who still writes science fiction as it was intended -- fiction based on science. You're right, the "Manifesto of Science Fiction Writers" from the 1600's clearly stated that the intent of science fiction was to base fiction on science.
Come on. People write books. Those books must be categorized in order to sell. There's no great conspiracy trying to ruin the science fiction genre and subjugate your reading habits. Take off the tinfoil hat.
Just a question: What does Claws do (or not do) that any of the major email clients out there does (or doesn't do)?
You call it "the least terrible". In what way? Again, you are calling ALL email client terrible, and seriously lacking, but just as the post from above, you give absolutely no clue as to why they are all terrible?
What would your "perfect" email client do?
As far as organizing old mail, there are a million ways to organize mail, by folder being the most sane way. How can you get any better than moving email *that you need* to a relevant folder. How hard is that? Archive the folder, and you have it in your daily backups. All major clients have archiving capabilities. I'm still at a loss for why ALL email clients are SO TERRIBLE.
+5 Insightful? "Everything sucks" gets a +5 Insightful? Slashdot must have been invaded by Emo kids.
Seriously though, where is the insight in your comment? Do you point us to what sucks about each client? That would be insightful. Do you point out a client that DOESNT suck? That would also be insightful. No, all you say is "They all suck."
Thanks for the insight.
When you can't maintain impartiality on Wikipedia, EVERYTHING falls apart.
Explain your view that selling some textual or even banner ads on Wikipedia will destroy their ability to "maintain impartiality."
Is there no middle ground? As soon as a single ad goes up they are slaves to some corporate master, and must do their bidding however unscrupulous? Come on, get a grip. Let's talk about REALITY here, since you've mentioned it again.
You obviously didn't watch a lot of competitions. How many times was a $10K all-stainless death machine taken apart by a 10yr old girl with a ladybug? A lot.
Right, and firewalls are not effective because someone could go in and maliciously open up ports. Make sure to go ahead and bring down any firewalls you have at your company, since they are obviously not effective.
If Wu Sangui had not been a traitor to the Ming, the Manchus would have NEVER gotten past the Beijing wall.
Anyway, that is just one example of failure, and it was brought on by an insider's betrayal, which is not the wall's fault. You still haven't come up with an example of when the wall failed.
Care to give a single example?
It actually didn't work all that well. Certainly didn't keep invaders from invading.
You've said this twice, with zero backup at all. Care to give some insight into this (false) theory? The wall(s) were WILDLY successful in stopping the constant threat of invasion from the North.
During the 15-1600s, the Manchus tried for close to A HUNDRED YEARS to get past the walls, only succeeding after a traitorous border official OPENED THE GATES for them to let them through.
Where do you get your info that the Wall was not incredibly successful and is one of the main reasons China is the country that it is today?
The thing that has always bugged me about keyboard games was that they defaulted the movement keys to W: Forward, A: left, D: right, and S back. This was horrible for multiple reasons. Normal keyboard training teaches you Homerow: ASDF. Also, your pinky finger is resting on CapsLock, which is usually not used in games. So then you move your pinky down to the Shift key, which is just weird.
Yes, I know that you could remap keys in most games, but then when you get to a friends house that is used to the ADWS config, they would frown on you constantly resetting them before each game.
I hope it's not just us slashdotters who think this is a bad idea.
Thanks for speaking for all of us, but there are a lot of slashdotters who don't think this is such a bad idea. Having your password (which for most users is the same across all services) out of a providers hands can be a very good thing.
Good summary. I think OpenID would do well to produce a well made flash video describing the situation, with creating an OpenID, signing up at multiple sites. Describe what data is shared (none), and what the benefits are to the user. I've heard too many times, "I don't want all of these websites to have my private information." That's not at all how it works. Private info would still need to be entered at each site, but the overall login would be the same.
They've gained nothing, the end users have gained nothing
Users HAVE gained something. From the openID website: "With OpenID you can easily transform one of these existing URIs into an account which can be used at sites which support OpenID logins." Key word here is CAN. It doesn't mean that once you have an openID you immediately have access to any site that uses openID. There are still permission structures.
Thank you for making precisely my point.
If you wanted to make the point that AOL and Yahoo don't want to share users, make that point. But don't say something that is totally incorrect, and then feel like you "got me" in your trap to make a different point altogether.
No, you're not missing anything, but there are a lot of factors in play:
This is LITERALLY 1970's technology. I installed the first hard drives on the plane in 1998, before that, we were carrying boxes of reel-to-reel tapes around. Scary, huh?
It does have a form of encryption, but when it comes to top-secret data, there is no "good enough" when it comes to data recovery. The data has to be completely GONE in order for it to pass acceptance.
The keys for the radar, IFF, etc were kept on a removable key (looked like a metal TV remote from the 1950s) that could be wiped, and then there was a special port that the key was plugged into that ran a huge pulse of energy through it to actually melt the board. It would then be dismantled and the boards inside hit with that axe I mentioned before. (Only in extreme cases)
The other thing to remember on any military plane is that everything has to be emp hardened. That meant that PCBs had to be huge, grounded 9 ways to midnight, and EVERYTHING was encased in faraday cages. All of our computer switching equipment could have been kept inside one PC, but in order to withstand an EMP blast from a nuclear explosion miles away and still function, it took up 4 cabinets that were twice the size of refrigerators.
Not in less than a second, but all of the hard drives we used on the AWACS plane had toggle switches that would begin writing random 1s and 0s to the drive for as long as there was power applied. One complete rewrite took appox 15 seconds, and the T.O. specified flipping the switch at least 2 minutes before a catastrophic event (read: plane crash). We also had another tool for physical destruction of our equipment, commonly called an "axe".:)
Caching lets the webservers take much of the strain from the DBs. Higher scalability that way.
Come on. People write books. Those books must be categorized in order to sell. There's no great conspiracy trying to ruin the science fiction genre and subjugate your reading habits. Take off the tinfoil hat.
Just a question: What does Claws do (or not do) that any of the major email clients out there does (or doesn't do)?
You call it "the least terrible". In what way? Again, you are calling ALL email client terrible, and seriously lacking, but just as the post from above, you give absolutely no clue as to why they are all terrible?
What would your "perfect" email client do?
As far as organizing old mail, there are a million ways to organize mail, by folder being the most sane way. How can you get any better than moving email *that you need* to a relevant folder. How hard is that? Archive the folder, and you have it in your daily backups. All major clients have archiving capabilities. I'm still at a loss for why ALL email clients are SO TERRIBLE.
+5 Insightful? "Everything sucks" gets a +5 Insightful? Slashdot must have been invaded by Emo kids. Seriously though, where is the insight in your comment? Do you point us to what sucks about each client? That would be insightful. Do you point out a client that DOESNT suck? That would also be insightful. No, all you say is "They all suck." Thanks for the insight.
That post sounds like you're yod'lling. :)
Is there no middle ground? As soon as a single ad goes up they are slaves to some corporate master, and must do their bidding however unscrupulous? Come on, get a grip. Let's talk about REALITY here, since you've mentioned it again.
Right, and firewalls are not effective because someone could go in and maliciously open up ports. Make sure to go ahead and bring down any firewalls you have at your company, since they are obviously not effective. If Wu Sangui had not been a traitor to the Ming, the Manchus would have NEVER gotten past the Beijing wall. Anyway, that is just one example of failure, and it was brought on by an insider's betrayal, which is not the wall's fault. You still haven't come up with an example of when the wall failed. Care to give a single example?
And we'll all be sure to get off your lawn while we're at it.
The thing that has always bugged me about keyboard games was that they defaulted the movement keys to W: Forward, A: left, D: right, and S back. This was horrible for multiple reasons. Normal keyboard training teaches you Homerow: ASDF. Also, your pinky finger is resting on CapsLock, which is usually not used in games. So then you move your pinky down to the Shift key, which is just weird. Yes, I know that you could remap keys in most games, but then when you get to a friends house that is used to the ADWS config, they would frown on you constantly resetting them before each game.
Ummmmm, Slachcode?
Good summary. I think OpenID would do well to produce a well made flash video describing the situation, with creating an OpenID, signing up at multiple sites. Describe what data is shared (none), and what the benefits are to the user. I've heard too many times, "I don't want all of these websites to have my private information." That's not at all how it works. Private info would still need to be entered at each site, but the overall login would be the same.
Why would having an OpenID with one service allow you to log into another service, regardless of rights? Please think before posting.
How about BioEvil?
Or an enclosure? :)
Here you go. It is definitely worth it.
- This is LITERALLY 1970's technology. I installed the first hard drives on the plane in 1998, before that, we were carrying boxes of reel-to-reel tapes around. Scary, huh?
- It does have a form of encryption, but when it comes to top-secret data, there is no "good enough" when it comes to data recovery. The data has to be completely GONE in order for it to pass acceptance.
- The keys for the radar, IFF, etc were kept on a removable key (looked like a metal TV remote from the 1950s) that could be wiped, and then there was a special port that the key was plugged into that ran a huge pulse of energy through it to actually melt the board. It would then be dismantled and the boards inside hit with that axe I mentioned before. (Only in extreme cases)
The other thing to remember on any military plane is that everything has to be emp hardened. That meant that PCBs had to be huge, grounded 9 ways to midnight, and EVERYTHING was encased in faraday cages. All of our computer switching equipment could have been kept inside one PC, but in order to withstand an EMP blast from a nuclear explosion miles away and still function, it took up 4 cabinets that were twice the size of refrigerators.With the military, enough is never enough.
Not in less than a second, but all of the hard drives we used on the AWACS plane had toggle switches that would begin writing random 1s and 0s to the drive for as long as there was power applied. One complete rewrite took appox 15 seconds, and the T.O. specified flipping the switch at least 2 minutes before a catastrophic event (read: plane crash). We also had another tool for physical destruction of our equipment, commonly called an "axe". :)