"hen can someone tell me why I'd want to use a PsP when I can use a laptop or a desktop just the same and not need to wardrive or be at home?"
Because you might be a teenager who may not have a laptop, but has a PSP and plenty of games that he carts around with him everywhere, and who is around wifi access, who might want to access the internet.
I'm no longer a teenager, but my brother is, and thats his situation. And I myself don't have a laptop, and wish to god something like this would be possible with my DS. That touchscreen would give it a real leg-up on the PSP in terms of web browsing.
The problem is, the ability have a revolution by force has long since left our hands. We have laws enabling us to bear arms for this very reason. However, what good does a rifle or shotgun do against a tank, or our army, or a bomb?
We've done a nice job of giving our government overwhelming power and keeping none for ourselves. And if you try to take things back by force, we've given them nice laws to label us terrorists (not revolutionaries), and that gives them a license to take us out at all costs.
Well, I hope in the future when the online world and the real world become closer together, that we won't have crap such as your iPod and video game system referral whoring.
This is not a great idea for Tolkien's world. Well, I half take that back. I mean, what more perfect setting for an MMORPG than THE original fantasy world. However, it suffers from the same problem as the Star Wars universe. Everybody wants to be an important character, and nobody can be one.
City of Heroes handles this fairly well with their massive customization options, but in reality, it gets old seeing the same power sets over and over, and it gets old seeing the same power particle effects over and over. If only you could customize that.
While I agree with most of the crowd here that it wasn't the games that made him do it, I'm wondering what people think about the tactics employed in the games.
I mean, sure there's obvious dumb ones that would never work in real life (rocket jumping, bunny hopping, etc), but the more realistic these games get, the more realistic the tactics get. Why else would the army use them as part of their squad training?
I mean, you learn some important things, such as Line of Sight, how to sneak up on people, how to shoot more accurately, basic characteristics of weapons (at least in games that strive for realism), etc. You even learn basic squad tactics from some games.
So while they might have learned these things from video games, in reality, these are real life tactics employed by our armed forces. I mean hell, the Army puts out a game thats one of the more realistic ones out there. Why don't we blame the Army for coming up with effective ways to kill people.
"I'm just sorry that you've joined the growing number of people who feel they DESERVE something for free.
Let me explain WHY we feel we deserve these types of things for free. You see, it used to be the case that you could just download these minor updates no problem with no fee and that would be that. It was an assumed service the company provided. And while I am not faulting MS on this, the current trend is to try to find ways to make people pay for additional game content.
It starts with minor things, like offering a free download, but selling it boxed as well, or putting a handful of maps and a couple new weapons/vehicles together and calling it an expansion pack and selling that.
If that were all it was, I think many of us in that crowd would be fine. What we most deeply fear is that companies like Valve will leverage Steam to try to make money off of the free mods that the modding community has so loyally put out for their games. Imagine getting nickled and dimed for every map you want to download, or every new mod coming out. Why do you think EA hired the Desert Combat team for Battlefield 2? They realized it was the most popular mod out there and that more people were playing that than the real game, so they figured "hey, if we make it so they have to pay for it, we'll make even MORE money!".
Thats why many of us are starting to become very bitter about all this and fear that it will only get worse in the future.
Here's why the Shuffle is popular even though its an old feature. Size, price, function. It does what it does with a bare minimum of effort, it is so tiny you can strap it to your arm and forget about it, and its cheap enough to make current ipod owners thing "why not".
What laws are there to stop people from creating robots that have REAL damage potential, and then fighting them? Why can't we have an "anything goes" competition. Thats what people really want to see. They want to see robots with guns, explosives, acid, rockets, etc. Why don't we have that yet? I guarantee it'd get a helluva lot better ratings than Battle Bots. And if safety is an issue, host it remotely in an arena with no spectators and let everybody view through monitors.
Nonsense, the REAL geek way would be to increase the weapons payload and its destructive potential! They have a bulletproof arena, lets see them use it.
What I'm wondering is, in a market that is reaching the saturation point in terms of people owning at least one device capable of playing mp3s (ipod, cellphone, some other mp3 player), is there even a market for these little new gimmicky players? I mean, I guess if the price point is low enough it might make a good small gift or something. But I've always thought that once people start trying to sell a technology through branding instead of technology, that its a downhill road.
Any for anybody who would like to find out about more random technological inventions that led to great changes in the world, science, and technology, you should check out the Connections Series by James Burke. Truly one of the most fascinating educational programs I've ever seen in my entire life. Even my roommate who could care less about technology and educational documentaries was glued to them.
While I empathize with your situation, you should not take this advance in medical science for granted. Not only does it have uses far beyond that of diabeties, but it also means less discomfort for people who need to take their insulin. Any improvement is a good improvement, even if it doesn't directly lead to the cure.
" Simply require a phone number to call back to...
Or a faxed signature, either one will do. If it works for pizza delivery it should work for money transfers."
Bingo. While the technology has created a way for phishers to target people, phishing is still, at its roots, a social engineering problem. If the bank just told its customers "We will never call you and ask for your banking information, so only give it when YOU call US." the situation would be fine, unless of course there was a virus that would hijack your phone and redirect it much the way browser redirects work.
To whatever idiot mod modded me flamebait, I wasn't flaming, I was asking honest questions because I don't know much about the game, and what I do know from my limited experience with it is negative.
All of the projects/problems you just stated make me wish all the more that Google would acquire them. I can't think of a more perfect match: The best indexer of information together with the biggest publicly edited encyclopedic database out there.
It actually reminded me of the BBC Connections series by James Burke. It showed the complex and often random evolution of information much in the way Burke showed the complex and often random evolution of society and technology.
I actually kind of liked that style of gameplay. It really drew you into the story which is what the FF games are all above. I personally don't mind getting a 90+ hour beautiful-looking interactive movie for $50.
Can someone please explain the appeal of Lineage to me? I played the original, and while I liked the anime style graphics, there was zero variety between characters, no customization really, it was laggy as hell, and not very exciting. Yet it has a MASSIVE subscriber base.
Why does it do so well overseas as opposed to other games? Is the new Lineage that much better than the old one?
Because you might be a teenager who may not have a laptop, but has a PSP and plenty of games that he carts around with him everywhere, and who is around wifi access, who might want to access the internet.
I'm no longer a teenager, but my brother is, and thats his situation. And I myself don't have a laptop, and wish to god something like this would be possible with my DS. That touchscreen would give it a real leg-up on the PSP in terms of web browsing.
We've done a nice job of giving our government overwhelming power and keeping none for ourselves. And if you try to take things back by force, we've given them nice laws to label us terrorists (not revolutionaries), and that gives them a license to take us out at all costs.
City of Heroes handles this fairly well with their massive customization options, but in reality, it gets old seeing the same power sets over and over, and it gets old seeing the same power particle effects over and over. If only you could customize that.
I mean, sure there's obvious dumb ones that would never work in real life (rocket jumping, bunny hopping, etc), but the more realistic these games get, the more realistic the tactics get. Why else would the army use them as part of their squad training?
I mean, you learn some important things, such as Line of Sight, how to sneak up on people, how to shoot more accurately, basic characteristics of weapons (at least in games that strive for realism), etc. You even learn basic squad tactics from some games.
So while they might have learned these things from video games, in reality, these are real life tactics employed by our armed forces. I mean hell, the Army puts out a game thats one of the more realistic ones out there. Why don't we blame the Army for coming up with effective ways to kill people.
Let me explain WHY we feel we deserve these types of things for free. You see, it used to be the case that you could just download these minor updates no problem with no fee and that would be that. It was an assumed service the company provided. And while I am not faulting MS on this, the current trend is to try to find ways to make people pay for additional game content.
It starts with minor things, like offering a free download, but selling it boxed as well, or putting a handful of maps and a couple new weapons/vehicles together and calling it an expansion pack and selling that.
If that were all it was, I think many of us in that crowd would be fine. What we most deeply fear is that companies like Valve will leverage Steam to try to make money off of the free mods that the modding community has so loyally put out for their games. Imagine getting nickled and dimed for every map you want to download, or every new mod coming out. Why do you think EA hired the Desert Combat team for Battlefield 2? They realized it was the most popular mod out there and that more people were playing that than the real game, so they figured "hey, if we make it so they have to pay for it, we'll make even MORE money!".
Thats why many of us are starting to become very bitter about all this and fear that it will only get worse in the future.
Nonsense, the REAL geek way would be to increase the weapons payload and its destructive potential! They have a bulletproof arena, lets see them use it.
You can find torrents for them here.
I know there was a Connections 2 series floating around on a tracker somewhere as well but I can't seem to find it. Anybody have a link?
"A Napster commercial on TV offers the following comparison."
That and the wording of the part copied into the summary make this look like nothing more than a sponsored aricle.
I know they have their faults, but when they need to come through, they really come through, especially on matters of public interest.
I for one welcome our new BBC Overlords, in hopes that they will be a big ally in our struggle to further media distribution on the net.
Although I honestly wouldn't put it past that schmuck to create his own copycat website and link to the stories on his original site.
Bingo. While the technology has created a way for phishers to target people, phishing is still, at its roots, a social engineering problem. If the bank just told its customers "We will never call you and ask for your banking information, so only give it when YOU call US." the situation would be fine, unless of course there was a virus that would hijack your phone and redirect it much the way browser redirects work.
Please respond rather than mod.
It actually reminded me of the BBC Connections series by James Burke. It showed the complex and often random evolution of information much in the way Burke showed the complex and often random evolution of society and technology.
Why does it do so well overseas as opposed to other games? Is the new Lineage that much better than the old one?