, and it looks unlikely that this is going to change. Current boraodband requires either coaxial cable or a close location to a telephone exchange in order to get DSL. With many phone companies dropping the installation of land lines altogether, and rural TV viewers turning to dish-based television, it's also unlikely that cable companies will bother wiring up any small outlying areas.
    Aside from this, I imagine that game companies bristle at the idea of their software being pirated more easily over network delivery.

    1. Re:Ignores reality of broadband penetration by kannibal_klown · · Score: 1

      Well, those in the rural areas can always go with Satellite internet connections. I'm pretty sure the coverage is alright, you just have to live in an area with a view of the sky in the correct direction (which I do not).

      The bandwith is decent, it's just the latency that sucks

    2. Re:Ignores reality of broadband penetration by BasharTeg · · Score: 1

      Have you seen the cities Verizon is rolling out FTTH? Out in the fuckin boonies here in California.

    3. Re:Ignores reality of broadband penetration by MBGMorden · · Score: 1

      I already deal with losing my TV signal when a storm blows up. I usually head to the computer and surf the net when that happens (DSL connection). There's no way I'd put both my TV and my Internet connection on a satellite dish unless it was alot bigger than the 18" ones that they seem to use these days.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    4. Re:Ignores reality of broadband penetration by east+coast · · Score: 1

      There are plenty of people in the United States who live in rural areas that aren't served by any mode of broadband, and it looks unlikely that this is going to change.

      A few points:

      First, don't downplay the broadband yet. Look at how long POTS took to get to some of these areas, with the relative newness of DSL/Cable internet spreading today it's faster by at least a magnitude. Just because it's not everywhere in a decade deosn't mean it won't be in the next decade (which fits into the time frame quoted from the blurb).

      Secondly, I doubt this will be over night. There will be choices to be made over time. Infact these already exist as we had seen with Steam allowing pre-installs to those who pre-purchased HL2. While the physical product will still be on the shelf slowly people will migrate to the downloaded versions.

      And last, eventually we will get to the point where people will be SOL. Just like today with some of the minority OSs. Companies simply shrug and disreguard smaller market shares as potential clients. Even older versions of Windows face this. "Got W98? Well, you can try to run the software but we're not going to support it. What? You'll take your business elsewhere? No great loss to us." That will be the attitude you will see.

      --
      Dedicated Cthulhu Cultist since 4523 BC.
    5. Re:Ignores reality of broadband penetration by kannibal_klown · · Score: 1

      Agreed.

      A coworker lives off in a mountainy suburb area and she got Verizon's fiber solution in. While the next town over is a little urban, it's by no means hub of business.

      Meanwhile, I live in a suburb that's home to a major IT laboratory and about half a mile away from a Verizon office. Yet Verizon's fiber isn't available here yet.

      I REALLY want that to come in.

    6. Re:Ignores reality of broadband penetration by Anonymous Coward · · Score: 0

      The last time I didn't ignore the realities of broadband penetration was backstage with the go gos in 1979.

    7. Re:Ignores reality of broadband penetration by na2rboy · · Score: 0

      There are plenty of people in the United States who live in rural areas that aren't served by any mode of broadband, and it looks unlikely that this is going to change.

      On the contrary, I would bet things will change a lot in the broadband department, even for rural users, over the next five to 20 years.

      Whether it's five, 10, 15, 20 years from now, the concept of driving to the store to buy a plastic disc with data on it and driving back and popping it in the drive will be ridiculous,' Moore said.

    8. Re:Ignores reality of broadband penetration by Anonymous Coward · · Score: 0

      How is a suburb anything like a rural area?

    9. Re:Ignores reality of broadband penetration by tylernt · · Score: 1

      You probably just need your dish re-aimed or you need to trim some occluding bushes or trees. There should be plenty of extra signal to punch through rain, sleet, snow, whatever unless you are in an extremely northern (or southern) latitude -- like Canada. If you are that far from the equator, your dish installer shouldn't have given you an 18" dish in the first place.

      --
      DRM 'manages access' in the same way that a prison 'manages freedom'
    10. Re:Ignores reality of broadband penetration by Golias · · Score: 1

      North Dakota is preparing to experiment with a cool new method of delivering Wi-Fi Internet access state-wide using small transmitters on weather balloons. If they get it working, it could be the new hotness for most of the rural Western US (not to mention Canada.)

      --

      Information wants to be anthropomorphized.

    11. Re:Ignores reality of broadband penetration by MBGMorden · · Score: 1

      South Carolina, and I've got a 3 acre open field behind the house. Definately nothing in the way. I've had 2 dishes installed by professional installers (DISH network and DirecTV), and both have exhibited the same thing.

      Now before with my big 10-foot C-band dish, I could pick up a signal through anything, but those aren't quite as popular as they used to be :).

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
  11. Laughing? I don't think so by cluke · · Score: 5, Insightful

    I don't think they'll be laughing. They'll be more likely in awe of the fact we actually owned a re-usable, permanent physical copy of the media we purchased rather than having to set up a bank order to transfer a monthly licence fee for the right to continue using it.

    1. Re:Laughing? I don't think so by brkello · · Score: 1

      Hate to break it to you...cds are far from permanent. Actually, they decay a lot faster than people think.

      If some company goes out of business, people will release a crack. So there is really nothing to worry about. Other than you being surprised when your permanent physical copies don't work in 10 years.

      --
      Support a great indie game: http://www.abaddon360.com
    2. Re:Laughing? I don't think so by Skreems · · Score: 1

      that's just cd-r, though. the actual stamped cds that you get from retail are a hell of a lot more durable.

      --
      Slashdot needs a "-1, Wrong" moderation option.
      The Urban Hippie
    3. Re:Laughing? I don't think so by cluke · · Score: 1

      I didn't necessarily mean the same CD forever. You have the right to burn your own copies, make ISOs and back them up to tape, whatever.

      And as for the "someone will crack it" argument, don't you think the companies know this? We're talking 20 years in the future here. If network speeds continue to improve, we could all be playing our games on thin clients, racking up the charges as we go.

    4. Re:Laughing? I don't think so by drinkypoo · · Score: 1
      That's what you think. CDs don't last forever either. The problem is starting to become really serious right now with laserdiscs, and it's called "laser rot" and AFAIK it results from moisture or something being introduced during the manufacturing process. You come back to play a laserdisc you haven't seen in a few years and you pull it out of the CD to find that the metal layer is all corroded and cracked like it receded or something.

      Granted, it doesn't happen to all of them, but I've seen it happen to some of my oldest CDs, too.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    5. Re:Laughing? I don't think so by nEoN+nOoDlE · · Score: 1

      Yeah, because kids really care about DRM and rights issues when they could download a game right now as opposed to waiting to go to the store. The consumer won't fight back. The consumer will take what's given to them, because they'd rather have the DRMed product with an efficient delivery system than no product at all.

      --
      Don't trust a bull's horn, a doberman's tooth, a runaway horse or me.
  12. of course... by solidtransient · · Score: 5, Funny
    the concept of driving to the store to buy a plastic disc with data on it and driving back and popping it in the drive will be ridiculous
    Of course we won't drive to the store... we'll transport there, duh!
    --
    firestream.net
    1. Re:of course... by voice_of_all_reason · · Score: 1

      Transportation will never be allowed in the Empire. "They" will just claim that it would be another tool for terrorists.

      //to be fair, though, it would. I think a whole lot of people would like to beam bush about 3 miles straight up into space

    2. Re:of course... by amliebsch · · Score: 0, Offtopic
      This is why the Federation, by the time of Picard, has devolved into a totalitarian military dictatorship. The only apparent choices, when confronted with the discovery of technology as dangerous as matter transportation and mass-energy conversion, it seemed the only logical choice. Replicators, warp drives, and transporters could easily give every single person a comfortable lifestyle, but were so incredibly dangerous that they could never be allowed to fall into untrusted hands. So, Starfleet (and later, the Federation) established itself as the only entity allowed to possess such dangerous technology, strictly and ruthlessly enforced, but in return, provided every person on the planet with all their material needs. This, of course, resulted in the elimination of free markets, because the only thing that could not be easily replicated was land. For a brief time, it was worried that, having nothing of value with which to negotiate the buying and selling of land, violence would break out between those that owned land and those which did not, and now could not because even human labor was now of minimal value. As a solution, Starfleet confiscated all privately owned land. Thereafter, land was apportioned to individuals on the basis of their contributions to Starfleet. This is one reason why, despite being a very hazardous occupation, it was so hard to get into the academy - becoming a member of starfleet was one of the only ways to gain significant amounts of landed property, though of course scientists and other professionals who rendered their services to Starfleet as civilians, while they could not be paid with any material goods (material goods having lost all value), were paid with land as well. The major exception was for human colonists. In order to promote human expansion, increase the amount of available Earth land available for Starfleet apportionment, and to encourage the dislocation of dissidents, colonists were granted the right to appropriate land on other planets according to whatever method of apportionment the colonists wished to choose - subject, of course, to the needs of the Federation. The net result of this policy was that most people remaining on earth were Starfleet supporters, and dissidents were strongly encouraged to leave Earth and colonize other parts of the quadrant. While a few colonists, desperate to escape the clutches of Starfleet, left federation space altogether, most could not afford to do so, having been stripped of the right to own weapons by the Federation and thus being almost totally defenseless and needing the protection of Starfleet. But Starfleet protection was not by any means inexpensive. In return for protection, Starfleet demanded complete obedience. Colonists were forbidden from owning energy weapons, warp vessels, or unauthorized replicators. Starfleet was even skeptical about allowing fusion reactors, but ultimately realized the necessity of it. As a result, however, Federation observation posts and starbases were never far away.

      Eventually, some few came to understand all that had been lost in the great and glorious transition to an interstellar race, but they did not openly discuss it.

      --
      If you don't know where you are going, you will wind up somewhere else.
    3. Re:of course... by voice_of_all_reason · · Score: 1

      That's a good point. In Star Wars books, every guy with ten bux has his own Star Destroyer. When was the last time you say any private (non-criminal) civilians in their own ship in Star Trek?

    4. Re:of course... by bladesjester · · Score: 1

      DS9. There were human freighter captains working for the government of Bejor.

      --
      Everything I need to know I learned by killing smart people and eating their brains.
    5. Re:of course... by voice_of_all_reason · · Score: 1

      That was the edge of the federation. In fact, by the end of the series Bajor refused federation membership. They had probably left their home space to seek fortune elsewhere.

  13. 20 years from now... by iainl · · Score: 5, Insightful

    ...Yes, folks. Back then, I could simply hand over $50 and I had full first-sale rights on the game. It came as an actual physical product that looked nice sitting on the shelf, worked even round at my friend's house for co-op play without us having to buy a license each, and when we were bored of it we could make about half that money back by selling it to someone else.

    I mean, can you imagine it? It's a wonder the global economy didn't crash earlier, really.

    --
    "I Know You Are But What Am I?"
    1. Re:20 years from now... by halr9000 · · Score: 1

      The DRM I am...grudgingly ok with in some cases. But its the resale-rights that really pisses me off. Everyone knows what happened to the guy that ebay'd a copy of MS Office.

    2. Re:20 years from now... by BootNinja · · Score: 1

      actually, no I don't. Would you care to enlighten me?

    3. Re:20 years from now... by halr9000 · · Score: 1

      If I weren't super busy at work I'd google it for you. Short story (and it was posted here) is that the guy posted an ebay auction, then got a call from MS lawyers and was sued. He defended himself--and won.

    4. Re:20 years from now... by Kris_J · · Score: 1

      A grammar nazi beat him up for using "ebay'd"?

    5. Re:20 years from now... by BootNinja · · Score: 1

      thanks for the info. nasty evil thing. not at all surprising coming from msft. but at least the guy won.

  14. No thanks by voice_of_all_reason · · Score: 1

    I don't want my copy of Grand Theft Auto 4 to get remote-deleted because some script kiddy forged his IP and duped a bunch of rocket launchers.

  15. payment? by Patrik_AKA_RedX · · Score: 1

    And how am I suppose to pay? Probably by credit card. That's nice but for the major part of my game playing life I did not have one. We don't have a credit card tradition like the US has. What other options are there? Paypal? That's about as secure as letting the cat guard the milk. Other than that? Money transfer, now instead of driving to the store, buying the game and driving home, I can transfer the money and in a day or two I get to spend an hour or 2 waiting for the download to complete (which takes away almost half my ISP allowens), followed by half an hour while the game gets updated and then, perhaps, I get to the "loading" screen.
    Even if I buy a game that way. How long will I have it? When they decide to end the products life, I 'll end up without my precious game. Unless, ofcourse, they, in their limitless goodness, would allow me to download an ISO.
    If I could download an ISO, then sure, I'd go along, but I really doubt they would allow this. After all we're all stinkin' pirates, right?

  16. That sounds very familliar by tibike77 · · Score: 1

    Anybody remember the story about manifestogames.com ?

    --
    By reading this signature you agree to not disagree with the post you just read.
  17. Plastic Discs for Life! by sanosuke001 · · Score: 0

    I don't want to HAVE to download software. What if the company that distributes it online goes out of business? Then I have no way of getting that software if my system needs to be reinstalled. I'd still have to make backups of what I buy; I'll take driving to the store. Hell, if you're that lazy, order it online... they'll ship it right to you.

    --
    -SaNo
  18. Interesting idea, but wording makes me cringe by BertieBaggio · · Score: 1

    I get the feeling that these people (yeah, the "industry icons") have some pretty Big Ideas(TM), but they don't really know what they are saying. Sure they postulate about multiplayer gaming and the disc going the way of the dodo, but these are just guesses wrapped up in verbal fluff.From TFA:

    That move to digital distribution is just one in a series of transitions to a connected era the industry is currently undergoing. Moore could easily have been addressing the sum of those changes when he referred to the Xbox 360 as "a living entertainment experience powered by human energy," but it seemed every member of the panel foresaw a gaming industry where the publishers and the games themselves were much more closely integrated with the consumers.

    "It [gaming] has been a mutant monster only made possible by unconnected computers.

    We're not selling the bits. We're selling those other intangibles, the opportunity to feel special

    Ironically, the idea with the best potential was:

    "Linear entertainment in single-player is to media what masturbation is to sex,"

    Even still, that was wordy and could have been trimmed down for a nice take-away thought. Perhaps, I'm cynical, but this article didn't feel like a 'discussion on the on-line future of the gaming industry'; it felt like a bunch of high-schoolers trying to come up with big, meaningful statements for their English essays.

    --
    If all you have is a grenade, pretty soon every problem looks like a foxhole -- MightyYar
    1. Re:Interesting idea, but wording makes me cringe by KDR_11k · · Score: 1

      I suppose you bolded that bit because it sounded too much like the Matrix "human powerplants" to you, too?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  19. I hope so-Demos. by Anonymous Coward · · Score: 0

    "Also, say good-bye to the days of lending your friend a game, or selling/giving one away second hand."

    Loan them the demo disc.

    1. Re:I hope so-Demos. by voice_of_all_reason · · Score: 1

      Loan them the demo disc.

      Didn't Microsoft just force an Xbox 360 upgrade that made a demo disc unplayable once the full version was for sale?

    2. Re:I hope so-Demos. by Torne · · Score: 1

      Didn't Microsoft just force an Xbox 360 upgrade that made a demo disc unplayable once the full version was for sale?

      No, Microsoft just forced an Xbox 360 upgrade that made a kiosk demo disc (i.e. for game stores to use on their demo consoles, not sold to home users) not run on people's 360s any more, because it had incorrectly had the media flags set to allow the (signed and therefore unalterable) executables to be run from non-Xbox media. This meant that you could take a copy of the disk onto DVD-R and it would still run in your 360. Various people are experimenting with modifying the data on the disk (you can change the data files, just not the executables which are signed) to try and discover a software exploit that will enable the running of arbitrary code. MS wanted this to stop, so they blacklisted the disc in a Live update.

  20. Moore is dreaming by Deanasc · · Score: 2, Insightful

    Sometimes when I feel nostalgic I switch on the old Nintendo and play some Duck Hunt. I never knew there was an easter egg in Atari Adventure until 2 years ago. Pulled that out of the closet and sure enough, there it was. I like the fact that I'm not paying a monthly fee for GTA San Andreas, I'm still trying to finish that one. (OK I'm not playing for more then an hour or two a week.) I like being able to put a game down for a few weeks or revisit some old favorites years later. You can't do that on a subscription model. When games go subscription only I won't be following them into that business plan. I'm already paying enough for HBO and Internet. Oh and heat, water, sewer and electricity. I'm not adding anymore monthly recurring expenses.

    --
    I've hit Karma 50 and gotten a Score:5, Troll... I win!
    1. Re:Moore is dreaming by Pope · · Score: 1

      Hell, I'm still trying to get through GoldenEye for the 2nd time, and that came out when, 1997?

      Then again, I just bought a Vectrex so I'm not one to talk! ;)

      --
      It doesn't mean much now, it's built for the future.
    2. Re:Moore is dreaming by marcovje · · Score: 2, Interesting


      Indeed. The problem with subscription games that

      - if you earn money (read: have a (nearly) fulltime job), you don't have time to spend enough time gaming to make the subscription worthwhile.

      - if you have the time (college, unemployed), you don't have the money.

      So I wonder what public they are actually targeting with this? Bankrobbers? Time and Money :-)

    3. Re:Moore is dreaming by brkello · · Score: 1

      Uh, what? Only MMORPG are on subscription models. Games that you download are not. If there is some sort of authentication method like Steam, you will need a crack. But you can still copy that data to more permanent storage and use it in the future. Assuming that your system will still play it...which it probably won't and so your cds will be useless as well. If you are really worried about this, just stick with console gaming.

      --
      Support a great indie game: http://www.abaddon360.com
    4. Re:Moore is dreaming by despisethesun · · Score: 1

      Actually, Moore is referring to console gaming too. He is, after all, running the 360 show over at MS.

      --
      This poo is cold.
    5. Re:Moore is dreaming by Neflyte_Zero · · Score: 1

      They're targeting kids (well, specifically, their parents). The parents have the money, the kids have the time. Parents pay for little Johnny to play WoW and not be a nuisance on the street or to them.

      --
      Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
  21. Reduce the price by Shivetya · · Score: 3, Insightful

    The big hang up I have with software I get online is that they usually want me to pay the same retail price as if I bought the boxed item. This forms a big disconnect in my head which essentially drives me to buy the box set instead.

    One area that would certainly benefit is the mmog games. There is little real reason to buy the base software but that model is still used regardless. people with slow connections will be at a loss but even after months of release these people who do require boxed versions would be back in the same boat as many game updates easily overwhelm dialup connections. This is what probably holds back consoles with harddrives - how do you deliver games where storage isn't a given?

    If the industry wants to change direction they will need to realize we will not pay the same price. Yes I know that publishers make up their money with new releases but something has got to give.

    what i fear will happen is that we will be paying the box price for over the line delivery and a new upcharge for the box version. the industry will take a grand idea and exploit it in the worst possible method.

    --
    * Winners compare their achievements to their goals, losers compare theirs to that of others.
    1. Re:Reduce the price by Anonymous Coward · · Score: 0

      Most people assume that making boxes and discs is the costly part. Is isn't. The price of the box and discs is relatively insignificant in the whole retail unit price(the box, disc and manual costs less than two or three dollars to make). Most of the price of the games comes from the retailer's cut, the publisher's cut and whatever the developers make(and the Microsoft/Sony/Nintendo licensing fees on console titles).

      Removing the retailer from the chain would help lower costs, but angering retailers by undercutting them would cause problems with large publishers(which is why Valve has Steam and large publishers like EA, Activision and Ubisoft aren't doing a thing).

  22. should this be obvious? by tont0r · · Score: 3, Insightful

    Not to sound trollish, but we can already download many applications, music in mp3 format and movies/shows ALL LEGALLY. Wouldnt it be assumed that major applications and games would follow the same concept? Companies spend a large percentage on packaging and shipping alone. A large amount of money could be saved this way.

    1. Re:should this be obvious? by PFI_Optix · · Score: 1

      Yeah, but we aren't seeing the savings.

      Buying online, there's no middle-man to add his own profit. There's no store, so no cost associated with the building or the employees. There's no product, so it wasn't designed, manufactured, packaged, and shipped. Yet I have NEVER seen an online-only sale direct from the publisher/developer sell for significantly less than I would pay in a retail store.

      They want to kill the retail game market? Let me buy the game for the same price they would have sold it to Wal-Mart. If you want to get rid of the middle man, give me a reason to get rid of him.

      --
      120 characters for a sig? That's bloody useless.
    2. Re:should this be obvious? by east+coast · · Score: 1

      They want to kill the retail game market? Let me buy the game for the same price they would have sold it to Wal-Mart. If you want to get rid of the middle man, give me a reason to get rid of him.

      While I agree that we're getting ripped off the end reason for not going to the middle man will be because you don't have to. Would you rather download the content or drive to get it? I don't know about you but my closest BestBuy/CompUSA/Circuit City is about 20 miles away and loaded with traffic not to mention the dolts that man these stores... Even tho I'm not saving money I'd still rather buy online and avoid all this bad noise.

      Another potential plus to this would be having your purchase "recorded" by the seller in such a way that if you ever lose the content you have bought (say, a HD failure) you should be able to re-download this content with no price to you, a better situation than the infamous "Send us the broken CD and 29.95 for a replacement" policy that many manufacturers have in place.

      --
      Dedicated Cthulhu Cultist since 4523 BC.
    3. Re:should this be obvious? by PFI_Optix · · Score: 1
      While I agree that we're getting ripped off the end reason for not going to the middle man will be because you don't have to. Would you rather download the content or drive to get it? I don't know about you but my closest BestBuy/CompUSA/Circuit City is about 20 miles away and loaded with traffic not to mention the dolts that man these stores... Even tho I'm not saving money I'd still rather buy online and avoid all this bad noise.

      I don't every make trips to buy games. I have to go 40 miles to get to anything other than Wal-Mart (not even a "Super"). But when I make the 40-mile drive to do whatever it is I'm going to do, I go half a mile out of my way and swing by Best Buy or some other store while I'm there.

      I figure if I'm going to be paying the same price for a game either there or online, I'll do the local economy a favor and keep some of the money here.

      Another potential plus to this would be having your purchase "recorded" by the seller in such a way that if you ever lose the content you have bought (say, a HD failure) you should be able to re-download this content with no price to you, a better situation than the infamous "Send us the broken CD and 29.95 for a replacement" policy that many manufacturers have in place.

      Valve ties all your CD keys to your Steam login so that once you've installed and registered a game, you have access to reinstall it any time. I'm an avid fan of Steam, primarily for that reason.

      --
      120 characters for a sig? That's bloody useless.
    4. Re:should this be obvious? by east+coast · · Score: 1

      I figure if I'm going to be paying the same price for a game either there or online, I'll do the local economy a favor and keep some of the money here.

      Perhaps for you this is true but for the majority of people out there? Why do you think Amazon.com is big? These same wares are normally available locally but most people disreguard the local economy over all.

      Valve ties all your CD keys to your Steam login so that once you've installed and registered a game, you have access to reinstall it any time. I'm an avid fan of Steam, primarily for that reason.

      And Steam also pretty much comes out and says that if you don't have a network connection to connect to their server that you're SOL. How long do you think it will be before Steam simply decides that not enough of their marketshare has no broadband access to care? Currently the bandwidth is what's holding these companies back from going to a media-free market. Steam has already shown intent by making some mods 'Download only'. Once the number of non-broadband holders hits a small enough of a market percentage Valve will be more than happy to cut physical products.

      Consider that this is long term, this isn't next week, this isn't going to be Half Life 3 that I'm talking about but in a decade I can see it getting to the point where some companies will be more than happy to lose a few customers in order to eliminate the entire middleman structure. It will ultimatly come down to a matter of resources and the physical production of a product is a load that a company will choose not to take on if they can avoid it. The customer loss will have to be significant enough for them to not turn a profit for them to not get rid of it.

      --
      Dedicated Cthulhu Cultist since 4523 BC.
    5. Re:should this be obvious? by PFI_Optix · · Score: 1
      Perhaps for you this is true but for the majority of people out there? Why do you think Amazon.com is big? These same wares are normally available locally but most people disreguard the local economy over all.

      I buy from Amazon primarily because it is cheaper than bookstores. Plus it has more selection. And it doesn't require that 40-mile drive.

      Amazon hasn't stopped me from buying at brick-and-mortar stores, though. I buy all my technical (in other words, O'Reilly) books through Amazon because they're cheaper and easier to find. I buy most of my recreational books in stores because browsing shelves is a lot easier than browsing web sites when it comes to sampling books.

      And Steam also pretty much comes out and says that if you don't have a network connection to connect to their server that you're SOL. How long do you think it will be before Steam simply decides that not enough of their marketshare has no broadband access to care? Currently the bandwidth is what's holding these companies back from going to a media-free market. Steam has already shown intent by making some mods 'Download only'. Once the number of non-broadband holders hits a small enough of a market percentage Valve will be more than happy to cut physical products.

      I'd wager that we won't live to see a media-free market. It may turn to requiring a special order to get a disk, but until wifi is widely available, reliable, and cheap, there are going to be a lot of portable computers out there without full-time internet access. People will want to have the option, and there will be enough market pressure that they'll give it to them.

      Consider that this is long term, this isn't next week, this isn't going to be Half Life 3 that I'm talking about but in a decade I can see it getting to the point where some companies will be more than happy to lose a few customers in order to eliminate the entire middleman structure. It will ultimatly come down to a matter of resources and the physical production of a product is a load that a company will choose not to take on if they can avoid it. The customer loss will have to be significant enough for them to not turn a profit for them to not get rid of it.

      Like I said before, if they want to take the physical medium out of the picture, they need to reduce the cost for those people who buy licensed downloads. Make a $50 game available for download at $40. Sell older titles for $7 instead of the $10 I could pay at Wal-Mart.

      There are technologies available that would actually make delivery on demand possible for those people willing to pay the cost of a physical disk. If Valve decided to distribute HL3 via the web only, it wouldn't be that great a hurdle for them to set up a system where a license holder could pay $10 to have a disk burned, sleeved, and mailed to them. Most of the process could be automated, so costs would be relatively low. This would have the added benefit of giving a developer a realistic picture of how many consumers are fine with digital-only distribution, and how many want physical media bad enough to pay a little more for it.

      --
      120 characters for a sig? That's bloody useless.
    6. Re:should this be obvious? by dzfoo · · Score: 1

      Funny, I don't see anybody laughing at me when I go to the store to buy a CD or DVD, now. (the stoner kids hanging out at the mall don't count!)

            -dZ.

      --
      Carol vs. Ghost
      ...Can you save Christmas?
  23. Size matters by Orinthe · · Score: 2, Insightful

    If network and gaming trends continue as they are, video games will still be too large to download "on-demand". Notice that the only successful model of online video delivery, Apple's iTMS, only downloads reduced-resolution, iPod-sized videos. This isn't because they don't want you buying an episode of Scrubs or whatever for $2 and burning it to a DVD (and hence not buying the DVD set when it comes out), it's because we don't have the infrastructure to deliver full-resolution TV shows, much less feature films. Video games (many of them, anyway) are just as large, and keeping pace. Just because people don't mind starting up bittorrent and waiting a few hours/days for a movie doesn't mean that it's a valid distribution model. People do that because it's free--if a company tried to distribute their multi-gig program/movie/data over the internet, it would be paying far more in bandwidth costs, with nothing other than DEcreased customer satisfaction to show for it, than if it just paid a printing company and DVD fab to stamp their discs and stick in a shiny insert.

    --
    SELECT quote.text AS sig FROM quote NATURAL JOIN attribute WHERE attribute.description = 'witty';
    0 rows returned
    1. Re:Size matters by nelsonal · · Score: 1

      I bought a download of AO online when they did their big relaunch a few years back. It was a terrible experience, it ended up costing the same as an instore copy (they charge you for a copy it after the 1 week trial) and I didn't get the maps or manuals (not even as a pdf) that others got with a physical copy. Also if you bought a copy you got a free month rather than a free week even though the prices were the same. Mostly I was stupid, but it was still a pretty annoying experience. Considering they could have made far more off my presence through monthly subscriber fees I'm surprised they didn't give the client away.

      --
      Degaussing scares the bad magnetism out of the monitor and fills it with good karma.
    2. Re:Size matters by brkello · · Score: 1

      You are wrong. Example: Steam with HL2.

      --
      Support a great indie game: http://www.abaddon360.com
    3. Re:Size matters by cyber-vandal · · Score: 1

      Anarchy Online Online? wtf?

    4. Re:Size matters by Anonymous Coward · · Score: 0

      Not sure which universe you are living in, but the Half-Life 2 launch and the Steam distribution have to be in the top 10 'piss off the end user' list of all times for games. Yes, it has evened out over time, but that experience made many, many people step back, take a breath and question whether the whole concept was that great of an idea.

    5. Re:Size matters by Vr6dub · · Score: 1

      It sounds like you answered your own dilemna...Bittorrent. Blizzard ditributes WoW patches this way and alot of the bandwidth costs are offloaded onto the consumer. I've maxed out my cable connection (around 1.5-2Mb/s, YMMV) on real popular torrents (linux distributions are a good example). I've been able to download multi-gig programs in a matter of minutes. Pretty cool although not having a physical copy bothers me a bit.

  24. People Like to Own Things by ShamusYoung · · Score: 4, Insightful
    As others have said, digital delivery won't happen until some new uber-DRM scheme comes along to thwart piracy, which doesn't seem likely. But if it did, you'd still need a way to get content to laptops and other machines without universal high-speed access.

    But even these other problems are overcome, the process of buying some sort of physical media is NEVER going to go away. When people pay money for something, they like to be able to hold the thing and say "I own this". The same is true of music. People want the jewel case with the nice artwork and a shiney disc. How often have you been in the store and seen people just browsing the shelf, reading the boxes and looking for something new? There is something going on here that is more than just buying data. Something that won't happen if you don't have boxes in stores.

    Even if discs went away, and all content came over the net, you STILL wouldn't be rid of boxes in stores: Those boxes turn into impulse purchases.

    Our grandkids may laugh at us. They will see predictions like the one in this article and laugh in the same way we laugh at the jetpacks-and-flying-cars future of the past.

    --
    --This sig is in beta. Please let us know abut any errors you find.
    1. Re:People Like to Own Things by Belgand · · Score: 1

      Our grandkids may laugh at us. They will see predictions like the one in this article and laugh in the same way we laugh at the jetpacks-and-flying-cars future of the past.

      Laugh at?!? You're the bastard that's holding us all back! The rest of us are rightfully upset that we don't live in a technological wonderland of a future where we all have flying cars and sassy household robots. Whenever someone tries to mock the Roomba in some way I'm taken aback... it's a goddamn robot that cleans your house! People have dreaming of this for decades and now you're bitching about it when it's still in it's infancy, making people think that maybe it's not a good idea... maybe we should just develop holographic mousepads instead.

      Stop keeping us down. Right now we're not even doing that well when compared to the glories of a cyberpunk future.

    2. Re:People Like to Own Things by bahwi · · Score: 1

      I don't know, after switching to iTunes I laugh at people who go to stores to buy music. My friend did the same. It's fast, convenient, and gratifying. No stop lights to wait at, no lines, just quick fast and efficient.

    3. Re:People Like to Own Things by asuffield · · Score: 3, Informative
      As others have said, digital delivery won't happen until some new uber-DRM scheme comes along to thwart piracy

      Yeah, everybody knows that you can't do digital delivery. Well, not without strong DRM, anyway.

      From http://totalgaming.stardock.com/about.aspx:


      No "Digital Rights Management" type scheme. Once you download it, it's yours to put on any computer you own.


      Frankly, I expect the grandkids to look back and laugh at the idea that anybody would ever pay for DRMed crippleware. After all, people like to own things - not be told that they're trying to steal the thing they paid for. The "TV prohibition" years should have come and gone by then. And I find it pretty funny that dongles ever existed.

      There will probably still be stores with boxes in them, but internet delivery of games is already here - I haven't bought a PC game on a physical disk in at least a year. Service that good is here to stay.
    4. Re:People Like to Own Things by ShamusYoung · · Score: 1
      I agree with you here. When I say an uber-DRM scheme is needed, I mean to say that PUBLISHERS want a foolproof scheme. As a consumer, I would just as soon they keep their DRM BS to themselves.

      I also agree that DRM is a major negative for the consumer. It's interesting that you mention that quote from the guys at Stardock, I commented on that at the time and I'm still impressed with their attitude towards their customers and the market in general.

      Having said that, I plan to get GalCiv II on CD and not digital download, because I really do like to own things. :)

      --
      --This sig is in beta. Please let us know abut any errors you find.
    5. Re:People Like to Own Things by danila · · Score: 1

      Stupid.

      The way things are progressing, 10 years from now people will be buying things (including games and music) in virtual reality malls. At least that's what the Japanese National Institute of Science and Technology Policy thinks. And since the accuracy of their past 30-year forecasts was, on average, 60-70%, you should at least listen.

      Really, I am amazed at how little people know about the future.

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
  25. Buying software in tangible formats by zoeblade · · Score: 2, Informative

    The concept of driving to the store to buy a plastic disc with data on it and driving back and popping it in the drive will be ridiculous

    Isn't that what Larry Ellison, the head of Oracle, said on Triumph of the Nerds?

    I hate the PC with a passion. Me going down to the store and buying Windows 95, I've got to get into my car, drive down to a store, buy a cardboard box full of bits, you know, encoded on a piece of plastic CD-ROM and you bring it home and read a manual install this thing - you must be kidding, you know, put the stuff on the net - it's bits, don't put bits in cardboard, cardboard in trucks, trucks to stores, me go to the store, you know, pick the stuff out, it's insane. OK, I love the Internet - I want information, you know, it flows across the wire.

    I'm surprised we're not there yet, to be honest. That show's ten years old now.

    1. Re:Buying software in tangible formats by Anonymous Coward · · Score: 0

      Well, I don't know about you, but the last two operating systems I installed I got from the net, not a store. They were both Linux distros though, so not really worth mentioning in the games section :(

    2. Re:Buying software in tangible formats by Lumpy · · Score: 1

      I always got a kick out of that and how it is a shiniing example of how executives are so out of touch with reality.

      Ok larry.. Here is a brand new blank pc and a cable modem. download that OS to install on it.

      You HAVE to HAVE some kind of physical media to buy. unless the bios makers are going to put a tcp/ip stack and a browser in bios so you can connect to microsoft.com and submit your CC number to start the online installer.

      --
      Do not look at laser with remaining good eye.
    3. Re:Buying software in tangible formats by cyber-vandal · · Score: 1

      That's assuming that the next-gen desktops will be PCs and not just thin clients connecting to an ISP's terminal server. Depends what you want to do with your machine really. I wouldn't fancy trying to play full-screen Doom or whatever but on Citrix or X you can (given the bandwidth) do stuff like editing Word documents and browsing the internet at a pretty decent speed.

    4. Re:Buying software in tangible formats by BlueStrat · · Score: 1

      That's assuming that the next-gen desktops will be PCs and not just thin clients connecting to an ISP's terminal server. Depends what you want to do with your machine really. I wouldn't fancy trying to play full-screen Doom or whatever but on Citrix or X you can (given the bandwidth) do stuff like editing Word documents and browsing the internet at a pretty decent speed.

      I agree. I think that the direction that the content and large software vendors want to go is first to "Trusted Computing" and then to a nearly full server/thin-client model, where all operating system and application software resides and largely functions elsewhere.

      Availability of powerful general-purpose computers to ordinary people, coupled with the ability of these same people to network and communicate with high-bandwidth capabilities has the ability to empower individuals to compete on a more level playing field against industries and politicians in both commercial areas as well as the arena of ideas.

      This is very dangerous to those who wish to control markets, ideas, and people. In 20 years, all one might see about the days when individuals could create and distribute their own content/software might be "Unavailable-To Obtain A Trusted Computing Authorization To View Restricted Historical Data, Please Contact D.H.S."

      Strat

      --
      Progressivism (aka US 'Liberalism'): Ideas so good they need a police/surveillance-state to enforce.
  26. Monthly licensing fees... The real-world SkyNet by CinciTech · · Score: 1

    That's got to be the scariest concept to me: losing the ability to buy software, and having to pay recurring fees. As a big fan of replaying old games for nostalgia, will I have to continue to pay a monthly licensing fee to play Ultima 4 or Doom 2 one day? For whatever the future holds, massive change is historically filled with fear of the unknown, and rarely is it beneficial to EVERYONE. ...tho I have to wonder: even in today's *modern* world you can buy vinyl records of current music. Is it really so unlikely that we'd still have the option of buying a physical copy of the software if we chose? Even if it's a mail-order process...

  27. Merchandising by Uukrul · · Score: 1

    So no one is going to pay for a piece of plastic.
    Say it to George Lucas.
    I like to keep old 5 1/4 game disks. I love it's boxes.

    May be, better than a "virtual" game it's a box with merchandising in it. Or may be sell games cheaper...

    --
    My city: Barcelona.
  28. Laugh at us!? by Anonymous Coward · · Score: 0

    Oh yeah, well we'll also be able to tell our grandchildren about how we used to drive to the store to buy a plastic disc that we would OWN and that would not require ongoing fees to enjoy and then we can laugh at them!

  29. Multiplayer gaming is overrated (by this guy) by techstar25 · · Score: 4, Insightful

    If you RTFA he basically says single player gaming is like masturbation, which I suppose could mean that it's practiced and loved by EVERYONE ... but that's not what he meant. He meant to say that multi-player gaming is the "wave of the future" and that single player games are dead. Let's think for a moment some of the biggest selling games of all time - which were all single player (not co-op, or p1 vs. p2) - Pac man, Super Mario Bros, Zelda, just to name a few. Even the GTA series are not co-op. I think he overrating the whole online player vs player gaming theory. Multiplayer online gaming can create competition out of the simplest concept, and sometimes make it fun. That doesn't mean that it's good game programming.
    The real challenge in game programming is making a fun challenge that doesn't involve two humans competing against each other. Have they all just given up on AI? Have they all just given up on inventing new challenging puzzles? It's sounds like the easy way out.
    All a game has to do it give two players a gun and let them try to shoot each other, and unfortunately that's what we see all too often.

    1. Re:Multiplayer gaming is overrated (by this guy) by syrinx · · Score: 0, Flamebait

      Indeed... I don't think the comparison works very well anyway. For example, in two-player sex, you often have to pay extra to have the other player call you a gay Mexican Jew lizard, whereas in multiplayer games online, things like that just happen all the time for no extra cost.

      --
      Quidquid latine dictum sit, altum sonatur.
    2. Re:Multiplayer gaming is overrated (by this guy) by drinkypoo · · Score: 1

      Even the GTA series are not co-op.

      However, they are headed in that direction. GTA:SA has 2-player modes where (for example) one person drives and another shoots - or something like that, I haven't done it yet.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    3. Re:Multiplayer gaming is overrated (by this guy) by alanQuatermain · · Score: 1
      ...he basically says single player gaming is like masturbation, which I suppose could mean that it's practiced and loved by EVERYONE ... but that's not what he meant.

      Don't knock masturbation: it's sex with someone you love.

      [/WoodyAllen]

      -Q

    4. Re:Multiplayer gaming is overrated (by this guy) by c0d3h4x0r · · Score: 1

      Well, multiplayer online gaming is the main appeal of the entire XBOX platform. If you want fun one-player adventure/action games, you buy something made by Nintendo. If you want as-good-as-it-gets-on-a-console multiplayer FPS games and multiplayer sports games, you get an XBOX.

      And, unfortunately, the mainstream gaming crowd (which is unfortunately no longer the "geek gamer" crowd, but is in fact more like a bunch of drunken frat boy ricer wannabes who only play "cool" games) tends to gravitate toward the XBOX type of game library (lots of sports and multiplayer FPS type crap).

      --
      Moderator hint: a comment is neither "Flamebait" nor "Troll" if it is true.
    5. Re:Multiplayer gaming is overrated (by this guy) by rob_squared · · Score: 1

      There's room for both. I've had just as much fun playing mario as I have had playing quake.

      Its like cars and bicycles, the introduction of one does not remove the use of the other.

      --
      I don't get it.
    6. Re:Multiplayer gaming is overrated (by this guy) by Anonymous Coward · · Score: 0

      Curiously enough, multi-player is also like sex in that it's better when it's with someone you like and you don't have to pay for it.

  30. Maybe d/ls are faster for some of you... by KDR_11k · · Score: 2, Insightful

    I don't know what's with people and the "inconvenience" of buying a game in a store. I can go to a store ("go" as in "walk"), buy the game, take it home in less than 30 minutes. Compared to the days it takes to download all those gigabytes I wouldn't call that slow. And let's not kid ourselves, the absense of a physical medium won't lower the game prices, the savings will go straight into the publisher's pocket. Even worse, there won't be much of an incentive to have price drops because there is no stock to get rid of. Plus it'll kill importing, if a game isn't officially released in Europe you can just forget about ever getting it here.

    And let's not forget ratings enforcement. How are you going to make sure the person downloading the game is old enough? That may not be an issue in the US but here in Germany it's a felony to let anyone download a game he's not old enough for.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
    1. Re:Maybe d/ls are faster for some of you... by BenjyD · · Score: 1

      A lot of software is already sold by download: I bought Adobe PS Elements 4 last week as a 500mb download, £10 cheaper than in shops and far easier than buying it physically. Almost all PDA and smartphone software is sold by download. It's just a matter of bandwidth - my ADSL connection today is four times faster and 20% cheaper than it was two years ago, and will probably speed up by another multiple of four sometime this year. At that rate of progress, a 5 or 10GB game will be feasible to download before long.

    2. Re:Maybe d/ls are faster for some of you... by debest · · Score: 1

      PDA software is *small*. Regardless of someone's internet connection, it is efficient to purchase this software online.

      PS Elements is not small, but it is about the size of a full CD-ROM ISO. If you have the bandwidth and/or patience, downloading is an option. If you don't, PS Elements is prominently displayed at any computer outlet you care to name, and it better remain that way for the foreseeable future.

      The bar will continue to be raised for the size of the file where it is feasible to offer a downloadable version, but the physical copy always has to offered: this will not change. Why? As someone stated above, there is a substantial portion of the population (in every country with a rural area) that does not have, and likely never will have, access to a broadband internet connection. What are the options?
      - DSL? Not if a telco can't justify the expense of upgrading hardware to a sparsely distributed set of subscribers.
      - Cable? Same as above (and even more unlikely given the existing penetration of satellite TV). Speaking of which...
      - Satellite? Possible, but unaffordable. Prices can't come down because the infrastructure of increasing capacity is just too expensive to do. Plus (we are talking gaming here) the latency involved in satellite communications cannot be overcome as it pertains to MMORGs.
      - WiFi? The only one that seems at all possible. A company that can set up a cellular-like service to the outlying areas just *might* work. There is not even a proof of concept of such a service to a rural setting yet, let alone a working example, so we'll have to reserve judgement and see on this one, especially whether or not it is affordable.

      No company can dismiss a chunk of the market that can be as large as 30% even in a developed country.

      --
      Look at the tomato! Isn't it sad? He can't dance! Poor tomato!
    3. Re:Maybe d/ls are faster for some of you... by alnjmshntr · · Score: 1

      I bought Swat 4 from direct2drive.com a few days ago. Cost $19.99 which is pretty cheap - and they *regularly* drop prices on their games - provided you are willing to wait a while.
      It took me about an hour to download the 800 megs from fileplanet.

      In my book this is far more convenient.

      --
      If I had created the world I wouldn't have messed about with butterflies and daffodils. I would have started with lasers
    4. Re:Maybe d/ls are faster for some of you... by BenjyD · · Score: 1

      The guy is talking about up to twenty years in the future, don't forget. Compare home network connectivity now with 1986 - it must be a couple of orders of magnitude faster now. I'm sure by then the idea of a house *not* having some form of very fast internet connection will be unheard of, whether by it's by wireless or landline.

    5. Re:Maybe d/ls are faster for some of you... by debest · · Score: 1

      Within urban centres, I absolutely agree with you. The costs will remain largely stable (up or down a certain amount) while speeds will increase greatly. But that wasn't my point.

      I'm talking about where the infrastructure to support increased speed does not exist and likely never will exist for a long, long time. This is the rural areas. You spoke of the difference in speed of home connectivity in 20 years. Well, for a not-insubstantial number of internet users (those in the countryside), the speed of access has not increased *at all* in about 10 years (since dial-up ISPs started using 56kbs modems).

      As I stated above, I see no evidence that any affordable alternative is forthcoming for this market. As a result, only the businesses that feel that they can completely abandon a good-sized chunk of the population (how big a chunk depends on your country) will stop producing physical product. I don't see that happening.

      --
      Look at the tomato! Isn't it sad? He can't dance! Poor tomato!
  31. Just like we're laughing at? by NorbrookC · · Score: 2, Insightful

    Yes, our grandchildren will be laughing at the idea, just as we're laughing about our grandparents' leaving their home to see a movie... oh, wait ... um, how about how we're laughing at our grandparents for buying a single song instead of an album ...err, wait ... Oh! We're laughing at at our grandparents for going to a grocery store to buy food instead of ... oh damn!

    This strikes me as Version 2.0 of the ideas that were being hyped back in the '90's. Remember when the idea of physical locations to buy anything was being derided as "obsolete," soon to be replaced by web stores? No one would be buying anything at a store, we'd all be buying over the Internet. Yet somehow people still are going to stores, and most of the "web only" retail businesses from that era are gone. We still buy all sorts of "obsolete" things like books.

    He seems to ignore that people actually like having having their hands on a physical medium. I want the disk, I want the case, and no, I don't want to be locked into always downloading it with all the attending hassles. So no, I don't think that our grandchildren are going to be laughing at us.

    1. Re:Just like we're laughing at? by pezpunk · · Score: 1

      still, you can't deny the myriad things you CAN do from your chair now that just five or ten years ago required a phyical trip to the library, DMV, government center, washington DC, or the mall.

      --
      i could live a little longer in this prison
    2. Re:Just like we're laughing at? by NorbrookC · · Score: 1

      No, but neither has sitting in my chair replaced those tasks. Instead it's become a choice, and many of the outlets available do both to give you that choice.

      We also don't "laugh at our grandparents" for doing things with the available technology at the time, and I doubt our grandchildren will laugh at us for not using technology we don't have. Well, I hope not!

  32. Opposing Positions by eyepeepackets · · Score: 4, Insightful

    The guys in this article seem to assume the internet as it currently exists will always be there, ripe and ready for their use. How can they be so sure?

    The reality is the telcos in the U.S. are gearing up for a full-court press to get "their share of the pie" and could really mess things up, access-wise. If they succeed, say goodbye to the open internet as you now know it.

    Businesses are furiously clamping down on any type of net access in a futile effort to keep their Microsoft-based PCs working from one hour to the next. Businesses will increasingly move towards closed intranets with extremely limited access to the general net.

    Ma and Pa consumer are out big bucks for a PC which worked good for the first week, okay for the second week, slow for the third week and barely works at all at the end of the first month. They are less and less enthused with this PC/internet thing which keeps sucking money out of their bank accounts. The cure seems as bad as the injury, what will all the additional programs needed just to keep the base functionality of what they bought in the first place.

    The U.S. federal government insists on retaining control of the internet but continues to show an absurd willingness to sacrifice the public good for the benefit of a few "business buddies" who give money to elected officials.

    Will the internet as it currently exists still be functional five, ten years from now? That's a dicey bet at best and any business which bets the farm on internet-only access to their product is not paying attention.

    Ciao.

    --
    Everything in the Universe sucks: It's the law!
    1. Re:Opposing Positions by Hrodvitnir · · Score: 1

      The cure seems as bad as the injury, what will all the additional programs needed just to keep the base functionality of what they bought in the first place.

      Yep, guess what. It costs money to keep up a car too, what with the oil changes, keeping it clean, topping off fluids. And that's for something that's not several years old and needs regular maintenance. They don't require you to know how to keep up a car to get your license. People just LEARN that stuff. Why can't they learn basic computer maintenance?

      --
      "There are more important things than stopping terrorism. Upholding the Constitution is one of them." - Ars Forumer.
  33. Disappointed by Robotech_Master · · Score: 1

    Here I thought from the headline the article was talking about Roger Moore, and we could expect to see a "Farenheit 360" documentary hit theaters sometime soon.

    --
    Editor Emeritus and Senior Writer, TeleRead.org
    1. Re:Disappointed by YoYoY · · Score: 1

      Do you mean Micheal Moore?

      Roger Moore would be rather more (sorry) double-O-360

    2. Re:Disappointed by Robotech_Master · · Score: 1

      Oops, yeah. I conflated the name of Michael Moore with the name of his documentary, "Roger and Me." Boy is my face red.

      --
      Editor Emeritus and Senior Writer, TeleRead.org
    3. Re:Disappointed by Anonymous Coward · · Score: 0

      It could be Patrick Moore, who thinks gaming will be made obsolete by the second coming of the xylophone?

  34. Paperless office? by slavemowgli · · Score: 1

    Ah, yes... of course this will get rid of discs in a couple of years, just like the introduction of computers created the paperless office in which nothing is ever printed on dead trees anymore.

    Yes, just like that.

    --
    quidquid latine dictum sit altum videtur.
  35. It's about margins.... by HockeyPuck · · Score: 3, Insightful

    By offering direct download of a piece of software, the software creator can *cut out middleman* (e.g. distributor) like Fry's, BestBuy, Egghead... etc and now take on more margin/profitability for itself even though the software is the same price to the consumer.

    If you pay $50 for a game, whether $40 goes to MSFT and $10 goes to cheapsoftware.com or all $50 goes to MSFT, it stills costs YOU, the consumer $50. However, now MSFT financially looks so much better and the distributor, who was counting on you buying the game from them (rather than from another distributor) is the one that's left out in the cold.

    You think MSFT (or any software creator) would actually reduce the price of the software from $50 to $40 and "pass on the savings" doubt it. You'd probably get a 'convenience fee' as well.

    1. Re:It's about margins.... by Watcher · · Score: 1

      By offering direct download of a piece of software, the software creator can *cut out middleman* (e.g. distributor) like Fry's, BestBuy, Egghead...

      Unless the carriers (Verizon, AT&T, etc) get their way with the plans to charge content providers for traffic carried over their networks to the end user. Then they just become the new middle man.

    2. Re:It's about margins.... by khallow · · Score: 1
      You think MSFT (or any software creator) would actually reduce the price of the software from $50 to $40 and "pass on the savings" doubt it. You'd probably get a 'convenience fee' as well.

      I think the answer is "depends". If there's competition for that particular software, then the company probably will pass part of the savings on to the customer. But if there isn't, then the company probably won't. I can see Microsoft changing the prices on its games and such while they hold the line on OS and Office.

    3. Re:It's about margins.... by Anonymous Coward · · Score: 0

      No, you do *not* bring down the price for downloads. Why? Well... do you really want to piss off your distributor when there still is such a thing as the impulse purchase? In a world where floorspace and big big 3 ft. ads at EB Games make the consumer that much more eager?

      You sell at a set rate to your distributors and let *them* hand out discounts. You charge full SRP price in your direct sales to consumers so you keep the distributors happy. Or else sell a lessor product with DRM annoyances. In no case do you offer the same product for a lower price.

      Keep the middleman happy. Even when, no, ESPECIALLY WHEN you bypass him. Unless the world is really ready to give up physical tokens of ownership, which seems contrary to human nature. Oh, and give up brick-and-mortar stores, with their carefully crafted atmospheres of consumerism.

      There will be physical media until digital experiences perfectly emulate the 5+ senses. At which point, yeah, we might give up some rights for our UberPorn, but the world's gonna be so different at that point I'll be laughed at by my grandkids no matter what.

    4. Re:It's about margins.... by Chabo · · Score: 1

      TWO middlemen are cut out by selling directly to customers. First, you have the retailer (e.g. Best Buy, Amazon, Gamestop). Second, you have the publisher. Just look at Valve and Vivendi. Why do you think there was/is a lawsuit? Cause Valve is selling games through Steam, and Vivendi's pissed that they don't get a cut of those sales. I say Valve developed the game on their own, all they did after that was send Vivendi a copy to be burned to disc.

      As for pricing, I think Valve was restricted by Vivendi on the price of HL2, but other than that they seem to be doing fairly well. So far several third-party games have been released over Steam, all at very reasonable prices. Rag Doll Kung Fu - $15. Darwinia - $20. Dangerous Waters - $40. Space Empires IV - $20.

      As for Valve's own games, Half-life 2 is now down to $30 if you don't buy a package deal. Aftermath is supposedly going to cost $15-20, while I seem to recall Opposing Force and Blue Shift each being $30 or more. Seems like we're getting a deal, and at the same time, making sure the developers aren't being paid peanuts, thereby encouraging them to keep up their quality work.

      --
      Convert FLACs to a portable format with FlacSquisher
    5. Re:It's about margins.... by Anonymous Coward · · Score: 0

      No kidding. Buying half life 2 over STEAM is the perfect example, you actually PAY MORE!

  36. baaad predictions by Doodlepants · · Score: 1

    I'm growing tired to see some big names trying to tell us what WILL be the industry.

    Technology IS ALWAYS going faster and bigger ! Moore thinks that in 10 years you'll be able to Download 25-50 g ( blu-Ray capacity actually ) in an acceptable delay ? THINK AGAIN !! In 10 years... 56k modems will still be around for lots of us who are not near enough a city. EVEN if we make it to Broadband everywhere, it will still takes too much time to download your favorite games, and NO ONE likes to wait. Put a sock in it Mr. Moore.

    Most famous example is one of Bill Gates :

    "640k ought to be enough for everyone"

    1. Re:baaad predictions by tomstdenis · · Score: 1

      ....640kb quote ....

      I hate that quote. First off, it's not even provably attributable to Gates in the first place. It's just some oft-quoted jibberish that gets repeated.

      Second, it's vastly out of context. Supposing he did say it, in say what, 1983? Then yes, 640kb would be MORE than enough in 1983 for any home computer use given that the average program ran far less than 64KB (most aiming for tiny or small memory models).

      So while I agree that people can't just say "this is the market" stop using useless retarded badly quoted lines to prop up an argument.

      The dude is talking on behalf of MSFT, that alone makes him a retard, do you really need to say anthing else?

      No.

      Have a good day sir.

      Tom

      --
      Someday, I'll have a real sig.
    2. Re:baaad predictions by Doodlepants · · Score: 1

      actually its : "640k ought to be enough for anybody." -- Bill Gates, 1981 Provably attributable ? Debatable... First Time I heard it was in 1983, and I was ROFLMAO. I can also cite : "spam gone within two years" -- Bill Gates, January 2004 Does this one irritates you less ? Its almost as bad as the first one. It doesnt change the fact that Gates is NOT a visionary. Neither is Moore. Im even wondering if he was trying to downsize the fact that X360 is shipping with an OLD DVD drive. Talk about Lack of vision !!

    3. Re:baaad predictions by tomstdenis · · Score: 1

      No one alive in 1983 old enough to remember printed quotes like that types "ROFLMAO" ...

      That said ... I don't know why that would be funny in 1983. My vic-20 had 5KB of ram in 1987 and it was fine enough for a 5 yr old to play games and type basic programs. Why would it need a gigabyte of ram to store 500 bytes of basic [at most] or run that amazingly cool rat race game ...

      Point is they're stupid quotes and the anti-bill zealotry shows through. I hate the guy too but at least I don't pull things he might not even have said out of context in a way to bolster my own ego.

      Tom

      --
      Someday, I'll have a real sig.
    4. Re:baaad predictions by Doodlepants · · Score: 1

      If you want only facts, well you were a little behind in 1987 with a Vic 20, when I was playing on an Amiga 500 with 1 meg ram. Playing digitized sounds and running poor animations. I wont retract my earlier quote ( cause I like to bolster my ego and show ppl I kn0w my sh1t ( ?? ))... The fact remains that High positioned ppl are way too often saying CRAP, and this topic is no exception. Time will tell.

  37. Re:Monthly licensing fees... The real-world SkyNet by Gulthek · · Score: 1

    As a big fan of replaying old games for nostalgia, will I have to continue to pay a monthly licensing fee to play Ultima 4 or Doom 2 one day?

    Nah, you'll just subscribe to Origin RPG Classics for $2.95 per month (including such hits as Ultima 1-6, Tangled Tales, Bad Blood, Times of Lore, 2400 AD and a 15 day trial of Origin Space Combat). iDs Doom 2 will be open source so no problem there.

    The great thing will be the fact that game companies will promise full offically written emulation software to go with each subscription. Simulate EGA, VGA, 286, 386, 486. Play the games you love on the dream system you never had, or get that nostalgic feel of playing on your junker of a pc!

  38. I already do it! by alexgieg · · Score: 1

    I already purchase games online! That's how: I go to an online store, find the game, click the purchase button, and in a matter of few hours it's available for me to install. Way faster than downloading AND with the supreme advantage of not expending any of my bandwidth!

    --
    Conservatism: (n.) love of the existing evils. Liberalism: (n.) desire to substitute new evils for the existing ones.
  39. Peter Moore by Anonymous Coward · · Score: 0
    "..the concept of driving to the store to buy a plastic disc with data on it and driving back and popping it in the drive will be ridiculous"

    Yeah, way to win over the retail channel there, Peter. This man killed Dreamcast and he'll manage to do the same thing to Xbox 360.

  40. I agree with Moore. by Vapok · · Score: 2, Insightful

    I've often wondered if there would be a time when all video game purchases would be "online" and going to a store to "buy" a game would be a thing of the past. I think that we are in the beginning stages of seeing that transition.

    Take a look at Valve and their Steam application. There you can buy Half-Life 2 and a host of many other games, online, CD-less, and without having to drive to the store. Yes, you do have to download them, and the inital download takes time, especially if you're on a 56K modem. But Steam runs on your computer all the time, downloads in the background, and even updates itself in the background. Though the implementation of Steam was poorly done, the concept is valid and given enough time, I think they will improve it 10 fold.

    I speculate that even the 56K modems will be a thing of the past in 5-10 years. Why? Consider companies like Sprint, Verizon Wireless, and other wireless companies. Wireless Broadband is becoming more and more popular, and more and more accessible. Internet clouds are increasing in popularity. Even your local Krystal burger joints have free broadband wireless capabilities. I live in a small neighborhood 30 miles east of Nashville. Some would call it backwoods. I was surprised to see just how many wireless routers were available. Now, yes, it's illegal to actually hook up to these, but if you think about it, it's not to far off when you'll be able to get broadband everywhere. So, having to download gigs and gigs of install files to play a game might not be that bad afterall.

    What I see happening in the very near future are options for people. If you want to buy a game, great! Log on to our website, purchase it, and download it. But if you insist on going to the store, browse the game section. You'll see a host of game boxes available. Some might contain the instruction manual, poster, stickers, maybe even a T-shirt. But no CD's. Only a code and a web address that would allow you to download it.

    Take World of Warcraft for example. I have 2 sets of CD's and even 1 DVD for install. All nicely kept in their packaging. I haven't even used them! I downloaded the World of Warcraft online, downloaded the Retail update, and downloaded the patches. Why do I have CD's? You don't even need them to play.

    Farewell Game CD's... I think that they will soon be a thing of the past.

    1. Re:I agree with Moore. by Anonymous Coward · · Score: 0
      Take a look at Valve and their Steam application. There you can buy Half-Life 2 and a host of many other games, online, CD-less, and without having to drive to the store.

      I got HL2. I bought it in the store. I lugged my PC to a network connection to get it registered. I played it for about four days. And now, unless I download a crack, I can't play it any more: any internet connection I get at home isn't worth it with the monthly bills, I use prepaid mobile phone for communication, and work for internet. And the way telecoms are going the monthly bills aren't going away tomorrow.

  41. Ok, so disk are ridiculous by El_Muerte_TDS · · Score: 0, Flamebait

    Now explain why the xbox360 core doesn't come with a harddisk?
    I mean, you've got to store those downloads somewhere? right?

    1. Re:Ok, so disk are ridiculous by Vapok · · Score: 1

      I'm still amazed when I hear people talk of this. Why they didn't package a hard drive to the core system is beyond me. I think it was to simply be able to say "We can offer this system for $399. Oh if you want to actually save anything, you need to pay more for a hard drive."

      Please...........

  42. Software Download already available by mightypenguin · · Score: 1

    Dell offers this service. Dell Download Center

    Not sure how good it is, but it's there, and they offer a lot of products. Not everything is there, but a growing number of things are.

  43. In regards to CDs and copy protection by smbarbour · · Score: 1

    Why don't the game companies devise a new standard practice to handle copy protection (and take a cue from some business software developers)

    My solution is to use hardware keys (or maybe RSA tags). I think it would be a more elegant solution to the problems. Also, since a software download won't come with the hardware key, the software could be programmed to allow a period of time (say 2 weeks) where the key is not necessary to allow shipment of the key. This will save wear and tear on the discs (if they exist) as well as allowing copy protection for downloaded games. I'm sure a hardware key would be more durable than a CD.

    No copy protection plan is foolproof, people will continue to "patch" software to bypass the checks, but it would at least get rid of the stupid crap that goes on with validating discs (and as an added bonus, since the copy protection is on a piece of hardware, we could even make a backup copy of the software in case the original is damaged.)

  44. storage and transfer by anti-drew · · Score: 1
    That's a bit like Egon in Ghostbusters saying "Print is dead." Cute and funny, but not true. In 1984 it most certainly wasn't. More than twenty years later, you could say it's visibly on its way out -- you can do an awful lot of stuff online now -- but still lingering.

    Plastic discs still have several big advantages for a game machine:

    • high capacity data transfer - Remember, snails carrying DVDs still outperform most types of broadband internet. And DVD is now pretty dated. Let's fast-forward to later this year when PS3 is released with its Blu-Ray drive. To get a game with 50GiB of content, you could either spend at least 24 hours downloading over a typical high-speed connection (~81 days over dialup, ha ha) ... or you could simply buy one Blu-Ray disc.

    • storage - Your house's storage capacity for little plastic discs is effectively unlimited. Certainly the limit is much higher than you'll ever need. :-) But games at 50GiB a pop will fill up any hard-disk-style storage medium rapidly.

    • manufacturing and distribution cost - a single popular game today can sell over a million copies. If it's a 50GiB game, that's 50 petabytes. I don't buy bandwidth in that kind of bulk so I don't know what kind of rates a company like Sony or EA would get, but multiply that by 20 or so popular games and you're quickly into the exabyte range. While I can't say for sure, I'd bet a donut that it's still cheaper to mass-produce plastic discs and ship them in bulk to stores than to buy that much bandwidth.


    Downloading is great, and we'll see more of it over time. In the long-term future it may even manage to kill off the little plastic disc. But so far plastic disc technology is keeping pace with improvements in bandwidth. And its advantages -- including the ability to sell to people with slow or nonexistent net connections -- will keep it around for a long time.
  45. Re:I don't by symbolic · · Score: 2, Insightful

    Have you been to an arcade recently? The price that you have to pay for a few minutes of "fun" are outrageous. Now, imagine the same model being applied to the gaming industry. The first step has already been taken- monthly subscription fees. These are reasonable, considering the ongoing costs associated with maintaining servers and bandwidth. I'd argue that the next logical step is to start metering use, much like the arcade model. This is what every cash cow wannabe is pining for...pay for play. Right now, I can pop in a Prince of Persia CD and spend as long as I want messing around with it. If the proposed changes occur, I may be limited not by my ability, or my lack of interest, but by how much it will cost me.

    Another issue: anything done electronically or "online" is trackable. Assuming it's not an online game, once I pick up the CD/DVD from the store (I pay cash), there is no further tie to the store, the game's publisher, or anything else. What I do, when, and for how long remains entirely my business- the way it should be.

  46. and we'll consider them crazy... by Anonymous Coward · · Score: 0

    For not getting an actual physical copy of the information, proof of purchase, and lisence agreement, as well as signing up for DRM. Then they'll come crying to us when the company goes bankrupt or their internet connection goes down for a few days and they have nothing to do since the game no longer works and it'll illegal to hack it up so it will work, or better yet, the company terminates the contract and tells everyone they need to pay up again to get the "new and improved" version, which contains community mods they're rehashing and the contract said they had the right to.

    When I buy, I do three things; do a DRM check on the game to see how much work I'll have to do to remove it to make backup disks, check out the online manual and gameplay video's, download the demo or if there isn't one download the full game. It's rare I go out and buy a game without checking those things first, generally I do it when the game is old and in the bargain bin or when I know it's good (far cry, for example). If the DRM is particularily invasive, hard to remove, or viral-ish in nature, and it's required for online and offline play, then I just won't buy it.

    I didn't even bother with Half-life 2, World of Warcraft, or FEAR as examples, due to the invasiveness of the DRM and was called an idiot for doing so by everyone I know. Guess what, 40,000+ steam users got the stick when their HL2 CD-keys were invalidated for installing the game on a buds computer. WOW monitors everything on your computer via the warden software and it's insecure to boot, and FEAR installs drivers which disable burning software and programs from running in some instances. Gotta love Starforce4.

    And guess who they came to for techincal help a few weeks later?

    "Hey man, I can't use my burner and Half life 2 won't work"
    "Check hardware manager and tell me what drivers are installed, and did you share your CD-key with a buddy to get single player to work on his box for HL2?"

    *1 minute later to validate what I know weeks prior*

    "Those fucking bastards!"

    One bitten, twice shy.
    Fool me once, shame on you, fool me twice, shame on me.

  47. Back in my day by Feanturi · · Score: 1

    Back in my day we used to use a cord to hook our brains up to a little socket in the wall and download anything we wanted, right into our heads, and we liked it! None of this fancy telepathy and Borg implants like you spoiled whippersnappers today! I had a nice cord too, and I wore it in a loop around my left shoulder, which was the style at the time...

    "Mom! Grandpa thinks he's time-travelling again!"

  48. Marketing a model for business, not the consumer.. by ursabear · · Score: 1

    I do see some (narrow) circumstances where non-physical-media business software and server software is viable and maybe even a good thing. It has long been the dream of major software providers to vend their wares via a mechanism that is ultra-controlled, and can be sold as a service or subscription.

    That said, I have yet to see consumers (business or home users) who have said, "Gee, I wish I didn't have to worry about my software being up-to-the-second!" In the server business world, I do see folks that want easy means of updates... in the home software and entertainment world, I don't see folks that are clamoring not to have disks for their software/games. As has already been said in many comments, the control of use suddenly goes from the consumer to the producer/provider (in a disk-less system.)

  49. So much for that old console in the attic... by IGnatius+T+Foobar · · Score: 2, Insightful

    Naturally. MS would love to charge everyone a monthly fee for each game, and shut it off when you stop paying for it. It's quite sad that in 2030, you might still be able to come across a box in the attic containing an Atari 2600 and some games, and still be able to play them, but if you come across a box with an Xbox 3 (or whatever) it'll be a useless hunk of plastic.

    --
    Tired of FB/Google censorship? Visit UNCENSORED!
  50. Bad headlines by Caiwyn · · Score: 1

    I realize this is offtopic, but can Slashdot get any worse at writing headlines? I'm willing to bet this is an intentional ploy to drive readership.

  51. Total Recall by revco_38 · · Score: 1

    For an extra $5 they can implant a memory of you going to a "store" purchasing the disc. Hell, why stop there. Just have an implant that you bought, played, liked and conquered the game - much simpler than actually doing those things...

  52. Grandpa-They Let You Own Stuff? by gadlaw · · Score: 1

    Yah, I'm sure that the business model the evil business folks would like us to follow is the one where we don't own anything. Microcrap wants to rent Word and Excel to us and try to find a paper manual in anything you buy anymore. Soon they'll be able to turn our software off or our tv's off. Heck, I forgot to take Doom 3 out of one of my disk drives and couldn't figure out why my computer wouldn't let me burn some files on another drive. I don't even want to buy games anymore with rootkits and other things done to my computer in order to allow me to play a game I bought on my computer. All part of the effort to take our stuff and our rights to do with it as we wish. Screw them.

    --
    Enjoy your Karma, after all you earned it. Feel your Karma Joe, feel it burn.
  53. Single player games dying? by SlayerDave · · Score: 2, Insightful
    From TFA:

    "The entire video game industry's history thus far has been an aberration," Koster told the audience. "It has been a mutant monster only made possible by unconnected computers. People always play games together. All of you learned to play games with each other. When you were kids, you played tag, tea parties, cops and robbers, what have you. The single-player game is a strange mutant monster which has only existed for 21 years and is about to go away because it is unnatural and abnormal."

    I think I prefer single player in a lot of instances. Single player allows you to get immersed in a cohesive story, where everything happens within a world with its own logic, rules, atmosphere, etc. While multiplayer certainly has its place, it makes me shudder to think that I could play through a game like Half-Life 2 while Combine soldiers blurt out things like "im teh 1337!!!111! ur pwned111!!!11" every two seconds. It would totally destroy the experience. I want to be able to play through a game without stupid distractions like that ruining the feel of the story.

  54. Amen by blueZ3 · · Score: 1

    Books--physical paper & ink--are the best thing... ever.

    I love having my Treo with eBooks from Project Gutenberg on it, because it's one device with multiple uses (and it doesn't look too odd carrying it around while my wife is shopping) but I would be very unhappy if that's all there was. I still spend several hundred dollars a year on "old-fashioned" books, and they're still the number one item on my Christmas and birthday wish lists.

    There's a quote (I forget the exact content and author) that goes something like: If books had never been invented and someone told you you could take 3000 years of human knowledge and imagination in your pocket, you would say that was the greatest invention ever."

    And so they are.

    --
    Interested in a Flash-based MAME front end? Visit mame.danzbb.com
  55. Microsoft by anti-drew · · Score: 1

    Of course, it's kinda funny that it's Microsoft saying the little plastic disc is dead. Since they rushed the 360 to market it doesn't have a built-in next-gen drive of any sort. So I suppose all their games are going to be limited to at most 9GB for now ... which is a little more reasonable to download than 50GB. (Still not that reasonable.)

    Of course, will 9GB will be sufficient for game designers? Or to cram in more features and HD graphics and 5.1 sound will they start putting content onto HD-DVD or Blu-Ray and thus force Xbox 360 owners to buy yet another external accessory? Call me a cynic, but my bet's on the latter.

  56. What about the Snail-based Data Transfer Protocol? by metachor · · Score: 1

    Apparently the Snail-based Data Transfer Protocol (which uses a giant african snail pulling a Ben-Hur-style chariot whose wheels are two 4.7GB DVDs) has a faster data transfer rate than ADSL.

    At least in terms transfer rate, walking or driving to the store is much more efficient than downloading a game over the current version of the internet, if you can walk or drive faster than a giant african snail can crawl. And face it, today's top games are no longer the size of three or four 3.5 floppies, we are talking one to four DVDs minimum, usually double-density.

  57. Don't forget about the environment! by NCraig · · Score: 1

    A few questions for all those who bristle at the idea of downloading software because of their "right" to a physical copy:

    Consider the incredible amount of resources we would save by effectively utilizing online distribution. Does your "god-given entitlement" to DRM-less software outweigh a boon to the environment?

    If - heaven forbid - the publisher goes out of business and you are no longer able to play some of your old games (until you locate a patch), will you be satisfied knowing that your concession made the world a better place?

    Do you make fun of people who drive S.U.V.s?

  58. I can't agree with this less by Anonymous Coward · · Score: 0

    Its not about the disc. Its about the experience of purchasing a product you place on your shelf and own.

    The psychology of a consumer is that they want the box, they want the materials with it, they want to peel open that shrinkwrap. They want the experience of taking it off the shelf and placing it in their shopping cart. Its all about the total experience.

    Why haven't e-books taken off? I don't think they ever will....even when we approximate the look of paper. People want to own the book.

    And that a Microsoft VP can't see this tells you something about how they don't connect with real people.

  59. Core system by Winterblink · · Score: 1

    This from the guy who said game developers aren't required to support the hard drive on the 360. Suddenly we've got a soccer game that needs it for career mode, and an MMO that requires it to run at all. Now what, he's saying we have to download games we want to play? Great and all, welcome to what, 2005 (?) and Steam.

    Oh wait, still need to store that data somewhere... the vast depths of the 360's limitless system ram? Or the non-existent hard drives of the Core systems?

    --
    "I'm a leaf on the wind. Watch how I soar."
    -Hoban Washburn
  60. "Whether it's five, 10, 15, 20 years from now..." by Anonymous Coward · · Score: 0

    Extra! Extra! How you do things today, maybe not be the same in the distant future!!

  61. Behind the times by Doctor+Faustus · · Score: 1

    Whether it's five, 10, 15, 20 years from now, the concept of driving to the store to buy a plastic disc with data on it and driving back and popping it in the drive will be ridiculous
    I saw an interview with Larry Ellison in 1997 where he said exactly the same thing. At the time, it sounded a bit far out, but now I think I download more software than I go to the store for.

  62. FOSS ahead of the curve again... by Hosiah · · Score: 1
    Yeah, one of the main complaints you hear about Linux is that it isn't a developed gaming platform. Quite true, but in our proprietary software days, our household burned out on games. We'd buy the newest blockbuster, play it to death for a month, and then get bored and have to go buy another one. It cost us $40-$60 every time we got bored, and we were no smarter or more enriched for the experience. And that's the problem with Windows for us: it's a great game box that sucks at everything else.

    We just got a Nintendo Game Cube for Christmas, and we actually took it right back to the store without even opening it. We just looked at the side of the box and saw the same Mario they've been selling us since what, 1992? We traded it in, amongst other things, for a web programming book for my spouse's site design, a Python programming book for me, some hardware. Games? We snarf LLGP or Wolvix and play that on the PC. Linux gaming is finally showing signs of coming into it's own!

  63. "Ridiculous" by SageMadHatter · · Score: 1

    the concept of driving to the store to buy a plastic disc with data on it and driving back and popping it in the drive will be ridiculous

    That day came and went 5 years ago for me. I'm a gamer and I've purchased all my computer games online since 2001. I've not stepped in a gaming store since then. The plastic disc comes to me, instead of me going to it.

  64. Moore. . . by Anonymous Coward · · Score: 0

    He should have learned from his work on the Dreamcast that when you open a console up to potential piracy you threaten the platform's profitability and developer support. Furthermore, even WITH broadband, the downloads would take entirely too long.

    Retailers are far too important in the video game industry to be replaced by some on demand system. I'm sure a lot of developers would prefer an on demand system which can grab impulse buys, but it's better for the industry when your local Gamestop clerk helps you pick out a game. The last thing we need is the video game industry turning into the music industry - where it's all about image rather than quality. Nintendo's virtual console makes sense, Live Arcade makes sense - Steam is a steaming pile of shit and Valve is one of the worst run companies in the world (they're lucky they turn out good products).

    The more people talk about this whole technological invasion of the living room the more leary I become of the future. We need technology that assimilates with our lives and makes them easier, not technology that consumes all of our attention and time and is beamed strait into our brains.

  65. It's rediculous if.... by Taulin · · Score: 1
    Yeah, driving to a store to get a disk is rediculous if:
    1) Games were only a CD
    2) You know exactly what you want

    Having the box lineup in stores is great when I kind of know I want a game, and I am out and about in the mall or something. It's nice being able to look at all the boxes and make a choice. Also, it's great getting a real manual, poster, etc. Sure, less and less games are doing this, but if you download your game, you will get nothing.

    1. Re:It's rediculous if.... by Anonymous Coward · · Score: 0

      The word 'ridiculous' is in the bloody title, and yet you idiots still can't spell it!

  66. Moore just unhappy people won't pay him by WillAffleckUW · · Score: 1

    and are killing his subscription-service model.

    Face it, I don't "drive to the store" to buy a disk.

    I go to the concert and buy the CD or DVD from the band directly, so that they get 50 percent of the money I pay instead of 1 or 2 cents per disk.

    Or I buy it at cool record stores like we have in Fremont in Seattle which give more of the money to the local bands and have them play in the stores sometimes, like Sonic Boom Records.

    --
    -- Tigger warning: This post may contain tiggers! --
  67. Welcome to the future by 4D6963 · · Score: 1
    Oh yeah, we won't go to the store to buy the game on a plastic disc, we'll go and get it straight from BitTorrent or eD2k.

    Wait, we already do that! Welcome to the future, bloke!

    --
    You just got troll'd!
  68. Anouther example by Tainek · · Score: 1

    In a similar fashion to steam, arena-net already allows for the game to be bought online and downloaded, the nice difference being download on demand.

    for example, i download the thin client from the website, it installs some base files (and really only the bare minimum) then at every loading screen a little more is downloaded until all the content is on your computer.

    i don't have to pay for it monthy, i dont see why *all* future models are assumed to be pay monthly for the right to own models

    i can see steam like clients beccoming more and more common, but until we get faster net connections, theres just no way of easly streaming that much content.

    The Disk isnt dead yet

  69. "Grandpa, what was it like" by nurb432 · · Score: 2, Interesting

    "When people actually owned things and didnt have to pay every month for everything?"

    --
    ---- Booth was a patriot ----
  70. Part of an Overall Microsoft Strategy by Langfat · · Score: 1

    Call me paranoid, but this sounds like a small part of Microsoft's overall strategy to move from single-purchase to subscription based software. Give it a couple decades, but I'm sure that ideally they want consumers to be paying a monthly fee for Office, Windows, etc. This just sounds like another cog in that giant machine...

  71. That is funny!!! by pigs,3different1s · · Score: 1
    Let's be fair. Whether it's five, 10, 15, 20 years from now, the concept of driving to the store to buy a plastic disc with data on it and driving back and popping it in the drive will be ridiculous,' Moore said. 'We'll tell our grandchildren that and they'll laugh at us.
    Haha!!! That is funny! Just as funny as those that drive to the store to purchase an operating system. It's really great to see someone at M$ agrees with me. :)
    --
    "Put your message in a modem, and throw it into the cyber-sea." - Rush
  72. Mod parent by Anonymous Coward · · Score: 0

    Come on, that was funny

  73. Guild Wars is a great example..impulse buy factor! by grgyle · · Score: 1

    Guild Wars is a great example...There are hard boxes/CDs on the racks in the stores, but GW also has available a tiny (61k I think) client installer for download, and all subscription, activation, and content download can then be done online. This was a pure impulse buy on a cold, bored, rainy day in my study, that I never would have done if I had to drive out to a store and purchase a box. The sheer convenience of doing this means that I have been spending more on games recently through Valve, and other direct sites. People are worried about the permanence of their media, but realistically most of my old CD games are unplayable now due to obsolete OSs, device drivers, and I treat the purchase of ANY software these days as "caveat emptor" with no surprises that I won't be able to use it in 5 years.

    --
    ----- And all that the Lorax left here in this mess was a small pile of rocks, with one word...UNLESS.
  74. Solitairy Heroes by Stakesauce · · Score: 1
    The single-player game is a strange mutant monster which has only existed for 21 years and is about to go away because it is unnatural and abnormal.

    That's retarded. Solitaire has been around for ages. Also, occasionally I just want people to leave me the hell alone. We may be social animals but we all want to relax and have some "me time" too.

    Also, from experience, people really enjoy being the hero. Any kind of multiplayer game makes you just like everyone else. And you know what? Being like everyone else sucks. Sometime it's nice to relax and be the super child with Jedi skills or the child that will be king.

    Just an example but I ran a DikuMUD and converted the entire D&D style game to a Star Wars theme. Of course everyone wanted to be a Jedi. So all you had were hundreds of Jedis running around which diminished the power of a Jedi. Nobody was special.

    Yeah I know these types of articles are meant to be controversial for the sake of getting nods and shakes by /.'ers, but damn... What a stupid comment.

  75. It could be worse... by H0p313ss · · Score: 1

    ... for the past two weeks I've been checking for landmines everytime I wake up and my head feels like someone called for arty.

    --
    XML is a known as a key material required to create SMD: Software of Mass Destruction
  76. Moore also said... by ConceptJunkie · · Score: 1

    "[MS VP Peter] Moore said that the OS landscape is set to undergo a particularly drastic change of face.

    'Let's be fair. Whether it's five, 10, 15, 20 years from now, the concept of driving to the store to buy a plastic disc with Windows on it and driving back and popping it in the drive and having your computer pwned within 5 minutes will be ridiculous,' Moore said. 'We'll tell our grandchildren that and they'll laugh at us.'"

    --
    You are in a maze of twisty little passages, all alike.
  77. Spot On by t'mbert · · Score: 1

    I have to agree. I buy almost all of my software online these days, and was SHOCKED that couldn't buy a license for WOW online. You can't buy a massivly multiplayer ONLINE game online?

    My friend gave me the disks to install with, and why not? It's a subscription service to start with. The idea that I then had to pack up and go to the store and buy a copy was absurd.

    Heck, I didn't even think you'd have to pay for the software, since it's an online monthly fee anyway, just roll the cost of the software into the online fee and be done with it.

    In the end I did have to go to the store, just so I could have the license code off of the disk sleeve. I've never actually used my disks, or even read the box.

    And think of the viral-marketing referral that went on there.

  78. Re:I don't by Golias · · Score: 1

    Have you been to an arcade recently?

    Been to? I haven't even seen an arcade recently.

    When I was a teen, there were three within walking distance of my home. They all went out of business thanks to the rise of consoles and (in particular) on-line PC gaming.

    Pay-for-play is a dead model in gaming until somebody comes up with an experience that's worth spending extra on. Why would any kid blow their lunch money on arcade games anymore when they can play for free at their friend's house on the Playstation or X-Box their friend got for Christmas?

    --

    Information wants to be anthropomorphized.

  79. Shouldn't that say by Anonymous Coward · · Score: 0

    'Let's be fair. Whether it's five, 10, 15, 20 years from now, the concept of driving to the store to buy a plastic disc with Windows on it and driving back and popping it in the drive will be ridiculous,' Moore said. 'We'll tell our grandchildren that and they'll laugh at us.'

  80. Single-player Games Have Been Around A Long Time by Dekortage · · Score: 1

    From the article: "The single-player game is a strange mutant monster which has only existed for 21 years and is about to go away because it is unnatural and abnormal."

    Let's see, solitaire has apparently existed since at least 1674, with other single-person "games" possibly as old as 1535. Seems older than 21 years.

    --
    $nice = $webHosting + $domainNames + $sslCerts
  81. ...and underestimates... by abb3w · · Score: 1
    ...the classic "bandwidth of a station wagon full of mag tape" problem.

    Physical movement of media give high latency transmission, but high and readily expandable throughput. For some applications, you still can't beat sneakernet.

    --
    //Information does not want to be free; it wants to breed.
  82. Single-player games only 21 years old? by argent · · Score: 1

    The single-player game is a strange mutant monster which has only existed for 21 years and is about to go away because it is unnatural and abnormal.

    Damn, I though patience and the Times Crossword were older than that. Not to mention knucklebones, hopscotch, tops, pachinko, pinball, ...

  83. What about Manuals, Maps, etc by jeff_schiller · · Score: 1

    Call me "old school" but there's something great about having the box with its manual, its cloth map, its artwork, etc. Sometimes digital representations of these things are not as satisfying as physical ones.

    1. Re:What about Manuals, Maps, etc by bluemeep · · Score: 1

      If you want that kind of thing, you'll have to shell out an extra $20 for the pre-order only Collector's/Premium/Platinum Edition. Or $140 if you realize you want it that cloth map after the game is out and have to go hunting for it on eBay.

  84. Re:I don't by Joe123456 · · Score: 0

    Also in an arcade you don't pay $20-$40 a game more like $0.25-$2.00 a game and with some games like pinball you can get free games over and over again

  85. Nope by JustNiz · · Score: 1

    This approach is being favoured by games companies as a back-door way of making sure that you're not running a pirate copy by having the game authenticate over the net every time you run it.

    This means you won't be able to play unless you're connected to the net.

    Unfortunately MS Windows sucks so bad it needs reinstalling every few months otherwise it gets bloated. So now imagine the additional pain of having to download several gigabytes per game every time you reinstall windows.

    And now what about if the company goes bust or decides not to host your purchased game any more? You can't play it any more.

  86. Does anyone else recall.... by DaltonRS · · Score: 1

    The promised paperless office? Same thing.

  87. Drama by Gruneun · · Score: 1

    this has got to be a troll, but I'll bite...

    Ma and Pa consumer are out big bucks for a PC which worked good for the first week, okay for the second week, slow for the third week and barely works at all at the end of the first month.

    I think you're exaggerating just a tad.

    They are less and less enthused with this PC/internet thing which keeps sucking money out of their bank accounts.

    Honestly, what color is the sky in your world? Most consumers I know (and I'm not limiting myself to the 18-30 age bracket in a large city) are demanding more access to stores, banks, utility companies, government, etc. through the Internet. Broadband is going places I never would have expected it (and at speeds that still surprise me), because there's a demand. Since the mid-90's, I haven't heard a single person say that the Internet is overated and their computer was a waste of money.

  88. Yep, this guy's a smart one. You can tell... by CarpetShark · · Score: 1

    Yep, smart guy there. Who would have thought that in up to 20+ years, kids will hate to buy data on discs when they can download it? Hell, anyone who uses a modern computing platform (read: Debian on broadband) knows that discs are already prehistoric.

    Of course, whether you buy Moore's reasons for saying it is another question entirely. I'll bet he's selling something. Maybe just his own astounding crystal balls, or maybe he's trying to talk up MS's plans for massive online subscription incomes.

  89. Same thing said 100 years ago by Anonymous Coward · · Score: 0

    Lincoln said the same thing 100 years ago about bottled water. Everyone will get water through piping. Once the bandwidth is high enough. Once the crackers stop deprecating in the water supply. Buying bottled water was too slow, too expensive.

    That's what gave Lincoln the idea to say, "a penny saved is a penny earned." Funny that we remember the trite aphorisms, but not the real stories behind them.

  90. Direct2Drive by captaineo · · Score: 1

    There are a couple of firms already offering these services. I have considered using Direct2Drive to buy games a couple of times. However I was turned away by two things:

    1. When a game is patched, you have to wait for Direct2Drive to release a special version of the patch for your downloaded copy. This creates an annoying delay where you won't be able to play the same version of the game as everyone who bought a boxed copy. Also, there is no guarantee Direct2Drive will provide timely patches for older games.

    2. The price is no lower than retail. While you do save sales tax and shipping, I don't see why there shouldn't be at least a minimal reduction in price since you aren't going to receive the physical disc and manual. (in fact, the three games currently advertised on Direct2Drive's home page - F.E.A.R., Empire Earth 2, and Everquest 2, are all available for several dollars less at Amazon right now!)

  91. OMG mod parent way up by mfh · · Score: 1

    I don't believe someone got that reference! We stayed up so late during the summer at my bud's cottage copying out Asylum for TI, line for line, from a 99er mag (or at least I think it was in 99er??). Those were the days (before girls).

    Who's got the Asylum source code now?

    --
    The dangers of knowledge trigger emotional distress in human beings.
    1. Re:OMG mod parent way up by mynameisnotnick · · Score: 1

      I will never forget the expanding white square as the piano falls...

      -gary

  92. Re:I don't by Grishnakh · · Score: 1

    You must live in a small town. Here in Phoenix (and in other large cities), there's a Gameworks, which is a very large arcade.

    Why would you go to an arcade? Because there's games there that you simply can't play at home, like the popular DDR (Dance Dance Revolution), and various other games requiring specialized equipment. My favorite game there is Sky Pirates, where you sit in a chair facing three large projection screens stacked vertically, about 2 stories tall. You control a balloon, and try to pop the other players' balloons. As your balloon moves up and down the composited screen, your chair moves up and down as well.

    There's also some simulation games where you sit in a "car" that moves around as you play.

    Games like this simply don't compare to something you play at home on your TV, and never will, no matter how powerful they make the hardware in consoles.

  93. A good point with a nice side of Hyperbole... by Max+Nugget · · Score: 1

    Yeah, I can see it now...

    ME: When we wanted to transfer money between accounts we had to use this thing called PAPER and we'd all learn by reading through hundreds of sheets of this paper in things called BOOKS and we even used this "paper" to wipe ourselves (apologies to "Demolition Man")!

    MY GRANDKIDS: Wow! HAHAHA! That's RIDICULOUS!

    ME: Yeah, and there was no Internet so if you wanted to send people things you had to give it to the MAILMAN and he'd drive it all the way across the country or the world in a TRUCK , or it'd go in an AIRPLANE!

    MY GRANDKIDS: WOW! HAHA! Grandpa what's a truck?

    ME: We used to have these things called AUTOMOBILES. Even after we had better technology we kept using these things to travel because we all loved to drive so much that we refused to let global positioning satellites guide us to our destinations!

    MY GRANDKIDS: WOW! HAHAHA!

    ME: Yep, and there used to be this thing called cancer, we got rid of that eventually. Get this, it used to cost us like $500 BILLION just to send ONE space shuttle to places as nearby as the friggin' MOON! And, you won't believe this, that $500 BILLION space shuttle, you could only use it like once or twice before you had to throw it away!

    MY GRANDKIDS: WOW! HAHAHHAA! We learned E=MC^2 in kindergarden! HAHAH!

    ME: Oh, and get this, I saved the WEIRDEST thing for last -- we used to have to drive to the stores to buy these plastic optical discs that had our videogames on them!

    MY GRANDKIDS: Uhh, that's uh...that's nice...

  94. The most ridiculous issue is still... by Lazy+Jones · · Score: 1

    ... that we have to insert the bloody CD every time we want to load a game, just because some idiots at the publishers think that it's a tradition or an old charter or something to annoy the the honest customer like that (I have been told that some of them think that it prevents illegal copying, but people who think so would probably suffocate because they'd be too stupid to breathe, so I doubt that this is the real reason).

    --
    "I love my job, but I hate talking to people like you" (Freddie Mercury)
  95. Exactly. Don't piss off the middlemen... by Namarrgon · · Score: 1
    ... get rid of them instead.

    So long as local distribution forms a significant part of the market, we won't see all the benefits of online distribution. But as soon as enough people can buy online to make a product a success, it's bye-bye Best Buy.

    It's already happening in the music market. Prince sold "Crystal Ball" online in 1998, bypassing Warner, and made more money on it in the process. Indie bands do it all the time. It's happening with computer parts too - cheaper online.

    Shareware (e.g. Doom) started the process for software, now Steam is taking it further. It is inevitable - but you can certainly expect some problems along the way.

    --
    Why would anyone engrave "Elbereth"?
  96. They don't want to piss off Wal-Mart by Namarrgon · · Score: 1
    ... at least, not yet.

    Once online distribution is big enough that the (greater) profits outweigh the smaller market, they can afford to tell Wal-Mart where to go, and compete on price. Until then, there's no way they're going to undercut their own biggest distributors.

    Sucks for us, but the best thing you can do to bring about change is to buy online. Show them that we don't need the middlemen any longer.

    --
    Why would anyone engrave "Elbereth"?
  97. Online != rental by Namarrgon · · Score: 1
    Yes, it is actually possible to buy software online, without paying a subscription fee.

    Even Steam allows you to play Half-Life 2 in a completely offline mode - whether Valve are still extant or not.

    --
    Why would anyone engrave "Elbereth"?
    1. Re:Online != rental by Anonymous Coward · · Score: 0

      Nice theory.

      In actuality, Steam randomly requires you to go back online ever so often.

  98. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  99. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  100. Re:I hope so, Not. by n0d3 · · Score: 1

    What he obviously mean is Xbox Live service, with a whole bunch of vendor lock ins etc.

    I also have been annoyed for years by broken CD's or worse, Keep CD's in cd drive to play game annoyances.

    CD's gone as medium? Nah. CD's gone as 'protection' I sure hope so. Forget the CD's. CD's (with the game in question) should be purchasable for next to nothing and also available as downloadable ISO's. No more 'please insert disc to play' schemes. It's not about the CD anymore. All you have to do is purchase a key. True, you'd depend on the internet for short periods (verifying your key from time to time) but not only is that the only true way of banning out piracy, only valid keys are useable, but it would make life a lot easyer. Also you can lock a key to (email) address, and not your harddrive serial number or some lame bull. That if you loose your key, you can always re-get it. I think games like WoW actually, slowly are moving towards that direction. True you still have to pay the boxset for 35E to start with, which is somewhat of a downer still, but they don't have any cd copy protection bull, so install, and store.

    So do I agree with the dude, since it's MS, i'm pretty sure I don't. They just wanna lock you in and glue you down.

  101. Re:I don't by Ginger+Unicorn · · Score: 1

    if you spent 20 hours playing an arcade game it would cost you hundreds of dollars. for $20-$40 on a domestic game you get hours and hours of game play.

    --
    (1.21 gigawatts) / (88 miles per hour) = 30 757 874 newtons