and to play offline, mr donthavepermanentinternet has to (for some reason unknown to man) store his account data _including_ the password on his harddrive.
next worm he gets (and we are talking about the occasional gamer here and not about the security savy geek, because the latter are typically not amongt those who pay internet by the minute) will find a steam folder in the system, with a nice blob filled with 40 (or more if other steam apps are present) $$$ worth of account data, free to send to the botmaster who can give it to a friend, when the account finally gets banned there will be another ready from the worms.
it requires me to put the disc into the drive when i want to play it.
how can this disc not be a good?
it's exactly that chimera which the post you replied to describes that is not possible under the laws where i live (and no, i did not travel to some place with funny laws to buy the game box). i hope some people will join up to teach them law.
sure, but unlike pov the raster program does not speak the programmer's native language. and the ability to easily change major parameters of the resulting images is quite a powerful tool.
as a programmer i have learned that using the gimp for anything but format conversion and maybe some color tweaking will give me bad results. you know the style, too many fx, too little brains. and for the usual screen design stuff we could need you would want a vector-paint program anyway, like freehand etc, not a pixelizer like gimp or photoshop.
I've recently found my own approach to this problem, completely letting go to the coder in me: i've returned to using pov-ray!
some leftover experience with the scene description language from the old days, and good discipline at avoiding any references to photorealism. flatten the lighting to your needs, have a distinctive camera like parallel or the extreme opposite, stay away from textures and make sure you remember that code reuse thing from programming class. this will definitely not empower you to emulate any screen design style in existence, but the results will definitely not look like the typical wank of someone who confuses style with the ability to apply as many photoshop effects per minute as possible. code reuse can give you a very consistent look over a variety of pictures (for icons for example) and as a programmer you will naturally set up your scene code in a way that you can quickly change colors, angles etc for the whole project with a few keystrokes, to try out different combinations and see what looks best.
there is a connection, parts of some goth scenes seem to be very much into that japanese-pop-culture thing in their "spare time" from wearing black and pretending to hate people, certainly including hello kitty though probably not as much as that whole sailormoon tentacle complex. and since another important element of j-culture most goths are happily consuming is game console rpgs there will definitely be a "black market" for this. yay for silly puns
Ater you taught people how to reinvent wheels only the smartest and the dumbest will subsequently use the library functions where appropriate.
A language like java could allow reinvent-the-wheel style assignments to be made around the interface of the "original" library function, this way bringing bringing a standard interface to the student's mind together with the "how does a linked list link" part, teaching them reusability in a very suggestive way.
i happen to know an absolute game console geek, and according to him there are some press-review versions of hl-dc out in the wild, and some internet leakage. your ebay link might well be one of those.
Sorry to iterate back to that hairy old price argument, but the price tag where apple starts "allowing" upgrades is really a shame, because upgrading is most fun at the low end of the sota curve:
up in the clouds of high-end gaming you will be rid of tons of money before an upgrade shows any measurable performance increase, while in the deeps of shoestring-systems, typically in a case from the dawn of the atx age, a "new" graphics card sold slightly over raw materials costs at the end of it's product life cycle will easily get you a x2 increase in a shooter game.
> The only thing you really have to worry about is > input devices and some fiddly data storage needs. > Otherwise you are going from a PC(the xbox) with > only 64MB of RAM and a 700Mhz processor to > another PC which is more powerful. You'll still > be using the same compiler/debugger (vs7) and > DirectX etc.
That's the technical aspect of porting. Making the gameplay work in the desktop setting, the guis work with a mouse in a way close enough to established paradigms and the graphics not utterly unsatisfying on anything but a tv set and a system significantly more powerful than 64mb shared ram is a whole different story.
even those gta3d games screamed "help i am not at home in this place" despite all their greatness.
so, all summed up, you are basically expecting microsoft to more or less port all xbox games to the mac. who are you kidding?
and besides, those ported xbox games would by nature be more like beat-em-up-XIV and yet-another-racing-sim, stuff that works better in the console/tv/gamepad setting than on the desktop, and for that you would really be better off buying a console in addition to the mac. the typical desktop stuff (think civilisation, geek-shooter-xy, stuff that you would prefer playing on your mac even if you already bought the console) won't even reach the xbox.
(those few console-only games that succeed at triggering my envy as a pc owner tend to be on the sony or nintendo, or even the old dreamcast. xbox seems to combine mainly the more boring genres of pc and console based gaming)
However, it's widely known that the terrorists are looking for any oppertunity to make a signifigant strike during the elections.
please make that "widely known" a "widely assumed". well maybe unless you are one of those terrorists yourself, then it might be more appropriate to just drop the "widely". but honestly i don't think many terrorists post on/.
don't you see it? that's exactly why the fbi raided them. they tried to speak freely in the uk! a monarchy! nobody speaks freely outside of the u s a! this must not happen!
bringing home those gigabytes of fine free speech is like england winning the soccer world championships./me wanders off in a cloud of beer, loudly singing the "three lions" song
since we are talking about space garbage coming back at you:
Prof.: Geez, oh man! Remarkable... a stench so foul it's right off the funkometer. I dare say Fry may have discovered the smelliest object in the known universe.
"Vorbis -- a standard backed by nobody, produced by volunteers with no commercial support whatsoever"
you'd be surprised how many people consider that a feature not a bug. yes i don't want to sit in one of those trenches in the battle that some corps are fighting over proprietary codecs and container formats, even more so since most of them are highly entangled in interests of the content industry, either through being part of it themselves (sony, atrac-3), having to lick the feet of riaa and other drm lobbyists (apple aac, real + others) to get good deals for existing or planned commercial download things or just for The Desire To Control Everything (wma)
i have an old imp-100 (well actually branded as the "rio volt" version of it, completely different company behind the rio name back then, and iriver itself did not exist outside of korea), which is really ancient by today's standards. (cd-rom player, stupidly small display etc, probably one of the first players with flashable firmware at all).
and iriver still surprises us with a little firmware update now and then, and no, that's not because the release version was so crappy (most of it's non-flashable competitors back then were considered more bug-ridden in reviews of those days) but solid feature updates.
Re:Lock Picking For fun and Profit???
on
Steel Bolt Hacking
·
· Score: 1
while this is roughly true, in bitter reality "physical" laws are a bit different:
you don't need the "lb_max - lb_bike" lock, you simply need the one that looks stronger than the one on the comparable bike standing next to it. if your bike is the fanciest in the flock and the lock is too strong you can rest assured that most potential thiefs will smack it up to the point where the bike is unusable until major surgery takes place.
on a related note, the local newspaper had a story a few months ago about a policeman who rode his duty-bike to some place in the center of town during a bigger festivity, parked it (without really locking), and just stood around in the vicinity for a while until he could arrest the first guy who tried to ride away on it. guess how much delight this story caused to all those people who lost roughly a handfull of bikes (of varied value) to theft over the years.
but when i think about it it truely makes some sense, since it is not "le col d'huez".
must have been me just picking a random famous example, and the one-way mountains are automatically better knows because they always become a finish whenever they are included in the course.
at least when i learned that (quite some years ago now...) and we were taught about the technology involved, everybody made jokes about the olympic standard rig, with which even the oldest beginner equipment in use at that time at nothing to do anymore, to those wind surfer guys the olympic version of their sports was more a museum than a competition.
Comparing a car killing or maiming you to a BAD LICENSE ON A FUCKING GAME is exactly what the problem is.
heh, someone rotated the old "theft is different from copyright infringement" by 180 degrees
and to play offline, mr donthavepermanentinternet has to (for some reason unknown to man) store his account data _including_ the password on his harddrive.
next worm he gets (and we are talking about the occasional gamer here and not about the security savy geek, because the latter are typically not amongt those who pay internet by the minute) will find a steam folder in the system, with a nice blob filled with 40 (or more if other steam apps are present) $$$ worth of account data, free to send to the botmaster who can give it to a friend, when the account finally gets banned there will be another ready from the worms.
i bought the boxed hl2.
it requires me to put the disc into the drive when i want to play it.
how can this disc not be a good?
it's exactly that chimera which the post you replied to describes that is not possible under the laws where i live (and no, i did not travel to some place with funny laws to buy the game box). i hope some people will join up to teach them law.
sure, but unlike pov the raster program does not speak the programmer's native language. and the ability to easily change major parameters of the resulting images is quite a powerful tool.
as a programmer i have learned that using the gimp for anything but format conversion and maybe some color tweaking will give me bad results. you know the style, too many fx, too little brains. and for the usual screen design stuff we could need you would want a vector-paint program anyway, like freehand etc, not a pixelizer like gimp or photoshop.
I've recently found my own approach to this problem, completely letting go to the coder in me: i've returned to using pov-ray!
some leftover experience with the scene description language from the old days, and good discipline at avoiding any references to photorealism. flatten the lighting to your needs, have a distinctive camera like parallel or the extreme opposite, stay away from textures and make sure you remember that code reuse thing from programming class. this will definitely not empower you to emulate any screen design style in existence, but the results will definitely not look like the typical wank of someone who confuses style with the ability to apply as many photoshop effects per minute as possible. code reuse can give you a very consistent look over a variety of pictures (for icons for example) and as a programmer you will naturally set up your scene code in a way that you can quickly change colors, angles etc for the whole project with a few keystrokes, to try out different combinations and see what looks best.
if you consider sending a fax before releasing a plugin a huge fee...
yeah, one of those ten people...
there is a connection, parts of some goth scenes seem to be very much into that japanese-pop-culture thing in their "spare time" from wearing black and pretending to hate people, certainly including hello kitty though probably not as much as that whole sailormoon tentacle complex. and since another important element of j-culture most goths are happily consuming is game console rpgs there will definitely be a "black market" for this. yay for silly puns
While i see your point i also see the other side:
Ater you taught people how to reinvent wheels only the smartest and the dumbest will subsequently use the library functions where appropriate.
A language like java could allow reinvent-the-wheel style assignments to be made around the interface of the "original" library function, this way bringing bringing a standard interface to the student's mind together with the "how does a linked list link" part, teaching them reusability in a very suggestive way.
http://www.gamespot.com/dreamcast/action/halflife/ news_2776155.html
i happen to know an absolute game console geek, and according to him there are some press-review versions of hl-dc out in the wild, and some internet leakage. your ebay link might well be one of those.
Sorry to iterate back to that hairy old price argument, but the price tag where apple starts "allowing" upgrades is really a shame, because upgrading is most fun at the low end of the sota curve:
up in the clouds of high-end gaming you will be rid of tons of money before an upgrade shows any measurable performance increase, while in the deeps of shoestring-systems, typically in a case from the dawn of the atx age, a "new" graphics card sold slightly over raw materials costs at the end of it's product life cycle will easily get you a x2 increase in a shooter game.
> The only thing you really have to worry about is
> input devices and some fiddly data storage needs.
> Otherwise you are going from a PC(the xbox) with
> only 64MB of RAM and a 700Mhz processor to
> another PC which is more powerful. You'll still
> be using the same compiler/debugger (vs7) and
> DirectX etc.
That's the technical aspect of porting. Making the gameplay work in the desktop setting, the guis work with a mouse in a way close enough to established paradigms and the graphics not utterly unsatisfying on anything but a tv set and a system significantly more powerful than 64mb shared ram is a whole different story.
even those gta3d games screamed "help i am not at home in this place" despite all their greatness.
so, all summed up, you are basically expecting microsoft to more or less port all xbox games to the mac. who are you kidding?
and besides, those ported xbox games would by nature be more like beat-em-up-XIV and yet-another-racing-sim, stuff that works better in the console/tv/gamepad setting than on the desktop, and for that you would really be better off buying a console in addition to the mac. the typical desktop stuff (think civilisation, geek-shooter-xy, stuff that you would prefer playing on your mac even if you already bought the console) won't even reach the xbox.
(those few console-only games that succeed at triggering my envy as a pc owner tend to be on the sony or nintendo, or even the old dreamcast. xbox seems to combine mainly the more boring genres of pc and console based gaming)
However, it's widely known that the terrorists are looking for any oppertunity to make a signifigant strike during the elections.
/.
please make that "widely known" a "widely assumed". well maybe unless you are one of those terrorists yourself, then it might be more appropriate to just drop the "widely". but honestly i don't think many terrorists post on
don't you see it? that's exactly why the fbi raided them. they tried to speak freely in the uk! a monarchy! nobody speaks freely outside of the u s a! this must not happen!
/me wanders off in a cloud of beer, loudly singing the "three lions" song
bringing home those gigabytes of fine free speech is like england winning the soccer world championships.
since we are talking about space garbage coming back at you:
... a stench so foul it's right off the funkometer. I dare say Fry may have discovered the smelliest object in the known universe.
Prof.: Geez, oh man! Remarkable
Bender: [excited] Ooh, ooh, name it after me!
but somehow gsm is not a company
"Vorbis -- a standard backed by nobody, produced by volunteers with no commercial support whatsoever"
you'd be surprised how many people consider that a feature not a bug. yes i don't want to sit in one of those trenches in the battle that some corps are fighting over proprietary codecs and container formats, even more so since most of them are highly entangled in interests of the content industry, either through being part of it themselves (sony, atrac-3), having to lick the feet of riaa and other drm lobbyists (apple aac, real + others) to get good deals for existing or planned commercial download things or just for The Desire To Control Everything (wma)
i have an old imp-100 (well actually branded as the "rio volt" version of it, completely different company behind the rio name back then, and iriver itself did not exist outside of korea), which is really ancient by today's standards. (cd-rom player, stupidly small display etc, probably one of the first players with flashable firmware at all).
and iriver still surprises us with a little firmware update now and then, and no, that's not because the release version was so crappy (most of it's non-flashable competitors back then were considered more bug-ridden in reviews of those days) but solid feature updates.
while this is roughly true, in bitter reality "physical" laws are a bit different:
you don't need the "lb_max - lb_bike" lock, you simply need the one that looks stronger than the one on the comparable bike standing next to it. if your bike is the fanciest in the flock and the lock is too strong you can rest assured that most potential thiefs will smack it up to the point where the bike is unusable until major surgery takes place.
on a related note, the local newspaper had a story a few months ago about a policeman who rode his duty-bike to some place in the center of town during a bigger festivity, parked it (without really locking), and just stood around in the vicinity for a while until he could arrest the first guy who tried to ride away on it. guess how much delight this story caused to all those people who lost roughly a handfull of bikes (of varied value) to theft over the years.
sitting on one cheap wooden folding chair since a decade or two, never got problems when sitting on that less than 20 hours in one session.
of course thats because it is never comfortable enough to spend hours in the same position.
when i am working on one of those fancy office chairs because of some contract work i'm in trouble faster than i can think.
or with the simple fact that the small increasingly beaten up face you saw next to the health indicator in the original dooms did not wear a helmet.
the success of doom3 is all about combinining game nostalgia with the hottest gpu boards.
one problem with that is that imho a sad fact is that you need to understand tv to understand society, the latter being A Good Thing.
;)
But if you have a tendence for excessive tv consumption then disconnecting from that medium is certainly the better option.
btw, your sig slightly contradicts your claims
admittedly.. not.
but when i think about it it truely makes some sense, since it is not "le col d'huez".
must have been me just picking a random famous example, and the one-way mountains are automatically better knows because they always become a finish whenever they are included in the course.
that happened in olympic wind surfing...
at least when i learned that (quite some years ago now...) and we were taught about the technology involved, everybody made jokes about the olympic standard rig, with which even the oldest beginner equipment in use at that time at nothing to do anymore, to those wind surfer guys the olympic version of their sports was more a museum than a competition.